#include USING_PART_OF_NAMESPACE_EIGEN using namespace std; int main(int, char **) { Matrix m; // 2x2 fixed-size matrix with uninitialized entries m(0,0) = 1; m(0,1) = 2; m(1,0) = 3; m(1,1) = 4; cout << "Here is a 2x2 matrix m:" << endl << m << endl; cout << "Let us now build a 4x4 matrix m2 by assembling together four 2x2 blocks." << endl; MatrixXd m2(4,4); // dynamic matrix with initial size 4x4 and uninitialized entries // notice how we are mixing fixed-size and dynamic-size types. cout << "In the top-left block, we put the matrix m shown above." << endl; m2.block<2,2>(0,0) = m; cout << "In the bottom-left block, we put the matrix m*m, which is:" << endl << m*m << endl; m2.block<2,2>(2,0) = m * m; cout << "In the top-right block, we put the matrix m+m, which is:" << endl << m+m << endl; m2.block<2,2>(0,2) = m + m; cout << "In the bottom-right block, we put the matrix m-m, which is:" << endl << m-m << endl; m2.block<2,2>(2,2) = m - m; cout << "Now the 4x4 matrix m2 is:" << endl << m2 << endl; cout << "Row 0 of m2 is:" << endl << m2.row(0) << endl; cout << "The third element in that row is " << m2.row(0)[2] << endl; cout << "Column 1 of m2 is:" << endl << m2.col(1) << endl; cout << "The transpose of m2 is:" << endl << m2.transpose() << endl; cout << "The matrix m2 with row 0 and column 1 removed is:" << endl << m2.minor(0,1) << endl; return 0; }