Matrix3i m1; m1 << 1, 2, 3, 4, 5, 6, 7, 8, 9; cout << m1 << endl << endl; Matrix3i m2 = Matrix3i::Identity(); m2.block(0,0, 2,2) << 10, 11, 12, 13; cout << m2 << endl << endl; Vector2i v1; v1 << 14, 15; m2 << v1.transpose(), 16, v1, m1.block(1,1,2,2); cout << m2 << endl;