// This file is part of Eigen, a lightweight C++ template library // for linear algebra. Eigen itself is part of the KDE project. // // Copyright (C) 2008 Gael Guennebaud // // Eigen is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3 of the License, or (at your option) any later version. // // Alternatively, you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of // the License, or (at your option) any later version. // // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the // GNU General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License and a copy of the GNU General Public License along with // Eigen. If not, see . #ifndef EIGEN_QUATERNION_DEMO_H #define EIGEN_QUATERNION_DEMO_H #include "gpuhelper.h" #include "camera.h" #include "trackball.h" #include #include #include #include class QuaternionDemo : public QGLWidget { Q_OBJECT typedef std::map TimeLine; TimeLine m_timeline; Frame lerpFrame(float t); Frame mInitFrame; bool mAnimate; float m_alpha; enum TrackMode { TM_NO_TRACK=0, TM_ROTATE_AROUND, TM_ZOOM, TM_QUAKE_ROTATE, TM_QUAKE_WALK, TM_QUAKE_PAN }; Camera mCamera; TrackMode mTrackMode; Vector2i mMouseCoords; Trackball mTrackball; QTimer m_timer; void setupCamera(); protected slots: virtual void animate(void); virtual void drawScene(void); virtual void drawPath(void); virtual void grabFrame(void); virtual void stopAnimation(); protected: virtual void initializeGL(); virtual void resizeGL(int width, int height); virtual void paintGL(); //-------------------------------------------------------------------------------- virtual void mousePressEvent(QMouseEvent * e); virtual void mouseReleaseEvent(QMouseEvent * e); virtual void mouseMoveEvent(QMouseEvent * e); virtual void keyPressEvent(QKeyEvent * e); //-------------------------------------------------------------------------------- public: QuaternionDemo(); ~QuaternionDemo() { } }; #endif // EIGEN_QUATERNION_DEMO_H