//===================================================== // Copyright (C) 2008 Gael Guennebaud //===================================================== // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // #ifndef EIGEN2_INTERFACE_HH #define EIGEN2_INTERFACE_HH // #include #include #include #include #include #include #include "btl.hh" using namespace Eigen; template class eigen2_interface { public : enum {IsFixedSize = (SIZE!=Dynamic)}; typedef real real_type; typedef std::vector stl_vector; typedef std::vector stl_matrix; typedef Eigen::Matrix gene_matrix; typedef Eigen::Matrix gene_vector; static inline std::string name( void ) { #if defined(EIGEN_VECTORIZE_SSE) if (SIZE==Dynamic) return "eigen2"; else return "tiny_eigen2"; #elif defined(EIGEN_VECTORIZE_ALTIVEC) || defined(EIGEN_VECTORIZE_VSX) if (SIZE==Dynamic) return "eigen2"; else return "tiny_eigen2"; #else if (SIZE==Dynamic) return "eigen2_novec"; else return "tiny_eigen2_novec"; #endif } static void free_matrix(gene_matrix & A, int N) {} static void free_vector(gene_vector & B) {} static BTL_DONT_INLINE void matrix_from_stl(gene_matrix & A, stl_matrix & A_stl){ A.resize(A_stl[0].size(), A_stl.size()); for (int j=0; j().solveTriangular(B); } static inline void trisolve_lower_matrix(const gene_matrix & L, const gene_matrix& B, gene_matrix& X, int N){ X = L.template marked().solveTriangular(B); } static inline void cholesky(const gene_matrix & X, gene_matrix & C, int N){ C = X.llt().matrixL(); // C = X; // Cholesky::computeInPlace(C); // Cholesky::computeInPlaceBlock(C); } static inline void lu_decomp(const gene_matrix & X, gene_matrix & C, int N){ C = X.lu().matrixLU(); // C = X.inverse(); } static inline void tridiagonalization(const gene_matrix & X, gene_matrix & C, int N){ C = Tridiagonalization(X).packedMatrix(); } static inline void hessenberg(const gene_matrix & X, gene_matrix & C, int N){ C = HessenbergDecomposition(X).packedMatrix(); } }; #endif