//===================================================== // Copyright (C) 2008 Gael Guennebaud //===================================================== // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // #ifndef BLAZE_INTERFACE_HH #define BLAZE_INTERFACE_HH #include #include // using namespace blaze; #include template class blaze_interface { public : typedef real real_type ; typedef std::vector stl_vector; typedef std::vector stl_matrix; typedef blaze::DynamicMatrix gene_matrix; typedef blaze::DynamicVector gene_vector; static inline std::string name() { return "blaze"; } static void free_matrix(gene_matrix & A, int N){ return ; } static void free_vector(gene_vector & B){ return ; } static inline void matrix_from_stl(gene_matrix & A, stl_matrix & A_stl){ A.resize(A_stl[0].size(), A_stl.size()); for (int j=0; j ipvt(N); // lu_factor(R, ipvt); // } // static inline void trisolve_lower(const gene_matrix & L, const gene_vector& B, gene_vector & X, int N){ // X = lower_trisolve(L, B); // } static inline void copy_matrix(const gene_matrix & source, gene_matrix & cible, int N){ cible = source; } static inline void copy_vector(const gene_vector & source, gene_vector & cible, int N){ cible = source; } }; #endif