// This file is part of Eigen, a lightweight C++ template library // for linear algebra. Eigen itself is part of the KDE project. // // Copyright (C) 2008 Konstantinos Margaritis // Copyright (C) 2008 Gael Guennebaud // // Eigen is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3 of the License, or (at your option) any later version. // // Alternatively, you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of // the License, or (at your option) any later version. // // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the // GNU General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License and a copy of the GNU General Public License along with // Eigen. If not, see . #ifndef EIGEN_PACKET_MATH_ALTIVEC_H #define EIGEN_PACKET_MATH_ALTIVEC_H #ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD #define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 4 #endif static const vector int v0i = vec_splat_u32(0); static const vector int v16i_ = vec_splat_u32(-16); static const vector float v0f = (vector float) v0i; template<> struct ei_packet_traits { typedef vector float type; enum {size=4}; }; template<> struct ei_packet_traits { typedef vector int type; enum {size=4}; }; inline vector float ei_padd(const vector float a, const vector float b) { return vec_add(a,b); } inline vector int ei_padd(const vector int a, const vector int b) { return vec_add(a,b); } inline vector float ei_psub(const vector float a, const vector float b) { return vec_sub(a,b); } inline vector int ei_psub(const vector int a, const vector int b) { return vec_sub(a,b); } inline vector float ei_pmul(const vector float a, const vector float b) { return vec_madd(a,b, v0f); } inline vector int ei_pmul(const vector int a, const vector int b) { // Taken from http://developer.apple.com/hardwaredrivers/ve/algorithms.html#Multiply32 //Set up constants vector int bswap, lowProduct, highProduct; //Do real work bswap = vec_rl( (vector unsigned int)b, (vector unsigned int)v16i_ ); lowProduct = vec_mulo( (vector short)a,(vector short)b ); highProduct = vec_msum((vector short)a,(vector short)bswap, v0i); highProduct = vec_sl( (vector unsigned int)highProduct, (vector unsigned int)v16i_ ); return vec_add( lowProduct, highProduct ); } inline vector float ei_pmadd(const vector float a, const vector float b, const vector float c) { return vec_madd(a, b, c); } inline vector float ei_pmin(const vector float a, const vector float b) { return vec_min(a,b); } inline vector int ei_pmin(const vector int a, const vector int b) { return vec_min(a,b); } inline vector float ei_pmax(const vector float a, const vector float b) { return vec_max(a,b); } inline vector int ei_pmax(const vector int a, const vector int b) { return vec_max(a,b); } inline vector float ei_pload(const float* from) { return vec_ld(0, from); } inline vector int ei_pload(const int* from) { return vec_ld(0, from); } inline vector float ei_pset1(const float& from) { static float __attribute__(aligned(16)) af[4]; af[0] = from; vector float vc = vec_ld(0, af); vc = vec_splat(vc, 0); return vc; } inline vector int ei_pset1(const int& from) { static int __attribute__(aligned(16)) ai[4]; ai[0] = from; vector int vc = vec_ld(0, ai); vc = vec_splat(vc, 0); return vc; } inline void ei_pstore(float* to, const vector float from) { vec_st(from, 0, to); } inline void ei_pstore(int* to, const vector int from) { vec_st(from, 0, to); } inline float ei_pfirst(const vector float a) { static float __attribute__(aligned(16)) af[4]; vec_st(a, 0, af); return af[0]; } inline int ei_pfirst(const vector int a) { static int __attribute__(aligned(16)) ai[4]; vec_st(a, 0, ai); return ai[0]; } #endif // EIGEN_PACKET_MATH_ALTIVEC_H