// This file is part of Eigen, a lightweight C++ template library // for linear algebra. Eigen itself is part of the KDE project. // // Copyright (C) 2006-2007 Benoit Jacob // // Eigen is free software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the Free Software // Foundation; either version 2 or (at your option) any later version. // // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more // details. // // You should have received a copy of the GNU General Public License along // with Eigen; if not, write to the Free Software Foundation, Inc., 51 // Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. // // As a special exception, if other files instantiate templates or use macros // or functions from this file, or you compile this file and link it // with other works to produce a work based on this file, this file does not // by itself cause the resulting work to be covered by the GNU General Public // License. This exception does not invalidate any other reasons why a work // based on this file might be covered by the GNU General Public License. #ifndef EIGEN_MATHFUNCTIONS_H #define EIGEN_MATHFUNCTIONS_H template inline typename NumTraits::Real precision(); template inline T random(T a, T b); template inline T random(); template<> inline int precision() { return 0; } inline int real(int x) { return x; } inline int imag(int) { return 0; } inline int conj(int x) { return x; } inline int abs(int x) { return std::abs(x); } inline int abs2(int x) { return x*x; } inline int sqrt(int) { // Taking the square root of integers is not allowed // (the square root does not always exist within the integers). // Please cast to a floating-point type. assert(false); return 0; } template<> inline int random(int a, int b) { // We can't just do rand()%n as only the high-order bits are really random return a + static_cast((b-a+1) * (rand() / (RAND_MAX + 1.0))); } template<> inline int random() { return random(-10, 10); } inline bool isMuchSmallerThan(int a, int, int = precision()) { return a == 0; } inline bool isApprox(int a, int b, int = precision()) { return a == b; } inline bool isApproxOrLessThan(int a, int b, int = precision()) { return a <= b; } template<> inline float precision() { return 1e-5f; } inline float real(float x) { return x; } inline float imag(float) { return 0.f; } inline float conj(float x) { return x; } inline float abs(float x) { return std::abs(x); } inline float abs2(float x) { return x*x; } inline float sqrt(float x) { return std::sqrt(x); } template<> inline float random(float a, float b) { return a + (b-a) * std::rand() / RAND_MAX; } template<> inline float random() { return random(-10.0f, 10.0f); } inline bool isMuchSmallerThan(float a, float b, float prec = precision()) { return std::abs(a) <= std::abs(b) * prec; } inline bool isApprox(float a, float b, float prec = precision()) { return std::abs(a - b) <= std::min(std::abs(a), std::abs(b)) * prec; } inline bool isApproxOrLessThan(float a, float b, float prec = precision()) { return a <= b || isApprox(a, b, prec); } template<> inline double precision() { return 1e-11; } inline double real(double x) { return x; } inline double imag(double) { return 0.; } inline double conj(double x) { return x; } inline double abs(double x) { return std::abs(x); } inline double abs2(double x) { return x*x; } inline double sqrt(double x) { return std::sqrt(x); } template<> inline double random(double a, double b) { return a + (b-a) * std::rand() / RAND_MAX; } template<> inline double random() { return random(-10.0, 10.0); } inline bool isMuchSmallerThan(double a, double b, double prec = precision()) { return std::abs(a) <= std::abs(b) * prec; } inline bool isApprox(double a, double b, double prec = precision()) { return std::abs(a - b) <= std::min(std::abs(a), std::abs(b)) * prec; } inline bool isApproxOrLessThan(double a, double b, double prec = precision()) { return a <= b || isApprox(a, b, prec); } template<> inline float precision >() { return precision(); } inline float real(const std::complex& x) { return std::real(x); } inline float imag(const std::complex& x) { return std::imag(x); } inline std::complex conj(const std::complex& x) { return std::conj(x); } inline float abs(const std::complex& x) { return std::abs(x); } inline float abs2(const std::complex& x) { return std::norm(x); } inline std::complex sqrt(const std::complex&) { // Taking the square roots of complex numbers is not allowed, // as this is ambiguous (there are two square roots). // What were you trying to do? assert(false); return 0; } template<> inline std::complex random() { return std::complex(random(), random()); } inline bool isMuchSmallerThan(const std::complex& a, const std::complex& b, float prec = precision()) { return abs2(a) <= abs2(b) * prec * prec; } inline bool isApprox(const std::complex& a, const std::complex& b, float prec = precision()) { return isApprox(std::real(a), std::real(b), prec) && isApprox(std::imag(a), std::imag(b), prec); } // isApproxOrLessThan wouldn't make sense for complex numbers template<> inline double precision >() { return precision(); } inline double real(const std::complex& x) { return std::real(x); } inline double imag(const std::complex& x) { return std::imag(x); } inline std::complex conj(const std::complex& x) { return std::conj(x); } inline double abs(const std::complex& x) { return std::abs(x); } inline double abs2(const std::complex& x) { return std::norm(x); } template<> inline std::complex random() { return std::complex(random(), random()); } inline bool isMuchSmallerThan(const std::complex& a, const std::complex& b, double prec = precision()) { return abs2(a) <= abs2(b) * prec * prec; } inline bool isApprox(const std::complex& a, const std::complex& b, double prec = precision()) { return isApprox(std::real(a), std::real(b), prec) && isApprox(std::imag(a), std::imag(b), prec); } // isApproxOrLessThan wouldn't make sense for complex numbers #define EIGEN_MAKE_MORE_OVERLOADED_COMPLEX_OPERATOR_STAR(T,U) \ inline std::complex operator*(U a, const std::complex& b) \ { \ return std::complex(static_cast(a)*b.real(), \ static_cast(a)*b.imag()); \ } \ inline std::complex operator*(const std::complex& b, U a) \ { \ return std::complex(static_cast(a)*b.real(), \ static_cast(a)*b.imag()); \ } EIGEN_MAKE_MORE_OVERLOADED_COMPLEX_OPERATOR_STAR(int, float) EIGEN_MAKE_MORE_OVERLOADED_COMPLEX_OPERATOR_STAR(int, double) EIGEN_MAKE_MORE_OVERLOADED_COMPLEX_OPERATOR_STAR(float, double) EIGEN_MAKE_MORE_OVERLOADED_COMPLEX_OPERATOR_STAR(double, float) #endif // EIGEN_MATHFUNCTIONS_H