From 05ad0834676b7f375df7fd33d90a7db871787330 Mon Sep 17 00:00:00 2001 From: Gael Guennebaud Date: Sat, 19 Jul 2008 13:03:23 +0000 Subject: Added MatrixBase::Unit*() static function to easily create unit/basis vectors. Removed EulerAngles, addes typdefs for Quaternion and AngleAxis, and added automatic conversions from Quaternion/AngleAxis to Matrix3 such that: Matrix3f m = AngleAxisf(0.2,Vector3f::UnitX) * AngleAxisf(0.2,Vector3f::UnitY); just works. --- Eigen/Geometry | 1 - 1 file changed, 1 deletion(-) (limited to 'Eigen/Geometry') diff --git a/Eigen/Geometry b/Eigen/Geometry index 2dd44fb0b..ae3012bfa 100644 --- a/Eigen/Geometry +++ b/Eigen/Geometry @@ -8,7 +8,6 @@ namespace Eigen { #include "src/Geometry/Cross.h" #include "src/Geometry/Quaternion.h" #include "src/Geometry/AngleAxis.h" -#include "src/Geometry/EulerAngles.h" #include "src/Geometry/Rotation.h" #include "src/Geometry/Transform.h" -- cgit v1.2.3