| Commit message (Collapse) | Author | Age |
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compiled, for all expressions,
even for expressions that are known at compile time to not need it because they don't involve any transposing.
This gave 'controlling condition is constant' warnings on ICC, and potentially worse, this could generate a lot
of useless code per-expression if the compiler failed to realize that the condition was constant.
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* add an Index type template parapeter to sparse objects
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As discussed on the list (too long to explain here).
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* remove HasDirectAccess / NoDirectAccess constants
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* remove member XprBase typedefs, use ei_dense_xpr_base
* remove member _HasDirectAccess typedefs, use ei_has_direct_access
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removal of extra _Base/_Options template parameters.
* Introduction of strides-at-compile-time so for example the optimized code really knows when it needs to evaluate to a temporary
* StorageKind / XprKind
* Quaternion::setFromTwoVectors: use JacobiSVD instead of SVD
* ComplexSchur: support the 1x1 case
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* use them (big simplification in Assign.h)
* axe (Inner|Outer)StrideAtCompileTime that were just introduced
* ei_int_if_dynamic now asserts that the size is the expected one: adapt to that in Block.h
* add rowStride() / colStride() in DenseBase
* implement innerStride() / outerStride() everywhere needed
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my day, my hard disk would die.
Will write a more detailed commit message once it's working.
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related to nested products.
Fixed a few typos and a few warnings.
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Added setLinSpaced/LinSpaced functionality to DenseBase.
Improved vectorized assignment - overcomes MSVC optimization issues.
CwiseNullaryOp is now requiring functors to offer 1D and 2D operators.
Adapted existing functors to the new CwiseNullaryOp requirements.
Added ei_plset to create packages as [a, a+1, ..., a+size].
Added more nullaray unit tests.
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- clean the *_PUBLIC_INTERFACE_*
- update Diagonal, ReturnByValue, ForceAlignedAccess, UnaryView, etc. to support array
- many other small stuff
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and remove the respective bit flags
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significantly simplify the code of these checks while extending them
to catch much more expressions!
* move the enabling/disabling of vectorized sin/cos to the architecture traits
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All tests work fine.
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transpose and adjoint
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1 - make it easier to catch conjugate expressions
2 - make sure there is no unecessary copy (we had NestByValue<Derived> which seems to be very bad)
* update eigensolver wrt recent changes
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* move solveTriangular*() to TriangularView::solve*()
* move .llt() to SelfAdjointView
* add a high level wrapper to the efficient selfadjoint * vector product
* improve LLT so that we can specify which triangular part is meaningless
=> there are still many things to do (doc, cleaning, improve the matrix products, etc.)
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it never made very precise sense. but now does it still make any?
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introduce ei_is_diagonal to check for it
DiagonalCoeffs ---> Diagonal and allow Index to by Dynamic
-> add MatrixBase::diagonal(int) with unittest and doc
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* Some more CoeffReturnType changes
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transpose() about aliasing effects.
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* try to be clever in matrix ctors and operator=: be lazy when we can, always allow
to copy rowvector into columnvector, check the template parameters,
try to factor the code better
* add missing copy ctor in UnalignedType
* fix bug in the traits of DiagonalProduct
* renaming: EIGEN_TUNE_FOR_CPU_CACHE_SIZE
* update the dox a little
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MatrixBase.
That means a lot of features which were available for sparse matrices
via the dense (and super slow) implemention are no longer available.
All features which make sense for sparse matrices (aka can be implemented efficiently) will be
implemented soon, but don't expect to see an API as rich as for the dense path.
Other changes:
* no block(), row(), col() anymore.
* instead use .innerVector() to get a col or row vector of a matrix.
* .segment(), start(), end() will be back soon, not sure for block()
* faster cwise product
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* finally get ei_add_test right
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preprocessor directives.
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* clean ugly doxygen inheritence of expressions
* keep improving the documentation... slowly !
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(using either a cache friendly strategy or re-using dot-product
vectorized implementation)
* add LinearAccessBit to Transpose
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* added complete implementation of sparse matrix product
(with a little glue in Eigen/Core)
* added an exhaustive bench of sparse products including GMM++ and MTL4
=> Eigen outperforms in all transposed/density configurations !
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* added some glue to Eigen/Core (SparseBit, ei_eval, Matrix)
* add two new sparse matrix types:
HashMatrix: based on std::map (for random writes)
LinkedVectorMatrix: array of linked vectors
(for outer coherent writes, e.g. to transpose a matrix)
* add a SparseSetter class to easily set/update any kind of matrices, e.g.:
{ SparseSetter<MatrixType,RandomAccessPattern> wrapper(mymatrix);
for (...) wrapper->coeffRef(rand(),rand()) = rand(); }
* automatic shallow copy for RValue
* and a lot of mess !
plus:
* remove the remaining ArrayBit related stuff
* don't use alloca in product for very large memory allocation
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to "public:method()" i.e. reimplementing the generic method()
from MatrixBase.
improves compilation speed by 7%, reduces almost by half the call depth
of trivial functions, making gcc errors and application backtraces
nicer...
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now have the Like1D flag.
* Big renaming:
packetCoeff ---> packet
VectorizableBit ---> PacketAccessBit
Like1DArrayBit ---> LinearAccessBit
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** Much better organization
** Fix a few bugs
** Add the ability to unroll only the inner loop
** Add an unrolled path to the Like1D vectorization. Not well tested.
** Add placeholder for sliced vectorization. Unimplemented.
* Rework of corrected_flags:
** improve rules determining vectorizability
** for vectors, the storage-order is indifferent, so we tweak it
to allow vectorization of row-vectors.
* fix compilation in benchmark, and a warning in Transpose.
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to optimize matrix-diag and diag-matrix products without
making Product over complicated.
* compilation fixes in Tridiagonalization and HessenbergDecomposition
in the case of 2x2 matrices.
* added an Orientation2D small class with similar interface than Quaternion
(used by Transform to handle 2D and 3D orientations seamlessly)
* added a couple of features in Transform.
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