diff options
author | Adam Chlipala <adamc@hcoop.net> | 2009-04-05 11:24:55 -0400 |
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committer | Adam Chlipala <adamc@hcoop.net> | 2009-04-05 11:24:55 -0400 |
commit | a44e147bbb6686867b425b7cf068d14c5f230f51 (patch) | |
tree | 629c88474e3f44efa4384f199ee22debb4e240bd /demo | |
parent | 18b7332e738d4b97bf3bb9dfa6600277222aab33 (diff) |
RoundTrip demo
Diffstat (limited to 'demo')
-rw-r--r-- | demo/prose | 10 | ||||
-rw-r--r-- | demo/roundTrip.ur | 29 | ||||
-rw-r--r-- | demo/roundTrip.urp | 5 | ||||
-rw-r--r-- | demo/roundTrip.urs | 1 |
4 files changed, 45 insertions, 0 deletions
@@ -246,3 +246,13 @@ threads.urp <p>We specify some client-side code to run on page load using the <tt>onload</tt> attribute of <tt><body></tt>. The <tt>onload</tt> code in this example spawns two separate threads running the <tt>loop</tt> code with different prefixes, update intervals, and starting counters.</p> <p>Old hands at concurrent programming may be worried at the lack of synchronization in this program. Ur/Web uses <i>cooperative multi-threading</i>, not the more common <i>preemptive</i> multi-threading. Only one thread runs at a time, and only particular function calls can trigger context switches. In this example, <tt>sleep</tt> is the only such function that appears.</p> + +roundTrip.urp + +<p>So far, we've seen examples of client-side code triggering the execution of server-side code. Such remote calls only happen in response to client-side events. It is often useful to allow a client to trigger events on other clients, and Ur/Web facilitates this with a simple asynchronous message-passing facility. The current example introduces the basics of message-passing with a trivial use case, and the next example shows a more realistic case where several clients can communicate.</p> + +<p>We are going to provide a silly service where a client can send messages to the server, which the server then echoes back to the client. The SQL table <tt>channels</tt> stores a mapping from client IDs to message channels. The abstract type <tt>client</tt> holds unique client IDs, which Ur/Web generates automatically as needed. A <tt>channel <i>T</i></tt> is a channel to which messages of type <tt><i>T</i></tt> can be sent. Every channel belongs to a single client; anyone can send to a channel, but only the channel's owner can read the messages. Every client is associated with a particular open page on a particular web browser somewhere. Since web browsing sessions are ephemeral, clients and their channels are garbage-collected automatically as the web server loses contact with browsers. When a client is garbage-collected, any database row mentioning it or one of its channels is deleted. It's also possible to include <tt>option client</tt>s (and likewise for channels) in databases, in which case such columns are merely nulled out when they refer to dead clients.</p> + +<p>The <tt>main</tt> function begins by retrieving the current client ID, allocating a new channel, and associating that channel with the current client in the database. Next, we allocate a buffer and return the page, which in its <tt>onload</tt> attribute starts two loops running in parallel. In contrast to in the last example, here we only use <tt>spawn</tt> with the call to the first loop, since every client-side event handler is implicitly started in a new thread.</tt> + +<p>The first loop, <tt>receiver</tt>, repeatedly reads messages from the channel and writes them to the buffer. The second loop, <tt>sender</tt>, periodically sends messages to the channel. Client code can't send messages directly. Instead, we must use server-side functions to do the sending. Clients aren't trusted to pass channels to the server, so our server-side function <tt>writeBack</tt> instead keys off of the client ID, looking up the corresponding channel in the database.</p> diff --git a/demo/roundTrip.ur b/demo/roundTrip.ur new file mode 100644 index 00000000..a2be8083 --- /dev/null +++ b/demo/roundTrip.ur @@ -0,0 +1,29 @@ +table channels : { Client : client, Channel : channel (string * int * float) } + +fun writeBack v = + me <- self; + r <- oneRow (SELECT channels.Channel FROM channels WHERE channels.Client = {[me]}); + send r.Channels.Channel v + +fun main () = + me <- self; + ch <- channel; + dml (INSERT INTO channels (Client, Channel) VALUES ({[me]}, {[ch]})); + + buf <- Buffer.create; + + let + fun receiver () = + v <- recv ch; + Buffer.write buf ("(" ^ v.1 ^ ", " ^ show v.2 ^ ", " ^ show v.3 ^ ")"); + receiver () + + fun sender s n f = + sleep 2000; + writeBack (s, n, f); + sender (s ^ "!") (n + 1) (f + 1.23) + in + return <xml><body onload={spawn (receiver ()); sender "" 0 0.0}> + <dyn signal={Buffer.render buf}/> + </body></xml> + end diff --git a/demo/roundTrip.urp b/demo/roundTrip.urp new file mode 100644 index 00000000..37de3812 --- /dev/null +++ b/demo/roundTrip.urp @@ -0,0 +1,5 @@ +database dbname=test +sql roundTrip.sql + +buffer +roundTrip diff --git a/demo/roundTrip.urs b/demo/roundTrip.urs new file mode 100644 index 00000000..6ac44e0b --- /dev/null +++ b/demo/roundTrip.urs @@ -0,0 +1 @@ +val main : unit -> transaction page |