1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
Source: dwarf-fortress
Section: non-free/games
Priority: optional
Maintainer: Benjamin Barenblat <bbaren@mit.edu>
Build-Depends:
debhelper (>= 9),
libgl1-mesa-glx | libgl1,
libglu1-mesa | libglu1,
libgtk2.0-0,
libsdl1.2debian,
libsdl-image1.2,
libsdl-ttf2.0-0
Standards-Version: 3.9.6
Homepage: http://www.bay12games.com/dwarves/
Vcs-Git: git://benjamin.barenblat.name/debian-dwarf-fortress.git
Vcs-Browser: https://benjamin.barenblat.name/gitweb/?p=debian-dwarf-fortress.git;a=summary
Package: dwarf-fortress
Architecture: i386
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: control a band of dwarves as they establish a new outpost
Slaves to Armok: God of Blood Chapter II: Dwarf Fortress is an absurdly
detailed indie roguelike which takes place in a massive, procedurally
generated, open world. Take command of a band of dwarves, guiding them as they
mine, farm, and defend a new home, or become an adventurer and seek your
fortune.
.
World detail cannot be underestimated. History, NPC behaviors, terrain,
weather, mineral deposits, and much more are generated anew by Dwarf Fortress’s
engine before the game begins and rendered in excruciating detail using an
extended ASCII character set drawn with OpenGL. New features are added all the
time.
|