From 19a85de4b442ec8fe91ef091d17e21ede67a6755 Mon Sep 17 00:00:00 2001 From: Benjamin Barenblat Date: Sat, 5 Sep 2015 14:32:48 -0400 Subject: Start packaging Dwarf Fortress --- debian/control~ | 94 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 debian/control~ (limited to 'debian/control~') diff --git a/debian/control~ b/debian/control~ new file mode 100644 index 0000000..7226a7d --- /dev/null +++ b/debian/control~ @@ -0,0 +1,94 @@ +Source: dwarf-fortress +Section: non-free/games +Priority: optional +Maintainer: Benjamin Barenblat +Build-Depends: + debhelper (>= 9) +Standards-Version: 3.9.6 +Homepage: http://www.bay12games.com/dwarves/ +Vcs-Git: git://benjamin.barenblat.name/debian-dwarf-fortress.git +Vcs-Browser: https://benjamin.barenblat.name/gitweb/?p=debian-dwarf-fortress.git;a=summary + +Package: dwarf-fortress +Architecture: i386 +Depends: ${shlibs:Depends}, ${misc:Depends} +Description: control a band of dwarves as they establish a new outpost + Slaves to Armok: God of Blood Chapter II: Dwarf Fortress is an absurdly + detailed indie roguelike in which players control a dwarven outpost or an + adventurer in a randomly generated, persistent world. + . + Although Dwarf Fortress is still in a work in progress, many features have + already been implemented. + . + • The world is randomly generated with distinct civilizations spanning + centuries of detailed history, hundreds of towns, caves and regions with + various wildlife. + . + • The world persists as long as you like, over many games, recording + historical events and tracking changes. + . + • Command your dwarves as they search for wealth in the mountain. + ◦ Craft treasures and furniture from many materials and improve these + objects with precious metals, jewels and more. + ◦ Defend yourself against attacks from hostile civilizations, the + wilderness, the depths, the dead and creatures of the night. + ◦ Trade for all manner of exotic goods with your neighbors. + ◦ Establish a barony and support the nobility as they make demands of + your populace. + ◦ Keep your dwarves happy and read their thoughts as they work and relax. + ◦ Z coordinate allows you to dig out fortresses with multiple levels. + Build towers or conquer the underworld. + ◦ Build floodgates to divert water for farming or to drown your + adversaries … and don’t forget the magma! + ◦ Surgery, sutures, splints, crutches and more: care for your wounded + dwarves instead of leaving them to fend for themselves. + ◦ Retire your fortress, then unretire it after spending time playing + other roles in the world. + ◦ Honey, wax, pottery, windmills, waterwheels, soap, plaster, wool, eggs, + dyes, cheese, glass, animal training, and much, much more … + . + • Play an adventurer and explore, quest for glory or seek vengeance. + ◦ Meet adversaries from previous games. + ◦ Recruit people to come with you on your journey. + ◦ Explore without cumbersome plot restrictions – thriving capitals, + villages, catacombs, labyrinths, bandit camps, caves and more! + ◦ Seamlessly wander the world or travel more rapidly on the region map + and in underground tunnels. + ◦ Travel by day and search for a place to shelter as night falls. + ◦ Listen to rumors and help out town and civilization leaders. + ◦ Earn a reputation as a hero, friend, soldier, enemy, thug, etc. with + the various civilizations in the world. + ◦ Retire and meet your old characters. Bring them along on an adventure + with a new character or reactivate them and play directly. + ◦ Z coordinate allows you to move between twisting underground caverns + and scale structures, fighting adversaries above and below. Climb, jump + and sprint! + ◦ Stealth system with vision arcs which also respects vegetation density + and other factors. + ◦ Use signs like shoe impressions and animal tracks to hunt and avoid + danger. + ◦ Steal a mummy’s treasure or learn the secrets of life and death at a + necromancer’s tower. + ◦ Visit your retired fortresses and ask your dwarves to join you on + adventures. + . + • The combat model uses skills, body parts, individual tissues, material + properties, aimed attacks, wrestling, one-time opportunities, charging and + dodging between squares, bleeding, pain, nausea, various poison effects and + much more. Attacks and other movements extend over several instants, + allowing you to deliberately catch enemy blows or plan your counter-attack. + . + • Hundreds of animals and other monsters, including many that are randomly + generated for each world. + . + • Multi-tile climbable trees and many, many kinds of plants. Fruit, flowers + and falling leaves. + . + • A dynamic weather model tracks wind, humidity and air masses to create + fronts, clouds, rain storms and blizzards. + . + • Over two hundred rock and mineral types are incorporated into the world, + placed in their proper geological environments. + . + • Extended ASCII character set rendered in 16 colors (including black) as + well as 8 background colors (including black). -- cgit v1.2.3