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+graphics_example
+
+[OBJECT:GRAPHICS]
+
+[TILE_PAGE:DWARVES]
+ [FILE:example/dwarves.bmp]
+ [TILE_DIM:16:16]
+ [PAGE_DIM:3:1]
+
+[CREATURE_GRAPHICS:DWARF]
+ [DEFAULT:DWARVES:0:0:ADD_COLOR]
+ [MINER:DWARVES:1:0:AS_IS:DEFAULT]
+
+ Custom position example:
+
+ [MANAGER:DWARVES:2:0:AS_IS:DEFAULT]
+
+For the general texture options options, the format is
+"texture type:creature token:x location on tile page:y location on tile page:whether to color it (ADD_COLOR or AS_IS)"
+Type of textures:
+DEFAULT
+ADVENTURER
+GUARD
+ROYALGUARD
+ANIMATED
+GHOST
+
+For the profession specific options, the format is
+"profession token:creature token:x location on tile page:y location on tile page:whether to color it:texture type"
+Profession tokens:
+MINER
+WOODWORKER
+CARPENTER
+BOWYER
+WOODCUTTER
+STONEWORKER
+ENGRAVER
+MASON
+RANGER
+ANIMAL_CARETAKER
+ANIMAL_TRAINER
+HUNTER
+TRAPPER
+ANIMAL_DISSECTOR
+METALSMITH
+FURNACE_OPERATOR
+WEAPONSMITH
+ARMORER
+BLACKSMITH
+METALCRAFTER
+JEWELER
+GEM_CUTTER
+GEM_SETTER
+CRAFTSMAN
+WOODCRAFTER
+STONECRAFTER
+LEATHERWORKER
+BONE_CARVER
+WEAVER
+CLOTHIER
+GLASSMAKER
+STRAND_EXTRACTOR
+FISHERY_WORKER
+FISHERMAN
+FISH_DISSECTOR
+FISH_CLEANER
+FARMER
+CHEESE_MAKER
+MILKER
+COOK
+THRESHER
+MILLER
+BUTCHER
+TANNER
+GELDER
+DYER
+PLANTER
+HERBALIST
+BREWER
+SOAP_MAKER
+POTASH_MAKER
+LYE_MAKER
+WOOD_BURNER
+ENGINEER
+MECHANIC
+SIEGE_ENGINEER
+SIEGE_OPERATOR
+PUMP_OPERATOR
+CLERK
+ARCHITECT
+ADMINISTRATOR
+TRADER
+ALCHEMIST
+MERCHANT
+CHAMPION
+HAMMERMAN
+MASTER_HAMMERMAN
+SPEARMAN
+MASTER_SPEARMAN
+CROSSBOWMAN
+MASTER_CROSSBOWMAN
+WRESTLER
+MASTER_WRESTLER
+AXEMAN
+MASTER_AXEMAN
+SWORDSMAN
+MASTER_SWORDSMAN
+MACEMAN
+MASTER_MACEMAN
+PIKEMAN
+MASTER_PIKEMAN
+BOWMAN
+MASTER_BOWMAN
+BLOWGUNMAN
+MASTER_BLOWGUNMAN
+RECRUIT
+TRAINED_HUNTER
+TRAINED_WAR
+MASTER_THIEF
+THIEF
+STANDARD
+CHILD
+BABY
+DRUNK
+LASHER
+MASTER_LASHER
+
+You can also use the entity/site link tokens in place of the profession tokens:
+
+<position token from entity raws, for example, MONARCH>
+FORCED_ADMINISTRATOR
+HIGH_PRIEST
+PRIEST
+SLAVE
+PRISONER
+
+In the absence of one of these, it will use their standard creature/profession tile, but you should include all seven of these for a given creature if you want multiple appointments to display properly. The picture multiple appointments is selected in the order given above, but if a tile doesn't exist for the first appointment, it will jump down to the regular profession tile. \ No newline at end of file