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Diffstat (limited to 'debian/control')
-rw-r--r-- | debian/control | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/debian/control b/debian/control new file mode 100644 index 0000000..a8d16a3 --- /dev/null +++ b/debian/control @@ -0,0 +1,32 @@ +Source: dwarf-fortress +Section: non-free/games +Priority: optional +Maintainer: Benjamin Barenblat <bbaren@mit.edu> +Build-Depends: + debhelper (>= 9), + libgl1-mesa-glx | libgl1, + libglu1-mesa | libglu1, + libgtk2.0-0, + libsdl1.2debian, + libsdl-image1.2, + libsdl-ttf2.0-0 +Standards-Version: 3.9.6 +Homepage: http://www.bay12games.com/dwarves/ +Vcs-Git: git://benjamin.barenblat.name/debian-dwarf-fortress.git +Vcs-Browser: https://benjamin.barenblat.name/gitweb/?p=debian-dwarf-fortress.git;a=summary + +Package: dwarf-fortress +Architecture: i386 +Depends: ${shlibs:Depends}, ${misc:Depends} +Description: control a band of dwarves as they establish a new outpost + Slaves to Armok: God of Blood Chapter II: Dwarf Fortress is an absurdly + detailed indie roguelike which takes place in a massive, procedurally + generated, open world. Take command of a band of dwarves, guiding them as they + mine, farm, and defend a new home, or become an adventurer and seek your + fortune. + . + World detail cannot be underestimated. History, NPC behaviors, terrain, + weather, mineral deposits, and much more are generated anew by Dwarf Fortress’s + engine before the game begins and rendered in excruciating detail using an + extended ASCII character set drawn with OpenGL. New features are added all the + time. |