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/* ddbequalizer.h generated by valac 0.10.2, the Vala compiler, do not modify */
#ifndef __DDBEQUALIZER_H__
#define __DDBEQUALIZER_H__
#include <glib.h>
#include <gtk/gtk.h>
#include <float.h>
#include <math.h>
G_BEGIN_DECLS
#define DDB_TYPE_EQUALIZER (ddb_equalizer_get_type ())
#define DDB_EQUALIZER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), DDB_TYPE_EQUALIZER, DdbEqualizer))
#define DDB_EQUALIZER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), DDB_TYPE_EQUALIZER, DdbEqualizerClass))
#define DDB_IS_EQUALIZER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), DDB_TYPE_EQUALIZER))
#define DDB_IS_EQUALIZER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), DDB_TYPE_EQUALIZER))
#define DDB_EQUALIZER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), DDB_TYPE_EQUALIZER, DdbEqualizerClass))
typedef struct _DdbEqualizer DdbEqualizer;
typedef struct _DdbEqualizerClass DdbEqualizerClass;
typedef struct _DdbEqualizerPrivate DdbEqualizerPrivate;
struct _DdbEqualizer {
GtkDrawingArea parent_instance;
DdbEqualizerPrivate * priv;
};
struct _DdbEqualizerClass {
GtkDrawingAreaClass parent_class;
};
GType ddb_equalizer_get_type (void) G_GNUC_CONST;
void ddb_equalizer_set_band (DdbEqualizer* self, gint band, double v);
double ddb_equalizer_get_band (DdbEqualizer* self, gint band);
void ddb_equalizer_set_preamp (DdbEqualizer* self, double v);
double ddb_equalizer_get_preamp (DdbEqualizer* self);
DdbEqualizer* ddb_equalizer_new (void);
DdbEqualizer* ddb_equalizer_construct (GType object_type);
G_END_DECLS
#endif
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