blob: 679581492f0f2ac99f1aff87216fae91588d148d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
|
/***************************************************************************
externals.h - description
-------------------
begin : Wed May 15 2002
copyright : (C) 2002 by Pete Bernert
email : BlackDove@addcom.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. See also the license.txt file for *
* additional informations. *
* *
***************************************************************************/
//*************************************************************************//
// History of changes:
//
// 2004/04/04 - Pete
// - changed plugin to emulate PS2 spu
//
// 2002/04/04 - Pete
// - increased channel struct for interpolation
//
// 2002/05/15 - Pete
// - generic cleanup for the Peops release
//
//*************************************************************************//
#ifndef PEOPS2_EXTERNALS
#define PEOPS2_EXTERNALS
#include "ao.h"
//#if LSB_FIRST
//static INLINE u16 BFLIP16(u16 x)
//{
// return x;
//}
//#else
//static INLINE u16 BFLIP16(u16 x)
//{
// return( ((x>>8)&0xFF)| ((x&0xFF)<<8) );
//}
//#endif
/////////////////////////////////////////////////////////
// generic defines
/////////////////////////////////////////////////////////
//#define PSE_LT_SPU 4
//#define PSE_SPU_ERR_SUCCESS 0
//#define PSE_SPU_ERR -60
//#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1
//#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
////////////////////////////////////////////////////////////////////////
// spu defines
////////////////////////////////////////////////////////////////////////
// sound buffer sizes
// 400 ms complete sound buffer
#define SOUNDSIZE 76800
// 137 ms test buffer... if less than that is buffered, a new upload will happen
#define TESTSIZE 26304
// num of channels
#define MAXCHAN 48
#define HLFCHAN 24
// ~ 1 ms of data (was 45)
#define NSSIZE 1
//45
///////////////////////////////////////////////////////////
// struct defines
///////////////////////////////////////////////////////////
// ADSR INFOS PER CHANNEL
typedef struct
{
int AttackModeExp;
long AttackTime;
long DecayTime;
long SustainLevel;
int SustainModeExp;
long SustainModeDec;
long SustainTime;
int ReleaseModeExp;
unsigned long ReleaseVal;
long ReleaseTime;
long ReleaseStartTime;
long ReleaseVol;
long lTime;
long lVolume;
} ADSRInfo;
typedef struct
{
int State;
int AttackModeExp;
int AttackRate;
int DecayRate;
int SustainLevel;
int SustainModeExp;
int SustainIncrease;
int SustainRate;
int ReleaseModeExp;
int ReleaseRate;
int EnvelopeVol;
long lVolume;
long lDummy1;
long lDummy2;
} ADSRInfoEx;
///////////////////////////////////////////////////////////
// Tmp Flags
// used for debug channel muting
#define FLAG_MUTE 1
// used for simple interpolation
#define FLAG_IPOL0 2
#define FLAG_IPOL1 4
///////////////////////////////////////////////////////////
// MAIN CHANNEL STRUCT
typedef struct
{
// no mutexes used anymore... don't need them to sync access
//HANDLE hMutex;
int bNew; // start flag
int iSBPos; // mixing stuff
int spos;
int sinc;
int SB[32+32]; // Pete added another 32 dwords in 1.6 ... prevents overflow issues with gaussian/cubic interpolation (thanx xodnizel!), and can be used for even better interpolations, eh? :)
int sval;
unsigned char * pStart; // start ptr into sound mem
unsigned char * pCurr; // current pos in sound mem
unsigned char * pLoop; // loop ptr in sound mem
int iStartAdr;
int iLoopAdr;
int iNextAdr;
int bOn; // is channel active (sample playing?)
int bStop; // is channel stopped (sample _can_ still be playing, ADSR Release phase)
int bEndPoint; // end point reached
int bReverbL; // can we do reverb on this channel? must have ctrl register bit, to get active
int bReverbR;
int bVolumeL; // Volume on/off
int bVolumeR;
int iActFreq; // current psx pitch
int iUsedFreq; // current pc pitch
int iLeftVolume; // left volume
int iLeftVolRaw; // left psx volume value
int bIgnoreLoop; // ignore loop bit, if an external loop address is used
int iMute; // mute mode
int iRightVolume; // right volume
int iRightVolRaw; // right psx volume value
int iRawPitch; // raw pitch (0...3fff)
int iIrqDone; // debug irq done flag
int s_1; // last decoding infos
int s_2;
int bRVBActive; // reverb active flag
int bNoise; // noise active flag
int bFMod; // freq mod (0=off, 1=sound channel, 2=freq channel)
int iOldNoise; // old noise val for this channel
ADSRInfo ADSR; // active ADSR settings
ADSRInfoEx ADSRX; // next ADSR settings (will be moved to active on sample start)
} SPUCHAN;
///////////////////////////////////////////////////////////
typedef struct
{
int StartAddr; // reverb area start addr in samples
int EndAddr; // reverb area end addr in samples
int CurrAddr; // reverb area curr addr in samples
int VolLeft;
int VolRight;
int iLastRVBLeft;
int iLastRVBRight;
int iRVBLeft;
int iRVBRight;
int iCnt;
int FB_SRC_A; // (offset)
int FB_SRC_B; // (offset)
int IIR_ALPHA; // (coef.)
int ACC_COEF_A; // (coef.)
int ACC_COEF_B; // (coef.)
int ACC_COEF_C; // (coef.)
int ACC_COEF_D; // (coef.)
int IIR_COEF; // (coef.)
int FB_ALPHA; // (coef.)
int FB_X; // (coef.)
int IIR_DEST_A0; // (offset)
int IIR_DEST_A1; // (offset)
int ACC_SRC_A0; // (offset)
int ACC_SRC_A1; // (offset)
int ACC_SRC_B0; // (offset)
int ACC_SRC_B1; // (offset)
int IIR_SRC_A0; // (offset)
int IIR_SRC_A1; // (offset)
int IIR_DEST_B0; // (offset)
int IIR_DEST_B1; // (offset)
int ACC_SRC_C0; // (offset)
int ACC_SRC_C1; // (offset)
int ACC_SRC_D0; // (offset)
int ACC_SRC_D1; // (offset)
int IIR_SRC_B1; // (offset)
int IIR_SRC_B0; // (offset)
int MIX_DEST_A0; // (offset)
int MIX_DEST_A1; // (offset)
int MIX_DEST_B0; // (offset)
int MIX_DEST_B1; // (offset)
int IN_COEF_L; // (coef.)
int IN_COEF_R; // (coef.)
} REVERBInfo;
#ifdef _WINDOWS
//extern HINSTANCE hInst;
//#define WM_MUTE (WM_USER+543)
#endif
///////////////////////////////////////////////////////////
// SPU.C globals
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
// CFG.C globals
///////////////////////////////////////////////////////////
#ifndef _IN_CFG
#ifndef _WINDOWS
extern char * pConfigFile;
#endif
#endif
///////////////////////////////////////////////////////////
// DSOUND.C globals
///////////////////////////////////////////////////////////
#ifndef _IN_DSOUND
#ifdef _WINDOWS
extern unsigned long LastWrite;
extern unsigned long LastPlay;
#endif
#endif
///////////////////////////////////////////////////////////
// RECORD.C globals
///////////////////////////////////////////////////////////
#ifndef _IN_RECORD
#ifdef _WINDOWS
extern int iDoRecord;
#endif
#endif
///////////////////////////////////////////////////////////
// XA.C globals
///////////////////////////////////////////////////////////
#ifndef _IN_XA
extern xa_decode_t * xapGlobal;
extern unsigned long * XAFeed;
extern unsigned long * XAPlay;
extern unsigned long * XAStart;
extern unsigned long * XAEnd;
extern unsigned long XARepeat;
extern unsigned long XALastVal;
extern int iLeftXAVol;
extern int iRightXAVol;
#endif
#endif // PEOPS2_EXTERNALS
|