1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
|
/*
DeaDBeeF - ultimate music player for GNU/Linux systems with X11
Copyright (C) 2009-2010 Alexey Yakovenko <waker@users.sourceforge.net>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PLAYLIST_H
#define __PLAYLIST_H
#include <stdint.h>
#include <time.h>
#define PL_MAX_ITERATORS 2
typedef struct playItem_s {
char *fname; // full pathname
const char *decoder_id;
int tracknum; // used for stuff like sid, nsf, cue (will be ignored by most codecs)
int startsample;
int endsample;
int shufflerating; // sort order for shuffle mode
float playtime; // total playtime
time_t started_timestamp; // result of calling time(NULL)
const char *filetype; // e.g. MP3 or OGG
float replaygain_album_gain;
float replaygain_album_peak;
float replaygain_track_gain;
float replaygain_track_peak;
// private area, must not be visible to plugins
float _duration; // in seconds
int _refc;
struct playItem_s *next[PL_MAX_ITERATORS]; // next item in linked list
struct playItem_s *prev[PL_MAX_ITERATORS]; // prev item in linked list
struct DB_metaInfo_s *meta; // linked list storing metainfo
unsigned selected : 1;
unsigned played : 1; // mark as played in shuffle mode
unsigned in_playlist : 1; // 1 if item is in playlist
} playItem_t;
typedef struct playlist_s {
char *title;
int count[2];
float totaltime;
playItem_t *head[PL_MAX_ITERATORS]; // head of linked list
playItem_t *tail[PL_MAX_ITERATORS]; // tail of linked list
int current_row[PL_MAX_ITERATORS]; // current row (cursor)
struct playlist_s *next;
} playlist_t;
// global playlist control functions
int
pl_init (void);
void
pl_free (void);
void
pl_lock (void);
void
pl_unlock (void);
void
plt_lock (void);
void
plt_unlock (void);
void
pl_global_lock (void);
void
pl_global_unlock (void);
// playlist management functions
// it is highly recommended to access that from inside plt_lock/unlock block
playlist_t *
plt_get_curr_ptr (void);
int
plt_get_count (void);
playItem_t *
plt_get_head (int plt);
int
plt_get_sel_count (int plt);
int
plt_add (int before, const char *title);
void
plt_remove (int plt);
void
plt_free (void);
void
plt_set_curr (int plt);
int
plt_get_curr (void);
int
plt_get_idx_of (playlist_t *plt);
int
plt_get_title (int plt, char *buffer, int bufsize);
int
plt_set_title (int plt, const char *title);
void
plt_move (int from, int before);
// playlist access functions
void
pl_clear (void);
int
pl_add_dir (const char *dirname, int (*cb)(playItem_t *it, void *data), void *user_data);
int
pl_add_file (const char *fname, int (*cb)(playItem_t *it, void *data), void *user_data);
playItem_t *
pl_insert_dir (playItem_t *after, const char *dirname, int *pabort, int (*cb)(playItem_t *it, void *data), void *user_data);
playItem_t *
pl_insert_file (playItem_t *after, const char *fname, int *pabort, int (*cb)(playItem_t *it, void *data), void *user_data);
playItem_t *
pl_insert_item (playItem_t *after, playItem_t *it);
int
pl_remove_item (playItem_t *i);
playItem_t *
pl_item_alloc (void);
void
pl_item_ref (playItem_t *it);
void
pl_item_unref (playItem_t *it);
void
pl_item_copy (playItem_t *out, playItem_t *it);
int
pl_getcount (int iter);
int
pl_getselcount (void);
playItem_t *
pl_get_for_idx (int idx);
playItem_t *
pl_get_for_idx_and_iter (int idx, int iter);
int
pl_get_idx_of (playItem_t *it);
playItem_t *
pl_insert_cue_from_buffer (playItem_t *after, playItem_t *origin, const uint8_t *buffer, int buffersize, int numsamples, int samplerate);
playItem_t *
pl_insert_cue (playItem_t *after, playItem_t *origin, int numsamples, int samplerate);
void
pl_add_meta (playItem_t *it, const char *key, const char *value);
void
pl_append_meta (playItem_t *it, const char *key, const char *value);
// must be used in explicit pl_lock/unlock block
// that makes it possible to avoid copying metadata on every access
const char *
pl_find_meta (playItem_t *it, const char *key);
void
pl_replace_meta (playItem_t *it, const char *key, const char *value);
void
pl_format_item_display_name (playItem_t *it, char *str, int len);
void
pl_delete_all_meta (playItem_t *it);
// returns index of 1st deleted item
int
pl_delete_selected (void);
void
pl_crop_selected (void);
int
pl_save (const char *fname);
int
pl_save_all (void);
int
pl_load (const char *fname);
int
pl_load_all (void);
void
pl_select_all (void);
void
pl_reshuffle (playItem_t **ppmin, playItem_t **ppmax);
// required to calculate total playtime
void
pl_set_item_duration (playItem_t *it, float duration);
float
pl_get_item_duration (playItem_t *it);
// returns number of characters printed, not including trailing 0
// [a]rtist, [t]itle, al[b]um, [l]ength, track[n]umber
int
pl_format_title (playItem_t *it, int idx, char *s, int size, int id, const char *fmt);
void
pl_reset_cursor (void);
float
pl_get_totaltime (void);
void
pl_set_selected (playItem_t *it, int sel);
int
pl_is_selected (playItem_t *it);
playItem_t *
pl_get_first (int iter);
playItem_t *
pl_get_last (int iter);
playItem_t *
pl_get_next (playItem_t *it, int iter);
playItem_t *
pl_get_prev (playItem_t *it, int iter);
int
pl_get_cursor (int iter);
void
pl_set_cursor (int iter, int cursor);
void
pl_move_items (int iter, playItem_t *drop_before, uint32_t *indexes, int count);
void
pl_copy_items (int iter, int plt_from, playItem_t *before, uint32_t *indices, int cnt);
void
pl_search_reset (void);
void
pl_search_process (const char *text);
void
pl_sort (int iter, int id, const char *format, int ascending);
// playqueue support functions
int
pl_playqueue_push (playItem_t *it);
void
pl_playqueue_clear (void);
void
pl_playqueue_pop (void);
void
pl_playqueue_remove (playItem_t *it);
int
pl_playqueue_test (playItem_t *it);
playItem_t *
pl_playqueue_getnext (void);
int
pl_playqueue_getcount (void);
void
pl_items_copy_junk (struct playItem_s *from, struct playItem_s *first, struct playItem_s *last);
struct DB_metaInfo_s *
pl_get_metadata (playItem_t *it);
#endif // __PLAYLIST_H
|