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#ifndef __CODEC_H
#define __CODEC_H
#include <stdint.h>
typedef struct {
int bitsPerSample;
int channels;
int dataSize;
int samplesPerSecond;
float duration;
} fileinfo_t;
typedef struct codec_s {
fileinfo_t info;
int (*init) (const char *fname);
void (*free) (void);
// player is responsible for starting next song if -1 is returned
int (*read) (char *bytes, int size);
int (*seek) (float time);
} codec_t;
codec_t *get_codec_for_file (const char *fname);
void
codec_init_locking (void);
void
codec_free_locking (void);
void
codec_lock (void);
void
codec_unlock (void);
#endif // __CODEC_H
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