/* DeaDBeeF - ultimate music player for GNU/Linux systems with X11 Copyright (C) 2009-2010 Alexey Yakovenko This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include "volume.h" #include "conf.h" #define VOLUME_MIN (-50.f) static float volume_db = 0; // in dB static float volume_amp = 1; // amplitude [0..1] void volume_set_db (float dB) { if (dB < VOLUME_MIN) { dB = VOLUME_MIN; } if (dB > 0) { dB = 0; } conf_set_float ("playback.volume", dB); volume_db = dB; volume_amp = dB > VOLUME_MIN ? db_to_amp (dB) : 0; } float volume_get_db (void) { return volume_db; } void volume_set_amp (float amp) { if (amp < 0) { amp = 0; } if (amp > 1) { amp = 1; } volume_amp = amp; volume_db = amp > 0 ? amp_to_db (amp) : VOLUME_MIN; conf_set_float ("playback.volume", volume_db); } float volume_get_amp (void) { return volume_amp; } float db_to_amp (float dB) { // return pow (10, dB/20.f); // thanks to he for this hack const float ln10=2.3025850929940002f; return exp(ln10*dB/20.f); } float amp_to_db (float amp) { return 20*log10 (amp); } float volume_get_min_db (void) { return VOLUME_MIN; }