/* DeaDBeeF - The Ultimate Music Player Copyright (C) 2009-2013 Alexey Yakovenko This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __ST_H #define __ST_H ////////////////////////////////// // C-wrapper for soundtouch class /// Enable/disable anti-alias filter in pitch transposer (0 = disable) #define SETTING_USE_AA_FILTER 0 /// Pitch transposer anti-alias filter length (8 .. 128 taps, default = 32) #define SETTING_AA_FILTER_LENGTH 1 /// Enable/disable quick seeking algorithm in tempo changer routine /// (enabling quick seeking lowers CPU utilization but causes a minor sound /// quality compromising) #define SETTING_USE_QUICKSEEK 2 /// Time-stretch algorithm single processing sequence length in milliseconds. This determines /// to how long sequences the original sound is chopped in the time-stretch algorithm. /// See "STTypes.h" or README for more information. #define SETTING_SEQUENCE_MS 3 /// Time-stretch algorithm seeking window length in milliseconds for algorithm that finds the /// best possible overlapping location. This determines from how wide window the algorithm /// may look for an optimal joining location when mixing the sound sequences back together. /// See "STTypes.h" or README for more information. #define SETTING_SEEKWINDOW_MS 4 /// Time-stretch algorithm overlap length in milliseconds. When the chopped sound sequences /// are mixed back together, to form a continuous sound stream, this parameter defines over /// how long period the two consecutive sequences are let to overlap each other. /// See "STTypes.h" or README for more information. #define SETTING_OVERLAP_MS 5 #ifdef __cplusplus extern "C" { #endif void* st_alloc (void); void st_free (void *st); void st_set_rate (void *st, float r); void st_set_tempo (void *st, float t); void st_set_rate_change (void *st, float r); void st_set_tempo_change (void *st, float t); void st_set_pitch (void *st, float p); void st_set_pitch_octaves (void *st, float po); void st_set_pitch_semi_tones (void *st, float p); void st_set_channels (void *st, int c); void st_set_sample_rate (void *st, int r); void st_flush (void *st); void st_put_samples (void *st, float *samples, int nsamples); void st_clear (void *st); void st_set_setting (void *st, int id, int value); int st_get_setting (void *st, int id); unsigned int st_num_unprocessed_samples (void *st); unsigned int st_receive_samples (void *st, float *out, unsigned int max_samples); #ifdef __cplusplus } #endif #endif