CC=gcc CXX=g++ OUT=ddb_soundtouch.so soundtouch_path=soundtouch CFLAGS+=-Wall -g -D_GNU_SOURCE -I$(soundtouch_path)/include -I../../include -std=c99 -fPIC -msse2 CXXFLAGS+=-Wall -g -D_GNU_SOURCE -I$(soundtouch_path)/include -I../../include -fPIC -msse2 LDFLAGS+=-shared -lm SOURCES=plugin.c CXX_SOURCES=st.cpp\ $(soundtouch_path)/source/SoundTouch/AAFilter.cpp\ $(soundtouch_path)/source/SoundTouch/BPMDetect.cpp\ $(soundtouch_path)/source/SoundTouch/cpu_detect_x86_gcc.cpp\ $(soundtouch_path)/source/SoundTouch/FIFOSampleBuffer.cpp\ $(soundtouch_path)/source/SoundTouch/FIRFilter.cpp\ $(soundtouch_path)/source/SoundTouch/mmx_optimized.cpp\ $(soundtouch_path)/source/SoundTouch/PeakFinder.cpp\ $(soundtouch_path)/source/SoundTouch/RateTransposer.cpp\ $(soundtouch_path)/source/SoundTouch/SoundTouch.cpp\ $(soundtouch_path)/source/SoundTouch/sse_optimized.cpp\ $(soundtouch_path)/source/SoundTouch/TDStretch.cpp HEADERS=st.h\ $(soundtouch_path)/include/BPMDetect.h\ $(soundtouch_path)/include/FIFOSampleBuffer.h\ $(soundtouch_path)/include/FIFOSamplePipe.h\ $(soundtouch_path)/include/soundtouch_config.h\ $(soundtouch_path)/include/SoundTouch.h\ $(soundtouch_path)/include/STTypes.h CXX_OBJECTS=$(CXX_SOURCES:.cpp=.o) OBJECTS=$(SOURCES:.c=.o) all: $(SOURCES) $(OUT) $(OUT): $(OBJECTS) $(CXX_OBJECTS) $(CXX) $(LDFLAGS) $(OBJECTS) $(CXX_OBJECTS) -o $@ .c.o: $(HEADERS) $(CC) $(CFLAGS) $< -c -o $@ .cpp.o: $(HEADERS) $(CXX) $(CXXFLAGS) $< -c -o $@ clean: rm $(OBJECTS) $(CXX_OBJECTS) $(OUT)