/* DeaDBeeF - The Ultimate Music Player Copyright (C) 2009-2013 Alexey Yakovenko This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __TIMELINE_H #define __TIMELINE_H #include typedef struct { float fps; float duration; float progress; struct timeval time; intptr_t tid; int stop; int destroy; int (*callback)(float _progress, int _last, void *_ctx); void *callback_ctx; } timeline_t; // callback must return 0 to continue, or -1 to abort timeline_t * timeline_create (void); void timeline_free (timeline_t *timeline, int wait); void timeline_stop (timeline_t *tl, int wait); void timeline_init (timeline_t *timeline, float seconds, float fps, int (*callback)(float _progress, int _last, void *_ctx), void *ctx); void timeline_start (timeline_t *timeline); #endif // __TIMELINE_H