#include "../../deadbeef.h" #include #include #include #include #include "gtkui.h" #include "ddblistview.h" #include "progress.h" #include "support.h" //void //gtkpl_add_dir (DdbListview *ps, char *folder) { // ddb_playlist_t *plt = deadbeef->plt_get_curr (); // gtkui_original_plt_add_dir (plt, folder, gtkui_add_file_info_cb, NULL); // deadbeef->plt_unref (plt); // g_free (folder); //} static void gtkpl_adddir_cb (gpointer data, gpointer userdata) { ddb_playlist_t *plt = deadbeef->plt_get_curr (); deadbeef->plt_add_dir2 (0, plt, data, NULL, NULL); deadbeef->plt_unref (plt); g_free (data); } void gtkpl_add_dirs (GSList *lst) { ddb_playlist_t *plt = deadbeef->plt_get_curr (); int empty = 0 == deadbeef->plt_get_item_count (plt, PL_MAIN); if (deadbeef->plt_add_files_begin (plt, 0) < 0) { deadbeef->plt_unref (plt); g_slist_free (lst); return; } deadbeef->pl_lock (); if (g_slist_length (lst) == 1 && deadbeef->conf_get_int ("gtkui.name_playlist_from_folder", 1)) { char t[1000]; if (!deadbeef->plt_get_title (plt, t, sizeof (t))) { char *def = _("New Playlist"); if (!strncmp (t, def, strlen (def)) || empty) { const char *folder = strrchr ((char*)lst->data, '/'); if (!folder) { folder = lst->data; } deadbeef->plt_set_title (plt, folder+1); } } } deadbeef->pl_unlock (); g_slist_foreach(lst, gtkpl_adddir_cb, NULL); g_slist_free (lst); deadbeef->plt_add_files_end (plt, 0); deadbeef->plt_unref (plt); } static void gtkpl_addfile_cb (gpointer data, gpointer userdata) { ddb_playlist_t *plt = deadbeef->plt_get_curr (); deadbeef->plt_add_file2 (0, plt, data, NULL, 0); deadbeef->plt_unref (plt); g_free (data); } void gtkpl_add_files (GSList *lst) { ddb_playlist_t *plt = deadbeef->plt_get_curr (); if (deadbeef->plt_add_files_begin (plt, 0) < 0) { g_slist_free (lst); deadbeef->plt_unref (plt); return; } g_slist_foreach(lst, gtkpl_addfile_cb, NULL); g_slist_free (lst); deadbeef->plt_add_files_end (plt, 0); deadbeef->plt_save_config (plt); deadbeef->plt_unref (plt); deadbeef->conf_save (); } static void add_dirs_worker (void *data) { GSList *lst = (GSList *)data; gtkpl_add_dirs (lst); deadbeef->pl_save_current (); deadbeef->conf_save (); } void gtkui_add_dirs (GSList *lst) { intptr_t tid = deadbeef->thread_start (add_dirs_worker, lst); deadbeef->thread_detach (tid); } static void add_files_worker (void *data) { GSList *lst = (GSList *)data; gtkpl_add_files (lst); } void gtkui_add_files (struct _GSList *lst) { intptr_t tid = deadbeef->thread_start (add_files_worker, lst); deadbeef->thread_detach (tid); } static void open_files_worker (void *data) { GSList *lst = (GSList *)data; gtkpl_add_files (lst); deadbeef->pl_save_current (); deadbeef->pl_set_cursor (PL_MAIN, 0); deadbeef->conf_save (); deadbeef->sendmessage (DB_EV_PLAYLISTCHANGED, 0, 0, 0); deadbeef->sendmessage (DB_EV_PLAY_NUM, 0, 0, 0); } void gtkui_open_files (struct _GSList *lst) { deadbeef->pl_clear (); deadbeef->sendmessage (DB_EV_PLAYLISTCHANGED, 0, 0, 0); intptr_t tid = deadbeef->thread_start (open_files_worker, lst); deadbeef->thread_detach (tid); } void strcopy_special (char *dest, const char *src, int len) { while (len > 0) { if (*src == '%' && len >= 3) { int charcode = 0; int byte; byte = tolower (src[2]); if (byte >= '0' && byte <= '9') { charcode = byte - '0'; } else if (byte >= 'a' && byte <= 'f') { charcode = byte - 'a' + 10; } else { charcode = '?'; } if (charcode != '?') { byte = tolower (src[1]); if (byte >= '0' && byte <= '9') { charcode |= (byte - '0') << 4; } else if (byte >= 'a' && byte <= 'f') { charcode |= (byte - 'a' + 10) << 4; } else { charcode = '?'; } } *dest = charcode; dest++; src += 3; len -= 3; continue; } else { *dest++ = *src++; len--; } } *dest = 0; } static gboolean set_dnd_cursor_idle (gpointer data) { if (!data) { deadbeef->pl_set_cursor (PL_MAIN, -1); deadbeef->sendmessage (DB_EV_PLAYLISTCHANGED, 0, 0, 0); return FALSE; } int cursor = deadbeef->pl_get_idx_of (DB_PLAYITEM (data)); deadbeef->pl_set_cursor (PL_MAIN, cursor); deadbeef->sendmessage (DB_EV_PLAYLISTCHANGED, 0, 0, 0); return FALSE; } void gtkpl_add_fm_dropped_files (DB_playItem_t *drop_before, char *ptr, int length) { ddb_playlist_t *plt = deadbeef->plt_get_curr (); if (deadbeef->plt_add_files_begin (plt, 0) < 0) { free (ptr); deadbeef->plt_unref (plt); return; } DdbListviewIter first = NULL; DdbListviewIter after = NULL; if (drop_before) { after = deadbeef->pl_get_prev (drop_before, PL_MAIN); } else { after = deadbeef->pl_get_last (PL_MAIN); } const uint8_t *p = (const uint8_t*)ptr; while (*p) { const uint8_t *pe = p; while (*pe && *pe > ' ') { pe++; } if (pe - p < 4096 && pe - p > 7) { char fname[(int)(pe - p)+1]; strcopy_special (fname, p, pe-p); //strncpy (fname, p, pe - p); //fname[pe - p] = 0; int abort = 0; DdbListviewIter inserted = deadbeef->plt_insert_dir2 (0, plt, after, fname, &abort, NULL, NULL); if (!inserted && !abort) { inserted = deadbeef->plt_insert_file2 (0, plt, after, fname, &abort, NULL, NULL); if (!inserted && !abort) { inserted = deadbeef->plt_load2 (0, plt, after, fname, &abort, NULL, NULL); } } if (inserted) { if (!first) { first = inserted; } if (after) { deadbeef->pl_item_unref (after); } after = inserted; deadbeef->pl_item_ref (after); } } p = pe; // skip whitespace while (*p && *p <= ' ') { p++; } } if (after) { deadbeef->pl_item_unref (after); } free (ptr); deadbeef->plt_add_files_end (plt, 0); deadbeef->plt_save_config (plt); deadbeef->plt_unref (plt); g_idle_add (set_dnd_cursor_idle, first); } struct fmdrop_data { char *mem; int length; DB_playItem_t *drop_before; }; static void fmdrop_worker (void *ctx) { struct fmdrop_data *data = (struct fmdrop_data *)ctx; gtkpl_add_fm_dropped_files (data->drop_before, data->mem, data->length); if (data->drop_before) { deadbeef->pl_item_unref (data->drop_before); } free (data); } void gtkui_receive_fm_drop (DB_playItem_t *before, char *mem, int length) { struct fmdrop_data *data = malloc (sizeof (struct fmdrop_data)); if (!data) { fprintf (stderr, "gtkui_receive_fm_drop: malloc failed\n"); return; } data->mem = mem; data->length = length; if (before) { deadbeef->pl_item_ref (before); } data->drop_before = before; // since it happens in separate thread, we need to addref intptr_t tid = deadbeef->thread_start (fmdrop_worker, data); deadbeef->thread_detach (tid); }