// Game_Music_Emu 0.6-pre. http://www.slack.net/~ant/ #include "Nsf_Impl.h" #include "blargg_endian.h" /* Copyright (C) 2003-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" // number of frames until play interrupts init int const initial_play_delay = 7; // KikiKaikai needed this to work int const bank_size = 0x1000; int const rom_addr = 0x8000; int Nsf_Impl::read_code( addr_t addr ) const { return *cpu.get_code( addr ); } int Nsf_Impl::pcm_read( void* self, int addr ) { return STATIC_CAST(Nsf_Impl*,self)->read_code( addr ); } Nsf_Impl::Nsf_Impl() : rom( bank_size ) { apu.dmc_reader( pcm_read, this ); assert( offsetof (header_t,unused [4]) == header_t::size ); } void Nsf_Impl::unload() { rom.clear(); high_ram.clear(); Gme_Loader::unload(); } Nsf_Impl::~Nsf_Impl() { unload(); } bool nsf_header_t::valid_tag() const { return 0 == memcmp( tag, "NESM\x1A", 5 ); } double nsf_header_t::clock_rate() const { return pal_only() ? 1662607.125 : 1789772.727272727; } int nsf_header_t::play_period() const { // NTSC int clocks = 29780; int value = 0x411A; byte const* rate_ptr = ntsc_speed; // PAL if ( pal_only() ) { clocks = 33247; value = 0x4E20; rate_ptr = pal_speed; } // Default rate int rate = get_le16( rate_ptr ); if ( rate == 0 ) rate = value; // Custom rate if ( rate != value ) clocks = (int) (rate * clock_rate() * (1.0/1000000.0)); return clocks; } // Gets address, given pointer to it in file header. If zero, returns rom_addr. Nsf_Impl::addr_t Nsf_Impl::get_addr( byte const in [] ) { addr_t addr = get_le16( in ); if ( addr == 0 ) addr = rom_addr; return addr; } blargg_err_t Nsf_Impl::load_( Data_Reader& in ) { // pad ROM data with 0 RETURN_ERR( rom.load( in, header_.size, &header_, 0 ) ); if ( !header_.valid_tag() ) return blargg_err_file_type; RETURN_ERR( high_ram.resize( (fds_enabled() ? fdsram_offset + fdsram_size : fdsram_offset) ) ); addr_t load_addr = get_addr( header_.load_addr ); if ( load_addr < (fds_enabled() ? sram_addr : rom_addr) ) set_warning( "Load address is too low" ); rom.set_addr( load_addr % bank_size ); if ( header_.vers != 1 ) set_warning( "Unknown file version" ); set_play_period( header_.play_period() ); return blargg_ok; } void Nsf_Impl::write_bank( int bank, int data ) { // Find bank in ROM int offset = rom.mask_addr( data * bank_size ); if ( offset >= rom.size() ) special_event( "invalid bank" ); void const* rom_data = rom.at_addr( offset ); #if !NSF_EMU_APU_ONLY if ( bank < bank_count - fds_banks && fds_enabled() ) { // TODO: FDS bank switching is kind of hacky, might need to // treat ROM as RAM so changes won't get lost when switching. byte* out = sram(); if ( bank >= fds_banks ) { out = fdsram(); bank -= fds_banks; } memcpy( &out [bank * bank_size], rom_data, bank_size ); return; } #endif if ( bank >= fds_banks ) cpu.map_code( (bank + 6) * bank_size, bank_size, rom_data ); } void Nsf_Impl::map_memory() { // Map standard things cpu.reset( unmapped_code() ); cpu.map_code( 0, 0x2000, low_ram, low_ram_size ); // mirrored four times cpu.map_code( sram_addr, sram_size, sram() ); // Determine initial banks byte banks [bank_count]; static byte const zero_banks [sizeof header_.banks] = { 0 }; if ( memcmp( header_.banks, zero_banks, sizeof zero_banks ) ) { banks [0] = header_.banks [6]; banks [1] = header_.banks [7]; memcpy( banks + fds_banks, header_.banks, sizeof header_.banks ); } else { // No initial banks, so assign them based on load_addr int first_bank = (get_addr( header_.load_addr ) - sram_addr) / bank_size; unsigned total_banks = rom.size() / bank_size; for ( int i = bank_count; --i >= 0; ) { int bank = i - first_bank; if ( (unsigned) bank >= total_banks ) bank = 0; banks [i] = bank; } } // Map banks for ( int i = (fds_enabled() ? 0 : fds_banks); i < bank_count; ++i ) write_bank( i, banks [i] ); // Map FDS RAM if ( fds_enabled() ) cpu.map_code( rom_addr, fdsram_size, fdsram() ); } inline void Nsf_Impl::push_byte( int b ) { low_ram [0x100 + cpu.r.sp--] = b; } // Jumps to routine, given pointer to address in file header. Pushes idle_addr // as return address, NOT old PC. void Nsf_Impl::jsr_then_stop( byte const addr [] ) { cpu.r.pc = get_addr( addr ); push_byte( (idle_addr - 1) >> 8 ); push_byte( (idle_addr - 1) ); } blargg_err_t Nsf_Impl::start_track( int track ) { int speed_flags = 0; #if NSF_EMU_EXTRA_FLAGS speed_flags = header().speed_flags; #endif apu.reset( header().pal_only(), (speed_flags & 0x20) ? 0x3F : 0 ); apu.write_register( 0, 0x4015, 0x0F ); apu.write_register( 0, 0x4017, (speed_flags & 0x10) ? 0x80 : 0 ); // Clear memory memset( unmapped_code(), Nes_Cpu::halt_opcode, unmapped_size ); memset( low_ram, 0, low_ram_size ); memset( sram(), 0, sram_size ); map_memory(); // Arrange time of first call to play routine play_extra = 0; next_play = play_period; play_delay = initial_play_delay; saved_state.pc = idle_addr; // Setup for call to init routine cpu.r.a = track; cpu.r.x = header_.pal_only(); cpu.r.sp = 0xFF; jsr_then_stop( header_.init_addr ); if ( cpu.r.pc < get_addr( header_.load_addr ) ) set_warning( "Init address < load address" ); return blargg_ok; } void Nsf_Impl::unmapped_write( addr_t addr, int data ) { dprintf( "Unmapped write $%04X <- %02X\n", (int) addr, data ); } int Nsf_Impl::unmapped_read( addr_t addr ) { dprintf( "Unmapped read $%04X\n", (int) addr ); return addr >> 8; } void Nsf_Impl::special_event( const char str [] ) { dprintf( "%s\n", str ); } void Nsf_Impl::run_once( time_t end ) { // Emulate until next play call if possible if ( run_cpu_until( min( next_play, end ) ) ) { // Halt instruction encountered if ( cpu.r.pc != idle_addr ) { special_event( "illegal instruction" ); cpu.count_error(); cpu.set_time( cpu.end_time() ); return; } // Init/play routine returned play_delay = 1; // play can now be called regularly if ( saved_state.pc == idle_addr ) { // nothing to run time_t t = cpu.end_time(); if ( cpu.time() < t ) cpu.set_time( t ); } else { // continue init routine that was interrupted by play routine cpu.r = saved_state; saved_state.pc = idle_addr; } } if ( time() >= next_play ) { // Calculate time of next call to play routine play_extra ^= 1; // extra clock every other call next_play += play_period + play_extra; // Call routine if ready if ( play_delay && !--play_delay ) { // Save state if init routine is still running if ( cpu.r.pc != idle_addr ) { check( saved_state.pc == idle_addr ); saved_state = cpu.r; special_event( "play called during init" ); } jsr_then_stop( header_.play_addr ); } } } void Nsf_Impl::run_until( time_t end ) { while ( time() < end ) run_once( end ); } void Nsf_Impl::end_frame( time_t end ) { if ( time() < end ) run_until( end ); cpu.adjust_time( -end ); // Localize to new time frame next_play -= end; check( next_play >= 0 ); if ( next_play < 0 ) next_play = 0; apu.end_frame( end ); }