if HAVE_GME #gmedir=Game_Music_Emu-0.5.2 gmeversion=game-music-emu-0.5.5 gmepath=@top_srcdir@/plugins/gme/$(gmeversion) EXTRA_DIST = $(gmepath)/changes.txt $(gmepath)/design.txt $(gmepath)/gme.txt $(gmepath)/license.txt $(gmepath)/readme.txt gmedir = $(libdir)/$(PACKAGE) pkglib_LTLIBRARIES = gme.la gme_la_SOURCES = cgme.c\ game-music-emu-0.5.5/gme/Ay_Apu.cpp\ game-music-emu-0.5.5/gme/Gb_Apu.cpp\ game-music-emu-0.5.5/gme/Hes_Emu.cpp\ game-music-emu-0.5.5/gme/Nes_Fme7_Apu.cpp\ game-music-emu-0.5.5/gme/Sms_Apu.cpp\ game-music-emu-0.5.5/gme/Ay_Cpu.cpp\ game-music-emu-0.5.5/gme/Gb_Cpu.cpp\ game-music-emu-0.5.5/gme/Kss_Cpu.cpp\ game-music-emu-0.5.5/gme/Nes_Namco_Apu.cpp\ game-music-emu-0.5.5/gme/Snes_Spc.cpp\ game-music-emu-0.5.5/gme/Ay_Emu.cpp\ game-music-emu-0.5.5/gme/Gb_Oscs.cpp\ game-music-emu-0.5.5/gme/Kss_Emu.cpp\ game-music-emu-0.5.5/gme/Nes_Oscs.cpp\ game-music-emu-0.5.5/gme/Spc_Cpu.cpp\ game-music-emu-0.5.5/gme/Blip_Buffer.cpp\ game-music-emu-0.5.5/gme/Gbs_Emu.cpp\ game-music-emu-0.5.5/gme/Kss_Scc_Apu.cpp\ game-music-emu-0.5.5/gme/Nes_Vrc6_Apu.cpp\ game-music-emu-0.5.5/gme/Spc_Dsp.cpp\ game-music-emu-0.5.5/gme/Classic_Emu.cpp\ game-music-emu-0.5.5/gme/gme.cpp\ game-music-emu-0.5.5/gme/M3u_Playlist.cpp\ game-music-emu-0.5.5/gme/Nsfe_Emu.cpp\ game-music-emu-0.5.5/gme/Spc_Emu.cpp\ game-music-emu-0.5.5/gme/Data_Reader.cpp\ game-music-emu-0.5.5/gme/Gme_File.cpp\ game-music-emu-0.5.5/gme/Multi_Buffer.cpp\ game-music-emu-0.5.5/gme/Nsf_Emu.cpp\ game-music-emu-0.5.5/gme/Vgm_Emu.cpp\ game-music-emu-0.5.5/gme/Dual_Resampler.cpp\ game-music-emu-0.5.5/gme/Gym_Emu.cpp\ game-music-emu-0.5.5/gme/Music_Emu.cpp\ game-music-emu-0.5.5/gme/Sap_Apu.cpp\ game-music-emu-0.5.5/gme/Vgm_Emu_Impl.cpp\ game-music-emu-0.5.5/gme/Effects_Buffer.cpp\ game-music-emu-0.5.5/gme/Hes_Apu.cpp\ game-music-emu-0.5.5/gme/Nes_Apu.cpp\ game-music-emu-0.5.5/gme/Sap_Cpu.cpp\ game-music-emu-0.5.5/gme/Ym2413_Emu.cpp\ game-music-emu-0.5.5/gme/Fir_Resampler.cpp\ game-music-emu-0.5.5/gme/Hes_Cpu.cpp\ game-music-emu-0.5.5/gme/Nes_Cpu.cpp\ game-music-emu-0.5.5/gme/Sap_Emu.cpp\ game-music-emu-0.5.5/gme/Ym2612_Emu.cpp\ game-music-emu-0.5.5/gme/Ay_Apu.h\ game-music-emu-0.5.5/gme/Ay_Cpu.h\ game-music-emu-0.5.5/gme/Ay_Emu.h\ game-music-emu-0.5.5/gme/blargg_common.h\ game-music-emu-0.5.5/gme/blargg_config.h\ game-music-emu-0.5.5/gme/blargg_endian.h\ game-music-emu-0.5.5/gme/blargg_source.h\ game-music-emu-0.5.5/gme/Blip_Buffer.h\ game-music-emu-0.5.5/gme/Classic_Emu.h\ game-music-emu-0.5.5/gme/Data_Reader.h\ game-music-emu-0.5.5/gme/Dual_Resampler.h\ game-music-emu-0.5.5/gme/Effects_Buffer.h\ game-music-emu-0.5.5/gme/Fir_Resampler.h\ game-music-emu-0.5.5/gme/Gb_Apu.h\ game-music-emu-0.5.5/gme/Gb_Cpu.h\ game-music-emu-0.5.5/gme/gb_cpu_io.h\ game-music-emu-0.5.5/gme/Gb_Oscs.h\ game-music-emu-0.5.5/gme/Gbs_Emu.h\ game-music-emu-0.5.5/gme/Gme_File.h\ game-music-emu-0.5.5/gme/gme.h\ game-music-emu-0.5.5/gme/Gym_Emu.h\ game-music-emu-0.5.5/gme/Hes_Apu.h\ game-music-emu-0.5.5/gme/Hes_Cpu.h\ game-music-emu-0.5.5/gme/hes_cpu_io.h\ game-music-emu-0.5.5/gme/Hes_Emu.h\ game-music-emu-0.5.5/gme/Kss_Cpu.h\ game-music-emu-0.5.5/gme/Kss_Emu.h\ game-music-emu-0.5.5/gme/Kss_Scc_Apu.h\ game-music-emu-0.5.5/gme/M3u_Playlist.h\ game-music-emu-0.5.5/gme/Multi_Buffer.h\ game-music-emu-0.5.5/gme/Music_Emu.h\ game-music-emu-0.5.5/gme/Nes_Apu.h\ game-music-emu-0.5.5/gme/Nes_Cpu.h\ game-music-emu-0.5.5/gme/nes_cpu_io.h\ game-music-emu-0.5.5/gme/Nes_Fme7_Apu.h\ game-music-emu-0.5.5/gme/Nes_Namco_Apu.h\ game-music-emu-0.5.5/gme/Nes_Oscs.h\ game-music-emu-0.5.5/gme/Nes_Vrc6_Apu.h\ game-music-emu-0.5.5/gme/Nsfe_Emu.h\ game-music-emu-0.5.5/gme/Nsf_Emu.h\ game-music-emu-0.5.5/gme/Sap_Apu.h\ game-music-emu-0.5.5/gme/Sap_Cpu.h\ game-music-emu-0.5.5/gme/sap_cpu_io.h\ game-music-emu-0.5.5/gme/Sap_Emu.h\ game-music-emu-0.5.5/gme/Sms_Apu.h\ game-music-emu-0.5.5/gme/Sms_Oscs.h\ game-music-emu-0.5.5/gme/Snes_Spc.h\ game-music-emu-0.5.5/gme/Spc_Cpu.h\ game-music-emu-0.5.5/gme/Spc_Dsp.h\ game-music-emu-0.5.5/gme/Spc_Emu.h\ game-music-emu-0.5.5/gme/Vgm_Emu.h\ game-music-emu-0.5.5/gme/Vgm_Emu_Impl.h\ game-music-emu-0.5.5/gme/Ym2413_Emu.h\ game-music-emu-0.5.5/gme/Ym2612_Emu.h\ game-music-emu-0.5.5/gme/gme_types.h gme_la_LDFLAGS = -module -nostdlib -lsupc++ gme_la_LIBADD = $(ZLIB_LIBS) AM_CFLAGS = $(CFLAGS) $(ZLIB_CFLAGS) -I$(gmepath) -std=c99 -DGME_VERSION_055 AM_CPPFLAGS = $(CXXFLAGS) -fno-exceptions -fno-rtti -nostdlib -fno-unwind-tables endif