/* Audio Overload SDK - main driver. for demonstration only, not user friendly! Copyright (c) 2007-2009 R. Belmont and Richard Bannister. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the names of R. Belmont and Richard Bannister nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include "../../deadbeef.h" #include "ao.h" #include "eng_protos.h" //#define trace(...) { fprintf(stderr, __VA_ARGS__); } #define trace(fmt,...) extern DB_functions_t *deadbeef; static struct { uint32 sig; char *name; void * (*start)(const char *path, uint8 *, uint32); // returns handle int32 (*gen)(void *handle, int16 *, uint32); int32 (*stop)(void *handle); int32 (*command)(void *handle, int32, int32); uint32 rate; int32 (*fillinfo)(void *handle, ao_display_info *); } types[] = { { 0x50534641, "Capcom QSound (.qsf)", qsf_start, qsf_gen, qsf_stop, qsf_command, 60, qsf_fill_info }, { 0x50534611, "Sega Saturn (.ssf)", ssf_start, ssf_gen, ssf_stop, ssf_command, 60, ssf_fill_info }, { 0x50534601, "Sony PlayStation (.psf)", psf_start, psf_gen, psf_stop, psf_command, 60, psf_fill_info }, { 0x53505500, "Sony PlayStation (.spu)", spu_start, spu_gen, spu_stop, spu_command, 60, spu_fill_info }, { 0x50534602, "Sony PlayStation 2 (.psf2)", psf2_start, psf2_gen, psf2_stop, psf2_command, 60, psf2_fill_info }, { 0x50534612, "Sega Dreamcast (.dsf)", dsf_start, dsf_gen, dsf_stop, dsf_command, 60, dsf_fill_info }, { 0xffffffff, "", NULL, NULL, NULL, NULL, 0, NULL } }; /* ao_get_lib: called to load secondary files */ int ao_get_lib(char *filename, uint8 **buffer, uint64 *length) { uint8 *filebuf; uint32 size; DB_FILE *auxfile; auxfile = deadbeef->fopen(filename); if (!auxfile) { fprintf(stderr, "Unable to find auxiliary file %s\n", filename); return AO_FAIL; } deadbeef->fseek(auxfile, 0, SEEK_END); size = deadbeef->ftell(auxfile); deadbeef->fseek(auxfile, 0, SEEK_SET); filebuf = malloc(size); if (!filebuf) { deadbeef->fclose(auxfile); printf("ERROR: could not allocate %d bytes of memory\n", size); return AO_FAIL; } deadbeef->fread(filebuf, size, 1, auxfile); deadbeef->fclose(auxfile); *buffer = filebuf; *length = (uint64)size; return AO_SUCCESS; } #if 0 /* file types */ static uint32 type; static void do_frame(uint32 size, int16 *buffer) { (*types[type].gen)(buffer, size); } int main(int argv, char *argc[]) { FILE *file; uint8 *buffer; uint32 size, filesig; printf("AOSDK test program v1.0 by R. Belmont [AOSDK release 1.4.8]\nCopyright (c) 2007-2009 R. Belmont and Richard Bannister - please read license.txt for license details\n\n"); // check if an argument was given if (argv < 2) { printf("Error: must specify a filename!\n"); return -1; } file = fopen(argc[1], "rb"); if (!file) { printf("ERROR: could not open file %s\n", argc[1]); return -1; } // get the length of the file by seeking to the end then reading the current position fseek(file, 0, SEEK_END); size = ftell(file); // reset the pointer fseek(file, 0, SEEK_SET); buffer = malloc(size); if (!buffer) { fclose(file); printf("ERROR: could not allocate %d bytes of memory\n", size); return -1; } // read the file fread(buffer, size, 1, file); fclose(file); // now try to identify the file type = 0; filesig = buffer[0]<<24 | buffer[1]<<16 | buffer[2]<<8 | buffer[3]; while (types[type].sig != 0xffffffff) { if (filesig == types[type].sig) { break; } else { type++; } } // now did we identify it above or just fall through? if (types[type].sig != 0xffffffff) { printf("File identified as %s\n", types[type].name); } else { printf("ERROR: File is unknown, signature bytes are %02x %02x %02x %02x\n", buffer[0], buffer[1], buffer[2], buffer[3]); free(buffer); return -1; } void *handle = (*types[type].start)(argc[1], buffer, size); if (!handle) { free(buffer); printf("ERROR: Engine rejected file!\n"); return -1; } #if 0 m1sdr_Init(44100); m1sdr_SetCallback(do_frame); m1sdr_PlayStart(); printf("\n\nPlaying. Press CTRL-C to stop.\n"); while (1) { m1sdr_TimeCheck(); } #endif free(buffer); return 1; } #endif // stub for MAME stuff int change_pc(int foo) { return 0; } int ao_identify (char *buffer) { uint32 filesig; uint32 type = 0; filesig = buffer[0]<<24 | buffer[1]<<16 | buffer[2]<<8 | buffer[3]; while (types[type].sig != 0xffffffff) { if (filesig == types[type].sig) { break; } else { type++; } } // now did we identify it above or just fall through? if (types[type].sig != 0xffffffff) { trace ("psf: File identified as %s\n", types[type].name); } else { trace ("psf: File is unknown, signature bytes are %02x %02x %02x %02x\n", buffer[0], buffer[1], buffer[2], buffer[3]); return -1; } return type; } void * ao_start (uint32 type, const char *path, uint8 *buffer, uint32 size) { return (*types[type].start)(path, buffer, size); } int ao_stop (uint32 type, void *handle) { return (*types[type].stop)(handle); } int ao_get_info (uint32 type, void *handle, ao_display_info *info) { return (*types[type].fillinfo)(handle, info); } int ao_decode (uint32 type, void *handle, int16 *buffer, uint32 size) { (*types[type].gen)(handle, buffer, size); return size; } int ao_command (uint32 type, void *handle, int32 command, int32 param) { return (*types[type].command)(handle, command, param); }