// // Audio Overload // Emulated music player // // (C) 2000-2007 Richard F. Bannister // // // eng_protos.h // void *psf_start(const char *path, uint8 *, uint32 length); int32 psf_gen(void *, int16 *, uint32); int32 psf_stop(void *); int32 psf_command(void *, int32, int32); int32 psf_fill_info(void *, ao_display_info *); void *psf2_start(const char *path, uint8 *, uint32 length); int32 psf2_gen(void *, int16 *, uint32); int32 psf2_stop(void *); int32 psf2_command(void *, int32, int32); int32 psf2_fill_info(void *, ao_display_info *); void *qsf_start(const char *path, uint8 *, uint32 length); int32 qsf_gen(void *, int16 *, uint32); int32 qsf_stop(void *); int32 qsf_command(void *, int32, int32); int32 qsf_fill_info(void*, ao_display_info *); void *ssf_start(const char *path, uint8 *, uint32 length); int32 ssf_gen(void *, int16 *, uint32); int32 ssf_stop(void *); int32 ssf_command(void *, int32, int32); int32 ssf_fill_info(void *, ao_display_info *); void *spu_start(const char *path, uint8 *, uint32 length); int32 spu_gen(void *, int16 *, uint32); int32 spu_stop(void *); int32 spu_command(void *, int32, int32); int32 spu_fill_info(void *, ao_display_info *); uint8 qsf_memory_read(uint16 addr); uint8 qsf_memory_readop(uint16 addr); uint8 qsf_memory_readport(uint16 addr); void qsf_memory_write(uint16 addr, uint8 byte); void qsf_memory_writeport(uint16 addr, uint8 byte); void *dsf_start(const char *path, uint8 *, uint32 length); int32 dsf_gen(void *, int16 *, uint32); int32 dsf_stop(void *); int32 dsf_command(void *, int32, int32); int32 dsf_fill_info(void *, ao_display_info *);