// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ #include "Snes_Spc.h" #include /* Copyright (C) 2004-2006 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" // always in the future (CPU time can go over 0, but not by this much) int const timer_disabled_time = 127; Snes_Spc::Snes_Spc() : dsp( mem.ram ), cpu( this, mem.ram ) { set_tempo( 1.0 ); // Put STOP instruction around memory to catch PC underflow/overflow. memset( mem.padding1, 0xFF, sizeof mem.padding1 ); memset( mem.padding2, 0xFF, sizeof mem.padding2 ); // A few tracks read from the last four bytes of IPL ROM boot_rom [sizeof boot_rom - 2] = 0xC0; boot_rom [sizeof boot_rom - 1] = 0xFF; memset( boot_rom, 0, sizeof boot_rom - 2 ); } void Snes_Spc::set_tempo( double t ) { int unit = (int) (16.0 / t + 0.5); timer [0].divisor = unit * 8; // 8 kHz timer [1].divisor = unit * 8; // 8 kHz timer [2].divisor = unit; // 64 kHz } // Load void Snes_Spc::set_ipl_rom( void const* in ) { memcpy( boot_rom, in, sizeof boot_rom ); } blargg_err_t Snes_Spc::load_spc( const void* data, long size ) { struct spc_file_t { char signature [27]; char unused [10]; uint8_t pc [2]; uint8_t a; uint8_t x; uint8_t y; uint8_t status; uint8_t sp; char unused2 [212]; uint8_t ram [0x10000]; uint8_t dsp [128]; uint8_t ipl_rom [128]; }; assert( offsetof (spc_file_t,ipl_rom) == spc_file_size ); const spc_file_t* spc = (spc_file_t const*) data; if ( size < spc_file_size ) return "Not an SPC file"; if ( strncmp( spc->signature, "SNES-SPC700 Sound File Data", 27 ) != 0 ) return "Not an SPC file"; registers_t regs; regs.pc = spc->pc [1] * 0x100 + spc->pc [0]; regs.a = spc->a; regs.x = spc->x; regs.y = spc->y; regs.status = spc->status; regs.sp = spc->sp; if ( (unsigned long) size >= sizeof *spc ) set_ipl_rom( spc->ipl_rom ); const char* error = load_state( regs, spc->ram, spc->dsp ); echo_accessed = false; return error; } void Snes_Spc::clear_echo() { if ( !(dsp.read( 0x6C ) & 0x20) ) { unsigned addr = 0x100 * dsp.read( 0x6D ); size_t size = 0x800 * dsp.read( 0x7D ); memset( mem.ram + addr, 0xFF, min( size, sizeof mem.ram - addr ) ); } } // Handle other file formats (emulator save states) in user code, not here. blargg_err_t Snes_Spc::load_state( const registers_t& cpu_state, const void* new_ram, const void* dsp_state ) { // cpu cpu.r = cpu_state; // Allow DSP to generate one sample before code starts // (Tengai Makyo Zero, Tenjin's Table Toss first notes are lost since it // clears KON 31 cycles from starting execution. It works on the SNES // since the SPC player adds a few extra cycles delay after restoring // KON from the DSP registers at the end of an SPC file). extra_cycles = 32; // ram memcpy( mem.ram, new_ram, sizeof mem.ram ); memcpy( extra_ram, mem.ram + rom_addr, sizeof extra_ram ); // boot rom (have to force enable_rom() to update it) rom_enabled = !(mem.ram [0xF1] & 0x80); enable_rom( !rom_enabled ); // dsp dsp.reset(); int i; for ( i = 0; i < Spc_Dsp::register_count; i++ ) dsp.write( i, ((uint8_t const*) dsp_state) [i] ); // timers for ( i = 0; i < timer_count; i++ ) { Timer& t = timer [i]; t.next_tick = 0; t.enabled = (mem.ram [0xF1] >> i) & 1; if ( !t.enabled ) t.next_tick = timer_disabled_time; t.count = 0; t.counter = mem.ram [0xFD + i] & 15; int p = mem.ram [0xFA + i]; t.period = p ? p : 0x100; } // Handle registers which already give 0 when read by setting RAM and not changing it. // Put STOP instruction in registers which can be read, to catch attempted CPU execution. mem.ram [0xF0] = 0; mem.ram [0xF1] = 0; mem.ram [0xF3] = 0xFF; mem.ram [0xFA] = 0; mem.ram [0xFB] = 0; mem.ram [0xFC] = 0; mem.ram [0xFD] = 0xFF; mem.ram [0xFE] = 0xFF; mem.ram [0xFF] = 0xFF; return 0; // success } // Hardware // Current time starts negative and ends at 0 inline spc_time_t Snes_Spc::time() const { return -cpu.remain(); } // Keep track of next time to run and avoid a function call if it hasn't been reached. // Timers void Snes_Spc::Timer::run_until_( spc_time_t time ) { if ( !enabled ) dprintf( "next_tick: %ld, time: %ld", (long) next_tick, (long) time ); assert( enabled ); // when disabled, next_tick should always be in the future int elapsed = ((time - next_tick) / divisor) + 1; next_tick += elapsed * divisor; elapsed += count; if ( elapsed >= period ) // avoid unnecessary division { int n = elapsed / period; elapsed -= n * period; counter = (counter + n) & 15; } count = elapsed; } // DSP const int clocks_per_sample = 32; // 1.024 MHz CPU clock / 32000 samples per second void Snes_Spc::run_dsp_( spc_time_t time ) { int count = ((time - next_dsp) >> 5) + 1; // divide by clocks_per_sample sample_t* buf = sample_buf; if ( buf ) { sample_buf = buf + count * 2; // stereo assert( sample_buf <= buf_end ); } next_dsp += count * clocks_per_sample; dsp.run( count, buf ); } inline void Snes_Spc::run_dsp( spc_time_t time ) { if ( time >= next_dsp ) run_dsp_( time ); } // Debug-only check for read/write within echo buffer, since this might result in // inaccurate emulation due to the DSP not being caught up to the present. inline void Snes_Spc::check_for_echo_access( spc_addr_t addr ) { if ( !echo_accessed && !(dsp.read( 0x6C ) & 0x20) ) { // ** If echo accesses are found that require running the DSP, cache // the start and end address on DSP writes to speed up checking. unsigned start = 0x100 * dsp.read( 0x6D ); unsigned end = start + 0x800 * dsp.read( 0x7D ); if ( start <= addr && addr < end ) { echo_accessed = true; dprintf( "Read/write at $%04X within echo buffer\n", (unsigned) addr ); } } } // Read int Snes_Spc::read( spc_addr_t addr ) { int result = mem.ram [addr]; if ( (rom_addr <= addr && addr < 0xFFFC || addr >= 0xFFFE) && rom_enabled ) dprintf( "Read from ROM: %04X -> %02X\n", addr, result ); if ( unsigned (addr - 0xF0) < 0x10 ) { assert( 0xF0 <= addr && addr <= 0xFF ); // counters int i = addr - 0xFD; if ( i >= 0 ) { Timer& t = timer [i]; t.run_until( time() ); int old = t.counter; t.counter = 0; return old; } // dsp if ( addr == 0xF3 ) { run_dsp( time() ); if ( mem.ram [0xF2] >= Spc_Dsp::register_count ) dprintf( "DSP read from $%02X\n", (int) mem.ram [0xF2] ); return dsp.read( mem.ram [0xF2] & 0x7F ); } if ( addr == 0xF0 || addr == 0xF1 || addr == 0xF8 || addr == 0xF9 || addr == 0xFA ) dprintf( "Read from register $%02X\n", (int) addr ); // Registers which always read as 0 are handled by setting mem.ram [reg] to 0 // at startup then never changing that value. check(( check_for_echo_access( addr ), true )); } return result; } // Write void Snes_Spc::enable_rom( bool enable ) { if ( rom_enabled != enable ) { rom_enabled = enable; memcpy( mem.ram + rom_addr, (enable ? boot_rom : extra_ram), rom_size ); // TODO: ROM can still get overwritten when DSP writes to echo buffer } } void Snes_Spc::write( spc_addr_t addr, int data ) { // first page is very common if ( addr < 0xF0 ) { mem.ram [addr] = (uint8_t) data; } else switch ( addr ) { // RAM default: check(( check_for_echo_access( addr ), true )); if ( addr < rom_addr ) { mem.ram [addr] = (uint8_t) data; } else { extra_ram [addr - rom_addr] = (uint8_t) data; if ( !rom_enabled ) mem.ram [addr] = (uint8_t) data; } break; // DSP //case 0xF2: // mapped to RAM case 0xF3: { run_dsp( time() ); int reg = mem.ram [0xF2]; if ( next_dsp > 0 ) { // skip mode // key press if ( reg == 0x4C ) keys_pressed |= data & ~dsp.read( 0x5C ); // key release if ( reg == 0x5C ) { keys_released |= data; keys_pressed &= ~data; } } if ( reg < Spc_Dsp::register_count ) { dsp.write( reg, data ); } else { dprintf( "DSP write to $%02X\n", (int) reg ); } break; } case 0xF0: // Test register dprintf( "Wrote $%02X to $F0\n", (int) data ); break; // Config case 0xF1: { // timers for ( int i = 0; i < timer_count; i++ ) { Timer& t = timer [i]; if ( !(data & (1 << i)) ) { t.enabled = 0; t.next_tick = timer_disabled_time; } else if ( !t.enabled ) { // just enabled t.enabled = 1; t.counter = 0; t.count = 0; t.next_tick = time(); } } // port clears if ( data & 0x10 ) { mem.ram [0xF4] = 0; mem.ram [0xF5] = 0; } if ( data & 0x20 ) { mem.ram [0xF6] = 0; mem.ram [0xF7] = 0; } enable_rom( (data & 0x80) != 0 ); break; } // Ports case 0xF4: case 0xF5: case 0xF6: case 0xF7: // to do: handle output ports break; //case 0xF8: // verified on SNES that these are read/write (RAM) //case 0xF9: // Timers case 0xFA: case 0xFB: case 0xFC: { Timer& t = timer [addr - 0xFA]; if ( (t.period & 0xFF) != data ) { t.run_until( time() ); t.period = data ? data : 0x100; } break; } // Counters (cleared on write) case 0xFD: case 0xFE: case 0xFF: dprintf( "Wrote to counter $%02X\n", (int) addr ); timer [addr - 0xFD].counter = 0; break; } } // Play blargg_err_t Snes_Spc::skip( long count ) { if ( count > 4 * 32000L ) { // don't run DSP for long durations (2-3 times faster) const long sync_count = 32000L * 2; // keep track of any keys pressed/released (and not subsequently released) keys_pressed = 0; keys_released = 0; // sentinel tells play to ignore DSP RETURN_ERR( play( count - sync_count, skip_sentinel ) ); // press/release keys now dsp.write( 0x5C, keys_released & ~keys_pressed ); dsp.write( 0x4C, keys_pressed ); clear_echo(); // play the last few seconds normally to help synchronize DSP count = sync_count; } return play( count ); } blargg_err_t Snes_Spc::play( long count, sample_t* out ) { require( count % 2 == 0 ); // output is always in pairs of samples // CPU time() runs from -duration to 0 spc_time_t duration = (count / 2) * clocks_per_sample; // DSP output is made on-the-fly when the CPU reads/writes DSP registers sample_buf = out; buf_end = out + (out && out != skip_sentinel ? count : 0); next_dsp = (out == skip_sentinel) ? clocks_per_sample : -duration + clocks_per_sample; // Localize timer next_tick times and run them to the present to prevent a running // but ignored timer's next_tick from getting too far behind and overflowing. for ( int i = 0; i < timer_count; i++ ) { Timer& t = timer [i]; if ( t.enabled ) { t.next_tick -= duration; t.run_until( -duration ); } } // Run CPU for duration, reduced by any extra cycles from previous run int elapsed = cpu.run( duration - extra_cycles ); if ( elapsed > 0 ) { dprintf( "Unhandled instruction $%02X, pc = $%04X\n", (int) cpu.read( cpu.r.pc ), (unsigned) cpu.r.pc ); return "Emulation error (illegal/unsupported instruction)"; } extra_cycles = -elapsed; // Catch DSP up to present. run_dsp( 0 ); if ( out ) { assert( next_dsp == clocks_per_sample ); assert( out == skip_sentinel || sample_buf - out == count ); } buf_end = 0; return 0; }