From 5af241abd6320ae12e2bd5642619cd5602fae582 Mon Sep 17 00:00:00 2001 From: Alexey Yakovenko Date: Sun, 2 Feb 2014 19:20:05 +0100 Subject: gme: deleted unused versions --- plugins/gme/Makefile.am | 214 --- plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.cpp | 395 ----- plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.h | 107 -- plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.cpp | 1665 ------------------- plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.h | 92 -- plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.cpp | 405 ----- plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.h | 70 - .../gme/game-music-emu-0.6.0/gme/Blip_Buffer.cpp | 460 ------ plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.h | 488 ------ .../gme/game-music-emu-0.6.0/gme/CMakeLists.txt | 163 -- .../gme/game-music-emu-0.6.0/gme/Classic_Emu.cpp | 184 --- plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.h | 127 -- .../gme/game-music-emu-0.6.0/gme/Data_Reader.cpp | 315 ---- plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.h | 151 -- .../game-music-emu-0.6.0/gme/Dual_Resampler.cpp | 131 -- .../gme/game-music-emu-0.6.0/gme/Dual_Resampler.h | 50 - .../game-music-emu-0.6.0/gme/Effects_Buffer.cpp | 529 ------ .../gme/game-music-emu-0.6.0/gme/Effects_Buffer.h | 86 - .../gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp | 199 --- .../gme/game-music-emu-0.6.0/gme/Fir_Resampler.h | 171 -- plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.cpp | 306 ---- plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.h | 90 -- plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.cpp | 1056 ------------ plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h | 93 -- plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.cpp | 336 ---- plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.h | 83 - plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.cpp | 289 ---- plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.h | 88 - plugins/gme/game-music-emu-0.6.0/gme/Gme_File.cpp | 216 --- plugins/gme/game-music-emu-0.6.0/gme/Gme_File.h | 177 -- plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.cpp | 380 ----- plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.h | 82 - plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.cpp | 315 ---- plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h | 66 - plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.cpp | 1303 --------------- plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.h | 124 -- plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.cpp | 531 ------ plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.h | 94 -- plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.cpp | 1706 -------------------- plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.h | 124 -- plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.cpp | 416 ----- plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.h | 96 -- .../gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.cpp | 97 -- plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.h | 106 -- .../gme/game-music-emu-0.6.0/gme/M3u_Playlist.cpp | 426 ----- .../gme/game-music-emu-0.6.0/gme/M3u_Playlist.h | 67 - .../gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp | 232 --- .../gme/game-music-emu-0.6.0/gme/Multi_Buffer.h | 158 -- plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.cpp | 411 ----- plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.h | 218 --- plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.cpp | 391 ----- plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.h | 179 -- plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.cpp | 1084 ------------- plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.h | 114 -- .../gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.cpp | 121 -- .../gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.h | 131 -- .../gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.cpp | 145 -- .../gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h | 102 -- plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.cpp | 551 ------- plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.h | 147 -- .../gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.cpp | 215 --- .../gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.h | 95 -- plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.cpp | 559 ------- plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.h | 106 -- plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.cpp | 332 ---- plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.h | 68 - plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.cpp | 334 ---- plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.h | 77 - plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.cpp | 1011 ------------ plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.h | 83 - plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.cpp | 444 ----- plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.h | 69 - plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.cpp | 330 ---- plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.h | 75 - plugins/gme/game-music-emu-0.6.0/gme/Sms_Oscs.h | 49 - plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.cpp | 380 ----- plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.h | 287 ---- plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.cpp | 565 ------- plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.h | 1220 -------------- plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.cpp | 703 -------- plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.h | 212 --- plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.cpp | 352 ---- plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.h | 82 - .../gme/game-music-emu-0.6.0/gme/Spc_Filter.cpp | 83 - plugins/gme/game-music-emu-0.6.0/gme/Spc_Filter.h | 53 - plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.cpp | 416 ----- plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.h | 84 - .../gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.cpp | 314 ---- .../gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.h | 71 - .../gme/game-music-emu-0.6.0/gme/Ym2413_Emu.cpp | 21 - plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.h | 33 - .../gme/game-music-emu-0.6.0/gme/Ym2612_Emu.cpp | 1319 --------------- plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.h | 38 - .../gme/game-music-emu-0.6.0/gme/blargg_common.h | 196 --- .../gme/game-music-emu-0.6.0/gme/blargg_config.h | 43 - .../gme/game-music-emu-0.6.0/gme/blargg_endian.h | 184 --- .../gme/game-music-emu-0.6.0/gme/blargg_source.h | 110 -- plugins/gme/game-music-emu-0.6.0/gme/gb_cpu_io.h | 72 - plugins/gme/game-music-emu-0.6.0/gme/gme.cpp | 376 ----- plugins/gme/game-music-emu-0.6.0/gme/gme.h | 238 --- plugins/gme/game-music-emu-0.6.0/gme/gme_types.h | 21 - .../gme/game-music-emu-0.6.0/gme/gme_types.h.in | 23 - plugins/gme/game-music-emu-0.6.0/gme/hes_cpu_io.h | 101 -- plugins/gme/game-music-emu-0.6.0/gme/libgme.pc.in | 15 - plugins/gme/game-music-emu-0.6.0/gme/nes_cpu_io.h | 83 - plugins/gme/game-music-emu-0.6.0/gme/sap_cpu_io.h | 26 - plugins/gme/game-music-emu-svn/CMakeLists.txt | 91 -- plugins/gme/game-music-emu-svn/changes.txt | 239 --- plugins/gme/game-music-emu-svn/design.txt | 194 --- plugins/gme/game-music-emu-svn/gme.txt | 375 ----- plugins/gme/game-music-emu-svn/gme/Ay_Apu.cpp | 395 ----- plugins/gme/game-music-emu-svn/gme/Ay_Apu.h | 107 -- plugins/gme/game-music-emu-svn/gme/Ay_Cpu.cpp | 1665 ------------------- plugins/gme/game-music-emu-svn/gme/Ay_Cpu.h | 92 -- plugins/gme/game-music-emu-svn/gme/Ay_Emu.cpp | 405 ----- plugins/gme/game-music-emu-svn/gme/Ay_Emu.h | 70 - plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp | 460 ------ plugins/gme/game-music-emu-svn/gme/Blip_Buffer.h | 488 ------ plugins/gme/game-music-emu-svn/gme/CMakeLists.txt | 163 -- plugins/gme/game-music-emu-svn/gme/Classic_Emu.cpp | 184 --- plugins/gme/game-music-emu-svn/gme/Classic_Emu.h | 127 -- plugins/gme/game-music-emu-svn/gme/Data_Reader.cpp | 315 ---- plugins/gme/game-music-emu-svn/gme/Data_Reader.h | 151 -- .../gme/game-music-emu-svn/gme/Dual_Resampler.cpp | 131 -- .../gme/game-music-emu-svn/gme/Dual_Resampler.h | 50 - .../gme/game-music-emu-svn/gme/Effects_Buffer.cpp | 529 ------ .../gme/game-music-emu-svn/gme/Effects_Buffer.h | 86 - .../gme/game-music-emu-svn/gme/Fir_Resampler.cpp | 199 --- plugins/gme/game-music-emu-svn/gme/Fir_Resampler.h | 171 -- plugins/gme/game-music-emu-svn/gme/Gb_Apu.cpp | 306 ---- plugins/gme/game-music-emu-svn/gme/Gb_Apu.h | 90 -- plugins/gme/game-music-emu-svn/gme/Gb_Cpu.cpp | 1056 ------------ plugins/gme/game-music-emu-svn/gme/Gb_Cpu.h | 93 -- plugins/gme/game-music-emu-svn/gme/Gb_Oscs.cpp | 336 ---- plugins/gme/game-music-emu-svn/gme/Gb_Oscs.h | 83 - plugins/gme/game-music-emu-svn/gme/Gbs_Emu.cpp | 289 ---- plugins/gme/game-music-emu-svn/gme/Gbs_Emu.h | 88 - plugins/gme/game-music-emu-svn/gme/Gme_File.cpp | 216 --- plugins/gme/game-music-emu-svn/gme/Gme_File.h | 177 -- plugins/gme/game-music-emu-svn/gme/Gym_Emu.cpp | 380 ----- plugins/gme/game-music-emu-svn/gme/Gym_Emu.h | 82 - plugins/gme/game-music-emu-svn/gme/Hes_Apu.cpp | 315 ---- plugins/gme/game-music-emu-svn/gme/Hes_Apu.h | 66 - plugins/gme/game-music-emu-svn/gme/Hes_Cpu.cpp | 1303 --------------- plugins/gme/game-music-emu-svn/gme/Hes_Cpu.h | 124 -- plugins/gme/game-music-emu-svn/gme/Hes_Emu.cpp | 531 ------ plugins/gme/game-music-emu-svn/gme/Hes_Emu.h | 94 -- plugins/gme/game-music-emu-svn/gme/Kss_Cpu.cpp | 1706 -------------------- plugins/gme/game-music-emu-svn/gme/Kss_Cpu.h | 124 -- plugins/gme/game-music-emu-svn/gme/Kss_Emu.cpp | 416 ----- plugins/gme/game-music-emu-svn/gme/Kss_Emu.h | 96 -- plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp | 97 -- plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.h | 106 -- .../gme/game-music-emu-svn/gme/M3u_Playlist.cpp | 426 ----- plugins/gme/game-music-emu-svn/gme/M3u_Playlist.h | 67 - .../gme/game-music-emu-svn/gme/Multi_Buffer.cpp | 232 --- plugins/gme/game-music-emu-svn/gme/Multi_Buffer.h | 158 -- plugins/gme/game-music-emu-svn/gme/Music_Emu.cpp | 411 ----- plugins/gme/game-music-emu-svn/gme/Music_Emu.h | 218 --- plugins/gme/game-music-emu-svn/gme/Nes_Apu.cpp | 391 ----- plugins/gme/game-music-emu-svn/gme/Nes_Apu.h | 179 -- plugins/gme/game-music-emu-svn/gme/Nes_Cpu.cpp | 1084 ------------- plugins/gme/game-music-emu-svn/gme/Nes_Cpu.h | 114 -- .../gme/game-music-emu-svn/gme/Nes_Fme7_Apu.cpp | 121 -- plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.h | 131 -- .../gme/game-music-emu-svn/gme/Nes_Namco_Apu.cpp | 145 -- plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.h | 102 -- plugins/gme/game-music-emu-svn/gme/Nes_Oscs.cpp | 551 ------- plugins/gme/game-music-emu-svn/gme/Nes_Oscs.h | 147 -- .../gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.cpp | 215 --- plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.h | 95 -- plugins/gme/game-music-emu-svn/gme/Nsf_Emu.cpp | 559 ------- plugins/gme/game-music-emu-svn/gme/Nsf_Emu.h | 106 -- plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.cpp | 332 ---- plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.h | 68 - plugins/gme/game-music-emu-svn/gme/Sap_Apu.cpp | 334 ---- plugins/gme/game-music-emu-svn/gme/Sap_Apu.h | 77 - plugins/gme/game-music-emu-svn/gme/Sap_Cpu.cpp | 1011 ------------ plugins/gme/game-music-emu-svn/gme/Sap_Cpu.h | 83 - plugins/gme/game-music-emu-svn/gme/Sap_Emu.cpp | 444 ----- plugins/gme/game-music-emu-svn/gme/Sap_Emu.h | 69 - plugins/gme/game-music-emu-svn/gme/Sms_Apu.cpp | 330 ---- plugins/gme/game-music-emu-svn/gme/Sms_Apu.h | 75 - plugins/gme/game-music-emu-svn/gme/Sms_Oscs.h | 49 - plugins/gme/game-music-emu-svn/gme/Snes_Spc.cpp | 380 ----- plugins/gme/game-music-emu-svn/gme/Snes_Spc.h | 287 ---- plugins/gme/game-music-emu-svn/gme/Spc_Cpu.cpp | 565 ------- plugins/gme/game-music-emu-svn/gme/Spc_Cpu.h | 1220 -------------- plugins/gme/game-music-emu-svn/gme/Spc_Dsp.cpp | 703 -------- plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h | 212 --- plugins/gme/game-music-emu-svn/gme/Spc_Emu.cpp | 352 ---- plugins/gme/game-music-emu-svn/gme/Spc_Emu.h | 82 - plugins/gme/game-music-emu-svn/gme/Spc_Filter.cpp | 83 - plugins/gme/game-music-emu-svn/gme/Spc_Filter.h | 53 - plugins/gme/game-music-emu-svn/gme/Vgm_Emu.cpp | 416 ----- plugins/gme/game-music-emu-svn/gme/Vgm_Emu.h | 84 - .../gme/game-music-emu-svn/gme/Vgm_Emu_Impl.cpp | 314 ---- plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.h | 71 - plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.cpp | 21 - plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.h | 33 - plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.cpp | 1319 --------------- plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.h | 38 - plugins/gme/game-music-emu-svn/gme/blargg_common.h | 196 --- plugins/gme/game-music-emu-svn/gme/blargg_config.h | 43 - plugins/gme/game-music-emu-svn/gme/blargg_endian.h | 184 --- plugins/gme/game-music-emu-svn/gme/blargg_source.h | 110 -- plugins/gme/game-music-emu-svn/gme/gb_cpu_io.h | 72 - plugins/gme/game-music-emu-svn/gme/gme.cpp | 376 ----- plugins/gme/game-music-emu-svn/gme/gme.h | 238 --- plugins/gme/game-music-emu-svn/gme/gme_types.h | 21 - plugins/gme/game-music-emu-svn/gme/gme_types.h.in | 23 - plugins/gme/game-music-emu-svn/gme/hes_cpu_io.h | 101 -- plugins/gme/game-music-emu-svn/gme/libgme.pc.in | 15 - plugins/gme/game-music-emu-svn/gme/nes_cpu_io.h | 83 - plugins/gme/game-music-emu-svn/gme/sap_cpu_io.h | 26 - plugins/gme/game-music-emu-svn/license.txt | 504 ------ plugins/gme/game-music-emu-svn/readme.txt | 216 --- plugins/gme/game-music-emu-svn/test.m3u | 2 - plugins/gme/game-music-emu-svn/test.nsf | Bin 749 -> 0 bytes 219 files changed, 61849 deletions(-) delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/CMakeLists.txt delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gme_File.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gme_File.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.h delete mode 100644 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mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/blargg_common.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/blargg_config.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/blargg_endian.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/blargg_source.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/gb_cpu_io.h delete mode 100644 plugins/gme/game-music-emu-0.6.0/gme/gme.cpp delete mode 100644 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plugins/gme/game-music-emu-svn/gme/Ay_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Ay_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Blip_Buffer.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/CMakeLists.txt delete mode 100644 plugins/gme/game-music-emu-svn/gme/Classic_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Classic_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Data_Reader.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Data_Reader.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Dual_Resampler.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Dual_Resampler.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Effects_Buffer.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Effects_Buffer.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Fir_Resampler.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Fir_Resampler.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gb_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gb_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gb_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gb_Cpu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gb_Oscs.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gb_Oscs.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gbs_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gbs_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gme_File.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gme_File.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gym_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Gym_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Hes_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Hes_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Hes_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Hes_Cpu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Hes_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Hes_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Kss_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Kss_Cpu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Kss_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Kss_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/M3u_Playlist.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/M3u_Playlist.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Multi_Buffer.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Multi_Buffer.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Music_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Music_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Cpu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Oscs.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Oscs.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nsf_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nsf_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sap_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sap_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sap_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sap_Cpu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sap_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sap_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sms_Apu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sms_Apu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Sms_Oscs.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Snes_Spc.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Snes_Spc.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Cpu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Cpu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Dsp.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Filter.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Spc_Filter.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Vgm_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Vgm_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/blargg_common.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/blargg_config.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/blargg_endian.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/blargg_source.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/gb_cpu_io.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/gme.cpp delete mode 100644 plugins/gme/game-music-emu-svn/gme/gme.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/gme_types.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/gme_types.h.in delete mode 100644 plugins/gme/game-music-emu-svn/gme/hes_cpu_io.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/libgme.pc.in delete mode 100644 plugins/gme/game-music-emu-svn/gme/nes_cpu_io.h delete mode 100644 plugins/gme/game-music-emu-svn/gme/sap_cpu_io.h delete mode 100644 plugins/gme/game-music-emu-svn/license.txt delete mode 100644 plugins/gme/game-music-emu-svn/readme.txt delete mode 100644 plugins/gme/game-music-emu-svn/test.m3u delete mode 100644 plugins/gme/game-music-emu-svn/test.nsf (limited to 'plugins/gme') diff --git a/plugins/gme/Makefile.am b/plugins/gme/Makefile.am index ea2e77b2..204aa1a8 100644 --- a/plugins/gme/Makefile.am +++ b/plugins/gme/Makefile.am @@ -1,9 +1,5 @@ if HAVE_GME -#gmeversion=Game_Music_Emu-0.5.2 -#gmeversion=game-music-emu-0.5.5 -#gmeversion=game-music-emu-svn -#gmeversion=game-music-emu-0.6.0 gmeversion=game-music-emu-0.6pre gmepath=@top_srcdir@/plugins/gme/$(gmeversion) @@ -188,216 +184,6 @@ gme_la_SOURCES = cgme.c\ $(gmeversion)/gme/Z80_Cpu.h\ $(gmeversion)/gme/Z80_Cpu_run.h -# 0.6.0 files -#gme_la_SOURCES = cgme.c\ -# $(gmeversion)/gme/Ay_Apu.cpp\ -# $(gmeversion)/gme/Ay_Cpu.cpp\ -# $(gmeversion)/gme/Ay_Emu.cpp\ -# $(gmeversion)/gme/Blip_Buffer.cpp\ -# $(gmeversion)/gme/Classic_Emu.cpp\ -# $(gmeversion)/gme/Data_Reader.cpp\ -# $(gmeversion)/gme/Dual_Resampler.cpp\ -# $(gmeversion)/gme/Effects_Buffer.cpp\ -# $(gmeversion)/gme/Fir_Resampler.cpp\ -# $(gmeversion)/gme/Gb_Apu.cpp\ -# $(gmeversion)/gme/Gb_Cpu.cpp\ -# $(gmeversion)/gme/Gb_Oscs.cpp\ -# $(gmeversion)/gme/Gbs_Emu.cpp\ -# $(gmeversion)/gme/gme.cpp\ -# $(gmeversion)/gme/Gme_File.cpp\ -# $(gmeversion)/gme/Gym_Emu.cpp\ -# $(gmeversion)/gme/Hes_Apu.cpp\ -# $(gmeversion)/gme/Hes_Cpu.cpp\ -# $(gmeversion)/gme/Hes_Emu.cpp\ -# $(gmeversion)/gme/Kss_Cpu.cpp\ -# $(gmeversion)/gme/Kss_Emu.cpp\ -# $(gmeversion)/gme/Kss_Scc_Apu.cpp\ -# $(gmeversion)/gme/M3u_Playlist.cpp\ -# $(gmeversion)/gme/Multi_Buffer.cpp\ -# $(gmeversion)/gme/Music_Emu.cpp\ -# $(gmeversion)/gme/Nes_Apu.cpp\ -# $(gmeversion)/gme/Nes_Cpu.cpp\ -# $(gmeversion)/gme/Nes_Fme7_Apu.cpp\ -# $(gmeversion)/gme/Nes_Namco_Apu.cpp\ -# $(gmeversion)/gme/Nes_Oscs.cpp\ -# $(gmeversion)/gme/Nes_Vrc6_Apu.cpp\ -# $(gmeversion)/gme/Nsfe_Emu.cpp\ -# $(gmeversion)/gme/Nsf_Emu.cpp\ -# $(gmeversion)/gme/Sap_Apu.cpp\ -# $(gmeversion)/gme/Sap_Cpu.cpp\ -# $(gmeversion)/gme/Sap_Emu.cpp\ -# $(gmeversion)/gme/Sms_Apu.cpp\ -# $(gmeversion)/gme/Snes_Spc.cpp\ -# $(gmeversion)/gme/Spc_Cpu.cpp\ -# $(gmeversion)/gme/Spc_Dsp.cpp\ -# $(gmeversion)/gme/Spc_Emu.cpp\ -# $(gmeversion)/gme/Spc_Filter.cpp\ -# $(gmeversion)/gme/Vgm_Emu.cpp\ -# $(gmeversion)/gme/Vgm_Emu_Impl.cpp\ -# $(gmeversion)/gme/Ym2413_Emu.cpp\ -# $(gmeversion)/gme/Ym2612_Emu.cpp\ -# $(gmeversion)/gme/Ay_Apu.h\ -# $(gmeversion)/gme/Ay_Cpu.h\ -# $(gmeversion)/gme/Ay_Emu.h\ -# $(gmeversion)/gme/blargg_common.h\ -# $(gmeversion)/gme/blargg_config.h\ -# $(gmeversion)/gme/blargg_endian.h\ -# $(gmeversion)/gme/blargg_source.h\ -# $(gmeversion)/gme/Blip_Buffer.h\ -# $(gmeversion)/gme/Classic_Emu.h\ -# $(gmeversion)/gme/Data_Reader.h\ -# $(gmeversion)/gme/Dual_Resampler.h\ -# $(gmeversion)/gme/Effects_Buffer.h\ -# $(gmeversion)/gme/Fir_Resampler.h\ -# $(gmeversion)/gme/Gb_Apu.h\ -# $(gmeversion)/gme/Gb_Cpu.h\ -# $(gmeversion)/gme/gb_cpu_io.h\ -# $(gmeversion)/gme/Gb_Oscs.h\ -# $(gmeversion)/gme/Gbs_Emu.h\ -# $(gmeversion)/gme/Gme_File.h\ -# $(gmeversion)/gme/gme.h\ -# $(gmeversion)/gme/gme_types.h\ -# $(gmeversion)/gme/Gym_Emu.h\ -# $(gmeversion)/gme/Hes_Apu.h\ -# $(gmeversion)/gme/Hes_Cpu.h\ -# $(gmeversion)/gme/hes_cpu_io.h\ -# $(gmeversion)/gme/Hes_Emu.h\ -# $(gmeversion)/gme/Kss_Cpu.h\ -# $(gmeversion)/gme/Kss_Emu.h\ -# $(gmeversion)/gme/Kss_Scc_Apu.h\ -# $(gmeversion)/gme/M3u_Playlist.h\ -# $(gmeversion)/gme/Multi_Buffer.h\ -# $(gmeversion)/gme/Music_Emu.h\ -# $(gmeversion)/gme/Nes_Apu.h\ -# $(gmeversion)/gme/Nes_Cpu.h\ -# $(gmeversion)/gme/nes_cpu_io.h\ -# $(gmeversion)/gme/Nes_Fme7_Apu.h\ -# $(gmeversion)/gme/Nes_Namco_Apu.h\ -# $(gmeversion)/gme/Nes_Oscs.h\ -# $(gmeversion)/gme/Nes_Vrc6_Apu.h\ -# $(gmeversion)/gme/Nsfe_Emu.h\ -# $(gmeversion)/gme/Nsf_Emu.h\ -# $(gmeversion)/gme/Sap_Apu.h\ -# $(gmeversion)/gme/Sap_Cpu.h\ -# $(gmeversion)/gme/sap_cpu_io.h\ -# $(gmeversion)/gme/Sap_Emu.h\ -# $(gmeversion)/gme/Sms_Apu.h\ -# $(gmeversion)/gme/Sms_Oscs.h\ -# $(gmeversion)/gme/Snes_Spc.h\ -# $(gmeversion)/gme/Spc_Cpu.h\ -# $(gmeversion)/gme/Spc_Dsp.h\ -# $(gmeversion)/gme/Spc_Emu.h\ -# $(gmeversion)/gme/Spc_Filter.h\ -# $(gmeversion)/gme/Vgm_Emu.h\ -# $(gmeversion)/gme/Vgm_Emu_Impl.h\ -# $(gmeversion)/gme/Ym2413_Emu.h\ -# $(gmeversion)/gme/Ym2612_Emu.h - -# 0.5.2 and 0.5.5 files -#gme_la_SOURCES = cgme.c\ -# $(gmeversion)/gme/Ay_Apu.cpp\ -# $(gmeversion)/gme/Gb_Apu.cpp\ -# $(gmeversion)/gme/Hes_Emu.cpp\ -# $(gmeversion)/gme/Nes_Fme7_Apu.cpp\ -# $(gmeversion)/gme/Sms_Apu.cpp\ -# $(gmeversion)/gme/Ay_Cpu.cpp\ -# $(gmeversion)/gme/Gb_Cpu.cpp\ -# $(gmeversion)/gme/Kss_Cpu.cpp\ -# $(gmeversion)/gme/Nes_Namco_Apu.cpp\ -# $(gmeversion)/gme/Snes_Spc.cpp\ -# $(gmeversion)/gme/Ay_Emu.cpp\ -# $(gmeversion)/gme/Gb_Oscs.cpp\ -# $(gmeversion)/gme/Kss_Emu.cpp\ -# $(gmeversion)/gme/Nes_Oscs.cpp\ -# $(gmeversion)/gme/Spc_Cpu.cpp\ -# $(gmeversion)/gme/Blip_Buffer.cpp\ -# $(gmeversion)/gme/Gbs_Emu.cpp\ -# $(gmeversion)/gme/Kss_Scc_Apu.cpp\ -# $(gmeversion)/gme/Nes_Vrc6_Apu.cpp\ -# $(gmeversion)/gme/Spc_Dsp.cpp\ -# $(gmeversion)/gme/Classic_Emu.cpp\ -# $(gmeversion)/gme/gme.cpp\ -# $(gmeversion)/gme/M3u_Playlist.cpp\ -# $(gmeversion)/gme/Nsfe_Emu.cpp\ -# $(gmeversion)/gme/Spc_Emu.cpp\ -# $(gmeversion)/gme/Data_Reader.cpp\ -# $(gmeversion)/gme/Gme_File.cpp\ -# $(gmeversion)/gme/Multi_Buffer.cpp\ -# $(gmeversion)/gme/Nsf_Emu.cpp\ -# $(gmeversion)/gme/Vgm_Emu.cpp\ -# $(gmeversion)/gme/Dual_Resampler.cpp\ -# $(gmeversion)/gme/Gym_Emu.cpp\ -# $(gmeversion)/gme/Music_Emu.cpp\ -# $(gmeversion)/gme/Sap_Apu.cpp\ -# $(gmeversion)/gme/Vgm_Emu_Impl.cpp\ -# $(gmeversion)/gme/Effects_Buffer.cpp\ -# $(gmeversion)/gme/Hes_Apu.cpp\ -# $(gmeversion)/gme/Nes_Apu.cpp\ -# $(gmeversion)/gme/Sap_Cpu.cpp\ -# $(gmeversion)/gme/Ym2413_Emu.cpp\ -# $(gmeversion)/gme/Fir_Resampler.cpp\ -# $(gmeversion)/gme/Hes_Cpu.cpp\ -# $(gmeversion)/gme/Nes_Cpu.cpp\ -# $(gmeversion)/gme/Sap_Emu.cpp\ -# $(gmeversion)/gme/Ym2612_Emu.cpp\ -# $(gmeversion)/gme/Ay_Apu.h\ -# $(gmeversion)/gme/Ay_Cpu.h\ -# $(gmeversion)/gme/Ay_Emu.h\ -# $(gmeversion)/gme/blargg_common.h\ -# $(gmeversion)/gme/blargg_config.h\ -# $(gmeversion)/gme/blargg_endian.h\ -# $(gmeversion)/gme/blargg_source.h\ -# $(gmeversion)/gme/Blip_Buffer.h\ -# $(gmeversion)/gme/Classic_Emu.h\ -# $(gmeversion)/gme/Data_Reader.h\ -# $(gmeversion)/gme/Dual_Resampler.h\ -# $(gmeversion)/gme/Effects_Buffer.h\ -# $(gmeversion)/gme/Fir_Resampler.h\ -# $(gmeversion)/gme/Gb_Apu.h\ -# $(gmeversion)/gme/Gb_Cpu.h\ -# $(gmeversion)/gme/gb_cpu_io.h\ -# $(gmeversion)/gme/Gb_Oscs.h\ -# $(gmeversion)/gme/Gbs_Emu.h\ -# $(gmeversion)/gme/Gme_File.h\ -# $(gmeversion)/gme/gme.h\ -# $(gmeversion)/gme/Gym_Emu.h\ -# $(gmeversion)/gme/Hes_Apu.h\ -# $(gmeversion)/gme/Hes_Cpu.h\ -# $(gmeversion)/gme/hes_cpu_io.h\ -# $(gmeversion)/gme/Hes_Emu.h\ -# $(gmeversion)/gme/Kss_Cpu.h\ -# $(gmeversion)/gme/Kss_Emu.h\ -# $(gmeversion)/gme/Kss_Scc_Apu.h\ -# $(gmeversion)/gme/M3u_Playlist.h\ -# $(gmeversion)/gme/Multi_Buffer.h\ -# $(gmeversion)/gme/Music_Emu.h\ -# $(gmeversion)/gme/Nes_Apu.h\ -# $(gmeversion)/gme/Nes_Cpu.h\ -# $(gmeversion)/gme/nes_cpu_io.h\ -# $(gmeversion)/gme/Nes_Fme7_Apu.h\ -# $(gmeversion)/gme/Nes_Namco_Apu.h\ -# $(gmeversion)/gme/Nes_Oscs.h\ -# $(gmeversion)/gme/Nes_Vrc6_Apu.h\ -# $(gmeversion)/gme/Nsfe_Emu.h\ -# $(gmeversion)/gme/Nsf_Emu.h\ -# $(gmeversion)/gme/Sap_Apu.h\ -# $(gmeversion)/gme/Sap_Cpu.h\ -# $(gmeversion)/gme/sap_cpu_io.h\ -# $(gmeversion)/gme/Sap_Emu.h\ -# $(gmeversion)/gme/Sms_Apu.h\ -# $(gmeversion)/gme/Sms_Oscs.h\ -# $(gmeversion)/gme/Snes_Spc.h\ -# $(gmeversion)/gme/Spc_Cpu.h\ -# $(gmeversion)/gme/Spc_Dsp.h\ -# $(gmeversion)/gme/Spc_Emu.h\ -# $(gmeversion)/gme/Vgm_Emu.h\ -# $(gmeversion)/gme/Vgm_Emu_Impl.h\ -# $(gmeversion)/gme/Ym2413_Emu.h\ -# $(gmeversion)/gme/Ym2612_Emu.h\ -# $(gmeversion)/gme/gme_types.h\ -# $(gmeversion)/gme/Spc_Filter.cpp\ -# $(gmeversion)/gme/Spc_Filter.h - gme_la_LDFLAGS = -module $(NOCPPLIB) gme_la_LIBADD = $(ZLIB_LIBS) diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.cpp deleted file mode 100644 index 8204abf2..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.cpp +++ /dev/null @@ -1,395 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Ay_Apu.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Emulation inaccuracies: -// * Noise isn't run when not in use -// * Changes to envelope and noise periods are delayed until next reload -// * Super-sonic tone should attenuate output to about 60%, not 50% - -// Tones above this frequency are treated as disabled tone at half volume. -// Power of two is more efficient (avoids division). -unsigned const inaudible_freq = 16384; - -int const period_factor = 16; - -static byte const amp_table [16] = -{ -#define ENTRY( n ) byte (n * Ay_Apu::amp_range + 0.5) - // With channels tied together and 1K resistor to ground (as datasheet recommends), - // output nearly matches logarithmic curve as claimed. Approx. 1.5 dB per step. - ENTRY(0.000000),ENTRY(0.007813),ENTRY(0.011049),ENTRY(0.015625), - ENTRY(0.022097),ENTRY(0.031250),ENTRY(0.044194),ENTRY(0.062500), - ENTRY(0.088388),ENTRY(0.125000),ENTRY(0.176777),ENTRY(0.250000), - ENTRY(0.353553),ENTRY(0.500000),ENTRY(0.707107),ENTRY(1.000000), - - /* - // Measured from an AY-3-8910A chip with date code 8611. - - // Direct voltages without any load (very linear) - ENTRY(0.000000),ENTRY(0.046237),ENTRY(0.064516),ENTRY(0.089785), - ENTRY(0.124731),ENTRY(0.173118),ENTRY(0.225806),ENTRY(0.329032), - ENTRY(0.360215),ENTRY(0.494624),ENTRY(0.594624),ENTRY(0.672043), - ENTRY(0.766129),ENTRY(0.841935),ENTRY(0.926882),ENTRY(1.000000), - // With only some load - ENTRY(0.000000),ENTRY(0.011940),ENTRY(0.017413),ENTRY(0.024876), - ENTRY(0.036318),ENTRY(0.054229),ENTRY(0.072637),ENTRY(0.122388), - ENTRY(0.174129),ENTRY(0.239303),ENTRY(0.323881),ENTRY(0.410945), - ENTRY(0.527363),ENTRY(0.651741),ENTRY(0.832338),ENTRY(1.000000), - */ -#undef ENTRY -}; - -static byte const modes [8] = -{ -#define MODE( a0,a1, b0,b1, c0,c1 ) \ - (a0 | a1<<1 | b0<<2 | b1<<3 | c0<<4 | c1<<5) - MODE( 1,0, 1,0, 1,0 ), - MODE( 1,0, 0,0, 0,0 ), - MODE( 1,0, 0,1, 1,0 ), - MODE( 1,0, 1,1, 1,1 ), - MODE( 0,1, 0,1, 0,1 ), - MODE( 0,1, 1,1, 1,1 ), - MODE( 0,1, 1,0, 0,1 ), - MODE( 0,1, 0,0, 0,0 ), -}; - -Ay_Apu::Ay_Apu() -{ - // build full table of the upper 8 envelope waveforms - for ( int m = 8; m--; ) - { - byte* out = env.modes [m]; - int flags = modes [m]; - for ( int x = 3; --x >= 0; ) - { - int amp = flags & 1; - int end = flags >> 1 & 1; - int step = end - amp; - amp *= 15; - for ( int y = 16; --y >= 0; ) - { - *out++ = amp_table [amp]; - amp += step; - } - flags >>= 2; - } - } - - output( 0 ); - volume( 1.0 ); - reset(); -} - -void Ay_Apu::reset() -{ - last_time = 0; - noise.delay = 0; - noise.lfsr = 1; - - osc_t* osc = &oscs [osc_count]; - do - { - osc--; - osc->period = period_factor; - osc->delay = 0; - osc->last_amp = 0; - osc->phase = 0; - } - while ( osc != oscs ); - - for ( int i = sizeof regs; --i >= 0; ) - regs [i] = 0; - regs [7] = 0xFF; - write_data_( 13, 0 ); -} - -void Ay_Apu::write_data_( int addr, int data ) -{ - assert( (unsigned) addr < reg_count ); - - if ( (unsigned) addr >= 14 ) - { - #ifdef debug_printf - debug_printf( "Wrote to I/O port %02X\n", (int) addr ); - #endif - } - - // envelope mode - if ( addr == 13 ) - { - if ( !(data & 8) ) // convert modes 0-7 to proper equivalents - data = (data & 4) ? 15 : 9; - env.wave = env.modes [data - 7]; - env.pos = -48; - env.delay = 0; // will get set to envelope period in run_until() - } - regs [addr] = data; - - // handle period changes accurately - int i = addr >> 1; - if ( i < osc_count ) - { - blip_time_t period = (regs [i * 2 + 1] & 0x0F) * (0x100L * period_factor) + - regs [i * 2] * period_factor; - if ( !period ) - period = period_factor; - - // adjust time of next timer expiration based on change in period - osc_t& osc = oscs [i]; - if ( (osc.delay += period - osc.period) < 0 ) - osc.delay = 0; - osc.period = period; - } - - // TODO: same as above for envelope timer, and it also has a divide by two after it -} - -int const noise_off = 0x08; -int const tone_off = 0x01; - -void Ay_Apu::run_until( blip_time_t final_end_time ) -{ - require( final_end_time >= last_time ); - - // noise period and initial values - blip_time_t const noise_period_factor = period_factor * 2; // verified - blip_time_t noise_period = (regs [6] & 0x1F) * noise_period_factor; - if ( !noise_period ) - noise_period = noise_period_factor; - blip_time_t const old_noise_delay = noise.delay; - blargg_ulong const old_noise_lfsr = noise.lfsr; - - // envelope period - blip_time_t const env_period_factor = period_factor * 2; // verified - blip_time_t env_period = (regs [12] * 0x100L + regs [11]) * env_period_factor; - if ( !env_period ) - env_period = env_period_factor; // same as period 1 on my AY chip - if ( !env.delay ) - env.delay = env_period; - - // run each osc separately - for ( int index = 0; index < osc_count; index++ ) - { - osc_t* const osc = &oscs [index]; - int osc_mode = regs [7] >> index; - - // output - Blip_Buffer* const osc_output = osc->output; - if ( !osc_output ) - continue; - osc_output->set_modified(); - - // period - int half_vol = 0; - blip_time_t inaudible_period = (blargg_ulong) (osc_output->clock_rate() + - inaudible_freq) / (inaudible_freq * 2); - if ( osc->period <= inaudible_period && !(osc_mode & tone_off) ) - { - half_vol = 1; // Actually around 60%, but 50% is close enough - osc_mode |= tone_off; - } - - // envelope - blip_time_t start_time = last_time; - blip_time_t end_time = final_end_time; - int const vol_mode = regs [0x08 + index]; - int volume = amp_table [vol_mode & 0x0F] >> half_vol; - int osc_env_pos = env.pos; - if ( vol_mode & 0x10 ) - { - volume = env.wave [osc_env_pos] >> half_vol; - // use envelope only if it's a repeating wave or a ramp that hasn't finished - if ( !(regs [13] & 1) || osc_env_pos < -32 ) - { - end_time = start_time + env.delay; - if ( end_time >= final_end_time ) - end_time = final_end_time; - - //if ( !(regs [12] | regs [11]) ) - // debug_printf( "Used envelope period 0\n" ); - } - else if ( !volume ) - { - osc_mode = noise_off | tone_off; - } - } - else if ( !volume ) - { - osc_mode = noise_off | tone_off; - } - - // tone time - blip_time_t const period = osc->period; - blip_time_t time = start_time + osc->delay; - if ( osc_mode & tone_off ) // maintain tone's phase when off - { - blargg_long count = (final_end_time - time + period - 1) / period; - time += count * period; - osc->phase ^= count & 1; - } - - // noise time - blip_time_t ntime = final_end_time; - blargg_ulong noise_lfsr = 1; - if ( !(osc_mode & noise_off) ) - { - ntime = start_time + old_noise_delay; - noise_lfsr = old_noise_lfsr; - //if ( (regs [6] & 0x1F) == 0 ) - // debug_printf( "Used noise period 0\n" ); - } - - // The following efficiently handles several cases (least demanding first): - // * Tone, noise, and envelope disabled, where channel acts as 4-bit DAC - // * Just tone or just noise, envelope disabled - // * Envelope controlling tone and/or noise - // * Tone and noise disabled, envelope enabled with high frequency - // * Tone and noise together - // * Tone and noise together with envelope - - // This loop only runs one iteration if envelope is disabled. If envelope - // is being used as a waveform (tone and noise disabled), this loop will - // still be reasonably efficient since the bulk of it will be skipped. - while ( 1 ) - { - // current amplitude - int amp = 0; - if ( (osc_mode | osc->phase) & 1 & (osc_mode >> 3 | noise_lfsr) ) - amp = volume; - { - int delta = amp - osc->last_amp; - if ( delta ) - { - osc->last_amp = amp; - synth_.offset( start_time, delta, osc_output ); - } - } - - // Run wave and noise interleved with each catching up to the other. - // If one or both are disabled, their "current time" will be past end time, - // so there will be no significant performance hit. - if ( ntime < end_time || time < end_time ) - { - // Since amplitude was updated above, delta will always be +/- volume, - // so we can avoid using last_amp every time to calculate the delta. - int delta = amp * 2 - volume; - int delta_non_zero = delta != 0; - int phase = osc->phase | (osc_mode & tone_off); assert( tone_off == 0x01 ); - do - { - // run noise - blip_time_t end = end_time; - if ( end_time > time ) end = time; - if ( phase & delta_non_zero ) - { - while ( ntime <= end ) // must advance *past* time to avoid hang - { - int changed = noise_lfsr + 1; - noise_lfsr = (-(noise_lfsr & 1) & 0x12000) ^ (noise_lfsr >> 1); - if ( changed & 2 ) - { - delta = -delta; - synth_.offset( ntime, delta, osc_output ); - } - ntime += noise_period; - } - } - else - { - // 20 or more noise periods on average for some music - blargg_long remain = end - ntime; - blargg_long count = remain / noise_period; - if ( remain >= 0 ) - ntime += noise_period + count * noise_period; - } - - // run tone - end = end_time; - if ( end_time > ntime ) end = ntime; - if ( noise_lfsr & delta_non_zero ) - { - while ( time < end ) - { - delta = -delta; - synth_.offset( time, delta, osc_output ); - time += period; - //phase ^= 1; - } - //assert( phase == (delta > 0) ); - phase = unsigned (-delta) >> (CHAR_BIT * sizeof (unsigned) - 1); - // (delta > 0) - } - else - { - // loop usually runs less than once - //SUB_CASE_COUNTER( (time < end) * (end - time + period - 1) / period ); - - while ( time < end ) - { - time += period; - phase ^= 1; - } - } - } - while ( time < end_time || ntime < end_time ); - - osc->last_amp = (delta + volume) >> 1; - if ( !(osc_mode & tone_off) ) - osc->phase = phase; - } - - if ( end_time >= final_end_time ) - break; // breaks first time when envelope is disabled - - // next envelope step - if ( ++osc_env_pos >= 0 ) - osc_env_pos -= 32; - volume = env.wave [osc_env_pos] >> half_vol; - - start_time = end_time; - end_time += env_period; - if ( end_time > final_end_time ) - end_time = final_end_time; - } - osc->delay = time - final_end_time; - - if ( !(osc_mode & noise_off) ) - { - noise.delay = ntime - final_end_time; - noise.lfsr = noise_lfsr; - } - } - - // TODO: optimized saw wave envelope? - - // maintain envelope phase - blip_time_t remain = final_end_time - last_time - env.delay; - if ( remain >= 0 ) - { - blargg_long count = (remain + env_period) / env_period; - env.pos += count; - if ( env.pos >= 0 ) - env.pos = (env.pos & 31) - 32; - remain -= count * env_period; - assert( -remain <= env_period ); - } - env.delay = -remain; - assert( env.delay > 0 ); - assert( env.pos < 0 ); - - last_time = final_end_time; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.h deleted file mode 100644 index 42395e37..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Apu.h +++ /dev/null @@ -1,107 +0,0 @@ -// AY-3-8910 sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef AY_APU_H -#define AY_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -class Ay_Apu { -public: - // Set buffer to generate all sound into, or disable sound if NULL - void output( Blip_Buffer* ); - - // Reset sound chip - void reset(); - - // Write to register at specified time - enum { reg_count = 16 }; - void write( blip_time_t time, int addr, int data ); - - // Run sound to specified time, end current time frame, then start a new - // time frame at time 0. Time frames have no effect on emulation and each - // can be whatever length is convenient. - void end_frame( blip_time_t length ); - -// Additional features - - // Set sound output of specific oscillator to buffer, where index is - // 0, 1, or 2. If buffer is NULL, the specified oscillator is muted. - enum { osc_count = 3 }; - void osc_output( int index, Blip_Buffer* ); - - // Set overall volume (default is 1.0) - void volume( double ); - - // Set treble equalization (see documentation) - void treble_eq( blip_eq_t const& ); - -public: - Ay_Apu(); - typedef unsigned char byte; -private: - struct osc_t - { - blip_time_t period; - blip_time_t delay; - short last_amp; - short phase; - Blip_Buffer* output; - } oscs [osc_count]; - blip_time_t last_time; - byte latch; - byte regs [reg_count]; - - struct { - blip_time_t delay; - blargg_ulong lfsr; - } noise; - - struct { - blip_time_t delay; - byte const* wave; - int pos; - byte modes [8] [48]; // values already passed through volume table - } env; - - void run_until( blip_time_t ); - void write_data_( int addr, int data ); -public: - enum { amp_range = 255 }; - Blip_Synth synth_; -}; - -inline void Ay_Apu::volume( double v ) { synth_.volume( 0.7 / osc_count / amp_range * v ); } - -inline void Ay_Apu::treble_eq( blip_eq_t const& eq ) { synth_.treble_eq( eq ); } - -inline void Ay_Apu::write( blip_time_t time, int addr, int data ) -{ - run_until( time ); - write_data_( addr, data ); -} - -inline void Ay_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Ay_Apu::output( Blip_Buffer* buf ) -{ - osc_output( 0, buf ); - osc_output( 1, buf ); - osc_output( 2, buf ); -} - -inline void Ay_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.cpp deleted file mode 100644 index 0f67db1b..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.cpp +++ /dev/null @@ -1,1665 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -/* -Last validated with zexall 2006.11.21 5:26 PM -* Doesn't implement the R register or immediate interrupt after EI. -* Address wrap-around isn't completely correct, but is prevented from crashing emulator. -*/ - -#include "Ay_Cpu.h" - -#include "blargg_endian.h" -#include - -//#include "z80_cpu_log.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#define SYNC_TIME() (void) (s.time = s_time) -#define RELOAD_TIME() (void) (s_time = s.time) - -// Callbacks to emulator - -#define CPU_OUT( cpu, addr, data, TIME )\ - ay_cpu_out( cpu, TIME, addr, data ) - -#define CPU_IN( cpu, addr, TIME )\ - ay_cpu_in( cpu, addr ) - -#include "blargg_source.h" - -// flags, named with hex value for clarity -int const S80 = 0x80; -int const Z40 = 0x40; -int const F20 = 0x20; -int const H10 = 0x10; -int const F08 = 0x08; -int const V04 = 0x04; -int const P04 = 0x04; -int const N02 = 0x02; -int const C01 = 0x01; - -#define SZ28P( n ) szpc [n] -#define SZ28PC( n ) szpc [n] -#define SZ28C( n ) (szpc [n] & ~P04) -#define SZ28( n ) SZ28C( n ) - -#define SET_R( n ) (void) (r.r = n) -#define GET_R() (r.r) - -Ay_Cpu::Ay_Cpu() -{ - state = &state_; - for ( int i = 0x100; --i >= 0; ) - { - int even = 1; - for ( int p = i; p; p >>= 1 ) - even ^= p; - int n = (i & (S80 | F20 | F08)) | ((even & 1) * P04); - szpc [i] = n; - szpc [i + 0x100] = n | C01; - } - szpc [0x000] |= Z40; - szpc [0x100] |= Z40; -} - -void Ay_Cpu::reset( void* m ) -{ - mem = (uint8_t*) m; - - check( state == &state_ ); - state = &state_; - state_.time = 0; - state_.base = 0; - end_time_ = 0; - - memset( &r, 0, sizeof r ); -} - -#define TIME (s_time + s.base) -#define READ_PROG( addr ) (mem [addr]) -#define INSTR( offset ) READ_PROG( pc + (offset) ) -#define GET_ADDR() GET_LE16( &READ_PROG( pc ) ) -#define READ( addr ) READ_PROG( addr ) -#define WRITE( addr, data ) (void) (READ_PROG( addr ) = data) -#define READ_WORD( addr ) GET_LE16( &READ_PROG( addr ) ) -#define WRITE_WORD( addr, data ) SET_LE16( &READ_PROG( addr ), data ) -#define IN( addr ) CPU_IN( this, addr, TIME ) -#define OUT( addr, data ) CPU_OUT( this, addr, data, TIME ) - -#if BLARGG_BIG_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [n]) -#elif BLARGG_LITTLE_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [(n) ^ 1]) -#else - #error "Byte order of CPU must be known" -#endif - -//#define R16( n, shift, offset ) (r16_ [((n) >> shift) - (offset >> shift)]) - -// help compiler see that it can just adjust stack offset, saving an extra instruction -#define R16( n, shift, offset )\ - (*(uint16_t*) ((char*) r16_ - (offset >> (shift - 1)) + ((n) >> (shift - 1)))) - -#define CASE5( a, b, c, d, e ) case 0x##a:case 0x##b:case 0x##c:case 0x##d:case 0x##e -#define CASE6( a, b, c, d, e, f ) CASE5( a, b, c, d, e ): case 0x##f -#define CASE7( a, b, c, d, e, f, g ) CASE6( a, b, c, d, e, f ): case 0x##g -#define CASE8( a, b, c, d, e, f, g, h ) CASE7( a, b, c, d, e, f, g ): case 0x##h - -// high four bits are $ED time - 8, low four bits are $DD/$FD time - 8 -static byte const ed_dd_timing [0x100] = { -//0 1 2 3 4 5 6 7 8 9 A B C D E F -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x0C,0x02,0x00,0x00,0x03,0x00,0x00,0x07,0x0C,0x02,0x00,0x00,0x03,0x00, -0x00,0x00,0x00,0x00,0x0F,0x0F,0x0B,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0, -0x4B,0x4B,0x7B,0xCB,0x0B,0x6B,0x00,0x0B,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00, -0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00,0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x00,0x0F,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00, -}; - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; - -bool Ay_Cpu::run( cpu_time_t end_time ) -{ - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - bool warning = false; - - typedef BOOST::int8_t int8_t; - - union { - regs_t rg; - pairs_t rp; - uint8_t r8_ [8]; // indexed - uint16_t r16_ [4]; - }; - rg = this->r.b; - - cpu_time_t s_time = s.time; - uint8_t* const mem = this->mem; // cache - fuint16 pc = r.pc; - fuint16 sp = r.sp; - fuint16 ix = r.ix; // TODO: keep in memory for direct access? - fuint16 iy = r.iy; - int flags = r.b.flags; - - goto loop; -jr_not_taken: - s_time -= 5; - goto loop; -call_not_taken: - s_time -= 7; -jp_not_taken: - pc += 2; -loop: - - check( (unsigned long) pc < 0x10000 ); - check( (unsigned long) sp < 0x10000 ); - check( (unsigned) flags < 0x100 ); - check( (unsigned) ix < 0x10000 ); - check( (unsigned) iy < 0x10000 ); - - fuint8 opcode; - opcode = READ_PROG( pc ); - pc++; - - static byte const base_timing [0x100] = { - // 0 1 2 3 4 5 6 7 8 9 A B C D E F - 4,10, 7, 6, 4, 4, 7, 4, 4,11, 7, 6, 4, 4, 7, 4, // 0 - 13,10, 7, 6, 4, 4, 7, 4,12,11, 7, 6, 4, 4, 7, 4, // 1 - 12,10,16, 6, 4, 4, 7, 4,12,11,16, 6, 4, 4, 7, 4, // 2 - 12,10,13, 6,11,11,10, 4,12,11,13, 6, 4, 4, 7, 4, // 3 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 4 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 5 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 6 - 7, 7, 7, 7, 7, 7, 4, 7, 4, 4, 4, 4, 4, 4, 7, 4, // 7 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 8 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 9 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // A - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // B - 11,10,10,10,17,11, 7,11,11,10,10, 8,17,17, 7,11, // C - 11,10,10,11,17,11, 7,11,11, 4,10,11,17, 8, 7,11, // D - 11,10,10,19,17,11, 7,11,11, 4,10, 4,17, 8, 7,11, // E - 11,10,10, 4,17,11, 7,11,11, 6,10, 4,17, 8, 7,11, // F - }; - - fuint16 data; - data = base_timing [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = READ_PROG( pc ); - - #ifdef Z80_CPU_LOG_H - //log_opcode( opcode, READ_PROG( pc ) ); - z80_log_regs( rg.a, rp.bc, rp.de, rp.hl, sp, ix, iy ); - z80_cpu_log( "new", pc - 1, opcode, READ_PROG( pc ), - READ_PROG( pc + 1 ), READ_PROG( pc + 2 ) ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Common - - case 0x00: // NOP - CASE7( 40, 49, 52, 5B, 64, 6D, 7F ): // LD B,B etc. - goto loop; - - case 0x08:{// EX AF,AF' - int temp = r.alt.b.a; - r.alt.b.a = rg.a; - rg.a = temp; - - temp = r.alt.b.flags; - r.alt.b.flags = flags; - flags = temp; - goto loop; - } - - case 0xD3: // OUT (imm),A - pc++; - OUT( data + rg.a * 0x100, rg.a ); - goto loop; - - case 0x2E: // LD L,imm - pc++; - rg.l = data; - goto loop; - - case 0x3E: // LD A,imm - pc++; - rg.a = data; - goto loop; - - case 0x3A:{// LD A,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rg.a = READ( addr ); - goto loop; - } - -// Conditional - -#define ZERO (flags & Z40) -#define CARRY (flags & C01) -#define EVEN (flags & P04) -#define MINUS (flags & S80) - -// JR -#define JR( cond ) {\ - int disp = (BOOST::int8_t) data;\ - pc++;\ - if ( !(cond) )\ - goto jr_not_taken;\ - pc += disp;\ - goto loop;\ -} - - case 0x20: JR( !ZERO ) // JR NZ,disp - case 0x28: JR( ZERO ) // JR Z,disp - case 0x30: JR( !CARRY ) // JR NC,disp - case 0x38: JR( CARRY ) // JR C,disp - case 0x18: JR( true ) // JR disp - - case 0x10:{// DJNZ disp - int temp = rg.b - 1; - rg.b = temp; - JR( temp ) - } - -// JP -#define JP( cond ) if ( !(cond) ) goto jp_not_taken; pc = GET_ADDR(); goto loop; - - case 0xC2: JP( !ZERO ) // JP NZ,addr - case 0xCA: JP( ZERO ) // JP Z,addr - case 0xD2: JP( !CARRY ) // JP NC,addr - case 0xDA: JP( CARRY ) // JP C,addr - case 0xE2: JP( !EVEN ) // JP PO,addr - case 0xEA: JP( EVEN ) // JP PE,addr - case 0xF2: JP( !MINUS ) // JP P,addr - case 0xFA: JP( MINUS ) // JP M,addr - - case 0xC3: // JP addr - pc = GET_ADDR(); - goto loop; - - case 0xE9: // JP HL - pc = rp.hl; - goto loop; - -// RET -#define RET( cond ) if ( cond ) goto ret_taken; s_time -= 6; goto loop; - - case 0xC0: RET( !ZERO ) // RET NZ - case 0xC8: RET( ZERO ) // RET Z - case 0xD0: RET( !CARRY ) // RET NC - case 0xD8: RET( CARRY ) // RET C - case 0xE0: RET( !EVEN ) // RET PO - case 0xE8: RET( EVEN ) // RET PE - case 0xF0: RET( !MINUS ) // RET P - case 0xF8: RET( MINUS ) // RET M - - case 0xC9: // RET - ret_taken: - pc = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// CALL -#define CALL( cond ) if ( cond ) goto call_taken; goto call_not_taken; - - case 0xC4: CALL( !ZERO ) // CALL NZ,addr - case 0xCC: CALL( ZERO ) // CALL Z,addr - case 0xD4: CALL( !CARRY ) // CALL NC,addr - case 0xDC: CALL( CARRY ) // CALL C,addr - case 0xE4: CALL( !EVEN ) // CALL PO,addr - case 0xEC: CALL( EVEN ) // CALL PE,addr - case 0xF4: CALL( !MINUS ) // CALL P,addr - case 0xFC: CALL( MINUS ) // CALL M,addr - - case 0xCD:{// CALL addr - call_taken: - fuint16 addr = pc + 2; - pc = GET_ADDR(); - sp = uint16_t (sp - 2); - WRITE_WORD( sp, addr ); - goto loop; - } - - case 0xFF: // RST - if ( (pc - 1) > 0xFFFF ) - { - pc = uint16_t (pc - 1); - s_time -= 11; - goto loop; - } - CASE7( C7, CF, D7, DF, E7, EF, F7 ): - data = pc; - pc = opcode & 0x38; - goto push_data; - -// PUSH/POP - case 0xF5: // PUSH AF - data = rg.a * 0x100u + flags; - goto push_data; - - case 0xC5: // PUSH BC - case 0xD5: // PUSH DE - case 0xE5: // PUSH HL - data = R16( opcode, 4, 0xC5 ); - push_data: - sp = uint16_t (sp - 2); - WRITE_WORD( sp, data ); - goto loop; - - case 0xF1: // POP AF - flags = READ( sp ); - rg.a = READ( sp + 1 ); - sp = uint16_t (sp + 2); - goto loop; - - case 0xC1: // POP BC - case 0xD1: // POP DE - case 0xE1: // POP HL - R16( opcode, 4, 0xC1 ) = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// ADC/ADD/SBC/SUB - case 0x96: // SUB (HL) - case 0x86: // ADD (HL) - flags &= ~C01; - case 0x9E: // SBC (HL) - case 0x8E: // ADC (HL) - data = READ( rp.hl ); - goto adc_data; - - case 0xD6: // SUB A,imm - case 0xC6: // ADD imm - flags &= ~C01; - case 0xDE: // SBC A,imm - case 0xCE: // ADC imm - pc++; - goto adc_data; - - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // SUB r - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // ADD r - flags &= ~C01; - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // SBC r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // ADC r - data = R8( opcode & 7, 0 ); - adc_data: { - int result = data + (flags & C01); - data ^= rg.a; - flags = opcode >> 3 & N02; // bit 4 is set in subtract opcodes - if ( flags ) - result = -result; - result += rg.a; - data ^= result; - flags |=(data & H10) | - ((data - -0x80) >> 6 & V04) | - SZ28C( result & 0x1FF ); - rg.a = result; - goto loop; - } - -// CP - case 0xBE: // CP (HL) - data = READ( rp.hl ); - goto cp_data; - - case 0xFE: // CP imm - pc++; - goto cp_data; - - CASE7( B8, B9, BA, BB, BC, BD, BF ): // CP r - data = R8( opcode, 0xB8 ); - cp_data: { - int result = rg.a - data; - flags = N02 | (data & (F20 | F08)) | (result >> 8 & C01); - data ^= rg.a; - flags |=(((result ^ rg.a) & data) >> 5 & V04) | - (((data & H10) ^ result) & (S80 | H10)); - if ( (uint8_t) result ) - goto loop; - flags |= Z40; - goto loop; - } - -// ADD HL,rp - - case 0x39: // ADD HL,SP - data = sp; - goto add_hl_data; - - case 0x09: // ADD HL,BC - case 0x19: // ADD HL,DE - case 0x29: // ADD HL,HL - data = R16( opcode, 4, 0x09 ); - add_hl_data: { - blargg_ulong sum = rp.hl + data; - data ^= rp.hl; - rp.hl = sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((data ^ sum) >> 8 & H10); - goto loop; - } - - case 0x27:{// DAA - int a = rg.a; - if ( a > 0x99 ) - flags |= C01; - - int adjust = 0x60 & -(flags & C01); - - if ( flags & H10 || (a & 0x0F) > 9 ) - adjust |= 0x06; - - if ( flags & N02 ) - adjust = -adjust; - a += adjust; - - flags = (flags & (C01 | N02)) | - ((rg.a ^ a) & H10) | - SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - /* - case 0x27:{// DAA - // more optimized, but probably not worth the obscurity - int f = (rg.a + (0xFF - 0x99)) >> 8 | flags; // (a > 0x99 ? C01 : 0) | flags - int adjust = 0x60 & -(f & C01); // f & C01 ? 0x60 : 0 - - if ( (((rg.a + (0x0F - 9)) ^ rg.a) | f) & H10 ) // flags & H10 || (rg.a & 0x0F) > 9 - adjust |= 0x06; - - if ( f & N02 ) - adjust = -adjust; - int a = rg.a + adjust; - - flags = (f & (N02 | C01)) | ((rg.a ^ a) & H10) | SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - */ - -// INC/DEC - case 0x34: // INC (HL) - data = READ( rp.hl ) + 1; - WRITE( rp.hl, data ); - goto inc_set_flags; - - CASE7( 04, 0C, 14, 1C, 24, 2C, 3C ): // INC r - data = ++R8( opcode >> 3, 0 ); - inc_set_flags: - flags = (flags & C01) | - (((data & 0x0F) - 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x80 ) - goto loop; - flags |= V04; - goto loop; - - case 0x35: // DEC (HL) - data = READ( rp.hl ) - 1; - WRITE( rp.hl, data ); - goto dec_set_flags; - - CASE7( 05, 0D, 15, 1D, 25, 2D, 3D ): // DEC r - data = --R8( opcode >> 3, 0 ); - dec_set_flags: - flags = (flags & C01) | N02 | - (((data & 0x0F) + 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x7F ) - goto loop; - flags |= V04; - goto loop; - - case 0x03: // INC BC - case 0x13: // INC DE - case 0x23: // INC HL - R16( opcode, 4, 0x03 )++; - goto loop; - - case 0x33: // INC SP - sp = uint16_t (sp + 1); - goto loop; - - case 0x0B: // DEC BC - case 0x1B: // DEC DE - case 0x2B: // DEC HL - R16( opcode, 4, 0x0B )--; - goto loop; - - case 0x3B: // DEC SP - sp = uint16_t (sp - 1); - goto loop; - -// AND - case 0xA6: // AND (HL) - data = READ( rp.hl ); - goto and_data; - - case 0xE6: // AND imm - pc++; - goto and_data; - - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // AND r - data = R8( opcode, 0xA0 ); - and_data: - rg.a &= data; - flags = SZ28P( rg.a ) | H10; - goto loop; - -// OR - case 0xB6: // OR (HL) - data = READ( rp.hl ); - goto or_data; - - case 0xF6: // OR imm - pc++; - goto or_data; - - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // OR r - data = R8( opcode, 0xB0 ); - or_data: - rg.a |= data; - flags = SZ28P( rg.a ); - goto loop; - -// XOR - case 0xAE: // XOR (HL) - data = READ( rp.hl ); - goto xor_data; - - case 0xEE: // XOR imm - pc++; - goto xor_data; - - CASE7( A8, A9, AA, AB, AC, AD, AF ): // XOR r - data = R8( opcode, 0xA8 ); - xor_data: - rg.a ^= data; - flags = SZ28P( rg.a ); - goto loop; - -// LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (HL),r - WRITE( rp.hl, R8( opcode, 0x70 ) ); - goto loop; - - CASE6( 41, 42, 43, 44, 45, 47 ): // LD B,r - CASE6( 48, 4A, 4B, 4C, 4D, 4F ): // LD C,r - CASE6( 50, 51, 53, 54, 55, 57 ): // LD D,r - CASE6( 58, 59, 5A, 5C, 5D, 5F ): // LD E,r - CASE6( 60, 61, 62, 63, 65, 67 ): // LD H,r - CASE6( 68, 69, 6A, 6B, 6C, 6F ): // LD L,r - CASE6( 78, 79, 7A, 7B, 7C, 7D ): // LD A,r - R8( opcode >> 3 & 7, 0 ) = R8( opcode & 7, 0 ); - goto loop; - - CASE5( 06, 0E, 16, 1E, 26 ): // LD r,imm - R8( opcode >> 3, 0 ) = data; - pc++; - goto loop; - - case 0x36: // LD (HL),imm - pc++; - WRITE( rp.hl, data ); - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(HL) - R8( opcode >> 3, 8 ) = READ( rp.hl ); - goto loop; - - case 0x01: // LD rp,imm - case 0x11: - case 0x21: - R16( opcode, 4, 0x01 ) = GET_ADDR(); - pc += 2; - goto loop; - - case 0x31: // LD sp,imm - sp = GET_ADDR(); - pc += 2; - goto loop; - - case 0x2A:{// LD HL,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rp.hl = READ_WORD( addr ); - goto loop; - } - - case 0x32:{// LD (addr),A - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE( addr, rg.a ); - goto loop; - } - - case 0x22:{// LD (addr),HL - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, rp.hl ); - goto loop; - } - - case 0x02: // LD (BC),A - case 0x12: // LD (DE),A - WRITE( R16( opcode, 4, 0x02 ), rg.a ); - goto loop; - - case 0x0A: // LD A,(BC) - case 0x1A: // LD A,(DE) - rg.a = READ( R16( opcode, 4, 0x0A ) ); - goto loop; - - case 0xF9: // LD SP,HL - sp = rp.hl; - goto loop; - -// Rotate - - case 0x07:{// RLCA - fuint16 temp = rg.a; - temp = (temp << 1) | (temp >> 7); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08 | C01)); - rg.a = temp; - goto loop; - } - - case 0x0F:{// RRCA - fuint16 temp = rg.a; - flags = (flags & (S80 | Z40 | P04)) | - (temp & C01); - temp = (temp << 7) | (temp >> 1); - flags |= temp & (F20 | F08); - rg.a = temp; - goto loop; - } - - case 0x17:{// RLA - blargg_ulong temp = (rg.a << 1) | (flags & C01); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (temp >> 8); - rg.a = temp; - goto loop; - } - - case 0x1F:{// RRA - fuint16 temp = (flags << 7) | (rg.a >> 1); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (rg.a & C01); - rg.a = temp; - goto loop; - } - -// Misc - case 0x2F:{// CPL - fuint16 temp = ~rg.a; - flags = (flags & (S80 | Z40 | P04 | C01)) | - (temp & (F20 | F08)) | - (H10 | N02); - rg.a = temp; - goto loop; - } - - case 0x3F:{// CCF - flags = ((flags & (S80 | Z40 | P04 | C01)) ^ C01) | - (flags << 4 & H10) | - (rg.a & (F20 | F08)); - goto loop; - } - - case 0x37: // SCF - flags = (flags & (S80 | Z40 | P04)) | C01 | - (rg.a & (F20 | F08)); - goto loop; - - case 0xDB: // IN A,(imm) - pc++; - rg.a = IN( data + rg.a * 0x100 ); - goto loop; - - case 0xE3:{// EX (SP),HL - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, rp.hl ); - rp.hl = temp; - goto loop; - } - - case 0xEB:{// EX DE,HL - fuint16 temp = rp.hl; - rp.hl = rp.de; - rp.de = temp; - goto loop; - } - - case 0xD9:{// EXX DE,HL - fuint16 temp = r.alt.w.bc; - r.alt.w.bc = rp.bc; - rp.bc = temp; - - temp = r.alt.w.de; - r.alt.w.de = rp.de; - rp.de = temp; - - temp = r.alt.w.hl; - r.alt.w.hl = rp.hl; - rp.hl = temp; - goto loop; - } - - case 0xF3: // DI - r.iff1 = 0; - r.iff2 = 0; - goto loop; - - case 0xFB: // EI - r.iff1 = 1; - r.iff2 = 1; - // TODO: delayed effect - goto loop; - - case 0x76: // HALT - goto halt; - -//////////////////////////////////////// CB prefix - { - case 0xCB: - unsigned data2; - data2 = INSTR( 1 ); - pc++; - switch ( data ) - { - - // Rotate left - - #define RLC( read, write ) {\ - fuint8 result = read;\ - result = uint8_t (result << 1) | (result >> 7);\ - flags = SZ28P( result ) | (result & C01);\ - write;\ - goto loop;\ - } - - case 0x06: // RLC (HL) - s_time += 7; - data = rp.hl; - rlc_data_addr: - RLC( READ( data ), WRITE( data, result ) ) - - CASE7( 00, 01, 02, 03, 04, 05, 07 ):{// RLC r - uint8_t& reg = R8( data, 0 ); - RLC( reg, reg = result ) - } - - #define RL( read, write ) {\ - fuint16 result = (read << 1) | (flags & C01);\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x16: // RL (HL) - s_time += 7; - data = rp.hl; - rl_data_addr: - RL( READ( data ), WRITE( data, result ) ) - - CASE7( 10, 11, 12, 13, 14, 15, 17 ):{// RL r - uint8_t& reg = R8( data, 0x10 ); - RL( reg, reg = result ) - } - - #define SLA( read, add, write ) {\ - fuint16 result = (read << 1) | add;\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x26: // SLA (HL) - s_time += 7; - data = rp.hl; - sla_data_addr: - SLA( READ( data ), 0, WRITE( data, result ) ) - - CASE7( 20, 21, 22, 23, 24, 25, 27 ):{// SLA r - uint8_t& reg = R8( data, 0x20 ); - SLA( reg, 0, reg = result ) - } - - case 0x36: // SLL (HL) - s_time += 7; - data = rp.hl; - sll_data_addr: - SLA( READ( data ), 1, WRITE( data, result ) ) - - CASE7( 30, 31, 32, 33, 34, 35, 37 ):{// SLL r - uint8_t& reg = R8( data, 0x30 ); - SLA( reg, 1, reg = result ) - } - - // Rotate right - - #define RRC( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = uint8_t (result << 7) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x0E: // RRC (HL) - s_time += 7; - data = rp.hl; - rrc_data_addr: - RRC( READ( data ), WRITE( data, result ) ) - - CASE7( 08, 09, 0A, 0B, 0C, 0D, 0F ):{// RRC r - uint8_t& reg = R8( data, 0x08 ); - RRC( reg, reg = result ) - } - - #define RR( read, write ) {\ - fuint8 result = read;\ - fuint8 temp = result & C01;\ - result = uint8_t (flags << 7) | (result >> 1);\ - flags = SZ28P( result ) | temp;\ - write;\ - goto loop;\ - } - - case 0x1E: // RR (HL) - s_time += 7; - data = rp.hl; - rr_data_addr: - RR( READ( data ), WRITE( data, result ) ) - - CASE7( 18, 19, 1A, 1B, 1C, 1D, 1F ):{// RR r - uint8_t& reg = R8( data, 0x18 ); - RR( reg, reg = result ) - } - - #define SRA( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = (result & 0x80) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x2E: // SRA (HL) - data = rp.hl; - s_time += 7; - sra_data_addr: - SRA( READ( data ), WRITE( data, result ) ) - - CASE7( 28, 29, 2A, 2B, 2C, 2D, 2F ):{// SRA r - uint8_t& reg = R8( data, 0x28 ); - SRA( reg, reg = result ) - } - - #define SRL( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result >>= 1;\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x3E: // SRL (HL) - s_time += 7; - data = rp.hl; - srl_data_addr: - SRL( READ( data ), WRITE( data, result ) ) - - CASE7( 38, 39, 3A, 3B, 3C, 3D, 3F ):{// SRL r - uint8_t& reg = R8( data, 0x38 ); - SRL( reg, reg = result ) - } - - // BIT - { - unsigned temp; - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ): // BIT b,(HL) - s_time += 4; - temp = READ( rp.hl ); - flags &= C01; - goto bit_temp; - CASE7( 40, 41, 42, 43, 44, 45, 47 ): // BIT 0,r - CASE7( 48, 49, 4A, 4B, 4C, 4D, 4F ): // BIT 1,r - CASE7( 50, 51, 52, 53, 54, 55, 57 ): // BIT 2,r - CASE7( 58, 59, 5A, 5B, 5C, 5D, 5F ): // BIT 3,r - CASE7( 60, 61, 62, 63, 64, 65, 67 ): // BIT 4,r - CASE7( 68, 69, 6A, 6B, 6C, 6D, 6F ): // BIT 5,r - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // BIT 6,r - CASE7( 78, 79, 7A, 7B, 7C, 7D, 7F ): // BIT 7,r - temp = R8( data & 7, 0 ); - flags = (flags & C01) | (temp & (F20 | F08)); - bit_temp: - int masked = temp & 1 << (data >> 3 & 7); - flags |=(masked & S80) | H10 | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - // SET/RES - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(HL) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(HL) - s_time += 7; - int temp = READ( rp.hl ); - int bit = 1 << (data >> 3 & 7); - temp |= bit; // SET - if ( !(data & 0x40) ) - temp ^= bit; // RES - WRITE( rp.hl, temp ); - goto loop; - } - - CASE7( C0, C1, C2, C3, C4, C5, C7 ): // SET 0,r - CASE7( C8, C9, CA, CB, CC, CD, CF ): // SET 1,r - CASE7( D0, D1, D2, D3, D4, D5, D7 ): // SET 2,r - CASE7( D8, D9, DA, DB, DC, DD, DF ): // SET 3,r - CASE7( E0, E1, E2, E3, E4, E5, E7 ): // SET 4,r - CASE7( E8, E9, EA, EB, EC, ED, EF ): // SET 5,r - CASE7( F0, F1, F2, F3, F4, F5, F7 ): // SET 6,r - CASE7( F8, F9, FA, FB, FC, FD, FF ): // SET 7,r - R8( data & 7, 0 ) |= 1 << (data >> 3 & 7); - goto loop; - - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // RES 0,r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // RES 1,r - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // RES 2,r - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // RES 3,r - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // RES 4,r - CASE7( A8, A9, AA, AB, AC, AD, AF ): // RES 5,r - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // RES 6,r - CASE7( B8, B9, BA, BB, BC, BD, BF ): // RES 7,r - R8( data & 7, 0 ) &= ~(1 << (data >> 3 & 7)); - goto loop; - } - assert( false ); - } - -//////////////////////////////////////// ED prefix - { - case 0xED: - pc++; - s_time += ed_dd_timing [data] >> 4; - switch ( data ) - { - { - blargg_ulong temp; - case 0x72: // SBC HL,SP - case 0x7A: // ADC HL,SP - temp = sp; - if ( 0 ) - case 0x42: // SBC HL,BC - case 0x52: // SBC HL,DE - case 0x62: // SBC HL,HL - case 0x4A: // ADC HL,BC - case 0x5A: // ADC HL,DE - case 0x6A: // ADC HL,HL - temp = R16( data >> 3 & 6, 1, 0 ); - blargg_ulong sum = temp + (flags & C01); - flags = ~data >> 2 & N02; - if ( flags ) - sum = -sum; - sum += rp.hl; - temp ^= rp.hl; - temp ^= sum; - flags |=(sum >> 16 & C01) | - (temp >> 8 & H10) | - (sum >> 8 & (S80 | F20 | F08)) | - ((temp - -0x8000) >> 14 & V04); - rp.hl = sum; - if ( (uint16_t) sum ) - goto loop; - flags |= Z40; - goto loop; - } - - CASE8( 40, 48, 50, 58, 60, 68, 70, 78 ):{// IN r,(C) - int temp = IN( rp.bc ); - R8( data >> 3, 8 ) = temp; - flags = (flags & C01) | SZ28P( temp ); - goto loop; - } - - case 0x71: // OUT (C),0 - rg.flags = 0; - CASE7( 41, 49, 51, 59, 61, 69, 79 ): // OUT (C),r - OUT( rp.bc, R8( data >> 3, 8 ) ); - goto loop; - - { - unsigned temp; - case 0x73: // LD (ADDR),SP - temp = sp; - if ( 0 ) - case 0x43: // LD (ADDR),BC - case 0x53: // LD (ADDR),DE - temp = R16( data, 4, 0x43 ); - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, temp ); - goto loop; - } - - case 0x4B: // LD BC,(ADDR) - case 0x5B:{// LD DE,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - R16( data, 4, 0x4B ) = READ_WORD( addr ); - goto loop; - } - - case 0x7B:{// LD SP,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - sp = READ_WORD( addr ); - goto loop; - } - - case 0x67:{// RRD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (rg.a << 4) | (temp >> 4) ); - temp = (rg.a & 0xF0) | (temp & 0x0F); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - case 0x6F:{// RLD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (temp << 4) | (rg.a & 0x0F) ); - temp = (rg.a & 0xF0) | (temp >> 4); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - CASE8( 44, 4C, 54, 5C, 64, 6C, 74, 7C ): // NEG - opcode = 0x10; // flag to do SBC instead of ADC - flags &= ~C01; - data = rg.a; - rg.a = 0; - goto adc_data; - - { - int inc; - case 0xA9: // CPD - case 0xB9: // CPDR - inc = -1; - if ( 0 ) - case 0xA1: // CPI - case 0xB1: // CPIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int result = rg.a - temp; - flags = (flags & C01) | N02 | - ((((temp ^ rg.a) & H10) ^ result) & (S80 | H10)); - - if ( !(uint8_t) result ) flags |= Z40; - result -= (flags & H10) >> 4; - flags |= result & F08; - flags |= result << 4 & F20; - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( flags & Z40 || data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xA8: // LDD - case 0xB8: // LDDR - inc = -1; - if ( 0 ) - case 0xA0: // LDI - case 0xB0: // LDIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - addr = rp.de; - rp.de = addr + inc; - WRITE( addr, temp ); - - temp += rg.a; - flags = (flags & (S80 | Z40 | C01)) | - (temp & F08) | (temp << 4 & F20); - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xAB: // OUTD - case 0xBB: // OTDR - inc = -1; - if ( 0 ) - case 0xA3: // OUTI - case 0xB3: // OTIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - OUT( rp.bc, temp ); - goto loop; - } - - { - int inc; - case 0xAA: // IND - case 0xBA: // INDR - inc = -1; - if ( 0 ) - case 0xA2: // INI - case 0xB2: // INIR - inc = +1; - - fuint16 addr = rp.hl; - rp.hl = addr + inc; - - int temp = IN( rp.bc ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - WRITE( addr, temp ); - goto loop; - } - - case 0x47: // LD I,A - r.i = rg.a; - goto loop; - - case 0x4F: // LD R,A - SET_R( rg.a ); - debug_printf( "LD R,A not supported\n" ); - warning = true; - goto loop; - - case 0x57: // LD A,I - rg.a = r.i; - goto ld_ai_common; - - case 0x5F: // LD A,R - rg.a = GET_R(); - debug_printf( "LD A,R not supported\n" ); - warning = true; - ld_ai_common: - flags = (flags & C01) | SZ28( rg.a ) | (r.iff2 << 2 & V04); - goto loop; - - CASE8( 45, 4D, 55, 5D, 65, 6D, 75, 7D ): // RETI/RETN - r.iff1 = r.iff2; - goto ret_taken; - - case 0x46: case 0x4E: case 0x66: case 0x6E: // IM 0 - r.im = 0; - goto loop; - - case 0x56: case 0x76: // IM 1 - r.im = 1; - goto loop; - - case 0x5E: case 0x7E: // IM 2 - r.im = 2; - goto loop; - - default: - debug_printf( "Opcode $ED $%02X not supported\n", data ); - warning = true; - goto loop; - } - assert( false ); - } - -//////////////////////////////////////// DD/FD prefix - { - fuint16 ixy; - case 0xDD: - ixy = ix; - goto ix_prefix; - case 0xFD: - ixy = iy; - ix_prefix: - pc++; - unsigned data2 = READ_PROG( pc ); - s_time += ed_dd_timing [data] & 0x0F; - switch ( data ) - { - // TODO: more efficient way of avoid negative address - #define IXY_DISP( ixy, disp ) uint16_t ((ixy) + (disp)) - - #define SET_IXY( in ) if ( opcode == 0xDD ) ix = in; else iy = in; - - // ADD/ADC/SUB/SBC - - case 0x96: // SUB (IXY+disp) - case 0x86: // ADD (IXY+disp) - flags &= ~C01; - case 0x9E: // SBC (IXY+disp) - case 0x8E: // ADC (IXY+disp) - pc++; - opcode = data; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto adc_data; - - case 0x94: // SUB HXY - case 0x84: // ADD HXY - flags &= ~C01; - case 0x9C: // SBC HXY - case 0x8C: // ADC HXY - opcode = data; - data = ixy >> 8; - goto adc_data; - - case 0x95: // SUB LXY - case 0x85: // ADD LXY - flags &= ~C01; - case 0x9D: // SBC LXY - case 0x8D: // ADC LXY - opcode = data; - data = (uint8_t) ixy; - goto adc_data; - - { - unsigned temp; - case 0x39: // ADD IXY,SP - temp = sp; - goto add_ixy_data; - - case 0x29: // ADD IXY,HL - temp = ixy; - goto add_ixy_data; - - case 0x09: // ADD IXY,BC - case 0x19: // ADD IXY,DE - temp = R16( data, 4, 0x09 ); - add_ixy_data: { - blargg_ulong sum = ixy + temp; - temp ^= ixy; - ixy = (uint16_t) sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((temp ^ sum) >> 8 & H10); - goto set_ixy; - } - } - - // AND - case 0xA6: // AND (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto and_data; - - case 0xA4: // AND HXY - data = ixy >> 8; - goto and_data; - - case 0xA5: // AND LXY - data = (uint8_t) ixy; - goto and_data; - - // OR - case 0xB6: // OR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto or_data; - - case 0xB4: // OR HXY - data = ixy >> 8; - goto or_data; - - case 0xB5: // OR LXY - data = (uint8_t) ixy; - goto or_data; - - // XOR - case 0xAE: // XOR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto xor_data; - - case 0xAC: // XOR HXY - data = ixy >> 8; - goto xor_data; - - case 0xAD: // XOR LXY - data = (uint8_t) ixy; - goto xor_data; - - // CP - case 0xBE: // CP (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto cp_data; - - case 0xBC: // CP HXY - data = ixy >> 8; - goto cp_data; - - case 0xBD: // CP LXY - data = (uint8_t) ixy; - goto cp_data; - - // LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (IXY+disp),r - data = R8( data, 0x70 ); - if ( 0 ) - case 0x36: // LD (IXY+disp),imm - pc++, data = READ_PROG( pc ); - pc++; - WRITE( IXY_DISP( ixy, (int8_t) data2 ), data ); - goto loop; - - CASE5( 44, 4C, 54, 5C, 7C ): // LD r,HXY - R8( data >> 3, 8 ) = ixy >> 8; - goto loop; - - case 0x64: // LD HXY,HXY - case 0x6D: // LD LXY,LXY - goto loop; - - CASE5( 45, 4D, 55, 5D, 7D ): // LD r,LXY - R8( data >> 3, 8 ) = ixy; - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(IXY+disp) - pc++; - R8( data >> 3, 8 ) = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto loop; - - case 0x26: // LD HXY,imm - pc++; - goto ld_hxy_data; - - case 0x65: // LD HXY,LXY - data2 = (uint8_t) ixy; - goto ld_hxy_data; - - CASE5( 60, 61, 62, 63, 67 ): // LD HXY,r - data2 = R8( data, 0x60 ); - ld_hxy_data: - ixy = (uint8_t) ixy | (data2 << 8); - goto set_ixy; - - case 0x2E: // LD LXY,imm - pc++; - goto ld_lxy_data; - - case 0x6C: // LD LXY,HXY - data2 = ixy >> 8; - goto ld_lxy_data; - - CASE5( 68, 69, 6A, 6B, 6F ): // LD LXY,r - data2 = R8( data, 0x68 ); - ld_lxy_data: - ixy = (ixy & 0xFF00) | data2; - set_ixy: - if ( opcode == 0xDD ) - { - ix = ixy; - goto loop; - } - iy = ixy; - goto loop; - - case 0xF9: // LD SP,IXY - sp = ixy; - goto loop; - - case 0x22:{// LD (ADDR),IXY - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, ixy ); - goto loop; - } - - case 0x21: // LD IXY,imm - ixy = GET_ADDR(); - pc += 2; - goto set_ixy; - - case 0x2A:{// LD IXY,(addr) - fuint16 addr = GET_ADDR(); - ixy = READ_WORD( addr ); - pc += 2; - goto set_ixy; - } - - // DD/FD CB prefix - case 0xCB: { - data = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data2 = READ_PROG( pc ); - pc++; - switch ( data2 ) - { - case 0x06: goto rlc_data_addr; // RLC (IXY) - case 0x16: goto rl_data_addr; // RL (IXY) - case 0x26: goto sla_data_addr; // SLA (IXY) - case 0x36: goto sll_data_addr; // SLL (IXY) - case 0x0E: goto rrc_data_addr; // RRC (IXY) - case 0x1E: goto rr_data_addr; // RR (IXY) - case 0x2E: goto sra_data_addr; // SRA (IXY) - case 0x3E: goto srl_data_addr; // SRL (IXY) - - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ):{// BIT b,(IXY+disp) - fuint8 temp = READ( data ); - int masked = temp & 1 << (data2 >> 3 & 7); - flags = (flags & C01) | H10 | - (masked & S80) | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(IXY+disp) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(IXY+disp) - int temp = READ( data ); - int bit = 1 << (data2 >> 3 & 7); - temp |= bit; // SET - if ( !(data2 & 0x40) ) - temp ^= bit; // RES - WRITE( data, temp ); - goto loop; - } - - default: - debug_printf( "Opcode $%02X $CB $%02X not supported\n", opcode, data2 ); - warning = true; - goto loop; - } - assert( false ); - } - - // INC/DEC - case 0x23: // INC IXY - ixy = uint16_t (ixy + 1); - goto set_ixy; - - case 0x2B: // DEC IXY - ixy = uint16_t (ixy - 1); - goto set_ixy; - - case 0x34: // INC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) + 1; - WRITE( ixy, data ); - goto inc_set_flags; - - case 0x35: // DEC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) - 1; - WRITE( ixy, data ); - goto dec_set_flags; - - case 0x24: // INC HXY - ixy = uint16_t (ixy + 0x100); - data = ixy >> 8; - goto inc_xy_common; - - case 0x2C: // INC LXY - data = uint8_t (ixy + 1); - ixy = (ixy & 0xFF00) | data; - inc_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto inc_set_flags; - } - iy = ixy; - goto inc_set_flags; - - case 0x25: // DEC HXY - ixy = uint16_t (ixy - 0x100); - data = ixy >> 8; - goto dec_xy_common; - - case 0x2D: // DEC LXY - data = uint8_t (ixy - 1); - ixy = (ixy & 0xFF00) | data; - dec_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto dec_set_flags; - } - iy = ixy; - goto dec_set_flags; - - // PUSH/POP - case 0xE5: // PUSH IXY - data = ixy; - goto push_data; - - case 0xE1:{// POP IXY - ixy = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto set_ixy; - } - - // Misc - - case 0xE9: // JP (IXY) - pc = ixy; - goto loop; - - case 0xE3:{// EX (SP),IXY - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, ixy ); - ixy = temp; - goto set_ixy; - } - - default: - debug_printf( "Unnecessary DD/FD prefix encountered\n" ); - warning = true; - pc--; - goto loop; - } - assert( false ); - } - - } - debug_printf( "Unhandled main opcode: $%02X\n", opcode ); - assert( false ); - -halt: - s_time &= 3; // increment by multiple of 4 -out_of_time: - pc--; - - s.time = s_time; - rg.flags = flags; - r.ix = ix; - r.iy = iy; - r.sp = sp; - r.pc = pc; - this->r.b = rg; - this->state_ = s; - this->state = &this->state_; - - return warning; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.h deleted file mode 100644 index 2f4d351e..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Cpu.h +++ /dev/null @@ -1,92 +0,0 @@ -// Z80 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef AY_CPU_H -#define AY_CPU_H - -#include "blargg_endian.h" - -typedef blargg_long cpu_time_t; - -// must be defined by caller -void ay_cpu_out( class Ay_Cpu*, cpu_time_t, unsigned addr, int data ); -int ay_cpu_in( class Ay_Cpu*, unsigned addr ); - -class Ay_Cpu { -public: - // Clear all registers and keep pointer to 64K memory passed in - void reset( void* mem_64k ); - - // Run until specified time is reached. Returns true if suspicious/unsupported - // instruction was encountered at any point during run. - bool run( cpu_time_t end_time ); - - // Time of beginning of next instruction - cpu_time_t time() const { return state->time + state->base; } - - // Alter current time. Not supported during run() call. - void set_time( cpu_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - typedef BOOST::uint8_t uint8_t; - typedef BOOST::uint16_t uint16_t; - - #if BLARGG_BIG_ENDIAN - struct regs_t { uint8_t b, c, d, e, h, l, flags, a; }; - #else - struct regs_t { uint8_t c, b, e, d, l, h, a, flags; }; - #endif - BOOST_STATIC_ASSERT( sizeof (regs_t) == 8 ); - - struct pairs_t { uint16_t bc, de, hl, fa; }; - - // Registers are not updated until run() returns - struct registers_t { - uint16_t pc; - uint16_t sp; - uint16_t ix; - uint16_t iy; - union { - regs_t b; // b.b, b.c, b.d, b.e, b.h, b.l, b.flags, b.a - pairs_t w; // w.bc, w.de, w.hl. w.fa - }; - union { - regs_t b; - pairs_t w; - } alt; - uint8_t iff1; - uint8_t iff2; - uint8_t r; - uint8_t i; - uint8_t im; - }; - //registers_t r; (below for efficiency) - - // can read this far past end of memory - enum { cpu_padding = 0x100 }; - -public: - Ay_Cpu(); -private: - uint8_t szpc [0x200]; - uint8_t* mem; - cpu_time_t end_time_; - struct state_t { - cpu_time_t base; - cpu_time_t time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - void set_end_time( cpu_time_t t ); -public: - registers_t r; -}; - -inline void Ay_Cpu::set_end_time( cpu_time_t t ) -{ - cpu_time_t delta = state->base - t; - state->base = t; - state->time += delta; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.cpp deleted file mode 100644 index 0ee592e3..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.cpp +++ /dev/null @@ -1,405 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Ay_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -long const spectrum_clock = 3546900; -long const cpc_clock = 2000000; - -unsigned const ram_start = 0x4000; -int const osc_count = Ay_Apu::osc_count + 1; - -Ay_Emu::Ay_Emu() -{ - beeper_output = 0; - set_type( gme_ay_type ); - - static const char* const names [osc_count] = { - "Wave 1", "Wave 2", "Wave 3", "Beeper" - }; - set_voice_names( names ); - - static int const types [osc_count] = { - wave_type | 0, wave_type | 1, wave_type | 2, mixed_type | 0 - }; - set_voice_types( types ); - set_silence_lookahead( 6 ); -} - -Ay_Emu::~Ay_Emu() { } - -// Track info - -static byte const* get_data( Ay_Emu::file_t const& file, byte const* ptr, int min_size ) -{ - long pos = ptr - (byte const*) file.header; - long file_size = file.end - (byte const*) file.header; - assert( (unsigned long) pos <= (unsigned long) file_size - 2 ); - int offset = (BOOST::int16_t) get_be16( ptr ); - if ( !offset || blargg_ulong (pos + offset) > blargg_ulong (file_size - min_size) ) - return 0; - return ptr + offset; -} - -static blargg_err_t parse_header( byte const* in, long size, Ay_Emu::file_t* out ) -{ - typedef Ay_Emu::header_t header_t; - out->header = (header_t const*) in; - out->end = in + size; - - if ( size < Ay_Emu::header_size ) - return gme_wrong_file_type; - - header_t const& h = *(header_t const*) in; - if ( memcmp( h.tag, "ZXAYEMUL", 8 ) ) - return gme_wrong_file_type; - - out->tracks = get_data( *out, h.track_info, (h.max_track + 1) * 4 ); - if ( !out->tracks ) - return "Missing track data"; - - return 0; -} - -static void copy_ay_fields( Ay_Emu::file_t const& file, track_info_t* out, int track ) -{ - Gme_File::copy_field_( out->song, (char const*) get_data( file, file.tracks + track * 4, 1 ) ); - byte const* track_info = get_data( file, file.tracks + track * 4 + 2, 6 ); - if ( track_info ) - out->length = get_be16( track_info + 4 ) * (1000L / 50); // frames to msec - - Gme_File::copy_field_( out->author, (char const*) get_data( file, file.header->author, 1 ) ); - Gme_File::copy_field_( out->comment, (char const*) get_data( file, file.header->comment, 1 ) ); -} - -blargg_err_t Ay_Emu::track_info_( track_info_t* out, int track ) const -{ - copy_ay_fields( file, out, track ); - return 0; -} - -struct Ay_File : Gme_Info_ -{ - Ay_Emu::file_t file; - - Ay_File() { set_type( gme_ay_type ); } - - blargg_err_t load_mem_( byte const* begin, long size ) - { - RETURN_ERR( parse_header( begin, size, &file ) ); - set_track_count( file.header->max_track + 1 ); - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int track ) const - { - copy_ay_fields( file, out, track ); - return 0; - } -}; - -static Music_Emu* new_ay_emu () { return BLARGG_NEW Ay_Emu ; } -static Music_Emu* new_ay_file() { return BLARGG_NEW Ay_File; } - -static gme_type_t_ const gme_ay_type_ = { "ZX Spectrum", 0, &new_ay_emu, &new_ay_file, "AY", 1 }; -gme_type_t const gme_ay_type = &gme_ay_type_; - -// Setup - -blargg_err_t Ay_Emu::load_mem_( byte const* in, long size ) -{ - assert( offsetof (header_t,track_info [2]) == header_size ); - - RETURN_ERR( parse_header( in, size, &file ) ); - set_track_count( file.header->max_track + 1 ); - - if ( file.header->vers > 2 ) - set_warning( "Unknown file version" ); - - set_voice_count( osc_count ); - apu.volume( gain() ); - - return setup_buffer( spectrum_clock ); -} - -void Ay_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); -} - -void Ay_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer*, Blip_Buffer* ) -{ - if ( i >= Ay_Apu::osc_count ) - beeper_output = center; - else - apu.osc_output( i, center ); -} - -// Emulation - -void Ay_Emu::set_tempo_( double t ) -{ - play_period = blip_time_t (clock_rate() / 50 / t); -} - -blargg_err_t Ay_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( mem.ram + 0x0000, 0xC9, 0x100 ); // fill RST vectors with RET - memset( mem.ram + 0x0100, 0xFF, 0x4000 - 0x100 ); - memset( mem.ram + ram_start, 0x00, sizeof mem.ram - ram_start ); - memset( mem.padding1, 0xFF, sizeof mem.padding1 ); - memset( mem.ram + 0x10000, 0xFF, sizeof mem.ram - 0x10000 ); - - // locate data blocks - byte const* const data = get_data( file, file.tracks + track * 4 + 2, 14 ); - if ( !data ) return "File data missing"; - - byte const* const more_data = get_data( file, data + 10, 6 ); - if ( !more_data ) return "File data missing"; - - byte const* blocks = get_data( file, data + 12, 8 ); - if ( !blocks ) return "File data missing"; - - // initial addresses - cpu::reset( mem.ram ); - r.sp = get_be16( more_data ); - r.b.a = r.b.b = r.b.d = r.b.h = data [8]; - r.b.flags = r.b.c = r.b.e = r.b.l = data [9]; - r.alt.w = r.w; - r.ix = r.iy = r.w.hl; - - unsigned addr = get_be16( blocks ); - if ( !addr ) return "File data missing"; - - unsigned init = get_be16( more_data + 2 ); - if ( !init ) - init = addr; - - // copy blocks into memory - do - { - blocks += 2; - unsigned len = get_be16( blocks ); blocks += 2; - if ( addr + len > 0x10000 ) - { - set_warning( "Bad data block size" ); - len = 0x10000 - addr; - } - check( len ); - byte const* in = get_data( file, blocks, 0 ); blocks += 2; - if ( len > blargg_ulong (file.end - in) ) - { - set_warning( "Missing file data" ); - len = file.end - in; - } - //debug_printf( "addr: $%04X, len: $%04X\n", addr, len ); - if ( addr < ram_start && addr >= 0x400 ) // several tracks use low data - debug_printf( "Block addr in ROM\n" ); - memcpy( mem.ram + addr, in, len ); - - if ( file.end - blocks < 8 ) - { - set_warning( "Missing file data" ); - break; - } - } - while ( (addr = get_be16( blocks )) != 0 ); - - // copy and configure driver - static byte const passive [] = { - 0xF3, // DI - 0xCD, 0, 0, // CALL init - 0xED, 0x5E, // LOOP: IM 2 - 0xFB, // EI - 0x76, // HALT - 0x18, 0xFA // JR LOOP - }; - static byte const active [] = { - 0xF3, // DI - 0xCD, 0, 0, // CALL init - 0xED, 0x56, // LOOP: IM 1 - 0xFB, // EI - 0x76, // HALT - 0xCD, 0, 0, // CALL play - 0x18, 0xF7 // JR LOOP - }; - memcpy( mem.ram, passive, sizeof passive ); - unsigned play_addr = get_be16( more_data + 4 ); - //debug_printf( "Play: $%04X\n", play_addr ); - if ( play_addr ) - { - memcpy( mem.ram, active, sizeof active ); - mem.ram [ 9] = play_addr; - mem.ram [10] = play_addr >> 8; - } - mem.ram [2] = init; - mem.ram [3] = init >> 8; - - mem.ram [0x38] = 0xFB; // Put EI at interrupt vector (followed by RET) - - memcpy( mem.ram + 0x10000, mem.ram, 0x80 ); // some code wraps around (ugh) - - beeper_delta = int (apu.amp_range * 0.65); - last_beeper = 0; - apu.reset(); - next_play = play_period; - - // start at spectrum speed - change_clock_rate( spectrum_clock ); - set_tempo( tempo() ); - - spectrum_mode = false; - cpc_mode = false; - cpc_latch = 0; - - return 0; -} - -// Emulation - -void Ay_Emu::cpu_out_misc( cpu_time_t time, unsigned addr, int data ) -{ - if ( !cpc_mode ) - { - switch ( addr & 0xFEFF ) - { - case 0xFEFD: - spectrum_mode = true; - apu_addr = data & 0x0F; - return; - - case 0xBEFD: - spectrum_mode = true; - apu.write( time, apu_addr, data ); - return; - } - } - - if ( !spectrum_mode ) - { - switch ( addr >> 8 ) - { - case 0xF6: - switch ( data & 0xC0 ) - { - case 0xC0: - apu_addr = cpc_latch & 0x0F; - goto enable_cpc; - - case 0x80: - apu.write( time, apu_addr, cpc_latch ); - goto enable_cpc; - } - break; - - case 0xF4: - cpc_latch = data; - goto enable_cpc; - } - } - - debug_printf( "Unmapped OUT: $%04X <- $%02X\n", addr, data ); - return; - -enable_cpc: - if ( !cpc_mode ) - { - cpc_mode = true; - change_clock_rate( cpc_clock ); - set_tempo( tempo() ); - } -} - -void ay_cpu_out( Ay_Cpu* cpu, cpu_time_t time, unsigned addr, int data ) -{ - Ay_Emu& emu = STATIC_CAST(Ay_Emu&,*cpu); - - if ( (addr & 0xFF) == 0xFE && !emu.cpc_mode ) - { - int delta = emu.beeper_delta; - data &= 0x10; - if ( emu.last_beeper != data ) - { - emu.last_beeper = data; - emu.beeper_delta = -delta; - emu.spectrum_mode = true; - if ( emu.beeper_output ) - emu.apu.synth_.offset( time, delta, emu.beeper_output ); - } - } - else - { - emu.cpu_out_misc( time, addr, data ); - } -} - -int ay_cpu_in( Ay_Cpu*, unsigned addr ) -{ - // keyboard read and other things - if ( (addr & 0xFF) == 0xFE ) - return 0xFF; // other values break some beeper tunes - - debug_printf( "Unmapped IN : $%04X\n", addr ); - return 0xFF; -} - -blargg_err_t Ay_Emu::run_clocks( blip_time_t& duration, int ) -{ - set_time( 0 ); - if ( !(spectrum_mode | cpc_mode) ) - duration /= 2; // until mode is set, leave room for halved clock rate - - while ( time() < duration ) - { - cpu::run( min( duration, (blip_time_t) next_play ) ); - - if ( time() >= next_play ) - { - next_play += play_period; - - if ( r.iff1 ) - { - if ( mem.ram [r.pc] == 0x76 ) - r.pc++; - - r.iff1 = r.iff2 = 0; - - mem.ram [--r.sp] = uint8_t (r.pc >> 8); - mem.ram [--r.sp] = uint8_t (r.pc); - r.pc = 0x38; - cpu::adjust_time( 12 ); - if ( r.im == 2 ) - { - cpu::adjust_time( 6 ); - unsigned addr = r.i * 0x100u + 0xFF; - r.pc = mem.ram [(addr + 1) & 0xFFFF] * 0x100u + mem.ram [addr]; - } - } - } - } - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - adjust_time( -duration ); - - apu.end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.h deleted file mode 100644 index 8cd2231d..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ay_Emu.h +++ /dev/null @@ -1,70 +0,0 @@ -// Sinclair Spectrum AY music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef AY_EMU_H -#define AY_EMU_H - -#include "Classic_Emu.h" -#include "Ay_Apu.h" -#include "Ay_Cpu.h" - -class Ay_Emu : private Ay_Cpu, public Classic_Emu { - typedef Ay_Cpu cpu; -public: - // AY file header - enum { header_size = 0x14 }; - struct header_t - { - byte tag [8]; - byte vers; - byte player; - byte unused [2]; - byte author [2]; - byte comment [2]; - byte max_track; - byte first_track; - byte track_info [2]; - }; - - static gme_type_t static_type() { return gme_ay_type; } -public: - Ay_Emu(); - ~Ay_Emu(); - struct file_t { - header_t const* header; - byte const* end; - byte const* tracks; - }; -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); -private: - file_t file; - - unsigned play_addr; - cpu_time_t play_period; - cpu_time_t next_play; - Blip_Buffer* beeper_output; - int beeper_delta; - int last_beeper; - int apu_addr; - int cpc_latch; - bool spectrum_mode; - bool cpc_mode; - - // large items - struct { - byte padding1 [0x100]; - byte ram [0x10000 + 0x100]; - } mem; - Ay_Apu apu; - friend void ay_cpu_out( Ay_Cpu*, cpu_time_t, unsigned addr, int data ); - void cpu_out_misc( cpu_time_t, unsigned addr, int data ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.cpp deleted file mode 100644 index 2b88cd4f..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.cpp +++ /dev/null @@ -1,460 +0,0 @@ -// Blip_Buffer 0.4.1. http://www.slack.net/~ant/ - -#include "Blip_Buffer.h" - -#include -#include -#include -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -int const silent_buf_size = 1; // size used for Silent_Blip_Buffer - -Blip_Buffer::Blip_Buffer() -{ - factor_ = (blip_ulong)-1 / 2; - offset_ = 0; - buffer_ = 0; - buffer_size_ = 0; - sample_rate_ = 0; - reader_accum_ = 0; - bass_shift_ = 0; - clock_rate_ = 0; - bass_freq_ = 16; - length_ = 0; - - // assumptions code makes about implementation-defined features - #ifndef NDEBUG - // right shift of negative value preserves sign - buf_t_ i = -0x7FFFFFFE; - assert( (i >> 1) == -0x3FFFFFFF ); - - // casting to short truncates to 16 bits and sign-extends - i = 0x18000; - assert( (short) i == -0x8000 ); - #endif -} - -Blip_Buffer::~Blip_Buffer() -{ - if ( buffer_size_ != silent_buf_size ) - free( buffer_ ); -} - -Silent_Blip_Buffer::Silent_Blip_Buffer() -{ - factor_ = 0; - buffer_ = buf; - buffer_size_ = silent_buf_size; - memset( buf, 0, sizeof buf ); // in case machine takes exception for signed overflow -} - -void Blip_Buffer::clear( int entire_buffer ) -{ - offset_ = 0; - reader_accum_ = 0; - modified_ = 0; - if ( buffer_ ) - { - long count = (entire_buffer ? buffer_size_ : samples_avail()); - memset( buffer_, 0, (count + blip_buffer_extra_) * sizeof (buf_t_) ); - } -} - -Blip_Buffer::blargg_err_t Blip_Buffer::set_sample_rate( long new_rate, int msec ) -{ - if ( buffer_size_ == silent_buf_size ) - { - assert( 0 ); - return "Internal (tried to resize Silent_Blip_Buffer)"; - } - - // start with maximum length that resampled time can represent - long new_size = (UINT_MAX >> BLIP_BUFFER_ACCURACY) - blip_buffer_extra_ - 64; - if ( msec != blip_max_length ) - { - long s = (new_rate * (msec + 1) + 999) / 1000; - if ( s < new_size ) - new_size = s; - else - assert( 0 ); // fails if requested buffer length exceeds limit - } - - if ( buffer_size_ != new_size ) - { - void* p = realloc( buffer_, (new_size + blip_buffer_extra_) * sizeof *buffer_ ); - if ( !p ) - return "Out of memory"; - buffer_ = (buf_t_*) p; - } - - buffer_size_ = new_size; - assert( buffer_size_ != silent_buf_size ); - - // update things based on the sample rate - sample_rate_ = new_rate; - length_ = new_size * 1000 / new_rate - 1; - if ( msec ) - assert( length_ == msec ); // ensure length is same as that passed in - if ( clock_rate_ ) - clock_rate( clock_rate_ ); - bass_freq( bass_freq_ ); - - clear(); - - return 0; // success -} - -blip_resampled_time_t Blip_Buffer::clock_rate_factor( long rate ) const -{ - double ratio = (double) sample_rate_ / rate; - blip_long factor = (blip_long) floor( ratio * (1L << BLIP_BUFFER_ACCURACY) + 0.5 ); - assert( factor > 0 || !sample_rate_ ); // fails if clock/output ratio is too large - return (blip_resampled_time_t) factor; -} - -void Blip_Buffer::bass_freq( int freq ) -{ - bass_freq_ = freq; - int shift = 31; - if ( freq > 0 ) - { - shift = 13; - long f = (freq << 16) / sample_rate_; - while ( (f >>= 1) && --shift ) { } - } - bass_shift_ = shift; -} - -void Blip_Buffer::end_frame( blip_time_t t ) -{ - offset_ += t * factor_; - assert( samples_avail() <= (long) buffer_size_ ); // time outside buffer length -} - -void Blip_Buffer::remove_silence( long count ) -{ - assert( count <= samples_avail() ); // tried to remove more samples than available - offset_ -= (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY; -} - -long Blip_Buffer::count_samples( blip_time_t t ) const -{ - unsigned long last_sample = resampled_time( t ) >> BLIP_BUFFER_ACCURACY; - unsigned long first_sample = offset_ >> BLIP_BUFFER_ACCURACY; - return (long) (last_sample - first_sample); -} - -blip_time_t Blip_Buffer::count_clocks( long count ) const -{ - if ( !factor_ ) - { - assert( 0 ); // sample rate and clock rates must be set first - return 0; - } - - if ( count > buffer_size_ ) - count = buffer_size_; - blip_resampled_time_t time = (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY; - return (blip_time_t) ((time - offset_ + factor_ - 1) / factor_); -} - -void Blip_Buffer::remove_samples( long count ) -{ - if ( count ) - { - remove_silence( count ); - - // copy remaining samples to beginning and clear old samples - long remain = samples_avail() + blip_buffer_extra_; - memmove( buffer_, buffer_ + count, remain * sizeof *buffer_ ); - memset( buffer_ + remain, 0, count * sizeof *buffer_ ); - } -} - -// Blip_Synth_ - -Blip_Synth_Fast_::Blip_Synth_Fast_() -{ - buf = 0; - last_amp = 0; - delta_factor = 0; -} - -void Blip_Synth_Fast_::volume_unit( double new_unit ) -{ - delta_factor = int (new_unit * (1L << blip_sample_bits) + 0.5); -} - -#if !BLIP_BUFFER_FAST - -Blip_Synth_::Blip_Synth_( short* p, int w ) : - impulses( p ), - width( w ) -{ - volume_unit_ = 0.0; - kernel_unit = 0; - buf = 0; - last_amp = 0; - delta_factor = 0; -} - -#undef PI -#define PI 3.1415926535897932384626433832795029 - -static void gen_sinc( float* out, int count, double oversample, double treble, double cutoff ) -{ - if ( cutoff >= 0.999 ) - cutoff = 0.999; - - if ( treble < -300.0 ) - treble = -300.0; - if ( treble > 5.0 ) - treble = 5.0; - - double const maxh = 4096.0; - double const rolloff = pow( 10.0, 1.0 / (maxh * 20.0) * treble / (1.0 - cutoff) ); - double const pow_a_n = pow( rolloff, maxh - maxh * cutoff ); - double const to_angle = PI / 2 / maxh / oversample; - for ( int i = 0; i < count; i++ ) - { - double angle = ((i - count) * 2 + 1) * to_angle; - double angle_maxh = angle * maxh; - double angle_maxh_mid = angle_maxh * cutoff; - - double y = maxh; - - // 0 to Fs/2*cutoff, flat - if ( angle_maxh_mid ) // unstable at t=0 - y *= sin( angle_maxh_mid ) / angle_maxh_mid; - - // Fs/2*cutoff to Fs/2, logarithmic rolloff - double cosa = cos( angle ); - double den = 1 + rolloff * (rolloff - cosa - cosa); - - // Becomes unstable when rolloff is near 1.0 and t is near 0, - // which is the only time den becomes small - if ( den > 1e-13 ) - { - double num = - (cos( angle_maxh - angle ) * rolloff - cos( angle_maxh )) * pow_a_n - - cos( angle_maxh_mid - angle ) * rolloff + cos( angle_maxh_mid ); - - y = y * cutoff + num / den; - } - - out [i] = (float) y; - } -} - -void blip_eq_t::generate( float* out, int count ) const -{ - // lower cutoff freq for narrow kernels with their wider transition band - // (8 points->1.49, 16 points->1.15) - double oversample = blip_res * 2.25 / count + 0.85; - double half_rate = sample_rate * 0.5; - if ( cutoff_freq ) - oversample = half_rate / cutoff_freq; - double cutoff = rolloff_freq * oversample / half_rate; - - gen_sinc( out, count, blip_res * oversample, treble, cutoff ); - - // apply (half of) hamming window - double to_fraction = PI / (count - 1); - for ( int i = count; i--; ) - out [i] *= 0.54f - 0.46f * (float) cos( i * to_fraction ); -} - -void Blip_Synth_::adjust_impulse() -{ - // sum pairs for each phase and add error correction to end of first half - int const size = impulses_size(); - for ( int p = blip_res; p-- >= blip_res / 2; ) - { - int p2 = blip_res - 2 - p; - long error = kernel_unit; - for ( int i = 1; i < size; i += blip_res ) - { - error -= impulses [i + p ]; - error -= impulses [i + p2]; - } - if ( p == p2 ) - error /= 2; // phase = 0.5 impulse uses same half for both sides - impulses [size - blip_res + p] += (short) error; - //printf( "error: %ld\n", error ); - } - - //for ( int i = blip_res; i--; printf( "\n" ) ) - // for ( int j = 0; j < width / 2; j++ ) - // printf( "%5ld,", impulses [j * blip_res + i + 1] ); -} - -void Blip_Synth_::treble_eq( blip_eq_t const& eq ) -{ - float fimpulse [blip_res / 2 * (blip_widest_impulse_ - 1) + blip_res * 2]; - - int const half_size = blip_res / 2 * (width - 1); - eq.generate( &fimpulse [blip_res], half_size ); - - int i; - - // need mirror slightly past center for calculation - for ( i = blip_res; i--; ) - fimpulse [blip_res + half_size + i] = fimpulse [blip_res + half_size - 1 - i]; - - // starts at 0 - for ( i = 0; i < blip_res; i++ ) - fimpulse [i] = 0.0f; - - // find rescale factor - double total = 0.0; - for ( i = 0; i < half_size; i++ ) - total += fimpulse [blip_res + i]; - - //double const base_unit = 44800.0 - 128 * 18; // allows treble up to +0 dB - //double const base_unit = 37888.0; // allows treble to +5 dB - double const base_unit = 32768.0; // necessary for blip_unscaled to work - double rescale = base_unit / 2 / total; - kernel_unit = (long) base_unit; - - // integrate, first difference, rescale, convert to int - double sum = 0.0; - double next = 0.0; - int const impulses_size = this->impulses_size(); - for ( i = 0; i < impulses_size; i++ ) - { - impulses [i] = (short) floor( (next - sum) * rescale + 0.5 ); - sum += fimpulse [i]; - next += fimpulse [i + blip_res]; - } - adjust_impulse(); - - // volume might require rescaling - double vol = volume_unit_; - if ( vol ) - { - volume_unit_ = 0.0; - volume_unit( vol ); - } -} - -void Blip_Synth_::volume_unit( double new_unit ) -{ - if ( new_unit != volume_unit_ ) - { - // use default eq if it hasn't been set yet - if ( !kernel_unit ) - treble_eq( -8.0 ); - - volume_unit_ = new_unit; - double factor = new_unit * (1L << blip_sample_bits) / kernel_unit; - - if ( factor > 0.0 ) - { - int shift = 0; - - // if unit is really small, might need to attenuate kernel - while ( factor < 2.0 ) - { - shift++; - factor *= 2.0; - } - - if ( shift ) - { - kernel_unit >>= shift; - assert( kernel_unit > 0 ); // fails if volume unit is too low - - // keep values positive to avoid round-towards-zero of sign-preserving - // right shift for negative values - long offset = 0x8000 + (1 << (shift - 1)); - long offset2 = 0x8000 >> shift; - for ( int i = impulses_size(); i--; ) - impulses [i] = (short) (((impulses [i] + offset) >> shift) - offset2); - adjust_impulse(); - } - } - delta_factor = (int) floor( factor + 0.5 ); - //printf( "delta_factor: %d, kernel_unit: %d\n", delta_factor, kernel_unit ); - } -} -#endif - -long Blip_Buffer::read_samples( blip_sample_t* BLIP_RESTRICT out, long max_samples, int stereo ) -{ - long count = samples_avail(); - if ( count > max_samples ) - count = max_samples; - - if ( count ) - { - int const bass = BLIP_READER_BASS( *this ); - BLIP_READER_BEGIN( reader, *this ); - - if ( !stereo ) - { - for ( blip_long n = count; n; --n ) - { - blip_long s = BLIP_READER_READ( reader ); - if ( (blip_sample_t) s != s ) - s = 0x7FFF - (s >> 24); - *out++ = (blip_sample_t) s; - BLIP_READER_NEXT( reader, bass ); - } - } - else - { - for ( blip_long n = count; n; --n ) - { - blip_long s = BLIP_READER_READ( reader ); - if ( (blip_sample_t) s != s ) - s = 0x7FFF - (s >> 24); - *out = (blip_sample_t) s; - out += 2; - BLIP_READER_NEXT( reader, bass ); - } - } - BLIP_READER_END( reader, *this ); - - remove_samples( count ); - } - return count; -} - -void Blip_Buffer::mix_samples( blip_sample_t const* in, long count ) -{ - if ( buffer_size_ == silent_buf_size ) - { - assert( 0 ); - return; - } - - buf_t_* out = buffer_ + (offset_ >> BLIP_BUFFER_ACCURACY) + blip_widest_impulse_ / 2; - - int const sample_shift = blip_sample_bits - 16; - int prev = 0; - while ( count-- ) - { - blip_long s = (blip_long) *in++ << sample_shift; - *out += s - prev; - prev = s; - ++out; - } - *out -= prev; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.h b/plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.h deleted file mode 100644 index 4cc526d2..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Blip_Buffer.h +++ /dev/null @@ -1,488 +0,0 @@ -// Band-limited sound synthesis buffer - -// Blip_Buffer 0.4.1 -#ifndef BLIP_BUFFER_H -#define BLIP_BUFFER_H - - // internal - #include - #if INT_MAX < 0x7FFFFFFF - #error "int must be at least 32 bits" - #endif - - typedef int blip_long; - typedef unsigned blip_ulong; - -// Time unit at source clock rate -typedef blip_long blip_time_t; - -// Output samples are 16-bit signed, with a range of -32768 to 32767 -typedef short blip_sample_t; -enum { blip_sample_max = 32767 }; - -class Blip_Buffer { -public: - typedef const char* blargg_err_t; - - // Set output sample rate and buffer length in milliseconds (1/1000 sec, defaults - // to 1/4 second), then clear buffer. Returns NULL on success, otherwise if there - // isn't enough memory, returns error without affecting current buffer setup. - blargg_err_t set_sample_rate( long samples_per_sec, int msec_length = 1000 / 4 ); - - // Set number of source time units per second - void clock_rate( long ); - - // End current time frame of specified duration and make its samples available - // (along with any still-unread samples) for reading with read_samples(). Begins - // a new time frame at the end of the current frame. - void end_frame( blip_time_t time ); - - // Read at most 'max_samples' out of buffer into 'dest', removing them from from - // the buffer. Returns number of samples actually read and removed. If stereo is - // true, increments 'dest' one extra time after writing each sample, to allow - // easy interleving of two channels into a stereo output buffer. - long read_samples( blip_sample_t* dest, long max_samples, int stereo = 0 ); - -// Additional optional features - - // Current output sample rate - long sample_rate() const; - - // Length of buffer, in milliseconds - int length() const; - - // Number of source time units per second - long clock_rate() const; - - // Set frequency high-pass filter frequency, where higher values reduce bass more - void bass_freq( int frequency ); - - // Number of samples delay from synthesis to samples read out - int output_latency() const; - - // Remove all available samples and clear buffer to silence. If 'entire_buffer' is - // false, just clears out any samples waiting rather than the entire buffer. - void clear( int entire_buffer = 1 ); - - // Number of samples available for reading with read_samples() - long samples_avail() const; - - // Remove 'count' samples from those waiting to be read - void remove_samples( long count ); - -// Experimental features - - // Count number of clocks needed until 'count' samples will be available. - // If buffer can't even hold 'count' samples, returns number of clocks until - // buffer becomes full. - blip_time_t count_clocks( long count ) const; - - // Number of raw samples that can be mixed within frame of specified duration. - long count_samples( blip_time_t duration ) const; - - // Mix 'count' samples from 'buf' into buffer. - void mix_samples( blip_sample_t const* buf, long count ); - - // not documented yet - void set_modified() { modified_ = 1; } - int clear_modified() { int b = modified_; modified_ = 0; return b; } - typedef blip_ulong blip_resampled_time_t; - void remove_silence( long count ); - blip_resampled_time_t resampled_duration( int t ) const { return t * factor_; } - blip_resampled_time_t resampled_time( blip_time_t t ) const { return t * factor_ + offset_; } - blip_resampled_time_t clock_rate_factor( long clock_rate ) const; -public: - Blip_Buffer(); - ~Blip_Buffer(); - - // Deprecated - typedef blip_resampled_time_t resampled_time_t; - blargg_err_t sample_rate( long r ) { return set_sample_rate( r ); } - blargg_err_t sample_rate( long r, int msec ) { return set_sample_rate( r, msec ); } -private: - // noncopyable - Blip_Buffer( const Blip_Buffer& ); - Blip_Buffer& operator = ( const Blip_Buffer& ); -public: - typedef blip_time_t buf_t_; - blip_ulong factor_; - blip_resampled_time_t offset_; - buf_t_* buffer_; - blip_long buffer_size_; - blip_long reader_accum_; - int bass_shift_; -private: - long sample_rate_; - long clock_rate_; - int bass_freq_; - int length_; - int modified_; - friend class Blip_Reader; -}; - -#ifdef HAVE_CONFIG_H - #include "config.h" -#endif - -// Number of bits in resample ratio fraction. Higher values give a more accurate ratio -// but reduce maximum buffer size. -#ifndef BLIP_BUFFER_ACCURACY - #define BLIP_BUFFER_ACCURACY 16 -#endif - -// Number bits in phase offset. Fewer than 6 bits (64 phase offsets) results in -// noticeable broadband noise when synthesizing high frequency square waves. -// Affects size of Blip_Synth objects since they store the waveform directly. -#ifndef BLIP_PHASE_BITS - #if BLIP_BUFFER_FAST - #define BLIP_PHASE_BITS 8 - #else - #define BLIP_PHASE_BITS 6 - #endif -#endif - - // Internal - typedef blip_ulong blip_resampled_time_t; - int const blip_widest_impulse_ = 16; - int const blip_buffer_extra_ = blip_widest_impulse_ + 2; - int const blip_res = 1 << BLIP_PHASE_BITS; - class blip_eq_t; - - class Blip_Synth_Fast_ { - public: - Blip_Buffer* buf; - int last_amp; - int delta_factor; - - void volume_unit( double ); - Blip_Synth_Fast_(); - void treble_eq( blip_eq_t const& ) { } - }; - - class Blip_Synth_ { - public: - Blip_Buffer* buf; - int last_amp; - int delta_factor; - - void volume_unit( double ); - Blip_Synth_( short* impulses, int width ); - void treble_eq( blip_eq_t const& ); - private: - double volume_unit_; - short* const impulses; - int const width; - blip_long kernel_unit; - int impulses_size() const { return blip_res / 2 * width + 1; } - void adjust_impulse(); - }; - -// Quality level. Start with blip_good_quality. -const int blip_med_quality = 8; -const int blip_good_quality = 12; -const int blip_high_quality = 16; - -// Range specifies the greatest expected change in amplitude. Calculate it -// by finding the difference between the maximum and minimum expected -// amplitudes (max - min). -template -class Blip_Synth { -public: - // Set overall volume of waveform - void volume( double v ) { impl.volume_unit( v * (1.0 / (range < 0 ? -range : range)) ); } - - // Configure low-pass filter (see blip_buffer.txt) - void treble_eq( blip_eq_t const& eq ) { impl.treble_eq( eq ); } - - // Get/set Blip_Buffer used for output - Blip_Buffer* output() const { return impl.buf; } - void output( Blip_Buffer* b ) { impl.buf = b; impl.last_amp = 0; } - - // Update amplitude of waveform at given time. Using this requires a separate - // Blip_Synth for each waveform. - void update( blip_time_t time, int amplitude ); - -// Low-level interface - - // Add an amplitude transition of specified delta, optionally into specified buffer - // rather than the one set with output(). Delta can be positive or negative. - // The actual change in amplitude is delta * (volume / range) - void offset( blip_time_t, int delta, Blip_Buffer* ) const; - void offset( blip_time_t t, int delta ) const { offset( t, delta, impl.buf ); } - - // Works directly in terms of fractional output samples. Contact author for more info. - void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; - - // Same as offset(), except code is inlined for higher performance - void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const { - offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); - } - void offset_inline( blip_time_t t, int delta ) const { - offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); - } - -private: -#if BLIP_BUFFER_FAST - Blip_Synth_Fast_ impl; -#else - Blip_Synth_ impl; - typedef short imp_t; - imp_t impulses [blip_res * (quality / 2) + 1]; -public: - Blip_Synth() : impl( impulses, quality ) { } -#endif -}; - -// Low-pass equalization parameters -class blip_eq_t { -public: - // Logarithmic rolloff to treble dB at half sampling rate. Negative values reduce - // treble, small positive values (0 to 5.0) increase treble. - blip_eq_t( double treble_db = 0 ); - - // See blip_buffer.txt - blip_eq_t( double treble, long rolloff_freq, long sample_rate, long cutoff_freq = 0 ); - -private: - double treble; - long rolloff_freq; - long sample_rate; - long cutoff_freq; - void generate( float* out, int count ) const; - friend class Blip_Synth_; -}; - -int const blip_sample_bits = 30; - -// Dummy Blip_Buffer to direct sound output to, for easy muting without -// having to stop sound code. -class Silent_Blip_Buffer : public Blip_Buffer { - buf_t_ buf [blip_buffer_extra_ + 1]; -public: - // The following cannot be used (an assertion will fail if attempted): - blargg_err_t set_sample_rate( long samples_per_sec, int msec_length ); - blip_time_t count_clocks( long count ) const; - void mix_samples( blip_sample_t const* buf, long count ); - - Silent_Blip_Buffer(); -}; - - #if defined (__GNUC__) || _MSC_VER >= 1100 - #define BLIP_RESTRICT __restrict - #else - #define BLIP_RESTRICT - #endif - -// Optimized reading from Blip_Buffer, for use in custom sample output - -// Begin reading from buffer. Name should be unique to the current block. -#define BLIP_READER_BEGIN( name, blip_buffer ) \ - const Blip_Buffer::buf_t_* BLIP_RESTRICT name##_reader_buf = (blip_buffer).buffer_;\ - blip_long name##_reader_accum = (blip_buffer).reader_accum_ - -// Get value to pass to BLIP_READER_NEXT() -#define BLIP_READER_BASS( blip_buffer ) ((blip_buffer).bass_shift_) - -// Constant value to use instead of BLIP_READER_BASS(), for slightly more optimal -// code at the cost of having no bass control -int const blip_reader_default_bass = 9; - -// Current sample -#define BLIP_READER_READ( name ) (name##_reader_accum >> (blip_sample_bits - 16)) - -// Current raw sample in full internal resolution -#define BLIP_READER_READ_RAW( name ) (name##_reader_accum) - -// Advance to next sample -#define BLIP_READER_NEXT( name, bass ) \ - (void) (name##_reader_accum += *name##_reader_buf++ - (name##_reader_accum >> (bass))) - -// End reading samples from buffer. The number of samples read must now be removed -// using Blip_Buffer::remove_samples(). -#define BLIP_READER_END( name, blip_buffer ) \ - (void) ((blip_buffer).reader_accum_ = name##_reader_accum) - - -// Compatibility with older version -const long blip_unscaled = 65535; -const int blip_low_quality = blip_med_quality; -const int blip_best_quality = blip_high_quality; - -// Deprecated; use BLIP_READER macros as follows: -// Blip_Reader r; r.begin( buf ); -> BLIP_READER_BEGIN( r, buf ); -// int bass = r.begin( buf ) -> BLIP_READER_BEGIN( r, buf ); int bass = BLIP_READER_BASS( buf ); -// r.read() -> BLIP_READER_READ( r ) -// r.read_raw() -> BLIP_READER_READ_RAW( r ) -// r.next( bass ) -> BLIP_READER_NEXT( r, bass ) -// r.next() -> BLIP_READER_NEXT( r, blip_reader_default_bass ) -// r.end( buf ) -> BLIP_READER_END( r, buf ) -class Blip_Reader { -public: - int begin( Blip_Buffer& ); - blip_long read() const { return accum >> (blip_sample_bits - 16); } - blip_long read_raw() const { return accum; } - void next( int bass_shift = 9 ) { accum += *buf++ - (accum >> bass_shift); } - void end( Blip_Buffer& b ) { b.reader_accum_ = accum; } - -private: - const Blip_Buffer::buf_t_* buf; - blip_long accum; -}; - -// End of public interface - -#include - -template -inline void Blip_Synth::offset_resampled( blip_resampled_time_t time, - int delta, Blip_Buffer* blip_buf ) const -{ - // Fails if time is beyond end of Blip_Buffer, due to a bug in caller code or the - // need for a longer buffer as set by set_sample_rate(). - assert( (blip_long) (time >> BLIP_BUFFER_ACCURACY) < blip_buf->buffer_size_ ); - delta *= impl.delta_factor; - blip_long* BLIP_RESTRICT buf = blip_buf->buffer_ + (time >> BLIP_BUFFER_ACCURACY); - int phase = (int) (time >> (BLIP_BUFFER_ACCURACY - BLIP_PHASE_BITS) & (blip_res - 1)); - -#if BLIP_BUFFER_FAST - blip_long left = buf [0] + delta; - - // Kind of crappy, but doing shift after multiply results in overflow. - // Alternate way of delaying multiply by delta_factor results in worse - // sub-sample resolution. - blip_long right = (delta >> BLIP_PHASE_BITS) * phase; - left -= right; - right += buf [1]; - - buf [0] = left; - buf [1] = right; -#else - - int const fwd = (blip_widest_impulse_ - quality) / 2; - int const rev = fwd + quality - 2; - int const mid = quality / 2 - 1; - - imp_t const* BLIP_RESTRICT imp = impulses + blip_res - phase; - - #if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \ - defined (__x86_64__) || defined (__ia64__) || defined (__i386__) - - // straight forward implementation resulted in better code on GCC for x86 - - #define ADD_IMP( out, in ) \ - buf [out] += (blip_long) imp [blip_res * (in)] * delta - - #define BLIP_FWD( i ) {\ - ADD_IMP( fwd + i, i );\ - ADD_IMP( fwd + 1 + i, i + 1 );\ - } - #define BLIP_REV( r ) {\ - ADD_IMP( rev - r, r + 1 );\ - ADD_IMP( rev + 1 - r, r );\ - } - - BLIP_FWD( 0 ) - if ( quality > 8 ) BLIP_FWD( 2 ) - if ( quality > 12 ) BLIP_FWD( 4 ) - { - ADD_IMP( fwd + mid - 1, mid - 1 ); - ADD_IMP( fwd + mid , mid ); - imp = impulses + phase; - } - if ( quality > 12 ) BLIP_REV( 6 ) - if ( quality > 8 ) BLIP_REV( 4 ) - BLIP_REV( 2 ) - - ADD_IMP( rev , 1 ); - ADD_IMP( rev + 1, 0 ); - - #else - - // for RISC processors, help compiler by reading ahead of writes - - #define BLIP_FWD( i ) {\ - blip_long t0 = i0 * delta + buf [fwd + i];\ - blip_long t1 = imp [blip_res * (i + 1)] * delta + buf [fwd + 1 + i];\ - i0 = imp [blip_res * (i + 2)];\ - buf [fwd + i] = t0;\ - buf [fwd + 1 + i] = t1;\ - } - #define BLIP_REV( r ) {\ - blip_long t0 = i0 * delta + buf [rev - r];\ - blip_long t1 = imp [blip_res * r] * delta + buf [rev + 1 - r];\ - i0 = imp [blip_res * (r - 1)];\ - buf [rev - r] = t0;\ - buf [rev + 1 - r] = t1;\ - } - - blip_long i0 = *imp; - BLIP_FWD( 0 ) - if ( quality > 8 ) BLIP_FWD( 2 ) - if ( quality > 12 ) BLIP_FWD( 4 ) - { - blip_long t0 = i0 * delta + buf [fwd + mid - 1]; - blip_long t1 = imp [blip_res * mid] * delta + buf [fwd + mid ]; - imp = impulses + phase; - i0 = imp [blip_res * mid]; - buf [fwd + mid - 1] = t0; - buf [fwd + mid ] = t1; - } - if ( quality > 12 ) BLIP_REV( 6 ) - if ( quality > 8 ) BLIP_REV( 4 ) - BLIP_REV( 2 ) - - blip_long t0 = i0 * delta + buf [rev ]; - blip_long t1 = *imp * delta + buf [rev + 1]; - buf [rev ] = t0; - buf [rev + 1] = t1; - #endif - -#endif -} - -#undef BLIP_FWD -#undef BLIP_REV - -template -#if BLIP_BUFFER_FAST - inline -#endif -void Blip_Synth::offset( blip_time_t t, int delta, Blip_Buffer* buf ) const -{ - offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); -} - -template -#if BLIP_BUFFER_FAST - inline -#endif -void Blip_Synth::update( blip_time_t t, int amp ) -{ - int delta = amp - impl.last_amp; - impl.last_amp = amp; - offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); -} - -inline blip_eq_t::blip_eq_t( double t ) : - treble( t ), rolloff_freq( 0 ), sample_rate( 44100 ), cutoff_freq( 0 ) { } -inline blip_eq_t::blip_eq_t( double t, long rf, long sr, long cf ) : - treble( t ), rolloff_freq( rf ), sample_rate( sr ), cutoff_freq( cf ) { } - -inline int Blip_Buffer::length() const { return length_; } -inline long Blip_Buffer::samples_avail() const { return (long) (offset_ >> BLIP_BUFFER_ACCURACY); } -inline long Blip_Buffer::sample_rate() const { return sample_rate_; } -inline int Blip_Buffer::output_latency() const { return blip_widest_impulse_ / 2; } -inline long Blip_Buffer::clock_rate() const { return clock_rate_; } -inline void Blip_Buffer::clock_rate( long cps ) { factor_ = clock_rate_factor( clock_rate_ = cps ); } - -inline int Blip_Reader::begin( Blip_Buffer& blip_buf ) -{ - buf = blip_buf.buffer_; - accum = blip_buf.reader_accum_; - return blip_buf.bass_shift_; -} - -int const blip_max_length = 0; -int const blip_default_length = 250; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/CMakeLists.txt b/plugins/gme/game-music-emu-0.6.0/gme/CMakeLists.txt deleted file mode 100644 index f7e87a13..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/CMakeLists.txt +++ /dev/null @@ -1,163 +0,0 @@ -# List of source files required by libgme and any emulators -# This is not 100% accurate (Fir_Resampler for instance) but -# you'll be OK. -set(libgme_SRCS Blip_Buffer.cpp - Classic_Emu.cpp - Data_Reader.cpp - Dual_Resampler.cpp - Effects_Buffer.cpp - Fir_Resampler.cpp - gme.cpp - Gme_File.cpp - M3u_Playlist.cpp - Multi_Buffer.cpp - Music_Emu.cpp - ) - -# Ay_Apu is very popular around here -if (USE_GME_AY OR USE_GME_KSS) - set(libgme_SRCS ${libgme_SRCS} - Ay_Apu.cpp - ) -endif() - -# so is Ym2612_Emu -if (USE_GME_VGM OR USE_GME_GYM) - set(libgme_SRCS ${libgme_SRCS} - Ym2612_Emu.cpp - ) -endif() - -# But none are as popular as Sms_Apu -if (USE_GME_VGM OR USE_GME_GYM OR USE_GME_KSS) - set(libgme_SRCS ${libgme_SRCS} - Sms_Apu.cpp - ) -endif() - -if (USE_GME_AY) - set(libgme_SRCS ${libgme_SRCS} - # Ay_Apu.cpp included earlier - Ay_Cpu.cpp - Ay_Emu.cpp - ) -endif() - -if (USE_GME_GBS) - set(libgme_SRCS ${libgme_SRCS} - Gb_Apu.cpp - Gb_Cpu.cpp - Gb_Oscs.cpp - Gbs_Emu.cpp - ) -endif() - -if (USE_GME_GYM) - set(libgme_SRCS ${libgme_SRCS} - # Sms_Apu.cpp included earlier - # Ym2612_Emu.cpp included earlier - Gym_Emu.cpp - ) -endif() - -if (USE_GME_HES) - set(libgme_SRCS ${libgme_SRCS} - Hes_Apu.cpp - Hes_Cpu.cpp - Hes_Emu.cpp - ) -endif() - -if (USE_GME_KSS) - set(libgme_SRCS ${libgme_SRCS} - # Ay_Apu.cpp included earlier - # Sms_Apu.cpp included earlier - Kss_Cpu.cpp - Kss_Emu.cpp - Kss_Scc_Apu.cpp - ) -endif() - -if (USE_GME_NSF OR USE_GME_NSFE) - set(libgme_SRCS ${libgme_SRCS} - Nes_Apu.cpp - Nes_Cpu.cpp - Nes_Fme7_Apu.cpp - Nes_Namco_Apu.cpp - Nes_Oscs.cpp - Nes_Vrc6_Apu.cpp - Nsf_Emu.cpp - ) -endif() - -if (USE_GME_NSFE) - set(libgme_SRCS ${libgme_SRCS} - Nsfe_Emu.cpp - ) -endif() - -if (USE_GME_SAP) - set(libgme_SRCS ${libgme_SRCS} - Sap_Apu.cpp - Sap_Cpu.cpp - Sap_Emu.cpp - ) -endif() - -if (USE_GME_SPC) - set(libgme_SRCS ${libgme_SRCS} - Snes_Spc.cpp - Spc_Cpu.cpp - Spc_Dsp.cpp - Spc_Emu.cpp - Spc_Filter.cpp - ) -endif() - -if (USE_GME_VGM) - set(libgme_SRCS ${libgme_SRCS} - # Sms_Apu.cpp included earlier - # Ym2612_Emu.cpp included earlier - Vgm_Emu.cpp - Vgm_Emu_Impl.cpp - Ym2413_Emu.cpp - ) -endif() - -# These headers are part of the generic gme interface. -set (EXPORTED_HEADERS gme.h) - -# Run during cmake phase, so this is available during make -configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in - ${CMAKE_CURRENT_BINARY_DIR}/gme_types.h) - -configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libgme.pc.in - ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc @ONLY) - -# On some platforms we may need to change headers or whatnot based on whether -# we're building the library or merely using the library. The following is -# only defined when building the library to allow us to tell which is which. -add_definitions(-DBLARGG_BUILD_DLL) - -# For the gme_types.h -include_directories(${CMAKE_CURRENT_BINARY_DIR}) - -# Add library to be compiled. -add_library(gme SHARED ${libgme_SRCS}) - -# The version is the release. The "soversion" is the API version. As long -# as only build fixes are performed (i.e. no backwards-incompatible changes -# to the API), the SOVERSION should be the same even when bumping up VERSION. -# The way gme.h is designed, SOVERSION should very rarely be bumped, if ever. -# Hopefully the API can stay compatible with old versions. -set_target_properties(gme - PROPERTIES VERSION ${GME_VERSION} - SOVERSION 0) - -# TODO: Libsuffix for 64-bit? -install(TARGETS gme LIBRARY DESTINATION lib - RUNTIME DESTINATION bin # DLL platforms - ARCHIVE DESTINATION lib) # DLL platforms - -install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme) -install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib/pkgconfig) diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.cpp deleted file mode 100644 index 9b68a445..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.cpp +++ /dev/null @@ -1,184 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Classic_Emu.h" - -#include "Multi_Buffer.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Classic_Emu::Classic_Emu() -{ - buf = 0; - stereo_buffer = 0; - voice_types = 0; - - // avoid inconsistency in our duplicated constants - assert( (int) wave_type == (int) Multi_Buffer::wave_type ); - assert( (int) noise_type == (int) Multi_Buffer::noise_type ); - assert( (int) mixed_type == (int) Multi_Buffer::mixed_type ); -} - -Classic_Emu::~Classic_Emu() -{ - delete stereo_buffer; -} - -void Classic_Emu::set_equalizer_( equalizer_t const& eq ) -{ - Music_Emu::set_equalizer_( eq ); - update_eq( eq.treble ); - if ( buf ) - buf->bass_freq( (int) equalizer().bass ); -} - -blargg_err_t Classic_Emu::set_sample_rate_( long rate ) -{ - if ( !buf ) - { - if ( !stereo_buffer ) - CHECK_ALLOC( stereo_buffer = BLARGG_NEW Stereo_Buffer ); - buf = stereo_buffer; - } - return buf->set_sample_rate( rate, 1000 / 20 ); -} - -void Classic_Emu::mute_voices_( int mask ) -{ - Music_Emu::mute_voices_( mask ); - for ( int i = voice_count(); i--; ) - { - if ( mask & (1 << i) ) - { - set_voice( i, 0, 0, 0 ); - } - else - { - Multi_Buffer::channel_t ch = buf->channel( i, (voice_types ? voice_types [i] : 0) ); - assert( (ch.center && ch.left && ch.right) || - (!ch.center && !ch.left && !ch.right) ); // all or nothing - set_voice( i, ch.center, ch.left, ch.right ); - } - } -} - -void Classic_Emu::change_clock_rate( long rate ) -{ - clock_rate_ = rate; - buf->clock_rate( rate ); -} - -blargg_err_t Classic_Emu::setup_buffer( long rate ) -{ - change_clock_rate( rate ); - RETURN_ERR( buf->set_channel_count( voice_count() ) ); - set_equalizer( equalizer() ); - buf_changed_count = buf->channels_changed_count(); - return 0; -} - -blargg_err_t Classic_Emu::start_track_( int track ) -{ - RETURN_ERR( Music_Emu::start_track_( track ) ); - buf->clear(); - return 0; -} - -blargg_err_t Classic_Emu::play_( long count, sample_t* out ) -{ - long remain = count; - while ( remain ) - { - remain -= buf->read_samples( &out [count - remain], remain ); - if ( remain ) - { - if ( buf_changed_count != buf->channels_changed_count() ) - { - buf_changed_count = buf->channels_changed_count(); - remute_voices(); - } - int msec = buf->length(); - blip_time_t clocks_emulated = (blargg_long) msec * clock_rate_ / 1000; - RETURN_ERR( run_clocks( clocks_emulated, msec ) ); - assert( clocks_emulated ); - buf->end_frame( clocks_emulated ); - } - } - return 0; -} - -// Rom_Data - -blargg_err_t Rom_Data_::load_rom_data_( Data_Reader& in, - int header_size, void* header_out, int fill, long pad_size ) -{ - long file_offset = pad_size - header_size; - - rom_addr = 0; - mask = 0; - size_ = 0; - rom.clear(); - - file_size_ = in.remain(); - if ( file_size_ <= header_size ) // <= because there must be data after header - return gme_wrong_file_type; - blargg_err_t err = rom.resize( file_offset + file_size_ + pad_size ); - if ( !err ) - err = in.read( rom.begin() + file_offset, file_size_ ); - if ( err ) - { - rom.clear(); - return err; - } - - file_size_ -= header_size; - memcpy( header_out, &rom [file_offset], header_size ); - - memset( rom.begin() , fill, pad_size ); - memset( rom.end() - pad_size, fill, pad_size ); - - return 0; -} - -void Rom_Data_::set_addr_( long addr, int unit ) -{ - rom_addr = addr - unit - pad_extra; - - long rounded = (addr + file_size_ + unit - 1) / unit * unit; - if ( rounded <= 0 ) - { - rounded = 0; - } - else - { - int shift = 0; - unsigned long max_addr = (unsigned long) (rounded - 1); - while ( max_addr >> shift ) - shift++; - mask = (1L << shift) - 1; - } - - if ( addr < 0 ) - addr = 0; - size_ = rounded; - if ( rom.resize( rounded - rom_addr + pad_extra ) ) { } // OK if shrink fails - - if ( 0 ) - { - debug_printf( "addr: %X\n", addr ); - debug_printf( "file_size: %d\n", file_size_ ); - debug_printf( "rounded: %d\n", rounded ); - debug_printf( "mask: $%X\n", mask ); - } -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.h deleted file mode 100644 index d0cfda25..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Classic_Emu.h +++ /dev/null @@ -1,127 +0,0 @@ -// Common aspects of emulators which use Blip_Buffer for sound output - -// Game_Music_Emu 0.5.5 -#ifndef CLASSIC_EMU_H -#define CLASSIC_EMU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" -#include "Music_Emu.h" - -class Classic_Emu : public Music_Emu { -public: - Classic_Emu(); - ~Classic_Emu(); - void set_buffer( Multi_Buffer* ); -protected: - // Services - enum { wave_type = 0x100, noise_type = 0x200, mixed_type = wave_type | noise_type }; - void set_voice_types( int const* t ) { voice_types = t; } - blargg_err_t setup_buffer( long clock_rate ); - long clock_rate() const { return clock_rate_; } - void change_clock_rate( long ); // experimental - - // Overridable - virtual void set_voice( int index, Blip_Buffer* center, - Blip_Buffer* left, Blip_Buffer* right ) = 0; - virtual void update_eq( blip_eq_t const& ) = 0; - virtual blargg_err_t start_track_( int track ) = 0; - virtual blargg_err_t run_clocks( blip_time_t& time_io, int msec ) = 0; -protected: - blargg_err_t set_sample_rate_( long sample_rate ); - void mute_voices_( int ); - void set_equalizer_( equalizer_t const& ); - blargg_err_t play_( long, sample_t* ); -private: - Multi_Buffer* buf; - Multi_Buffer* stereo_buffer; // NULL if using custom buffer - long clock_rate_; - unsigned buf_changed_count; - int const* voice_types; -}; - -inline void Classic_Emu::set_buffer( Multi_Buffer* new_buf ) -{ - assert( !buf && new_buf ); - buf = new_buf; -} - -// ROM data handler, used by several Classic_Emu derivitives. Loads file data -// with padding on both sides, allowing direct use in bank mapping. The main purpose -// is to allow all file data to be loaded with only one read() call (for efficiency). - -class Rom_Data_ { -public: - typedef unsigned char byte; -protected: - enum { pad_extra = 8 }; - blargg_vector rom; - long file_size_; - blargg_long rom_addr; - blargg_long mask; - blargg_long size_; // TODO: eliminate - - blargg_err_t load_rom_data_( Data_Reader& in, int header_size, void* header_out, - int fill, long pad_size ); - void set_addr_( long addr, int unit ); -}; - -template -class Rom_Data : public Rom_Data_ { - enum { pad_size = unit + pad_extra }; -public: - // Load file data, using already-loaded header 'h' if not NULL. Copy header - // from loaded file data into *out and fill unmapped bytes with 'fill'. - blargg_err_t load( Data_Reader& in, int header_size, void* header_out, int fill ) - { - return load_rom_data_( in, header_size, header_out, fill, pad_size ); - } - - // Size of file data read in (excluding header) - long file_size() const { return file_size_; } - - // Pointer to beginning of file data - byte* begin() const { return rom.begin() + pad_size; } - - // Set address that file data should start at - void set_addr( long addr ) { set_addr_( addr, unit ); } - - // Free data - void clear() { rom.clear(); } - - // Size of data + start addr, rounded to a multiple of unit - long size() const { return size_; } - - // Pointer to unmapped page filled with same value - byte* unmapped() { return rom.begin(); } - - // Mask address to nearest power of two greater than size() - blargg_long mask_addr( blargg_long addr ) const - { - #ifdef check - check( addr <= mask ); - #endif - return addr & mask; - } - - // Pointer to page starting at addr. Returns unmapped() if outside data. - byte* at_addr( blargg_long addr ) - { - blargg_ulong offset = mask_addr( addr ) - rom_addr; - if ( offset > blargg_ulong (rom.size() - pad_size) ) - offset = 0; // unmapped - return &rom [offset]; - } -}; - -#ifndef GME_APU_HOOK - #define GME_APU_HOOK( emu, addr, data ) ((void) 0) -#endif - -#ifndef GME_FRAME_HOOK - #define GME_FRAME_HOOK( emu ) ((void) 0) -#else - #define GME_FRAME_HOOK_DEFINED 1 -#endif - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.cpp deleted file mode 100644 index 5bbfbf55..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.cpp +++ /dev/null @@ -1,315 +0,0 @@ -// File_Extractor 0.4.0. http://www.slack.net/~ant/ - -#include "Data_Reader.h" - -#include "blargg_endian.h" -#include -#include -#include - -/* Copyright (C) 2005-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -const char Data_Reader::eof_error [] = "Unexpected end of file"; - -blargg_err_t Data_Reader::read( void* p, long s ) -{ - long result = read_avail( p, s ); - if ( result != s ) - { - if ( result >= 0 && result < s ) - return eof_error; - - return "Read error"; - } - - return 0; -} - -blargg_err_t Data_Reader::skip( long count ) -{ - char buf [512]; - while ( count ) - { - long n = sizeof buf; - if ( n > count ) - n = count; - count -= n; - RETURN_ERR( read( buf, n ) ); - } - return 0; -} - -long File_Reader::remain() const { return size() - tell(); } - -blargg_err_t File_Reader::skip( long n ) -{ - assert( n >= 0 ); - if ( !n ) - return 0; - return seek( tell() + n ); -} - -// Subset_Reader - -Subset_Reader::Subset_Reader( Data_Reader* dr, long size ) -{ - in = dr; - remain_ = dr->remain(); - if ( remain_ > size ) - remain_ = size; -} - -long Subset_Reader::remain() const { return remain_; } - -long Subset_Reader::read_avail( void* p, long s ) -{ - if ( s > remain_ ) - s = remain_; - remain_ -= s; - return in->read_avail( p, s ); -} - -// Remaining_Reader - -Remaining_Reader::Remaining_Reader( void const* h, long size, Data_Reader* r ) -{ - header = (char const*) h; - header_end = header + size; - in = r; -} - -long Remaining_Reader::remain() const { return header_end - header + in->remain(); } - -long Remaining_Reader::read_first( void* out, long count ) -{ - long first = header_end - header; - if ( first ) - { - if ( first > count ) - first = count; - void const* old = header; - header += first; - memcpy( out, old, first ); - } - return first; -} - -long Remaining_Reader::read_avail( void* out, long count ) -{ - long first = read_first( out, count ); - long second = count - first; - if ( second ) - { - second = in->read_avail( (char*) out + first, second ); - if ( second <= 0 ) - return second; - } - return first + second; -} - -blargg_err_t Remaining_Reader::read( void* out, long count ) -{ - long first = read_first( out, count ); - long second = count - first; - if ( !second ) - return 0; - return in->read( (char*) out + first, second ); -} - -// Mem_File_Reader - -Mem_File_Reader::Mem_File_Reader( const void* p, long s ) : - begin( (const char*) p ), - size_( s ) -{ - pos = 0; -} - -long Mem_File_Reader::size() const { return size_; } - -long Mem_File_Reader::read_avail( void* p, long s ) -{ - long r = remain(); - if ( s > r ) - s = r; - memcpy( p, begin + pos, s ); - pos += s; - return s; -} - -long Mem_File_Reader::tell() const { return pos; } - -blargg_err_t Mem_File_Reader::seek( long n ) -{ - if ( n > size_ ) - return eof_error; - pos = n; - return 0; -} - -// Callback_Reader - -Callback_Reader::Callback_Reader( callback_t c, long size, void* d ) : - callback( c ), - data( d ) -{ - remain_ = size; -} - -long Callback_Reader::remain() const { return remain_; } - -long Callback_Reader::read_avail( void* out, long count ) -{ - if ( count > remain_ ) - count = remain_; - if ( Callback_Reader::read( out, count ) ) - count = -1; - return count; -} - -blargg_err_t Callback_Reader::read( void* out, long count ) -{ - if ( count > remain_ ) - return eof_error; - return callback( data, out, count ); -} - -// Std_File_Reader - -Std_File_Reader::Std_File_Reader() : file_( 0 ) { } - -Std_File_Reader::~Std_File_Reader() { close(); } - -blargg_err_t Std_File_Reader::open( const char* path ) -{ - file_ = fopen( path, "rb" ); - if ( !file_ ) - return "Couldn't open file"; - return 0; -} - -long Std_File_Reader::size() const -{ - long pos = tell(); - fseek( (FILE*) file_, 0, SEEK_END ); - long result = tell(); - fseek( (FILE*) file_, pos, SEEK_SET ); - return result; -} - -long Std_File_Reader::read_avail( void* p, long s ) -{ - return fread( p, 1, s, (FILE*) file_ ); -} - -blargg_err_t Std_File_Reader::read( void* p, long s ) -{ - if ( s == (long) fread( p, 1, s, (FILE*) file_ ) ) - return 0; - if ( feof( (FILE*) file_ ) ) - return eof_error; - return "Couldn't read from file"; -} - -long Std_File_Reader::tell() const { return ftell( (FILE*) file_ ); } - -blargg_err_t Std_File_Reader::seek( long n ) -{ - if ( !fseek( (FILE*) file_, n, SEEK_SET ) ) - return 0; - if ( n > size() ) - return eof_error; - return "Error seeking in file"; -} - -void Std_File_Reader::close() -{ - if ( file_ ) - { - fclose( (FILE*) file_ ); - file_ = 0; - } -} - -// Gzip_File_Reader - -#ifdef HAVE_ZLIB_H - -#include "zlib.h" - -static const char* get_gzip_eof( const char* path, long* eof ) -{ - FILE* file = fopen( path, "rb" ); - if ( !file ) - return "Couldn't open file"; - - unsigned char buf [4]; - if ( fread( buf, 2, 1, file ) > 0 && buf [0] == 0x1F && buf [1] == 0x8B ) - { - fseek( file, -4, SEEK_END ); - fread( buf, 4, 1, file ); - *eof = get_le32( buf ); - } - else - { - fseek( file, 0, SEEK_END ); - *eof = ftell( file ); - } - const char* err = (ferror( file ) || feof( file )) ? "Couldn't get file size" : 0; - fclose( file ); - return err; -} - -Gzip_File_Reader::Gzip_File_Reader() : file_( 0 ) { } - -Gzip_File_Reader::~Gzip_File_Reader() { close(); } - -blargg_err_t Gzip_File_Reader::open( const char* path ) -{ - close(); - - RETURN_ERR( get_gzip_eof( path, &size_ ) ); - - file_ = gzopen( path, "rb" ); - if ( !file_ ) - return "Couldn't open file"; - - return 0; -} - -long Gzip_File_Reader::size() const { return size_; } - -long Gzip_File_Reader::read_avail( void* p, long s ) { return gzread( file_, p, s ); } - -long Gzip_File_Reader::tell() const { return gztell( file_ ); } - -blargg_err_t Gzip_File_Reader::seek( long n ) -{ - if ( gzseek( file_, n, SEEK_SET ) >= 0 ) - return 0; - if ( n > size_ ) - return eof_error; - return "Error seeking in file"; -} - -void Gzip_File_Reader::close() -{ - if ( file_ ) - { - gzclose( file_ ); - file_ = 0; - } -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.h b/plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.h deleted file mode 100644 index acf571f6..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Data_Reader.h +++ /dev/null @@ -1,151 +0,0 @@ -// Data reader interface for uniform access - -// File_Extractor 0.4.0 -#ifndef DATA_READER_H -#define DATA_READER_H - -#include "blargg_common.h" - -// Supports reading and finding out how many bytes are remaining -class Data_Reader { -public: - virtual ~Data_Reader() { } - - static const char eof_error []; // returned by read() when request goes beyond end - - // Read at most count bytes and return number actually read, or <= 0 if error - virtual long read_avail( void*, long n ) = 0; - - // Read exactly count bytes and return error if they couldn't be read - virtual blargg_err_t read( void*, long count ); - - // Number of bytes remaining until end of file - virtual long remain() const = 0; - - // Read and discard count bytes - virtual blargg_err_t skip( long count ); - -public: - Data_Reader() { } - typedef blargg_err_t error_t; // deprecated -private: - // noncopyable - Data_Reader( const Data_Reader& ); - Data_Reader& operator = ( const Data_Reader& ); -}; - -// Supports seeking in addition to Data_Reader operations -class File_Reader : public Data_Reader { -public: - // Size of file - virtual long size() const = 0; - - // Current position in file - virtual long tell() const = 0; - - // Go to new position - virtual blargg_err_t seek( long ) = 0; - - long remain() const; - blargg_err_t skip( long n ); -}; - -// Disk file reader -class Std_File_Reader : public File_Reader { -public: - blargg_err_t open( const char* path ); - void close(); - -public: - Std_File_Reader(); - ~Std_File_Reader(); - long size() const; - blargg_err_t read( void*, long ); - long read_avail( void*, long ); - long tell() const; - blargg_err_t seek( long ); -private: - void* file_; -}; - -// Treats range of memory as a file -class Mem_File_Reader : public File_Reader { -public: - Mem_File_Reader( const void*, long size ); - -public: - long size() const; - long read_avail( void*, long ); - long tell() const; - blargg_err_t seek( long ); -private: - const char* const begin; - const long size_; - long pos; -}; - -// Makes it look like there are only count bytes remaining -class Subset_Reader : public Data_Reader { -public: - Subset_Reader( Data_Reader*, long count ); - -public: - long remain() const; - long read_avail( void*, long ); -private: - Data_Reader* in; - long remain_; -}; - -// Joins already-read header and remaining data into original file (to avoid seeking) -class Remaining_Reader : public Data_Reader { -public: - Remaining_Reader( void const* header, long size, Data_Reader* ); - -public: - long remain() const; - long read_avail( void*, long ); - blargg_err_t read( void*, long ); -private: - char const* header; - char const* header_end; - Data_Reader* in; - long read_first( void* out, long count ); -}; - -// Invokes callback function to read data. Size of data must be specified in advance. -class Callback_Reader : public Data_Reader { -public: - typedef const char* (*callback_t)( void* data, void* out, int count ); - Callback_Reader( callback_t, long size, void* data = 0 ); -public: - long read_avail( void*, long ); - blargg_err_t read( void*, long ); - long remain() const; -private: - callback_t const callback; - void* const data; - long remain_; -}; - -#ifdef HAVE_ZLIB_H -// Gzip compressed file reader -class Gzip_File_Reader : public File_Reader { -public: - blargg_err_t open( const char* path ); - void close(); - -public: - Gzip_File_Reader(); - ~Gzip_File_Reader(); - long size() const; - long read_avail( void*, long ); - long tell() const; - blargg_err_t seek( long ); -private: - void* file_; - long size_; -}; -#endif - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.cpp deleted file mode 100644 index 090b0acf..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.cpp +++ /dev/null @@ -1,131 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Dual_Resampler.h" - -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -unsigned const resampler_extra = 256; - -Dual_Resampler::Dual_Resampler() { } - -Dual_Resampler::~Dual_Resampler() { } - -blargg_err_t Dual_Resampler::reset( int pairs ) -{ - // expand allocations a bit - RETURN_ERR( sample_buf.resize( (pairs + (pairs >> 2)) * 2 ) ); - resize( pairs ); - resampler_size = oversamples_per_frame + (oversamples_per_frame >> 2); - return resampler.buffer_size( resampler_size ); -} - -void Dual_Resampler::resize( int pairs ) -{ - int new_sample_buf_size = pairs * 2; - if ( sample_buf_size != new_sample_buf_size ) - { - if ( (unsigned) new_sample_buf_size > sample_buf.size() ) - { - check( false ); - return; - } - sample_buf_size = new_sample_buf_size; - oversamples_per_frame = int (pairs * resampler.ratio()) * 2 + 2; - clear(); - } -} - -void Dual_Resampler::play_frame_( Blip_Buffer& blip_buf, dsample_t* out ) -{ - long pair_count = sample_buf_size >> 1; - blip_time_t blip_time = blip_buf.count_clocks( pair_count ); - int sample_count = oversamples_per_frame - resampler.written(); - - int new_count = play_frame( blip_time, sample_count, resampler.buffer() ); - assert( new_count < resampler_size ); - - blip_buf.end_frame( blip_time ); - assert( blip_buf.samples_avail() == pair_count ); - - resampler.write( new_count ); - - long count = resampler.read( sample_buf.begin(), sample_buf_size ); - assert( count == (long) sample_buf_size ); - - mix_samples( blip_buf, out ); - blip_buf.remove_samples( pair_count ); -} - -void Dual_Resampler::dual_play( long count, dsample_t* out, Blip_Buffer& blip_buf ) -{ - // empty extra buffer - long remain = sample_buf_size - buf_pos; - if ( remain ) - { - if ( remain > count ) - remain = count; - count -= remain; - memcpy( out, &sample_buf [buf_pos], remain * sizeof *out ); - out += remain; - buf_pos += remain; - } - - // entire frames - while ( count >= (long) sample_buf_size ) - { - play_frame_( blip_buf, out ); - out += sample_buf_size; - count -= sample_buf_size; - } - - // extra - if ( count ) - { - play_frame_( blip_buf, sample_buf.begin() ); - buf_pos = count; - memcpy( out, sample_buf.begin(), count * sizeof *out ); - out += count; - } -} - -void Dual_Resampler::mix_samples( Blip_Buffer& blip_buf, dsample_t* out ) -{ - Blip_Reader sn; - int bass = sn.begin( blip_buf ); - const dsample_t* in = sample_buf.begin(); - - for ( int n = sample_buf_size >> 1; n--; ) - { - int s = sn.read(); - blargg_long l = (blargg_long) in [0] * 2 + s; - if ( (BOOST::int16_t) l != l ) - l = 0x7FFF - (l >> 24); - - sn.next( bass ); - blargg_long r = (blargg_long) in [1] * 2 + s; - if ( (BOOST::int16_t) r != r ) - r = 0x7FFF - (r >> 24); - - in += 2; - out [0] = l; - out [1] = r; - out += 2; - } - - sn.end( blip_buf ); -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.h b/plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.h deleted file mode 100644 index e3194fe7..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Dual_Resampler.h +++ /dev/null @@ -1,50 +0,0 @@ -// Combination of Fir_Resampler and Blip_Buffer mixing. Used by Sega FM emulators. - -// Game_Music_Emu 0.5.5 -#ifndef DUAL_RESAMPLER_H -#define DUAL_RESAMPLER_H - -#include "Fir_Resampler.h" -#include "Blip_Buffer.h" - -class Dual_Resampler { -public: - Dual_Resampler(); - virtual ~Dual_Resampler(); - - typedef short dsample_t; - - double setup( double oversample, double rolloff, double gain ); - blargg_err_t reset( int max_pairs ); - void resize( int pairs_per_frame ); - void clear(); - - void dual_play( long count, dsample_t* out, Blip_Buffer& ); - -protected: - virtual int play_frame( blip_time_t, int pcm_count, dsample_t* pcm_out ) = 0; -private: - - blargg_vector sample_buf; - int sample_buf_size; - int oversamples_per_frame; - int buf_pos; - int resampler_size; - - Fir_Resampler<12> resampler; - void mix_samples( Blip_Buffer&, dsample_t* ); - void play_frame_( Blip_Buffer&, dsample_t* ); -}; - -inline double Dual_Resampler::setup( double oversample, double rolloff, double gain ) -{ - return resampler.time_ratio( oversample, rolloff, gain * 0.5 ); -} - -inline void Dual_Resampler::clear() -{ - buf_pos = sample_buf_size; - resampler.clear(); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.cpp deleted file mode 100644 index 181b11e9..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.cpp +++ /dev/null @@ -1,529 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Effects_Buffer.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -typedef blargg_long fixed_t; - -#define TO_FIXED( f ) fixed_t ((f) * (1L << 15) + 0.5) -#define FMUL( x, y ) (((x) * (y)) >> 15) - -const unsigned echo_size = 4096; -const unsigned echo_mask = echo_size - 1; -BOOST_STATIC_ASSERT( (echo_size & echo_mask) == 0 ); // must be power of 2 - -const unsigned reverb_size = 8192 * 2; -const unsigned reverb_mask = reverb_size - 1; -BOOST_STATIC_ASSERT( (reverb_size & reverb_mask) == 0 ); // must be power of 2 - -Effects_Buffer::config_t::config_t() -{ - pan_1 = -0.15f; - pan_2 = 0.15f; - reverb_delay = 88.0f; - reverb_level = 0.12f; - echo_delay = 61.0f; - echo_level = 0.10f; - delay_variance = 18.0f; - effects_enabled = false; -} - -void Effects_Buffer::set_depth( double d ) -{ - float f = (float) d; - config_t c; - c.pan_1 = -0.6f * f; - c.pan_2 = 0.6f * f; - c.reverb_delay = 880 * 0.1f; - c.echo_delay = 610 * 0.1f; - if ( f > 0.5 ) - f = 0.5; // TODO: more linear reduction of extreme reverb/echo - c.reverb_level = 0.5f * f; - c.echo_level = 0.30f * f; - c.delay_variance = 180 * 0.1f; - c.effects_enabled = (d > 0.0f); - config( c ); -} - -Effects_Buffer::Effects_Buffer( bool center_only ) : Multi_Buffer( 2 ) -{ - buf_count = center_only ? max_buf_count - 4 : max_buf_count; - - echo_pos = 0; - reverb_pos = 0; - - stereo_remain = 0; - effect_remain = 0; - effects_enabled = false; - set_depth( 0 ); -} - -Effects_Buffer::~Effects_Buffer() { } - -blargg_err_t Effects_Buffer::set_sample_rate( long rate, int msec ) -{ - if ( !echo_buf.size() ) - RETURN_ERR( echo_buf.resize( echo_size ) ); - - if ( !reverb_buf.size() ) - RETURN_ERR( reverb_buf.resize( reverb_size ) ); - - for ( int i = 0; i < buf_count; i++ ) - RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) ); - - config( config_ ); - clear(); - - return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() ); -} - -void Effects_Buffer::clock_rate( long rate ) -{ - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clock_rate( rate ); -} - -void Effects_Buffer::bass_freq( int freq ) -{ - for ( int i = 0; i < buf_count; i++ ) - bufs [i].bass_freq( freq ); -} - -void Effects_Buffer::clear() -{ - stereo_remain = 0; - effect_remain = 0; - if ( echo_buf.size() ) - memset( &echo_buf [0], 0, echo_size * sizeof echo_buf [0] ); - - if ( reverb_buf.size() ) - memset( &reverb_buf [0], 0, reverb_size * sizeof reverb_buf [0] ); - - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clear(); -} - -inline int pin_range( int n, int max, int min = 0 ) -{ - if ( n < min ) - return min; - if ( n > max ) - return max; - return n; -} - -void Effects_Buffer::config( const config_t& cfg ) -{ - channels_changed(); - - // clear echo and reverb buffers - if ( !config_.effects_enabled && cfg.effects_enabled && echo_buf.size() ) - { - memset( &echo_buf [0], 0, echo_size * sizeof echo_buf [0] ); - memset( &reverb_buf [0], 0, reverb_size * sizeof reverb_buf [0] ); - } - - config_ = cfg; - - if ( config_.effects_enabled ) - { - // convert to internal format - - chans.pan_1_levels [0] = TO_FIXED( 1 ) - TO_FIXED( config_.pan_1 ); - chans.pan_1_levels [1] = TO_FIXED( 2 ) - chans.pan_1_levels [0]; - - chans.pan_2_levels [0] = TO_FIXED( 1 ) - TO_FIXED( config_.pan_2 ); - chans.pan_2_levels [1] = TO_FIXED( 2 ) - chans.pan_2_levels [0]; - - chans.reverb_level = TO_FIXED( config_.reverb_level ); - chans.echo_level = TO_FIXED( config_.echo_level ); - - int delay_offset = int (1.0 / 2000 * config_.delay_variance * sample_rate()); - - int reverb_sample_delay = int (1.0 / 1000 * config_.reverb_delay * sample_rate()); - chans.reverb_delay_l = pin_range( reverb_size - - (reverb_sample_delay - delay_offset) * 2, reverb_size - 2, 0 ); - chans.reverb_delay_r = pin_range( reverb_size + 1 - - (reverb_sample_delay + delay_offset) * 2, reverb_size - 1, 1 ); - - int echo_sample_delay = int (1.0 / 1000 * config_.echo_delay * sample_rate()); - chans.echo_delay_l = pin_range( echo_size - 1 - (echo_sample_delay - delay_offset), - echo_size - 1 ); - chans.echo_delay_r = pin_range( echo_size - 1 - (echo_sample_delay + delay_offset), - echo_size - 1 ); - - chan_types [0].center = &bufs [0]; - chan_types [0].left = &bufs [3]; - chan_types [0].right = &bufs [4]; - - chan_types [1].center = &bufs [1]; - chan_types [1].left = &bufs [3]; - chan_types [1].right = &bufs [4]; - - chan_types [2].center = &bufs [2]; - chan_types [2].left = &bufs [5]; - chan_types [2].right = &bufs [6]; - assert( 2 < chan_types_count ); - } - else - { - // set up outputs - for ( unsigned i = 0; i < chan_types_count; i++ ) - { - channel_t& c = chan_types [i]; - c.center = &bufs [0]; - c.left = &bufs [1]; - c.right = &bufs [2]; - } - } - - if ( buf_count < max_buf_count ) - { - for ( int i = 0; i < chan_types_count; i++ ) - { - channel_t& c = chan_types [i]; - c.left = c.center; - c.right = c.center; - } - } -} - -Effects_Buffer::channel_t Effects_Buffer::channel( int i, int type ) -{ - int out = 2; - if ( !type ) - { - out = i % 5; - if ( out > 2 ) - out = 2; - } - else if ( !(type & noise_type) && (type & type_index_mask) % 3 != 0 ) - { - out = type & 1; - } - return chan_types [out]; -} - -void Effects_Buffer::end_frame( blip_time_t clock_count ) -{ - int bufs_used = 0; - for ( int i = 0; i < buf_count; i++ ) - { - bufs_used |= bufs [i].clear_modified() << i; - bufs [i].end_frame( clock_count ); - } - - int stereo_mask = (config_.effects_enabled ? 0x78 : 0x06); - if ( (bufs_used & stereo_mask) && buf_count == max_buf_count ) - stereo_remain = bufs [0].samples_avail() + bufs [0].output_latency(); - - if ( effects_enabled || config_.effects_enabled ) - effect_remain = bufs [0].samples_avail() + bufs [0].output_latency(); - - effects_enabled = config_.effects_enabled; -} - -long Effects_Buffer::samples_avail() const -{ - return bufs [0].samples_avail() * 2; -} - -long Effects_Buffer::read_samples( blip_sample_t* out, long total_samples ) -{ - require( total_samples % 2 == 0 ); // count must be even - - long remain = bufs [0].samples_avail(); - if ( remain > (total_samples >> 1) ) - remain = (total_samples >> 1); - total_samples = remain; - while ( remain ) - { - int active_bufs = buf_count; - long count = remain; - - // optimizing mixing to skip any channels which had nothing added - if ( effect_remain ) - { - if ( count > effect_remain ) - count = effect_remain; - - if ( stereo_remain ) - { - mix_enhanced( out, count ); - } - else - { - mix_mono_enhanced( out, count ); - active_bufs = 3; - } - } - else if ( stereo_remain ) - { - mix_stereo( out, count ); - active_bufs = 3; - } - else - { - mix_mono( out, count ); - active_bufs = 1; - } - - out += count * 2; - remain -= count; - - stereo_remain -= count; - if ( stereo_remain < 0 ) - stereo_remain = 0; - - effect_remain -= count; - if ( effect_remain < 0 ) - effect_remain = 0; - - for ( int i = 0; i < buf_count; i++ ) - { - if ( i < active_bufs ) - bufs [i].remove_samples( count ); - else - bufs [i].remove_silence( count ); // keep time synchronized - } - } - - return total_samples * 2; -} - -void Effects_Buffer::mix_mono( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [0] ); - BLIP_READER_BEGIN( c, bufs [0] ); - - // unrolled loop - for ( blargg_long n = count >> 1; n; --n ) - { - blargg_long cs0 = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - - blargg_long cs1 = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - - if ( (BOOST::int16_t) cs0 != cs0 ) - cs0 = 0x7FFF - (cs0 >> 24); - ((BOOST::uint32_t*) out) [0] = ((BOOST::uint16_t) cs0) | (cs0 << 16); - - if ( (BOOST::int16_t) cs1 != cs1 ) - cs1 = 0x7FFF - (cs1 >> 24); - ((BOOST::uint32_t*) out) [1] = ((BOOST::uint16_t) cs1) | (cs1 << 16); - out += 4; - } - - if ( count & 1 ) - { - int s = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - out [0] = s; - out [1] = s; - if ( (BOOST::int16_t) s != s ) - { - s = 0x7FFF - (s >> 24); - out [0] = s; - out [1] = s; - } - } - - BLIP_READER_END( c, bufs [0] ); -} - -void Effects_Buffer::mix_stereo( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [0] ); - BLIP_READER_BEGIN( c, bufs [0] ); - BLIP_READER_BEGIN( l, bufs [1] ); - BLIP_READER_BEGIN( r, bufs [2] ); - - while ( count-- ) - { - int cs = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - int left = cs + BLIP_READER_READ( l ); - int right = cs + BLIP_READER_READ( r ); - BLIP_READER_NEXT( l, bass ); - BLIP_READER_NEXT( r, bass ); - - if ( (BOOST::int16_t) left != left ) - left = 0x7FFF - (left >> 24); - - out [0] = left; - out [1] = right; - - out += 2; - - if ( (BOOST::int16_t) right != right ) - out [-1] = 0x7FFF - (right >> 24); - } - - BLIP_READER_END( r, bufs [2] ); - BLIP_READER_END( l, bufs [1] ); - BLIP_READER_END( c, bufs [0] ); -} - -void Effects_Buffer::mix_mono_enhanced( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [2] ); - BLIP_READER_BEGIN( center, bufs [2] ); - BLIP_READER_BEGIN( sq1, bufs [0] ); - BLIP_READER_BEGIN( sq2, bufs [1] ); - - blip_sample_t* const reverb_buf = this->reverb_buf.begin(); - blip_sample_t* const echo_buf = this->echo_buf.begin(); - int echo_pos = this->echo_pos; - int reverb_pos = this->reverb_pos; - - while ( count-- ) - { - int sum1_s = BLIP_READER_READ( sq1 ); - int sum2_s = BLIP_READER_READ( sq2 ); - - BLIP_READER_NEXT( sq1, bass ); - BLIP_READER_NEXT( sq2, bass ); - - int new_reverb_l = FMUL( sum1_s, chans.pan_1_levels [0] ) + - FMUL( sum2_s, chans.pan_2_levels [0] ) + - reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; - - int new_reverb_r = FMUL( sum1_s, chans.pan_1_levels [1] ) + - FMUL( sum2_s, chans.pan_2_levels [1] ) + - reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; - - fixed_t reverb_level = chans.reverb_level; - reverb_buf [reverb_pos] = (blip_sample_t) FMUL( new_reverb_l, reverb_level ); - reverb_buf [reverb_pos + 1] = (blip_sample_t) FMUL( new_reverb_r, reverb_level ); - reverb_pos = (reverb_pos + 2) & reverb_mask; - - int sum3_s = BLIP_READER_READ( center ); - BLIP_READER_NEXT( center, bass ); - - int left = new_reverb_l + sum3_s + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_l) & echo_mask] ); - int right = new_reverb_r + sum3_s + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_r) & echo_mask] ); - - echo_buf [echo_pos] = sum3_s; - echo_pos = (echo_pos + 1) & echo_mask; - - if ( (BOOST::int16_t) left != left ) - left = 0x7FFF - (left >> 24); - - out [0] = left; - out [1] = right; - - out += 2; - - if ( (BOOST::int16_t) right != right ) - out [-1] = 0x7FFF - (right >> 24); - } - this->reverb_pos = reverb_pos; - this->echo_pos = echo_pos; - - BLIP_READER_END( sq1, bufs [0] ); - BLIP_READER_END( sq2, bufs [1] ); - BLIP_READER_END( center, bufs [2] ); -} - -void Effects_Buffer::mix_enhanced( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [2] ); - BLIP_READER_BEGIN( center, bufs [2] ); - BLIP_READER_BEGIN( l1, bufs [3] ); - BLIP_READER_BEGIN( r1, bufs [4] ); - BLIP_READER_BEGIN( l2, bufs [5] ); - BLIP_READER_BEGIN( r2, bufs [6] ); - BLIP_READER_BEGIN( sq1, bufs [0] ); - BLIP_READER_BEGIN( sq2, bufs [1] ); - - blip_sample_t* const reverb_buf = this->reverb_buf.begin(); - blip_sample_t* const echo_buf = this->echo_buf.begin(); - int echo_pos = this->echo_pos; - int reverb_pos = this->reverb_pos; - - while ( count-- ) - { - int sum1_s = BLIP_READER_READ( sq1 ); - int sum2_s = BLIP_READER_READ( sq2 ); - - BLIP_READER_NEXT( sq1, bass ); - BLIP_READER_NEXT( sq2, bass ); - - int new_reverb_l = FMUL( sum1_s, chans.pan_1_levels [0] ) + - FMUL( sum2_s, chans.pan_2_levels [0] ) + BLIP_READER_READ( l1 ) + - reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; - - int new_reverb_r = FMUL( sum1_s, chans.pan_1_levels [1] ) + - FMUL( sum2_s, chans.pan_2_levels [1] ) + BLIP_READER_READ( r1 ) + - reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; - - BLIP_READER_NEXT( l1, bass ); - BLIP_READER_NEXT( r1, bass ); - - fixed_t reverb_level = chans.reverb_level; - reverb_buf [reverb_pos] = (blip_sample_t) FMUL( new_reverb_l, reverb_level ); - reverb_buf [reverb_pos + 1] = (blip_sample_t) FMUL( new_reverb_r, reverb_level ); - reverb_pos = (reverb_pos + 2) & reverb_mask; - - int sum3_s = BLIP_READER_READ( center ); - BLIP_READER_NEXT( center, bass ); - - int left = new_reverb_l + sum3_s + BLIP_READER_READ( l2 ) + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_l) & echo_mask] ); - int right = new_reverb_r + sum3_s + BLIP_READER_READ( r2 ) + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_r) & echo_mask] ); - - BLIP_READER_NEXT( l2, bass ); - BLIP_READER_NEXT( r2, bass ); - - echo_buf [echo_pos] = sum3_s; - echo_pos = (echo_pos + 1) & echo_mask; - - if ( (BOOST::int16_t) left != left ) - left = 0x7FFF - (left >> 24); - - out [0] = left; - out [1] = right; - - out += 2; - - if ( (BOOST::int16_t) right != right ) - out [-1] = 0x7FFF - (right >> 24); - } - this->reverb_pos = reverb_pos; - this->echo_pos = echo_pos; - - BLIP_READER_END( l1, bufs [3] ); - BLIP_READER_END( r1, bufs [4] ); - BLIP_READER_END( l2, bufs [5] ); - BLIP_READER_END( r2, bufs [6] ); - BLIP_READER_END( sq1, bufs [0] ); - BLIP_READER_END( sq2, bufs [1] ); - BLIP_READER_END( center, bufs [2] ); -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.h b/plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.h deleted file mode 100644 index 061f74ab..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Effects_Buffer.h +++ /dev/null @@ -1,86 +0,0 @@ -// Multi-channel effects buffer with panning, echo and reverb - -// Game_Music_Emu 0.5.5 -#ifndef EFFECTS_BUFFER_H -#define EFFECTS_BUFFER_H - -#include "Multi_Buffer.h" - -// Effects_Buffer uses several buffers and outputs stereo sample pairs. -class Effects_Buffer : public Multi_Buffer { -public: - // If center_only is true, only center buffers are created and - // less memory is used. - Effects_Buffer( bool center_only = false ); - - // Channel Effect Center Pan - // --------------------------------- - // 0,5 reverb pan_1 - // 1,6 reverb pan_2 - // 2,7 echo - - // 3 echo - - // 4 echo - - - // Channel configuration - struct config_t { - double pan_1; // -1.0 = left, 0.0 = center, 1.0 = right - double pan_2; - double echo_delay; // msec - double echo_level; // 0.0 to 1.0 - double reverb_delay; // msec - double delay_variance; // difference between left/right delays (msec) - double reverb_level; // 0.0 to 1.0 - bool effects_enabled; // if false, use optimized simple mixer - config_t(); - }; - - // Set configuration of buffer - virtual void config( const config_t& ); - void set_depth( double ); - -public: - ~Effects_Buffer(); - blargg_err_t set_sample_rate( long samples_per_sec, int msec = blip_default_length ); - void clock_rate( long ); - void bass_freq( int ); - void clear(); - channel_t channel( int, int ); - void end_frame( blip_time_t ); - long read_samples( blip_sample_t*, long ); - long samples_avail() const; -private: - typedef long fixed_t; - - enum { max_buf_count = 7 }; - Blip_Buffer bufs [max_buf_count]; - enum { chan_types_count = 3 }; - channel_t chan_types [3]; - config_t config_; - long stereo_remain; - long effect_remain; - int buf_count; - bool effects_enabled; - - blargg_vector reverb_buf; - blargg_vector echo_buf; - int reverb_pos; - int echo_pos; - - struct { - fixed_t pan_1_levels [2]; - fixed_t pan_2_levels [2]; - int echo_delay_l; - int echo_delay_r; - fixed_t echo_level; - int reverb_delay_l; - int reverb_delay_r; - fixed_t reverb_level; - } chans; - - void mix_mono( blip_sample_t*, blargg_long ); - void mix_stereo( blip_sample_t*, blargg_long ); - void mix_enhanced( blip_sample_t*, blargg_long ); - void mix_mono_enhanced( blip_sample_t*, blargg_long ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp deleted file mode 100644 index f2c905a9..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.cpp +++ /dev/null @@ -1,199 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Fir_Resampler.h" - -#include -#include -#include -#include - -/* Copyright (C) 2004-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#undef PI -#define PI 3.1415926535897932384626433832795029 - -static void gen_sinc( double rolloff, int width, double offset, double spacing, double scale, - int count, short* out ) -{ - double const maxh = 256; - double const step = PI / maxh * spacing; - double const to_w = maxh * 2 / width; - double const pow_a_n = pow( rolloff, maxh ); - scale /= maxh * 2; - - double angle = (count / 2 - 1 + offset) * -step; - while ( count-- ) - { - *out++ = 0; - double w = angle * to_w; - if ( fabs( w ) < PI ) - { - double rolloff_cos_a = rolloff * cos( angle ); - double num = 1 - rolloff_cos_a - - pow_a_n * cos( maxh * angle ) + - pow_a_n * rolloff * cos( (maxh - 1) * angle ); - double den = 1 - rolloff_cos_a - rolloff_cos_a + rolloff * rolloff; - double sinc = scale * num / den - scale; - - out [-1] = (short) (cos( w ) * sinc + sinc); - } - angle += step; - } -} - -Fir_Resampler_::Fir_Resampler_( int width, sample_t* impulses_ ) : - width_( width ), - write_offset( width * stereo - stereo ), - impulses( impulses_ ) -{ - write_pos = 0; - res = 1; - imp_phase = 0; - skip_bits = 0; - step = stereo; - ratio_ = 1.0; -} - -Fir_Resampler_::~Fir_Resampler_() { } - -void Fir_Resampler_::clear() -{ - imp_phase = 0; - if ( buf.size() ) - { - write_pos = &buf [write_offset]; - memset( buf.begin(), 0, write_offset * sizeof buf [0] ); - } -} - -blargg_err_t Fir_Resampler_::buffer_size( int new_size ) -{ - RETURN_ERR( buf.resize( new_size + write_offset ) ); - clear(); - return 0; -} - -double Fir_Resampler_::time_ratio( double new_factor, double rolloff, double gain ) -{ - ratio_ = new_factor; - - double fstep = 0.0; - { - double least_error = 2; - double pos = 0; - res = -1; - for ( int r = 1; r <= max_res; r++ ) - { - pos += ratio_; - double nearest = floor( pos + 0.5 ); - double error = fabs( pos - nearest ); - if ( error < least_error ) - { - res = r; - fstep = nearest / res; - least_error = error; - } - } - } - - skip_bits = 0; - - step = stereo * (int) floor( fstep ); - - ratio_ = fstep; - fstep = fmod( fstep, 1.0 ); - - double filter = (ratio_ < 1.0) ? 1.0 : 1.0 / ratio_; - double pos = 0.0; - input_per_cycle = 0; - for ( int i = 0; i < res; i++ ) - { - gen_sinc( rolloff, int (width_ * filter + 1) & ~1, pos, filter, - double (0x7FFF * gain * filter), - (int) width_, impulses + i * width_ ); - - pos += fstep; - input_per_cycle += step; - if ( pos >= 0.9999999 ) - { - pos -= 1.0; - skip_bits |= 1 << i; - input_per_cycle++; - } - } - - clear(); - - return ratio_; -} - -int Fir_Resampler_::input_needed( blargg_long output_count ) const -{ - blargg_long input_count = 0; - - unsigned long skip = skip_bits >> imp_phase; - int remain = res - imp_phase; - while ( (output_count -= 2) > 0 ) - { - input_count += step + (skip & 1) * stereo; - skip >>= 1; - if ( !--remain ) - { - skip = skip_bits; - remain = res; - } - output_count -= 2; - } - - long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); - if ( input_extra < 0 ) - input_extra = 0; - return input_extra; -} - -int Fir_Resampler_::avail_( blargg_long input_count ) const -{ - int cycle_count = input_count / input_per_cycle; - int output_count = cycle_count * res * stereo; - input_count -= cycle_count * input_per_cycle; - - blargg_ulong skip = skip_bits >> imp_phase; - int remain = res - imp_phase; - while ( input_count >= 0 ) - { - input_count -= step + (skip & 1) * stereo; - skip >>= 1; - if ( !--remain ) - { - skip = skip_bits; - remain = res; - } - output_count += 2; - } - return output_count; -} - -int Fir_Resampler_::skip_input( long count ) -{ - int remain = write_pos - buf.begin(); - int max_count = remain - width_ * stereo; - if ( count > max_count ) - count = max_count; - - remain -= count; - write_pos = &buf [remain]; - memmove( buf.begin(), &buf [count], remain * sizeof buf [0] ); - - return count; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h b/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h deleted file mode 100644 index aed87492..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Fir_Resampler.h +++ /dev/null @@ -1,171 +0,0 @@ -// Finite impulse response (FIR) resampler with adjustable FIR size - -// Game_Music_Emu 0.5.5 -#ifndef FIR_RESAMPLER_H -#define FIR_RESAMPLER_H - -#include "blargg_common.h" -#include - -class Fir_Resampler_ { -public: - - // Use Fir_Resampler (below) - - // Set input/output resampling ratio and optionally low-pass rolloff and gain. - // Returns actual ratio used (rounded to internal precision). - double time_ratio( double factor, double rolloff = 0.999, double gain = 1.0 ); - - // Current input/output ratio - double ratio() const { return ratio_; } - -// Input - - typedef short sample_t; - - // Resize and clear input buffer - blargg_err_t buffer_size( int ); - - // Clear input buffer. At least two output samples will be available after - // two input samples are written. - void clear(); - - // Number of input samples that can be written - int max_write() const { return buf.end() - write_pos; } - - // Pointer to place to write input samples - sample_t* buffer() { return write_pos; } - - // Notify resampler that 'count' input samples have been written - void write( long count ); - - // Number of input samples in buffer - int written() const { return write_pos - &buf [write_offset]; } - - // Skip 'count' input samples. Returns number of samples actually skipped. - int skip_input( long count ); - -// Output - - // Number of extra input samples needed until 'count' output samples are available - int input_needed( blargg_long count ) const; - - // Number of output samples available - int avail() const { return avail_( write_pos - &buf [width_ * stereo] ); } - -public: - ~Fir_Resampler_(); -protected: - enum { stereo = 2 }; - enum { max_res = 32 }; - blargg_vector buf; - sample_t* write_pos; - int res; - int imp_phase; - int const width_; - int const write_offset; - blargg_ulong skip_bits; - int step; - int input_per_cycle; - double ratio_; - sample_t* impulses; - - Fir_Resampler_( int width, sample_t* ); - int avail_( blargg_long input_count ) const; -}; - -// Width is number of points in FIR. Must be even and 4 or more. More points give -// better quality and rolloff effectiveness, and take longer to calculate. -template -class Fir_Resampler : public Fir_Resampler_ { - BOOST_STATIC_ASSERT( width >= 4 && width % 2 == 0 ); - short impulses [max_res] [width]; -public: - Fir_Resampler() : Fir_Resampler_( width, impulses [0] ) { } - - // Read at most 'count' samples. Returns number of samples actually read. - typedef short sample_t; - int read( sample_t* out, blargg_long count ); -}; - -// End of public interface - -inline void Fir_Resampler_::write( long count ) -{ - write_pos += count; - assert( write_pos <= buf.end() ); -} - -template -int Fir_Resampler::read( sample_t* out_begin, blargg_long count ) -{ - sample_t* out = out_begin; - const sample_t* in = buf.begin(); - sample_t* end_pos = write_pos; - blargg_ulong skip = skip_bits >> imp_phase; - sample_t const* imp = impulses [imp_phase]; - int remain = res - imp_phase; - int const step = this->step; - - count >>= 1; - - if ( end_pos - in >= width * stereo ) - { - end_pos -= width * stereo; - do - { - count--; - - // accumulate in extended precision - blargg_long l = 0; - blargg_long r = 0; - - const sample_t* i = in; - if ( count < 0 ) - break; - - for ( int n = width / 2; n; --n ) - { - int pt0 = imp [0]; - l += pt0 * i [0]; - r += pt0 * i [1]; - int pt1 = imp [1]; - imp += 2; - l += pt1 * i [2]; - r += pt1 * i [3]; - i += 4; - } - - remain--; - - l >>= 15; - r >>= 15; - - in += (skip * stereo) & stereo; - skip >>= 1; - in += step; - - if ( !remain ) - { - imp = impulses [0]; - skip = skip_bits; - remain = res; - } - - out [0] = (sample_t) l; - out [1] = (sample_t) r; - out += 2; - } - while ( in <= end_pos ); - } - - imp_phase = res - remain; - - int left = write_pos - in; - write_pos = &buf [left]; - memmove( buf.begin(), in, left * sizeof *in ); - - return out - out_begin; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.cpp deleted file mode 100644 index 866594dd..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.cpp +++ /dev/null @@ -1,306 +0,0 @@ -// Gb_Snd_Emu 0.1.5. http://www.slack.net/~ant/ - -#include "Gb_Apu.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -unsigned const vol_reg = 0xFF24; -unsigned const status_reg = 0xFF26; - -Gb_Apu::Gb_Apu() -{ - square1.synth = &square_synth; - square2.synth = &square_synth; - wave.synth = &other_synth; - noise.synth = &other_synth; - - oscs [0] = &square1; - oscs [1] = &square2; - oscs [2] = &wave; - oscs [3] = &noise; - - for ( int i = 0; i < osc_count; i++ ) - { - Gb_Osc& osc = *oscs [i]; - osc.regs = ®s [i * 5]; - osc.output = 0; - osc.outputs [0] = 0; - osc.outputs [1] = 0; - osc.outputs [2] = 0; - osc.outputs [3] = 0; - } - - set_tempo( 1.0 ); - volume( 1.0 ); - reset(); -} - -void Gb_Apu::treble_eq( const blip_eq_t& eq ) -{ - square_synth.treble_eq( eq ); - other_synth.treble_eq( eq ); -} - -void Gb_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - require( (unsigned) index < osc_count ); - require( (center && left && right) || (!center && !left && !right) ); - Gb_Osc& osc = *oscs [index]; - osc.outputs [1] = right; - osc.outputs [2] = left; - osc.outputs [3] = center; - osc.output = osc.outputs [osc.output_select]; -} - -void Gb_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, center, left, right ); -} - -void Gb_Apu::update_volume() -{ - // TODO: doesn't handle differing left/right global volume (support would - // require modification to all oscillator code) - int data = regs [vol_reg - start_addr]; - double vol = (max( data & 7, data >> 4 & 7 ) + 1) * volume_unit; - square_synth.volume( vol ); - other_synth.volume( vol ); -} - -static unsigned char const powerup_regs [0x20] = { - 0x80,0x3F,0x00,0xFF,0xBF, // square 1 - 0xFF,0x3F,0x00,0xFF,0xBF, // square 2 - 0x7F,0xFF,0x9F,0xFF,0xBF, // wave - 0xFF,0xFF,0x00,0x00,0xBF, // noise - 0x00, // left/right enables - 0x77, // master volume - 0x80, // power - 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF -}; - -void Gb_Apu::set_tempo( double t ) -{ - frame_period = 4194304 / 256; // 256 Hz - if ( t != 1.0 ) - frame_period = blip_time_t (frame_period / t); -} - -void Gb_Apu::reset() -{ - next_frame_time = 0; - last_time = 0; - frame_count = 0; - - square1.reset(); - square2.reset(); - wave.reset(); - noise.reset(); - noise.bits = 1; - wave.wave_pos = 0; - - // avoid click at beginning - regs [vol_reg - start_addr] = 0x77; - update_volume(); - - regs [status_reg - start_addr] = 0x01; // force power - write_register( 0, status_reg, 0x00 ); - - static unsigned char const initial_wave [] = { - 0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C, // wave table - 0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA - }; - memcpy( wave.wave, initial_wave, sizeof wave.wave ); -} - -void Gb_Apu::run_until( blip_time_t end_time ) -{ - require( end_time >= last_time ); // end_time must not be before previous time - if ( end_time == last_time ) - return; - - while ( true ) - { - blip_time_t time = next_frame_time; - if ( time > end_time ) - time = end_time; - - // run oscillators - for ( int i = 0; i < osc_count; ++i ) - { - Gb_Osc& osc = *oscs [i]; - if ( osc.output ) - { - osc.output->set_modified(); // TODO: misses optimization opportunities? - int playing = false; - if ( osc.enabled && osc.volume && - (!(osc.regs [4] & osc.len_enabled_mask) || osc.length) ) - playing = -1; - switch ( i ) - { - case 0: square1.run( last_time, time, playing ); break; - case 1: square2.run( last_time, time, playing ); break; - case 2: wave .run( last_time, time, playing ); break; - case 3: noise .run( last_time, time, playing ); break; - } - } - } - last_time = time; - - if ( time == end_time ) - break; - - next_frame_time += frame_period; - - // 256 Hz actions - square1.clock_length(); - square2.clock_length(); - wave.clock_length(); - noise.clock_length(); - - frame_count = (frame_count + 1) & 3; - if ( frame_count == 0 ) - { - // 64 Hz actions - square1.clock_envelope(); - square2.clock_envelope(); - noise.clock_envelope(); - } - - if ( frame_count & 1 ) - square1.clock_sweep(); // 128 Hz action - } -} - -void Gb_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - - assert( next_frame_time >= end_time ); - next_frame_time -= end_time; - - assert( last_time >= end_time ); - last_time -= end_time; -} - -void Gb_Apu::write_register( blip_time_t time, unsigned addr, int data ) -{ - require( (unsigned) data < 0x100 ); - - int reg = addr - start_addr; - if ( (unsigned) reg >= register_count ) - return; - - run_until( time ); - - int old_reg = regs [reg]; - regs [reg] = data; - - if ( addr < vol_reg ) - { - write_osc( reg / 5, reg, data ); - } - else if ( addr == vol_reg && data != old_reg ) // global volume - { - // return all oscs to 0 - for ( int i = 0; i < osc_count; i++ ) - { - Gb_Osc& osc = *oscs [i]; - int amp = osc.last_amp; - osc.last_amp = 0; - if ( amp && osc.enabled && osc.output ) - other_synth.offset( time, -amp, osc.output ); - } - - if ( wave.outputs [3] ) - other_synth.offset( time, 30, wave.outputs [3] ); - - update_volume(); - - if ( wave.outputs [3] ) - other_synth.offset( time, -30, wave.outputs [3] ); - - // oscs will update with new amplitude when next run - } - else if ( addr == 0xFF25 || addr == status_reg ) - { - int mask = (regs [status_reg - start_addr] & 0x80) ? ~0 : 0; - int flags = regs [0xFF25 - start_addr] & mask; - - // left/right assignments - for ( int i = 0; i < osc_count; i++ ) - { - Gb_Osc& osc = *oscs [i]; - osc.enabled &= mask; - int bits = flags >> i; - Blip_Buffer* old_output = osc.output; - osc.output_select = (bits >> 3 & 2) | (bits & 1); - osc.output = osc.outputs [osc.output_select]; - if ( osc.output != old_output ) - { - int amp = osc.last_amp; - osc.last_amp = 0; - if ( amp && old_output ) - other_synth.offset( time, -amp, old_output ); - } - } - - if ( addr == status_reg && data != old_reg ) - { - if ( !(data & 0x80) ) - { - for ( unsigned i = 0; i < sizeof powerup_regs; i++ ) - { - if ( i != status_reg - start_addr ) - write_register( time, i + start_addr, powerup_regs [i] ); - } - } - else - { - //debug_printf( "APU powered on\n" ); - } - } - } - else if ( addr >= 0xFF30 ) - { - int index = (addr & 0x0F) * 2; - wave.wave [index] = data >> 4; - wave.wave [index + 1] = data & 0x0F; - } -} - -int Gb_Apu::read_register( blip_time_t time, unsigned addr ) -{ - run_until( time ); - - int index = addr - start_addr; - require( (unsigned) index < register_count ); - int data = regs [index]; - - if ( addr == status_reg ) - { - data = (data & 0x80) | 0x70; - for ( int i = 0; i < osc_count; i++ ) - { - const Gb_Osc& osc = *oscs [i]; - if ( osc.enabled && (osc.length || !(osc.regs [4] & osc.len_enabled_mask)) ) - data |= 1 << i; - } - } - - return data; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.h deleted file mode 100644 index e74ebc55..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Apu.h +++ /dev/null @@ -1,90 +0,0 @@ -// Nintendo Game Boy PAPU sound chip emulator - -// Gb_Snd_Emu 0.1.5 -#ifndef GB_APU_H -#define GB_APU_H - -#include "Gb_Oscs.h" - -class Gb_Apu { -public: - - // Set overall volume of all oscillators, where 1.0 is full volume - void volume( double ); - - // Set treble equalization - void treble_eq( const blip_eq_t& ); - - // Outputs can be assigned to a single buffer for mono output, or to three - // buffers for stereo output (using Stereo_Buffer to do the mixing). - - // Assign all oscillator outputs to specified buffer(s). If buffer - // is NULL, silences all oscillators. - void output( Blip_Buffer* mono ); - void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Assign single oscillator output to buffer(s). Valid indicies are 0 to 3, - // which refer to Square 1, Square 2, Wave, and Noise. If buffer is NULL, - // silences oscillator. - enum { osc_count = 4 }; - void osc_output( int index, Blip_Buffer* mono ); - void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Reset oscillators and internal state - void reset(); - - // Reads and writes at addr must satisfy start_addr <= addr <= end_addr - enum { start_addr = 0xFF10 }; - enum { end_addr = 0xFF3F }; - enum { register_count = end_addr - start_addr + 1 }; - - // Write 'data' to address at specified time - void write_register( blip_time_t, unsigned addr, int data ); - - // Read from address at specified time - int read_register( blip_time_t, unsigned addr ); - - // Run all oscillators up to specified time, end current time frame, then - // start a new frame at time 0. - void end_frame( blip_time_t ); - - void set_tempo( double ); - -public: - Gb_Apu(); -private: - // noncopyable - Gb_Apu( const Gb_Apu& ); - Gb_Apu& operator = ( const Gb_Apu& ); - - Gb_Osc* oscs [osc_count]; - blip_time_t next_frame_time; - blip_time_t last_time; - blip_time_t frame_period; - double volume_unit; - int frame_count; - - Gb_Square square1; - Gb_Square square2; - Gb_Wave wave; - Gb_Noise noise; - BOOST::uint8_t regs [register_count]; - Gb_Square::Synth square_synth; // used by squares - Gb_Wave::Synth other_synth; // used by wave and noise - - void update_volume(); - void run_until( blip_time_t ); - void write_osc( int index, int reg, int data ); -}; - -inline void Gb_Apu::output( Blip_Buffer* b ) { output( b, b, b ); } - -inline void Gb_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); } - -inline void Gb_Apu::volume( double vol ) -{ - volume_unit = 0.60 / osc_count / 15 /*steps*/ / 2 /*?*/ / 8 /*master vol range*/ * vol; - update_volume(); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.cpp deleted file mode 100644 index 6980aafe..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.cpp +++ /dev/null @@ -1,1056 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gb_Cpu.h" - -#include - -//#include "gb_cpu_log.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "gb_cpu_io.h" - -#include "blargg_source.h" - -// Common instructions: -// -// 365880 FA LD A,IND16 -// 355863 20 JR NZ -// 313655 21 LD HL,IMM -// 274580 28 JR Z -// 252878 FE CMP IMM -// 230541 7E LD A,(HL) -// 226209 2A LD A,(HL+) -// 217467 CD CALL -// 212034 C9 RET -// 208376 CB CB prefix -// -// 27486 CB 7E BIT 7,(HL) -// 15925 CB 76 BIT 6,(HL) -// 13035 CB 19 RR C -// 11557 CB 7F BIT 7,A -// 10898 CB 37 SWAP A -// 10208 CB 66 BIT 4,(HL) - -#if BLARGG_NONPORTABLE - #define PAGE_OFFSET( addr ) (addr) -#else - #define PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -inline void Gb_Cpu::set_code_page( int i, uint8_t* p ) -{ - state->code_map [i] = p - PAGE_OFFSET( i * (blargg_long) page_size ); -} - -void Gb_Cpu::reset( void* unmapped ) -{ - check( state == &state_ ); - state = &state_; - - state_.remain = 0; - - for ( int i = 0; i < page_count + 1; i++ ) - set_code_page( i, (uint8_t*) unmapped ); - - memset( &r, 0, sizeof r ); - //interrupts_enabled = false; - - blargg_verify_byte_order(); -} - -void Gb_Cpu::map_code( gb_addr_t start, unsigned size, void* data ) -{ - // address range must begin and end on page boundaries - require( start % page_size == 0 ); - require( size % page_size == 0 ); - - unsigned first_page = start / page_size; - for ( unsigned i = size / page_size; i--; ) - set_code_page( first_page + i, (uint8_t*) data + i * page_size ); -} - -#define READ( addr ) CPU_READ( this, (addr), s.remain ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), s.remain );} -#define READ_FAST( addr, out ) CPU_READ_FAST( this, (addr), s.remain, out ) -#define READ_PROG( addr ) (s.code_map [(addr) >> page_shift] [PAGE_OFFSET( addr )]) - -unsigned const z_flag = 0x80; -unsigned const n_flag = 0x40; -unsigned const h_flag = 0x20; -unsigned const c_flag = 0x10; - -bool Gb_Cpu::run( blargg_long cycle_count ) -{ - state_.remain = blargg_ulong (cycle_count + clocks_per_instr) / clocks_per_instr; - state_t s; - this->state = &s; - memcpy( &s, &this->state_, sizeof s ); - - typedef BOOST::uint16_t uint16_t; - -#if BLARGG_BIG_ENDIAN - #define R8( n ) (r8_ [n]) -#elif BLARGG_LITTLE_ENDIAN - #define R8( n ) (r8_ [(n) ^ 1]) -#else - #error "Byte order of CPU must be known" -#endif - - union { - core_regs_t rg; // individual registers - - struct { - BOOST::uint16_t bc, de, hl, unused; // pairs - } rp; - - uint8_t r8_ [8]; // indexed registers (use R8 macro due to endian dependence) - BOOST::uint16_t r16 [4]; // indexed pairs - }; - BOOST_STATIC_ASSERT( sizeof rg == 8 && sizeof rp == 8 ); - - rg = r; - unsigned pc = r.pc; - unsigned sp = r.sp; - unsigned flags = r.flags; - -loop: - - check( (unsigned long) pc < 0x10000 ); - check( (unsigned long) sp < 0x10000 ); - check( (flags & ~0xF0) == 0 ); - - uint8_t const* instr = s.code_map [pc >> page_shift]; - unsigned op; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - op = instr [pc]; - pc++; - instr += pc; - #else - instr += PAGE_OFFSET( pc ); - op = *instr++; - pc++; - #endif - -#define GET_ADDR() GET_LE16( instr ) - - if ( !--s.remain ) - goto stop; - - unsigned data; - data = *instr; - - #ifdef GB_CPU_LOG_H - gb_cpu_log( "new", pc - 1, op, data, instr [1] ); - #endif - - switch ( op ) - { - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - pc++;\ - int offset = (BOOST::int8_t) data;\ - if ( !(cond) ) goto loop;\ - pc = uint16_t (pc + offset);\ - goto loop;\ -} - -// Most Common - - case 0x20: // JR NZ - BRANCH( !(flags & z_flag) ) - - case 0x21: // LD HL,IMM (common) - rp.hl = GET_ADDR(); - pc += 2; - goto loop; - - case 0x28: // JR Z - BRANCH( flags & z_flag ) - - { - unsigned temp; - case 0xF0: // LD A,(0xFF00+imm) - temp = data | 0xFF00; - pc++; - goto ld_a_ind_comm; - - case 0xF2: // LD A,(0xFF00+C) - temp = rg.c | 0xFF00; - goto ld_a_ind_comm; - - case 0x0A: // LD A,(BC) - temp = rp.bc; - goto ld_a_ind_comm; - - case 0x3A: // LD A,(HL-) - temp = rp.hl; - rp.hl = temp - 1; - goto ld_a_ind_comm; - - case 0x1A: // LD A,(DE) - temp = rp.de; - goto ld_a_ind_comm; - - case 0x2A: // LD A,(HL+) (common) - temp = rp.hl; - rp.hl = temp + 1; - goto ld_a_ind_comm; - - case 0xFA: // LD A,IND16 (common) - temp = GET_ADDR(); - pc += 2; - ld_a_ind_comm: - READ_FAST( temp, rg.a ); - goto loop; - } - - case 0xBE: // CMP (HL) - data = READ( rp.hl ); - goto cmp_comm; - - case 0xB8: // CMP B - case 0xB9: // CMP C - case 0xBA: // CMP D - case 0xBB: // CMP E - case 0xBC: // CMP H - case 0xBD: // CMP L - data = R8( op & 7 ); - goto cmp_comm; - - case 0xFE: // CMP IMM - pc++; - cmp_comm: - op = rg.a; - data = op - data; - sub_set_flags: - flags = ((op & 15) - (data & 15)) & h_flag; - flags |= (data >> 4) & c_flag; - flags |= n_flag; - if ( data & 0xFF ) - goto loop; - flags |= z_flag; - goto loop; - - case 0x46: // LD B,(HL) - case 0x4E: // LD C,(HL) - case 0x56: // LD D,(HL) - case 0x5E: // LD E,(HL) - case 0x66: // LD H,(HL) - case 0x6E: // LD L,(HL) - case 0x7E:{// LD A,(HL) - unsigned addr = rp.hl; - READ_FAST( addr, R8( (op >> 3) & 7 ) ); - goto loop; - } - - case 0xC4: // CNZ (next-most-common) - pc += 2; - if ( flags & z_flag ) - goto loop; - call: - pc -= 2; - case 0xCD: // CALL (most-common) - data = pc + 2; - pc = GET_ADDR(); - push: - sp = (sp - 1) & 0xFFFF; - WRITE( sp, data >> 8 ); - sp = (sp - 1) & 0xFFFF; - WRITE( sp, data & 0xFF ); - goto loop; - - case 0xC8: // RNZ (next-most-common) - if ( !(flags & z_flag) ) - goto loop; - case 0xC9: // RET (most common) - ret: - pc = READ( sp ); - pc += 0x100 * READ( sp + 1 ); - sp = (sp + 2) & 0xFFFF; - goto loop; - - case 0x00: // NOP - case 0x40: // LD B,B - case 0x49: // LD C,C - case 0x52: // LD D,D - case 0x5B: // LD E,E - case 0x64: // LD H,H - case 0x6D: // LD L,L - case 0x7F: // LD A,A - goto loop; - -// CB Instructions - - case 0xCB: - pc++; - // now data is the opcode - switch ( data ) { - - { - int temp; - case 0x46: // BIT b,(HL) - case 0x4E: - case 0x56: - case 0x5E: - case 0x66: - case 0x6E: - case 0x76: - case 0x7E: - { - unsigned addr = rp.hl; - READ_FAST( addr, temp ); - goto bit_comm; - } - - case 0x40: case 0x41: case 0x42: case 0x43: // BIT b,r - case 0x44: case 0x45: case 0x47: case 0x48: - case 0x49: case 0x4A: case 0x4B: case 0x4C: - case 0x4D: case 0x4F: case 0x50: case 0x51: - case 0x52: case 0x53: case 0x54: case 0x55: - case 0x57: case 0x58: case 0x59: case 0x5A: - case 0x5B: case 0x5C: case 0x5D: case 0x5F: - case 0x60: case 0x61: case 0x62: case 0x63: - case 0x64: case 0x65: case 0x67: case 0x68: - case 0x69: case 0x6A: case 0x6B: case 0x6C: - case 0x6D: case 0x6F: case 0x70: case 0x71: - case 0x72: case 0x73: case 0x74: case 0x75: - case 0x77: case 0x78: case 0x79: case 0x7A: - case 0x7B: case 0x7C: case 0x7D: case 0x7F: - temp = R8( data & 7 ); - bit_comm: - int bit = (~data >> 3) & 7; - flags &= ~n_flag; - flags |= h_flag | z_flag; - flags ^= (temp << bit) & z_flag; - goto loop; - } - - case 0x86: // RES b,(HL) - case 0x8E: - case 0x96: - case 0x9E: - case 0xA6: - case 0xAE: - case 0xB6: - case 0xBE: - case 0xC6: // SET b,(HL) - case 0xCE: - case 0xD6: - case 0xDE: - case 0xE6: - case 0xEE: - case 0xF6: - case 0xFE: { - int temp = READ( rp.hl ); - int bit = 1 << ((data >> 3) & 7); - temp &= ~bit; - if ( !(data & 0x40) ) - bit = 0; - WRITE( rp.hl, temp | bit ); - goto loop; - } - - case 0xC0: case 0xC1: case 0xC2: case 0xC3: // SET b,r - case 0xC4: case 0xC5: case 0xC7: case 0xC8: - case 0xC9: case 0xCA: case 0xCB: case 0xCC: - case 0xCD: case 0xCF: case 0xD0: case 0xD1: - case 0xD2: case 0xD3: case 0xD4: case 0xD5: - case 0xD7: case 0xD8: case 0xD9: case 0xDA: - case 0xDB: case 0xDC: case 0xDD: case 0xDF: - case 0xE0: case 0xE1: case 0xE2: case 0xE3: - case 0xE4: case 0xE5: case 0xE7: case 0xE8: - case 0xE9: case 0xEA: case 0xEB: case 0xEC: - case 0xED: case 0xEF: case 0xF0: case 0xF1: - case 0xF2: case 0xF3: case 0xF4: case 0xF5: - case 0xF7: case 0xF8: case 0xF9: case 0xFA: - case 0xFB: case 0xFC: case 0xFD: case 0xFF: - R8( data & 7 ) |= 1 << ((data >> 3) & 7); - goto loop; - - case 0x80: case 0x81: case 0x82: case 0x83: // RES b,r - case 0x84: case 0x85: case 0x87: case 0x88: - case 0x89: case 0x8A: case 0x8B: case 0x8C: - case 0x8D: case 0x8F: case 0x90: case 0x91: - case 0x92: case 0x93: case 0x94: case 0x95: - case 0x97: case 0x98: case 0x99: case 0x9A: - case 0x9B: case 0x9C: case 0x9D: case 0x9F: - case 0xA0: case 0xA1: case 0xA2: case 0xA3: - case 0xA4: case 0xA5: case 0xA7: case 0xA8: - case 0xA9: case 0xAA: case 0xAB: case 0xAC: - case 0xAD: case 0xAF: case 0xB0: case 0xB1: - case 0xB2: case 0xB3: case 0xB4: case 0xB5: - case 0xB7: case 0xB8: case 0xB9: case 0xBA: - case 0xBB: case 0xBC: case 0xBD: case 0xBF: - R8( data & 7 ) &= ~(1 << ((data >> 3) & 7)); - goto loop; - - { - int temp; - case 0x36: // SWAP (HL) - temp = READ( rp.hl ); - goto swap_comm; - - case 0x30: // SWAP B - case 0x31: // SWAP C - case 0x32: // SWAP D - case 0x33: // SWAP E - case 0x34: // SWAP H - case 0x35: // SWAP L - case 0x37: // SWAP A - temp = R8( data & 7 ); - swap_comm: - op = (temp >> 4) | (temp << 4); - flags = 0; - goto shift_comm; - } - -// Shift/Rotate - - case 0x06: // RLC (HL) - case 0x16: // RL (HL) - case 0x26: // SLA (HL) - op = READ( rp.hl ); - goto rl_comm; - - case 0x20: case 0x21: case 0x22: case 0x23: case 0x24: case 0x25: case 0x27: // SLA A - case 0x00: case 0x01: case 0x02: case 0x03: case 0x04: case 0x05: case 0x07: // RLC A - case 0x10: case 0x11: case 0x12: case 0x13: case 0x14: case 0x15: case 0x17: // RL A - op = R8( data & 7 ); - goto rl_comm; - - case 0x3E: // SRL (HL) - data += 0x10; // bump up to 0x4n to avoid preserving sign bit - case 0x1E: // RR (HL) - case 0x0E: // RRC (HL) - case 0x2E: // SRA (HL) - op = READ( rp.hl ); - goto rr_comm; - - case 0x38: case 0x39: case 0x3A: case 0x3B: case 0x3C: case 0x3D: case 0x3F: // SRL A - data += 0x10; // bump up to 0x4n - case 0x18: case 0x19: case 0x1A: case 0x1B: case 0x1C: case 0x1D: case 0x1F: // RR A - case 0x08: case 0x09: case 0x0A: case 0x0B: case 0x0C: case 0x0D: case 0x0F: // RRC A - case 0x28: case 0x29: case 0x2A: case 0x2B: case 0x2C: case 0x2D: case 0x2F: // SRA A - op = R8( data & 7 ); - goto rr_comm; - - } // CB op - assert( false ); // unhandled CB op - - case 0x07: // RLCA - case 0x17: // RLA - data = op; - op = rg.a; - rl_comm: - op <<= 1; - op |= ((data & flags) >> 4) & 1; // RL and carry is set - flags = (op >> 4) & c_flag; // C = bit shifted out - if ( data < 0x10 ) // RLC - op |= op >> 8; - // SLA doesn't fill lower bit - goto shift_comm; - - case 0x0F: // RRCA - case 0x1F: // RRA - data = op; - op = rg.a; - rr_comm: - op |= (data & flags) << 4; // RR and carry is set - flags = (op << 4) & c_flag; // C = bit shifted out - if ( data < 0x10 ) // RRC - op |= op << 8; - op >>= 1; - if ( data & 0x20 ) // SRA propagates sign bit - op |= (op << 1) & 0x80; - shift_comm: - data &= 7; - if ( !(op & 0xFF) ) - flags |= z_flag; - if ( data == 6 ) - goto write_hl_op_ff; - R8( data ) = op; - goto loop; - -// Load - - case 0x70: // LD (HL),B - case 0x71: // LD (HL),C - case 0x72: // LD (HL),D - case 0x73: // LD (HL),E - case 0x74: // LD (HL),H - case 0x75: // LD (HL),L - case 0x77: // LD (HL),A - op = R8( op & 7 ); - write_hl_op_ff: - WRITE( rp.hl, op & 0xFF ); - goto loop; - - case 0x41: case 0x42: case 0x43: case 0x44: case 0x45: case 0x47: // LD r,r - case 0x48: case 0x4A: case 0x4B: case 0x4C: case 0x4D: case 0x4F: - case 0x50: case 0x51: case 0x53: case 0x54: case 0x55: case 0x57: - case 0x58: case 0x59: case 0x5A: case 0x5C: case 0x5D: case 0x5F: - case 0x60: case 0x61: case 0x62: case 0x63: case 0x65: case 0x67: - case 0x68: case 0x69: case 0x6A: case 0x6B: case 0x6C: case 0x6F: - case 0x78: case 0x79: case 0x7A: case 0x7B: case 0x7C: case 0x7D: - R8( (op >> 3) & 7 ) = R8( op & 7 ); - goto loop; - - case 0x08: // LD IND16,SP - data = GET_ADDR(); - pc += 2; - WRITE( data, sp&0xFF ); - data++; - WRITE( data, sp >> 8 ); - goto loop; - - case 0xF9: // LD SP,HL - sp = rp.hl; - goto loop; - - case 0x31: // LD SP,IMM - sp = GET_ADDR(); - pc += 2; - goto loop; - - case 0x01: // LD BC,IMM - case 0x11: // LD DE,IMM - r16 [op >> 4] = GET_ADDR(); - pc += 2; - goto loop; - - { - unsigned temp; - case 0xE0: // LD (0xFF00+imm),A - temp = data | 0xFF00; - pc++; - goto write_data_rg_a; - - case 0xE2: // LD (0xFF00+C),A - temp = rg.c | 0xFF00; - goto write_data_rg_a; - - case 0x32: // LD (HL-),A - temp = rp.hl; - rp.hl = temp - 1; - goto write_data_rg_a; - - case 0x02: // LD (BC),A - temp = rp.bc; - goto write_data_rg_a; - - case 0x12: // LD (DE),A - temp = rp.de; - goto write_data_rg_a; - - case 0x22: // LD (HL+),A - temp = rp.hl; - rp.hl = temp + 1; - goto write_data_rg_a; - - case 0xEA: // LD IND16,A (common) - temp = GET_ADDR(); - pc += 2; - write_data_rg_a: - WRITE( temp, rg.a ); - goto loop; - } - - case 0x06: // LD B,IMM - rg.b = data; - pc++; - goto loop; - - case 0x0E: // LD C,IMM - rg.c = data; - pc++; - goto loop; - - case 0x16: // LD D,IMM - rg.d = data; - pc++; - goto loop; - - case 0x1E: // LD E,IMM - rg.e = data; - pc++; - goto loop; - - case 0x26: // LD H,IMM - rg.h = data; - pc++; - goto loop; - - case 0x2E: // LD L,IMM - rg.l = data; - pc++; - goto loop; - - case 0x36: // LD (HL),IMM - WRITE( rp.hl, data ); - pc++; - goto loop; - - case 0x3E: // LD A,IMM - rg.a = data; - pc++; - goto loop; - -// Increment/Decrement - - case 0x03: // INC BC - case 0x13: // INC DE - case 0x23: // INC HL - r16 [op >> 4]++; - goto loop; - - case 0x33: // INC SP - sp = (sp + 1) & 0xFFFF; - goto loop; - - case 0x0B: // DEC BC - case 0x1B: // DEC DE - case 0x2B: // DEC HL - r16 [op >> 4]--; - goto loop; - - case 0x3B: // DEC SP - sp = (sp - 1) & 0xFFFF; - goto loop; - - case 0x34: // INC (HL) - op = rp.hl; - data = READ( op ); - data++; - WRITE( op, data & 0xFF ); - goto inc_comm; - - case 0x04: // INC B - case 0x0C: // INC C (common) - case 0x14: // INC D - case 0x1C: // INC E - case 0x24: // INC H - case 0x2C: // INC L - case 0x3C: // INC A - op = (op >> 3) & 7; - R8( op ) = data = R8( op ) + 1; - inc_comm: - flags = (flags & c_flag) | (((data & 15) - 1) & h_flag) | ((data >> 1) & z_flag); - goto loop; - - case 0x35: // DEC (HL) - op = rp.hl; - data = READ( op ); - data--; - WRITE( op, data & 0xFF ); - goto dec_comm; - - case 0x05: // DEC B - case 0x0D: // DEC C - case 0x15: // DEC D - case 0x1D: // DEC E - case 0x25: // DEC H - case 0x2D: // DEC L - case 0x3D: // DEC A - op = (op >> 3) & 7; - data = R8( op ) - 1; - R8( op ) = data; - dec_comm: - flags = (flags & c_flag) | n_flag | (((data & 15) + 0x31) & h_flag); - if ( data & 0xFF ) - goto loop; - flags |= z_flag; - goto loop; - -// Add 16-bit - - { - blargg_ulong temp; // need more than 16 bits for carry - unsigned prev; - - case 0xF8: // LD HL,SP+imm - temp = BOOST::int8_t (data); // sign-extend to 16 bits - pc++; - flags = 0; - temp += sp; - prev = sp; - goto add_16_hl; - - case 0xE8: // ADD SP,IMM - temp = BOOST::int8_t (data); // sign-extend to 16 bits - pc++; - flags = 0; - temp += sp; - prev = sp; - sp = temp & 0xFFFF; - goto add_16_comm; - - case 0x39: // ADD HL,SP - temp = sp; - goto add_hl_comm; - - case 0x09: // ADD HL,BC - case 0x19: // ADD HL,DE - case 0x29: // ADD HL,HL - temp = r16 [op >> 4]; - add_hl_comm: - prev = rp.hl; - temp += prev; - flags &= z_flag; - add_16_hl: - rp.hl = temp; - add_16_comm: - flags |= (temp >> 12) & c_flag; - flags |= (((temp & 0x0FFF) - (prev & 0x0FFF)) >> 7) & h_flag; - goto loop; - } - - case 0x86: // ADD (HL) - data = READ( rp.hl ); - goto add_comm; - - case 0x80: // ADD B - case 0x81: // ADD C - case 0x82: // ADD D - case 0x83: // ADD E - case 0x84: // ADD H - case 0x85: // ADD L - case 0x87: // ADD A - data = R8( op & 7 ); - goto add_comm; - - case 0xC6: // ADD IMM - pc++; - add_comm: - flags = rg.a; - data += flags; - flags = ((data & 15) - (flags & 15)) & h_flag; - flags |= (data >> 4) & c_flag; - rg.a = data; - if ( data & 0xFF ) - goto loop; - flags |= z_flag; - goto loop; - -// Add/Subtract - - case 0x8E: // ADC (HL) - data = READ( rp.hl ); - goto adc_comm; - - case 0x88: // ADC B - case 0x89: // ADC C - case 0x8A: // ADC D - case 0x8B: // ADC E - case 0x8C: // ADC H - case 0x8D: // ADC L - case 0x8F: // ADC A - data = R8( op & 7 ); - goto adc_comm; - - case 0xCE: // ADC IMM - pc++; - adc_comm: - data += (flags >> 4) & 1; - data &= 0xFF; // to do: does carry get set when sum + carry = 0x100? - goto add_comm; - - case 0x96: // SUB (HL) - data = READ( rp.hl ); - goto sub_comm; - - case 0x90: // SUB B - case 0x91: // SUB C - case 0x92: // SUB D - case 0x93: // SUB E - case 0x94: // SUB H - case 0x95: // SUB L - case 0x97: // SUB A - data = R8( op & 7 ); - goto sub_comm; - - case 0xD6: // SUB IMM - pc++; - sub_comm: - op = rg.a; - data = op - data; - rg.a = data; - goto sub_set_flags; - - case 0x9E: // SBC (HL) - data = READ( rp.hl ); - goto sbc_comm; - - case 0x98: // SBC B - case 0x99: // SBC C - case 0x9A: // SBC D - case 0x9B: // SBC E - case 0x9C: // SBC H - case 0x9D: // SBC L - case 0x9F: // SBC A - data = R8( op & 7 ); - goto sbc_comm; - - case 0xDE: // SBC IMM - pc++; - sbc_comm: - data += (flags >> 4) & 1; - data &= 0xFF; // to do: does carry get set when sum + carry = 0x100? - goto sub_comm; - -// Logical - - case 0xA0: // AND B - case 0xA1: // AND C - case 0xA2: // AND D - case 0xA3: // AND E - case 0xA4: // AND H - case 0xA5: // AND L - data = R8( op & 7 ); - goto and_comm; - - case 0xA6: // AND (HL) - data = READ( rp.hl ); - pc--; - case 0xE6: // AND IMM - pc++; - and_comm: - rg.a &= data; - case 0xA7: // AND A - flags = h_flag | (((rg.a - 1) >> 1) & z_flag); - goto loop; - - case 0xB0: // OR B - case 0xB1: // OR C - case 0xB2: // OR D - case 0xB3: // OR E - case 0xB4: // OR H - case 0xB5: // OR L - data = R8( op & 7 ); - goto or_comm; - - case 0xB6: // OR (HL) - data = READ( rp.hl ); - pc--; - case 0xF6: // OR IMM - pc++; - or_comm: - rg.a |= data; - case 0xB7: // OR A - flags = ((rg.a - 1) >> 1) & z_flag; - goto loop; - - case 0xA8: // XOR B - case 0xA9: // XOR C - case 0xAA: // XOR D - case 0xAB: // XOR E - case 0xAC: // XOR H - case 0xAD: // XOR L - data = R8( op & 7 ); - goto xor_comm; - - case 0xAE: // XOR (HL) - data = READ( rp.hl ); - pc--; - case 0xEE: // XOR IMM - pc++; - xor_comm: - data ^= rg.a; - rg.a = data; - data--; - flags = (data >> 1) & z_flag; - goto loop; - - case 0xAF: // XOR A - rg.a = 0; - flags = z_flag; - goto loop; - -// Stack - - case 0xF1: // POP FA - case 0xC1: // POP BC - case 0xD1: // POP DE - case 0xE1: // POP HL (common) - data = READ( sp ); - r16 [(op >> 4) & 3] = data + 0x100 * READ( sp + 1 ); - sp = (sp + 2) & 0xFFFF; - if ( op != 0xF1 ) - goto loop; - flags = rg.flags & 0xF0; - goto loop; - - case 0xC5: // PUSH BC - data = rp.bc; - goto push; - - case 0xD5: // PUSH DE - data = rp.de; - goto push; - - case 0xE5: // PUSH HL - data = rp.hl; - goto push; - - case 0xF5: // PUSH FA - data = (flags << 8) | rg.a; - goto push; - -// Flow control - - case 0xFF: - if ( pc == idle_addr + 1 ) - goto stop; - case 0xC7: case 0xCF: case 0xD7: case 0xDF: // RST - case 0xE7: case 0xEF: case 0xF7: - data = pc; - pc = (op & 0x38) + rst_base; - goto push; - - case 0xCC: // CZ - pc += 2; - if ( flags & z_flag ) - goto call; - goto loop; - - case 0xD4: // CNC - pc += 2; - if ( !(flags & c_flag) ) - goto call; - goto loop; - - case 0xDC: // CC - pc += 2; - if ( flags & c_flag ) - goto call; - goto loop; - - case 0xD9: // RETI - //interrupts_enabled = 1; - goto ret; - - case 0xC0: // RZ - if ( !(flags & z_flag) ) - goto ret; - goto loop; - - case 0xD0: // RNC - if ( !(flags & c_flag) ) - goto ret; - goto loop; - - case 0xD8: // RC - if ( flags & c_flag ) - goto ret; - goto loop; - - case 0x18: // JR - BRANCH( true ) - - case 0x30: // JR NC - BRANCH( !(flags & c_flag) ) - - case 0x38: // JR C - BRANCH( flags & c_flag ) - - case 0xE9: // JP_HL - pc = rp.hl; - goto loop; - - case 0xC3: // JP (next-most-common) - pc = GET_ADDR(); - goto loop; - - case 0xC2: // JP NZ - pc += 2; - if ( !(flags & z_flag) ) - goto jp_taken; - goto loop; - - case 0xCA: // JP Z (most common) - pc += 2; - if ( !(flags & z_flag) ) - goto loop; - jp_taken: - pc -= 2; - pc = GET_ADDR(); - goto loop; - - case 0xD2: // JP NC - pc += 2; - if ( !(flags & c_flag) ) - goto jp_taken; - goto loop; - - case 0xDA: // JP C - pc += 2; - if ( flags & c_flag ) - goto jp_taken; - goto loop; - -// Flags - - case 0x2F: // CPL - rg.a = ~rg.a; - flags |= n_flag | h_flag; - goto loop; - - case 0x3F: // CCF - flags = (flags ^ c_flag) & ~(n_flag | h_flag); - goto loop; - - case 0x37: // SCF - flags = (flags | c_flag) & ~(n_flag | h_flag); - goto loop; - - case 0xF3: // DI - //interrupts_enabled = 0; - goto loop; - - case 0xFB: // EI - //interrupts_enabled = 1; - goto loop; - -// Special - - case 0xDD: case 0xD3: case 0xDB: case 0xE3: case 0xE4: // ? - case 0xEB: case 0xEC: case 0xF4: case 0xFD: case 0xFC: - case 0x10: // STOP - case 0x27: // DAA (I'll have to implement this eventually...) - case 0xBF: - case 0xED: // Z80 prefix - case 0x76: // HALT - s.remain++; - goto stop; - } - - // If this fails then the case above is missing an opcode - assert( false ); - -stop: - pc--; - - // copy state back - STATIC_CAST(core_regs_t&,r) = rg; - r.pc = pc; - r.sp = sp; - r.flags = flags; - - this->state = &state_; - memcpy( &this->state_, &s, sizeof this->state_ ); - - return s.remain > 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h deleted file mode 100644 index 9d623e04..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Cpu.h +++ /dev/null @@ -1,93 +0,0 @@ -// Nintendo Game Boy CPU emulator -// Treats every instruction as taking 4 cycles - -// Game_Music_Emu 0.5.5 -#ifndef GB_CPU_H -#define GB_CPU_H - -#include "blargg_common.h" -#include "blargg_endian.h" - -typedef unsigned gb_addr_t; // 16-bit CPU address - -class Gb_Cpu { - enum { clocks_per_instr = 4 }; -public: - typedef BOOST::uint8_t uint8_t; - - // Clear registers and map all pages to unmapped - void reset( void* unmapped = 0 ); - - // Map code memory (memory accessed via the program counter). Start and size - // must be multiple of page_size. - enum { page_size = 0x2000 }; - void map_code( gb_addr_t start, unsigned size, void* code ); - - uint8_t* get_code( gb_addr_t ); - - // Push a byte on the stack - void push_byte( int ); - - // Game Boy Z80 registers. *Not* kept updated during a call to run(). - struct core_regs_t { - #if BLARGG_BIG_ENDIAN - uint8_t b, c, d, e, h, l, flags, a; - #else - uint8_t c, b, e, d, l, h, a, flags; - #endif - }; - - struct registers_t : core_regs_t { - long pc; // more than 16 bits to allow overflow detection - BOOST::uint16_t sp; - }; - registers_t r; - - // Interrupt enable flag set by EI and cleared by DI - //bool interrupts_enabled; // unused - - // Base address for RST vectors (normally 0) - gb_addr_t rst_base; - - // If CPU executes opcode 0xFF at this address, it treats as illegal instruction - enum { idle_addr = 0xF00D }; - - // Run CPU for at least 'count' cycles and return false, or return true if - // illegal instruction is encountered. - bool run( blargg_long count ); - - // Number of clock cycles remaining for most recent run() call - blargg_long remain() const { return state->remain * clocks_per_instr; } - - // Can read this many bytes past end of a page - enum { cpu_padding = 8 }; - -public: - Gb_Cpu() : rst_base( 0 ) { state = &state_; } - enum { page_shift = 13 }; - enum { page_count = 0x10000 >> page_shift }; -private: - // noncopyable - Gb_Cpu( const Gb_Cpu& ); - Gb_Cpu& operator = ( const Gb_Cpu& ); - - struct state_t { - uint8_t* code_map [page_count + 1]; - blargg_long remain; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - - void set_code_page( int, uint8_t* ); -}; - -inline BOOST::uint8_t* Gb_Cpu::get_code( gb_addr_t addr ) -{ - return state->code_map [addr >> page_shift] + addr - #if !BLARGG_NONPORTABLE - % (unsigned) page_size - #endif - ; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.cpp deleted file mode 100644 index 735653fa..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.cpp +++ /dev/null @@ -1,336 +0,0 @@ -// Gb_Snd_Emu 0.1.5. http://www.slack.net/~ant/ - -#include "Gb_Apu.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Gb_Osc - -void Gb_Osc::reset() -{ - delay = 0; - last_amp = 0; - length = 0; - output_select = 3; - output = outputs [output_select]; -} - -void Gb_Osc::clock_length() -{ - if ( (regs [4] & len_enabled_mask) && length ) - length--; -} - -// Gb_Env - -void Gb_Env::clock_envelope() -{ - if ( env_delay && !--env_delay ) - { - env_delay = regs [2] & 7; - int v = volume - 1 + (regs [2] >> 2 & 2); - if ( (unsigned) v < 15 ) - volume = v; - } -} - -bool Gb_Env::write_register( int reg, int data ) -{ - switch ( reg ) - { - case 1: - length = 64 - (regs [1] & 0x3F); - break; - - case 2: - if ( !(data >> 4) ) - enabled = false; - break; - - case 4: - if ( data & trigger ) - { - env_delay = regs [2] & 7; - volume = regs [2] >> 4; - enabled = true; - if ( length == 0 ) - length = 64; - return true; - } - } - return false; -} - -// Gb_Square - -void Gb_Square::reset() -{ - phase = 0; - sweep_freq = 0; - sweep_delay = 0; - Gb_Env::reset(); -} - -void Gb_Square::clock_sweep() -{ - int sweep_period = (regs [0] & period_mask) >> 4; - if ( sweep_period && sweep_delay && !--sweep_delay ) - { - sweep_delay = sweep_period; - regs [3] = sweep_freq & 0xFF; - regs [4] = (regs [4] & ~0x07) | (sweep_freq >> 8 & 0x07); - - int offset = sweep_freq >> (regs [0] & shift_mask); - if ( regs [0] & 0x08 ) - offset = -offset; - sweep_freq += offset; - - if ( sweep_freq < 0 ) - { - sweep_freq = 0; - } - else if ( sweep_freq >= 2048 ) - { - sweep_delay = 0; // don't modify channel frequency any further - sweep_freq = 2048; // silence sound immediately - } - } -} - -void Gb_Square::run( blip_time_t time, blip_time_t end_time, int playing ) -{ - if ( sweep_freq == 2048 ) - playing = false; - - static unsigned char const table [4] = { 1, 2, 4, 6 }; - int const duty = table [regs [1] >> 6]; - int amp = volume & playing; - if ( phase >= duty ) - amp = -amp; - - int frequency = this->frequency(); - if ( unsigned (frequency - 1) > 2040 ) // frequency < 1 || frequency > 2041 - { - // really high frequency results in DC at half volume - amp = volume >> 1; - playing = false; - } - - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( !playing ) - time = end_time; - - if ( time < end_time ) - { - int const period = (2048 - frequency) * 4; - Blip_Buffer* const output = this->output; - int phase = this->phase; - int delta = amp * 2; - do - { - phase = (phase + 1) & 7; - if ( phase == 0 || phase == duty ) - { - delta = -delta; - synth->offset_inline( time, delta, output ); - } - time += period; - } - while ( time < end_time ); - - this->phase = phase; - last_amp = delta >> 1; - } - delay = time - end_time; -} - -// Gb_Noise - -void Gb_Noise::run( blip_time_t time, blip_time_t end_time, int playing ) -{ - int amp = volume & playing; - int tap = 13 - (regs [3] & 8); - if ( bits >> tap & 2 ) - amp = -amp; - - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( !playing ) - time = end_time; - - if ( time < end_time ) - { - static unsigned char const table [8] = { 8, 16, 32, 48, 64, 80, 96, 112 }; - int period = table [regs [3] & 7] << (regs [3] >> 4); - - // keep parallel resampled time to eliminate time conversion in the loop - Blip_Buffer* const output = this->output; - const blip_resampled_time_t resampled_period = - output->resampled_duration( period ); - blip_resampled_time_t resampled_time = output->resampled_time( time ); - unsigned bits = this->bits; - int delta = amp * 2; - - do - { - unsigned changed = (bits >> tap) + 1; - time += period; - bits <<= 1; - if ( changed & 2 ) - { - delta = -delta; - bits |= 1; - synth->offset_resampled( resampled_time, delta, output ); - } - resampled_time += resampled_period; - } - while ( time < end_time ); - - this->bits = bits; - last_amp = delta >> 1; - } - delay = time - end_time; -} - -// Gb_Wave - -inline void Gb_Wave::write_register( int reg, int data ) -{ - switch ( reg ) - { - case 0: - if ( !(data & 0x80) ) - enabled = false; - break; - - case 1: - length = 256 - regs [1]; - break; - - case 2: - volume = data >> 5 & 3; - break; - - case 4: - if ( data & trigger & regs [0] ) - { - wave_pos = 0; - enabled = true; - if ( length == 0 ) - length = 256; - } - } -} - -void Gb_Wave::run( blip_time_t time, blip_time_t end_time, int playing ) -{ - int volume_shift = (volume - 1) & 7; // volume = 0 causes shift = 7 - int frequency; - { - int amp = (wave [wave_pos] >> volume_shift & playing) * 2; - - frequency = this->frequency(); - if ( unsigned (frequency - 1) > 2044 ) // frequency < 1 || frequency > 2045 - { - amp = 30 >> volume_shift & playing; - playing = false; - } - - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( !playing ) - time = end_time; - - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - int const period = (2048 - frequency) * 2; - int wave_pos = (this->wave_pos + 1) & (wave_size - 1); - - do - { - int amp = (wave [wave_pos] >> volume_shift) * 2; - wave_pos = (wave_pos + 1) & (wave_size - 1); - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset_inline( time, delta, output ); - } - time += period; - } - while ( time < end_time ); - - this->wave_pos = (wave_pos - 1) & (wave_size - 1); - } - delay = time - end_time; -} - -// Gb_Apu::write_osc - -void Gb_Apu::write_osc( int index, int reg, int data ) -{ - reg -= index * 5; - Gb_Square* sq = &square2; - switch ( index ) - { - case 0: - sq = &square1; - case 1: - if ( sq->write_register( reg, data ) && index == 0 ) - { - square1.sweep_freq = square1.frequency(); - if ( (regs [0] & sq->period_mask) && (regs [0] & sq->shift_mask) ) - { - square1.sweep_delay = 1; // cause sweep to recalculate now - square1.clock_sweep(); - } - } - break; - - case 2: - wave.write_register( reg, data ); - break; - - case 3: - if ( noise.write_register( reg, data ) ) - noise.bits = 0x7FFF; - } -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.h b/plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.h deleted file mode 100644 index d7f88ea1..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gb_Oscs.h +++ /dev/null @@ -1,83 +0,0 @@ -// Private oscillators used by Gb_Apu - -// Gb_Snd_Emu 0.1.5 -#ifndef GB_OSCS_H -#define GB_OSCS_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct Gb_Osc -{ - enum { trigger = 0x80 }; - enum { len_enabled_mask = 0x40 }; - - Blip_Buffer* outputs [4]; // NULL, right, left, center - Blip_Buffer* output; - int output_select; - BOOST::uint8_t* regs; // osc's 5 registers - - int delay; - int last_amp; - int volume; - int length; - int enabled; - - void reset(); - void clock_length(); - int frequency() const { return (regs [4] & 7) * 0x100 + regs [3]; } -}; - -struct Gb_Env : Gb_Osc -{ - int env_delay; - - void reset(); - void clock_envelope(); - bool write_register( int, int ); -}; - -struct Gb_Square : Gb_Env -{ - enum { period_mask = 0x70 }; - enum { shift_mask = 0x07 }; - - typedef Blip_Synth Synth; - Synth const* synth; - int sweep_delay; - int sweep_freq; - int phase; - - void reset(); - void clock_sweep(); - void run( blip_time_t, blip_time_t, int playing ); -}; - -struct Gb_Noise : Gb_Env -{ - typedef Blip_Synth Synth; - Synth const* synth; - unsigned bits; - - void run( blip_time_t, blip_time_t, int playing ); -}; - -struct Gb_Wave : Gb_Osc -{ - typedef Blip_Synth Synth; - Synth const* synth; - int wave_pos; - enum { wave_size = 32 }; - BOOST::uint8_t wave [wave_size]; - - void write_register( int, int ); - void run( blip_time_t, blip_time_t, int playing ); -}; - -inline void Gb_Env::reset() -{ - env_delay = 0; - Gb_Osc::reset(); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.cpp deleted file mode 100644 index c3a0153b..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.cpp +++ /dev/null @@ -1,289 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gbs_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Gbs_Emu::equalizer_t const Gbs_Emu::handheld_eq = { -47.0, 2000 }; -Gbs_Emu::equalizer_t const Gbs_Emu::headphones_eq = { 0.0, 300 }; - -Gbs_Emu::Gbs_Emu() -{ - set_type( gme_gbs_type ); - - static const char* const names [Gb_Apu::osc_count] = { - "Square 1", "Square 2", "Wave", "Noise" - }; - set_voice_names( names ); - - static int const types [Gb_Apu::osc_count] = { - wave_type | 1, wave_type | 2, wave_type | 0, mixed_type | 0 - }; - set_voice_types( types ); - - set_silence_lookahead( 6 ); - set_max_initial_silence( 21 ); - set_gain( 1.2 ); - - static equalizer_t const eq = { -1.0, 120 }; - set_equalizer( eq ); -} - -Gbs_Emu::~Gbs_Emu() { } - -void Gbs_Emu::unload() -{ - rom.clear(); - Music_Emu::unload(); -} - -// Track info - -static void copy_gbs_fields( Gbs_Emu::header_t const& h, track_info_t* out ) -{ - GME_COPY_FIELD( h, out, game ); - GME_COPY_FIELD( h, out, author ); - GME_COPY_FIELD( h, out, copyright ); -} - -blargg_err_t Gbs_Emu::track_info_( track_info_t* out, int ) const -{ - copy_gbs_fields( header_, out ); - return 0; -} - -static blargg_err_t check_gbs_header( void const* header ) -{ - if ( memcmp( header, "GBS", 3 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Gbs_File : Gme_Info_ -{ - Gbs_Emu::header_t h; - - Gbs_File() { set_type( gme_gbs_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - blargg_err_t err = in.read( &h, Gbs_Emu::header_size ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - - set_track_count( h.track_count ); - return check_gbs_header( &h ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_gbs_fields( h, out ); - return 0; - } -}; - -static Music_Emu* new_gbs_emu () { return BLARGG_NEW Gbs_Emu ; } -static Music_Emu* new_gbs_file() { return BLARGG_NEW Gbs_File; } - -static gme_type_t_ const gme_gbs_type_ = { "Game Boy", 0, &new_gbs_emu, &new_gbs_file, "GBS", 1 }; -gme_type_t const gme_gbs_type = &gme_gbs_type_; - -// Setup - -blargg_err_t Gbs_Emu::load_( Data_Reader& in ) -{ - assert( offsetof (header_t,copyright [32]) == header_size ); - RETURN_ERR( rom.load( in, header_size, &header_, 0 ) ); - - set_track_count( header_.track_count ); - RETURN_ERR( check_gbs_header( &header_ ) ); - - if ( header_.vers != 1 ) - set_warning( "Unknown file version" ); - - if ( header_.timer_mode & 0x78 ) - set_warning( "Invalid timer mode" ); - - unsigned load_addr = get_le16( header_.load_addr ); - if ( (header_.load_addr [1] | header_.init_addr [1] | header_.play_addr [1]) > 0x7F || - load_addr < 0x400 ) - set_warning( "Invalid load/init/play address" ); - - set_voice_count( Gb_Apu::osc_count ); - - apu.volume( gain() ); - - return setup_buffer( 4194304 ); -} - -void Gbs_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); -} - -void Gbs_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r ) -{ - apu.osc_output( i, c, l, r ); -} - -// Emulation - -// see gb_cpu_io.h for read/write functions - -void Gbs_Emu::set_bank( int n ) -{ - blargg_long addr = rom.mask_addr( n * (blargg_long) bank_size ); - if ( addr == 0 && rom.size() > bank_size ) - { - // TODO: what is the correct behavior? Current Game & Watch Gallery - // rip requires that this have no effect or set to bank 1. - //debug_printf( "Selected ROM bank 0\n" ); - return; - //n = 1; - } - cpu::map_code( bank_size, bank_size, rom.at_addr( addr ) ); -} - -void Gbs_Emu::update_timer() -{ - if ( header_.timer_mode & 0x04 ) - { - static byte const rates [4] = { 10, 4, 6, 8 }; - int shift = rates [ram [hi_page + 7] & 3] - (header_.timer_mode >> 7); - play_period = (256L - ram [hi_page + 6]) << shift; - } - else - { - play_period = 70224; // 59.73 Hz - } - if ( tempo() != 1.0 ) - play_period = blip_time_t (play_period / tempo()); -} - -static BOOST::uint8_t const sound_data [Gb_Apu::register_count] = { - 0x80, 0xBF, 0x00, 0x00, 0xBF, // square 1 - 0x00, 0x3F, 0x00, 0x00, 0xBF, // square 2 - 0x7F, 0xFF, 0x9F, 0x00, 0xBF, // wave - 0x00, 0xFF, 0x00, 0x00, 0xBF, // noise - 0x77, 0xF3, 0xF1, // vin/volume, status, power mode - 0, 0, 0, 0, 0, 0, 0, 0, 0, // unused - 0xAC, 0xDD, 0xDA, 0x48, 0x36, 0x02, 0xCF, 0x16, // waveform data - 0x2C, 0x04, 0xE5, 0x2C, 0xAC, 0xDD, 0xDA, 0x48 -}; - -void Gbs_Emu::cpu_jsr( gb_addr_t addr ) -{ - check( cpu::r.sp == get_le16( header_.stack_ptr ) ); - cpu::r.pc = addr; - cpu_write( --cpu::r.sp, idle_addr >> 8 ); - cpu_write( --cpu::r.sp, idle_addr&0xFF ); -} - -void Gbs_Emu::set_tempo_( double t ) -{ - apu.set_tempo( t ); - update_timer(); -} - -blargg_err_t Gbs_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( ram, 0, 0x4000 ); - memset( ram + 0x4000, 0xFF, 0x1F80 ); - memset( ram + 0x5F80, 0, sizeof ram - 0x5F80 ); - ram [hi_page] = 0; // joypad reads back as 0 - - apu.reset(); - for ( int i = 0; i < (int) sizeof sound_data; i++ ) - apu.write_register( 0, i + apu.start_addr, sound_data [i] ); - - unsigned load_addr = get_le16( header_.load_addr ); - rom.set_addr( load_addr ); - cpu::rst_base = load_addr; - - cpu::reset( rom.unmapped() ); - - cpu::map_code( ram_addr, 0x10000 - ram_addr, ram ); - cpu::map_code( 0, bank_size, rom.at_addr( 0 ) ); - set_bank( rom.size() > bank_size ); - - ram [hi_page + 6] = header_.timer_modulo; - ram [hi_page + 7] = header_.timer_mode; - update_timer(); - next_play = play_period; - - cpu::r.a = track; - cpu::r.pc = idle_addr; - cpu::r.sp = get_le16( header_.stack_ptr ); - cpu_time = 0; - cpu_jsr( get_le16( header_.init_addr ) ); - - return 0; -} - -blargg_err_t Gbs_Emu::run_clocks( blip_time_t& duration, int ) -{ - cpu_time = 0; - while ( cpu_time < duration ) - { - long count = duration - cpu_time; - cpu_time = duration; - bool result = cpu::run( count ); - cpu_time -= cpu::remain(); - - if ( result ) - { - if ( cpu::r.pc == idle_addr ) - { - if ( next_play > duration ) - { - cpu_time = duration; - break; - } - - if ( cpu_time < next_play ) - cpu_time = next_play; - next_play += play_period; - cpu_jsr( get_le16( header_.play_addr ) ); - GME_FRAME_HOOK( this ); - // TODO: handle timer rates different than 60 Hz - } - else if ( cpu::r.pc > 0xFFFF ) - { - debug_printf( "PC wrapped around\n" ); - cpu::r.pc &= 0xFFFF; - } - else - { - set_warning( "Emulation error (illegal/unsupported instruction)" ); - debug_printf( "Bad opcode $%.2x at $%.4x\n", - (int) *cpu::get_code( cpu::r.pc ), (int) cpu::r.pc ); - cpu::r.pc = (cpu::r.pc + 1) & 0xFFFF; - cpu_time += 6; - } - } - } - - duration = cpu_time; - next_play -= cpu_time; - if ( next_play < 0 ) // could go negative if routine is taking too long to return - next_play = 0; - apu.end_frame( cpu_time ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.h deleted file mode 100644 index f3318dc8..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gbs_Emu.h +++ /dev/null @@ -1,88 +0,0 @@ -// Nintendo Game Boy GBS music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef GBS_EMU_H -#define GBS_EMU_H - -#include "Classic_Emu.h" -#include "Gb_Apu.h" -#include "Gb_Cpu.h" - -class Gbs_Emu : private Gb_Cpu, public Classic_Emu { - typedef Gb_Cpu cpu; -public: - // Equalizer profiles for Game Boy Color speaker and headphones - static equalizer_t const handheld_eq; - static equalizer_t const headphones_eq; - - // GBS file header - enum { header_size = 112 }; - struct header_t - { - char tag [3]; - byte vers; - byte track_count; - byte first_track; - byte load_addr [2]; - byte init_addr [2]; - byte play_addr [2]; - byte stack_ptr [2]; - byte timer_modulo; - byte timer_mode; - char game [32]; - char author [32]; - char copyright [32]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_gbs_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - -public: - Gbs_Emu(); - ~Gbs_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -private: - // rom - enum { bank_size = 0x4000 }; - Rom_Data rom; - void set_bank( int ); - - // timer - blip_time_t cpu_time; - blip_time_t play_period; - blip_time_t next_play; - void update_timer(); - - header_t header_; - void cpu_jsr( gb_addr_t ); - -public: private: friend class Gb_Cpu; - blip_time_t clock() const { return cpu_time - cpu::remain(); } - - enum { joypad_addr = 0xFF00 }; - enum { ram_addr = 0xA000 }; - enum { hi_page = 0xFF00 - ram_addr }; - byte ram [0x4000 + 0x2000 + Gb_Cpu::cpu_padding]; - Gb_Apu apu; - - int cpu_read( gb_addr_t ); - void cpu_write( gb_addr_t, int ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gme_File.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Gme_File.cpp deleted file mode 100644 index 17edc9f8..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gme_File.cpp +++ /dev/null @@ -1,216 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gme_File.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -const char* const gme_wrong_file_type = "Wrong file type for this emulator"; - -void Gme_File::clear_playlist() -{ - playlist.clear(); - clear_playlist_(); - track_count_ = raw_track_count_; -} - -void Gme_File::unload() -{ - clear_playlist(); // *before* clearing track count - track_count_ = 0; - raw_track_count_ = 0; - file_data.clear(); -} - -Gme_File::Gme_File() -{ - type_ = 0; - user_data_ = 0; - user_cleanup_ = 0; - unload(); // clears fields - blargg_verify_byte_order(); // used by most emulator types, so save them the trouble -} - -Gme_File::~Gme_File() -{ - if ( user_cleanup_ ) - user_cleanup_( user_data_ ); -} - -blargg_err_t Gme_File::load_mem_( byte const* data, long size ) -{ - require( data != file_data.begin() ); // load_mem_() or load_() must be overridden - Mem_File_Reader in( data, size ); - return load_( in ); -} - -blargg_err_t Gme_File::load_( Data_Reader& in ) -{ - RETURN_ERR( file_data.resize( in.remain() ) ); - RETURN_ERR( in.read( file_data.begin(), file_data.size() ) ); - return load_mem_( file_data.begin(), file_data.size() ); -} - -// public load functions call this at beginning -void Gme_File::pre_load() { unload(); } - -void Gme_File::post_load_() { } - -// public load functions call this at end -blargg_err_t Gme_File::post_load( blargg_err_t err ) -{ - if ( !track_count() ) - set_track_count( type()->track_count ); - if ( !err ) - post_load_(); - else - unload(); - - return err; -} - -// Public load functions - -blargg_err_t Gme_File::load_mem( void const* in, long size ) -{ - pre_load(); - return post_load( load_mem_( (byte const*) in, size ) ); -} - -blargg_err_t Gme_File::load( Data_Reader& in ) -{ - pre_load(); - return post_load( load_( in ) ); -} - -blargg_err_t Gme_File::load_file( const char* path ) -{ - pre_load(); - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - return post_load( load_( in ) ); -} - -blargg_err_t Gme_File::load_remaining_( void const* h, long s, Data_Reader& in ) -{ - Remaining_Reader rem( h, s, &in ); - return load( rem ); -} - -// Track info - -void Gme_File::copy_field_( char* out, const char* in, int in_size ) -{ - if ( !in || !*in ) - return; - - // remove spaces/junk from beginning - while ( in_size && unsigned (*in - 1) <= ' ' - 1 ) - { - in++; - in_size--; - } - - // truncate - if ( in_size > max_field_ ) - in_size = max_field_; - - // find terminator - int len = 0; - while ( len < in_size && in [len] ) - len++; - - // remove spaces/junk from end - while ( len && unsigned (in [len - 1]) <= ' ' ) - len--; - - // copy - out [len] = 0; - memcpy( out, in, len ); - - // strip out stupid fields that should have been left blank - if ( !strcmp( out, "?" ) || !strcmp( out, "" ) || !strcmp( out, "< ? >" ) ) - out [0] = 0; -} - -void Gme_File::copy_field_( char* out, const char* in ) -{ - copy_field_( out, in, max_field_ ); -} - -blargg_err_t Gme_File::remap_track_( int* track_io ) const -{ - if ( (unsigned) *track_io >= (unsigned) track_count() ) - return "Invalid track"; - - if ( (unsigned) *track_io < (unsigned) playlist.size() ) - { - M3u_Playlist::entry_t const& e = playlist [*track_io]; - *track_io = 0; - if ( e.track >= 0 ) - { - *track_io = e.track; - if ( !(type_->flags_ & 0x02) ) - *track_io -= e.decimal_track; - } - if ( *track_io >= raw_track_count_ ) - return "Invalid track in m3u playlist"; - } - else - { - check( !playlist.size() ); - } - return 0; -} - -blargg_err_t Gme_File::track_info( track_info_t* out, int track ) const -{ - out->track_count = track_count(); - out->length = -1; - out->loop_length = -1; - out->intro_length = -1; - out->song [0] = 0; - - out->game [0] = 0; - out->author [0] = 0; - out->copyright [0] = 0; - out->comment [0] = 0; - out->dumper [0] = 0; - out->system [0] = 0; - - copy_field_( out->system, type()->system ); - - int remapped = track; - RETURN_ERR( remap_track_( &remapped ) ); - RETURN_ERR( track_info_( out, remapped ) ); - - // override with m3u info - if ( playlist.size() ) - { - M3u_Playlist::info_t const& i = playlist.info(); - copy_field_( out->game , i.title ); - copy_field_( out->author, i.engineer ); - copy_field_( out->author, i.composer ); - copy_field_( out->dumper, i.ripping ); - - M3u_Playlist::entry_t const& e = playlist [track]; - copy_field_( out->song, e.name ); - if ( e.length >= 0 ) out->length = e.length * 1000L; - if ( e.intro >= 0 ) out->intro_length = e.intro * 1000L; - if ( e.loop >= 0 ) out->loop_length = e.loop * 1000L; - } - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gme_File.h b/plugins/gme/game-music-emu-0.6.0/gme/Gme_File.h deleted file mode 100644 index a327ceb6..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gme_File.h +++ /dev/null @@ -1,177 +0,0 @@ -// Common interface to game music file loading and information - -// Game_Music_Emu 0.5.5 -#ifndef GME_FILE_H -#define GME_FILE_H - -#include "gme.h" -#include "blargg_common.h" -#include "Data_Reader.h" -#include "M3u_Playlist.h" - -// Error returned if file is wrong type -//extern const char gme_wrong_file_type []; // declared in gme.h - -struct gme_type_t_ -{ - const char* system; /* name of system this music file type is generally for */ - int track_count; /* non-zero for formats with a fixed number of tracks */ - Music_Emu* (*new_emu)(); /* Create new emulator for this type (useful in C++ only) */ - Music_Emu* (*new_info)(); /* Create new info reader for this type */ - - /* internal */ - const char* extension_; - int flags_; -}; - -struct track_info_t -{ - long track_count; - - /* times in milliseconds; -1 if unknown */ - long length; - long intro_length; - long loop_length; - - /* empty string if not available */ - char system [256]; - char game [256]; - char song [256]; - char author [256]; - char copyright [256]; - char comment [256]; - char dumper [256]; -}; -enum { gme_max_field = 255 }; - -struct Gme_File { -public: -// File loading - - // Each loads game music data from a file and returns an error if - // file is wrong type or is seriously corrupt. They also set warning - // string for minor problems. - - // Load from file on disk - blargg_err_t load_file( const char* path ); - - // Load from custom data source (see Data_Reader.h) - blargg_err_t load( Data_Reader& ); - - // Load from file already read into memory. Keeps pointer to data, so you - // must not free it until you're done with the file. - blargg_err_t load_mem( void const* data, long size ); - - // Load an m3u playlist. Must be done after loading main music file. - blargg_err_t load_m3u( const char* path ); - blargg_err_t load_m3u( Data_Reader& in ); - - // Clears any loaded m3u playlist and any internal playlist that the music - // format supports (NSFE for example). - void clear_playlist(); - -// Informational - - // Type of emulator. For example if this returns gme_nsfe_type, this object - // is an NSFE emulator, and you can cast to an Nsfe_Emu* if necessary. - gme_type_t type() const; - - // Most recent warning string, or NULL if none. Clears current warning after - // returning. - const char* warning(); - - // Number of tracks or 0 if no file has been loaded - int track_count() const; - - // Get information for a track (length, name, author, etc.) - // See gme.h for definition of struct track_info_t. - blargg_err_t track_info( track_info_t* out, int track ) const; - -// User data/cleanup - - // Set/get pointer to data you want to associate with this emulator. - // You can use this for whatever you want. - void set_user_data( void* p ) { user_data_ = p; } - void* user_data() const { return user_data_; } - - // Register cleanup function to be called when deleting emulator, or NULL to - // clear it. Passes user_data to cleanup function. - void set_user_cleanup( gme_user_cleanup_t func ) { user_cleanup_ = func; } - -public: - // deprecated - int error_count() const; // use warning() -public: - Gme_File(); - virtual ~Gme_File(); - BLARGG_DISABLE_NOTHROW - typedef BOOST::uint8_t byte; -protected: - // Services - void set_track_count( int n ) { track_count_ = raw_track_count_ = n; } - void set_warning( const char* s ) { warning_ = s; } - void set_type( gme_type_t t ) { type_ = t; } - blargg_err_t load_remaining_( void const* header, long header_size, Data_Reader& remaining ); - - // Overridable - virtual void unload(); // called before loading file and if loading fails - virtual blargg_err_t load_( Data_Reader& ); // default loads then calls load_mem_() - virtual blargg_err_t load_mem_( byte const* data, long size ); // use data in memory - virtual blargg_err_t track_info_( track_info_t* out, int track ) const = 0; - virtual void pre_load(); - virtual void post_load_(); - virtual void clear_playlist_() { } - -public: - blargg_err_t remap_track_( int* track_io ) const; // need by Music_Emu -private: - // noncopyable - Gme_File( const Gme_File& ); - Gme_File& operator = ( const Gme_File& ); - - gme_type_t type_; - int track_count_; - int raw_track_count_; - const char* warning_; - void* user_data_; - gme_user_cleanup_t user_cleanup_; - M3u_Playlist playlist; - char playlist_warning [64]; - blargg_vector file_data; // only if loaded into memory using default load - - blargg_err_t load_m3u_( blargg_err_t ); - blargg_err_t post_load( blargg_err_t err ); -public: - // track_info field copying - enum { max_field_ = 255 }; - static void copy_field_( char* out, const char* in ); - static void copy_field_( char* out, const char* in, int len ); -}; - -Music_Emu* gme_new_( Music_Emu*, long sample_rate ); - -#define GME_COPY_FIELD( in, out, name ) \ - { Gme_File::copy_field_( out->name, in.name, sizeof in.name ); } - -#ifndef GME_FILE_READER - #ifdef HAVE_ZLIB_H - #define GME_FILE_READER Gzip_File_Reader - #else - #define GME_FILE_READER Std_File_Reader - #endif -#elif defined (GME_FILE_READER_INCLUDE) - #include GME_FILE_READER_INCLUDE -#endif - -inline gme_type_t Gme_File::type() const { return type_; } -inline int Gme_File::error_count() const { return warning_ != 0; } -inline int Gme_File::track_count() const { return track_count_; } - -inline const char* Gme_File::warning() -{ - const char* s = warning_; - warning_ = 0; - return s; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.cpp deleted file mode 100644 index c286dea9..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.cpp +++ /dev/null @@ -1,380 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gym_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -double const min_tempo = 0.25; -double const oversample_factor = 5 / 3.0; -double const fm_gain = 3.0; - -const long base_clock = 53700300; -const long clock_rate = base_clock / 15; - -Gym_Emu::Gym_Emu() -{ - data = 0; - pos = 0; - set_type( gme_gym_type ); - - static const char* const names [] = { - "FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG" - }; - set_voice_names( names ); - set_silence_lookahead( 1 ); // tracks should already be trimmed -} - -Gym_Emu::~Gym_Emu() { } - -// Track info - -static void get_gym_info( Gym_Emu::header_t const& h, long length, track_info_t* out ) -{ - if ( !memcmp( h.tag, "GYMX", 4 ) ) - { - length = length * 50 / 3; // 1000 / 60 - long loop = get_le32( h.loop_start ); - if ( loop ) - { - out->intro_length = loop * 50 / 3; - out->loop_length = length - out->intro_length; - } - else - { - out->length = length; - out->intro_length = length; // make it clear that track is no longer than length - out->loop_length = 0; - } - - // more stupidity where the field should have been left - if ( strcmp( h.song, "Unknown Song" ) ) - GME_COPY_FIELD( h, out, song ); - - if ( strcmp( h.game, "Unknown Game" ) ) - GME_COPY_FIELD( h, out, game ); - - if ( strcmp( h.copyright, "Unknown Publisher" ) ) - GME_COPY_FIELD( h, out, copyright ); - - if ( strcmp( h.dumper, "Unknown Person" ) ) - GME_COPY_FIELD( h, out, dumper ); - - if ( strcmp( h.comment, "Header added by YMAMP" ) ) - GME_COPY_FIELD( h, out, comment ); - } -} - -blargg_err_t Gym_Emu::track_info_( track_info_t* out, int ) const -{ - get_gym_info( header_, track_length(), out ); - return 0; -} - -static long gym_track_length( byte const* p, byte const* end ) -{ - long time = 0; - while ( p < end ) - { - switch ( *p++ ) - { - case 0: - time++; - break; - - case 1: - case 2: - p += 2; - break; - - case 3: - p += 1; - break; - } - } - return time; -} - -long Gym_Emu::track_length() const { return gym_track_length( data, data_end ); } - -static blargg_err_t check_header( byte const* in, long size, int* data_offset = 0 ) -{ - if ( size < 4 ) - return gme_wrong_file_type; - - if ( memcmp( in, "GYMX", 4 ) == 0 ) - { - if ( size < Gym_Emu::header_size + 1 ) - return gme_wrong_file_type; - - if ( memcmp( ((Gym_Emu::header_t const*) in)->packed, "\0\0\0\0", 4 ) != 0 ) - return "Packed GYM file not supported"; - - if ( data_offset ) - *data_offset = Gym_Emu::header_size; - } - else if ( *in > 3 ) - { - return gme_wrong_file_type; - } - - return 0; -} - -struct Gym_File : Gme_Info_ -{ - byte const* file_begin; - byte const* file_end; - int data_offset; - - Gym_File() { set_type( gme_gym_type ); } - - blargg_err_t load_mem_( byte const* in, long size ) - { - file_begin = in; - file_end = in + size; - data_offset = 0; - return check_header( in, size, &data_offset ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - long length = gym_track_length( &file_begin [data_offset], file_end ); - get_gym_info( *(Gym_Emu::header_t const*) file_begin, length, out ); - return 0; - } -}; - -static Music_Emu* new_gym_emu () { return BLARGG_NEW Gym_Emu ; } -static Music_Emu* new_gym_file() { return BLARGG_NEW Gym_File; } - -static gme_type_t_ const gme_gym_type_ = { "Sega Genesis", 1, &new_gym_emu, &new_gym_file, "GYM", 0 }; -gme_type_t const gme_gym_type = &gme_gym_type_; - -// Setup - -blargg_err_t Gym_Emu::set_sample_rate_( long sample_rate ) -{ - blip_eq_t eq( -32, 8000, sample_rate ); - apu.treble_eq( eq ); - dac_synth.treble_eq( eq ); - apu.volume( 0.135 * fm_gain * gain() ); - dac_synth.volume( 0.125 / 256 * fm_gain * gain() ); - double factor = Dual_Resampler::setup( oversample_factor, 0.990, fm_gain * gain() ); - fm_sample_rate = sample_rate * factor; - - RETURN_ERR( blip_buf.set_sample_rate( sample_rate, int (1000 / 60.0 / min_tempo) ) ); - blip_buf.clock_rate( clock_rate ); - - RETURN_ERR( fm.set_rate( fm_sample_rate, base_clock / 7.0 ) ); - RETURN_ERR( Dual_Resampler::reset( long (1.0 / 60 / min_tempo * sample_rate) ) ); - - return 0; -} - -void Gym_Emu::set_tempo_( double t ) -{ - if ( t < min_tempo ) - { - set_tempo( min_tempo ); - return; - } - - if ( blip_buf.sample_rate() ) - { - clocks_per_frame = long (clock_rate / 60 / tempo()); - Dual_Resampler::resize( long (sample_rate() / (60.0 * tempo())) ); - } -} - -void Gym_Emu::mute_voices_( int mask ) -{ - Music_Emu::mute_voices_( mask ); - fm.mute_voices( mask ); - dac_muted = (mask & 0x40) != 0; - apu.output( (mask & 0x80) ? 0 : &blip_buf ); -} - -blargg_err_t Gym_Emu::load_mem_( byte const* in, long size ) -{ - assert( offsetof (header_t,packed [4]) == header_size ); - int offset = 0; - RETURN_ERR( check_header( in, size, &offset ) ); - set_voice_count( 8 ); - - data = in + offset; - data_end = in + size; - loop_begin = 0; - - if ( offset ) - header_ = *(header_t const*) in; - else - memset( &header_, 0, sizeof header_ ); - - return 0; -} - -// Emulation - -blargg_err_t Gym_Emu::start_track_( int track ) -{ - RETURN_ERR( Music_Emu::start_track_( track ) ); - - pos = data; - loop_remain = get_le32( header_.loop_start ); - - prev_dac_count = 0; - dac_enabled = false; - dac_amp = -1; - - fm.reset(); - apu.reset(); - blip_buf.clear(); - Dual_Resampler::clear(); - return 0; -} - -void Gym_Emu::run_dac( int dac_count ) -{ - // Guess beginning and end of sample and adjust rate and buffer position accordingly. - - // count dac samples in next frame - int next_dac_count = 0; - const byte* p = this->pos; - int cmd; - while ( (cmd = *p++) != 0 ) - { - int data = *p++; - if ( cmd <= 2 ) - ++p; - if ( cmd == 1 && data == 0x2A ) - next_dac_count++; - } - - // detect beginning and end of sample - int rate_count = dac_count; - int start = 0; - if ( !prev_dac_count && next_dac_count && dac_count < next_dac_count ) - { - rate_count = next_dac_count; - start = next_dac_count - dac_count; - } - else if ( prev_dac_count && !next_dac_count && dac_count < prev_dac_count ) - { - rate_count = prev_dac_count; - } - - // Evenly space samples within buffer section being used - blip_resampled_time_t period = blip_buf.resampled_duration( clocks_per_frame ) / rate_count; - - blip_resampled_time_t time = blip_buf.resampled_time( 0 ) + - period * start + (period >> 1); - - int dac_amp = this->dac_amp; - if ( dac_amp < 0 ) - dac_amp = dac_buf [0]; - - for ( int i = 0; i < dac_count; i++ ) - { - int delta = dac_buf [i] - dac_amp; - dac_amp += delta; - dac_synth.offset_resampled( time, delta, &blip_buf ); - time += period; - } - this->dac_amp = dac_amp; -} - -void Gym_Emu::parse_frame() -{ - int dac_count = 0; - const byte* pos = this->pos; - - if ( loop_remain && !--loop_remain ) - loop_begin = pos; // find loop on first time through sequence - - int cmd; - while ( (cmd = *pos++) != 0 ) - { - int data = *pos++; - if ( cmd == 1 ) - { - int data2 = *pos++; - if ( data != 0x2A ) - { - if ( data == 0x2B ) - dac_enabled = (data2 & 0x80) != 0; - - fm.write0( data, data2 ); - } - else if ( dac_count < (int) sizeof dac_buf ) - { - dac_buf [dac_count] = data2; - dac_count += dac_enabled; - } - } - else if ( cmd == 2 ) - { - fm.write1( data, *pos++ ); - } - else if ( cmd == 3 ) - { - apu.write_data( 0, data ); - } - else - { - // to do: many GYM streams are full of errors, and error count should - // reflect cases where music is really having problems - //log_error(); - --pos; // put data back - } - } - - // loop - if ( pos >= data_end ) - { - check( pos == data_end ); - - if ( loop_begin ) - pos = loop_begin; - else - set_track_ended(); - } - this->pos = pos; - - // dac - if ( dac_count && !dac_muted ) - run_dac( dac_count ); - prev_dac_count = dac_count; -} - -int Gym_Emu::play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ) -{ - if ( !track_ended() ) - parse_frame(); - - apu.end_frame( blip_time ); - - memset( buf, 0, sample_count * sizeof *buf ); - fm.run( sample_count >> 1, buf ); - - return sample_count; -} - -blargg_err_t Gym_Emu::play_( long count, sample_t* out ) -{ - Dual_Resampler::dual_play( count, out, blip_buf ); - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.h deleted file mode 100644 index f2e13238..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Gym_Emu.h +++ /dev/null @@ -1,82 +0,0 @@ -// Sega Genesis/Mega Drive GYM music file emulator -// Includes with PCM timing recovery to improve sample quality. - -// Game_Music_Emu 0.5.5 -#ifndef GYM_EMU_H -#define GYM_EMU_H - -#include "Dual_Resampler.h" -#include "Ym2612_Emu.h" -#include "Music_Emu.h" -#include "Sms_Apu.h" - -class Gym_Emu : public Music_Emu, private Dual_Resampler { -public: - // GYM file header - enum { header_size = 428 }; - struct header_t - { - char tag [4]; - char song [32]; - char game [32]; - char copyright [32]; - char emulator [32]; - char dumper [32]; - char comment [256]; - byte loop_start [4]; // in 1/60 seconds, 0 if not looped - byte packed [4]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_gym_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - enum { gym_rate = 60 }; - long track_length() const; // use track_info() - -public: - Gym_Emu(); - ~Gym_Emu(); -protected: - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t set_sample_rate_( long sample_rate ); - blargg_err_t start_track_( int ); - blargg_err_t play_( long count, sample_t* ); - void mute_voices_( int ); - void set_tempo_( double ); - int play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ); -private: - // sequence data begin, loop begin, current position, end - const byte* data; - const byte* loop_begin; - const byte* pos; - const byte* data_end; - blargg_long loop_remain; // frames remaining until loop beginning has been located - header_t header_; - double fm_sample_rate; - blargg_long clocks_per_frame; - void parse_frame(); - - // dac (pcm) - int dac_amp; - int prev_dac_count; - bool dac_enabled; - bool dac_muted; - void run_dac( int ); - - // sound - Blip_Buffer blip_buf; - Ym2612_Emu fm; - Blip_Synth dac_synth; - Sms_Apu apu; - byte dac_buf [1024]; -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.cpp deleted file mode 100644 index 63c2b707..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.cpp +++ /dev/null @@ -1,315 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Hes_Apu.h" - -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -bool const center_waves = true; // reduces asymmetry and clamping when starting notes - -Hes_Apu::Hes_Apu() -{ - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - osc->outputs [0] = 0; - osc->outputs [1] = 0; - osc->chans [0] = 0; - osc->chans [1] = 0; - osc->chans [2] = 0; - } - while ( osc != oscs ); - - reset(); -} - -void Hes_Apu::reset() -{ - latch = 0; - balance = 0xFF; - - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - memset( osc, 0, offsetof (Hes_Osc,outputs) ); - osc->noise_lfsr = 1; - osc->control = 0x40; - osc->balance = 0xFF; - } - while ( osc != oscs ); -} - -void Hes_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - require( (unsigned) index < osc_count ); - oscs [index].chans [0] = center; - oscs [index].chans [1] = left; - oscs [index].chans [2] = right; - - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - balance_changed( *osc ); - } - while ( osc != oscs ); -} - -void Hes_Osc::run_until( synth_t& synth_, blip_time_t end_time ) -{ - Blip_Buffer* const osc_outputs_0 = outputs [0]; // cache often-used values - if ( osc_outputs_0 && control & 0x80 ) - { - int dac = this->dac; - - int const volume_0 = volume [0]; - { - int delta = dac * volume_0 - last_amp [0]; - if ( delta ) - synth_.offset( last_time, delta, osc_outputs_0 ); - osc_outputs_0->set_modified(); - } - - Blip_Buffer* const osc_outputs_1 = outputs [1]; - int const volume_1 = volume [1]; - if ( osc_outputs_1 ) - { - int delta = dac * volume_1 - last_amp [1]; - if ( delta ) - synth_.offset( last_time, delta, osc_outputs_1 ); - osc_outputs_1->set_modified(); - } - - blip_time_t time = last_time + delay; - if ( time < end_time ) - { - if ( noise & 0x80 ) - { - if ( volume_0 | volume_1 ) - { - // noise - int const period = (32 - (noise & 0x1F)) * 64; // TODO: correct? - unsigned noise_lfsr = this->noise_lfsr; - do - { - int new_dac = 0x1F & -(noise_lfsr >> 1 & 1); - // Implemented using "Galios configuration" - // TODO: find correct LFSR algorithm - noise_lfsr = (noise_lfsr >> 1) ^ (0xE008 & -(noise_lfsr & 1)); - //noise_lfsr = (noise_lfsr >> 1) ^ (0x6000 & -(noise_lfsr & 1)); - int delta = new_dac - dac; - if ( delta ) - { - dac = new_dac; - synth_.offset( time, delta * volume_0, osc_outputs_0 ); - if ( osc_outputs_1 ) - synth_.offset( time, delta * volume_1, osc_outputs_1 ); - } - time += period; - } - while ( time < end_time ); - - this->noise_lfsr = noise_lfsr; - assert( noise_lfsr ); - } - } - else if ( !(control & 0x40) ) - { - // wave - int phase = (this->phase + 1) & 0x1F; // pre-advance for optimal inner loop - int period = this->period * 2; - if ( period >= 14 && (volume_0 | volume_1) ) - { - do - { - int new_dac = wave [phase]; - phase = (phase + 1) & 0x1F; - int delta = new_dac - dac; - if ( delta ) - { - dac = new_dac; - synth_.offset( time, delta * volume_0, osc_outputs_0 ); - if ( osc_outputs_1 ) - synth_.offset( time, delta * volume_1, osc_outputs_1 ); - } - time += period; - } - while ( time < end_time ); - } - else - { - if ( !period ) - { - // TODO: Gekisha Boy assumes that period = 0 silences wave - //period = 0x1000 * 2; - period = 1; - //if ( !(volume_0 | volume_1) ) - // debug_printf( "Used period 0\n" ); - } - - // maintain phase when silent - blargg_long count = (end_time - time + period - 1) / period; - phase += count; // phase will be masked below - time += count * period; - } - this->phase = (phase - 1) & 0x1F; // undo pre-advance - } - } - time -= end_time; - if ( time < 0 ) - time = 0; - delay = time; - - this->dac = dac; - last_amp [0] = dac * volume_0; - last_amp [1] = dac * volume_1; - } - last_time = end_time; -} - -void Hes_Apu::balance_changed( Hes_Osc& osc ) -{ - static short const log_table [32] = { // ~1.5 db per step - #define ENTRY( factor ) short (factor * Hes_Osc::amp_range / 31.0 + 0.5) - ENTRY( 0.000000 ),ENTRY( 0.005524 ),ENTRY( 0.006570 ),ENTRY( 0.007813 ), - ENTRY( 0.009291 ),ENTRY( 0.011049 ),ENTRY( 0.013139 ),ENTRY( 0.015625 ), - ENTRY( 0.018581 ),ENTRY( 0.022097 ),ENTRY( 0.026278 ),ENTRY( 0.031250 ), - ENTRY( 0.037163 ),ENTRY( 0.044194 ),ENTRY( 0.052556 ),ENTRY( 0.062500 ), - ENTRY( 0.074325 ),ENTRY( 0.088388 ),ENTRY( 0.105112 ),ENTRY( 0.125000 ), - ENTRY( 0.148651 ),ENTRY( 0.176777 ),ENTRY( 0.210224 ),ENTRY( 0.250000 ), - ENTRY( 0.297302 ),ENTRY( 0.353553 ),ENTRY( 0.420448 ),ENTRY( 0.500000 ), - ENTRY( 0.594604 ),ENTRY( 0.707107 ),ENTRY( 0.840896 ),ENTRY( 1.000000 ), - #undef ENTRY - }; - - int vol = (osc.control & 0x1F) - 0x1E * 2; - - int left = vol + (osc.balance >> 3 & 0x1E) + (balance >> 3 & 0x1E); - if ( left < 0 ) left = 0; - - int right = vol + (osc.balance << 1 & 0x1E) + (balance << 1 & 0x1E); - if ( right < 0 ) right = 0; - - left = log_table [left ]; - right = log_table [right]; - - // optimizing for the common case of being centered also allows easy - // panning using Effects_Buffer - osc.outputs [0] = osc.chans [0]; // center - osc.outputs [1] = 0; - if ( left != right ) - { - osc.outputs [0] = osc.chans [1]; // left - osc.outputs [1] = osc.chans [2]; // right - } - - if ( center_waves ) - { - osc.last_amp [0] += (left - osc.volume [0]) * 16; - osc.last_amp [1] += (right - osc.volume [1]) * 16; - } - - osc.volume [0] = left; - osc.volume [1] = right; -} - -void Hes_Apu::write_data( blip_time_t time, int addr, int data ) -{ - if ( addr == 0x800 ) - { - latch = data & 7; - } - else if ( addr == 0x801 ) - { - if ( balance != data ) - { - balance = data; - - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - osc->run_until( synth, time ); - balance_changed( *oscs ); - } - while ( osc != oscs ); - } - } - else if ( latch < osc_count ) - { - Hes_Osc& osc = oscs [latch]; - osc.run_until( synth, time ); - switch ( addr ) - { - case 0x802: - osc.period = (osc.period & 0xF00) | data; - break; - - case 0x803: - osc.period = (osc.period & 0x0FF) | ((data & 0x0F) << 8); - break; - - case 0x804: - if ( osc.control & 0x40 & ~data ) - osc.phase = 0; - osc.control = data; - balance_changed( osc ); - break; - - case 0x805: - osc.balance = data; - balance_changed( osc ); - break; - - case 0x806: - data &= 0x1F; - if ( !(osc.control & 0x40) ) - { - osc.wave [osc.phase] = data; - osc.phase = (osc.phase + 1) & 0x1F; - } - else if ( osc.control & 0x80 ) - { - osc.dac = data; - } - break; - - case 0x807: - if ( &osc >= &oscs [4] ) - osc.noise = data; - break; - - case 0x809: - if ( !(data & 0x80) && (data & 0x03) != 0 ) - debug_printf( "HES LFO not supported\n" ); - } - } -} - -void Hes_Apu::end_frame( blip_time_t end_time ) -{ - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - if ( end_time > osc->last_time ) - osc->run_until( synth, end_time ); - assert( osc->last_time >= end_time ); - osc->last_time -= end_time; - } - while ( osc != oscs ); -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h deleted file mode 100644 index 1e546053..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Apu.h +++ /dev/null @@ -1,66 +0,0 @@ -// Turbo Grafx 16 (PC Engine) PSG sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef HES_APU_H -#define HES_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct Hes_Osc -{ - unsigned char wave [32]; - short volume [2]; - int last_amp [2]; - int delay; - int period; - unsigned char noise; - unsigned char phase; - unsigned char balance; - unsigned char dac; - blip_time_t last_time; - - Blip_Buffer* outputs [2]; - Blip_Buffer* chans [3]; - unsigned noise_lfsr; - unsigned char control; - - enum { amp_range = 0x8000 }; - typedef Blip_Synth synth_t; - - void run_until( synth_t& synth, blip_time_t ); -}; - -class Hes_Apu { -public: - void treble_eq( blip_eq_t const& ); - void volume( double ); - - enum { osc_count = 6 }; - void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - void reset(); - - enum { start_addr = 0x0800 }; - enum { end_addr = 0x0809 }; - void write_data( blip_time_t, int addr, int data ); - - void end_frame( blip_time_t ); - -public: - Hes_Apu(); -private: - Hes_Osc oscs [osc_count]; - int latch; - int balance; - Hes_Osc::synth_t synth; - - void balance_changed( Hes_Osc& ); - void recalc_chans(); -}; - -inline void Hes_Apu::volume( double v ) { synth.volume( 1.8 / osc_count / Hes_Osc::amp_range * v ); } - -inline void Hes_Apu::treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); } - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.cpp deleted file mode 100644 index 8acdd94f..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.cpp +++ /dev/null @@ -1,1303 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Hes_Cpu.h" - -#include "blargg_endian.h" - -//#include "hes_cpu_log.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -// TODO: support T flag, including clearing it at appropriate times? - -// all zero-page should really use whatever is at page 1, but that would -// reduce efficiency quite a bit -int const ram_addr = 0x2000; - -#define FLUSH_TIME() (void) (s.time = s_time) -#define CACHE_TIME() (void) (s_time = s.time) - -#include "hes_cpu_io.h" - -#include "blargg_source.h" - -#if BLARGG_NONPORTABLE - #define PAGE_OFFSET( addr ) (addr) -#else - #define PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -// status flags -int const st_n = 0x80; -int const st_v = 0x40; -int const st_t = 0x20; -int const st_b = 0x10; -int const st_d = 0x08; -int const st_i = 0x04; -int const st_z = 0x02; -int const st_c = 0x01; - -void Hes_Cpu::reset() -{ - check( state == &state_ ); - state = &state_; - - state_.time = 0; - state_.base = 0; - irq_time_ = future_hes_time; - end_time_ = future_hes_time; - - r.status = st_i; - r.sp = 0; - r.pc = 0; - r.a = 0; - r.x = 0; - r.y = 0; - - blargg_verify_byte_order(); -} - -void Hes_Cpu::set_mmr( int reg, int bank ) -{ - assert( (unsigned) reg <= page_count ); // allow page past end to be set - assert( (unsigned) bank < 0x100 ); - mmr [reg] = bank; - uint8_t const* code = CPU_SET_MMR( this, reg, bank ); - state->code_map [reg] = code - PAGE_OFFSET( reg << page_shift ); -} - -#define TIME (s_time + s.base) - -#define READ( addr ) CPU_READ( this, (addr), TIME ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), TIME );} -#define READ_LOW( addr ) (ram [int (addr)]) -#define WRITE_LOW( addr, data ) (void) (READ_LOW( addr ) = (data)) -#define READ_PROG( addr ) (s.code_map [(addr) >> page_shift] [PAGE_OFFSET( addr )]) - -#define SET_SP( v ) (sp = ((v) + 1) | 0x100) -#define GET_SP() ((sp - 1) & 0xFF) -#define PUSH( v ) ((sp = (sp - 1) | 0x100), WRITE_LOW( sp, v )) - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; -typedef blargg_long fint32; - -bool Hes_Cpu::run( hes_time_t end_time ) -{ - bool illegal_encountered = false; - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - // even on x86, using s.time in place of s_time was slower - fint16 s_time = s.time; - - // registers - fuint16 pc = r.pc; - fuint8 a = r.a; - fuint8 x = r.x; - fuint8 y = r.y; - fuint16 sp; - SET_SP( r.sp ); - - #define IS_NEG (nz & 0x8080) - - #define CALC_STATUS( out ) do {\ - out = status & (st_v | st_d | st_i);\ - out |= ((nz >> 8) | nz) & st_n;\ - out |= c >> 8 & st_c;\ - if ( !(nz & 0xFF) ) out |= st_z;\ - } while ( 0 ) - - #define SET_STATUS( in ) do {\ - status = in & (st_v | st_d | st_i);\ - nz = in << 8;\ - c = nz;\ - nz |= ~in & st_z;\ - } while ( 0 ) - - fuint8 status; - fuint16 c; // carry set if (c & 0x100) != 0 - fuint16 nz; // Z set if (nz & 0xFF) == 0, N set if (nz & 0x8080) != 0 - { - fuint8 temp = r.status; - SET_STATUS( temp ); - } - - goto loop; -branch_not_taken: - s_time -= 2; -loop: - - #ifndef NDEBUG - { - hes_time_t correct = end_time_; - if ( !(status & st_i) && correct > irq_time_ ) - correct = irq_time_; - check( s.base == correct ); - /* - static long count; - if ( count == 1844 ) Debugger(); - if ( s.base != correct ) debug_printf( "%ld\n", count ); - count++; - */ - } - #endif - - check( (unsigned) GET_SP() < 0x100 ); - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - - uint8_t const* instr = s.code_map [pc >> page_shift]; - fuint8 opcode; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - opcode = instr [pc]; - pc++; - instr += pc; - #else - instr += PAGE_OFFSET( pc ); - opcode = *instr++; - pc++; - #endif - - // TODO: each reference lists slightly different timing values, ugh - static uint8_t const clock_table [256] = - {// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 1,7,3, 4,6,4,6,7,3,2,2,2,7,5,7,6,// 0 - 4,7,7, 4,6,4,6,7,2,5,2,2,7,5,7,6,// 1 - 7,7,3, 4,4,4,6,7,4,2,2,2,5,5,7,6,// 2 - 4,7,7, 2,4,4,6,7,2,5,2,2,5,5,7,6,// 3 - 7,7,3, 4,8,4,6,7,3,2,2,2,4,5,7,6,// 4 - 4,7,7, 5,2,4,6,7,2,5,3,2,2,5,7,6,// 5 - 7,7,2, 2,4,4,6,7,4,2,2,2,7,5,7,6,// 6 - 4,7,7,17,4,4,6,7,2,5,4,2,7,5,7,6,// 7 - 4,7,2, 7,4,4,4,7,2,2,2,2,5,5,5,6,// 8 - 4,7,7, 8,4,4,4,7,2,5,2,2,5,5,5,6,// 9 - 2,7,2, 7,4,4,4,7,2,2,2,2,5,5,5,6,// A - 4,7,7, 8,4,4,4,7,2,5,2,2,5,5,5,6,// B - 2,7,2,17,4,4,6,7,2,2,2,2,5,5,7,6,// C - 4,7,7,17,2,4,6,7,2,5,3,2,2,5,7,6,// D - 2,7,2,17,4,4,6,7,2,2,2,2,5,5,7,6,// E - 4,7,7,17,2,4,6,7,2,5,4,2,2,5,7,6 // F - }; // 0x00 was 8 - - fuint16 data; - data = clock_table [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = *instr; - - #ifdef HES_CPU_LOG_H - log_cpu( "new", pc - 1, opcode, instr [0], instr [1], instr [2], - instr [3], instr [4], instr [5] ); - //log_opcode( opcode ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Macros - -#define GET_MSB() (instr [1]) -#define ADD_PAGE( out ) (pc++, out = data + 0x100 * GET_MSB()); -#define GET_ADDR() GET_LE16( instr ) - -// TODO: is the penalty really always added? the original 6502 was much better -//#define PAGE_CROSS_PENALTY( lsb ) (void) (s_time += (lsb) >> 8) -#define PAGE_CROSS_PENALTY( lsb ) - -// Branch - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - fint16 offset = (BOOST::int8_t) data;\ - pc++;\ - if ( !(cond) ) goto branch_not_taken;\ - pc = BOOST::uint16_t (pc + offset);\ - goto loop;\ -} - - case 0xF0: // BEQ - BRANCH( !((uint8_t) nz) ); - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ); - - case 0x10: // BPL - BRANCH( !IS_NEG ); - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - - case 0x30: // BMI - BRANCH( IS_NEG ) - - case 0x50: // BVC - BRANCH( !(status & st_v) ) - - case 0x70: // BVS - BRANCH( status & st_v ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x80: // BRA - branch_taken: - BRANCH( true ); - - case 0xFF: - if ( pc == idle_addr + 1 ) - goto idle_done; - case 0x0F: // BBRn - case 0x1F: - case 0x2F: - case 0x3F: - case 0x4F: - case 0x5F: - case 0x6F: - case 0x7F: - case 0x8F: // BBSn - case 0x9F: - case 0xAF: - case 0xBF: - case 0xCF: - case 0xDF: - case 0xEF: { - fuint16 t = 0x101 * READ_LOW( data ); - t ^= 0xFF; - pc++; - data = GET_MSB(); - BRANCH( t & (1 << (opcode >> 4)) ) - } - - case 0x4C: // JMP abs - pc = GET_ADDR(); - goto loop; - - case 0x7C: // JMP (ind+X) - data += x; - case 0x6C:{// JMP (ind) - data += 0x100 * GET_MSB(); - pc = GET_LE16( &READ_PROG( data ) ); - goto loop; - } - -// Subroutine - - case 0x44: // BSR - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, pc ); - goto branch_taken; - - case 0x20: { // JSR - fuint16 temp = pc + 1; - pc = GET_ADDR(); - WRITE_LOW( 0x100 | (sp - 1), temp >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, temp ); - goto loop; - } - - case 0x60: // RTS - pc = 0x100 * READ_LOW( 0x100 | (sp - 0xFF) ); - pc += 1 + READ_LOW( sp ); - sp = (sp - 0xFE) | 0x100; - goto loop; - - case 0x00: // BRK - goto handle_brk; - -// Common - - case 0xBD:{// LDA abs,X - PAGE_CROSS_PENALTY( data + x ); - fuint16 addr = GET_ADDR() + x; - pc += 2; - CPU_READ_FAST( this, addr, TIME, nz ); - a = nz; - goto loop; - } - - case 0x9D:{// STA abs,X - fuint16 addr = GET_ADDR() + x; - pc += 2; - CPU_WRITE_FAST( this, addr, a, TIME ); - goto loop; - } - - case 0x95: // STA zp,x - data = uint8_t (data + x); - case 0x85: // STA zp - pc++; - WRITE_LOW( data, a ); - goto loop; - - case 0xAE:{// LDX abs - fuint16 addr = GET_ADDR(); - pc += 2; - CPU_READ_FAST( this, addr, TIME, nz ); - x = nz; - goto loop; - } - - case 0xA5: // LDA zp - a = nz = READ_LOW( data ); - pc++; - goto loop; - -// Load/store - - { - fuint16 addr; - case 0x91: // STA (ind),Y - addr = 0x100 * READ_LOW( uint8_t (data + 1) ); - addr += READ_LOW( data ) + y; - pc++; - goto sta_ptr; - - case 0x81: // STA (ind,X) - data = uint8_t (data + x); - case 0x92: // STA (ind) - addr = 0x100 * READ_LOW( uint8_t (data + 1) ); - addr += READ_LOW( data ); - pc++; - goto sta_ptr; - - case 0x99: // STA abs,Y - data += y; - case 0x8D: // STA abs - addr = data + 0x100 * GET_MSB(); - pc += 2; - sta_ptr: - CPU_WRITE_FAST( this, addr, a, TIME ); - goto loop; - } - - { - fuint16 addr; - case 0xA1: // LDA (ind,X) - data = uint8_t (data + x); - case 0xB2: // LDA (ind) - addr = 0x100 * READ_LOW( uint8_t (data + 1) ); - addr += READ_LOW( data ); - pc++; - goto a_nz_read_addr; - - case 0xB1:// LDA (ind),Y - addr = READ_LOW( data ) + y; - PAGE_CROSS_PENALTY( addr ); - addr += 0x100 * READ_LOW( (uint8_t) (data + 1) ); - pc++; - goto a_nz_read_addr; - - case 0xB9: // LDA abs,Y - data += y; - PAGE_CROSS_PENALTY( data ); - case 0xAD: // LDA abs - addr = data + 0x100 * GET_MSB(); - pc += 2; - a_nz_read_addr: - CPU_READ_FAST( this, addr, TIME, nz ); - a = nz; - goto loop; - } - - case 0xBE:{// LDX abs,y - PAGE_CROSS_PENALTY( data + y ); - fuint16 addr = GET_ADDR() + y; - pc += 2; - FLUSH_TIME(); - x = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - case 0xB5: // LDA zp,x - a = nz = READ_LOW( uint8_t (data + x) ); - pc++; - goto loop; - - case 0xA9: // LDA #imm - pc++; - a = data; - nz = data; - goto loop; - -// Bit operations - - case 0x3C: // BIT abs,x - data += x; - case 0x2C:{// BIT abs - fuint16 addr; - ADD_PAGE( addr ); - FLUSH_TIME(); - nz = READ( addr ); - CACHE_TIME(); - goto bit_common; - } - case 0x34: // BIT zp,x - data = uint8_t (data + x); - case 0x24: // BIT zp - data = READ_LOW( data ); - case 0x89: // BIT imm - nz = data; - bit_common: - pc++; - status &= ~st_v; - status |= nz & st_v; - if ( nz & a ) - goto loop; // Z should be clear, and nz must be non-zero if nz & a is - nz <<= 8; // set Z flag without affecting N flag - goto loop; - - { - fuint16 addr; - - case 0xB3: // TST abs,x - addr = GET_MSB() + x; - goto tst_abs; - - case 0x93: // TST abs - addr = GET_MSB(); - tst_abs: - addr += 0x100 * instr [2]; - pc++; - FLUSH_TIME(); - nz = READ( addr ); - CACHE_TIME(); - goto tst_common; - } - - case 0xA3: // TST zp,x - nz = READ_LOW( uint8_t (GET_MSB() + x) ); - goto tst_common; - - case 0x83: // TST zp - nz = READ_LOW( GET_MSB() ); - tst_common: - pc += 2; - status &= ~st_v; - status |= nz & st_v; - if ( nz & data ) - goto loop; // Z should be clear, and nz must be non-zero if nz & data is - nz <<= 8; // set Z flag without affecting N flag - goto loop; - - { - fuint16 addr; - case 0x0C: // TSB abs - case 0x1C: // TRB abs - addr = GET_ADDR(); - pc++; - goto txb_addr; - - // TODO: everyone lists different behaviors for the status flags, ugh - case 0x04: // TSB zp - case 0x14: // TRB zp - addr = data + ram_addr; - txb_addr: - FLUSH_TIME(); - nz = a | READ( addr ); - if ( opcode & 0x10 ) - nz ^= a; // bits from a will already be set, so this clears them - status &= ~st_v; - status |= nz & st_v; - pc++; - WRITE( addr, nz ); - CACHE_TIME(); - goto loop; - } - - case 0x07: // RMBn - case 0x17: - case 0x27: - case 0x37: - case 0x47: - case 0x57: - case 0x67: - case 0x77: - pc++; - READ_LOW( data ) &= ~(1 << (opcode >> 4)); - goto loop; - - case 0x87: // SMBn - case 0x97: - case 0xA7: - case 0xB7: - case 0xC7: - case 0xD7: - case 0xE7: - case 0xF7: - pc++; - READ_LOW( data ) |= 1 << ((opcode >> 4) - 8); - goto loop; - -// Load/store - - case 0x9E: // STZ abs,x - data += x; - case 0x9C: // STZ abs - ADD_PAGE( data ); - pc++; - FLUSH_TIME(); - WRITE( data, 0 ); - CACHE_TIME(); - goto loop; - - case 0x74: // STZ zp,x - data = uint8_t (data + x); - case 0x64: // STZ zp - pc++; - WRITE_LOW( data, 0 ); - goto loop; - - case 0x94: // STY zp,x - data = uint8_t (data + x); - case 0x84: // STY zp - pc++; - WRITE_LOW( data, y ); - goto loop; - - case 0x96: // STX zp,y - data = uint8_t (data + y); - case 0x86: // STX zp - pc++; - WRITE_LOW( data, x ); - goto loop; - - case 0xB6: // LDX zp,y - data = uint8_t (data + y); - case 0xA6: // LDX zp - data = READ_LOW( data ); - case 0xA2: // LDX #imm - pc++; - x = data; - nz = data; - goto loop; - - case 0xB4: // LDY zp,x - data = uint8_t (data + x); - case 0xA4: // LDY zp - data = READ_LOW( data ); - case 0xA0: // LDY #imm - pc++; - y = data; - nz = data; - goto loop; - - case 0xBC: // LDY abs,X - data += x; - PAGE_CROSS_PENALTY( data ); - case 0xAC:{// LDY abs - fuint16 addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - y = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - { - fuint8 temp; - case 0x8C: // STY abs - temp = y; - goto store_abs; - - case 0x8E: // STX abs - temp = x; - store_abs: - fuint16 addr = GET_ADDR(); - pc += 2; - FLUSH_TIME(); - WRITE( addr, temp ); - CACHE_TIME(); - goto loop; - } - -// Compare - - case 0xEC:{// CPX abs - fuint16 addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpx_data; - } - - case 0xE4: // CPX zp - data = READ_LOW( data ); - case 0xE0: // CPX #imm - cpx_data: - nz = x - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0xCC:{// CPY abs - fuint16 addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpy_data; - } - - case 0xC4: // CPY zp - data = READ_LOW( data ); - case 0xC0: // CPY #imm - cpy_data: - nz = y - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - -// Logical - -#define ARITH_ADDR_MODES( op )\ - case op - 0x04: /* (ind,x) */\ - data = uint8_t (data + x);\ - case op + 0x0D: /* (ind) */\ - data = 0x100 * READ_LOW( uint8_t (data + 1) ) + READ_LOW( data );\ - goto ptr##op;\ - case op + 0x0C:{/* (ind),y */\ - fuint16 temp = READ_LOW( data ) + y;\ - PAGE_CROSS_PENALTY( temp );\ - data = temp + 0x100 * READ_LOW( uint8_t (data + 1) );\ - goto ptr##op;\ - }\ - case op + 0x10: /* zp,X */\ - data = uint8_t (data + x);\ - case op + 0x00: /* zp */\ - data = READ_LOW( data );\ - goto imm##op;\ - case op + 0x14: /* abs,Y */\ - data += y;\ - goto ind##op;\ - case op + 0x18: /* abs,X */\ - data += x;\ - ind##op:\ - PAGE_CROSS_PENALTY( data );\ - case op + 0x08: /* abs */\ - ADD_PAGE( data );\ - ptr##op:\ - FLUSH_TIME();\ - data = READ( data );\ - CACHE_TIME();\ - case op + 0x04: /* imm */\ - imm##op: - - ARITH_ADDR_MODES( 0xC5 ) // CMP - nz = a - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - ARITH_ADDR_MODES( 0x25 ) // AND - nz = (a &= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x45 ) // EOR - nz = (a ^= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x05 ) // ORA - nz = (a |= data); - pc++; - goto loop; - -// Add/subtract - - ARITH_ADDR_MODES( 0xE5 ) // SBC - data ^= 0xFF; - goto adc_imm; - - ARITH_ADDR_MODES( 0x65 ) // ADC - adc_imm: { - if ( status & st_d ) - debug_printf( "Decimal mode not supported\n" ); - fint16 carry = c >> 8 & 1; - fint16 ov = (a ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend - status &= ~st_v; - status |= ov >> 2 & 0x40; - c = nz = a + data + carry; - pc++; - a = (uint8_t) nz; - goto loop; - } - -// Shift/rotate - - case 0x4A: // LSR A - c = 0; - case 0x6A: // ROR A - nz = c >> 1 & 0x80; - c = a << 8; - nz |= a >> 1; - a = nz; - goto loop; - - case 0x0A: // ASL A - nz = a << 1; - c = nz; - a = (uint8_t) nz; - goto loop; - - case 0x2A: { // ROL A - nz = a << 1; - fint16 temp = c >> 8 & 1; - c = nz; - nz |= temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x5E: // LSR abs,X - data += x; - case 0x4E: // LSR abs - c = 0; - case 0x6E: // ROR abs - ror_abs: { - ADD_PAGE( data ); - FLUSH_TIME(); - int temp = READ( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto rotate_common; - } - - case 0x3E: // ROL abs,X - data += x; - goto rol_abs; - - case 0x1E: // ASL abs,X - data += x; - case 0x0E: // ASL abs - c = 0; - case 0x2E: // ROL abs - rol_abs: - ADD_PAGE( data ); - nz = c >> 8 & 1; - FLUSH_TIME(); - nz |= (c = READ( data ) << 1); - rotate_common: - pc++; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - - case 0x7E: // ROR abs,X - data += x; - goto ror_abs; - - case 0x76: // ROR zp,x - data = uint8_t (data + x); - goto ror_zp; - - case 0x56: // LSR zp,x - data = uint8_t (data + x); - case 0x46: // LSR zp - c = 0; - case 0x66: // ROR zp - ror_zp: { - int temp = READ_LOW( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto write_nz_zp; - } - - case 0x36: // ROL zp,x - data = uint8_t (data + x); - goto rol_zp; - - case 0x16: // ASL zp,x - data = uint8_t (data + x); - case 0x06: // ASL zp - c = 0; - case 0x26: // ROL zp - rol_zp: - nz = c >> 8 & 1; - nz |= (c = READ_LOW( data ) << 1); - goto write_nz_zp; - -// Increment/decrement - -#define INC_DEC_AXY( reg, n ) reg = uint8_t (nz = reg + n); goto loop; - - case 0x1A: // INA - INC_DEC_AXY( a, +1 ) - - case 0xE8: // INX - INC_DEC_AXY( x, +1 ) - - case 0xC8: // INY - INC_DEC_AXY( y, +1 ) - - case 0x3A: // DEA - INC_DEC_AXY( a, -1 ) - - case 0xCA: // DEX - INC_DEC_AXY( x, -1 ) - - case 0x88: // DEY - INC_DEC_AXY( y, -1 ) - - case 0xF6: // INC zp,x - data = uint8_t (data + x); - case 0xE6: // INC zp - nz = 1; - goto add_nz_zp; - - case 0xD6: // DEC zp,x - data = uint8_t (data + x); - case 0xC6: // DEC zp - nz = (unsigned) -1; - add_nz_zp: - nz += READ_LOW( data ); - write_nz_zp: - pc++; - WRITE_LOW( data, nz ); - goto loop; - - case 0xFE: // INC abs,x - data = x + GET_ADDR(); - goto inc_ptr; - - case 0xEE: // INC abs - data = GET_ADDR(); - inc_ptr: - nz = 1; - goto inc_common; - - case 0xDE: // DEC abs,x - data = x + GET_ADDR(); - goto dec_ptr; - - case 0xCE: // DEC abs - data = GET_ADDR(); - dec_ptr: - nz = (unsigned) -1; - inc_common: - FLUSH_TIME(); - nz += READ( data ); - pc += 2; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - -// Transfer - - case 0xA8: // TAY - y = a; - nz = a; - goto loop; - - case 0x98: // TYA - a = y; - nz = y; - goto loop; - - case 0xAA: // TAX - x = a; - nz = a; - goto loop; - - case 0x8A: // TXA - a = x; - nz = x; - goto loop; - - case 0x9A: // TXS - SET_SP( x ); // verified (no flag change) - goto loop; - - case 0xBA: // TSX - x = nz = GET_SP(); - goto loop; - - #define SWAP_REGS( r1, r2 ) {\ - fuint8 t = r1;\ - r1 = r2;\ - r2 = t;\ - goto loop;\ - } - - case 0x02: // SXY - SWAP_REGS( x, y ); - - case 0x22: // SAX - SWAP_REGS( a, x ); - - case 0x42: // SAY - SWAP_REGS( a, y ); - - case 0x62: // CLA - a = 0; - goto loop; - - case 0x82: // CLX - x = 0; - goto loop; - - case 0xC2: // CLY - y = 0; - goto loop; - -// Stack - - case 0x48: // PHA - PUSH( a ); - goto loop; - - case 0xDA: // PHX - PUSH( x ); - goto loop; - - case 0x5A: // PHY - PUSH( y ); - goto loop; - - case 0x40:{// RTI - fuint8 temp = READ_LOW( sp ); - pc = READ_LOW( 0x100 | (sp - 0xFF) ); - pc |= READ_LOW( 0x100 | (sp - 0xFE) ) * 0x100; - sp = (sp - 0xFD) | 0x100; - data = status; - SET_STATUS( temp ); - this->r.status = status; // update externally-visible I flag - if ( (data ^ status) & st_i ) - { - hes_time_t new_time = end_time_; - if ( !(status & st_i) && new_time > irq_time_ ) - new_time = irq_time_; - blargg_long delta = s.base - new_time; - s.base = new_time; - s_time += delta; - } - goto loop; - } - - #define POP() READ_LOW( sp ); sp = (sp - 0xFF) | 0x100 - - case 0x68: // PLA - a = nz = POP(); - goto loop; - - case 0xFA: // PLX - x = nz = POP(); - goto loop; - - case 0x7A: // PLY - y = nz = POP(); - goto loop; - - case 0x28:{// PLP - fuint8 temp = POP(); - fuint8 changed = status ^ temp; - SET_STATUS( temp ); - if ( !(changed & st_i) ) - goto loop; // I flag didn't change - if ( status & st_i ) - goto handle_sei; - goto handle_cli; - } - #undef POP - - case 0x08: { // PHP - fuint8 temp; - CALC_STATUS( temp ); - PUSH( temp | st_b ); - goto loop; - } - -// Flags - - case 0x38: // SEC - c = (unsigned) ~0; - goto loop; - - case 0x18: // CLC - c = 0; - goto loop; - - case 0xB8: // CLV - status &= ~st_v; - goto loop; - - case 0xD8: // CLD - status &= ~st_d; - goto loop; - - case 0xF8: // SED - status |= st_d; - goto loop; - - case 0x58: // CLI - if ( !(status & st_i) ) - goto loop; - status &= ~st_i; - handle_cli: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) - { - if ( TIME < irq_time_ ) - goto loop; - goto delayed_cli; - } - s.base = irq_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - if ( delta >= s_time + 1 ) - { - // delayed irq until after next instruction - s.base += s_time + 1; - s_time = -1; - irq_time_ = s.base; // TODO: remove, as only to satisfy debug check in loop - goto loop; - } - delayed_cli: - debug_printf( "Delayed CLI not supported\n" ); // TODO: implement - goto loop; - } - - case 0x78: // SEI - if ( status & st_i ) - goto loop; - status |= st_i; - handle_sei: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - debug_printf( "Delayed SEI not supported\n" ); // TODO: implement - goto loop; - } - -// Special - - case 0x53:{// TAM - fuint8 const bits = data; // avoid using data across function call - pc++; - for ( int i = 0; i < 8; i++ ) - if ( bits & (1 << i) ) - set_mmr( i, a ); - goto loop; - } - - case 0x43:{// TMA - pc++; - byte const* in = mmr; - do - { - if ( data & 1 ) - a = *in; - in++; - } - while ( (data >>= 1) != 0 ); - goto loop; - } - - case 0x03: // ST0 - case 0x13: // ST1 - case 0x23:{// ST2 - fuint16 addr = opcode >> 4; - if ( addr ) - addr++; - pc++; - FLUSH_TIME(); - CPU_WRITE_VDP( this, addr, data, TIME ); - CACHE_TIME(); - goto loop; - } - - case 0xEA: // NOP - goto loop; - - case 0x54: // CSL - debug_printf( "CSL not supported\n" ); - illegal_encountered = true; - goto loop; - - case 0xD4: // CSH - goto loop; - - case 0xF4: { // SET - //fuint16 operand = GET_MSB(); - debug_printf( "SET not handled\n" ); - //switch ( data ) - //{ - //} - illegal_encountered = true; - goto loop; - } - -// Block transfer - - { - fuint16 in_alt; - fint16 in_inc; - fuint16 out_alt; - fint16 out_inc; - - case 0xE3: // TIA - in_alt = 0; - goto bxfer_alt; - - case 0xF3: // TAI - in_alt = 1; - bxfer_alt: - in_inc = in_alt ^ 1; - out_alt = in_inc; - out_inc = in_alt; - goto bxfer; - - case 0xD3: // TIN - in_inc = 1; - out_inc = 0; - goto bxfer_no_alt; - - case 0xC3: // TDD - in_inc = -1; - out_inc = -1; - goto bxfer_no_alt; - - case 0x73: // TII - in_inc = 1; - out_inc = 1; - bxfer_no_alt: - in_alt = 0; - out_alt = 0; - bxfer: - fuint16 in = GET_LE16( instr + 0 ); - fuint16 out = GET_LE16( instr + 2 ); - int count = GET_LE16( instr + 4 ); - if ( !count ) - count = 0x10000; - pc += 6; - WRITE_LOW( 0x100 | (sp - 1), y ); - WRITE_LOW( 0x100 | (sp - 2), a ); - WRITE_LOW( 0x100 | (sp - 3), x ); - FLUSH_TIME(); - do - { - // TODO: reads from $0800-$1400 in I/O page return 0 and don't access I/O - fuint8 t = READ( in ); - in += in_inc; - in &= 0xFFFF; - s.time += 6; - if ( in_alt ) - in_inc = -in_inc; - WRITE( out, t ); - out += out_inc; - out &= 0xFFFF; - if ( out_alt ) - out_inc = -out_inc; - } - while ( --count ); - CACHE_TIME(); - goto loop; - } - -// Illegal - - default: - assert( (unsigned) opcode <= 0xFF ); - debug_printf( "Illegal opcode $%02X at $%04X\n", (int) opcode, (int) pc - 1 ); - illegal_encountered = true; - goto loop; - } - assert( false ); - - int result_; -handle_brk: - pc++; - result_ = 6; - -interrupt: - { - s_time += 7; - - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - WRITE_LOW( 0x100 | (sp - 2), pc ); - pc = GET_LE16( &READ_PROG( 0xFFF0 ) + result_ ); - - sp = (sp - 3) | 0x100; - fuint8 temp; - CALC_STATUS( temp ); - if ( result_ == 6 ) - temp |= st_b; - WRITE_LOW( sp, temp ); - - status &= ~st_d; - status |= st_i; - this->r.status = status; // update externally-visible I flag - - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - goto loop; - } - -idle_done: - s_time = 0; -out_of_time: - pc--; - FLUSH_TIME(); - CPU_DONE( this, TIME, result_ ); - CACHE_TIME(); - if ( result_ > 0 ) - goto interrupt; - if ( s_time < 0 ) - goto loop; - - s.time = s_time; - - r.pc = pc; - r.sp = GET_SP(); - r.a = a; - r.x = x; - r.y = y; - - { - fuint8 temp; - CALC_STATUS( temp ); - r.status = temp; - } - - this->state_ = s; - this->state = &this->state_; - - return illegal_encountered; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.h deleted file mode 100644 index cf3af87d..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Cpu.h +++ /dev/null @@ -1,124 +0,0 @@ -// PC Engine CPU emulator for use with HES music files - -// Game_Music_Emu 0.5.5 -#ifndef HES_CPU_H -#define HES_CPU_H - -#include "blargg_common.h" - -typedef blargg_long hes_time_t; // clock cycle count -typedef unsigned hes_addr_t; // 16-bit address -enum { future_hes_time = INT_MAX / 2 + 1 }; - -class Hes_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - void reset(); - - enum { page_size = 0x2000 }; - enum { page_shift = 13 }; - enum { page_count = 8 }; - void set_mmr( int reg, int bank ); - - uint8_t const* get_code( hes_addr_t ); - - uint8_t ram [page_size]; - - // not kept updated during a call to run() - struct registers_t { - BOOST::uint16_t pc; - uint8_t a; - uint8_t x; - uint8_t y; - uint8_t status; - uint8_t sp; - }; - registers_t r; - - // page mapping registers - uint8_t mmr [page_count + 1]; - - // Set end_time and run CPU from current time. Returns true if any illegal - // instructions were encountered. - bool run( hes_time_t end_time ); - - // Time of beginning of next instruction to be executed - hes_time_t time() const { return state->time + state->base; } - void set_time( hes_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - hes_time_t irq_time() const { return irq_time_; } - void set_irq_time( hes_time_t ); - - hes_time_t end_time() const { return end_time_; } - void set_end_time( hes_time_t ); - - void end_frame( hes_time_t ); - - // Attempt to execute instruction here results in CPU advancing time to - // lesser of irq_time() and end_time() (or end_time() if IRQs are - // disabled) - enum { idle_addr = 0x1FFF }; - - // Can read this many bytes past end of a page - enum { cpu_padding = 8 }; - -public: - Hes_Cpu() { state = &state_; } - enum { irq_inhibit = 0x04 }; -private: - // noncopyable - Hes_Cpu( const Hes_Cpu& ); - Hes_Cpu& operator = ( const Hes_Cpu& ); - - struct state_t { - uint8_t const* code_map [page_count + 1]; - hes_time_t base; - blargg_long time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - hes_time_t irq_time_; - hes_time_t end_time_; - - void set_code_page( int, void const* ); - inline int update_end_time( hes_time_t end, hes_time_t irq ); -}; - -inline BOOST::uint8_t const* Hes_Cpu::get_code( hes_addr_t addr ) -{ - return state->code_map [addr >> page_shift] + addr - #if !BLARGG_NONPORTABLE - % (unsigned) page_size - #endif - ; -} - -inline int Hes_Cpu::update_end_time( hes_time_t t, hes_time_t irq ) -{ - if ( irq < t && !(r.status & irq_inhibit) ) t = irq; - int delta = state->base - t; - state->base = t; - return delta; -} - -inline void Hes_Cpu::set_irq_time( hes_time_t t ) -{ - state->time += update_end_time( end_time_, (irq_time_ = t) ); -} - -inline void Hes_Cpu::set_end_time( hes_time_t t ) -{ - state->time += update_end_time( (end_time_ = t), irq_time_ ); -} - -inline void Hes_Cpu::end_frame( hes_time_t t ) -{ - assert( state == &state_ ); - state_.base -= t; - if ( irq_time_ < future_hes_time ) irq_time_ -= t; - if ( end_time_ < future_hes_time ) end_time_ -= t; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.cpp deleted file mode 100644 index 9a32b688..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.cpp +++ /dev/null @@ -1,531 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Hes_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const timer_mask = 0x04; -int const vdp_mask = 0x02; -int const i_flag_mask = 0x04; -int const unmapped = 0xFF; - -long const period_60hz = 262 * 455L; // scanlines * clocks per scanline - -Hes_Emu::Hes_Emu() -{ - timer.raw_load = 0; - set_type( gme_hes_type ); - - static const char* const names [Hes_Apu::osc_count] = { - "Wave 1", "Wave 2", "Wave 3", "Wave 4", "Multi 1", "Multi 2" - }; - set_voice_names( names ); - - static int const types [Hes_Apu::osc_count] = { - wave_type | 0, wave_type | 1, wave_type | 2, wave_type | 3, - mixed_type | 0, mixed_type | 1 - }; - set_voice_types( types ); - set_silence_lookahead( 6 ); - set_gain( 1.11 ); -} - -Hes_Emu::~Hes_Emu() { } - -void Hes_Emu::unload() -{ - rom.clear(); - Music_Emu::unload(); -} - -// Track info - -static byte const* copy_field( byte const* in, char* out ) -{ - if ( in ) - { - int len = 0x20; - if ( in [0x1F] && !in [0x2F] ) - len = 0x30; // fields are sometimes 16 bytes longer (ugh) - - // since text fields are where any data could be, detect non-text - // and fields with data after zero byte terminator - - int i = 0; - for ( i = 0; i < len && in [i]; i++ ) - if ( ((in [i] + 1) & 0xFF) < ' ' + 1 ) // also treat 0xFF as non-text - return 0; // non-ASCII found - - for ( ; i < len; i++ ) - if ( in [i] ) - return 0; // data after terminator - - Gme_File::copy_field_( out, (char const*) in, len ); - in += len; - } - return in; -} - -static void copy_hes_fields( byte const* in, track_info_t* out ) -{ - if ( *in >= ' ' ) - { - in = copy_field( in, out->game ); - in = copy_field( in, out->author ); - in = copy_field( in, out->copyright ); - } -} - -blargg_err_t Hes_Emu::track_info_( track_info_t* out, int ) const -{ - copy_hes_fields( rom.begin() + 0x20, out ); - return 0; -} - -static blargg_err_t check_hes_header( void const* header ) -{ - if ( memcmp( header, "HESM", 4 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Hes_File : Gme_Info_ -{ - struct header_t { - char header [Hes_Emu::header_size]; - char unused [0x20]; - byte fields [0x30 * 3]; - } h; - - Hes_File() { set_type( gme_hes_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - assert( offsetof (header_t,fields) == Hes_Emu::header_size + 0x20 ); - blargg_err_t err = in.read( &h, sizeof h ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - return check_hes_header( &h ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_hes_fields( h.fields, out ); - return 0; - } -}; - -static Music_Emu* new_hes_emu () { return BLARGG_NEW Hes_Emu ; } -static Music_Emu* new_hes_file() { return BLARGG_NEW Hes_File; } - -static gme_type_t_ const gme_hes_type_ = { "PC Engine", 256, &new_hes_emu, &new_hes_file, "HES", 1 }; -gme_type_t const gme_hes_type = &gme_hes_type_; - - -// Setup - -blargg_err_t Hes_Emu::load_( Data_Reader& in ) -{ - assert( offsetof (header_t,unused [4]) == header_size ); - RETURN_ERR( rom.load( in, header_size, &header_, unmapped ) ); - - RETURN_ERR( check_hes_header( header_.tag ) ); - - if ( header_.vers != 0 ) - set_warning( "Unknown file version" ); - - if ( memcmp( header_.data_tag, "DATA", 4 ) ) - set_warning( "Data header missing" ); - - if ( memcmp( header_.unused, "\0\0\0\0", 4 ) ) - set_warning( "Unknown header data" ); - - // File spec supports multiple blocks, but I haven't found any, and - // many files have bad sizes in the only block, so it's simpler to - // just try to load the damn data as best as possible. - - long addr = get_le32( header_.addr ); - long size = get_le32( header_.size ); - long const rom_max = 0x100000; - if ( addr & ~(rom_max - 1) ) - { - set_warning( "Invalid address" ); - addr &= rom_max - 1; - } - if ( (unsigned long) (addr + size) > (unsigned long) rom_max ) - set_warning( "Invalid size" ); - - if ( size != rom.file_size() ) - { - if ( size <= rom.file_size() - 4 && !memcmp( rom.begin() + size, "DATA", 4 ) ) - set_warning( "Multiple DATA not supported" ); - else if ( size < rom.file_size() ) - set_warning( "Extra file data" ); - else - set_warning( "Missing file data" ); - } - - rom.set_addr( addr ); - - set_voice_count( apu.osc_count ); - - apu.volume( gain() ); - - return setup_buffer( 7159091 ); -} - -void Hes_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); -} - -void Hes_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - apu.osc_output( i, center, left, right ); -} - -// Emulation - -void Hes_Emu::recalc_timer_load() -{ - timer.load = timer.raw_load * timer_base + 1; -} - -void Hes_Emu::set_tempo_( double t ) -{ - play_period = hes_time_t (period_60hz / t); - timer_base = int (1024 / t); - recalc_timer_load(); -} - -blargg_err_t Hes_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( ram, 0, sizeof ram ); // some HES music relies on zero fill - memset( sgx, 0, sizeof sgx ); - - apu.reset(); - cpu::reset(); - - for ( unsigned i = 0; i < sizeof header_.banks; i++ ) - set_mmr( i, header_.banks [i] ); - set_mmr( page_count, 0xFF ); // unmapped beyond end of address space - - irq.disables = timer_mask | vdp_mask; - irq.timer = future_hes_time; - irq.vdp = future_hes_time; - - timer.enabled = false; - timer.raw_load= 0x80; - timer.count = timer.load; - timer.fired = false; - timer.last_time = 0; - - vdp.latch = 0; - vdp.control = 0; - vdp.next_vbl = 0; - - ram [0x1FF] = (idle_addr - 1) >> 8; - ram [0x1FE] = (idle_addr - 1) & 0xFF; - r.sp = 0xFD; - r.pc = get_le16( header_.init_addr ); - r.a = track; - - recalc_timer_load(); - last_frame_hook = 0; - - return 0; -} - -// Hardware - -void Hes_Emu::cpu_write_vdp( int addr, int data ) -{ - switch ( addr ) - { - case 0: - vdp.latch = data & 0x1F; - break; - - case 2: - if ( vdp.latch == 5 ) - { - if ( data & 0x04 ) - set_warning( "Scanline interrupt unsupported" ); - run_until( time() ); - vdp.control = data; - irq_changed(); - } - else - { - debug_printf( "VDP not supported: $%02X <- $%02X\n", vdp.latch, data ); - } - break; - - case 3: - debug_printf( "VDP MSB not supported: $%02X <- $%02X\n", vdp.latch, data ); - break; - } -} - -void Hes_Emu::cpu_write_( hes_addr_t addr, int data ) -{ - if ( unsigned (addr - apu.start_addr) <= apu.end_addr - apu.start_addr ) - { - GME_APU_HOOK( this, addr - apu.start_addr, data ); - // avoid going way past end when a long block xfer is writing to I/O space - hes_time_t t = min( time(), end_time() + 8 ); - apu.write_data( t, addr, data ); - return; - } - - hes_time_t time = this->time(); - switch ( addr ) - { - case 0x0000: - case 0x0002: - case 0x0003: - cpu_write_vdp( addr, data ); - return; - - case 0x0C00: { - run_until( time ); - timer.raw_load = (data & 0x7F) + 1; - recalc_timer_load(); - timer.count = timer.load; - break; - } - - case 0x0C01: - data &= 1; - if ( timer.enabled == data ) - return; - run_until( time ); - timer.enabled = data; - if ( data ) - timer.count = timer.load; - break; - - case 0x1402: - run_until( time ); - irq.disables = data; - if ( (data & 0xF8) && (data & 0xF8) != 0xF8 ) // flag questionable values - debug_printf( "Int mask: $%02X\n", data ); - break; - - case 0x1403: - run_until( time ); - if ( timer.enabled ) - timer.count = timer.load; - timer.fired = false; - break; - -#ifndef NDEBUG - case 0x1000: // I/O port - case 0x0402: // palette - case 0x0403: - case 0x0404: - case 0x0405: - return; - - default: - debug_printf( "unmapped write $%04X <- $%02X\n", addr, data ); - return; -#endif - } - - irq_changed(); -} - -int Hes_Emu::cpu_read_( hes_addr_t addr ) -{ - hes_time_t time = this->time(); - addr &= page_size - 1; - switch ( addr ) - { - case 0x0000: - if ( irq.vdp > time ) - return 0; - irq.vdp = future_hes_time; - run_until( time ); - irq_changed(); - return 0x20; - - case 0x0002: - case 0x0003: - debug_printf( "VDP read not supported: %d\n", addr ); - return 0; - - case 0x0C01: - //return timer.enabled; // TODO: remove? - case 0x0C00: - run_until( time ); - debug_printf( "Timer count read\n" ); - return (unsigned) (timer.count - 1) / timer_base; - - case 0x1402: - return irq.disables; - - case 0x1403: - { - int status = 0; - if ( irq.timer <= time ) status |= timer_mask; - if ( irq.vdp <= time ) status |= vdp_mask; - return status; - } - - #ifndef NDEBUG - case 0x1000: // I/O port - case 0x180C: // CD-ROM - case 0x180D: - break; - - default: - debug_printf( "unmapped read $%04X\n", addr ); - #endif - } - - return unmapped; -} - -// see hes_cpu_io.h for core read/write functions - -// Emulation - -void Hes_Emu::run_until( hes_time_t present ) -{ - while ( vdp.next_vbl < present ) - vdp.next_vbl += play_period; - - hes_time_t elapsed = present - timer.last_time; - if ( elapsed > 0 ) - { - if ( timer.enabled ) - { - timer.count -= elapsed; - if ( timer.count <= 0 ) - timer.count += timer.load; - } - timer.last_time = present; - } -} - -void Hes_Emu::irq_changed() -{ - hes_time_t present = time(); - - if ( irq.timer > present ) - { - irq.timer = future_hes_time; - if ( timer.enabled && !timer.fired ) - irq.timer = present + timer.count; - } - - if ( irq.vdp > present ) - { - irq.vdp = future_hes_time; - if ( vdp.control & 0x08 ) - irq.vdp = vdp.next_vbl; - } - - hes_time_t time = future_hes_time; - if ( !(irq.disables & timer_mask) ) time = irq.timer; - if ( !(irq.disables & vdp_mask) ) time = min( time, irq.vdp ); - - set_irq_time( time ); -} - -int Hes_Emu::cpu_done() -{ - check( time() >= end_time() || - (!(r.status & i_flag_mask) && time() >= irq_time()) ); - - if ( !(r.status & i_flag_mask) ) - { - hes_time_t present = time(); - - if ( irq.timer <= present && !(irq.disables & timer_mask) ) - { - timer.fired = true; - irq.timer = future_hes_time; - irq_changed(); // overkill, but not worth writing custom code - #if GME_FRAME_HOOK_DEFINED - { - unsigned const threshold = period_60hz / 30; - unsigned long elapsed = present - last_frame_hook; - if ( elapsed - period_60hz + threshold / 2 < threshold ) - { - last_frame_hook = present; - GME_FRAME_HOOK( this ); - } - } - #endif - return 0x0A; - } - - if ( irq.vdp <= present && !(irq.disables & vdp_mask) ) - { - // work around for bugs with music not acknowledging VDP - //run_until( present ); - //irq.vdp = future_hes_time; - //irq_changed(); - #if GME_FRAME_HOOK_DEFINED - last_frame_hook = present; - GME_FRAME_HOOK( this ); - #endif - return 0x08; - } - } - return 0; -} - -static void adjust_time( blargg_long& time, hes_time_t delta ) -{ - if ( time < future_hes_time ) - { - time -= delta; - if ( time < 0 ) - time = 0; - } -} - -blargg_err_t Hes_Emu::run_clocks( blip_time_t& duration_, int ) -{ - blip_time_t const duration = duration_; // cache - - if ( cpu::run( duration ) ) - set_warning( "Emulation error (illegal instruction)" ); - - check( time() >= duration ); - //check( time() - duration < 20 ); // Txx instruction could cause going way over - - run_until( duration ); - - // end time frame - timer.last_time -= duration; - vdp.next_vbl -= duration; - #if GME_FRAME_HOOK_DEFINED - last_frame_hook -= duration; - #endif - cpu::end_frame( duration ); - ::adjust_time( irq.timer, duration ); - ::adjust_time( irq.vdp, duration ); - apu.end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.h deleted file mode 100644 index d17983c5..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Hes_Emu.h +++ /dev/null @@ -1,94 +0,0 @@ -// TurboGrafx-16/PC Engine HES music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef HES_EMU_H -#define HES_EMU_H - -#include "Classic_Emu.h" -#include "Hes_Apu.h" -#include "Hes_Cpu.h" - -class Hes_Emu : private Hes_Cpu, public Classic_Emu { - typedef Hes_Cpu cpu; -public: - // HES file header - enum { header_size = 0x20 }; - struct header_t - { - byte tag [4]; - byte vers; - byte first_track; - byte init_addr [2]; - byte banks [8]; - byte data_tag [4]; - byte size [4]; - byte addr [4]; - byte unused [4]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_hes_type; } - -public: - Hes_Emu(); - ~Hes_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -public: private: friend class Hes_Cpu; - byte* write_pages [page_count + 1]; // 0 if unmapped or I/O space - - int cpu_read_( hes_addr_t ); - int cpu_read( hes_addr_t ); - void cpu_write_( hes_addr_t, int data ); - void cpu_write( hes_addr_t, int ); - void cpu_write_vdp( int addr, int data ); - byte const* cpu_set_mmr( int page, int bank ); - int cpu_done(); -private: - Rom_Data rom; - header_t header_; - hes_time_t play_period; - hes_time_t last_frame_hook; - int timer_base; - - struct { - hes_time_t last_time; - blargg_long count; - blargg_long load; - int raw_load; - byte enabled; - byte fired; - } timer; - - struct { - hes_time_t next_vbl; - byte latch; - byte control; - } vdp; - - struct { - hes_time_t timer; - hes_time_t vdp; - byte disables; - } irq; - - void recalc_timer_load(); - - // large items - Hes_Apu apu; - byte sgx [3 * page_size + cpu_padding]; - - void irq_changed(); - void run_until( hes_time_t ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.cpp deleted file mode 100644 index dac483c1..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.cpp +++ /dev/null @@ -1,1706 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -/* -Last validated with zexall 2006.11.14 2:19 PM -* Doesn't implement the R register or immediate interrupt after EI. -* Address wrap-around isn't completely correct, but is prevented from crashing emulator. -*/ - -#include "Kss_Cpu.h" - -#include "blargg_endian.h" -#include - -//#include "z80_cpu_log.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#define SYNC_TIME() (void) (s.time = s_time) -#define RELOAD_TIME() (void) (s_time = s.time) - -// Callbacks to emulator - -#define CPU_OUT( cpu, addr, data, time )\ - kss_cpu_out( this, time, addr, data ) - -#define CPU_IN( cpu, addr, time )\ - kss_cpu_in( this, time, addr ) - -#define CPU_WRITE( cpu, addr, data, time )\ - (SYNC_TIME(), kss_cpu_write( this, addr, data )) - -#include "blargg_source.h" - -// flags, named with hex value for clarity -int const S80 = 0x80; -int const Z40 = 0x40; -int const F20 = 0x20; -int const H10 = 0x10; -int const F08 = 0x08; -int const V04 = 0x04; -int const P04 = 0x04; -int const N02 = 0x02; -int const C01 = 0x01; - -#define SZ28P( n ) szpc [n] -#define SZ28PC( n ) szpc [n] -#define SZ28C( n ) (szpc [n] & ~P04) -#define SZ28( n ) SZ28C( n ) - -#define SET_R( n ) (void) (r.r = n) -#define GET_R() (r.r) - -Kss_Cpu::Kss_Cpu() -{ - state = &state_; - - for ( int i = 0x100; --i >= 0; ) - { - int even = 1; - for ( int p = i; p; p >>= 1 ) - even ^= p; - int n = (i & (S80 | F20 | F08)) | ((even & 1) * P04); - szpc [i] = n; - szpc [i + 0x100] = n | C01; - } - szpc [0x000] |= Z40; - szpc [0x100] |= Z40; -} - -inline void Kss_Cpu::set_page( int i, void* write, void const* read ) -{ - blargg_long offset = KSS_CPU_PAGE_OFFSET( i * (blargg_long) page_size ); - state->write [i] = (byte *) write - offset; - state->read [i] = (byte const*) read - offset; -} - -void Kss_Cpu::reset( void* unmapped_write, void const* unmapped_read ) -{ - check( state == &state_ ); - state = &state_; - state_.time = 0; - state_.base = 0; - end_time_ = 0; - - for ( int i = 0; i < page_count + 1; i++ ) - set_page( i, unmapped_write, unmapped_read ); - - memset( &r, 0, sizeof r ); -} - -void Kss_Cpu::map_mem( unsigned addr, blargg_ulong size, void* write, void const* read ) -{ - // address range must begin and end on page boundaries - require( addr % page_size == 0 ); - require( size % page_size == 0 ); - - unsigned first_page = addr / page_size; - for ( unsigned i = size / page_size; i--; ) - { - blargg_long offset = i * (blargg_long) page_size; - set_page( first_page + i, (byte*) write + offset, (byte const*) read + offset ); - } -} - -#define TIME (s_time + s.base) -#define RW_MEM( addr, rw ) (s.rw [(addr) >> page_shift] [KSS_CPU_PAGE_OFFSET( addr )]) -#define READ_PROG( addr ) RW_MEM( addr, read ) -#define READ( addr ) READ_PROG( addr ) -//#define WRITE( addr, data ) (void) (RW_MEM( addr, write ) = data) -#define WRITE( addr, data ) CPU_WRITE( this, addr, data, TIME ) -#define READ_WORD( addr ) GET_LE16( &READ( addr ) ) -#define WRITE_WORD( addr, data ) SET_LE16( &RW_MEM( addr, write ), data ) -#define IN( addr ) CPU_IN( this, addr, TIME ) -#define OUT( addr, data ) CPU_OUT( this, addr, data, TIME ) - -#if BLARGG_BIG_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [n]) -#elif BLARGG_LITTLE_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [(n) ^ 1]) -#else - #error "Byte order of CPU must be known" -#endif - -//#define R16( n, shift, offset ) (r16_ [((n) >> shift) - (offset >> shift)]) - -// help compiler see that it can just adjust stack offset, saving an extra instruction -#define R16( n, shift, offset )\ - (*(uint16_t*) ((char*) r16_ - (offset >> (shift - 1)) + ((n) >> (shift - 1)))) - -#define CASE5( a, b, c, d, e ) case 0x##a:case 0x##b:case 0x##c:case 0x##d:case 0x##e -#define CASE6( a, b, c, d, e, f ) CASE5( a, b, c, d, e ): case 0x##f -#define CASE7( a, b, c, d, e, f, g ) CASE6( a, b, c, d, e, f ): case 0x##g -#define CASE8( a, b, c, d, e, f, g, h ) CASE7( a, b, c, d, e, f, g ): case 0x##h - -// high four bits are $ED time - 8, low four bits are $DD/$FD time - 8 -static byte const ed_dd_timing [0x100] = { -//0 1 2 3 4 5 6 7 8 9 A B C D E F -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x0C,0x02,0x00,0x00,0x03,0x00,0x00,0x07,0x0C,0x02,0x00,0x00,0x03,0x00, -0x00,0x00,0x00,0x00,0x0F,0x0F,0x0B,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0, -0x4B,0x4B,0x7B,0xCB,0x0B,0x6B,0x00,0x0B,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00, -0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00,0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x00,0x0F,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00, -}; - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; - -bool Kss_Cpu::run( cpu_time_t end_time ) -{ - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - bool warning = false; - - typedef BOOST::int8_t int8_t; - - union { - regs_t rg; - pairs_t rp; - uint8_t r8_ [8]; // indexed - uint16_t r16_ [4]; - }; - rg = this->r.b; - - cpu_time_t s_time = s.time; - fuint16 pc = r.pc; - fuint16 sp = r.sp; - fuint16 ix = r.ix; // TODO: keep in memory for direct access? - fuint16 iy = r.iy; - int flags = r.b.flags; - - goto loop; -jr_not_taken: - s_time -= 5; - goto loop; -call_not_taken: - s_time -= 7; -jp_not_taken: - pc += 2; -loop: - - check( (unsigned long) pc < 0x10000 ); - check( (unsigned long) sp < 0x10000 ); - check( (unsigned) flags < 0x100 ); - check( (unsigned) ix < 0x10000 ); - check( (unsigned) iy < 0x10000 ); - - uint8_t const* instr = s.read [pc >> page_shift]; -#define GET_ADDR() GET_LE16( instr ) - - fuint8 opcode; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - opcode = instr [pc]; - pc++; - instr += pc; - #else - instr += KSS_CPU_PAGE_OFFSET( pc ); - opcode = *instr++; - pc++; - #endif - - static byte const base_timing [0x100] = { - // 0 1 2 3 4 5 6 7 8 9 A B C D E F - 4,10, 7, 6, 4, 4, 7, 4, 4,11, 7, 6, 4, 4, 7, 4, // 0 - 13,10, 7, 6, 4, 4, 7, 4,12,11, 7, 6, 4, 4, 7, 4, // 1 - 12,10,16, 6, 4, 4, 7, 4,12,11,16, 6, 4, 4, 7, 4, // 2 - 12,10,13, 6,11,11,10, 4,12,11,13, 6, 4, 4, 7, 4, // 3 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 4 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 5 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 6 - 7, 7, 7, 7, 7, 7, 4, 7, 4, 4, 4, 4, 4, 4, 7, 4, // 7 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 8 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 9 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // A - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // B - 11,10,10,10,17,11, 7,11,11,10,10, 8,17,17, 7,11, // C - 11,10,10,11,17,11, 7,11,11, 4,10,11,17, 8, 7,11, // D - 11,10,10,19,17,11, 7,11,11, 4,10, 4,17, 8, 7,11, // E - 11,10,10, 4,17,11, 7,11,11, 6,10, 4,17, 8, 7,11, // F - }; - - fuint16 data; - data = base_timing [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = READ_PROG( pc ); - - #ifdef Z80_CPU_LOG_H - //log_opcode( opcode, READ_PROG( pc ) ); - z80_log_regs( rg.a, rp.bc, rp.de, rp.hl, sp, ix, iy ); - z80_cpu_log( "new", pc - 1, opcode, READ_PROG( pc ), - READ_PROG( pc + 1 ), READ_PROG( pc + 2 ) ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Common - - case 0x00: // NOP - CASE7( 40, 49, 52, 5B, 64, 6D, 7F ): // LD B,B etc. - goto loop; - - case 0x08:{// EX AF,AF' - int temp = r.alt.b.a; - r.alt.b.a = rg.a; - rg.a = temp; - - temp = r.alt.b.flags; - r.alt.b.flags = flags; - flags = temp; - goto loop; - } - - case 0xD3: // OUT (imm),A - pc++; - OUT( data + rg.a * 0x100, rg.a ); - goto loop; - - case 0x2E: // LD L,imm - pc++; - rg.l = data; - goto loop; - - case 0x3E: // LD A,imm - pc++; - rg.a = data; - goto loop; - - case 0x3A:{// LD A,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rg.a = READ( addr ); - goto loop; - } - -// Conditional - -#define ZERO (flags & Z40) -#define CARRY (flags & C01) -#define EVEN (flags & P04) -#define MINUS (flags & S80) - -// JR -// TODO: more efficient way to handle negative branch that wraps PC around -#define JR( cond ) {\ - int offset = (BOOST::int8_t) data;\ - pc++;\ - if ( !(cond) )\ - goto jr_not_taken;\ - pc = uint16_t (pc + offset);\ - goto loop;\ -} - - case 0x20: JR( !ZERO ) // JR NZ,disp - case 0x28: JR( ZERO ) // JR Z,disp - case 0x30: JR( !CARRY ) // JR NC,disp - case 0x38: JR( CARRY ) // JR C,disp - case 0x18: JR( true ) // JR disp - - case 0x10:{// DJNZ disp - int temp = rg.b - 1; - rg.b = temp; - JR( temp ) - } - -// JP -#define JP( cond ) if ( !(cond) ) goto jp_not_taken; pc = GET_ADDR(); goto loop; - - case 0xC2: JP( !ZERO ) // JP NZ,addr - case 0xCA: JP( ZERO ) // JP Z,addr - case 0xD2: JP( !CARRY ) // JP NC,addr - case 0xDA: JP( CARRY ) // JP C,addr - case 0xE2: JP( !EVEN ) // JP PO,addr - case 0xEA: JP( EVEN ) // JP PE,addr - case 0xF2: JP( !MINUS ) // JP P,addr - case 0xFA: JP( MINUS ) // JP M,addr - - case 0xC3: // JP addr - pc = GET_ADDR(); - goto loop; - - case 0xE9: // JP HL - pc = rp.hl; - goto loop; - -// RET -#define RET( cond ) if ( cond ) goto ret_taken; s_time -= 6; goto loop; - - case 0xC0: RET( !ZERO ) // RET NZ - case 0xC8: RET( ZERO ) // RET Z - case 0xD0: RET( !CARRY ) // RET NC - case 0xD8: RET( CARRY ) // RET C - case 0xE0: RET( !EVEN ) // RET PO - case 0xE8: RET( EVEN ) // RET PE - case 0xF0: RET( !MINUS ) // RET P - case 0xF8: RET( MINUS ) // RET M - - case 0xC9: // RET - ret_taken: - pc = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// CALL -#define CALL( cond ) if ( cond ) goto call_taken; goto call_not_taken; - - case 0xC4: CALL( !ZERO ) // CALL NZ,addr - case 0xCC: CALL( ZERO ) // CALL Z,addr - case 0xD4: CALL( !CARRY ) // CALL NC,addr - case 0xDC: CALL( CARRY ) // CALL C,addr - case 0xE4: CALL( !EVEN ) // CALL PO,addr - case 0xEC: CALL( EVEN ) // CALL PE,addr - case 0xF4: CALL( !MINUS ) // CALL P,addr - case 0xFC: CALL( MINUS ) // CALL M,addr - - case 0xCD:{// CALL addr - call_taken: - fuint16 addr = pc + 2; - pc = GET_ADDR(); - sp = uint16_t (sp - 2); - WRITE_WORD( sp, addr ); - goto loop; - } - - case 0xFF: // RST - if ( pc > idle_addr ) - goto hit_idle_addr; - CASE7( C7, CF, D7, DF, E7, EF, F7 ): - data = pc; - pc = opcode & 0x38; - goto push_data; - -// PUSH/POP - case 0xF5: // PUSH AF - data = rg.a * 0x100u + flags; - goto push_data; - - case 0xC5: // PUSH BC - case 0xD5: // PUSH DE - case 0xE5: // PUSH HL - data = R16( opcode, 4, 0xC5 ); - push_data: - sp = uint16_t (sp - 2); - WRITE_WORD( sp, data ); - goto loop; - - case 0xF1: // POP AF - flags = READ( sp ); - rg.a = READ( sp + 1 ); - sp = uint16_t (sp + 2); - goto loop; - - case 0xC1: // POP BC - case 0xD1: // POP DE - case 0xE1: // POP HL - R16( opcode, 4, 0xC1 ) = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// ADC/ADD/SBC/SUB - case 0x96: // SUB (HL) - case 0x86: // ADD (HL) - flags &= ~C01; - case 0x9E: // SBC (HL) - case 0x8E: // ADC (HL) - data = READ( rp.hl ); - goto adc_data; - - case 0xD6: // SUB A,imm - case 0xC6: // ADD imm - flags &= ~C01; - case 0xDE: // SBC A,imm - case 0xCE: // ADC imm - pc++; - goto adc_data; - - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // SUB r - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // ADD r - flags &= ~C01; - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // SBC r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // ADC r - data = R8( opcode & 7, 0 ); - adc_data: { - int result = data + (flags & C01); - data ^= rg.a; - flags = opcode >> 3 & N02; // bit 4 is set in subtract opcodes - if ( flags ) - result = -result; - result += rg.a; - data ^= result; - flags |=(data & H10) | - ((data - -0x80) >> 6 & V04) | - SZ28C( result & 0x1FF ); - rg.a = result; - goto loop; - } - -// CP - case 0xBE: // CP (HL) - data = READ( rp.hl ); - goto cp_data; - - case 0xFE: // CP imm - pc++; - goto cp_data; - - CASE7( B8, B9, BA, BB, BC, BD, BF ): // CP r - data = R8( opcode, 0xB8 ); - cp_data: { - int result = rg.a - data; - flags = N02 | (data & (F20 | F08)) | (result >> 8 & C01); - data ^= rg.a; - flags |=(((result ^ rg.a) & data) >> 5 & V04) | - (((data & H10) ^ result) & (S80 | H10)); - if ( (uint8_t) result ) - goto loop; - flags |= Z40; - goto loop; - } - -// ADD HL,rp - - case 0x39: // ADD HL,SP - data = sp; - goto add_hl_data; - - case 0x09: // ADD HL,BC - case 0x19: // ADD HL,DE - case 0x29: // ADD HL,HL - data = R16( opcode, 4, 0x09 ); - add_hl_data: { - blargg_ulong sum = rp.hl + data; - data ^= rp.hl; - rp.hl = sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((data ^ sum) >> 8 & H10); - goto loop; - } - - case 0x27:{// DAA - int a = rg.a; - if ( a > 0x99 ) - flags |= C01; - - int adjust = 0x60 & -(flags & C01); - - if ( flags & H10 || (a & 0x0F) > 9 ) - adjust |= 0x06; - - if ( flags & N02 ) - adjust = -adjust; - a += adjust; - - flags = (flags & (C01 | N02)) | - ((rg.a ^ a) & H10) | - SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - /* - case 0x27:{// DAA - // more optimized, but probably not worth the obscurity - int f = (rg.a + (0xFF - 0x99)) >> 8 | flags; // (a > 0x99 ? C01 : 0) | flags - int adjust = 0x60 & -(f & C01); // f & C01 ? 0x60 : 0 - - if ( (((rg.a + (0x0F - 9)) ^ rg.a) | f) & H10 ) // flags & H10 || (rg.a & 0x0F) > 9 - adjust |= 0x06; - - if ( f & N02 ) - adjust = -adjust; - int a = rg.a + adjust; - - flags = (f & (N02 | C01)) | ((rg.a ^ a) & H10) | SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - */ - -// INC/DEC - case 0x34: // INC (HL) - data = READ( rp.hl ) + 1; - WRITE( rp.hl, data ); - goto inc_set_flags; - - CASE7( 04, 0C, 14, 1C, 24, 2C, 3C ): // INC r - data = ++R8( opcode >> 3, 0 ); - inc_set_flags: - flags = (flags & C01) | - (((data & 0x0F) - 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x80 ) - goto loop; - flags |= V04; - goto loop; - - case 0x35: // DEC (HL) - data = READ( rp.hl ) - 1; - WRITE( rp.hl, data ); - goto dec_set_flags; - - CASE7( 05, 0D, 15, 1D, 25, 2D, 3D ): // DEC r - data = --R8( opcode >> 3, 0 ); - dec_set_flags: - flags = (flags & C01) | N02 | - (((data & 0x0F) + 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x7F ) - goto loop; - flags |= V04; - goto loop; - - case 0x03: // INC BC - case 0x13: // INC DE - case 0x23: // INC HL - R16( opcode, 4, 0x03 )++; - goto loop; - - case 0x33: // INC SP - sp = uint16_t (sp + 1); - goto loop; - - case 0x0B: // DEC BC - case 0x1B: // DEC DE - case 0x2B: // DEC HL - R16( opcode, 4, 0x0B )--; - goto loop; - - case 0x3B: // DEC SP - sp = uint16_t (sp - 1); - goto loop; - -// AND - case 0xA6: // AND (HL) - data = READ( rp.hl ); - goto and_data; - - case 0xE6: // AND imm - pc++; - goto and_data; - - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // AND r - data = R8( opcode, 0xA0 ); - and_data: - rg.a &= data; - flags = SZ28P( rg.a ) | H10; - goto loop; - -// OR - case 0xB6: // OR (HL) - data = READ( rp.hl ); - goto or_data; - - case 0xF6: // OR imm - pc++; - goto or_data; - - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // OR r - data = R8( opcode, 0xB0 ); - or_data: - rg.a |= data; - flags = SZ28P( rg.a ); - goto loop; - -// XOR - case 0xAE: // XOR (HL) - data = READ( rp.hl ); - goto xor_data; - - case 0xEE: // XOR imm - pc++; - goto xor_data; - - CASE7( A8, A9, AA, AB, AC, AD, AF ): // XOR r - data = R8( opcode, 0xA8 ); - xor_data: - rg.a ^= data; - flags = SZ28P( rg.a ); - goto loop; - -// LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (HL),r - WRITE( rp.hl, R8( opcode, 0x70 ) ); - goto loop; - - CASE6( 41, 42, 43, 44, 45, 47 ): // LD B,r - CASE6( 48, 4A, 4B, 4C, 4D, 4F ): // LD C,r - CASE6( 50, 51, 53, 54, 55, 57 ): // LD D,r - CASE6( 58, 59, 5A, 5C, 5D, 5F ): // LD E,r - CASE6( 60, 61, 62, 63, 65, 67 ): // LD H,r - CASE6( 68, 69, 6A, 6B, 6C, 6F ): // LD L,r - CASE6( 78, 79, 7A, 7B, 7C, 7D ): // LD A,r - R8( opcode >> 3 & 7, 0 ) = R8( opcode & 7, 0 ); - goto loop; - - CASE5( 06, 0E, 16, 1E, 26 ): // LD r,imm - R8( opcode >> 3, 0 ) = data; - pc++; - goto loop; - - case 0x36: // LD (HL),imm - pc++; - WRITE( rp.hl, data ); - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(HL) - R8( opcode >> 3, 8 ) = READ( rp.hl ); - goto loop; - - case 0x01: // LD rp,imm - case 0x11: - case 0x21: - R16( opcode, 4, 0x01 ) = GET_ADDR(); - pc += 2; - goto loop; - - case 0x31: // LD sp,imm - sp = GET_ADDR(); - pc += 2; - goto loop; - - case 0x2A:{// LD HL,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rp.hl = READ_WORD( addr ); - goto loop; - } - - case 0x32:{// LD (addr),A - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE( addr, rg.a ); - goto loop; - } - - case 0x22:{// LD (addr),HL - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, rp.hl ); - goto loop; - } - - case 0x02: // LD (BC),A - case 0x12: // LD (DE),A - WRITE( R16( opcode, 4, 0x02 ), rg.a ); - goto loop; - - case 0x0A: // LD A,(BC) - case 0x1A: // LD A,(DE) - rg.a = READ( R16( opcode, 4, 0x0A ) ); - goto loop; - - case 0xF9: // LD SP,HL - sp = rp.hl; - goto loop; - -// Rotate - - case 0x07:{// RLCA - fuint16 temp = rg.a; - temp = (temp << 1) | (temp >> 7); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08 | C01)); - rg.a = temp; - goto loop; - } - - case 0x0F:{// RRCA - fuint16 temp = rg.a; - flags = (flags & (S80 | Z40 | P04)) | - (temp & C01); - temp = (temp << 7) | (temp >> 1); - flags |= temp & (F20 | F08); - rg.a = temp; - goto loop; - } - - case 0x17:{// RLA - blargg_ulong temp = (rg.a << 1) | (flags & C01); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (temp >> 8); - rg.a = temp; - goto loop; - } - - case 0x1F:{// RRA - fuint16 temp = (flags << 7) | (rg.a >> 1); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (rg.a & C01); - rg.a = temp; - goto loop; - } - -// Misc - case 0x2F:{// CPL - fuint16 temp = ~rg.a; - flags = (flags & (S80 | Z40 | P04 | C01)) | - (temp & (F20 | F08)) | - (H10 | N02); - rg.a = temp; - goto loop; - } - - case 0x3F:{// CCF - flags = ((flags & (S80 | Z40 | P04 | C01)) ^ C01) | - (flags << 4 & H10) | - (rg.a & (F20 | F08)); - goto loop; - } - - case 0x37: // SCF - flags = (flags & (S80 | Z40 | P04)) | C01 | - (rg.a & (F20 | F08)); - goto loop; - - case 0xDB: // IN A,(imm) - pc++; - rg.a = IN( data + rg.a * 0x100 ); - goto loop; - - case 0xE3:{// EX (SP),HL - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, rp.hl ); - rp.hl = temp; - goto loop; - } - - case 0xEB:{// EX DE,HL - fuint16 temp = rp.hl; - rp.hl = rp.de; - rp.de = temp; - goto loop; - } - - case 0xD9:{// EXX DE,HL - fuint16 temp = r.alt.w.bc; - r.alt.w.bc = rp.bc; - rp.bc = temp; - - temp = r.alt.w.de; - r.alt.w.de = rp.de; - rp.de = temp; - - temp = r.alt.w.hl; - r.alt.w.hl = rp.hl; - rp.hl = temp; - goto loop; - } - - case 0xF3: // DI - r.iff1 = 0; - r.iff2 = 0; - goto loop; - - case 0xFB: // EI - r.iff1 = 1; - r.iff2 = 1; - // TODO: delayed effect - goto loop; - - case 0x76: // HALT - goto halt; - -//////////////////////////////////////// CB prefix - { - case 0xCB: - unsigned data2; - data2 = instr [1]; - pc++; - switch ( data ) - { - - // Rotate left - - #define RLC( read, write ) {\ - fuint8 result = read;\ - result = uint8_t (result << 1) | (result >> 7);\ - flags = SZ28P( result ) | (result & C01);\ - write;\ - goto loop;\ - } - - case 0x06: // RLC (HL) - s_time += 7; - data = rp.hl; - rlc_data_addr: - RLC( READ( data ), WRITE( data, result ) ) - - CASE7( 00, 01, 02, 03, 04, 05, 07 ):{// RLC r - uint8_t& reg = R8( data, 0 ); - RLC( reg, reg = result ) - } - - #define RL( read, write ) {\ - fuint16 result = (read << 1) | (flags & C01);\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x16: // RL (HL) - s_time += 7; - data = rp.hl; - rl_data_addr: - RL( READ( data ), WRITE( data, result ) ) - - CASE7( 10, 11, 12, 13, 14, 15, 17 ):{// RL r - uint8_t& reg = R8( data, 0x10 ); - RL( reg, reg = result ) - } - - #define SLA( read, add, write ) {\ - fuint16 result = (read << 1) | add;\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x26: // SLA (HL) - s_time += 7; - data = rp.hl; - sla_data_addr: - SLA( READ( data ), 0, WRITE( data, result ) ) - - CASE7( 20, 21, 22, 23, 24, 25, 27 ):{// SLA r - uint8_t& reg = R8( data, 0x20 ); - SLA( reg, 0, reg = result ) - } - - case 0x36: // SLL (HL) - s_time += 7; - data = rp.hl; - sll_data_addr: - SLA( READ( data ), 1, WRITE( data, result ) ) - - CASE7( 30, 31, 32, 33, 34, 35, 37 ):{// SLL r - uint8_t& reg = R8( data, 0x30 ); - SLA( reg, 1, reg = result ) - } - - // Rotate right - - #define RRC( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = uint8_t (result << 7) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x0E: // RRC (HL) - s_time += 7; - data = rp.hl; - rrc_data_addr: - RRC( READ( data ), WRITE( data, result ) ) - - CASE7( 08, 09, 0A, 0B, 0C, 0D, 0F ):{// RRC r - uint8_t& reg = R8( data, 0x08 ); - RRC( reg, reg = result ) - } - - #define RR( read, write ) {\ - fuint8 result = read;\ - fuint8 temp = result & C01;\ - result = uint8_t (flags << 7) | (result >> 1);\ - flags = SZ28P( result ) | temp;\ - write;\ - goto loop;\ - } - - case 0x1E: // RR (HL) - s_time += 7; - data = rp.hl; - rr_data_addr: - RR( READ( data ), WRITE( data, result ) ) - - CASE7( 18, 19, 1A, 1B, 1C, 1D, 1F ):{// RR r - uint8_t& reg = R8( data, 0x18 ); - RR( reg, reg = result ) - } - - #define SRA( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = (result & 0x80) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x2E: // SRA (HL) - data = rp.hl; - s_time += 7; - sra_data_addr: - SRA( READ( data ), WRITE( data, result ) ) - - CASE7( 28, 29, 2A, 2B, 2C, 2D, 2F ):{// SRA r - uint8_t& reg = R8( data, 0x28 ); - SRA( reg, reg = result ) - } - - #define SRL( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result >>= 1;\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x3E: // SRL (HL) - s_time += 7; - data = rp.hl; - srl_data_addr: - SRL( READ( data ), WRITE( data, result ) ) - - CASE7( 38, 39, 3A, 3B, 3C, 3D, 3F ):{// SRL r - uint8_t& reg = R8( data, 0x38 ); - SRL( reg, reg = result ) - } - - // BIT - { - unsigned temp; - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ): // BIT b,(HL) - s_time += 4; - temp = READ( rp.hl ); - flags &= C01; - goto bit_temp; - CASE7( 40, 41, 42, 43, 44, 45, 47 ): // BIT 0,r - CASE7( 48, 49, 4A, 4B, 4C, 4D, 4F ): // BIT 1,r - CASE7( 50, 51, 52, 53, 54, 55, 57 ): // BIT 2,r - CASE7( 58, 59, 5A, 5B, 5C, 5D, 5F ): // BIT 3,r - CASE7( 60, 61, 62, 63, 64, 65, 67 ): // BIT 4,r - CASE7( 68, 69, 6A, 6B, 6C, 6D, 6F ): // BIT 5,r - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // BIT 6,r - CASE7( 78, 79, 7A, 7B, 7C, 7D, 7F ): // BIT 7,r - temp = R8( data & 7, 0 ); - flags = (flags & C01) | (temp & (F20 | F08)); - bit_temp: - int masked = temp & 1 << (data >> 3 & 7); - flags |=(masked & S80) | H10 | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - // SET/RES - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(HL) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(HL) - s_time += 7; - int temp = READ( rp.hl ); - int bit = 1 << (data >> 3 & 7); - temp |= bit; // SET - if ( !(data & 0x40) ) - temp ^= bit; // RES - WRITE( rp.hl, temp ); - goto loop; - } - - CASE7( C0, C1, C2, C3, C4, C5, C7 ): // SET 0,r - CASE7( C8, C9, CA, CB, CC, CD, CF ): // SET 1,r - CASE7( D0, D1, D2, D3, D4, D5, D7 ): // SET 2,r - CASE7( D8, D9, DA, DB, DC, DD, DF ): // SET 3,r - CASE7( E0, E1, E2, E3, E4, E5, E7 ): // SET 4,r - CASE7( E8, E9, EA, EB, EC, ED, EF ): // SET 5,r - CASE7( F0, F1, F2, F3, F4, F5, F7 ): // SET 6,r - CASE7( F8, F9, FA, FB, FC, FD, FF ): // SET 7,r - R8( data & 7, 0 ) |= 1 << (data >> 3 & 7); - goto loop; - - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // RES 0,r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // RES 1,r - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // RES 2,r - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // RES 3,r - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // RES 4,r - CASE7( A8, A9, AA, AB, AC, AD, AF ): // RES 5,r - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // RES 6,r - CASE7( B8, B9, BA, BB, BC, BD, BF ): // RES 7,r - R8( data & 7, 0 ) &= ~(1 << (data >> 3 & 7)); - goto loop; - } - assert( false ); - } - -#undef GET_ADDR -#define GET_ADDR() GET_LE16( instr + 1 ) - -//////////////////////////////////////// ED prefix - { - case 0xED: - pc++; - s_time += ed_dd_timing [data] >> 4; - switch ( data ) - { - { - blargg_ulong temp; - case 0x72: // SBC HL,SP - case 0x7A: // ADC HL,SP - temp = sp; - if ( 0 ) - case 0x42: // SBC HL,BC - case 0x52: // SBC HL,DE - case 0x62: // SBC HL,HL - case 0x4A: // ADC HL,BC - case 0x5A: // ADC HL,DE - case 0x6A: // ADC HL,HL - temp = R16( data >> 3 & 6, 1, 0 ); - blargg_ulong sum = temp + (flags & C01); - flags = ~data >> 2 & N02; - if ( flags ) - sum = -sum; - sum += rp.hl; - temp ^= rp.hl; - temp ^= sum; - flags |=(sum >> 16 & C01) | - (temp >> 8 & H10) | - (sum >> 8 & (S80 | F20 | F08)) | - ((temp - -0x8000) >> 14 & V04); - rp.hl = sum; - if ( (uint16_t) sum ) - goto loop; - flags |= Z40; - goto loop; - } - - CASE8( 40, 48, 50, 58, 60, 68, 70, 78 ):{// IN r,(C) - int temp = IN( rp.bc ); - R8( data >> 3, 8 ) = temp; - flags = (flags & C01) | SZ28P( temp ); - goto loop; - } - - case 0x71: // OUT (C),0 - rg.flags = 0; - CASE7( 41, 49, 51, 59, 61, 69, 79 ): // OUT (C),r - OUT( rp.bc, R8( data >> 3, 8 ) ); - goto loop; - - { - unsigned temp; - case 0x73: // LD (ADDR),SP - temp = sp; - if ( 0 ) - case 0x43: // LD (ADDR),BC - case 0x53: // LD (ADDR),DE - temp = R16( data, 4, 0x43 ); - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, temp ); - goto loop; - } - - case 0x4B: // LD BC,(ADDR) - case 0x5B:{// LD DE,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - R16( data, 4, 0x4B ) = READ_WORD( addr ); - goto loop; - } - - case 0x7B:{// LD SP,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - sp = READ_WORD( addr ); - goto loop; - } - - case 0x67:{// RRD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (rg.a << 4) | (temp >> 4) ); - temp = (rg.a & 0xF0) | (temp & 0x0F); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - case 0x6F:{// RLD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (temp << 4) | (rg.a & 0x0F) ); - temp = (rg.a & 0xF0) | (temp >> 4); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - CASE8( 44, 4C, 54, 5C, 64, 6C, 74, 7C ): // NEG - opcode = 0x10; // flag to do SBC instead of ADC - flags &= ~C01; - data = rg.a; - rg.a = 0; - goto adc_data; - - { - int inc; - case 0xA9: // CPD - case 0xB9: // CPDR - inc = -1; - if ( 0 ) - case 0xA1: // CPI - case 0xB1: // CPIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int result = rg.a - temp; - flags = (flags & C01) | N02 | - ((((temp ^ rg.a) & H10) ^ result) & (S80 | H10)); - - if ( !(uint8_t) result ) flags |= Z40; - result -= (flags & H10) >> 4; - flags |= result & F08; - flags |= result << 4 & F20; - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( flags & Z40 || data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xA8: // LDD - case 0xB8: // LDDR - inc = -1; - if ( 0 ) - case 0xA0: // LDI - case 0xB0: // LDIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - addr = rp.de; - rp.de = addr + inc; - WRITE( addr, temp ); - - temp += rg.a; - flags = (flags & (S80 | Z40 | C01)) | - (temp & F08) | (temp << 4 & F20); - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xAB: // OUTD - case 0xBB: // OTDR - inc = -1; - if ( 0 ) - case 0xA3: // OUTI - case 0xB3: // OTIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - OUT( rp.bc, temp ); - goto loop; - } - - { - int inc; - case 0xAA: // IND - case 0xBA: // INDR - inc = -1; - if ( 0 ) - case 0xA2: // INI - case 0xB2: // INIR - inc = +1; - - fuint16 addr = rp.hl; - rp.hl = addr + inc; - - int temp = IN( rp.bc ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - WRITE( addr, temp ); - goto loop; - } - - case 0x47: // LD I,A - r.i = rg.a; - goto loop; - - case 0x4F: // LD R,A - SET_R( rg.a ); - debug_printf( "LD R,A not supported\n" ); - warning = true; - goto loop; - - case 0x57: // LD A,I - rg.a = r.i; - goto ld_ai_common; - - case 0x5F: // LD A,R - rg.a = GET_R(); - debug_printf( "LD A,R not supported\n" ); - warning = true; - ld_ai_common: - flags = (flags & C01) | SZ28( rg.a ) | (r.iff2 << 2 & V04); - goto loop; - - CASE8( 45, 4D, 55, 5D, 65, 6D, 75, 7D ): // RETI/RETN - r.iff1 = r.iff2; - goto ret_taken; - - case 0x46: case 0x4E: case 0x66: case 0x6E: // IM 0 - r.im = 0; - goto loop; - - case 0x56: case 0x76: // IM 1 - r.im = 1; - goto loop; - - case 0x5E: case 0x7E: // IM 2 - r.im = 2; - goto loop; - - default: - debug_printf( "Opcode $ED $%02X not supported\n", data ); - warning = true; - goto loop; - } - assert( false ); - } - -//////////////////////////////////////// DD/FD prefix - { - fuint16 ixy; - case 0xDD: - ixy = ix; - goto ix_prefix; - case 0xFD: - ixy = iy; - ix_prefix: - pc++; - unsigned data2 = READ_PROG( pc ); - s_time += ed_dd_timing [data] & 0x0F; - switch ( data ) - { - // TODO: more efficient way of avoid negative address - // TODO: avoid using this as argument to READ() since it is evaluated twice - #define IXY_DISP( ixy, disp ) uint16_t ((ixy) + (disp)) - - #define SET_IXY( in ) if ( opcode == 0xDD ) ix = in; else iy = in; - - // ADD/ADC/SUB/SBC - - case 0x96: // SUB (IXY+disp) - case 0x86: // ADD (IXY+disp) - flags &= ~C01; - case 0x9E: // SBC (IXY+disp) - case 0x8E: // ADC (IXY+disp) - pc++; - opcode = data; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto adc_data; - - case 0x94: // SUB HXY - case 0x84: // ADD HXY - flags &= ~C01; - case 0x9C: // SBC HXY - case 0x8C: // ADC HXY - opcode = data; - data = ixy >> 8; - goto adc_data; - - case 0x95: // SUB LXY - case 0x85: // ADD LXY - flags &= ~C01; - case 0x9D: // SBC LXY - case 0x8D: // ADC LXY - opcode = data; - data = (uint8_t) ixy; - goto adc_data; - - { - unsigned temp; - case 0x39: // ADD IXY,SP - temp = sp; - goto add_ixy_data; - - case 0x29: // ADD IXY,HL - temp = ixy; - goto add_ixy_data; - - case 0x09: // ADD IXY,BC - case 0x19: // ADD IXY,DE - temp = R16( data, 4, 0x09 ); - add_ixy_data: { - blargg_ulong sum = ixy + temp; - temp ^= ixy; - ixy = (uint16_t) sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((temp ^ sum) >> 8 & H10); - goto set_ixy; - } - } - - // AND - case 0xA6: // AND (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto and_data; - - case 0xA4: // AND HXY - data = ixy >> 8; - goto and_data; - - case 0xA5: // AND LXY - data = (uint8_t) ixy; - goto and_data; - - // OR - case 0xB6: // OR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto or_data; - - case 0xB4: // OR HXY - data = ixy >> 8; - goto or_data; - - case 0xB5: // OR LXY - data = (uint8_t) ixy; - goto or_data; - - // XOR - case 0xAE: // XOR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto xor_data; - - case 0xAC: // XOR HXY - data = ixy >> 8; - goto xor_data; - - case 0xAD: // XOR LXY - data = (uint8_t) ixy; - goto xor_data; - - // CP - case 0xBE: // CP (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto cp_data; - - case 0xBC: // CP HXY - data = ixy >> 8; - goto cp_data; - - case 0xBD: // CP LXY - data = (uint8_t) ixy; - goto cp_data; - - // LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (IXY+disp),r - data = R8( data, 0x70 ); - if ( 0 ) - case 0x36: // LD (IXY+disp),imm - pc++, data = READ_PROG( pc ); - pc++; - WRITE( IXY_DISP( ixy, (int8_t) data2 ), data ); - goto loop; - - CASE5( 44, 4C, 54, 5C, 7C ): // LD r,HXY - R8( data >> 3, 8 ) = ixy >> 8; - goto loop; - - case 0x64: // LD HXY,HXY - case 0x6D: // LD LXY,LXY - goto loop; - - CASE5( 45, 4D, 55, 5D, 7D ): // LD r,LXY - R8( data >> 3, 8 ) = ixy; - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(IXY+disp) - pc++; - R8( data >> 3, 8 ) = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto loop; - - case 0x26: // LD HXY,imm - pc++; - goto ld_hxy_data; - - case 0x65: // LD HXY,LXY - data2 = (uint8_t) ixy; - goto ld_hxy_data; - - CASE5( 60, 61, 62, 63, 67 ): // LD HXY,r - data2 = R8( data, 0x60 ); - ld_hxy_data: - ixy = (uint8_t) ixy | (data2 << 8); - goto set_ixy; - - case 0x2E: // LD LXY,imm - pc++; - goto ld_lxy_data; - - case 0x6C: // LD LXY,HXY - data2 = ixy >> 8; - goto ld_lxy_data; - - CASE5( 68, 69, 6A, 6B, 6F ): // LD LXY,r - data2 = R8( data, 0x68 ); - ld_lxy_data: - ixy = (ixy & 0xFF00) | data2; - set_ixy: - if ( opcode == 0xDD ) - { - ix = ixy; - goto loop; - } - iy = ixy; - goto loop; - - case 0xF9: // LD SP,IXY - sp = ixy; - goto loop; - - case 0x22:{// LD (ADDR),IXY - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, ixy ); - goto loop; - } - - case 0x21: // LD IXY,imm - ixy = GET_ADDR(); - pc += 2; - goto set_ixy; - - case 0x2A:{// LD IXY,(addr) - fuint16 addr = GET_ADDR(); - ixy = READ_WORD( addr ); - pc += 2; - goto set_ixy; - } - - // DD/FD CB prefix - case 0xCB: { - data = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data2 = READ_PROG( pc ); - pc++; - switch ( data2 ) - { - case 0x06: goto rlc_data_addr; // RLC (IXY) - case 0x16: goto rl_data_addr; // RL (IXY) - case 0x26: goto sla_data_addr; // SLA (IXY) - case 0x36: goto sll_data_addr; // SLL (IXY) - case 0x0E: goto rrc_data_addr; // RRC (IXY) - case 0x1E: goto rr_data_addr; // RR (IXY) - case 0x2E: goto sra_data_addr; // SRA (IXY) - case 0x3E: goto srl_data_addr; // SRL (IXY) - - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ):{// BIT b,(IXY+disp) - fuint8 temp = READ( data ); - int masked = temp & 1 << (data2 >> 3 & 7); - flags = (flags & C01) | H10 | - (masked & S80) | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(IXY+disp) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(IXY+disp) - int temp = READ( data ); - int bit = 1 << (data2 >> 3 & 7); - temp |= bit; // SET - if ( !(data2 & 0x40) ) - temp ^= bit; // RES - WRITE( data, temp ); - goto loop; - } - - default: - debug_printf( "Opcode $%02X $CB $%02X not supported\n", opcode, data2 ); - warning = true; - goto loop; - } - assert( false ); - } - - // INC/DEC - case 0x23: // INC IXY - ixy = uint16_t (ixy + 1); - goto set_ixy; - - case 0x2B: // DEC IXY - ixy = uint16_t (ixy - 1); - goto set_ixy; - - case 0x34: // INC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) + 1; - WRITE( ixy, data ); - goto inc_set_flags; - - case 0x35: // DEC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) - 1; - WRITE( ixy, data ); - goto dec_set_flags; - - case 0x24: // INC HXY - ixy = uint16_t (ixy + 0x100); - data = ixy >> 8; - goto inc_xy_common; - - case 0x2C: // INC LXY - data = uint8_t (ixy + 1); - ixy = (ixy & 0xFF00) | data; - inc_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto inc_set_flags; - } - iy = ixy; - goto inc_set_flags; - - case 0x25: // DEC HXY - ixy = uint16_t (ixy - 0x100); - data = ixy >> 8; - goto dec_xy_common; - - case 0x2D: // DEC LXY - data = uint8_t (ixy - 1); - ixy = (ixy & 0xFF00) | data; - dec_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto dec_set_flags; - } - iy = ixy; - goto dec_set_flags; - - // PUSH/POP - case 0xE5: // PUSH IXY - data = ixy; - goto push_data; - - case 0xE1:{// POP IXY - ixy = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto set_ixy; - } - - // Misc - - case 0xE9: // JP (IXY) - pc = ixy; - goto loop; - - case 0xE3:{// EX (SP),IXY - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, ixy ); - ixy = temp; - goto set_ixy; - } - - default: - debug_printf( "Unnecessary DD/FD prefix encountered\n" ); - warning = true; - pc--; - goto loop; - } - assert( false ); - } - - } - debug_printf( "Unhandled main opcode: $%02X\n", opcode ); - assert( false ); - -hit_idle_addr: - s_time -= 11; - goto out_of_time; -halt: - s_time &= 3; // increment by multiple of 4 -out_of_time: - pc--; - - s.time = s_time; - rg.flags = flags; - r.ix = ix; - r.iy = iy; - r.sp = sp; - r.pc = pc; - this->r.b = rg; - this->state_ = s; - this->state = &this->state_; - - return warning; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.h deleted file mode 100644 index 28a2fc0f..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Cpu.h +++ /dev/null @@ -1,124 +0,0 @@ -// Z80 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef KSS_CPU_H -#define KSS_CPU_H - -#include "blargg_endian.h" - -typedef blargg_long cpu_time_t; - -// must be defined by caller -void kss_cpu_out( class Kss_Cpu*, cpu_time_t, unsigned addr, int data ); -int kss_cpu_in( class Kss_Cpu*, cpu_time_t, unsigned addr ); -void kss_cpu_write( class Kss_Cpu*, unsigned addr, int data ); - -class Kss_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - // Clear registers and map all pages to unmapped - void reset( void* unmapped_write, void const* unmapped_read ); - - // Map memory. Start and size must be multiple of page_size. - enum { page_size = 0x2000 }; - void map_mem( unsigned addr, blargg_ulong size, void* write, void const* read ); - - // Map address to page - uint8_t* write( unsigned addr ); - uint8_t const* read( unsigned addr ); - - // Run until specified time is reached. Returns true if suspicious/unsupported - // instruction was encountered at any point during run. - bool run( cpu_time_t end_time ); - - // Time of beginning of next instruction - cpu_time_t time() const { return state->time + state->base; } - - // Alter current time. Not supported during run() call. - void set_time( cpu_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - typedef BOOST::uint16_t uint16_t; - - #if BLARGG_BIG_ENDIAN - struct regs_t { uint8_t b, c, d, e, h, l, flags, a; }; - #else - struct regs_t { uint8_t c, b, e, d, l, h, a, flags; }; - #endif - BOOST_STATIC_ASSERT( sizeof (regs_t) == 8 ); - - struct pairs_t { uint16_t bc, de, hl, fa; }; - - // Registers are not updated until run() returns - struct registers_t { - uint16_t pc; - uint16_t sp; - uint16_t ix; - uint16_t iy; - union { - regs_t b; // b.b, b.c, b.d, b.e, b.h, b.l, b.flags, b.a - pairs_t w; // w.bc, w.de, w.hl. w.fa - }; - union { - regs_t b; - pairs_t w; - } alt; - uint8_t iff1; - uint8_t iff2; - uint8_t r; - uint8_t i; - uint8_t im; - }; - //registers_t r; (below for efficiency) - - enum { idle_addr = 0xFFFF }; - - // can read this far past end of a page - enum { cpu_padding = 0x100 }; - -public: - Kss_Cpu(); - enum { page_shift = 13 }; - enum { page_count = 0x10000 >> page_shift }; -private: - uint8_t szpc [0x200]; - cpu_time_t end_time_; - struct state_t { - uint8_t const* read [page_count + 1]; - uint8_t * write [page_count + 1]; - cpu_time_t base; - cpu_time_t time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - void set_end_time( cpu_time_t t ); - void set_page( int i, void* write, void const* read ); -public: - registers_t r; -}; - -#if BLARGG_NONPORTABLE - #define KSS_CPU_PAGE_OFFSET( addr ) (addr) -#else - #define KSS_CPU_PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -inline BOOST::uint8_t* Kss_Cpu::write( unsigned addr ) -{ - return state->write [addr >> page_shift] + KSS_CPU_PAGE_OFFSET( addr ); -} - -inline BOOST::uint8_t const* Kss_Cpu::read( unsigned addr ) -{ - return state->read [addr >> page_shift] + KSS_CPU_PAGE_OFFSET( addr ); -} - -inline void Kss_Cpu::set_end_time( cpu_time_t t ) -{ - cpu_time_t delta = state->base - t; - state->base = t; - state->time += delta; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.cpp deleted file mode 100644 index 3b84509c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.cpp +++ /dev/null @@ -1,416 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Kss_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -long const clock_rate = 3579545; -int const osc_count = Ay_Apu::osc_count + Scc_Apu::osc_count; - -Kss_Emu::Kss_Emu() -{ - sn = 0; - set_type( gme_kss_type ); - set_silence_lookahead( 6 ); - static const char* const names [osc_count] = { - "Square 1", "Square 2", "Square 3", - "Wave 1", "Wave 2", "Wave 3", "Wave 4", "Wave 5" - }; - set_voice_names( names ); - - static int const types [osc_count] = { - wave_type | 0, wave_type | 1, wave_type | 2, - wave_type | 3, wave_type | 4, wave_type | 5, wave_type | 6, wave_type | 7 - }; - set_voice_types( types ); - - memset( unmapped_read, 0xFF, sizeof unmapped_read ); -} - -Kss_Emu::~Kss_Emu() { unload(); } - -void Kss_Emu::unload() -{ - delete sn; - sn = 0; - Classic_Emu::unload(); -} - -// Track info - -static void copy_kss_fields( Kss_Emu::header_t const& h, track_info_t* out ) -{ - const char* system = "MSX"; - if ( h.device_flags & 0x02 ) - { - system = "Sega Master System"; - if ( h.device_flags & 0x04 ) - system = "Game Gear"; - } - Gme_File::copy_field_( out->system, system ); -} - -blargg_err_t Kss_Emu::track_info_( track_info_t* out, int ) const -{ - copy_kss_fields( header_, out ); - return 0; -} - -static blargg_err_t check_kss_header( void const* header ) -{ - if ( memcmp( header, "KSCC", 4 ) && memcmp( header, "KSSX", 4 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Kss_File : Gme_Info_ -{ - Kss_Emu::header_t header_; - - Kss_File() { set_type( gme_kss_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - blargg_err_t err = in.read( &header_, Kss_Emu::header_size ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - return check_kss_header( &header_ ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_kss_fields( header_, out ); - return 0; - } -}; - -static Music_Emu* new_kss_emu () { return BLARGG_NEW Kss_Emu ; } -static Music_Emu* new_kss_file() { return BLARGG_NEW Kss_File; } - -static gme_type_t_ const gme_kss_type_ = { "MSX", 256, &new_kss_emu, &new_kss_file, "KSS", 0x03 }; -gme_type_t const gme_kss_type = &gme_kss_type_; - - -// Setup - -void Kss_Emu::update_gain() -{ - double g = gain() * 1.4; - if ( scc_accessed ) - g *= 1.5; - ay.volume( g ); - scc.volume( g ); - if ( sn ) - sn->volume( g ); -} - -blargg_err_t Kss_Emu::load_( Data_Reader& in ) -{ - memset( &header_, 0, sizeof header_ ); - assert( offsetof (header_t,device_flags) == header_size - 1 ); - assert( offsetof (ext_header_t,msx_audio_vol) == ext_header_size - 1 ); - RETURN_ERR( rom.load( in, header_size, STATIC_CAST(header_t*,&header_), 0 ) ); - - RETURN_ERR( check_kss_header( header_.tag ) ); - - if ( header_.tag [3] == 'C' ) - { - if ( header_.extra_header ) - { - header_.extra_header = 0; - set_warning( "Unknown data in header" ); - } - if ( header_.device_flags & ~0x0F ) - { - header_.device_flags &= 0x0F; - set_warning( "Unknown data in header" ); - } - } - else - { - ext_header_t& ext = header_; - memcpy( &ext, rom.begin(), min( (int) ext_header_size, (int) header_.extra_header ) ); - if ( header_.extra_header > 0x10 ) - set_warning( "Unknown data in header" ); - } - - if ( header_.device_flags & 0x09 ) - set_warning( "FM sound not supported" ); - - scc_enabled = 0xC000; - if ( header_.device_flags & 0x04 ) - scc_enabled = 0; - - if ( header_.device_flags & 0x02 && !sn ) - CHECK_ALLOC( sn = BLARGG_NEW( Sms_Apu ) ); - - set_voice_count( osc_count ); - - return setup_buffer( ::clock_rate ); -} - -void Kss_Emu::update_eq( blip_eq_t const& eq ) -{ - ay.treble_eq( eq ); - scc.treble_eq( eq ); - if ( sn ) - sn->treble_eq( eq ); -} - -void Kss_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - int i2 = i - ay.osc_count; - if ( i2 >= 0 ) - scc.osc_output( i2, center ); - else - ay.osc_output( i, center ); - if ( sn && i < sn->osc_count ) - sn->osc_output( i, center, left, right ); -} - -// Emulation - -void Kss_Emu::set_tempo_( double t ) -{ - blip_time_t period = - (header_.device_flags & 0x40 ? ::clock_rate / 50 : ::clock_rate / 60); - play_period = blip_time_t (period / t); -} - -blargg_err_t Kss_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( ram, 0xC9, 0x4000 ); - memset( ram + 0x4000, 0, sizeof ram - 0x4000 ); - - // copy driver code to lo RAM - static byte const bios [] = { - 0xD3, 0xA0, 0xF5, 0x7B, 0xD3, 0xA1, 0xF1, 0xC9, // $0001: WRTPSG - 0xD3, 0xA0, 0xDB, 0xA2, 0xC9 // $0009: RDPSG - }; - static byte const vectors [] = { - 0xC3, 0x01, 0x00, // $0093: WRTPSG vector - 0xC3, 0x09, 0x00, // $0096: RDPSG vector - }; - memcpy( ram + 0x01, bios, sizeof bios ); - memcpy( ram + 0x93, vectors, sizeof vectors ); - - // copy non-banked data into RAM - unsigned load_addr = get_le16( header_.load_addr ); - long orig_load_size = get_le16( header_.load_size ); - long load_size = min( orig_load_size, rom.file_size() ); - load_size = min( load_size, long (mem_size - load_addr) ); - if ( load_size != orig_load_size ) - set_warning( "Excessive data size" ); - memcpy( ram + load_addr, rom.begin() + header_.extra_header, load_size ); - - rom.set_addr( -load_size - header_.extra_header ); - - // check available bank data - blargg_long const bank_size = this->bank_size(); - int max_banks = (rom.file_size() - load_size + bank_size - 1) / bank_size; - bank_count = header_.bank_mode & 0x7F; - if ( bank_count > max_banks ) - { - bank_count = max_banks; - set_warning( "Bank data missing" ); - } - //debug_printf( "load_size : $%X\n", load_size ); - //debug_printf( "bank_size : $%X\n", bank_size ); - //debug_printf( "bank_count: %d (%d claimed)\n", bank_count, header_.bank_mode & 0x7F ); - - ram [idle_addr] = 0xFF; - cpu::reset( unmapped_write, unmapped_read ); - cpu::map_mem( 0, mem_size, ram, ram ); - - ay.reset(); - scc.reset(); - if ( sn ) - sn->reset(); - r.sp = 0xF380; - ram [--r.sp] = idle_addr >> 8; - ram [--r.sp] = idle_addr & 0xFF; - r.b.a = track; - r.pc = get_le16( header_.init_addr ); - next_play = play_period; - scc_accessed = false; - gain_updated = false; - update_gain(); - ay_latch = 0; - - return 0; -} - -void Kss_Emu::set_bank( int logical, int physical ) -{ - unsigned const bank_size = this->bank_size(); - - unsigned addr = 0x8000; - if ( logical && bank_size == 8 * 1024 ) - addr = 0xA000; - - physical -= header_.first_bank; - if ( (unsigned) physical >= (unsigned) bank_count ) - { - byte* data = ram + addr; - cpu::map_mem( addr, bank_size, data, data ); - } - else - { - long phys = physical * (blargg_long) bank_size; - for ( unsigned offset = 0; offset < bank_size; offset += page_size ) - cpu::map_mem( addr + offset, page_size, - unmapped_write, rom.at_addr( phys + offset ) ); - } -} - -void Kss_Emu::cpu_write( unsigned addr, int data ) -{ - data &= 0xFF; - switch ( addr ) - { - case 0x9000: - set_bank( 0, data ); - return; - - case 0xB000: - set_bank( 1, data ); - return; - } - - int scc_addr = (addr & 0xDFFF) ^ 0x9800; - if ( scc_addr < scc.reg_count ) - { - scc_accessed = true; - scc.write( time(), scc_addr, data ); - return; - } - - debug_printf( "LD ($%04X),$%02X\n", addr, data ); -} - -void kss_cpu_write( Kss_Cpu* cpu, unsigned addr, int data ) -{ - *cpu->write( addr ) = data; - if ( (addr & STATIC_CAST(Kss_Emu&,*cpu).scc_enabled) == 0x8000 ) - STATIC_CAST(Kss_Emu&,*cpu).cpu_write( addr, data ); -} - -void kss_cpu_out( Kss_Cpu* cpu, cpu_time_t time, unsigned addr, int data ) -{ - data &= 0xFF; - Kss_Emu& emu = STATIC_CAST(Kss_Emu&,*cpu); - switch ( addr & 0xFF ) - { - case 0xA0: - emu.ay_latch = data & 0x0F; - return; - - case 0xA1: - GME_APU_HOOK( &emu, emu.ay_latch, data ); - emu.ay.write( time, emu.ay_latch, data ); - return; - - case 0x06: - if ( emu.sn && (emu.header_.device_flags & 0x04) ) - { - emu.sn->write_ggstereo( time, data ); - return; - } - break; - - case 0x7E: - case 0x7F: - if ( emu.sn ) - { - GME_APU_HOOK( &emu, 16, data ); - emu.sn->write_data( time, data ); - return; - } - break; - - case 0xFE: - emu.set_bank( 0, data ); - return; - - #ifndef NDEBUG - case 0xF1: // FM data - if ( data ) - break; // trap non-zero data - case 0xF0: // FM addr - case 0xA8: // PPI - return; - #endif - } - - debug_printf( "OUT $%04X,$%02X\n", addr, data ); -} - -int kss_cpu_in( Kss_Cpu*, cpu_time_t, unsigned addr ) -{ - //Kss_Emu& emu = STATIC_CAST(Kss_Emu&,*cpu); - //switch ( addr & 0xFF ) - //{ - //} - - debug_printf( "IN $%04X\n", addr ); - return 0; -} - -// Emulation - -blargg_err_t Kss_Emu::run_clocks( blip_time_t& duration, int ) -{ - while ( time() < duration ) - { - blip_time_t end = min( duration, next_play ); - cpu::run( min( duration, next_play ) ); - if ( r.pc == idle_addr ) - set_time( end ); - - if ( time() >= next_play ) - { - next_play += play_period; - if ( r.pc == idle_addr ) - { - if ( !gain_updated ) - { - gain_updated = true; - if ( scc_accessed ) - update_gain(); - } - - ram [--r.sp] = idle_addr >> 8; - ram [--r.sp] = idle_addr & 0xFF; - r.pc = get_le16( header_.play_addr ); - GME_FRAME_HOOK( this ); - } - } - } - - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - adjust_time( -duration ); - ay.end_frame( duration ); - scc.end_frame( duration ); - if ( sn ) - sn->end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.h deleted file mode 100644 index 1d6ae475..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Emu.h +++ /dev/null @@ -1,96 +0,0 @@ -// MSX computer KSS music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef KSS_EMU_H -#define KSS_EMU_H - -#include "Classic_Emu.h" -#include "Kss_Scc_Apu.h" -#include "Kss_Cpu.h" -#include "Sms_Apu.h" -#include "Ay_Apu.h" - -class Kss_Emu : private Kss_Cpu, public Classic_Emu { - typedef Kss_Cpu cpu; -public: - // KSS file header - enum { header_size = 0x10 }; - struct header_t - { - byte tag [4]; - byte load_addr [2]; - byte load_size [2]; - byte init_addr [2]; - byte play_addr [2]; - byte first_bank; - byte bank_mode; - byte extra_header; - byte device_flags; - }; - - enum { ext_header_size = 0x10 }; - struct ext_header_t - { - byte data_size [4]; - byte unused [4]; - byte first_track [2]; - byte last_tack [2]; - byte psg_vol; - byte scc_vol; - byte msx_music_vol; - byte msx_audio_vol; - }; - - struct composite_header_t : header_t, ext_header_t { }; - - // Header for currently loaded file - composite_header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_kss_type; } -public: - Kss_Emu(); - ~Kss_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -private: - Rom_Data rom; - composite_header_t header_; - - bool scc_accessed; - bool gain_updated; - void update_gain(); - - unsigned scc_enabled; // 0 or 0xC000 - byte const* bank_data; - int bank_count; - void set_bank( int logical, int physical ); - blargg_long bank_size() const { return (16 * 1024L) >> (header_.bank_mode >> 7 & 1); } - - blip_time_t play_period; - blip_time_t next_play; - int ay_latch; - - friend void kss_cpu_out( class Kss_Cpu*, cpu_time_t, unsigned addr, int data ); - friend int kss_cpu_in( class Kss_Cpu*, cpu_time_t, unsigned addr ); - void cpu_write( unsigned addr, int data ); - friend void kss_cpu_write( class Kss_Cpu*, unsigned addr, int data ); - - // large items - enum { mem_size = 0x10000 }; - byte ram [mem_size + cpu_padding]; - - Ay_Apu ay; - Scc_Apu scc; - Sms_Apu* sn; - byte unmapped_read [0x100]; - byte unmapped_write [page_size]; -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.cpp deleted file mode 100644 index cfccce64..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.cpp +++ /dev/null @@ -1,97 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Kss_Scc_Apu.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Tones above this frequency are treated as disabled tone at half volume. -// Power of two is more efficient (avoids division). -unsigned const inaudible_freq = 16384; - -int const wave_size = 0x20; - -void Scc_Apu::run_until( blip_time_t end_time ) -{ - for ( int index = 0; index < osc_count; index++ ) - { - osc_t& osc = oscs [index]; - - Blip_Buffer* const output = osc.output; - if ( !output ) - continue; - output->set_modified(); - - blip_time_t period = (regs [0x80 + index * 2 + 1] & 0x0F) * 0x100 + - regs [0x80 + index * 2] + 1; - int volume = 0; - if ( regs [0x8F] & (1 << index) ) - { - blip_time_t inaudible_period = (blargg_ulong) (output->clock_rate() + - inaudible_freq * 32) / (inaudible_freq * 16); - if ( period > inaudible_period ) - volume = (regs [0x8A + index] & 0x0F) * (amp_range / 256 / 15); - } - - BOOST::int8_t const* wave = (BOOST::int8_t*) regs + index * wave_size; - if ( index == osc_count - 1 ) - wave -= wave_size; // last two oscs share wave - { - int amp = wave [osc.phase] * volume; - int delta = amp - osc.last_amp; - if ( delta ) - { - osc.last_amp = amp; - synth.offset( last_time, delta, output ); - } - } - - blip_time_t time = last_time + osc.delay; - if ( time < end_time ) - { - if ( !volume ) - { - // maintain phase - blargg_long count = (end_time - time + period - 1) / period; - osc.phase = (osc.phase + count) & (wave_size - 1); - time += count * period; - } - else - { - - int phase = osc.phase; - int last_wave = wave [phase]; - phase = (phase + 1) & (wave_size - 1); // pre-advance for optimal inner loop - - do - { - int amp = wave [phase]; - phase = (phase + 1) & (wave_size - 1); - int delta = amp - last_wave; - if ( delta ) - { - last_wave = amp; - synth.offset( time, delta * volume, output ); - } - time += period; - } - while ( time < end_time ); - - osc.phase = phase = (phase - 1) & (wave_size - 1); // undo pre-advance - osc.last_amp = wave [phase] * volume; - } - } - osc.delay = time - end_time; - } - last_time = end_time; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.h deleted file mode 100644 index 5c65461c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Kss_Scc_Apu.h +++ /dev/null @@ -1,106 +0,0 @@ -// Konami SCC sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef KSS_SCC_APU_H -#define KSS_SCC_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" -#include - -class Scc_Apu { -public: - // Set buffer to generate all sound into, or disable sound if NULL - void output( Blip_Buffer* ); - - // Reset sound chip - void reset(); - - // Write to register at specified time - enum { reg_count = 0x90 }; - void write( blip_time_t time, int reg, int data ); - - // Run sound to specified time, end current time frame, then start a new - // time frame at time 0. Time frames have no effect on emulation and each - // can be whatever length is convenient. - void end_frame( blip_time_t length ); - -// Additional features - - // Set sound output of specific oscillator to buffer, where index is - // 0 to 4. If buffer is NULL, the specified oscillator is muted. - enum { osc_count = 5 }; - void osc_output( int index, Blip_Buffer* ); - - // Set overall volume (default is 1.0) - void volume( double ); - - // Set treble equalization (see documentation) - void treble_eq( blip_eq_t const& ); - -public: - Scc_Apu(); -private: - enum { amp_range = 0x8000 }; - struct osc_t - { - int delay; - int phase; - int last_amp; - Blip_Buffer* output; - }; - osc_t oscs [osc_count]; - blip_time_t last_time; - unsigned char regs [reg_count]; - Blip_Synth synth; - - void run_until( blip_time_t ); -}; - -inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } - -inline void Scc_Apu::treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); } - -inline void Scc_Apu::osc_output( int index, Blip_Buffer* b ) -{ - assert( (unsigned) index < osc_count ); - oscs [index].output = b; -} - -inline void Scc_Apu::write( blip_time_t time, int addr, int data ) -{ - assert( (unsigned) addr < reg_count ); - run_until( time ); - regs [addr] = data; -} - -inline void Scc_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - last_time -= end_time; - assert( last_time >= 0 ); -} - -inline void Scc_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - oscs [i].output = buf; -} - -inline Scc_Apu::Scc_Apu() -{ - output( 0 ); -} - -inline void Scc_Apu::reset() -{ - last_time = 0; - - for ( int i = 0; i < osc_count; i++ ) - memset( &oscs [i], 0, offsetof (osc_t,output) ); - - memset( regs, 0, sizeof regs ); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.cpp b/plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.cpp deleted file mode 100644 index 6be6190e..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.cpp +++ /dev/null @@ -1,426 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "M3u_Playlist.h" -#include "Music_Emu.h" - -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// gme functions defined here to avoid linking in m3u code unless it's used - -blargg_err_t Gme_File::load_m3u_( blargg_err_t err ) -{ - require( raw_track_count_ ); // file must be loaded first - - if ( !err ) - { - if ( playlist.size() ) - track_count_ = playlist.size(); - - int line = playlist.first_error(); - if ( line ) - { - // avoid using bloated printf() - char* out = &playlist_warning [sizeof playlist_warning]; - *--out = 0; - do { - *--out = line % 10 + '0'; - } while ( (line /= 10) > 0 ); - - static const char str [] = "Problem in m3u at line "; - out -= sizeof str - 1; - memcpy( out, str, sizeof str - 1 ); - set_warning( out ); - } - } - return err; -} - -blargg_err_t Gme_File::load_m3u( const char* path ) { return load_m3u_( playlist.load( path ) ); } - -blargg_err_t Gme_File::load_m3u( Data_Reader& in ) { return load_m3u_( playlist.load( in ) ); } - -BLARGG_EXPORT gme_err_t gme_load_m3u( Music_Emu* me, const char* path ) { return me->load_m3u( path ); } - -BLARGG_EXPORT gme_err_t gme_load_m3u_data( Music_Emu* me, const void* data, long size ) -{ - Mem_File_Reader in( data, size ); - return me->load_m3u( in ); -} - - - -static char* skip_white( char* in ) -{ - while ( *in == ' ' ) - in++; - return in; -} - -inline unsigned from_dec( unsigned n ) { return n - '0'; } - -static char* parse_filename( char* in, M3u_Playlist::entry_t& entry ) -{ - entry.file = in; - entry.type = ""; - char* out = in; - while ( 1 ) - { - int c = *in; - if ( !c ) break; - in++; - - if ( c == ',' ) // commas in filename - { - char* p = skip_white( in ); - if ( *p == '$' || from_dec( *p ) <= 9 ) - { - in = p; - break; - } - } - - if ( c == ':' && in [0] == ':' && in [1] && in [2] != ',' ) // ::type suffix - { - entry.type = ++in; - while ( (c = *in) != 0 && c != ',' ) - in++; - if ( c == ',' ) - { - *in++ = 0; // terminate type - in = skip_white( in ); - } - break; - } - - if ( c == '\\' ) // \ prefix for special characters - { - c = *in; - if ( !c ) break; - in++; - } - *out++ = (char) c; - } - *out = 0; // terminate string - return in; -} - -static char* next_field( char* in, int* result ) -{ - while ( 1 ) - { - in = skip_white( in ); - - if ( !*in ) - break; - - if ( *in == ',' ) - { - in++; - break; - } - - *result = 1; - in++; - } - return skip_white( in ); -} - -static char* parse_int_( char* in, int* out ) -{ - int n = 0; - while ( 1 ) - { - unsigned d = from_dec( *in ); - if ( d > 9 ) - break; - in++; - n = n * 10 + d; - *out = n; - } - return in; -} - -static char* parse_int( char* in, int* out, int* result ) -{ - return next_field( parse_int_( in, out ), result ); -} - -// Returns 16 or greater if not hex -inline int from_hex_char( int h ) -{ - h -= 0x30; - if ( (unsigned) h > 9 ) - h = ((h - 0x11) & 0xDF) + 10; - return h; -} - -static char* parse_track( char* in, M3u_Playlist::entry_t& entry, int* result ) -{ - if ( *in == '$' ) - { - in++; - int n = 0; - while ( 1 ) - { - int h = from_hex_char( *in ); - if ( h > 15 ) - break; - in++; - n = n * 16 + h; - entry.track = n; - } - } - else - { - in = parse_int_( in, &entry.track ); - if ( entry.track >= 0 ) - entry.decimal_track = 1; - } - return next_field( in, result ); -} - -static char* parse_time_( char* in, int* out ) -{ - *out = -1; - int n = -1; - in = parse_int_( in, &n ); - if ( n >= 0 ) - { - *out = n; - if ( *in == ':' ) - { - n = -1; - in = parse_int_( in + 1, &n ); - if ( n >= 0 ) - *out = *out * 60 + n; - } - } - return in; -} - -static char* parse_time( char* in, int* out, int* result ) -{ - return next_field( parse_time_( in, out ), result ); -} - -static char* parse_name( char* in ) -{ - char* out = in; - while ( 1 ) - { - int c = *in; - if ( !c ) break; - in++; - - if ( c == ',' ) // commas in string - { - char* p = skip_white( in ); - if ( *p == ',' || *p == '-' || from_dec( *p ) <= 9 ) - { - in = p; - break; - } - } - - if ( c == '\\' ) // \ prefix for special characters - { - c = *in; - if ( !c ) break; - in++; - } - *out++ = (char) c; - } - *out = 0; // terminate string - return in; -} - -static int parse_line( char* in, M3u_Playlist::entry_t& entry ) -{ - int result = 0; - - // file - entry.file = in; - entry.type = ""; - in = parse_filename( in, entry ); - - // track - entry.track = -1; - entry.decimal_track = 0; - in = parse_track( in, entry, &result ); - - // name - entry.name = in; - in = parse_name( in ); - - // time - entry.length = -1; - in = parse_time( in, &entry.length, &result ); - - // loop - entry.intro = -1; - entry.loop = -1; - if ( *in == '-' ) - { - entry.loop = entry.length; - in++; - } - else - { - in = parse_time_( in, &entry.loop ); - if ( entry.loop >= 0 ) - { - entry.intro = 0; - if ( *in == '-' ) // trailing '-' means that intro length was specified - { - in++; - entry.intro = entry.loop; - entry.loop = entry.length - entry.intro; - } - } - } - in = next_field( in, &result ); - - // fade - entry.fade = -1; - in = parse_time( in, &entry.fade, &result ); - - // repeat - entry.repeat = -1; - in = parse_int( in, &entry.repeat, &result ); - - return result; -} - -static void parse_comment( char* in, M3u_Playlist::info_t& info, bool first ) -{ - in = skip_white( in + 1 ); - const char* field = in; - while ( *in && *in != ':' ) - in++; - - if ( *in == ':' ) - { - const char* text = skip_white( in + 1 ); - if ( *text ) - { - *in = 0; - if ( !strcmp( "Composer", field ) ) info.composer = text; - else if ( !strcmp( "Engineer", field ) ) info.engineer = text; - else if ( !strcmp( "Ripping" , field ) ) info.ripping = text; - else if ( !strcmp( "Tagging" , field ) ) info.tagging = text; - else - text = 0; - if ( text ) - return; - *in = ':'; - } - } - - if ( first ) - info.title = field; -} - -blargg_err_t M3u_Playlist::parse_() -{ - info_.title = ""; - info_.composer = ""; - info_.engineer = ""; - info_.ripping = ""; - info_.tagging = ""; - - int const CR = 13; - int const LF = 10; - - data.end() [-1] = LF; // terminate input - - first_error_ = 0; - bool first_comment = true; - int line = 0; - int count = 0; - char* in = data.begin(); - while ( in < data.end() ) - { - // find end of line and terminate it - line++; - char* begin = in; - while ( *in != CR && *in != LF ) - { - if ( !*in ) - return "Not an m3u playlist"; - in++; - } - if ( in [0] == CR && in [1] == LF ) // treat CR,LF as a single line - *in++ = 0; - *in++ = 0; - - // parse line - if ( *begin == '#' ) - { - parse_comment( begin, info_, first_comment ); - first_comment = false; - } - else if ( *begin ) - { - if ( (int) entries.size() <= count ) - RETURN_ERR( entries.resize( count * 2 + 64 ) ); - - if ( !parse_line( begin, entries [count] ) ) - count++; - else if ( !first_error_ ) - first_error_ = line; - first_comment = false; - } - } - if ( count <= 0 ) - return "Not an m3u playlist"; - - if ( !(info_.composer [0] | info_.engineer [0] | info_.ripping [0] | info_.tagging [0]) ) - info_.title = ""; - - return entries.resize( count ); -} - -blargg_err_t M3u_Playlist::parse() -{ - blargg_err_t err = parse_(); - if ( err ) - { - entries.clear(); - data.clear(); - } - return err; -} - -blargg_err_t M3u_Playlist::load( Data_Reader& in ) -{ - RETURN_ERR( data.resize( in.remain() + 1 ) ); - RETURN_ERR( in.read( data.begin(), data.size() - 1 ) ); - return parse(); -} - -blargg_err_t M3u_Playlist::load( const char* path ) -{ - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - return load( in ); -} - -blargg_err_t M3u_Playlist::load( void const* in, long size ) -{ - RETURN_ERR( data.resize( size + 1 ) ); - memcpy( data.begin(), in, size ); - return parse(); -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.h b/plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.h deleted file mode 100644 index 266a0653..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/M3u_Playlist.h +++ /dev/null @@ -1,67 +0,0 @@ -// M3U playlist file parser, with support for subtrack information - -// Game_Music_Emu 0.5.5 -#ifndef M3U_PLAYLIST_H -#define M3U_PLAYLIST_H - -#include "blargg_common.h" -#include "Data_Reader.h" - -class M3u_Playlist { -public: - // Load playlist data - blargg_err_t load( const char* path ); - blargg_err_t load( Data_Reader& in ); - blargg_err_t load( void const* data, long size ); - - // Line number of first parse error, 0 if no error. Any lines with parse - // errors are ignored. - int first_error() const { return first_error_; } - - struct info_t - { - const char* title; - const char* composer; - const char* engineer; - const char* ripping; - const char* tagging; - }; - info_t const& info() const { return info_; } - - struct entry_t - { - const char* file; // filename without stupid ::TYPE suffix - const char* type; // if filename has ::TYPE suffix, this will be "TYPE". "" if none. - const char* name; - bool decimal_track; // true if track was specified in hex - // integers are -1 if not present - int track; // 1-based - int length; // seconds - int intro; - int loop; - int fade; - int repeat; // count - }; - entry_t const& operator [] ( int i ) const { return entries [i]; } - int size() const { return entries.size(); } - - void clear(); - -private: - blargg_vector entries; - blargg_vector data; - int first_error_; - info_t info_; - - blargg_err_t parse(); - blargg_err_t parse_(); -}; - -inline void M3u_Playlist::clear() -{ - first_error_ = 0; - entries.clear(); - data.clear(); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp deleted file mode 100644 index 57f93b31..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.cpp +++ /dev/null @@ -1,232 +0,0 @@ -// Blip_Buffer 0.4.1. http://www.slack.net/~ant/ - -#include "Multi_Buffer.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -Multi_Buffer::Multi_Buffer( int spf ) : samples_per_frame_( spf ) -{ - length_ = 0; - sample_rate_ = 0; - channels_changed_count_ = 1; -} - -blargg_err_t Multi_Buffer::set_channel_count( int ) { return 0; } - -// Silent_Buffer - -Silent_Buffer::Silent_Buffer() : Multi_Buffer( 1 ) // 0 channels would probably confuse -{ - // TODO: better to use empty Blip_Buffer so caller never has to check for NULL? - chan.left = 0; - chan.center = 0; - chan.right = 0; -} - -// Mono_Buffer - -Mono_Buffer::Mono_Buffer() : Multi_Buffer( 1 ) -{ - chan.center = &buf; - chan.left = &buf; - chan.right = &buf; -} - -Mono_Buffer::~Mono_Buffer() { } - -blargg_err_t Mono_Buffer::set_sample_rate( long rate, int msec ) -{ - RETURN_ERR( buf.set_sample_rate( rate, msec ) ); - return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() ); -} - -// Stereo_Buffer - -Stereo_Buffer::Stereo_Buffer() : Multi_Buffer( 2 ) -{ - chan.center = &bufs [0]; - chan.left = &bufs [1]; - chan.right = &bufs [2]; -} - -Stereo_Buffer::~Stereo_Buffer() { } - -blargg_err_t Stereo_Buffer::set_sample_rate( long rate, int msec ) -{ - for ( int i = 0; i < buf_count; i++ ) - RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) ); - return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() ); -} - -void Stereo_Buffer::clock_rate( long rate ) -{ - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clock_rate( rate ); -} - -void Stereo_Buffer::bass_freq( int bass ) -{ - for ( unsigned i = 0; i < buf_count; i++ ) - bufs [i].bass_freq( bass ); -} - -void Stereo_Buffer::clear() -{ - stereo_added = 0; - was_stereo = false; - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clear(); -} - -void Stereo_Buffer::end_frame( blip_time_t clock_count ) -{ - stereo_added = 0; - for ( unsigned i = 0; i < buf_count; i++ ) - { - stereo_added |= bufs [i].clear_modified() << i; - bufs [i].end_frame( clock_count ); - } -} - -long Stereo_Buffer::read_samples( blip_sample_t* out, long count ) -{ - require( !(count & 1) ); // count must be even - count = (unsigned) count / 2; - - long avail = bufs [0].samples_avail(); - if ( count > avail ) - count = avail; - if ( count ) - { - int bufs_used = stereo_added | was_stereo; - //debug_printf( "%X\n", bufs_used ); - if ( bufs_used <= 1 ) - { - mix_mono( out, count ); - bufs [0].remove_samples( count ); - bufs [1].remove_silence( count ); - bufs [2].remove_silence( count ); - } - else if ( bufs_used & 1 ) - { - mix_stereo( out, count ); - bufs [0].remove_samples( count ); - bufs [1].remove_samples( count ); - bufs [2].remove_samples( count ); - } - else - { - mix_stereo_no_center( out, count ); - bufs [0].remove_silence( count ); - bufs [1].remove_samples( count ); - bufs [2].remove_samples( count ); - } - - // to do: this might miss opportunities for optimization - if ( !bufs [0].samples_avail() ) - { - was_stereo = stereo_added; - stereo_added = 0; - } - } - - return count * 2; -} - -void Stereo_Buffer::mix_stereo( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [1] ); - BLIP_READER_BEGIN( left, bufs [1] ); - BLIP_READER_BEGIN( right, bufs [2] ); - BLIP_READER_BEGIN( center, bufs [0] ); - - for ( ; count; --count ) - { - int c = BLIP_READER_READ( center ); - blargg_long l = c + BLIP_READER_READ( left ); - blargg_long r = c + BLIP_READER_READ( right ); - if ( (BOOST::int16_t) l != l ) - l = 0x7FFF - (l >> 24); - - BLIP_READER_NEXT( center, bass ); - if ( (BOOST::int16_t) r != r ) - r = 0x7FFF - (r >> 24); - - BLIP_READER_NEXT( left, bass ); - BLIP_READER_NEXT( right, bass ); - - out [0] = l; - out [1] = r; - out += 2; - } - - BLIP_READER_END( center, bufs [0] ); - BLIP_READER_END( right, bufs [2] ); - BLIP_READER_END( left, bufs [1] ); -} - -void Stereo_Buffer::mix_stereo_no_center( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [1] ); - BLIP_READER_BEGIN( left, bufs [1] ); - BLIP_READER_BEGIN( right, bufs [2] ); - - for ( ; count; --count ) - { - blargg_long l = BLIP_READER_READ( left ); - if ( (BOOST::int16_t) l != l ) - l = 0x7FFF - (l >> 24); - - blargg_long r = BLIP_READER_READ( right ); - if ( (BOOST::int16_t) r != r ) - r = 0x7FFF - (r >> 24); - - BLIP_READER_NEXT( left, bass ); - BLIP_READER_NEXT( right, bass ); - - out [0] = l; - out [1] = r; - out += 2; - } - - BLIP_READER_END( right, bufs [2] ); - BLIP_READER_END( left, bufs [1] ); -} - -void Stereo_Buffer::mix_mono( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [0] ); - BLIP_READER_BEGIN( center, bufs [0] ); - - for ( ; count; --count ) - { - blargg_long s = BLIP_READER_READ( center ); - if ( (BOOST::int16_t) s != s ) - s = 0x7FFF - (s >> 24); - - BLIP_READER_NEXT( center, bass ); - out [0] = s; - out [1] = s; - out += 2; - } - - BLIP_READER_END( center, bufs [0] ); -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.h b/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.h deleted file mode 100644 index 82c8b3ab..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Multi_Buffer.h +++ /dev/null @@ -1,158 +0,0 @@ -// Multi-channel sound buffer interface, and basic mono and stereo buffers - -// Blip_Buffer 0.4.1 -#ifndef MULTI_BUFFER_H -#define MULTI_BUFFER_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -// Interface to one or more Blip_Buffers mapped to one or more channels -// consisting of left, center, and right buffers. -class Multi_Buffer { -public: - Multi_Buffer( int samples_per_frame ); - virtual ~Multi_Buffer() { } - - // Set the number of channels available - virtual blargg_err_t set_channel_count( int ); - - // Get indexed channel, from 0 to channel count - 1 - struct channel_t { - Blip_Buffer* center; - Blip_Buffer* left; - Blip_Buffer* right; - }; - enum { type_index_mask = 0xFF }; - enum { wave_type = 0x100, noise_type = 0x200, mixed_type = wave_type | noise_type }; - virtual channel_t channel( int index, int type ) = 0; - - // See Blip_Buffer.h - virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) = 0; - virtual void clock_rate( long ) = 0; - virtual void bass_freq( int ) = 0; - virtual void clear() = 0; - long sample_rate() const; - - // Length of buffer, in milliseconds - int length() const; - - // See Blip_Buffer.h - virtual void end_frame( blip_time_t ) = 0; - - // Number of samples per output frame (1 = mono, 2 = stereo) - int samples_per_frame() const; - - // Count of changes to channel configuration. Incremented whenever - // a change is made to any of the Blip_Buffers for any channel. - unsigned channels_changed_count() { return channels_changed_count_; } - - // See Blip_Buffer.h - virtual long read_samples( blip_sample_t*, long ) = 0; - virtual long samples_avail() const = 0; - -public: - BLARGG_DISABLE_NOTHROW -protected: - void channels_changed() { channels_changed_count_++; } -private: - // noncopyable - Multi_Buffer( const Multi_Buffer& ); - Multi_Buffer& operator = ( const Multi_Buffer& ); - - unsigned channels_changed_count_; - long sample_rate_; - int length_; - int const samples_per_frame_; -}; - -// Uses a single buffer and outputs mono samples. -class Mono_Buffer : public Multi_Buffer { - Blip_Buffer buf; - channel_t chan; -public: - // Buffer used for all channels - Blip_Buffer* center() { return &buf; } - -public: - Mono_Buffer(); - ~Mono_Buffer(); - blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ); - void clock_rate( long rate ) { buf.clock_rate( rate ); } - void bass_freq( int freq ) { buf.bass_freq( freq ); } - void clear() { buf.clear(); } - long samples_avail() const { return buf.samples_avail(); } - long read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); } - channel_t channel( int, int ) { return chan; } - void end_frame( blip_time_t t ) { buf.end_frame( t ); } -}; - -// Uses three buffers (one for center) and outputs stereo sample pairs. -class Stereo_Buffer : public Multi_Buffer { -public: - - // Buffers used for all channels - Blip_Buffer* center() { return &bufs [0]; } - Blip_Buffer* left() { return &bufs [1]; } - Blip_Buffer* right() { return &bufs [2]; } - -public: - Stereo_Buffer(); - ~Stereo_Buffer(); - blargg_err_t set_sample_rate( long, int msec = blip_default_length ); - void clock_rate( long ); - void bass_freq( int ); - void clear(); - channel_t channel( int, int ) { return chan; } - void end_frame( blip_time_t ); - - long samples_avail() const { return bufs [0].samples_avail() * 2; } - long read_samples( blip_sample_t*, long ); - -private: - enum { buf_count = 3 }; - Blip_Buffer bufs [buf_count]; - channel_t chan; - int stereo_added; - int was_stereo; - - void mix_stereo_no_center( blip_sample_t*, blargg_long ); - void mix_stereo( blip_sample_t*, blargg_long ); - void mix_mono( blip_sample_t*, blargg_long ); -}; - -// Silent_Buffer generates no samples, useful where no sound is wanted -class Silent_Buffer : public Multi_Buffer { - channel_t chan; -public: - Silent_Buffer(); - blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ); - void clock_rate( long ) { } - void bass_freq( int ) { } - void clear() { } - channel_t channel( int, int ) { return chan; } - void end_frame( blip_time_t ) { } - long samples_avail() const { return 0; } - long read_samples( blip_sample_t*, long ) { return 0; } -}; - - -inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec ) -{ - sample_rate_ = rate; - length_ = msec; - return 0; -} - -inline blargg_err_t Silent_Buffer::set_sample_rate( long rate, int msec ) -{ - return Multi_Buffer::set_sample_rate( rate, msec ); -} - -inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; } - -inline long Multi_Buffer::sample_rate() const { return sample_rate_; } - -inline int Multi_Buffer::length() const { return length_; } - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.cpp deleted file mode 100644 index e2373181..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.cpp +++ /dev/null @@ -1,411 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Music_Emu.h" - -#include "Multi_Buffer.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const stereo = 2; // number of channels for stereo -int const silence_max = 6; // seconds -int const silence_threshold = 0x10; -long const fade_block_size = 512; -int const fade_shift = 8; // fade ends with gain at 1.0 / (1 << fade_shift) - -Music_Emu::equalizer_t const Music_Emu::tv_eq = { -8.0, 180 }; - -void Music_Emu::clear_track_vars() -{ - current_track_ = -1; - out_time = 0; - emu_time = 0; - emu_track_ended_ = true; - track_ended_ = true; - fade_start = INT_MAX / 2 + 1; - fade_step = 1; - silence_time = 0; - silence_count = 0; - buf_remain = 0; - warning(); // clear warning -} - -void Music_Emu::unload() -{ - voice_count_ = 0; - clear_track_vars(); - Gme_File::unload(); -} - -Music_Emu::Music_Emu() -{ - effects_buffer = 0; - - sample_rate_ = 0; - mute_mask_ = 0; - tempo_ = 1.0; - gain_ = 1.0; - - // defaults - max_initial_silence = 2; - silence_lookahead = 3; - ignore_silence_ = false; - equalizer_.treble = -1.0; - equalizer_.bass = 60; - - static const char* const names [] = { - "Voice 1", "Voice 2", "Voice 3", "Voice 4", - "Voice 5", "Voice 6", "Voice 7", "Voice 8" - }; - set_voice_names( names ); - Music_Emu::unload(); // non-virtual -} - -Music_Emu::~Music_Emu() { delete effects_buffer; } - -blargg_err_t Music_Emu::set_sample_rate( long rate ) -{ - require( !sample_rate() ); // sample rate can't be changed once set - RETURN_ERR( set_sample_rate_( rate ) ); - RETURN_ERR( buf.resize( buf_size ) ); - sample_rate_ = rate; - return 0; -} - -void Music_Emu::pre_load() -{ - require( sample_rate() ); // set_sample_rate() must be called before loading a file - Gme_File::pre_load(); -} - -void Music_Emu::set_equalizer( equalizer_t const& eq ) -{ - equalizer_ = eq; - set_equalizer_( eq ); -} - -void Music_Emu::mute_voice( int index, bool mute ) -{ - require( (unsigned) index < (unsigned) voice_count() ); - int bit = 1 << index; - int mask = mute_mask_ | bit; - if ( !mute ) - mask ^= bit; - mute_voices( mask ); -} - -void Music_Emu::mute_voices( int mask ) -{ - require( sample_rate() ); // sample rate must be set first - mute_mask_ = mask; - mute_voices_( mask ); -} - -void Music_Emu::set_tempo( double t ) -{ - require( sample_rate() ); // sample rate must be set first - double const min = 0.02; - double const max = 4.00; - if ( t < min ) t = min; - if ( t > max ) t = max; - tempo_ = t; - set_tempo_( t ); -} - -void Music_Emu::post_load_() -{ - set_tempo( tempo_ ); - remute_voices(); -} - -blargg_err_t Music_Emu::start_track( int track ) -{ - clear_track_vars(); - - int remapped = track; - RETURN_ERR( remap_track_( &remapped ) ); - current_track_ = track; - RETURN_ERR( start_track_( remapped ) ); - - emu_track_ended_ = false; - track_ended_ = false; - - if ( !ignore_silence_ ) - { - // play until non-silence or end of track - for ( long end = max_initial_silence * stereo * sample_rate(); emu_time < end; ) - { - fill_buf(); - if ( buf_remain | (int) emu_track_ended_ ) - break; - } - - emu_time = buf_remain; - out_time = 0; - silence_time = 0; - silence_count = 0; - } - return track_ended() ? warning() : 0; -} - -void Music_Emu::end_track_if_error( blargg_err_t err ) -{ - if ( err ) - { - emu_track_ended_ = true; - set_warning( err ); - } -} - -// Tell/Seek - -blargg_long Music_Emu::msec_to_samples( blargg_long msec ) const -{ - blargg_long sec = msec / 1000; - msec -= sec * 1000; - return (sec * sample_rate() + msec * sample_rate() / 1000) * stereo; -} - -long Music_Emu::tell() const -{ - blargg_long rate = sample_rate() * stereo; - blargg_long sec = out_time / rate; - return sec * 1000 + (out_time - sec * rate) * 1000 / rate; -} - -blargg_err_t Music_Emu::seek( long msec ) -{ - blargg_long time = msec_to_samples( msec ); - if ( time < out_time ) - RETURN_ERR( start_track( current_track_ ) ); - return skip( time - out_time ); -} - -blargg_err_t Music_Emu::skip( long count ) -{ - require( current_track() >= 0 ); // start_track() must have been called already - out_time += count; - - // remove from silence and buf first - { - long n = min( count, silence_count ); - silence_count -= n; - count -= n; - - n = min( count, buf_remain ); - buf_remain -= n; - count -= n; - } - - if ( count && !emu_track_ended_ ) - { - emu_time += count; - end_track_if_error( skip_( count ) ); - } - - if ( !(silence_count | buf_remain) ) // caught up to emulator, so update track ended - track_ended_ |= emu_track_ended_; - - return 0; -} - -blargg_err_t Music_Emu::skip_( long count ) -{ - // for long skip, mute sound - const long threshold = 30000; - if ( count > threshold ) - { - int saved_mute = mute_mask_; - mute_voices( ~0 ); - - while ( count > threshold / 2 && !emu_track_ended_ ) - { - RETURN_ERR( play_( buf_size, buf.begin() ) ); - count -= buf_size; - } - - mute_voices( saved_mute ); - } - - while ( count && !emu_track_ended_ ) - { - long n = buf_size; - if ( n > count ) - n = count; - count -= n; - RETURN_ERR( play_( n, buf.begin() ) ); - } - return 0; -} - -// Fading - -void Music_Emu::set_fade( long start_msec, long length_msec ) -{ - fade_step = sample_rate() * length_msec / (fade_block_size * fade_shift * 1000 / stereo); - fade_start = msec_to_samples( start_msec ); -} - -// unit / pow( 2.0, (double) x / step ) -static int int_log( blargg_long x, int step, int unit ) -{ - int shift = x / step; - int fraction = (x - shift * step) * unit / step; - return ((unit - fraction) + (fraction >> 1)) >> shift; -} - -void Music_Emu::handle_fade( long out_count, sample_t* out ) -{ - for ( int i = 0; i < out_count; i += fade_block_size ) - { - int const shift = 14; - int const unit = 1 << shift; - int gain = int_log( (out_time + i - fade_start) / fade_block_size, - fade_step, unit ); - if ( gain < (unit >> fade_shift) ) - track_ended_ = emu_track_ended_ = true; - - sample_t* io = &out [i]; - for ( int count = min( fade_block_size, out_count - i ); count; --count ) - { - *io = sample_t ((*io * gain) >> shift); - ++io; - } - } -} - -// Silence detection - -void Music_Emu::emu_play( long count, sample_t* out ) -{ - check( current_track_ >= 0 ); - emu_time += count; - if ( current_track_ >= 0 && !emu_track_ended_ ) - end_track_if_error( play_( count, out ) ); - else - memset( out, 0, count * sizeof *out ); -} - -// number of consecutive silent samples at end -static long count_silence( Music_Emu::sample_t* begin, long size ) -{ - Music_Emu::sample_t first = *begin; - *begin = silence_threshold; // sentinel - Music_Emu::sample_t* p = begin + size; - while ( (unsigned) (*--p + silence_threshold / 2) <= (unsigned) silence_threshold ) { } - *begin = first; - return size - (p - begin); -} - -// fill internal buffer and check it for silence -void Music_Emu::fill_buf() -{ - assert( !buf_remain ); - if ( !emu_track_ended_ ) - { - emu_play( buf_size, buf.begin() ); - long silence = count_silence( buf.begin(), buf_size ); - if ( silence < buf_size ) - { - silence_time = emu_time - silence; - buf_remain = buf_size; - return; - } - } - silence_count += buf_size; -} - -blargg_err_t Music_Emu::play( long out_count, sample_t* out ) -{ - if ( track_ended_ ) - { - memset( out, 0, out_count * sizeof *out ); - } - else - { - require( current_track() >= 0 ); - require( out_count % stereo == 0 ); - - assert( emu_time >= out_time ); - - // prints nifty graph of how far ahead we are when searching for silence - //debug_printf( "%*s \n", int ((emu_time - out_time) * 7 / sample_rate()), "*" ); - - long pos = 0; - if ( silence_count ) - { - // during a run of silence, run emulator at >=2x speed so it gets ahead - long ahead_time = silence_lookahead * (out_time + out_count - silence_time) + silence_time; - while ( emu_time < ahead_time && !(buf_remain | emu_track_ended_) ) - fill_buf(); - - // fill with silence - pos = min( silence_count, out_count ); - memset( out, 0, pos * sizeof *out ); - silence_count -= pos; - - if ( emu_time - silence_time > silence_max * stereo * sample_rate() ) - { - track_ended_ = emu_track_ended_ = true; - silence_count = 0; - buf_remain = 0; - } - } - - if ( buf_remain ) - { - // empty silence buf - long n = min( buf_remain, out_count - pos ); - memcpy( &out [pos], buf.begin() + (buf_size - buf_remain), n * sizeof *out ); - buf_remain -= n; - pos += n; - } - - // generate remaining samples normally - long remain = out_count - pos; - if ( remain ) - { - emu_play( remain, out + pos ); - track_ended_ |= emu_track_ended_; - - if ( !ignore_silence_ || out_time > fade_start ) - { - // check end for a new run of silence - long silence = count_silence( out + pos, remain ); - if ( silence < remain ) - silence_time = emu_time - silence; - - if ( emu_time - silence_time >= buf_size ) - fill_buf(); // cause silence detection on next play() - } - } - - if ( out_time > fade_start ) - handle_fade( out_count, out ); - } - out_time += out_count; - return 0; -} - -// Gme_Info_ - -blargg_err_t Gme_Info_::set_sample_rate_( long ) { return 0; } -void Gme_Info_::pre_load() { Gme_File::pre_load(); } // skip Music_Emu -void Gme_Info_::post_load_() { Gme_File::post_load_(); } // skip Music_Emu -void Gme_Info_::set_equalizer_( equalizer_t const& ){ check( false ); } -void Gme_Info_::enable_accuracy_( bool ) { check( false ); } -void Gme_Info_::mute_voices_( int ) { check( false ); } -void Gme_Info_::set_tempo_( double ) { } -blargg_err_t Gme_Info_::start_track_( int ) { return "Use full emulator for playback"; } -blargg_err_t Gme_Info_::play_( long, sample_t* ) { return "Use full emulator for playback"; } diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.h deleted file mode 100644 index fe679d74..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Music_Emu.h +++ /dev/null @@ -1,218 +0,0 @@ -// Common interface to game music file emulators - -// Game_Music_Emu 0.5.5 -#ifndef MUSIC_EMU_H -#define MUSIC_EMU_H - -#include "Gme_File.h" -class Multi_Buffer; - -struct Music_Emu : public Gme_File { -public: -// Basic functionality (see Gme_File.h for file loading/track info functions) - - // Set output sample rate. Must be called only once before loading file. - blargg_err_t set_sample_rate( long sample_rate ); - - // Start a track, where 0 is the first track. Also clears warning string. - blargg_err_t start_track( int ); - - // Generate 'count' samples info 'buf'. Output is in stereo. Any emulation - // errors set warning string, and major errors also end track. - typedef short sample_t; - blargg_err_t play( long count, sample_t* buf ); - -// Informational - - // Sample rate sound is generated at - long sample_rate() const; - - // Index of current track or -1 if one hasn't been started - int current_track() const; - - // Number of voices used by currently loaded file - int voice_count() const; - - // Names of voices - const char** voice_names() const; - -// Track status/control - - // Number of milliseconds (1000 msec = 1 second) played since beginning of track - long tell() const; - - // Seek to new time in track. Seeking backwards or far forward can take a while. - blargg_err_t seek( long msec ); - - // Skip n samples - blargg_err_t skip( long n ); - - // True if a track has reached its end - bool track_ended() const; - - // Set start time and length of track fade out. Once fade ends track_ended() returns - // true. Fade time can be changed while track is playing. - void set_fade( long start_msec, long length_msec = 8000 ); - - // Disable automatic end-of-track detection and skipping of silence at beginning - void ignore_silence( bool disable = true ); - - // Info for current track - using Gme_File::track_info; - blargg_err_t track_info( track_info_t* out ) const; - -// Sound customization - - // Adjust song tempo, where 1.0 = normal, 0.5 = half speed, 2.0 = double speed. - // Track length as returned by track_info() assumes a tempo of 1.0. - void set_tempo( double ); - - // Mute/unmute voice i, where voice 0 is first voice - void mute_voice( int index, bool mute = true ); - - // Set muting state of all voices at once using a bit mask, where -1 mutes them all, - // 0 unmutes them all, 0x01 mutes just the first voice, etc. - void mute_voices( int mask ); - - // Change overall output amplitude, where 1.0 results in minimal clamping. - // Must be called before set_sample_rate(). - void set_gain( double ); - - // Request use of custom multichannel buffer. Only supported by "classic" emulators; - // on others this has no effect. Should be called only once *before* set_sample_rate(). - virtual void set_buffer( Multi_Buffer* ) { } - - // Enables/disables accurate emulation options, if any are supported. Might change - // equalizer settings. - void enable_accuracy( bool enable = true ); - -// Sound equalization (treble/bass) - - // Frequency equalizer parameters (see gme.txt) - // See gme.h for definition of struct gme_equalizer_t. - typedef gme_equalizer_t equalizer_t; - - // Current frequency equalizater parameters - equalizer_t const& equalizer() const; - - // Set frequency equalizer parameters - void set_equalizer( equalizer_t const& ); - - // Equalizer settings for TV speaker - static equalizer_t const tv_eq; - -public: - Music_Emu(); - ~Music_Emu(); -protected: - void set_max_initial_silence( int n ) { max_initial_silence = n; } - void set_silence_lookahead( int n ) { silence_lookahead = n; } - void set_voice_count( int n ) { voice_count_ = n; } - void set_voice_names( const char* const* names ); - void set_track_ended() { emu_track_ended_ = true; } - double gain() const { return gain_; } - double tempo() const { return tempo_; } - void remute_voices(); - - virtual blargg_err_t set_sample_rate_( long sample_rate ) = 0; - virtual void set_equalizer_( equalizer_t const& ) { } - virtual void enable_accuracy_( bool enable ) { } - virtual void mute_voices_( int mask ) = 0; - virtual void set_tempo_( double ) = 0; - virtual blargg_err_t start_track_( int ) = 0; // tempo is set before this - virtual blargg_err_t play_( long count, sample_t* out ) = 0; - virtual blargg_err_t skip_( long count ); -protected: - virtual void unload(); - virtual void pre_load(); - virtual void post_load_(); -private: - // general - equalizer_t equalizer_; - int max_initial_silence; - const char** voice_names_; - int voice_count_; - int mute_mask_; - double tempo_; - double gain_; - - long sample_rate_; - blargg_long msec_to_samples( blargg_long msec ) const; - - // track-specific - int current_track_; - blargg_long out_time; // number of samples played since start of track - blargg_long emu_time; // number of samples emulator has generated since start of track - bool emu_track_ended_; // emulator has reached end of track - volatile bool track_ended_; - void clear_track_vars(); - void end_track_if_error( blargg_err_t ); - - // fading - blargg_long fade_start; - int fade_step; - void handle_fade( long count, sample_t* out ); - - // silence detection - int silence_lookahead; // speed to run emulator when looking ahead for silence - bool ignore_silence_; - long silence_time; // number of samples where most recent silence began - long silence_count; // number of samples of silence to play before using buf - long buf_remain; // number of samples left in silence buffer - enum { buf_size = 2048 }; - blargg_vector buf; - void fill_buf(); - void emu_play( long count, sample_t* out ); - - Multi_Buffer* effects_buffer; - friend Music_Emu* gme_new_emu( gme_type_t, int ); - friend void gme_set_stereo_depth( Music_Emu*, double ); -}; - -// base class for info-only derivations -struct Gme_Info_ : Music_Emu -{ - virtual blargg_err_t set_sample_rate_( long sample_rate ); - virtual void set_equalizer_( equalizer_t const& ); - virtual void enable_accuracy_( bool ); - virtual void mute_voices_( int mask ); - virtual void set_tempo_( double ); - virtual blargg_err_t start_track_( int ); - virtual blargg_err_t play_( long count, sample_t* out ); - virtual void pre_load(); - virtual void post_load_(); -}; - -inline blargg_err_t Music_Emu::track_info( track_info_t* out ) const -{ - return track_info( out, current_track_ ); -} - -inline long Music_Emu::sample_rate() const { return sample_rate_; } -inline const char** Music_Emu::voice_names() const { return voice_names_; } -inline int Music_Emu::voice_count() const { return voice_count_; } -inline int Music_Emu::current_track() const { return current_track_; } -inline bool Music_Emu::track_ended() const { return track_ended_; } -inline const Music_Emu::equalizer_t& Music_Emu::equalizer() const { return equalizer_; } - -inline void Music_Emu::enable_accuracy( bool b ) { enable_accuracy_( b ); } -inline void Music_Emu::set_tempo_( double t ) { tempo_ = t; } -inline void Music_Emu::remute_voices() { mute_voices( mute_mask_ ); } -inline void Music_Emu::ignore_silence( bool b ) { ignore_silence_ = b; } -inline blargg_err_t Music_Emu::start_track_( int ) { return 0; } - -inline void Music_Emu::set_voice_names( const char* const* names ) -{ - // Intentional removal of const, so users don't have to remember obscure const in middle - voice_names_ = const_cast (names); -} - -inline void Music_Emu::mute_voices_( int ) { } - -inline void Music_Emu::set_gain( double g ) -{ - assert( !sample_rate() ); // you must set gain before setting sample rate - gain_ = g; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.cpp deleted file mode 100644 index 68edb446..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.cpp +++ /dev/null @@ -1,391 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const amp_range = 15; - -Nes_Apu::Nes_Apu() : - square1( &square_synth ), - square2( &square_synth ) -{ - tempo_ = 1.0; - dmc.apu = this; - dmc.prg_reader = NULL; - irq_notifier_ = NULL; - - oscs [0] = &square1; - oscs [1] = &square2; - oscs [2] = ▵ - oscs [3] = &noise; - oscs [4] = &dmc; - - output( NULL ); - volume( 1.0 ); - reset( false ); -} - -void Nes_Apu::treble_eq( const blip_eq_t& eq ) -{ - square_synth.treble_eq( eq ); - triangle.synth.treble_eq( eq ); - noise.synth.treble_eq( eq ); - dmc.synth.treble_eq( eq ); -} - -void Nes_Apu::enable_nonlinear( double v ) -{ - dmc.nonlinear = true; - square_synth.volume( 1.3 * 0.25751258 / 0.742467605 * 0.25 / amp_range * v ); - - const double tnd = 0.48 / 202 * nonlinear_tnd_gain(); - triangle.synth.volume( 3.0 * tnd ); - noise.synth.volume( 2.0 * tnd ); - dmc.synth.volume( tnd ); - - square1 .last_amp = 0; - square2 .last_amp = 0; - triangle.last_amp = 0; - noise .last_amp = 0; - dmc .last_amp = 0; -} - -void Nes_Apu::volume( double v ) -{ - dmc.nonlinear = false; - square_synth.volume( 0.1128 / amp_range * v ); - triangle.synth.volume( 0.12765 / amp_range * v ); - noise.synth.volume( 0.0741 / amp_range * v ); - dmc.synth.volume( 0.42545 / 127 * v ); -} - -void Nes_Apu::output( Blip_Buffer* buffer ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buffer ); -} - -void Nes_Apu::set_tempo( double t ) -{ - tempo_ = t; - frame_period = (dmc.pal_mode ? 8314 : 7458); - if ( t != 1.0 ) - frame_period = (int) (frame_period / t) & ~1; // must be even -} - -void Nes_Apu::reset( bool pal_mode, int initial_dmc_dac ) -{ - dmc.pal_mode = pal_mode; - set_tempo( tempo_ ); - - square1.reset(); - square2.reset(); - triangle.reset(); - noise.reset(); - dmc.reset(); - - last_time = 0; - last_dmc_time = 0; - osc_enables = 0; - irq_flag = false; - earliest_irq_ = no_irq; - frame_delay = 1; - write_register( 0, 0x4017, 0x00 ); - write_register( 0, 0x4015, 0x00 ); - - for ( nes_addr_t addr = start_addr; addr <= 0x4013; addr++ ) - write_register( 0, addr, (addr & 3) ? 0x00 : 0x10 ); - - dmc.dac = initial_dmc_dac; - if ( !dmc.nonlinear ) - triangle.last_amp = 15; - if ( !dmc.nonlinear ) // TODO: remove? - dmc.last_amp = initial_dmc_dac; // prevent output transition -} - -void Nes_Apu::irq_changed() -{ - nes_time_t new_irq = dmc.next_irq; - if ( dmc.irq_flag | irq_flag ) { - new_irq = 0; - } - else if ( new_irq > next_irq ) { - new_irq = next_irq; - } - - if ( new_irq != earliest_irq_ ) { - earliest_irq_ = new_irq; - if ( irq_notifier_ ) - irq_notifier_( irq_data ); - } -} - -// frames - -void Nes_Apu::run_until( nes_time_t end_time ) -{ - require( end_time >= last_dmc_time ); - if ( end_time > next_dmc_read_time() ) - { - nes_time_t start = last_dmc_time; - last_dmc_time = end_time; - dmc.run( start, end_time ); - } -} - -void Nes_Apu::run_until_( nes_time_t end_time ) -{ - require( end_time >= last_time ); - - if ( end_time == last_time ) - return; - - if ( last_dmc_time < end_time ) - { - nes_time_t start = last_dmc_time; - last_dmc_time = end_time; - dmc.run( start, end_time ); - } - - while ( true ) - { - // earlier of next frame time or end time - nes_time_t time = last_time + frame_delay; - if ( time > end_time ) - time = end_time; - frame_delay -= time - last_time; - - // run oscs to present - square1.run( last_time, time ); - square2.run( last_time, time ); - triangle.run( last_time, time ); - noise.run( last_time, time ); - last_time = time; - - if ( time == end_time ) - break; // no more frames to run - - // take frame-specific actions - frame_delay = frame_period; - switch ( frame++ ) - { - case 0: - if ( !(frame_mode & 0xC0) ) { - next_irq = time + frame_period * 4 + 2; - irq_flag = true; - } - // fall through - case 2: - // clock length and sweep on frames 0 and 2 - square1.clock_length( 0x20 ); - square2.clock_length( 0x20 ); - noise.clock_length( 0x20 ); - triangle.clock_length( 0x80 ); // different bit for halt flag on triangle - - square1.clock_sweep( -1 ); - square2.clock_sweep( 0 ); - - // frame 2 is slightly shorter in mode 1 - if ( dmc.pal_mode && frame == 3 ) - frame_delay -= 2; - break; - - case 1: - // frame 1 is slightly shorter in mode 0 - if ( !dmc.pal_mode ) - frame_delay -= 2; - break; - - case 3: - frame = 0; - - // frame 3 is almost twice as long in mode 1 - if ( frame_mode & 0x80 ) - frame_delay += frame_period - (dmc.pal_mode ? 2 : 6); - break; - } - - // clock envelopes and linear counter every frame - triangle.clock_linear_counter(); - square1.clock_envelope(); - square2.clock_envelope(); - noise.clock_envelope(); - } -} - -template -inline void zero_apu_osc( T* osc, nes_time_t time ) -{ - Blip_Buffer* output = osc->output; - int last_amp = osc->last_amp; - osc->last_amp = 0; - if ( output && last_amp ) - osc->synth.offset( time, -last_amp, output ); -} - -void Nes_Apu::end_frame( nes_time_t end_time ) -{ - if ( end_time > last_time ) - run_until_( end_time ); - - if ( dmc.nonlinear ) - { - zero_apu_osc( &square1, last_time ); - zero_apu_osc( &square2, last_time ); - zero_apu_osc( &triangle, last_time ); - zero_apu_osc( &noise, last_time ); - zero_apu_osc( &dmc, last_time ); - } - - // make times relative to new frame - last_time -= end_time; - require( last_time >= 0 ); - - last_dmc_time -= end_time; - require( last_dmc_time >= 0 ); - - if ( next_irq != no_irq ) { - next_irq -= end_time; - check( next_irq >= 0 ); - } - if ( dmc.next_irq != no_irq ) { - dmc.next_irq -= end_time; - check( dmc.next_irq >= 0 ); - } - if ( earliest_irq_ != no_irq ) { - earliest_irq_ -= end_time; - if ( earliest_irq_ < 0 ) - earliest_irq_ = 0; - } -} - -// registers - -static const unsigned char length_table [0x20] = { - 0x0A, 0xFE, 0x14, 0x02, 0x28, 0x04, 0x50, 0x06, - 0xA0, 0x08, 0x3C, 0x0A, 0x0E, 0x0C, 0x1A, 0x0E, - 0x0C, 0x10, 0x18, 0x12, 0x30, 0x14, 0x60, 0x16, - 0xC0, 0x18, 0x48, 0x1A, 0x10, 0x1C, 0x20, 0x1E -}; - -void Nes_Apu::write_register( nes_time_t time, nes_addr_t addr, int data ) -{ - require( addr > 0x20 ); // addr must be actual address (i.e. 0x40xx) - require( (unsigned) data <= 0xFF ); - - // Ignore addresses outside range - if ( unsigned (addr - start_addr) > end_addr - start_addr ) - return; - - run_until_( time ); - - if ( addr < 0x4014 ) - { - // Write to channel - int osc_index = (addr - start_addr) >> 2; - Nes_Osc* osc = oscs [osc_index]; - - int reg = addr & 3; - osc->regs [reg] = data; - osc->reg_written [reg] = true; - - if ( osc_index == 4 ) - { - // handle DMC specially - dmc.write_register( reg, data ); - } - else if ( reg == 3 ) - { - // load length counter - if ( (osc_enables >> osc_index) & 1 ) - osc->length_counter = length_table [(data >> 3) & 0x1F]; - - // reset square phase - if ( osc_index < 2 ) - ((Nes_Square*) osc)->phase = Nes_Square::phase_range - 1; - } - } - else if ( addr == 0x4015 ) - { - // Channel enables - for ( int i = osc_count; i--; ) - if ( !((data >> i) & 1) ) - oscs [i]->length_counter = 0; - - bool recalc_irq = dmc.irq_flag; - dmc.irq_flag = false; - - int old_enables = osc_enables; - osc_enables = data; - if ( !(data & 0x10) ) { - dmc.next_irq = no_irq; - recalc_irq = true; - } - else if ( !(old_enables & 0x10) ) { - dmc.start(); // dmc just enabled - } - - if ( recalc_irq ) - irq_changed(); - } - else if ( addr == 0x4017 ) - { - // Frame mode - frame_mode = data; - - bool irq_enabled = !(data & 0x40); - irq_flag &= irq_enabled; - next_irq = no_irq; - - // mode 1 - frame_delay = (frame_delay & 1); - frame = 0; - - if ( !(data & 0x80) ) - { - // mode 0 - frame = 1; - frame_delay += frame_period; - if ( irq_enabled ) - next_irq = time + frame_delay + frame_period * 3 + 1; - } - - irq_changed(); - } -} - -int Nes_Apu::read_status( nes_time_t time ) -{ - run_until_( time - 1 ); - - int result = (dmc.irq_flag << 7) | (irq_flag << 6); - - for ( int i = 0; i < osc_count; i++ ) - if ( oscs [i]->length_counter ) - result |= 1 << i; - - run_until_( time ); - - if ( irq_flag ) - { - result |= 0x40; - irq_flag = false; - irq_changed(); - } - - //debug_printf( "%6d/%d Read $4015->$%02X\n", frame_delay, frame, result ); - - return result; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.h deleted file mode 100644 index 5e722248..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Apu.h +++ /dev/null @@ -1,179 +0,0 @@ -// NES 2A03 APU sound chip emulator - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_APU_H -#define NES_APU_H - -#include "blargg_common.h" - -typedef blargg_long nes_time_t; // CPU clock cycle count -typedef unsigned nes_addr_t; // 16-bit memory address - -#include "Nes_Oscs.h" - -struct apu_state_t; -class Nes_Buffer; - -class Nes_Apu { -public: - // Set buffer to generate all sound into, or disable sound if NULL - void output( Blip_Buffer* ); - - // Set memory reader callback used by DMC oscillator to fetch samples. - // When callback is invoked, 'user_data' is passed unchanged as the - // first parameter. - void dmc_reader( int (*callback)( void* user_data, nes_addr_t ), void* user_data = NULL ); - - // All time values are the number of CPU clock cycles relative to the - // beginning of the current time frame. Before resetting the CPU clock - // count, call end_frame( last_cpu_time ). - - // Write to register (0x4000-0x4017, except 0x4014 and 0x4016) - enum { start_addr = 0x4000 }; - enum { end_addr = 0x4017 }; - void write_register( nes_time_t, nes_addr_t, int data ); - - // Read from status register at 0x4015 - enum { status_addr = 0x4015 }; - int read_status( nes_time_t ); - - // Run all oscillators up to specified time, end current time frame, then - // start a new time frame at time 0. Time frames have no effect on emulation - // and each can be whatever length is convenient. - void end_frame( nes_time_t ); - -// Additional optional features (can be ignored without any problem) - - // Reset internal frame counter, registers, and all oscillators. - // Use PAL timing if pal_timing is true, otherwise use NTSC timing. - // Set the DMC oscillator's initial DAC value to initial_dmc_dac without - // any audible click. - void reset( bool pal_mode = false, int initial_dmc_dac = 0 ); - - // Adjust frame period - void set_tempo( double ); - - // Save/load exact emulation state - void save_state( apu_state_t* out ) const; - void load_state( apu_state_t const& ); - - // Set overall volume (default is 1.0) - void volume( double ); - - // Set treble equalization (see notes.txt) - void treble_eq( const blip_eq_t& ); - - // Set sound output of specific oscillator to buffer. If buffer is NULL, - // the specified oscillator is muted and emulation accuracy is reduced. - // The oscillators are indexed as follows: 0) Square 1, 1) Square 2, - // 2) Triangle, 3) Noise, 4) DMC. - enum { osc_count = 5 }; - void osc_output( int index, Blip_Buffer* buffer ); - - // Set IRQ time callback that is invoked when the time of earliest IRQ - // may have changed, or NULL to disable. When callback is invoked, - // 'user_data' is passed unchanged as the first parameter. - void irq_notifier( void (*callback)( void* user_data ), void* user_data = NULL ); - - // Get time that APU-generated IRQ will occur if no further register reads - // or writes occur. If IRQ is already pending, returns irq_waiting. If no - // IRQ will occur, returns no_irq. - enum { no_irq = INT_MAX / 2 + 1 }; - enum { irq_waiting = 0 }; - nes_time_t earliest_irq( nes_time_t ) const; - - // Count number of DMC reads that would occur if 'run_until( t )' were executed. - // If last_read is not NULL, set *last_read to the earliest time that - // 'count_dmc_reads( time )' would result in the same result. - int count_dmc_reads( nes_time_t t, nes_time_t* last_read = NULL ) const; - - // Time when next DMC memory read will occur - nes_time_t next_dmc_read_time() const; - - // Run DMC until specified time, so that any DMC memory reads can be - // accounted for (i.e. inserting CPU wait states). - void run_until( nes_time_t ); - -public: - Nes_Apu(); - BLARGG_DISABLE_NOTHROW -private: - friend class Nes_Nonlinearizer; - void enable_nonlinear( double volume ); - static double nonlinear_tnd_gain() { return 0.75; } -private: - friend struct Nes_Dmc; - - // noncopyable - Nes_Apu( const Nes_Apu& ); - Nes_Apu& operator = ( const Nes_Apu& ); - - Nes_Osc* oscs [osc_count]; - Nes_Square square1; - Nes_Square square2; - Nes_Noise noise; - Nes_Triangle triangle; - Nes_Dmc dmc; - - double tempo_; - nes_time_t last_time; // has been run until this time in current frame - nes_time_t last_dmc_time; - nes_time_t earliest_irq_; - nes_time_t next_irq; - int frame_period; - int frame_delay; // cycles until frame counter runs next - int frame; // current frame (0-3) - int osc_enables; - int frame_mode; - bool irq_flag; - void (*irq_notifier_)( void* user_data ); - void* irq_data; - Nes_Square::Synth square_synth; // shared by squares - - void irq_changed(); - void state_restored(); - void run_until_( nes_time_t ); - - // TODO: remove - friend class Nes_Core; -}; - -inline void Nes_Apu::osc_output( int osc, Blip_Buffer* buf ) -{ - assert( (unsigned) osc < osc_count ); - oscs [osc]->output = buf; -} - -inline nes_time_t Nes_Apu::earliest_irq( nes_time_t ) const -{ - return earliest_irq_; -} - -inline void Nes_Apu::dmc_reader( int (*func)( void*, nes_addr_t ), void* user_data ) -{ - dmc.prg_reader_data = user_data; - dmc.prg_reader = func; -} - -inline void Nes_Apu::irq_notifier( void (*func)( void* user_data ), void* user_data ) -{ - irq_notifier_ = func; - irq_data = user_data; -} - -inline int Nes_Apu::count_dmc_reads( nes_time_t time, nes_time_t* last_read ) const -{ - return dmc.count_reads( time, last_read ); -} - -inline nes_time_t Nes_Dmc::next_read_time() const -{ - if ( length_counter == 0 ) - return Nes_Apu::no_irq; // not reading - - return apu->last_dmc_time + delay + long (bits_remain - 1) * period; -} - -inline nes_time_t Nes_Apu::next_dmc_read_time() const { return dmc.next_read_time(); } - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.cpp deleted file mode 100644 index 864e0dde..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.cpp +++ /dev/null @@ -1,1084 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nes_Cpu.h" - -#include "blargg_endian.h" -#include - -#define BLARGG_CPU_X86 1 - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -#define FLUSH_TIME() (void) (s.time = s_time) -#define CACHE_TIME() (void) (s_time = s.time) - -#include "nes_cpu_io.h" - -#include "blargg_source.h" - -#ifndef CPU_DONE - #define CPU_DONE( cpu, time, result_out ) { result_out = -1; } -#endif - -#ifndef CPU_READ_PPU - #define CPU_READ_PPU( cpu, addr, out, time )\ - {\ - FLUSH_TIME();\ - out = CPU_READ( cpu, addr, time );\ - CACHE_TIME();\ - } -#endif - -#if BLARGG_NONPORTABLE - #define PAGE_OFFSET( addr ) (addr) -#else - #define PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -inline void Nes_Cpu::set_code_page( int i, void const* p ) -{ - state->code_map [i] = (uint8_t const*) p - PAGE_OFFSET( i * page_size ); -} - -int const st_n = 0x80; -int const st_v = 0x40; -int const st_r = 0x20; -int const st_b = 0x10; -int const st_d = 0x08; -int const st_i = 0x04; -int const st_z = 0x02; -int const st_c = 0x01; - -void Nes_Cpu::reset( void const* unmapped_page ) -{ - check( state == &state_ ); - state = &state_; - r.status = st_i; - r.sp = 0xFF; - r.pc = 0; - r.a = 0; - r.x = 0; - r.y = 0; - state_.time = 0; - state_.base = 0; - irq_time_ = future_nes_time; - end_time_ = future_nes_time; - error_count_ = 0; - - assert( page_size == 0x800 ); // assumes this - set_code_page( page_count, unmapped_page ); - map_code( 0x2000, 0xE000, unmapped_page, true ); - map_code( 0x0000, 0x2000, low_mem, true ); - - blargg_verify_byte_order(); -} - -void Nes_Cpu::map_code( nes_addr_t start, unsigned size, void const* data, bool mirror ) -{ - // address range must begin and end on page boundaries - require( start % page_size == 0 ); - require( size % page_size == 0 ); - require( start + size <= 0x10000 ); - - unsigned page = start / page_size; - for ( unsigned n = size / page_size; n; --n ) - { - set_code_page( page++, data ); - if ( !mirror ) - data = (char const*) data + page_size; - } -} - -#define TIME (s_time + s.base) -#define READ_LIKELY_PPU( addr, out ) {CPU_READ_PPU( this, (addr), out, TIME );} -#define READ( addr ) CPU_READ( this, (addr), TIME ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), TIME );} -#define READ_LOW( addr ) (low_mem [int (addr)]) -#define WRITE_LOW( addr, data ) (void) (READ_LOW( addr ) = (data)) -#define READ_PROG( addr ) (s.code_map [(addr) >> page_bits] [PAGE_OFFSET( addr )]) - -#define SET_SP( v ) (sp = ((v) + 1) | 0x100) -#define GET_SP() ((sp - 1) & 0xFF) -#define PUSH( v ) ((sp = (sp - 1) | 0x100), WRITE_LOW( sp, v )) - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; - -bool Nes_Cpu::run( nes_time_t end_time ) -{ - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - // even on x86, using s.time in place of s_time was slower - fint16 s_time = s.time; - - // registers - fuint16 pc = r.pc; - fuint8 a = r.a; - fuint8 x = r.x; - fuint8 y = r.y; - fuint16 sp; - SET_SP( r.sp ); - - // status flags - #define IS_NEG (nz & 0x8080) - - #define CALC_STATUS( out ) do {\ - out = status & (st_v | st_d | st_i);\ - out |= ((nz >> 8) | nz) & st_n;\ - out |= c >> 8 & st_c;\ - if ( !(nz & 0xFF) ) out |= st_z;\ - } while ( 0 ) - - #define SET_STATUS( in ) do {\ - status = in & (st_v | st_d | st_i);\ - nz = in << 8;\ - c = nz;\ - nz |= ~in & st_z;\ - } while ( 0 ) - - fuint8 status; - fuint16 c; // carry set if (c & 0x100) != 0 - fuint16 nz; // Z set if (nz & 0xFF) == 0, N set if (nz & 0x8080) != 0 - { - fuint8 temp = r.status; - SET_STATUS( temp ); - } - - goto loop; -dec_clock_loop: - s_time--; -loop: - - check( (unsigned) GET_SP() < 0x100 ); - check( (unsigned) pc < 0x10000 ); - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - check( (unsigned) y < 0x100 ); - check( -32768 <= s_time && s_time < 32767 ); - - uint8_t const* instr = s.code_map [pc >> page_bits]; - fuint8 opcode; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - opcode = instr [pc]; - pc++; - instr += pc; - #else - instr += PAGE_OFFSET( pc ); - opcode = *instr++; - pc++; - #endif - - static uint8_t const clock_table [256] = - {// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 0,6,2,8,3,3,5,5,3,2,2,2,4,4,6,6,// 0 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 1 - 6,6,2,8,3,3,5,5,4,2,2,2,4,4,6,6,// 2 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 3 - 6,6,2,8,3,3,5,5,3,2,2,2,3,4,6,6,// 4 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 5 - 6,6,2,8,3,3,5,5,4,2,2,2,5,4,6,6,// 6 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 7 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// 8 - 3,6,2,6,4,4,4,4,2,5,2,5,5,5,5,5,// 9 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// A - 3,5,2,5,4,4,4,4,2,4,2,4,4,4,4,4,// B - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// C - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// D - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// E - 3,5,0,8,4,4,6,6,2,4,2,7,4,4,7,7 // F - }; // 0x00 was 7 and 0xF2 was 2 - - fuint16 data; - -#if !BLARGG_CPU_X86 - if ( s_time >= 0 ) - goto out_of_time; - s_time += clock_table [opcode]; - - data = *instr; - - switch ( opcode ) - { -#else - - data = clock_table [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = *instr; - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; -#endif - -// Macros - -#define GET_MSB() (instr [1]) -#define ADD_PAGE() (pc++, data += 0x100 * GET_MSB()) -#define GET_ADDR() GET_LE16( instr ) - -#define NO_PAGE_CROSSING( lsb ) -#define HANDLE_PAGE_CROSSING( lsb ) s_time += (lsb) >> 8; - -#define INC_DEC_XY( reg, n ) reg = uint8_t (nz = reg + n); goto loop; - -#define IND_Y( cross, out ) {\ - fuint16 temp = READ_LOW( data ) + y;\ - out = temp + 0x100 * READ_LOW( uint8_t (data + 1) );\ - cross( temp );\ - } - -#define IND_X( out ) {\ - fuint16 temp = data + x;\ - out = 0x100 * READ_LOW( uint8_t (temp + 1) ) + READ_LOW( uint8_t (temp) );\ - } - -#define ARITH_ADDR_MODES( op )\ -case op - 0x04: /* (ind,x) */\ - IND_X( data )\ - goto ptr##op;\ -case op + 0x0C: /* (ind),y */\ - IND_Y( HANDLE_PAGE_CROSSING, data )\ - goto ptr##op;\ -case op + 0x10: /* zp,X */\ - data = uint8_t (data + x);\ -case op + 0x00: /* zp */\ - data = READ_LOW( data );\ - goto imm##op;\ -case op + 0x14: /* abs,Y */\ - data += y;\ - goto ind##op;\ -case op + 0x18: /* abs,X */\ - data += x;\ -ind##op:\ - HANDLE_PAGE_CROSSING( data );\ -case op + 0x08: /* abs */\ - ADD_PAGE();\ -ptr##op:\ - FLUSH_TIME();\ - data = READ( data );\ - CACHE_TIME();\ -case op + 0x04: /* imm */\ -imm##op: - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - fint16 offset = (BOOST::int8_t) data;\ - fuint16 extra_clock = (++pc & 0xFF) + offset;\ - if ( !(cond) ) goto dec_clock_loop;\ - pc = BOOST::uint16_t (pc + offset);\ - s_time += extra_clock >> 8 & 1;\ - goto loop;\ -} - -// Often-Used - - case 0xB5: // LDA zp,x - a = nz = READ_LOW( uint8_t (data + x) ); - pc++; - goto loop; - - case 0xA5: // LDA zp - a = nz = READ_LOW( data ); - pc++; - goto loop; - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ); - - case 0x20: { // JSR - fuint16 temp = pc + 1; - pc = GET_ADDR(); - WRITE_LOW( 0x100 | (sp - 1), temp >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, temp ); - goto loop; - } - - case 0x4C: // JMP abs - pc = GET_ADDR(); - goto loop; - - case 0xE8: // INX - INC_DEC_XY( x, 1 ) - - case 0x10: // BPL - BRANCH( !IS_NEG ) - - ARITH_ADDR_MODES( 0xC5 ) // CMP - nz = a - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0x30: // BMI - BRANCH( IS_NEG ) - - case 0xF0: // BEQ - BRANCH( !(uint8_t) nz ); - - case 0x95: // STA zp,x - data = uint8_t (data + x); - case 0x85: // STA zp - pc++; - WRITE_LOW( data, a ); - goto loop; - - case 0xC8: // INY - INC_DEC_XY( y, 1 ) - - case 0xA8: // TAY - y = a; - nz = a; - goto loop; - - case 0x98: // TYA - a = y; - nz = y; - goto loop; - - case 0xAD:{// LDA abs - unsigned addr = GET_ADDR(); - pc += 2; - READ_LIKELY_PPU( addr, nz ); - a = nz; - goto loop; - } - - case 0x60: // RTS - pc = 1 + READ_LOW( sp ); - pc += 0x100 * READ_LOW( 0x100 | (sp - 0xFF) ); - sp = (sp - 0xFE) | 0x100; - goto loop; - - { - fuint16 addr; - - case 0x99: // STA abs,Y - addr = y + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x8D: // STA abs - addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x9D: // STA abs,X (slightly more common than STA abs) - addr = x + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - sta_ptr: - FLUSH_TIME(); - WRITE( addr, a ); - CACHE_TIME(); - goto loop; - - case 0x91: // STA (ind),Y - IND_Y( NO_PAGE_CROSSING, addr ) - pc++; - goto sta_ptr; - - case 0x81: // STA (ind,X) - IND_X( addr ) - pc++; - goto sta_ptr; - - } - - case 0xA9: // LDA #imm - pc++; - a = data; - nz = data; - goto loop; - - // common read instructions - { - fuint16 addr; - - case 0xA1: // LDA (ind,X) - IND_X( addr ) - pc++; - goto a_nz_read_addr; - - case 0xB1:// LDA (ind),Y - addr = READ_LOW( data ) + y; - HANDLE_PAGE_CROSSING( addr ); - addr += 0x100 * READ_LOW( (uint8_t) (data + 1) ); - pc++; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xB9: // LDA abs,Y - HANDLE_PAGE_CROSSING( data + y ); - addr = GET_ADDR() + y; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xBD: // LDA abs,X - HANDLE_PAGE_CROSSING( data + x ); - addr = GET_ADDR() + x; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - a_nz_read_addr: - FLUSH_TIME(); - a = nz = READ( addr ); - CACHE_TIME(); - goto loop; - - } - -// Branch - - case 0x50: // BVC - BRANCH( !(status & st_v) ) - - case 0x70: // BVS - BRANCH( status & st_v ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - -// Load/store - - case 0x94: // STY zp,x - data = uint8_t (data + x); - case 0x84: // STY zp - pc++; - WRITE_LOW( data, y ); - goto loop; - - case 0x96: // STX zp,y - data = uint8_t (data + y); - case 0x86: // STX zp - pc++; - WRITE_LOW( data, x ); - goto loop; - - case 0xB6: // LDX zp,y - data = uint8_t (data + y); - case 0xA6: // LDX zp - data = READ_LOW( data ); - case 0xA2: // LDX #imm - pc++; - x = data; - nz = data; - goto loop; - - case 0xB4: // LDY zp,x - data = uint8_t (data + x); - case 0xA4: // LDY zp - data = READ_LOW( data ); - case 0xA0: // LDY #imm - pc++; - y = data; - nz = data; - goto loop; - - case 0xBC: // LDY abs,X - data += x; - HANDLE_PAGE_CROSSING( data ); - case 0xAC:{// LDY abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - y = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - case 0xBE: // LDX abs,y - data += y; - HANDLE_PAGE_CROSSING( data ); - case 0xAE:{// LDX abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - x = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - { - fuint8 temp; - case 0x8C: // STY abs - temp = y; - goto store_abs; - - case 0x8E: // STX abs - temp = x; - store_abs: - unsigned addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, temp ); - goto loop; - } - FLUSH_TIME(); - WRITE( addr, temp ); - CACHE_TIME(); - goto loop; - } - -// Compare - - case 0xEC:{// CPX abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpx_data; - } - - case 0xE4: // CPX zp - data = READ_LOW( data ); - case 0xE0: // CPX #imm - cpx_data: - nz = x - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0xCC:{// CPY abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpy_data; - } - - case 0xC4: // CPY zp - data = READ_LOW( data ); - case 0xC0: // CPY #imm - cpy_data: - nz = y - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - -// Logical - - ARITH_ADDR_MODES( 0x25 ) // AND - nz = (a &= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x45 ) // EOR - nz = (a ^= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x05 ) // ORA - nz = (a |= data); - pc++; - goto loop; - - case 0x2C:{// BIT abs - unsigned addr = GET_ADDR(); - pc += 2; - status &= ~st_v; - READ_LIKELY_PPU( addr, nz ); - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - } - - case 0x24: // BIT zp - nz = READ_LOW( data ); - pc++; - status &= ~st_v; - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - -// Add/subtract - - ARITH_ADDR_MODES( 0xE5 ) // SBC - case 0xEB: // unofficial equivalent - data ^= 0xFF; - goto adc_imm; - - ARITH_ADDR_MODES( 0x65 ) // ADC - adc_imm: { - fint16 carry = c >> 8 & 1; - fint16 ov = (a ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend - status &= ~st_v; - status |= ov >> 2 & 0x40; - c = nz = a + data + carry; - pc++; - a = (uint8_t) nz; - goto loop; - } - -// Shift/rotate - - case 0x4A: // LSR A - c = 0; - case 0x6A: // ROR A - nz = c >> 1 & 0x80; - c = a << 8; - nz |= a >> 1; - a = nz; - goto loop; - - case 0x0A: // ASL A - nz = a << 1; - c = nz; - a = (uint8_t) nz; - goto loop; - - case 0x2A: { // ROL A - nz = a << 1; - fint16 temp = c >> 8 & 1; - c = nz; - nz |= temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x5E: // LSR abs,X - data += x; - case 0x4E: // LSR abs - c = 0; - case 0x6E: // ROR abs - ror_abs: { - ADD_PAGE(); - FLUSH_TIME(); - int temp = READ( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto rotate_common; - } - - case 0x3E: // ROL abs,X - data += x; - goto rol_abs; - - case 0x1E: // ASL abs,X - data += x; - case 0x0E: // ASL abs - c = 0; - case 0x2E: // ROL abs - rol_abs: - ADD_PAGE(); - nz = c >> 8 & 1; - FLUSH_TIME(); - nz |= (c = READ( data ) << 1); - rotate_common: - pc++; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - - case 0x7E: // ROR abs,X - data += x; - goto ror_abs; - - case 0x76: // ROR zp,x - data = uint8_t (data + x); - goto ror_zp; - - case 0x56: // LSR zp,x - data = uint8_t (data + x); - case 0x46: // LSR zp - c = 0; - case 0x66: // ROR zp - ror_zp: { - int temp = READ_LOW( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto write_nz_zp; - } - - case 0x36: // ROL zp,x - data = uint8_t (data + x); - goto rol_zp; - - case 0x16: // ASL zp,x - data = uint8_t (data + x); - case 0x06: // ASL zp - c = 0; - case 0x26: // ROL zp - rol_zp: - nz = c >> 8 & 1; - nz |= (c = READ_LOW( data ) << 1); - goto write_nz_zp; - -// Increment/decrement - - case 0xCA: // DEX - INC_DEC_XY( x, -1 ) - - case 0x88: // DEY - INC_DEC_XY( y, -1 ) - - case 0xF6: // INC zp,x - data = uint8_t (data + x); - case 0xE6: // INC zp - nz = 1; - goto add_nz_zp; - - case 0xD6: // DEC zp,x - data = uint8_t (data + x); - case 0xC6: // DEC zp - nz = (unsigned) -1; - add_nz_zp: - nz += READ_LOW( data ); - write_nz_zp: - pc++; - WRITE_LOW( data, nz ); - goto loop; - - case 0xFE: // INC abs,x - data = x + GET_ADDR(); - goto inc_ptr; - - case 0xEE: // INC abs - data = GET_ADDR(); - inc_ptr: - nz = 1; - goto inc_common; - - case 0xDE: // DEC abs,x - data = x + GET_ADDR(); - goto dec_ptr; - - case 0xCE: // DEC abs - data = GET_ADDR(); - dec_ptr: - nz = (unsigned) -1; - inc_common: - FLUSH_TIME(); - nz += READ( data ); - pc += 2; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - -// Transfer - - case 0xAA: // TAX - x = a; - nz = a; - goto loop; - - case 0x8A: // TXA - a = x; - nz = x; - goto loop; - - case 0x9A: // TXS - SET_SP( x ); // verified (no flag change) - goto loop; - - case 0xBA: // TSX - x = nz = GET_SP(); - goto loop; - -// Stack - - case 0x48: // PHA - PUSH( a ); // verified - goto loop; - - case 0x68: // PLA - a = nz = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - goto loop; - - case 0x40:{// RTI - fuint8 temp = READ_LOW( sp ); - pc = READ_LOW( 0x100 | (sp - 0xFF) ); - pc |= READ_LOW( 0x100 | (sp - 0xFE) ) * 0x100; - sp = (sp - 0xFD) | 0x100; - data = status; - SET_STATUS( temp ); - if ( !((data ^ status) & st_i) ) goto loop; // I flag didn't change - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) goto loop; - if ( status & st_i ) goto loop; - s_time += delta; - s.base = irq_time_; - goto loop; - } - - case 0x28:{// PLP - fuint8 temp = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - fuint8 changed = status ^ temp; - SET_STATUS( temp ); - if ( !(changed & st_i) ) - goto loop; // I flag didn't change - if ( status & st_i ) - goto handle_sei; - goto handle_cli; - } - - case 0x08: { // PHP - fuint8 temp; - CALC_STATUS( temp ); - PUSH( temp | (st_b | st_r) ); - goto loop; - } - - case 0x6C:{// JMP (ind) - data = GET_ADDR(); - check( unsigned (data - 0x2000) >= 0x4000 ); // ensure it's outside I/O space - uint8_t const* page = s.code_map [data >> page_bits]; - pc = page [PAGE_OFFSET( data )]; - data = (data & 0xFF00) | ((data + 1) & 0xFF); - pc |= page [PAGE_OFFSET( data )] << 8; - goto loop; - } - - case 0x00: // BRK - goto handle_brk; - -// Flags - - case 0x38: // SEC - c = (unsigned) ~0; - goto loop; - - case 0x18: // CLC - c = 0; - goto loop; - - case 0xB8: // CLV - status &= ~st_v; - goto loop; - - case 0xD8: // CLD - status &= ~st_d; - goto loop; - - case 0xF8: // SED - status |= st_d; - goto loop; - - case 0x58: // CLI - if ( !(status & st_i) ) - goto loop; - status &= ~st_i; - handle_cli: { - //debug_printf( "CLI at %d\n", TIME ); - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) - { - if ( TIME < irq_time_ ) - goto loop; - goto delayed_cli; - } - s.base = irq_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - if ( delta >= s_time + 1 ) - { - s.base += s_time + 1; - s_time = -1; - goto loop; - } - - // TODO: implement - delayed_cli: - debug_printf( "Delayed CLI not emulated\n" ); - goto loop; - } - - case 0x78: // SEI - if ( status & st_i ) - goto loop; - status |= st_i; - handle_sei: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - debug_printf( "Delayed SEI not emulated\n" ); - goto loop; - } - -// Unofficial - - // SKW - Skip word - case 0x1C: case 0x3C: case 0x5C: case 0x7C: case 0xDC: case 0xFC: - HANDLE_PAGE_CROSSING( data + x ); - case 0x0C: - pc++; - // SKB - Skip byte - case 0x74: case 0x04: case 0x14: case 0x34: case 0x44: case 0x54: case 0x64: - case 0x80: case 0x82: case 0x89: case 0xC2: case 0xD4: case 0xE2: case 0xF4: - pc++; - goto loop; - - // NOP - case 0xEA: case 0x1A: case 0x3A: case 0x5A: case 0x7A: case 0xDA: case 0xFA: - goto loop; - - case bad_opcode: // HLT - pc--; - if ( pc > 0xFFFF ) - { - // handle wrap-around (assumes caller has put page of HLT at 0x10000) - pc &= 0xFFFF; - goto loop; - } - case 0x02: case 0x12: case 0x22: case 0x32: case 0x42: case 0x52: - case 0x62: case 0x72: case 0x92: case 0xB2: case 0xD2: - goto stop; - -// Unimplemented - - case 0xFF: // force 256-entry jump table for optimization purposes - c |= 1; - default: - check( (unsigned) opcode <= 0xFF ); - // skip over proper number of bytes - static unsigned char const illop_lens [8] = { - 0x40, 0x40, 0x40, 0x80, 0x40, 0x40, 0x80, 0xA0 - }; - fuint8 opcode = instr [-1]; - fint16 len = illop_lens [opcode >> 2 & 7] >> (opcode << 1 & 6) & 3; - if ( opcode == 0x9C ) - len = 2; - pc += len; - error_count_++; - - if ( (opcode >> 4) == 0x0B ) - { - if ( opcode == 0xB3 ) - data = READ_LOW( data ); - if ( opcode != 0xB7 ) - HANDLE_PAGE_CROSSING( data + y ); - } - goto loop; - } - assert( false ); - - int result_; -handle_brk: - pc++; - result_ = 4; - -interrupt: - { - s_time += 7; - - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - WRITE_LOW( 0x100 | (sp - 2), pc ); - pc = GET_LE16( &READ_PROG( 0xFFFA ) + result_ ); - - sp = (sp - 3) | 0x100; - fuint8 temp; - CALC_STATUS( temp ); - temp |= st_r; - if ( result_ ) - temp |= st_b; // TODO: incorrectly sets B flag for IRQ - WRITE_LOW( sp, temp ); - - this->r.status = status |= st_i; - blargg_long delta = s.base - end_time_; - if ( delta >= 0 ) goto loop; - s_time += delta; - s.base = end_time_; - goto loop; - } - -out_of_time: - pc--; - FLUSH_TIME(); - CPU_DONE( this, TIME, result_ ); - CACHE_TIME(); - if ( result_ >= 0 ) - goto interrupt; - if ( s_time < 0 ) - goto loop; - -stop: - - s.time = s_time; - - r.pc = pc; - r.sp = GET_SP(); - r.a = a; - r.x = x; - r.y = y; - - { - fuint8 temp; - CALC_STATUS( temp ); - r.status = temp; - } - - this->state_ = s; - this->state = &this->state_; - - return s_time < 0; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.h deleted file mode 100644 index 694296f7..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Cpu.h +++ /dev/null @@ -1,114 +0,0 @@ -// NES 6502 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef NES_CPU_H -#define NES_CPU_H - -#include "blargg_common.h" - -typedef blargg_long nes_time_t; // clock cycle count -typedef unsigned nes_addr_t; // 16-bit address -enum { future_nes_time = INT_MAX / 2 + 1 }; - -class Nes_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - // Clear registers, map low memory and its three mirrors to address 0, - // and mirror unmapped_page in remaining memory - void reset( void const* unmapped_page = 0 ); - - // Map code memory (memory accessed via the program counter). Start and size - // must be multiple of page_size. If mirror is true, repeats code page - // throughout address range. - enum { page_size = 0x800 }; - void map_code( nes_addr_t start, unsigned size, void const* code, bool mirror = false ); - - // Access emulated memory as CPU does - uint8_t const* get_code( nes_addr_t ); - - // 2KB of RAM at address 0 - uint8_t low_mem [0x800]; - - // NES 6502 registers. Not kept updated during a call to run(). - struct registers_t { - BOOST::uint16_t pc; - BOOST::uint8_t a; - BOOST::uint8_t x; - BOOST::uint8_t y; - BOOST::uint8_t status; - BOOST::uint8_t sp; - }; - registers_t r; - - // Set end_time and run CPU from current time. Returns true if execution - // stopped due to encountering bad_opcode. - bool run( nes_time_t end_time ); - - // Time of beginning of next instruction to be executed - nes_time_t time() const { return state->time + state->base; } - void set_time( nes_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - nes_time_t irq_time() const { return irq_time_; } - void set_irq_time( nes_time_t ); - - nes_time_t end_time() const { return end_time_; } - void set_end_time( nes_time_t ); - - // Number of undefined instructions encountered and skipped - void clear_error_count() { error_count_ = 0; } - unsigned long error_count() const { return error_count_; } - - // CPU invokes bad opcode handler if it encounters this - enum { bad_opcode = 0xF2 }; - -public: - Nes_Cpu() { state = &state_; } - enum { page_bits = 11 }; - enum { page_count = 0x10000 >> page_bits }; - enum { irq_inhibit = 0x04 }; -private: - struct state_t { - uint8_t const* code_map [page_count + 1]; - nes_time_t base; - int time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - nes_time_t irq_time_; - nes_time_t end_time_; - unsigned long error_count_; - - void set_code_page( int, void const* ); - inline int update_end_time( nes_time_t end, nes_time_t irq ); -}; - -inline BOOST::uint8_t const* Nes_Cpu::get_code( nes_addr_t addr ) -{ - return state->code_map [addr >> page_bits] + addr - #if !BLARGG_NONPORTABLE - % (unsigned) page_size - #endif - ; -} - -inline int Nes_Cpu::update_end_time( nes_time_t t, nes_time_t irq ) -{ - if ( irq < t && !(r.status & irq_inhibit) ) t = irq; - int delta = state->base - t; - state->base = t; - return delta; -} - -inline void Nes_Cpu::set_irq_time( nes_time_t t ) -{ - state->time += update_end_time( end_time_, (irq_time_ = t) ); -} - -inline void Nes_Cpu::set_end_time( nes_time_t t ) -{ - state->time += update_end_time( (end_time_ = t), irq_time_ ); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.cpp deleted file mode 100644 index 62594fc2..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.cpp +++ /dev/null @@ -1,121 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nes_Fme7_Apu.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -void Nes_Fme7_Apu::reset() -{ - last_time = 0; - - for ( int i = 0; i < osc_count; i++ ) - oscs [i].last_amp = 0; - - fme7_apu_state_t* state = this; - memset( state, 0, sizeof *state ); -} - -unsigned char const Nes_Fme7_Apu::amp_table [16] = -{ - #define ENTRY( n ) (unsigned char) (n * amp_range + 0.5) - ENTRY(0.0000), ENTRY(0.0078), ENTRY(0.0110), ENTRY(0.0156), - ENTRY(0.0221), ENTRY(0.0312), ENTRY(0.0441), ENTRY(0.0624), - ENTRY(0.0883), ENTRY(0.1249), ENTRY(0.1766), ENTRY(0.2498), - ENTRY(0.3534), ENTRY(0.4998), ENTRY(0.7070), ENTRY(1.0000) - #undef ENTRY -}; - -void Nes_Fme7_Apu::run_until( blip_time_t end_time ) -{ - require( end_time >= last_time ); - - for ( int index = 0; index < osc_count; index++ ) - { - int mode = regs [7] >> index; - int vol_mode = regs [010 + index]; - int volume = amp_table [vol_mode & 0x0F]; - - Blip_Buffer* const osc_output = oscs [index].output; - if ( !osc_output ) - continue; - osc_output->set_modified(); - - // check for unsupported mode - #ifndef NDEBUG - if ( (mode & 011) <= 001 && vol_mode & 0x1F ) - debug_printf( "FME7 used unimplemented sound mode: %02X, vol_mode: %02X\n", - mode, vol_mode & 0x1F ); - #endif - - if ( (mode & 001) | (vol_mode & 0x10) ) - volume = 0; // noise and envelope aren't supported - - // period - int const period_factor = 16; - unsigned period = (regs [index * 2 + 1] & 0x0F) * 0x100 * period_factor + - regs [index * 2] * period_factor; - if ( period < 50 ) // around 22 kHz - { - volume = 0; - if ( !period ) // on my AY-3-8910A, period doesn't have extra one added - period = period_factor; - } - - // current amplitude - int amp = volume; - if ( !phases [index] ) - amp = 0; - { - int delta = amp - oscs [index].last_amp; - if ( delta ) - { - oscs [index].last_amp = amp; - synth.offset( last_time, delta, osc_output ); - } - } - - blip_time_t time = last_time + delays [index]; - if ( time < end_time ) - { - int delta = amp * 2 - volume; - if ( volume ) - { - do - { - delta = -delta; - synth.offset_inline( time, delta, osc_output ); - time += period; - } - while ( time < end_time ); - - oscs [index].last_amp = (delta + volume) >> 1; - phases [index] = (delta > 0); - } - else - { - // maintain phase when silent - int count = (end_time - time + period - 1) / period; - phases [index] ^= count & 1; - time += (blargg_long) count * period; - } - } - - delays [index] = time - end_time; - } - - last_time = end_time; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.h deleted file mode 100644 index 97094897..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Fme7_Apu.h +++ /dev/null @@ -1,131 +0,0 @@ -// Sunsoft FME-7 sound emulator - -// Game_Music_Emu 0.5.5 -#ifndef NES_FME7_APU_H -#define NES_FME7_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct fme7_apu_state_t -{ - enum { reg_count = 14 }; - BOOST::uint8_t regs [reg_count]; - BOOST::uint8_t phases [3]; // 0 or 1 - BOOST::uint8_t latch; - BOOST::uint16_t delays [3]; // a, b, c -}; - -class Nes_Fme7_Apu : private fme7_apu_state_t { -public: - // See Nes_Apu.h for reference - void reset(); - void volume( double ); - void treble_eq( blip_eq_t const& ); - void output( Blip_Buffer* ); - enum { osc_count = 3 }; - void osc_output( int index, Blip_Buffer* ); - void end_frame( blip_time_t ); - void save_state( fme7_apu_state_t* ) const; - void load_state( fme7_apu_state_t const& ); - - // Mask and addresses of registers - enum { addr_mask = 0xE000 }; - enum { data_addr = 0xE000 }; - enum { latch_addr = 0xC000 }; - - // (addr & addr_mask) == latch_addr - void write_latch( int ); - - // (addr & addr_mask) == data_addr - void write_data( blip_time_t, int data ); - -public: - Nes_Fme7_Apu(); - BLARGG_DISABLE_NOTHROW -private: - // noncopyable - Nes_Fme7_Apu( const Nes_Fme7_Apu& ); - Nes_Fme7_Apu& operator = ( const Nes_Fme7_Apu& ); - - static unsigned char const amp_table [16]; - - struct { - Blip_Buffer* output; - int last_amp; - } oscs [osc_count]; - blip_time_t last_time; - - enum { amp_range = 192 }; // can be any value; this gives best error/quality tradeoff - Blip_Synth synth; - - void run_until( blip_time_t ); -}; - -inline void Nes_Fme7_Apu::volume( double v ) -{ - synth.volume( 0.38 / amp_range * v ); // to do: fine-tune -} - -inline void Nes_Fme7_Apu::treble_eq( blip_eq_t const& eq ) -{ - synth.treble_eq( eq ); -} - -inline void Nes_Fme7_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Nes_Fme7_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buf ); -} - -inline Nes_Fme7_Apu::Nes_Fme7_Apu() -{ - output( NULL ); - volume( 1.0 ); - reset(); -} - -inline void Nes_Fme7_Apu::write_latch( int data ) { latch = data; } - -inline void Nes_Fme7_Apu::write_data( blip_time_t time, int data ) -{ - if ( (unsigned) latch >= reg_count ) - { - #ifdef debug_printf - debug_printf( "FME7 write to %02X (past end of sound registers)\n", (int) latch ); - #endif - return; - } - - run_until( time ); - regs [latch] = data; -} - -inline void Nes_Fme7_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -inline void Nes_Fme7_Apu::save_state( fme7_apu_state_t* out ) const -{ - *out = *this; -} - -inline void Nes_Fme7_Apu::load_state( fme7_apu_state_t const& in ) -{ - reset(); - fme7_apu_state_t* state = this; - *state = in; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.cpp deleted file mode 100644 index f3235b38..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.cpp +++ /dev/null @@ -1,145 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Namco_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Nes_Namco_Apu::Nes_Namco_Apu() -{ - output( NULL ); - volume( 1.0 ); - reset(); -} - -void Nes_Namco_Apu::reset() -{ - last_time = 0; - addr_reg = 0; - - int i; - for ( i = 0; i < reg_count; i++ ) - reg [i] = 0; - - for ( i = 0; i < osc_count; i++ ) - { - Namco_Osc& osc = oscs [i]; - osc.delay = 0; - osc.last_amp = 0; - osc.wave_pos = 0; - } -} - -void Nes_Namco_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buf ); -} - -/* -void Nes_Namco_Apu::reflect_state( Tagged_Data& data ) -{ - reflect_int16( data, BLARGG_4CHAR('A','D','D','R'), &addr_reg ); - - static const char hex [17] = "0123456789ABCDEF"; - int i; - for ( i = 0; i < reg_count; i++ ) - reflect_int16( data, 'RG\0\0' + hex [i >> 4] * 0x100 + hex [i & 15], ® [i] ); - - for ( i = 0; i < osc_count; i++ ) - { - reflect_int32( data, BLARGG_4CHAR('D','L','Y','0') + i, &oscs [i].delay ); - reflect_int16( data, BLARGG_4CHAR('P','O','S','0') + i, &oscs [i].wave_pos ); - } -} -*/ - -void Nes_Namco_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -void Nes_Namco_Apu::run_until( blip_time_t nes_end_time ) -{ - int active_oscs = (reg [0x7F] >> 4 & 7) + 1; - for ( int i = osc_count - active_oscs; i < osc_count; i++ ) - { - Namco_Osc& osc = oscs [i]; - Blip_Buffer* output = osc.output; - if ( !output ) - continue; - output->set_modified(); - - blip_resampled_time_t time = - output->resampled_time( last_time ) + osc.delay; - blip_resampled_time_t end_time = output->resampled_time( nes_end_time ); - osc.delay = 0; - if ( time < end_time ) - { - const BOOST::uint8_t* osc_reg = ® [i * 8 + 0x40]; - if ( !(osc_reg [4] & 0xE0) ) - continue; - - int volume = osc_reg [7] & 15; - if ( !volume ) - continue; - - blargg_long freq = (osc_reg [4] & 3) * 0x10000 + osc_reg [2] * 0x100L + osc_reg [0]; - if ( freq < 64 * active_oscs ) - continue; // prevent low frequencies from excessively delaying freq changes - blip_resampled_time_t period = - output->resampled_duration( 983040 ) / freq * active_oscs; - - int wave_size = 32 - (osc_reg [4] >> 2 & 7) * 4; - if ( !wave_size ) - continue; - - int last_amp = osc.last_amp; - int wave_pos = osc.wave_pos; - - do - { - // read wave sample - int addr = wave_pos + osc_reg [6]; - int sample = reg [addr >> 1] >> (addr << 2 & 4); - wave_pos++; - sample = (sample & 15) * volume; - - // output impulse if amplitude changed - int delta = sample - last_amp; - if ( delta ) - { - last_amp = sample; - synth.offset_resampled( time, delta, output ); - } - - // next sample - time += period; - if ( wave_pos >= wave_size ) - wave_pos = 0; - } - while ( time < end_time ); - - osc.wave_pos = wave_pos; - osc.last_amp = last_amp; - } - osc.delay = time - end_time; - } - - last_time = nes_end_time; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h deleted file mode 100644 index db5fea4b..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Namco_Apu.h +++ /dev/null @@ -1,102 +0,0 @@ -// Namco 106 sound chip emulator - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_NAMCO_APU_H -#define NES_NAMCO_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct namco_state_t; - -class Nes_Namco_Apu { -public: - // See Nes_Apu.h for reference. - void volume( double ); - void treble_eq( const blip_eq_t& ); - void output( Blip_Buffer* ); - enum { osc_count = 8 }; - void osc_output( int index, Blip_Buffer* ); - void reset(); - void end_frame( blip_time_t ); - - // Read/write data register is at 0x4800 - enum { data_reg_addr = 0x4800 }; - void write_data( blip_time_t, int ); - int read_data(); - - // Write-only address register is at 0xF800 - enum { addr_reg_addr = 0xF800 }; - void write_addr( int ); - - // to do: implement save/restore - void save_state( namco_state_t* out ) const; - void load_state( namco_state_t const& ); - -public: - Nes_Namco_Apu(); - BLARGG_DISABLE_NOTHROW -private: - // noncopyable - Nes_Namco_Apu( const Nes_Namco_Apu& ); - Nes_Namco_Apu& operator = ( const Nes_Namco_Apu& ); - - struct Namco_Osc { - blargg_long delay; - Blip_Buffer* output; - short last_amp; - short wave_pos; - }; - - Namco_Osc oscs [osc_count]; - - blip_time_t last_time; - int addr_reg; - - enum { reg_count = 0x80 }; - BOOST::uint8_t reg [reg_count]; - Blip_Synth synth; - - BOOST::uint8_t& access(); - void run_until( blip_time_t ); -}; -/* -struct namco_state_t -{ - BOOST::uint8_t regs [0x80]; - BOOST::uint8_t addr; - BOOST::uint8_t unused; - BOOST::uint8_t positions [8]; - BOOST::uint32_t delays [8]; -}; -*/ - -inline BOOST::uint8_t& Nes_Namco_Apu::access() -{ - int addr = addr_reg & 0x7F; - if ( addr_reg & 0x80 ) - addr_reg = (addr + 1) | 0x80; - return reg [addr]; -} - -inline void Nes_Namco_Apu::volume( double v ) { synth.volume( 0.10 / osc_count * v ); } - -inline void Nes_Namco_Apu::treble_eq( const blip_eq_t& eq ) { synth.treble_eq( eq ); } - -inline void Nes_Namco_Apu::write_addr( int v ) { addr_reg = v; } - -inline int Nes_Namco_Apu::read_data() { return access(); } - -inline void Nes_Namco_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Nes_Namco_Apu::write_data( blip_time_t time, int data ) -{ - run_until( time ); - access() = data; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.cpp deleted file mode 100644 index 1ad3f59c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.cpp +++ /dev/null @@ -1,551 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Nes_Osc - -void Nes_Osc::clock_length( int halt_mask ) -{ - if ( length_counter && !(regs [0] & halt_mask) ) - length_counter--; -} - -void Nes_Envelope::clock_envelope() -{ - int period = regs [0] & 15; - if ( reg_written [3] ) { - reg_written [3] = false; - env_delay = period; - envelope = 15; - } - else if ( --env_delay < 0 ) { - env_delay = period; - if ( envelope | (regs [0] & 0x20) ) - envelope = (envelope - 1) & 15; - } -} - -int Nes_Envelope::volume() const -{ - return length_counter == 0 ? 0 : (regs [0] & 0x10) ? (regs [0] & 15) : envelope; -} - -// Nes_Square - -void Nes_Square::clock_sweep( int negative_adjust ) -{ - int sweep = regs [1]; - - if ( --sweep_delay < 0 ) - { - reg_written [1] = true; - - int period = this->period(); - int shift = sweep & shift_mask; - if ( shift && (sweep & 0x80) && period >= 8 ) - { - int offset = period >> shift; - - if ( sweep & negate_flag ) - offset = negative_adjust - offset; - - if ( period + offset < 0x800 ) - { - period += offset; - // rewrite period - regs [2] = period & 0xFF; - regs [3] = (regs [3] & ~7) | ((period >> 8) & 7); - } - } - } - - if ( reg_written [1] ) { - reg_written [1] = false; - sweep_delay = (sweep >> 4) & 7; - } -} - -// TODO: clean up -inline nes_time_t Nes_Square::maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ) -{ - nes_time_t remain = end_time - time; - if ( remain > 0 ) - { - int count = (remain + timer_period - 1) / timer_period; - phase = (phase + count) & (phase_range - 1); - time += (blargg_long) count * timer_period; - } - return time; -} - -void Nes_Square::run( nes_time_t time, nes_time_t end_time ) -{ - const int period = this->period(); - const int timer_period = (period + 1) * 2; - - if ( !output ) - { - delay = maintain_phase( time + delay, end_time, timer_period ) - end_time; - return; - } - - output->set_modified(); - - int offset = period >> (regs [1] & shift_mask); - if ( regs [1] & negate_flag ) - offset = 0; - - const int volume = this->volume(); - if ( volume == 0 || period < 8 || (period + offset) >= 0x800 ) - { - if ( last_amp ) { - synth.offset( time, -last_amp, output ); - last_amp = 0; - } - - time += delay; - time = maintain_phase( time, end_time, timer_period ); - } - else - { - // handle duty select - int duty_select = (regs [0] >> 6) & 3; - int duty = 1 << duty_select; // 1, 2, 4, 2 - int amp = 0; - if ( duty_select == 3 ) { - duty = 2; // negated 25% - amp = volume; - } - if ( phase < duty ) - amp ^= volume; - - { - int delta = update_amp( amp ); - if ( delta ) - synth.offset( time, delta, output ); - } - - time += delay; - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - const Synth& synth = this->synth; - int delta = amp * 2 - volume; - int phase = this->phase; - - do { - phase = (phase + 1) & (phase_range - 1); - if ( phase == 0 || phase == duty ) { - delta = -delta; - synth.offset_inline( time, delta, output ); - } - time += timer_period; - } - while ( time < end_time ); - - last_amp = (delta + volume) >> 1; - this->phase = phase; - } - } - - delay = time - end_time; -} - -// Nes_Triangle - -void Nes_Triangle::clock_linear_counter() -{ - if ( reg_written [3] ) - linear_counter = regs [0] & 0x7F; - else if ( linear_counter ) - linear_counter--; - - if ( !(regs [0] & 0x80) ) - reg_written [3] = false; -} - -inline int Nes_Triangle::calc_amp() const -{ - int amp = phase_range - phase; - if ( amp < 0 ) - amp = phase - (phase_range + 1); - return amp; -} - -// TODO: clean up -inline nes_time_t Nes_Triangle::maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ) -{ - nes_time_t remain = end_time - time; - if ( remain > 0 ) - { - int count = (remain + timer_period - 1) / timer_period; - phase = ((unsigned) phase + 1 - count) & (phase_range * 2 - 1); - phase++; - time += (blargg_long) count * timer_period; - } - return time; -} - -void Nes_Triangle::run( nes_time_t time, nes_time_t end_time ) -{ - const int timer_period = period() + 1; - if ( !output ) - { - time += delay; - delay = 0; - if ( length_counter && linear_counter && timer_period >= 3 ) - delay = maintain_phase( time, end_time, timer_period ) - end_time; - return; - } - - output->set_modified(); - - // to do: track phase when period < 3 - // to do: Output 7.5 on dac when period < 2? More accurate, but results in more clicks. - - int delta = update_amp( calc_amp() ); - if ( delta ) - synth.offset( time, delta, output ); - - time += delay; - if ( length_counter == 0 || linear_counter == 0 || timer_period < 3 ) - { - time = end_time; - } - else if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - - int phase = this->phase; - int volume = 1; - if ( phase > phase_range ) { - phase -= phase_range; - volume = -volume; - } - - do { - if ( --phase == 0 ) { - phase = phase_range; - volume = -volume; - } - else { - synth.offset_inline( time, volume, output ); - } - - time += timer_period; - } - while ( time < end_time ); - - if ( volume < 0 ) - phase += phase_range; - this->phase = phase; - last_amp = calc_amp(); - } - delay = time - end_time; -} - -// Nes_Dmc - -void Nes_Dmc::reset() -{ - address = 0; - dac = 0; - buf = 0; - bits_remain = 1; - bits = 0; - buf_full = false; - silence = true; - next_irq = Nes_Apu::no_irq; - irq_flag = false; - irq_enabled = false; - - Nes_Osc::reset(); - period = 0x1AC; -} - -void Nes_Dmc::recalc_irq() -{ - nes_time_t irq = Nes_Apu::no_irq; - if ( irq_enabled && length_counter ) - irq = apu->last_dmc_time + delay + - ((length_counter - 1) * 8 + bits_remain - 1) * nes_time_t (period) + 1; - if ( irq != next_irq ) { - next_irq = irq; - apu->irq_changed(); - } -} - -int Nes_Dmc::count_reads( nes_time_t time, nes_time_t* last_read ) const -{ - if ( last_read ) - *last_read = time; - - if ( length_counter == 0 ) - return 0; // not reading - - nes_time_t first_read = next_read_time(); - nes_time_t avail = time - first_read; - if ( avail <= 0 ) - return 0; - - int count = (avail - 1) / (period * 8) + 1; - if ( !(regs [0] & loop_flag) && count > length_counter ) - count = length_counter; - - if ( last_read ) - { - *last_read = first_read + (count - 1) * (period * 8) + 1; - check( *last_read <= time ); - check( count == count_reads( *last_read, NULL ) ); - check( count - 1 == count_reads( *last_read - 1, NULL ) ); - } - - return count; -} - -static short const dmc_period_table [2] [16] = { - {428, 380, 340, 320, 286, 254, 226, 214, // NTSC - 190, 160, 142, 128, 106, 84, 72, 54}, - - {398, 354, 316, 298, 276, 236, 210, 198, // PAL - 176, 148, 132, 118, 98, 78, 66, 50} -}; - -inline void Nes_Dmc::reload_sample() -{ - address = 0x4000 + regs [2] * 0x40; - length_counter = regs [3] * 0x10 + 1; -} - -static byte const dac_table [128] = -{ - 0, 1, 2, 3, 4, 5, 6, 7, 7, 8, 9,10,11,12,13,14, - 15,15,16,17,18,19,20,20,21,22,23,24,24,25,26,27, - 27,28,29,30,31,31,32,33,33,34,35,36,36,37,38,38, - 39,40,41,41,42,43,43,44,45,45,46,47,47,48,48,49, - 50,50,51,52,52,53,53,54,55,55,56,56,57,58,58,59, - 59,60,60,61,61,62,63,63,64,64,65,65,66,66,67,67, - 68,68,69,70,70,71,71,72,72,73,73,74,74,75,75,75, - 76,76,77,77,78,78,79,79,80,80,81,81,82,82,82,83, -}; - -void Nes_Dmc::write_register( int addr, int data ) -{ - if ( addr == 0 ) - { - period = dmc_period_table [pal_mode] [data & 15]; - irq_enabled = (data & 0xC0) == 0x80; // enabled only if loop disabled - irq_flag &= irq_enabled; - recalc_irq(); - } - else if ( addr == 1 ) - { - int old_dac = dac; - dac = data & 0x7F; - - // adjust last_amp so that "pop" amplitude will be properly non-linear - // with respect to change in dac - int faked_nonlinear = dac - (dac_table [dac] - dac_table [old_dac]); - if ( !nonlinear ) - last_amp = faked_nonlinear; - } -} - -void Nes_Dmc::start() -{ - reload_sample(); - fill_buffer(); - recalc_irq(); -} - -void Nes_Dmc::fill_buffer() -{ - if ( !buf_full && length_counter ) - { - require( prg_reader ); // prg_reader must be set - buf = prg_reader( prg_reader_data, 0x8000u + address ); - address = (address + 1) & 0x7FFF; - buf_full = true; - if ( --length_counter == 0 ) - { - if ( regs [0] & loop_flag ) { - reload_sample(); - } - else { - apu->osc_enables &= ~0x10; - irq_flag = irq_enabled; - next_irq = Nes_Apu::no_irq; - apu->irq_changed(); - } - } - } -} - -void Nes_Dmc::run( nes_time_t time, nes_time_t end_time ) -{ - int delta = update_amp( dac ); - if ( !output ) - { - silence = true; - } - else - { - output->set_modified(); - if ( delta ) - synth.offset( time, delta, output ); - } - - time += delay; - if ( time < end_time ) - { - int bits_remain = this->bits_remain; - if ( silence && !buf_full ) - { - int count = (end_time - time + period - 1) / period; - bits_remain = (bits_remain - 1 + 8 - (count % 8)) % 8 + 1; - time += count * period; - } - else - { - Blip_Buffer* const output = this->output; - const int period = this->period; - int bits = this->bits; - int dac = this->dac; - - do - { - if ( !silence ) - { - int step = (bits & 1) * 4 - 2; - bits >>= 1; - if ( unsigned (dac + step) <= 0x7F ) { - dac += step; - synth.offset_inline( time, step, output ); - } - } - - time += period; - - if ( --bits_remain == 0 ) - { - bits_remain = 8; - if ( !buf_full ) { - silence = true; - } - else { - silence = false; - bits = buf; - buf_full = false; - if ( !output ) - silence = true; - fill_buffer(); - } - } - } - while ( time < end_time ); - - this->dac = dac; - this->last_amp = dac; - this->bits = bits; - } - this->bits_remain = bits_remain; - } - delay = time - end_time; -} - -// Nes_Noise - -static short const noise_period_table [16] = { - 0x004, 0x008, 0x010, 0x020, 0x040, 0x060, 0x080, 0x0A0, - 0x0CA, 0x0FE, 0x17C, 0x1FC, 0x2FA, 0x3F8, 0x7F2, 0xFE4 -}; - -void Nes_Noise::run( nes_time_t time, nes_time_t end_time ) -{ - int period = noise_period_table [regs [2] & 15]; - - if ( !output ) - { - // TODO: clean up - time += delay; - delay = time + (end_time - time + period - 1) / period * period - end_time; - return; - } - - output->set_modified(); - - const int volume = this->volume(); - int amp = (noise & 1) ? volume : 0; - { - int delta = update_amp( amp ); - if ( delta ) - synth.offset( time, delta, output ); - } - - time += delay; - if ( time < end_time ) - { - const int mode_flag = 0x80; - - if ( !volume ) - { - // round to next multiple of period - time += (end_time - time + period - 1) / period * period; - - // approximate noise cycling while muted, by shuffling up noise register - // to do: precise muted noise cycling? - if ( !(regs [2] & mode_flag) ) { - int feedback = (noise << 13) ^ (noise << 14); - noise = (feedback & 0x4000) | (noise >> 1); - } - } - else - { - Blip_Buffer* const output = this->output; - - // using resampled time avoids conversion in synth.offset() - blip_resampled_time_t rperiod = output->resampled_duration( period ); - blip_resampled_time_t rtime = output->resampled_time( time ); - - int noise = this->noise; - int delta = amp * 2 - volume; - const int tap = (regs [2] & mode_flag ? 8 : 13); - - do { - int feedback = (noise << tap) ^ (noise << 14); - time += period; - - if ( (noise + 1) & 2 ) { - // bits 0 and 1 of noise differ - delta = -delta; - synth.offset_resampled( rtime, delta, output ); - } - - rtime += rperiod; - noise = (feedback & 0x4000) | (noise >> 1); - } - while ( time < end_time ); - - last_amp = (delta + volume) >> 1; - this->noise = noise; - } - } - - delay = time - end_time; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.h b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.h deleted file mode 100644 index b675bfb4..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Oscs.h +++ /dev/null @@ -1,147 +0,0 @@ -// Private oscillators used by Nes_Apu - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_OSCS_H -#define NES_OSCS_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -class Nes_Apu; - -struct Nes_Osc -{ - unsigned char regs [4]; - bool reg_written [4]; - Blip_Buffer* output; - int length_counter;// length counter (0 if unused by oscillator) - int delay; // delay until next (potential) transition - int last_amp; // last amplitude oscillator was outputting - - void clock_length( int halt_mask ); - int period() const { - return (regs [3] & 7) * 0x100 + (regs [2] & 0xFF); - } - void reset() { - delay = 0; - last_amp = 0; - } - int update_amp( int amp ) { - int delta = amp - last_amp; - last_amp = amp; - return delta; - } -}; - -struct Nes_Envelope : Nes_Osc -{ - int envelope; - int env_delay; - - void clock_envelope(); - int volume() const; - void reset() { - envelope = 0; - env_delay = 0; - Nes_Osc::reset(); - } -}; - -// Nes_Square -struct Nes_Square : Nes_Envelope -{ - enum { negate_flag = 0x08 }; - enum { shift_mask = 0x07 }; - enum { phase_range = 8 }; - int phase; - int sweep_delay; - - typedef Blip_Synth Synth; - Synth const& synth; // shared between squares - - Nes_Square( Synth const* s ) : synth( *s ) { } - - void clock_sweep( int adjust ); - void run( nes_time_t, nes_time_t ); - void reset() { - sweep_delay = 0; - Nes_Envelope::reset(); - } - nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ); -}; - -// Nes_Triangle -struct Nes_Triangle : Nes_Osc -{ - enum { phase_range = 16 }; - int phase; - int linear_counter; - Blip_Synth synth; - - int calc_amp() const; - void run( nes_time_t, nes_time_t ); - void clock_linear_counter(); - void reset() { - linear_counter = 0; - phase = 1; - Nes_Osc::reset(); - } - nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ); -}; - -// Nes_Noise -struct Nes_Noise : Nes_Envelope -{ - int noise; - Blip_Synth synth; - - void run( nes_time_t, nes_time_t ); - void reset() { - noise = 1 << 14; - Nes_Envelope::reset(); - } -}; - -// Nes_Dmc -struct Nes_Dmc : Nes_Osc -{ - int address; // address of next byte to read - int period; - //int length_counter; // bytes remaining to play (already defined in Nes_Osc) - int buf; - int bits_remain; - int bits; - bool buf_full; - bool silence; - - enum { loop_flag = 0x40 }; - - int dac; - - nes_time_t next_irq; - bool irq_enabled; - bool irq_flag; - bool pal_mode; - bool nonlinear; - - int (*prg_reader)( void*, nes_addr_t ); // needs to be initialized to prg read function - void* prg_reader_data; - - Nes_Apu* apu; - - Blip_Synth synth; - - void start(); - void write_register( int, int ); - void run( nes_time_t, nes_time_t ); - void recalc_irq(); - void fill_buffer(); - void reload_sample(); - void reset(); - int count_reads( nes_time_t, nes_time_t* ) const; - nes_time_t next_read_time() const; -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.cpp deleted file mode 100644 index d178407c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.cpp +++ /dev/null @@ -1,215 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Vrc6_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Nes_Vrc6_Apu::Nes_Vrc6_Apu() -{ - output( NULL ); - volume( 1.0 ); - reset(); -} - -void Nes_Vrc6_Apu::reset() -{ - last_time = 0; - for ( int i = 0; i < osc_count; i++ ) - { - Vrc6_Osc& osc = oscs [i]; - for ( int j = 0; j < reg_count; j++ ) - osc.regs [j] = 0; - osc.delay = 0; - osc.last_amp = 0; - osc.phase = 1; - osc.amp = 0; - } -} - -void Nes_Vrc6_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buf ); -} - -void Nes_Vrc6_Apu::run_until( blip_time_t time ) -{ - require( time >= last_time ); - run_square( oscs [0], time ); - run_square( oscs [1], time ); - run_saw( time ); - last_time = time; -} - -void Nes_Vrc6_Apu::write_osc( blip_time_t time, int osc_index, int reg, int data ) -{ - require( (unsigned) osc_index < osc_count ); - require( (unsigned) reg < reg_count ); - - run_until( time ); - oscs [osc_index].regs [reg] = data; -} - -void Nes_Vrc6_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -void Nes_Vrc6_Apu::save_state( vrc6_apu_state_t* out ) const -{ - assert( sizeof (vrc6_apu_state_t) == 20 ); - out->saw_amp = oscs [2].amp; - for ( int i = 0; i < osc_count; i++ ) - { - Vrc6_Osc const& osc = oscs [i]; - for ( int r = 0; r < reg_count; r++ ) - out->regs [i] [r] = osc.regs [r]; - - out->delays [i] = osc.delay; - out->phases [i] = osc.phase; - } -} - -void Nes_Vrc6_Apu::load_state( vrc6_apu_state_t const& in ) -{ - reset(); - oscs [2].amp = in.saw_amp; - for ( int i = 0; i < osc_count; i++ ) - { - Vrc6_Osc& osc = oscs [i]; - for ( int r = 0; r < reg_count; r++ ) - osc.regs [r] = in.regs [i] [r]; - - osc.delay = in.delays [i]; - osc.phase = in.phases [i]; - } - if ( !oscs [2].phase ) - oscs [2].phase = 1; -} - -void Nes_Vrc6_Apu::run_square( Vrc6_Osc& osc, blip_time_t end_time ) -{ - Blip_Buffer* output = osc.output; - if ( !output ) - return; - output->set_modified(); - - int volume = osc.regs [0] & 15; - if ( !(osc.regs [2] & 0x80) ) - volume = 0; - - int gate = osc.regs [0] & 0x80; - int duty = ((osc.regs [0] >> 4) & 7) + 1; - int delta = ((gate || osc.phase < duty) ? volume : 0) - osc.last_amp; - blip_time_t time = last_time; - if ( delta ) - { - osc.last_amp += delta; - square_synth.offset( time, delta, output ); - } - - time += osc.delay; - osc.delay = 0; - int period = osc.period(); - if ( volume && !gate && period > 4 ) - { - if ( time < end_time ) - { - int phase = osc.phase; - - do - { - phase++; - if ( phase == 16 ) - { - phase = 0; - osc.last_amp = volume; - square_synth.offset( time, volume, output ); - } - if ( phase == duty ) - { - osc.last_amp = 0; - square_synth.offset( time, -volume, output ); - } - time += period; - } - while ( time < end_time ); - - osc.phase = phase; - } - osc.delay = time - end_time; - } -} - -void Nes_Vrc6_Apu::run_saw( blip_time_t end_time ) -{ - Vrc6_Osc& osc = oscs [2]; - Blip_Buffer* output = osc.output; - if ( !output ) - return; - output->set_modified(); - - int amp = osc.amp; - int amp_step = osc.regs [0] & 0x3F; - blip_time_t time = last_time; - int last_amp = osc.last_amp; - if ( !(osc.regs [2] & 0x80) || !(amp_step | amp) ) - { - osc.delay = 0; - int delta = (amp >> 3) - last_amp; - last_amp = amp >> 3; - saw_synth.offset( time, delta, output ); - } - else - { - time += osc.delay; - if ( time < end_time ) - { - int period = osc.period() * 2; - int phase = osc.phase; - - do - { - if ( --phase == 0 ) - { - phase = 7; - amp = 0; - } - - int delta = (amp >> 3) - last_amp; - if ( delta ) - { - last_amp = amp >> 3; - saw_synth.offset( time, delta, output ); - } - - time += period; - amp = (amp + amp_step) & 0xFF; - } - while ( time < end_time ); - - osc.phase = phase; - osc.amp = amp; - } - - osc.delay = time - end_time; - } - - osc.last_amp = last_amp; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.h deleted file mode 100644 index 18722233..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nes_Vrc6_Apu.h +++ /dev/null @@ -1,95 +0,0 @@ -// Konami VRC6 sound chip emulator - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_VRC6_APU_H -#define NES_VRC6_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct vrc6_apu_state_t; - -class Nes_Vrc6_Apu { -public: - // See Nes_Apu.h for reference - void reset(); - void volume( double ); - void treble_eq( blip_eq_t const& ); - void output( Blip_Buffer* ); - enum { osc_count = 3 }; - void osc_output( int index, Blip_Buffer* ); - void end_frame( blip_time_t ); - void save_state( vrc6_apu_state_t* ) const; - void load_state( vrc6_apu_state_t const& ); - - // Oscillator 0 write-only registers are at $9000-$9002 - // Oscillator 1 write-only registers are at $A000-$A002 - // Oscillator 2 write-only registers are at $B000-$B002 - enum { reg_count = 3 }; - enum { base_addr = 0x9000 }; - enum { addr_step = 0x1000 }; - void write_osc( blip_time_t, int osc, int reg, int data ); - -public: - Nes_Vrc6_Apu(); - BLARGG_DISABLE_NOTHROW -private: - // noncopyable - Nes_Vrc6_Apu( const Nes_Vrc6_Apu& ); - Nes_Vrc6_Apu& operator = ( const Nes_Vrc6_Apu& ); - - struct Vrc6_Osc - { - BOOST::uint8_t regs [3]; - Blip_Buffer* output; - int delay; - int last_amp; - int phase; - int amp; // only used by saw - - int period() const - { - return (regs [2] & 0x0F) * 0x100L + regs [1] + 1; - } - }; - - Vrc6_Osc oscs [osc_count]; - blip_time_t last_time; - - Blip_Synth saw_synth; - Blip_Synth square_synth; - - void run_until( blip_time_t ); - void run_square( Vrc6_Osc& osc, blip_time_t ); - void run_saw( blip_time_t ); -}; - -struct vrc6_apu_state_t -{ - BOOST::uint8_t regs [3] [3]; - BOOST::uint8_t saw_amp; - BOOST::uint16_t delays [3]; - BOOST::uint8_t phases [3]; - BOOST::uint8_t unused; -}; - -inline void Nes_Vrc6_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Nes_Vrc6_Apu::volume( double v ) -{ - double const factor = 0.0967 * 2; - saw_synth.volume( factor / 31 * v ); - square_synth.volume( factor * 0.5 / 15 * v ); -} - -inline void Nes_Vrc6_Apu::treble_eq( blip_eq_t const& eq ) -{ - saw_synth.treble_eq( eq ); - square_synth.treble_eq( eq ); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.cpp deleted file mode 100644 index 6e58164c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.cpp +++ /dev/null @@ -1,559 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nsf_Emu.h" - -#include "blargg_endian.h" -#include -#include - -#if !NSF_EMU_APU_ONLY - #include "Nes_Namco_Apu.h" - #include "Nes_Vrc6_Apu.h" - #include "Nes_Fme7_Apu.h" -#endif - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const vrc6_flag = 0x01; -int const namco_flag = 0x10; -int const fme7_flag = 0x20; - -long const clock_divisor = 12; - -Nsf_Emu::equalizer_t const Nsf_Emu::nes_eq = { -1.0, 80 }; -Nsf_Emu::equalizer_t const Nsf_Emu::famicom_eq = { -15.0, 80 }; - -int Nsf_Emu::pcm_read( void* emu, nes_addr_t addr ) -{ - return *((Nsf_Emu*) emu)->cpu::get_code( addr ); -} - -Nsf_Emu::Nsf_Emu() -{ - vrc6 = 0; - namco = 0; - fme7 = 0; - - set_type( gme_nsf_type ); - set_silence_lookahead( 6 ); - apu.dmc_reader( pcm_read, this ); - Music_Emu::set_equalizer( nes_eq ); - set_gain( 1.4 ); - memset( unmapped_code, Nes_Cpu::bad_opcode, sizeof unmapped_code ); -} - -Nsf_Emu::~Nsf_Emu() { unload(); } - -void Nsf_Emu::unload() -{ - #if !NSF_EMU_APU_ONLY - { - delete vrc6; - vrc6 = 0; - - delete namco; - namco = 0; - - delete fme7; - fme7 = 0; - } - #endif - - rom.clear(); - Music_Emu::unload(); -} - -// Track info - -static void copy_nsf_fields( Nsf_Emu::header_t const& h, track_info_t* out ) -{ - GME_COPY_FIELD( h, out, game ); - GME_COPY_FIELD( h, out, author ); - GME_COPY_FIELD( h, out, copyright ); - if ( h.chip_flags ) - Gme_File::copy_field_( out->system, "Famicom" ); -} - -blargg_err_t Nsf_Emu::track_info_( track_info_t* out, int ) const -{ - copy_nsf_fields( header_, out ); - return 0; -} - -static blargg_err_t check_nsf_header( void const* header ) -{ - if ( memcmp( header, "NESM\x1A", 5 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Nsf_File : Gme_Info_ -{ - Nsf_Emu::header_t h; - - Nsf_File() { set_type( gme_nsf_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - blargg_err_t err = in.read( &h, Nsf_Emu::header_size ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - - if ( h.chip_flags & ~(namco_flag | vrc6_flag | fme7_flag) ) - set_warning( "Uses unsupported audio expansion hardware" ); - - set_track_count( h.track_count ); - return check_nsf_header( &h ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_nsf_fields( h, out ); - return 0; - } -}; - -static Music_Emu* new_nsf_emu () { return BLARGG_NEW Nsf_Emu ; } -static Music_Emu* new_nsf_file() { return BLARGG_NEW Nsf_File; } - -static gme_type_t_ const gme_nsf_type_ = { "Nintendo NES", 0, &new_nsf_emu, &new_nsf_file, "NSF", 1 }; -gme_type_t const gme_nsf_type = &gme_nsf_type_; - - -// Setup - -void Nsf_Emu::set_tempo_( double t ) -{ - unsigned playback_rate = get_le16( header_.ntsc_speed ); - unsigned standard_rate = 0x411A; - clock_rate_ = 1789772.72727; - play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames - - if ( pal_only ) - { - play_period = 33247 * clock_divisor; - clock_rate_ = 1662607.125; - standard_rate = 0x4E20; - playback_rate = get_le16( header_.pal_speed ); - } - - if ( !playback_rate ) - playback_rate = standard_rate; - - if ( playback_rate != standard_rate || t != 1.0 ) - play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t)); - - apu.set_tempo( t ); -} - -blargg_err_t Nsf_Emu::init_sound() -{ - if ( header_.chip_flags & ~(namco_flag | vrc6_flag | fme7_flag) ) - set_warning( "Uses unsupported audio expansion hardware" ); - - { - #define APU_NAMES "Square 1", "Square 2", "Triangle", "Noise", "DMC" - - int const count = Nes_Apu::osc_count; - static const char* const apu_names [count] = { APU_NAMES }; - set_voice_count( count ); - set_voice_names( apu_names ); - - } - - static int const types [] = { - wave_type | 1, wave_type | 2, wave_type | 0, - noise_type | 0, mixed_type | 1, - wave_type | 3, wave_type | 4, wave_type | 5, - wave_type | 6, wave_type | 7, wave_type | 8, wave_type | 9, - wave_type |10, wave_type |11, wave_type |12, wave_type |13 - }; - set_voice_types( types ); // common to all sound chip configurations - - double adjusted_gain = gain(); - - #if NSF_EMU_APU_ONLY - { - if ( header_.chip_flags ) - set_warning( "Uses unsupported audio expansion hardware" ); - } - #else - { - if ( header_.chip_flags & (namco_flag | vrc6_flag | fme7_flag) ) - set_voice_count( Nes_Apu::osc_count + 3 ); - - if ( header_.chip_flags & namco_flag ) - { - namco = BLARGG_NEW Nes_Namco_Apu; - CHECK_ALLOC( namco ); - adjusted_gain *= 0.75; - - int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Wave 1", "Wave 2", "Wave 3", "Wave 4", - "Wave 5", "Wave 6", "Wave 7", "Wave 8" - }; - set_voice_count( count ); - set_voice_names( names ); - } - - if ( header_.chip_flags & vrc6_flag ) - { - vrc6 = BLARGG_NEW Nes_Vrc6_Apu; - CHECK_ALLOC( vrc6 ); - adjusted_gain *= 0.75; - - { - int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Saw Wave", "Square 3", "Square 4" - }; - set_voice_count( count ); - set_voice_names( names ); - } - - if ( header_.chip_flags & namco_flag ) - { - int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + - Nes_Namco_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Saw Wave", "Square 3", "Square 4", - "Wave 1", "Wave 2", "Wave 3", "Wave 4", - "Wave 5", "Wave 6", "Wave 7", "Wave 8" - }; - set_voice_count( count ); - set_voice_names( names ); - } - } - - if ( header_.chip_flags & fme7_flag ) - { - fme7 = BLARGG_NEW Nes_Fme7_Apu; - CHECK_ALLOC( fme7 ); - adjusted_gain *= 0.75; - - int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Square 3", "Square 4", "Square 5" - }; - set_voice_count( count ); - set_voice_names( names ); - } - - if ( namco ) namco->volume( adjusted_gain ); - if ( vrc6 ) vrc6 ->volume( adjusted_gain ); - if ( fme7 ) fme7 ->volume( adjusted_gain ); - } - #endif - - apu.volume( adjusted_gain ); - - return 0; -} - -blargg_err_t Nsf_Emu::load_( Data_Reader& in ) -{ - assert( offsetof (header_t,unused [4]) == header_size ); - RETURN_ERR( rom.load( in, header_size, &header_, 0 ) ); - - set_track_count( header_.track_count ); - RETURN_ERR( check_nsf_header( &header_ ) ); - - if ( header_.vers != 1 ) - set_warning( "Unknown file version" ); - - // sound and memory - blargg_err_t err = init_sound(); - if ( err ) - return err; - - // set up data - nes_addr_t load_addr = get_le16( header_.load_addr ); - init_addr = get_le16( header_.init_addr ); - play_addr = get_le16( header_.play_addr ); - if ( !load_addr ) load_addr = rom_begin; - if ( !init_addr ) init_addr = rom_begin; - if ( !play_addr ) play_addr = rom_begin; - if ( load_addr < rom_begin || init_addr < rom_begin ) - { - const char* w = warning(); - if ( !w ) - w = "Corrupt file (invalid load/init/play address)"; - return w; - } - - rom.set_addr( load_addr % bank_size ); - int total_banks = rom.size() / bank_size; - - // bank switching - int first_bank = (load_addr - rom_begin) / bank_size; - for ( int i = 0; i < bank_count; i++ ) - { - unsigned bank = i - first_bank; - if ( bank >= (unsigned) total_banks ) - bank = 0; - initial_banks [i] = bank; - - if ( header_.banks [i] ) - { - // bank-switched - memcpy( initial_banks, header_.banks, sizeof initial_banks ); - break; - } - } - - pal_only = (header_.speed_flags & 3) == 1; - - #if !NSF_EMU_EXTRA_FLAGS - header_.speed_flags = 0; - #endif - - set_tempo( tempo() ); - - return setup_buffer( (long) (clock_rate_ + 0.5) ); -} - -void Nsf_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); - - #if !NSF_EMU_APU_ONLY - { - if ( namco ) namco->treble_eq( eq ); - if ( vrc6 ) vrc6 ->treble_eq( eq ); - if ( fme7 ) fme7 ->treble_eq( eq ); - } - #endif -} - -void Nsf_Emu::set_voice( int i, Blip_Buffer* buf, Blip_Buffer*, Blip_Buffer* ) -{ - if ( i < Nes_Apu::osc_count ) - { - apu.osc_output( i, buf ); - return; - } - i -= Nes_Apu::osc_count; - - #if !NSF_EMU_APU_ONLY - { - if ( fme7 && i < Nes_Fme7_Apu::osc_count ) - { - fme7->osc_output( i, buf ); - return; - } - - if ( vrc6 ) - { - if ( i < Nes_Vrc6_Apu::osc_count ) - { - // put saw first - if ( --i < 0 ) - i = 2; - vrc6->osc_output( i, buf ); - return; - } - i -= Nes_Vrc6_Apu::osc_count; - } - - if ( namco && i < Nes_Namco_Apu::osc_count ) - { - namco->osc_output( i, buf ); - return; - } - } - #endif -} - -// Emulation - -// see nes_cpu_io.h for read/write functions - -void Nsf_Emu::cpu_write_misc( nes_addr_t addr, int data ) -{ - #if !NSF_EMU_APU_ONLY - { - if ( namco ) - { - switch ( addr ) - { - case Nes_Namco_Apu::data_reg_addr: - namco->write_data( time(), data ); - return; - - case Nes_Namco_Apu::addr_reg_addr: - namco->write_addr( data ); - return; - } - } - - if ( addr >= Nes_Fme7_Apu::latch_addr && fme7 ) - { - switch ( addr & Nes_Fme7_Apu::addr_mask ) - { - case Nes_Fme7_Apu::latch_addr: - fme7->write_latch( data ); - return; - - case Nes_Fme7_Apu::data_addr: - fme7->write_data( time(), data ); - return; - } - } - - if ( vrc6 ) - { - unsigned reg = addr & (Nes_Vrc6_Apu::addr_step - 1); - unsigned osc = unsigned (addr - Nes_Vrc6_Apu::base_addr) / Nes_Vrc6_Apu::addr_step; - if ( osc < Nes_Vrc6_Apu::osc_count && reg < Nes_Vrc6_Apu::reg_count ) - { - vrc6->write_osc( time(), osc, reg, data ); - return; - } - } - } - #endif - - // unmapped write - - #ifndef NDEBUG - { - // some games write to $8000 and $8001 repeatedly - if ( addr == 0x8000 || addr == 0x8001 ) return; - - // probably namco sound mistakenly turned on in mck - if ( addr == 0x4800 || addr == 0xF800 ) return; - - // memory mapper? - if ( addr == 0xFFF8 ) return; - - debug_printf( "write_unmapped( 0x%04X, 0x%02X )\n", (unsigned) addr, (unsigned) data ); - } - #endif -} - -blargg_err_t Nsf_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( low_mem, 0, sizeof low_mem ); - memset( sram, 0, sizeof sram ); - - cpu::reset( unmapped_code ); // also maps low_mem - cpu::map_code( sram_addr, sizeof sram, sram ); - for ( int i = 0; i < bank_count; ++i ) - cpu_write( bank_select_addr + i, initial_banks [i] ); - - apu.reset( pal_only, (header_.speed_flags & 0x20) ? 0x3F : 0 ); - apu.write_register( 0, 0x4015, 0x0F ); - apu.write_register( 0, 0x4017, (header_.speed_flags & 0x10) ? 0x80 : 0 ); - #if !NSF_EMU_APU_ONLY - { - if ( namco ) namco->reset(); - if ( vrc6 ) vrc6 ->reset(); - if ( fme7 ) fme7 ->reset(); - } - #endif - - play_ready = 4; - play_extra = 0; - next_play = play_period / clock_divisor; - - saved_state.pc = badop_addr; - low_mem [0x1FF] = (badop_addr - 1) >> 8; - low_mem [0x1FE] = (badop_addr - 1) & 0xFF; - r.sp = 0xFD; - r.pc = init_addr; - r.a = track; - r.x = pal_only; - - return 0; -} - -blargg_err_t Nsf_Emu::run_clocks( blip_time_t& duration, int ) -{ - set_time( 0 ); - while ( time() < duration ) - { - nes_time_t end = min( (blip_time_t) next_play, duration ); - end = min( end, time() + 32767 ); // allows CPU to use 16-bit time delta - if ( cpu::run( end ) ) - { - if ( r.pc != badop_addr ) - { - set_warning( "Emulation error (illegal instruction)" ); - r.pc++; - } - else - { - play_ready = 1; - if ( saved_state.pc != badop_addr ) - { - cpu::r = saved_state; - saved_state.pc = badop_addr; - } - else - { - set_time( end ); - } - } - } - - if ( time() >= next_play ) - { - nes_time_t period = (play_period + play_extra) / clock_divisor; - play_extra = play_period - period * clock_divisor; - next_play += period; - if ( play_ready && !--play_ready ) - { - check( saved_state.pc == badop_addr ); - if ( r.pc != badop_addr ) - saved_state = cpu::r; - - r.pc = play_addr; - low_mem [0x100 + r.sp--] = (badop_addr - 1) >> 8; - low_mem [0x100 + r.sp--] = (badop_addr - 1) & 0xFF; - GME_FRAME_HOOK( this ); - } - } - } - - if ( cpu::error_count() ) - { - cpu::clear_error_count(); - set_warning( "Emulation error (illegal instruction)" ); - } - - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - if ( next_play < 0 ) - next_play = 0; - - apu.end_frame( duration ); - - #if !NSF_EMU_APU_ONLY - { - if ( namco ) namco->end_frame( duration ); - if ( vrc6 ) vrc6 ->end_frame( duration ); - if ( fme7 ) fme7 ->end_frame( duration ); - } - #endif - - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.h deleted file mode 100644 index 6b213529..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nsf_Emu.h +++ /dev/null @@ -1,106 +0,0 @@ -// Nintendo NES/Famicom NSF music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef NSF_EMU_H -#define NSF_EMU_H - -#include "Classic_Emu.h" -#include "Nes_Apu.h" -#include "Nes_Cpu.h" - -class Nsf_Emu : private Nes_Cpu, public Classic_Emu { - typedef Nes_Cpu cpu; -public: - // Equalizer profiles for US NES and Japanese Famicom - static equalizer_t const nes_eq; - static equalizer_t const famicom_eq; - - // NSF file header - enum { header_size = 0x80 }; - struct header_t - { - char tag [5]; - byte vers; - byte track_count; - byte first_track; - byte load_addr [2]; - byte init_addr [2]; - byte play_addr [2]; - char game [32]; - char author [32]; - char copyright [32]; - byte ntsc_speed [2]; - byte banks [8]; - byte pal_speed [2]; - byte speed_flags; - byte chip_flags; - byte unused [4]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_nsf_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - -public: - Nsf_Emu(); - ~Nsf_Emu(); - Nes_Apu* apu_() { return &apu; } -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -protected: - enum { bank_count = 8 }; - byte initial_banks [bank_count]; - nes_addr_t init_addr; - nes_addr_t play_addr; - double clock_rate_; - bool pal_only; - - // timing - Nes_Cpu::registers_t saved_state; - nes_time_t next_play; - nes_time_t play_period; - int play_extra; - int play_ready; - - enum { rom_begin = 0x8000 }; - enum { bank_select_addr = 0x5FF8 }; - enum { bank_size = 0x1000 }; - Rom_Data rom; - -public: private: friend class Nes_Cpu; - void cpu_jsr( nes_addr_t ); - int cpu_read( nes_addr_t ); - void cpu_write( nes_addr_t, int ); - void cpu_write_misc( nes_addr_t, int ); - enum { badop_addr = bank_select_addr }; - -private: - class Nes_Namco_Apu* namco; - class Nes_Vrc6_Apu* vrc6; - class Nes_Fme7_Apu* fme7; - Nes_Apu apu; - static int pcm_read( void*, nes_addr_t ); - blargg_err_t init_sound(); - - header_t header_; - - enum { sram_addr = 0x6000 }; - byte sram [0x2000]; - byte unmapped_code [Nes_Cpu::page_size + 8]; -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.cpp deleted file mode 100644 index eb8cdadf..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.cpp +++ /dev/null @@ -1,332 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nsfe_Emu.h" - -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2005-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Nsfe_Info::Nsfe_Info() { playlist_disabled = false; } - -Nsfe_Info::~Nsfe_Info() { } - -inline void Nsfe_Info::unload() -{ - track_name_data.clear(); - track_names.clear(); - playlist.clear(); - track_times.clear(); -} - -// TODO: if no playlist, treat as if there is a playlist that is just 1,2,3,4,5... ? -void Nsfe_Info::disable_playlist( bool b ) -{ - playlist_disabled = b; - info.track_count = playlist.size(); - if ( !info.track_count || playlist_disabled ) - info.track_count = actual_track_count_; -} - -int Nsfe_Info::remap_track( int track ) const -{ - if ( !playlist_disabled && (unsigned) track < playlist.size() ) - track = playlist [track]; - return track; -} - -// Read multiple strings and separate into individual strings -static blargg_err_t read_strs( Data_Reader& in, long size, blargg_vector& chars, - blargg_vector& strs ) -{ - RETURN_ERR( chars.resize( size + 1 ) ); - chars [size] = 0; // in case last string doesn't have terminator - RETURN_ERR( in.read( &chars [0], size ) ); - - RETURN_ERR( strs.resize( 128 ) ); - int count = 0; - for ( int i = 0; i < size; i++ ) - { - if ( (int) strs.size() <= count ) - RETURN_ERR( strs.resize( count * 2 ) ); - strs [count++] = &chars [i]; - while ( i < size && chars [i] ) - i++; - } - - return strs.resize( count ); -} - -// Copy in to out, where out has out_max characters allocated. Truncate to -// out_max - 1 characters. -static void copy_str( const char* in, char* out, int out_max ) -{ - out [out_max - 1] = 0; - strncpy( out, in, out_max - 1 ); -} - -struct nsfe_info_t -{ - byte load_addr [2]; - byte init_addr [2]; - byte play_addr [2]; - byte speed_flags; - byte chip_flags; - byte track_count; - byte first_track; - byte unused [6]; -}; - -blargg_err_t Nsfe_Info::load( Data_Reader& in, Nsf_Emu* nsf_emu ) -{ - int const nsfe_info_size = 16; - assert( offsetof (nsfe_info_t,unused [6]) == nsfe_info_size ); - - // check header - byte signature [4]; - blargg_err_t err = in.read( signature, sizeof signature ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - if ( memcmp( signature, "NSFE", 4 ) ) - return gme_wrong_file_type; - - // free previous info - track_name_data.clear(); - track_names.clear(); - playlist.clear(); - track_times.clear(); - - // default nsf header - static const Nsf_Emu::header_t base_header = - { - {'N','E','S','M','\x1A'},// tag - 1, // version - 1, 1, // track count, first track - {0,0},{0,0},{0,0}, // addresses - "","","", // strings - {0x1A, 0x41}, // NTSC rate - {0,0,0,0,0,0,0,0}, // banks - {0x20, 0x4E}, // PAL rate - 0, 0, // flags - {0,0,0,0} // unused - }; - Nsf_Emu::header_t& header = info; - header = base_header; - - // parse tags - int phase = 0; - while ( phase != 3 ) - { - // read size and tag - byte block_header [2] [4]; - RETURN_ERR( in.read( block_header, sizeof block_header ) ); - blargg_long size = get_le32( block_header [0] ); - blargg_long tag = get_le32( block_header [1] ); - - //debug_printf( "tag: %c%c%c%c\n", char(tag), char(tag>>8), char(tag>>16), char(tag>>24) ); - - switch ( tag ) - { - case BLARGG_4CHAR('O','F','N','I'): { - check( phase == 0 ); - if ( size < 8 ) - return "Corrupt file"; - - nsfe_info_t finfo; - finfo.track_count = 1; - finfo.first_track = 0; - - RETURN_ERR( in.read( &finfo, min( size, (blargg_long) nsfe_info_size ) ) ); - if ( size > nsfe_info_size ) - RETURN_ERR( in.skip( size - nsfe_info_size ) ); - phase = 1; - info.speed_flags = finfo.speed_flags; - info.chip_flags = finfo.chip_flags; - info.track_count = finfo.track_count; - this->actual_track_count_ = finfo.track_count; - info.first_track = finfo.first_track; - memcpy( info.load_addr, finfo.load_addr, 2 * 3 ); - break; - } - - case BLARGG_4CHAR('K','N','A','B'): - if ( size > (int) sizeof info.banks ) - return "Corrupt file"; - RETURN_ERR( in.read( info.banks, size ) ); - break; - - case BLARGG_4CHAR('h','t','u','a'): { - blargg_vector chars; - blargg_vector strs; - RETURN_ERR( read_strs( in, size, chars, strs ) ); - int n = strs.size(); - - if ( n > 3 ) - copy_str( strs [3], info.dumper, sizeof info.dumper ); - - if ( n > 2 ) - copy_str( strs [2], info.copyright, sizeof info.copyright ); - - if ( n > 1 ) - copy_str( strs [1], info.author, sizeof info.author ); - - if ( n > 0 ) - copy_str( strs [0], info.game, sizeof info.game ); - - break; - } - - case BLARGG_4CHAR('e','m','i','t'): - RETURN_ERR( track_times.resize( size / 4 ) ); - RETURN_ERR( in.read( track_times.begin(), track_times.size() * 4 ) ); - break; - - case BLARGG_4CHAR('l','b','l','t'): - RETURN_ERR( read_strs( in, size, track_name_data, track_names ) ); - break; - - case BLARGG_4CHAR('t','s','l','p'): - RETURN_ERR( playlist.resize( size ) ); - RETURN_ERR( in.read( &playlist [0], size ) ); - break; - - case BLARGG_4CHAR('A','T','A','D'): { - check( phase == 1 ); - phase = 2; - if ( !nsf_emu ) - { - RETURN_ERR( in.skip( size ) ); - } - else - { - Subset_Reader sub( &in, size ); // limit emu to nsf data - Remaining_Reader rem( &header, Nsf_Emu::header_size, &sub ); - RETURN_ERR( nsf_emu->load( rem ) ); - check( rem.remain() == 0 ); - } - break; - } - - case BLARGG_4CHAR('D','N','E','N'): - check( phase == 2 ); - phase = 3; - break; - - default: - // tags that can be skipped start with a lowercase character - check( islower( (tag >> 24) & 0xFF ) ); - RETURN_ERR( in.skip( size ) ); - break; - } - } - - return 0; -} - -blargg_err_t Nsfe_Info::track_info_( track_info_t* out, int track ) const -{ - int remapped = remap_track( track ); - if ( (unsigned) remapped < track_times.size() ) - { - long length = (BOOST::int32_t) get_le32( track_times [remapped] ); - if ( length > 0 ) - out->length = length; - } - if ( (unsigned) remapped < track_names.size() ) - Gme_File::copy_field_( out->song, track_names [remapped] ); - - GME_COPY_FIELD( info, out, game ); - GME_COPY_FIELD( info, out, author ); - GME_COPY_FIELD( info, out, copyright ); - GME_COPY_FIELD( info, out, dumper ); - return 0; -} - -Nsfe_Emu::Nsfe_Emu() -{ - loading = false; - set_type( gme_nsfe_type ); -} - -Nsfe_Emu::~Nsfe_Emu() { } - -void Nsfe_Emu::unload() -{ - if ( !loading ) - info.unload(); // TODO: extremely hacky! - Nsf_Emu::unload(); -} - -blargg_err_t Nsfe_Emu::track_info_( track_info_t* out, int track ) const -{ - return info.track_info_( out, track ); -} - -struct Nsfe_File : Gme_Info_ -{ - Nsfe_Info info; - - Nsfe_File() { set_type( gme_nsfe_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - RETURN_ERR( info.load( in, 0 ) ); - info.disable_playlist( false ); - set_track_count( info.info.track_count ); - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int track ) const - { - return info.track_info_( out, track ); - } -}; - -static Music_Emu* new_nsfe_emu () { return BLARGG_NEW Nsfe_Emu ; } -static Music_Emu* new_nsfe_file() { return BLARGG_NEW Nsfe_File; } - -static gme_type_t_ const gme_nsfe_type_ = { "Nintendo NES", 0, &new_nsfe_emu, &new_nsfe_file, "NSFE", 1 }; -gme_type_t const gme_nsfe_type = &gme_nsfe_type_; - - -blargg_err_t Nsfe_Emu::load_( Data_Reader& in ) -{ - if ( loading ) - return Nsf_Emu::load_( in ); - - // TODO: this hacky recursion-avoidance could have subtle problems - loading = true; - blargg_err_t err = info.load( in, this ); - loading = false; - disable_playlist( false ); - return err; -} - -void Nsfe_Emu::disable_playlist( bool b ) -{ - info.disable_playlist( b ); - set_track_count( info.info.track_count ); -} - -void Nsfe_Emu::clear_playlist_() -{ - disable_playlist(); - Nsf_Emu::clear_playlist_(); -} - -blargg_err_t Nsfe_Emu::start_track_( int track ) -{ - return Nsf_Emu::start_track_( info.remap_track( track ) ); -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.h deleted file mode 100644 index 7971e47b..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Nsfe_Emu.h +++ /dev/null @@ -1,68 +0,0 @@ -// Nintendo NES/Famicom NSFE music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef NSFE_EMU_H -#define NSFE_EMU_H - -#include "blargg_common.h" -#include "Nsf_Emu.h" - -// Allows reading info from NSFE file without creating emulator -class Nsfe_Info { -public: - blargg_err_t load( Data_Reader&, Nsf_Emu* ); - - struct info_t : Nsf_Emu::header_t - { - char game [256]; - char author [256]; - char copyright [256]; - char dumper [256]; - } info; - - void disable_playlist( bool = true ); - - blargg_err_t track_info_( track_info_t* out, int track ) const; - - int remap_track( int i ) const; - - void unload(); - - Nsfe_Info(); - ~Nsfe_Info(); -private: - blargg_vector track_name_data; - blargg_vector track_names; - blargg_vector playlist; - blargg_vector track_times; - int actual_track_count_; - bool playlist_disabled; -}; - -class Nsfe_Emu : public Nsf_Emu { -public: - static gme_type_t static_type() { return gme_nsfe_type; } - -public: - // deprecated - struct header_t { char tag [4]; }; - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - void disable_playlist( bool = true ); // use clear_playlist() - -public: - Nsfe_Emu(); - ~Nsfe_Emu(); -protected: - blargg_err_t load_( Data_Reader& ); - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t start_track_( int ); - void unload(); - void clear_playlist_(); -private: - Nsfe_Info info; - bool loading; -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.cpp deleted file mode 100644 index fa9bc4b1..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.cpp +++ /dev/null @@ -1,334 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Sap_Apu.h" - -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const max_frequency = 12000; // pure waves above this frequency are silenced - -static void gen_poly( blargg_ulong mask, int count, byte* out ) -{ - blargg_ulong n = 1; - do - { - int bits = 0; - int b = 0; - do - { - // implemented using "Galios configuration" - bits |= (n & 1) << b; - n = (n >> 1) ^ (mask & -(n & 1)); - } - while ( b++ < 7 ); - *out++ = bits; - } - while ( --count ); -} - -// poly5 -int const poly5_len = (1 << 5) - 1; -blargg_ulong const poly5_mask = (1UL << poly5_len) - 1; -blargg_ulong const poly5 = 0x167C6EA1; - -inline blargg_ulong run_poly5( blargg_ulong in, int shift ) -{ - return (in << shift & poly5_mask) | (in >> (poly5_len - shift)); -} - -#define POLY_MASK( width, tap1, tap2 ) \ - ((1UL << (width - 1 - tap1)) | (1UL << (width - 1 - tap2))) - -Sap_Apu_Impl::Sap_Apu_Impl() -{ - gen_poly( POLY_MASK( 4, 1, 0 ), sizeof poly4, poly4 ); - gen_poly( POLY_MASK( 9, 5, 0 ), sizeof poly9, poly9 ); - gen_poly( POLY_MASK( 17, 5, 0 ), sizeof poly17, poly17 ); - - if ( 0 ) // comment out to recauculate poly5 constant - { - byte poly5 [4]; - gen_poly( POLY_MASK( 5, 2, 0 ), sizeof poly5, poly5 ); - blargg_ulong n = poly5 [3] * 0x1000000L + poly5 [2] * 0x10000L + - poly5 [1] * 0x100L + poly5 [0]; - blargg_ulong rev = n & 1; - for ( int i = 1; i < poly5_len; i++ ) - rev |= (n >> i & 1) << (poly5_len - i); - debug_printf( "poly5: 0x%08lX\n", rev ); - } -} - -Sap_Apu::Sap_Apu() -{ - impl = 0; - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, 0 ); -} - -void Sap_Apu::reset( Sap_Apu_Impl* new_impl ) -{ - impl = new_impl; - last_time = 0; - poly5_pos = 0; - poly4_pos = 0; - polym_pos = 0; - control = 0; - - for ( int i = 0; i < osc_count; i++ ) - memset( &oscs [i], 0, offsetof (osc_t,output) ); -} - -inline void Sap_Apu::calc_periods() -{ - // 15/64 kHz clock - int divider = 28; - if ( this->control & 1 ) - divider = 114; - - for ( int i = 0; i < osc_count; i++ ) - { - osc_t* const osc = &oscs [i]; - - int const osc_reload = osc->regs [0]; // cache - blargg_long period = (osc_reload + 1) * divider; - static byte const fast_bits [osc_count] = { 1 << 6, 1 << 4, 1 << 5, 1 << 3 }; - if ( this->control & fast_bits [i] ) - { - period = osc_reload + 4; - if ( i & 1 ) - { - period = osc_reload * 0x100L + osc [-1].regs [0] + 7; - if ( !(this->control & fast_bits [i - 1]) ) - period = (period - 6) * divider; - - if ( (osc [-1].regs [1] & 0x1F) > 0x10 ) - debug_printf( "Use of slave channel in 16-bit mode not supported\n" ); - } - } - osc->period = period; - } -} - -void Sap_Apu::run_until( blip_time_t end_time ) -{ - calc_periods(); - Sap_Apu_Impl* const impl = this->impl; // cache - - // 17/9-bit poly selection - byte const* polym = impl->poly17; - int polym_len = poly17_len; - if ( this->control & 0x80 ) - { - polym_len = poly9_len; - polym = impl->poly9; - } - polym_pos %= polym_len; - - for ( int i = 0; i < osc_count; i++ ) - { - osc_t* const osc = &oscs [i]; - blip_time_t time = last_time + osc->delay; - blip_time_t const period = osc->period; - - // output - Blip_Buffer* output = osc->output; - if ( output ) - { - output->set_modified(); - - int const osc_control = osc->regs [1]; // cache - int volume = (osc_control & 0x0F) * 2; - if ( !volume || osc_control & 0x10 || // silent, DAC mode, or inaudible frequency - ((osc_control & 0xA0) == 0xA0 && period < 1789773 / 2 / max_frequency) ) - { - if ( !(osc_control & 0x10) ) - volume >>= 1; // inaudible frequency = half volume - - int delta = volume - osc->last_amp; - if ( delta ) - { - osc->last_amp = volume; - impl->synth.offset( last_time, delta, output ); - } - - // TODO: doesn't maintain high pass flip-flop (very minor issue) - } - else - { - // high pass - static byte const hipass_bits [osc_count] = { 1 << 2, 1 << 1, 0, 0 }; - blip_time_t period2 = 0; // unused if no high pass - blip_time_t time2 = end_time; - if ( this->control & hipass_bits [i] ) - { - period2 = osc [2].period; - time2 = last_time + osc [2].delay; - if ( osc->invert ) - { - // trick inner wave loop into inverting output - osc->last_amp -= volume; - volume = -volume; - } - } - - if ( time < end_time || time2 < end_time ) - { - // poly source - static byte const poly1 [] = { 0x55, 0x55 }; // square wave - byte const* poly = poly1; - int poly_len = 8 * sizeof poly1; // can be just 2 bits, but this is faster - int poly_pos = osc->phase & 1; - int poly_inc = 1; - if ( !(osc_control & 0x20) ) - { - poly = polym; - poly_len = polym_len; - poly_pos = polym_pos; - if ( osc_control & 0x40 ) - { - poly = impl->poly4; - poly_len = poly4_len; - poly_pos = poly4_pos; - } - poly_inc = period % poly_len; - poly_pos = (poly_pos + osc->delay) % poly_len; - } - poly_inc -= poly_len; // allows more optimized inner loop below - - // square/poly5 wave - blargg_ulong wave = poly5; - check( poly5 & 1 ); // low bit is set for pure wave - int poly5_inc = 0; - if ( !(osc_control & 0x80) ) - { - wave = run_poly5( wave, (osc->delay + poly5_pos) % poly5_len ); - poly5_inc = period % poly5_len; - } - - // Run wave and high pass interleved with each catching up to the other. - // Disabled high pass has no performance effect since inner wave loop - // makes no compromise for high pass, and only runs once in that case. - int osc_last_amp = osc->last_amp; - do - { - // run high pass - if ( time2 < time ) - { - int delta = -osc_last_amp; - if ( volume < 0 ) - delta += volume; - if ( delta ) - { - osc_last_amp += delta - volume; - volume = -volume; - impl->synth.offset( time2, delta, output ); - } - } - while ( time2 <= time ) // must advance *past* time to avoid hang - time2 += period2; - - // run wave - blip_time_t end = end_time; - if ( end > time2 ) - end = time2; - while ( time < end ) - { - if ( wave & 1 ) - { - int amp = volume & -(poly [poly_pos >> 3] >> (poly_pos & 7) & 1); - if ( (poly_pos += poly_inc) < 0 ) - poly_pos += poly_len; - int delta = amp - osc_last_amp; - if ( delta ) - { - osc_last_amp = amp; - impl->synth.offset( time, delta, output ); - } - } - wave = run_poly5( wave, poly5_inc ); - time += period; - } - } - while ( time < end_time || time2 < end_time ); - - osc->phase = poly_pos; - osc->last_amp = osc_last_amp; - } - - osc->invert = 0; - if ( volume < 0 ) - { - // undo inversion trickery - osc->last_amp -= volume; - osc->invert = 1; - } - } - } - - // maintain divider - blip_time_t remain = end_time - time; - if ( remain > 0 ) - { - blargg_long count = (remain + period - 1) / period; - osc->phase ^= count; - time += count * period; - } - osc->delay = time - end_time; - } - - // advance polies - blip_time_t duration = end_time - last_time; - last_time = end_time; - poly4_pos = (poly4_pos + duration) % poly4_len; - poly5_pos = (poly5_pos + duration) % poly5_len; - polym_pos += duration; // will get %'d on next call -} - -void Sap_Apu::write_data( blip_time_t time, unsigned addr, int data ) -{ - run_until( time ); - int i = (addr ^ 0xD200) >> 1; - if ( i < osc_count ) - { - oscs [i].regs [addr & 1] = data; - } - else if ( addr == 0xD208 ) - { - control = data; - } - else if ( addr == 0xD209 ) - { - oscs [0].delay = 0; - oscs [1].delay = 0; - oscs [2].delay = 0; - oscs [3].delay = 0; - } - /* - // TODO: are polynomials reset in this case? - else if ( addr == 0xD20F ) - { - if ( (data & 3) == 0 ) - polym_pos = 0; - } - */ -} - -void Sap_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - - last_time -= end_time; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.h deleted file mode 100644 index a573499c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Apu.h +++ /dev/null @@ -1,77 +0,0 @@ -// Atari POKEY sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef SAP_APU_H -#define SAP_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -class Sap_Apu_Impl; - -class Sap_Apu { -public: - enum { osc_count = 4 }; - void osc_output( int index, Blip_Buffer* ); - - void reset( Sap_Apu_Impl* ); - - enum { start_addr = 0xD200 }; - enum { end_addr = 0xD209 }; - void write_data( blip_time_t, unsigned addr, int data ); - - void end_frame( blip_time_t ); - -public: - Sap_Apu(); -private: - struct osc_t - { - unsigned char regs [2]; - unsigned char phase; - unsigned char invert; - int last_amp; - blip_time_t delay; - blip_time_t period; // always recalculated before use; here for convenience - Blip_Buffer* output; - }; - osc_t oscs [osc_count]; - Sap_Apu_Impl* impl; - blip_time_t last_time; - int poly5_pos; - int poly4_pos; - int polym_pos; - int control; - - void calc_periods(); - void run_until( blip_time_t ); - - enum { poly4_len = (1L << 4) - 1 }; - enum { poly9_len = (1L << 9) - 1 }; - enum { poly17_len = (1L << 17) - 1 }; - friend class Sap_Apu_Impl; -}; - -// Common tables and Blip_Synth that can be shared among multiple Sap_Apu objects -class Sap_Apu_Impl { -public: - Blip_Synth synth; - - Sap_Apu_Impl(); - void volume( double d ) { synth.volume( 1.0 / Sap_Apu::osc_count / 30 * d ); } - -private: - typedef unsigned char byte; - byte poly4 [Sap_Apu::poly4_len / 8 + 1]; - byte poly9 [Sap_Apu::poly9_len / 8 + 1]; - byte poly17 [Sap_Apu::poly17_len / 8 + 1]; - friend class Sap_Apu; -}; - -inline void Sap_Apu::osc_output( int i, Blip_Buffer* b ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = b; -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.cpp deleted file mode 100644 index 35e1b511..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.cpp +++ /dev/null @@ -1,1011 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Sap_Cpu.h" - -#include -#include "blargg_endian.h" - -//#include "nes_cpu_log.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#define FLUSH_TIME() (void) (s.time = s_time) -#define CACHE_TIME() (void) (s_time = s.time) - -#include "sap_cpu_io.h" - -#ifndef CPU_DONE - #define CPU_DONE( cpu, time, result_out ) { result_out = -1; } -#endif - -#include "blargg_source.h" - -int const st_n = 0x80; -int const st_v = 0x40; -int const st_r = 0x20; -int const st_b = 0x10; -int const st_d = 0x08; -int const st_i = 0x04; -int const st_z = 0x02; -int const st_c = 0x01; - -void Sap_Cpu::reset( void* new_mem ) -{ - check( state == &state_ ); - state = &state_; - mem = (uint8_t*) new_mem; - r.status = st_i; - r.sp = 0xFF; - r.pc = 0; - r.a = 0; - r.x = 0; - r.y = 0; - state_.time = 0; - state_.base = 0; - irq_time_ = future_sap_time; - end_time_ = future_sap_time; - - blargg_verify_byte_order(); -} - -#define TIME (s_time + s.base) -#define READ( addr ) CPU_READ( this, (addr), TIME ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), TIME );} -#define READ_LOW( addr ) (mem [int (addr)]) -#define WRITE_LOW( addr, data ) (void) (READ_LOW( addr ) = (data)) -#define READ_PROG( addr ) (READ_LOW( addr )) - -#define SET_SP( v ) (sp = ((v) + 1) | 0x100) -#define GET_SP() ((sp - 1) & 0xFF) -#define PUSH( v ) ((sp = (sp - 1) | 0x100), WRITE_LOW( sp, v )) - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; -typedef blargg_long fint32; - -bool Sap_Cpu::run( sap_time_t end_time ) -{ - bool illegal_encountered = false; - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - fint32 s_time = s.time; - uint8_t* const mem = this->mem; // cache - - // registers - fuint16 pc = r.pc; - fuint8 a = r.a; - fuint8 x = r.x; - fuint8 y = r.y; - fuint16 sp; - SET_SP( r.sp ); - - // status flags - #define IS_NEG (nz & 0x8080) - - #define CALC_STATUS( out ) do {\ - out = status & (st_v | st_d | st_i);\ - out |= ((nz >> 8) | nz) & st_n;\ - out |= c >> 8 & st_c;\ - if ( !(nz & 0xFF) ) out |= st_z;\ - } while ( 0 ) - - #define SET_STATUS( in ) do {\ - status = in & (st_v | st_d | st_i);\ - nz = in << 8;\ - c = nz;\ - nz |= ~in & st_z;\ - } while ( 0 ) - - fuint8 status; - fuint16 c; // carry set if (c & 0x100) != 0 - fuint16 nz; // Z set if (nz & 0xFF) == 0, N set if (nz & 0x8080) != 0 - { - fuint8 temp = r.status; - SET_STATUS( temp ); - } - - goto loop; -dec_clock_loop: - s_time--; -loop: - - #ifndef NDEBUG - { - sap_time_t correct = end_time_; - if ( !(status & st_i) && correct > irq_time_ ) - correct = irq_time_; - check( s.base == correct ); - } - #endif - - check( (unsigned) GET_SP() < 0x100 ); - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - check( (unsigned) y < 0x100 ); - - fuint8 opcode = mem [pc]; - pc++; - uint8_t const* instr = mem + pc; - - static uint8_t const clock_table [256] = - {// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 0,6,2,8,3,3,5,5,3,2,2,2,4,4,6,6,// 0 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 1 - 6,6,2,8,3,3,5,5,4,2,2,2,4,4,6,6,// 2 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 3 - 6,6,2,8,3,3,5,5,3,2,2,2,3,4,6,6,// 4 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 5 - 6,6,2,8,3,3,5,5,4,2,2,2,5,4,6,6,// 6 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 7 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// 8 - 3,6,2,6,4,4,4,4,2,5,2,5,5,5,5,5,// 9 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// A - 3,5,2,5,4,4,4,4,2,4,2,4,4,4,4,4,// B - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// C - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// D - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// E - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7 // F - }; // 0x00 was 7 - - fuint16 data; - data = clock_table [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = *instr; - - #ifdef NES_CPU_LOG_H - nes_cpu_log( "cpu_log", pc - 1, opcode, instr [0], instr [1] ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Macros - -#define GET_MSB() (instr [1]) -#define ADD_PAGE() (pc++, data += 0x100 * GET_MSB()) -#define GET_ADDR() GET_LE16( instr ) - -#define NO_PAGE_CROSSING( lsb ) -#define HANDLE_PAGE_CROSSING( lsb ) s_time += (lsb) >> 8; - -#define INC_DEC_XY( reg, n ) reg = uint8_t (nz = reg + n); goto loop; - -#define IND_Y( cross, out ) {\ - fuint16 temp = READ_LOW( data ) + y;\ - out = temp + 0x100 * READ_LOW( uint8_t (data + 1) );\ - cross( temp );\ - } - -#define IND_X( out ) {\ - fuint16 temp = data + x;\ - out = 0x100 * READ_LOW( uint8_t (temp + 1) ) + READ_LOW( uint8_t (temp) );\ - } - -#define ARITH_ADDR_MODES( op )\ -case op - 0x04: /* (ind,x) */\ - IND_X( data )\ - goto ptr##op;\ -case op + 0x0C: /* (ind),y */\ - IND_Y( HANDLE_PAGE_CROSSING, data )\ - goto ptr##op;\ -case op + 0x10: /* zp,X */\ - data = uint8_t (data + x);\ -case op + 0x00: /* zp */\ - data = READ_LOW( data );\ - goto imm##op;\ -case op + 0x14: /* abs,Y */\ - data += y;\ - goto ind##op;\ -case op + 0x18: /* abs,X */\ - data += x;\ -ind##op:\ - HANDLE_PAGE_CROSSING( data );\ -case op + 0x08: /* abs */\ - ADD_PAGE();\ -ptr##op:\ - FLUSH_TIME();\ - data = READ( data );\ - CACHE_TIME();\ -case op + 0x04: /* imm */\ -imm##op: - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - fint16 offset = (BOOST::int8_t) data;\ - fuint16 extra_clock = (++pc & 0xFF) + offset;\ - if ( !(cond) ) goto dec_clock_loop;\ - pc += offset;\ - s_time += extra_clock >> 8 & 1;\ - goto loop;\ -} - -// Often-Used - - case 0xB5: // LDA zp,x - a = nz = READ_LOW( uint8_t (data + x) ); - pc++; - goto loop; - - case 0xA5: // LDA zp - a = nz = READ_LOW( data ); - pc++; - goto loop; - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ); - - case 0x20: { // JSR - fuint16 temp = pc + 1; - pc = GET_ADDR(); - WRITE_LOW( 0x100 | (sp - 1), temp >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, temp ); - goto loop; - } - - case 0x4C: // JMP abs - pc = GET_ADDR(); - goto loop; - - case 0xE8: // INX - INC_DEC_XY( x, 1 ) - - case 0x10: // BPL - BRANCH( !IS_NEG ) - - ARITH_ADDR_MODES( 0xC5 ) // CMP - nz = a - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0x30: // BMI - BRANCH( IS_NEG ) - - case 0xF0: // BEQ - BRANCH( !(uint8_t) nz ); - - case 0x95: // STA zp,x - data = uint8_t (data + x); - case 0x85: // STA zp - pc++; - WRITE_LOW( data, a ); - goto loop; - - case 0xC8: // INY - INC_DEC_XY( y, 1 ) - - case 0xA8: // TAY - y = a; - nz = a; - goto loop; - - case 0x98: // TYA - a = y; - nz = y; - goto loop; - - case 0xAD:{// LDA abs - unsigned addr = GET_ADDR(); - pc += 2; - nz = READ( addr ); - a = nz; - goto loop; - } - - case 0x60: // RTS - pc = 1 + READ_LOW( sp ); - pc += 0x100 * READ_LOW( 0x100 | (sp - 0xFF) ); - sp = (sp - 0xFE) | 0x100; - goto loop; - - { - fuint16 addr; - - case 0x99: // STA abs,Y - addr = y + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x8D: // STA abs - addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x9D: // STA abs,X (slightly more common than STA abs) - addr = x + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - sta_ptr: - FLUSH_TIME(); - WRITE( addr, a ); - CACHE_TIME(); - goto loop; - - case 0x91: // STA (ind),Y - IND_Y( NO_PAGE_CROSSING, addr ) - pc++; - goto sta_ptr; - - case 0x81: // STA (ind,X) - IND_X( addr ) - pc++; - goto sta_ptr; - - } - - case 0xA9: // LDA #imm - pc++; - a = data; - nz = data; - goto loop; - - // common read instructions - { - fuint16 addr; - - case 0xA1: // LDA (ind,X) - IND_X( addr ) - pc++; - goto a_nz_read_addr; - - case 0xB1:// LDA (ind),Y - addr = READ_LOW( data ) + y; - HANDLE_PAGE_CROSSING( addr ); - addr += 0x100 * READ_LOW( (uint8_t) (data + 1) ); - pc++; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xB9: // LDA abs,Y - HANDLE_PAGE_CROSSING( data + y ); - addr = GET_ADDR() + y; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xBD: // LDA abs,X - HANDLE_PAGE_CROSSING( data + x ); - addr = GET_ADDR() + x; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - a_nz_read_addr: - FLUSH_TIME(); - a = nz = READ( addr ); - CACHE_TIME(); - goto loop; - - } - -// Branch - - case 0x50: // BVC - BRANCH( !(status & st_v) ) - - case 0x70: // BVS - BRANCH( status & st_v ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - -// Load/store - - case 0x94: // STY zp,x - data = uint8_t (data + x); - case 0x84: // STY zp - pc++; - WRITE_LOW( data, y ); - goto loop; - - case 0x96: // STX zp,y - data = uint8_t (data + y); - case 0x86: // STX zp - pc++; - WRITE_LOW( data, x ); - goto loop; - - case 0xB6: // LDX zp,y - data = uint8_t (data + y); - case 0xA6: // LDX zp - data = READ_LOW( data ); - case 0xA2: // LDX #imm - pc++; - x = data; - nz = data; - goto loop; - - case 0xB4: // LDY zp,x - data = uint8_t (data + x); - case 0xA4: // LDY zp - data = READ_LOW( data ); - case 0xA0: // LDY #imm - pc++; - y = data; - nz = data; - goto loop; - - case 0xBC: // LDY abs,X - data += x; - HANDLE_PAGE_CROSSING( data ); - case 0xAC:{// LDY abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - y = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - case 0xBE: // LDX abs,y - data += y; - HANDLE_PAGE_CROSSING( data ); - case 0xAE:{// LDX abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - x = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - { - fuint8 temp; - case 0x8C: // STY abs - temp = y; - goto store_abs; - - case 0x8E: // STX abs - temp = x; - store_abs: - unsigned addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, temp ); - goto loop; - } - FLUSH_TIME(); - WRITE( addr, temp ); - CACHE_TIME(); - goto loop; - } - -// Compare - - case 0xEC:{// CPX abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpx_data; - } - - case 0xE4: // CPX zp - data = READ_LOW( data ); - case 0xE0: // CPX #imm - cpx_data: - nz = x - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0xCC:{// CPY abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpy_data; - } - - case 0xC4: // CPY zp - data = READ_LOW( data ); - case 0xC0: // CPY #imm - cpy_data: - nz = y - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - -// Logical - - ARITH_ADDR_MODES( 0x25 ) // AND - nz = (a &= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x45 ) // EOR - nz = (a ^= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x05 ) // ORA - nz = (a |= data); - pc++; - goto loop; - - case 0x2C:{// BIT abs - unsigned addr = GET_ADDR(); - pc += 2; - status &= ~st_v; - nz = READ( addr ); - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - } - - case 0x24: // BIT zp - nz = READ_LOW( data ); - pc++; - status &= ~st_v; - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - -// Add/subtract - - ARITH_ADDR_MODES( 0xE5 ) // SBC - case 0xEB: // unofficial equivalent - data ^= 0xFF; - goto adc_imm; - - ARITH_ADDR_MODES( 0x65 ) // ADC - adc_imm: { - check( !(status & st_d) ); - fint16 carry = c >> 8 & 1; - fint16 ov = (a ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend - status &= ~st_v; - status |= ov >> 2 & 0x40; - c = nz = a + data + carry; - pc++; - a = (uint8_t) nz; - goto loop; - } - -// Shift/rotate - - case 0x4A: // LSR A - c = 0; - case 0x6A: // ROR A - nz = c >> 1 & 0x80; - c = a << 8; - nz |= a >> 1; - a = nz; - goto loop; - - case 0x0A: // ASL A - nz = a << 1; - c = nz; - a = (uint8_t) nz; - goto loop; - - case 0x2A: { // ROL A - nz = a << 1; - fint16 temp = c >> 8 & 1; - c = nz; - nz |= temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x5E: // LSR abs,X - data += x; - case 0x4E: // LSR abs - c = 0; - case 0x6E: // ROR abs - ror_abs: { - ADD_PAGE(); - FLUSH_TIME(); - int temp = READ( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto rotate_common; - } - - case 0x3E: // ROL abs,X - data += x; - goto rol_abs; - - case 0x1E: // ASL abs,X - data += x; - case 0x0E: // ASL abs - c = 0; - case 0x2E: // ROL abs - rol_abs: - ADD_PAGE(); - nz = c >> 8 & 1; - FLUSH_TIME(); - nz |= (c = READ( data ) << 1); - rotate_common: - pc++; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - - case 0x7E: // ROR abs,X - data += x; - goto ror_abs; - - case 0x76: // ROR zp,x - data = uint8_t (data + x); - goto ror_zp; - - case 0x56: // LSR zp,x - data = uint8_t (data + x); - case 0x46: // LSR zp - c = 0; - case 0x66: // ROR zp - ror_zp: { - int temp = READ_LOW( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto write_nz_zp; - } - - case 0x36: // ROL zp,x - data = uint8_t (data + x); - goto rol_zp; - - case 0x16: // ASL zp,x - data = uint8_t (data + x); - case 0x06: // ASL zp - c = 0; - case 0x26: // ROL zp - rol_zp: - nz = c >> 8 & 1; - nz |= (c = READ_LOW( data ) << 1); - goto write_nz_zp; - -// Increment/decrement - - case 0xCA: // DEX - INC_DEC_XY( x, -1 ) - - case 0x88: // DEY - INC_DEC_XY( y, -1 ) - - case 0xF6: // INC zp,x - data = uint8_t (data + x); - case 0xE6: // INC zp - nz = 1; - goto add_nz_zp; - - case 0xD6: // DEC zp,x - data = uint8_t (data + x); - case 0xC6: // DEC zp - nz = (unsigned) -1; - add_nz_zp: - nz += READ_LOW( data ); - write_nz_zp: - pc++; - WRITE_LOW( data, nz ); - goto loop; - - case 0xFE: // INC abs,x - data = x + GET_ADDR(); - goto inc_ptr; - - case 0xEE: // INC abs - data = GET_ADDR(); - inc_ptr: - nz = 1; - goto inc_common; - - case 0xDE: // DEC abs,x - data = x + GET_ADDR(); - goto dec_ptr; - - case 0xCE: // DEC abs - data = GET_ADDR(); - dec_ptr: - nz = (unsigned) -1; - inc_common: - FLUSH_TIME(); - nz += READ( data ); - pc += 2; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - -// Transfer - - case 0xAA: // TAX - x = a; - nz = a; - goto loop; - - case 0x8A: // TXA - a = x; - nz = x; - goto loop; - - case 0x9A: // TXS - SET_SP( x ); // verified (no flag change) - goto loop; - - case 0xBA: // TSX - x = nz = GET_SP(); - goto loop; - -// Stack - - case 0x48: // PHA - PUSH( a ); // verified - goto loop; - - case 0x68: // PLA - a = nz = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - goto loop; - - case 0x40:{// RTI - fuint8 temp = READ_LOW( sp ); - pc = READ_LOW( 0x100 | (sp - 0xFF) ); - pc |= READ_LOW( 0x100 | (sp - 0xFE) ) * 0x100; - sp = (sp - 0xFD) | 0x100; - data = status; - SET_STATUS( temp ); - this->r.status = status; // update externally-visible I flag - if ( (data ^ status) & st_i ) - { - sap_time_t new_time = end_time_; - if ( !(status & st_i) && new_time > irq_time_ ) - new_time = irq_time_; - blargg_long delta = s.base - new_time; - s.base = new_time; - s_time += delta; - } - goto loop; - } - - case 0x28:{// PLP - fuint8 temp = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - fuint8 changed = status ^ temp; - SET_STATUS( temp ); - if ( !(changed & st_i) ) - goto loop; // I flag didn't change - if ( status & st_i ) - goto handle_sei; - goto handle_cli; - } - - case 0x08: { // PHP - fuint8 temp; - CALC_STATUS( temp ); - PUSH( temp | (st_b | st_r) ); - goto loop; - } - - case 0x6C:{// JMP (ind) - data = GET_ADDR(); - pc = READ_PROG( data ); - data = (data & 0xFF00) | ((data + 1) & 0xFF); - pc |= 0x100 * READ_PROG( data ); - goto loop; - } - - case 0x00: // BRK - goto handle_brk; - -// Flags - - case 0x38: // SEC - c = (unsigned) ~0; - goto loop; - - case 0x18: // CLC - c = 0; - goto loop; - - case 0xB8: // CLV - status &= ~st_v; - goto loop; - - case 0xD8: // CLD - status &= ~st_d; - goto loop; - - case 0xF8: // SED - status |= st_d; - goto loop; - - case 0x58: // CLI - if ( !(status & st_i) ) - goto loop; - status &= ~st_i; - handle_cli: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) - { - if ( TIME < irq_time_ ) - goto loop; - goto delayed_cli; - } - s.base = irq_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - if ( delta >= s_time + 1 ) - { - // delayed irq until after next instruction - s.base += s_time + 1; - s_time = -1; - irq_time_ = s.base; // TODO: remove, as only to satisfy debug check in loop - goto loop; - } - delayed_cli: - debug_printf( "Delayed CLI not emulated\n" ); - goto loop; - } - - case 0x78: // SEI - if ( status & st_i ) - goto loop; - status |= st_i; - handle_sei: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - debug_printf( "Delayed SEI not emulated\n" ); - goto loop; - } - -// Unofficial - - // SKW - Skip word - case 0x1C: case 0x3C: case 0x5C: case 0x7C: case 0xDC: case 0xFC: - HANDLE_PAGE_CROSSING( data + x ); - case 0x0C: - pc++; - // SKB - Skip byte - case 0x74: case 0x04: case 0x14: case 0x34: case 0x44: case 0x54: case 0x64: - case 0x80: case 0x82: case 0x89: case 0xC2: case 0xD4: case 0xE2: case 0xF4: - pc++; - goto loop; - - // NOP - case 0xEA: case 0x1A: case 0x3A: case 0x5A: case 0x7A: case 0xDA: case 0xFA: - goto loop; - -// Unimplemented - - // halt - //case 0x02: case 0x12: case 0x22: case 0x32: case 0x42: case 0x52: - //case 0x62: case 0x72: case 0x92: case 0xB2: case 0xD2: case 0xF2: - - default: - assert( (unsigned) opcode <= 0xFF ); - illegal_encountered = true; - pc--; - goto stop; - } - assert( false ); - - int result_; -handle_brk: - if ( (pc - 1) >= idle_addr ) - goto idle_done; - pc++; - result_ = 4; - debug_printf( "BRK executed\n" ); - -interrupt: - { - s_time += 7; - - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - WRITE_LOW( 0x100 | (sp - 2), pc ); - pc = GET_LE16( &READ_PROG( 0xFFFA ) + result_ ); - - sp = (sp - 3) | 0x100; - fuint8 temp; - CALC_STATUS( temp ); - temp |= st_r; - if ( result_ ) - temp |= st_b; // TODO: incorrectly sets B flag for IRQ - WRITE_LOW( sp, temp ); - - status &= ~st_d; - status |= st_i; - this->r.status = status; // update externally-visible I flag - - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - goto loop; - } - -idle_done: - //s_time = 0; - pc--; - goto stop; -out_of_time: - pc--; - FLUSH_TIME(); - CPU_DONE( this, TIME, result_ ); - CACHE_TIME(); - if ( result_ >= 0 ) - goto interrupt; - if ( s_time < 0 ) - goto loop; - -stop: - - s.time = s_time; - - r.pc = pc; - r.sp = GET_SP(); - r.a = a; - r.x = x; - r.y = y; - - { - fuint8 temp; - CALC_STATUS( temp ); - r.status = temp; - } - - this->state_ = s; - this->state = &this->state_; - - return illegal_encountered; -} - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.h deleted file mode 100644 index bde219f6..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Cpu.h +++ /dev/null @@ -1,83 +0,0 @@ -// Atari 6502 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef SAP_CPU_H -#define SAP_CPU_H - -#include "blargg_common.h" - -typedef blargg_long sap_time_t; // clock cycle count -typedef unsigned sap_addr_t; // 16-bit address -enum { future_sap_time = INT_MAX / 2 + 1 }; - -class Sap_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - // Clear all registers and keep pointer to 64K memory passed in - void reset( void* mem_64k ); - - // Run until specified time is reached. Returns true if suspicious/unsupported - // instruction was encountered at any point during run. - bool run( sap_time_t end_time ); - - // Registers are not updated until run() returns (except I flag in status) - struct registers_t { - BOOST::uint16_t pc; - BOOST::uint8_t a; - BOOST::uint8_t x; - BOOST::uint8_t y; - BOOST::uint8_t status; - BOOST::uint8_t sp; - }; - registers_t r; - - enum { idle_addr = 0xFEFF }; - - // Time of beginning of next instruction to be executed - sap_time_t time() const { return state->time + state->base; } - void set_time( sap_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - sap_time_t irq_time() const { return irq_time_; } - void set_irq_time( sap_time_t ); - - sap_time_t end_time() const { return end_time_; } - void set_end_time( sap_time_t ); - -public: - Sap_Cpu() { state = &state_; } - enum { irq_inhibit = 0x04 }; -private: - struct state_t { - sap_time_t base; - sap_time_t time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - sap_time_t irq_time_; - sap_time_t end_time_; - uint8_t* mem; - - inline sap_time_t update_end_time( sap_time_t end, sap_time_t irq ); -}; - -inline sap_time_t Sap_Cpu::update_end_time( sap_time_t t, sap_time_t irq ) -{ - if ( irq < t && !(r.status & irq_inhibit) ) t = irq; - sap_time_t delta = state->base - t; - state->base = t; - return delta; -} - -inline void Sap_Cpu::set_irq_time( sap_time_t t ) -{ - state->time += update_end_time( end_time_, (irq_time_ = t) ); -} - -inline void Sap_Cpu::set_end_time( sap_time_t t ) -{ - state->time += update_end_time( (end_time_ = t), irq_time_ ); -} - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.cpp deleted file mode 100644 index aa4ce948..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.cpp +++ /dev/null @@ -1,444 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Sap_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -long const base_scanline_period = 114; - -Sap_Emu::Sap_Emu() -{ - set_type( gme_sap_type ); - - static const char* const names [Sap_Apu::osc_count * 2] = { - "Wave 1", "Wave 2", "Wave 3", "Wave 4", - "Wave 5", "Wave 6", "Wave 7", "Wave 8", - }; - set_voice_names( names ); - - static int const types [Sap_Apu::osc_count * 2] = { - wave_type | 1, wave_type | 2, wave_type | 3, wave_type | 0, - wave_type | 5, wave_type | 6, wave_type | 7, wave_type | 4, - }; - set_voice_types( types ); - set_silence_lookahead( 6 ); -} - -Sap_Emu::~Sap_Emu() { } - -// Track info - -// Returns 16 or greater if not hex -inline int from_hex_char( int h ) -{ - h -= 0x30; - if ( (unsigned) h > 9 ) - h = ((h - 0x11) & 0xDF) + 10; - return h; -} - -static long from_hex( byte const* in ) -{ - unsigned result = 0; - for ( int n = 4; n--; ) - { - int h = from_hex_char( *in++ ); - if ( h > 15 ) - return -1; - result = result * 0x10 + h; - } - return result; -} - -static int from_dec( byte const* in, byte const* end ) -{ - if ( in >= end ) - return -1; - - int n = 0; - while ( in < end ) - { - int dig = *in++ - '0'; - if ( (unsigned) dig > 9 ) - return -1; - n = n * 10 + dig; - } - return n; -} - -static void parse_string( byte const* in, byte const* end, int len, char* out ) -{ - byte const* start = in; - if ( *in++ == '\"' ) - { - start++; - while ( in < end && *in != '\"' ) - in++; - } - else - { - in = end; - } - len = min( len - 1, int (in - start) ); - out [len] = 0; - memcpy( out, start, len ); -} - -static blargg_err_t parse_info( byte const* in, long size, Sap_Emu::info_t* out ) -{ - out->track_count = 1; - out->author [0] = 0; - out->name [0] = 0; - out->copyright [0] = 0; - - if ( size < 16 || memcmp( in, "SAP\x0D\x0A", 5 ) ) - return gme_wrong_file_type; - - byte const* file_end = in + size - 5; - in += 5; - while ( in < file_end && (in [0] != 0xFF || in [1] != 0xFF) ) - { - byte const* line_end = in; - while ( line_end < file_end && *line_end != 0x0D ) - line_end++; - - char const* tag = (char const*) in; - while ( in < line_end && *in > ' ' ) - in++; - int tag_len = (char const*) in - tag; - - while ( in < line_end && *in <= ' ' ) in++; - - if ( tag_len <= 0 ) - { - // skip line - } - else if ( !strncmp( "INIT", tag, tag_len ) ) - { - out->init_addr = from_hex( in ); - if ( (unsigned long) out->init_addr > 0xFFFF ) - return "Invalid init address"; - } - else if ( !strncmp( "PLAYER", tag, tag_len ) ) - { - out->play_addr = from_hex( in ); - if ( (unsigned long) out->play_addr > 0xFFFF ) - return "Invalid play address"; - } - else if ( !strncmp( "MUSIC", tag, tag_len ) ) - { - out->music_addr = from_hex( in ); - if ( (unsigned long) out->music_addr > 0xFFFF ) - return "Invalid music address"; - } - else if ( !strncmp( "SONGS", tag, tag_len ) ) - { - out->track_count = from_dec( in, line_end ); - if ( out->track_count <= 0 ) - return "Invalid track count"; - } - else if ( !strncmp( "TYPE", tag, tag_len ) ) - { - switch ( out->type = *in ) - { - case 'C': - case 'B': - break; - - case 'D': - return "Digimusic not supported"; - - default: - return "Unsupported player type"; - } - } - else if ( !strncmp( "STEREO", tag, tag_len ) ) - { - out->stereo = true; - } - else if ( !strncmp( "FASTPLAY", tag, tag_len ) ) - { - out->fastplay = from_dec( in, line_end ); - if ( out->fastplay <= 0 ) - return "Invalid fastplay value"; - } - else if ( !strncmp( "AUTHOR", tag, tag_len ) ) - { - parse_string( in, line_end, sizeof out->author, out->author ); - } - else if ( !strncmp( "NAME", tag, tag_len ) ) - { - parse_string( in, line_end, sizeof out->name, out->name ); - } - else if ( !strncmp( "DATE", tag, tag_len ) ) - { - parse_string( in, line_end, sizeof out->copyright, out->copyright ); - } - - in = line_end + 2; - } - - if ( in [0] != 0xFF || in [1] != 0xFF ) - return "ROM data missing"; - out->rom_data = in + 2; - - return 0; -} - -static void copy_sap_fields( Sap_Emu::info_t const& in, track_info_t* out ) -{ - Gme_File::copy_field_( out->game, in.name ); - Gme_File::copy_field_( out->author, in.author ); - Gme_File::copy_field_( out->copyright, in.copyright ); -} - -blargg_err_t Sap_Emu::track_info_( track_info_t* out, int ) const -{ - copy_sap_fields( info, out ); - return 0; -} - -struct Sap_File : Gme_Info_ -{ - Sap_Emu::info_t info; - - Sap_File() { set_type( gme_sap_type ); } - - blargg_err_t load_mem_( byte const* begin, long size ) - { - RETURN_ERR( parse_info( begin, size, &info ) ); - set_track_count( info.track_count ); - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_sap_fields( info, out ); - return 0; - } -}; - -static Music_Emu* new_sap_emu () { return BLARGG_NEW Sap_Emu ; } -static Music_Emu* new_sap_file() { return BLARGG_NEW Sap_File; } - -static gme_type_t_ const gme_sap_type_ = { "Atari XL", 0, &new_sap_emu, &new_sap_file, "SAP", 1 }; -gme_type_t const gme_sap_type = &gme_sap_type_; - - -// Setup - -blargg_err_t Sap_Emu::load_mem_( byte const* in, long size ) -{ - file_end = in + size; - - info.warning = 0; - info.type = 'B'; - info.stereo = false; - info.init_addr = -1; - info.play_addr = -1; - info.music_addr = -1; - info.fastplay = 312; - RETURN_ERR( parse_info( in, size, &info ) ); - - set_warning( info.warning ); - set_track_count( info.track_count ); - set_voice_count( Sap_Apu::osc_count << info.stereo ); - apu_impl.volume( gain() ); - - return setup_buffer( 1773447 ); -} - -void Sap_Emu::update_eq( blip_eq_t const& eq ) -{ - apu_impl.synth.treble_eq( eq ); -} - -void Sap_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - int i2 = i - Sap_Apu::osc_count; - if ( i2 >= 0 ) - apu2.osc_output( i2, right ); - else - apu.osc_output( i, (info.stereo ? left : center) ); -} - -// Emulation - -void Sap_Emu::set_tempo_( double t ) -{ - scanline_period = sap_time_t (base_scanline_period / t); -} - -inline sap_time_t Sap_Emu::play_period() const { return info.fastplay * scanline_period; } - -void Sap_Emu::cpu_jsr( sap_addr_t addr ) -{ - check( r.sp >= 0xFE ); // catch anything trying to leave data on stack - r.pc = addr; - int high_byte = (idle_addr - 1) >> 8; - if ( r.sp == 0xFE && mem.ram [0x1FF] == high_byte ) - r.sp = 0xFF; // pop extra byte off - mem.ram [0x100 + r.sp--] = high_byte; // some routines use RTI to return - mem.ram [0x100 + r.sp--] = high_byte; - mem.ram [0x100 + r.sp--] = (idle_addr - 1) & 0xFF; -} - -void Sap_Emu::run_routine( sap_addr_t addr ) -{ - cpu_jsr( addr ); - cpu::run( 312 * base_scanline_period * 60 ); - check( r.pc == idle_addr ); -} - -inline void Sap_Emu::call_init( int track ) -{ - switch ( info.type ) - { - case 'B': - r.a = track; - run_routine( info.init_addr ); - break; - - case 'C': - r.a = 0x70; - r.x = info.music_addr&0xFF; - r.y = info.music_addr >> 8; - run_routine( info.play_addr + 3 ); - r.a = 0; - r.x = track; - run_routine( info.play_addr + 3 ); - break; - } -} - -blargg_err_t Sap_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( &mem, 0, sizeof mem ); - - byte const* in = info.rom_data; - while ( file_end - in >= 5 ) - { - unsigned start = get_le16( in ); - unsigned end = get_le16( in + 2 ); - //debug_printf( "Block $%04X-$%04X\n", start, end ); - in += 4; - if ( end < start ) - { - set_warning( "Invalid file data block" ); - break; - } - long len = end - start + 1; - if ( len > file_end - in ) - { - set_warning( "Invalid file data block" ); - break; - } - - memcpy( mem.ram + start, in, len ); - in += len; - if ( file_end - in >= 2 && in [0] == 0xFF && in [1] == 0xFF ) - in += 2; - } - - apu.reset( &apu_impl ); - apu2.reset( &apu_impl ); - cpu::reset( mem.ram ); - time_mask = 0; // disables sound during init - call_init( track ); - time_mask = -1; - - next_play = play_period(); - - return 0; -} - -// Emulation - -// see sap_cpu_io.h for read/write functions - -void Sap_Emu::cpu_write_( sap_addr_t addr, int data ) -{ - if ( (addr ^ Sap_Apu::start_addr) <= (Sap_Apu::end_addr - Sap_Apu::start_addr) ) - { - GME_APU_HOOK( this, addr - Sap_Apu::start_addr, data ); - apu.write_data( time() & time_mask, addr, data ); - return; - } - - if ( (addr ^ (Sap_Apu::start_addr + 0x10)) <= (Sap_Apu::end_addr - Sap_Apu::start_addr) && - info.stereo ) - { - GME_APU_HOOK( this, addr - 0x10 - Sap_Apu::start_addr + 10, data ); - apu2.write_data( time() & time_mask, addr ^ 0x10, data ); - return; - } - - if ( (addr & ~0x0010) != 0xD20F || data != 0x03 ) - debug_printf( "Unmapped write $%04X <- $%02X\n", addr, data ); -} - -inline void Sap_Emu::call_play() -{ - switch ( info.type ) - { - case 'B': - cpu_jsr( info.play_addr ); - break; - - case 'C': - cpu_jsr( info.play_addr + 6 ); - break; - } -} - -blargg_err_t Sap_Emu::run_clocks( blip_time_t& duration, int ) -{ - set_time( 0 ); - while ( time() < duration ) - { - if ( cpu::run( duration ) || r.pc > idle_addr ) - return "Emulation error (illegal instruction)"; - - if ( r.pc == idle_addr ) - { - if ( next_play <= duration ) - { - set_time( next_play ); - next_play += play_period(); - call_play(); - GME_FRAME_HOOK( this ); - } - else - { - set_time( duration ); - } - } - } - - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - if ( next_play < 0 ) - next_play = 0; - apu.end_frame( duration ); - if ( info.stereo ) - apu2.end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.h deleted file mode 100644 index 21879447..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sap_Emu.h +++ /dev/null @@ -1,69 +0,0 @@ -// Atari XL/XE SAP music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef SAP_EMU_H -#define SAP_EMU_H - -#include "Classic_Emu.h" -#include "Sap_Apu.h" -#include "Sap_Cpu.h" - -class Sap_Emu : private Sap_Cpu, public Classic_Emu { - typedef Sap_Cpu cpu; -public: - static gme_type_t static_type() { return gme_sap_type; } -public: - Sap_Emu(); - ~Sap_Emu(); - struct info_t { - byte const* rom_data; - const char* warning; - long init_addr; - long play_addr; - long music_addr; - int type; - int track_count; - int fastplay; - bool stereo; - char author [256]; - char name [256]; - char copyright [ 32]; - }; -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); -public: private: friend class Sap_Cpu; - int cpu_read( sap_addr_t ); - void cpu_write( sap_addr_t, int ); - void cpu_write_( sap_addr_t, int ); -private: - info_t info; - - byte const* file_end; - sap_time_t scanline_period; - sap_time_t next_play; - sap_time_t time_mask; - Sap_Apu apu; - Sap_Apu apu2; - - // large items - struct { - byte padding1 [0x100]; - byte ram [0x10000]; - byte padding2 [0x100]; - } mem; - Sap_Apu_Impl apu_impl; - - sap_time_t play_period() const; - void call_play(); - void cpu_jsr( sap_addr_t ); - void call_init( int track ); - void run_routine( sap_addr_t ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.cpp deleted file mode 100644 index b41fdec4..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.cpp +++ /dev/null @@ -1,330 +0,0 @@ -// Sms_Snd_Emu 0.1.4. http://www.slack.net/~ant/ - -#include "Sms_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Sms_Osc - -Sms_Osc::Sms_Osc() -{ - output = 0; - outputs [0] = 0; // always stays NULL - outputs [1] = 0; - outputs [2] = 0; - outputs [3] = 0; -} - -void Sms_Osc::reset() -{ - delay = 0; - last_amp = 0; - volume = 0; - output_select = 3; - output = outputs [3]; -} - -// Sms_Square - -inline void Sms_Square::reset() -{ - period = 0; - phase = 0; - Sms_Osc::reset(); -} - -void Sms_Square::run( blip_time_t time, blip_time_t end_time ) -{ - if ( !volume || period <= 128 ) - { - // ignore 16kHz and higher - if ( last_amp ) - { - synth->offset( time, -last_amp, output ); - last_amp = 0; - } - time += delay; - if ( !period ) - { - time = end_time; - } - else if ( time < end_time ) - { - // keep calculating phase - int count = (end_time - time + period - 1) / period; - phase = (phase + count) & 1; - time += count * period; - } - } - else - { - int amp = phase ? volume : -volume; - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - int delta = amp * 2; - do - { - delta = -delta; - synth->offset_inline( time, delta, output ); - time += period; - phase ^= 1; - } - while ( time < end_time ); - this->last_amp = phase ? volume : -volume; - } - } - delay = time - end_time; -} - -// Sms_Noise - -static int const noise_periods [3] = { 0x100, 0x200, 0x400 }; - -inline void Sms_Noise::reset() -{ - period = &noise_periods [0]; - shifter = 0x8000; - feedback = 0x9000; - Sms_Osc::reset(); -} - -void Sms_Noise::run( blip_time_t time, blip_time_t end_time ) -{ - int amp = volume; - if ( shifter & 1 ) - amp = -amp; - - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth.offset( time, delta, output ); - } - } - - time += delay; - if ( !volume ) - time = end_time; - - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - unsigned shifter = this->shifter; - int delta = amp * 2; - int period = *this->period * 2; - if ( !period ) - period = 16; - - do - { - int changed = shifter + 1; - shifter = (feedback & -(shifter & 1)) ^ (shifter >> 1); - if ( changed & 2 ) // true if bits 0 and 1 differ - { - delta = -delta; - synth.offset_inline( time, delta, output ); - } - time += period; - } - while ( time < end_time ); - - this->shifter = shifter; - this->last_amp = delta >> 1; - } - delay = time - end_time; -} - -// Sms_Apu - -Sms_Apu::Sms_Apu() -{ - for ( int i = 0; i < 3; i++ ) - { - squares [i].synth = &square_synth; - oscs [i] = &squares [i]; - } - oscs [3] = &noise; - - volume( 1.0 ); - reset(); -} - -Sms_Apu::~Sms_Apu() -{ -} - -void Sms_Apu::volume( double vol ) -{ - vol *= 0.85 / (osc_count * 64 * 2); - square_synth.volume( vol ); - noise.synth.volume( vol ); -} - -void Sms_Apu::treble_eq( const blip_eq_t& eq ) -{ - square_synth.treble_eq( eq ); - noise.synth.treble_eq( eq ); -} - -void Sms_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - require( (unsigned) index < osc_count ); - require( (center && left && right) || (!center && !left && !right) ); - Sms_Osc& osc = *oscs [index]; - osc.outputs [1] = right; - osc.outputs [2] = left; - osc.outputs [3] = center; - osc.output = osc.outputs [osc.output_select]; -} - -void Sms_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, center, left, right ); -} - -void Sms_Apu::reset( unsigned feedback, int noise_width ) -{ - last_time = 0; - latch = 0; - - if ( !feedback || !noise_width ) - { - feedback = 0x0009; - noise_width = 16; - } - // convert to "Galios configuration" - looped_feedback = 1 << (noise_width - 1); - noise_feedback = 0; - while ( noise_width-- ) - { - noise_feedback = (noise_feedback << 1) | (feedback & 1); - feedback >>= 1; - } - - squares [0].reset(); - squares [1].reset(); - squares [2].reset(); - noise.reset(); -} - -void Sms_Apu::run_until( blip_time_t end_time ) -{ - require( end_time >= last_time ); // end_time must not be before previous time - - if ( end_time > last_time ) - { - // run oscillators - for ( int i = 0; i < osc_count; ++i ) - { - Sms_Osc& osc = *oscs [i]; - if ( osc.output ) - { - osc.output->set_modified(); - if ( i < 3 ) - squares [i].run( last_time, end_time ); - else - noise.run( last_time, end_time ); - } - } - - last_time = end_time; - } -} - -void Sms_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - - assert( last_time >= end_time ); - last_time -= end_time; -} - -void Sms_Apu::write_ggstereo( blip_time_t time, int data ) -{ - require( (unsigned) data <= 0xFF ); - - run_until( time ); - - for ( int i = 0; i < osc_count; i++ ) - { - Sms_Osc& osc = *oscs [i]; - int flags = data >> i; - Blip_Buffer* old_output = osc.output; - osc.output_select = (flags >> 3 & 2) | (flags & 1); - osc.output = osc.outputs [osc.output_select]; - if ( osc.output != old_output && osc.last_amp ) - { - if ( old_output ) - { - old_output->set_modified(); - square_synth.offset( time, -osc.last_amp, old_output ); - } - osc.last_amp = 0; - } - } -} - -// volumes [i] = 64 * pow( 1.26, 15 - i ) / pow( 1.26, 15 ) -static unsigned char const volumes [16] = { - 64, 50, 39, 31, 24, 19, 15, 12, 9, 7, 5, 4, 3, 2, 1, 0 -}; - -void Sms_Apu::write_data( blip_time_t time, int data ) -{ - require( (unsigned) data <= 0xFF ); - - run_until( time ); - - if ( data & 0x80 ) - latch = data; - - int index = (latch >> 5) & 3; - if ( latch & 0x10 ) - { - oscs [index]->volume = volumes [data & 15]; - } - else if ( index < 3 ) - { - Sms_Square& sq = squares [index]; - if ( data & 0x80 ) - sq.period = (sq.period & 0xFF00) | (data << 4 & 0x00FF); - else - sq.period = (sq.period & 0x00FF) | (data << 8 & 0x3F00); - } - else - { - int select = data & 3; - if ( select < 3 ) - noise.period = &noise_periods [select]; - else - noise.period = &squares [2].period; - - noise.feedback = (data & 0x04) ? noise_feedback : looped_feedback; - noise.shifter = 0x8000; - } -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.h b/plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.h deleted file mode 100644 index 3c11a9c3..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sms_Apu.h +++ /dev/null @@ -1,75 +0,0 @@ -// Sega Master System SN76489 PSG sound chip emulator - -// Sms_Snd_Emu 0.1.4 -#ifndef SMS_APU_H -#define SMS_APU_H - -#include "Sms_Oscs.h" - -class Sms_Apu { -public: - // Set overall volume of all oscillators, where 1.0 is full volume - void volume( double ); - - // Set treble equalization - void treble_eq( const blip_eq_t& ); - - // Outputs can be assigned to a single buffer for mono output, or to three - // buffers for stereo output (using Stereo_Buffer to do the mixing). - - // Assign all oscillator outputs to specified buffer(s). If buffer - // is NULL, silences all oscillators. - void output( Blip_Buffer* mono ); - void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Assign single oscillator output to buffer(s). Valid indicies are 0 to 3, - // which refer to Square 1, Square 2, Square 3, and Noise. If buffer is NULL, - // silences oscillator. - enum { osc_count = 4 }; - void osc_output( int index, Blip_Buffer* mono ); - void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Reset oscillators and internal state - void reset( unsigned noise_feedback = 0, int noise_width = 0 ); - - // Write GameGear left/right assignment byte - void write_ggstereo( blip_time_t, int ); - - // Write to data port - void write_data( blip_time_t, int ); - - // Run all oscillators up to specified time, end current frame, then - // start a new frame at time 0. - void end_frame( blip_time_t ); - -public: - Sms_Apu(); - ~Sms_Apu(); -private: - // noncopyable - Sms_Apu( const Sms_Apu& ); - Sms_Apu& operator = ( const Sms_Apu& ); - - Sms_Osc* oscs [osc_count]; - Sms_Square squares [3]; - Sms_Square::Synth square_synth; // used by squares - blip_time_t last_time; - int latch; - Sms_Noise noise; - unsigned noise_feedback; - unsigned looped_feedback; - - void run_until( blip_time_t ); -}; - -struct sms_apu_state_t -{ - unsigned char regs [8] [2]; - unsigned char latch; -}; - -inline void Sms_Apu::output( Blip_Buffer* b ) { output( b, b, b ); } - -inline void Sms_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); } - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Sms_Oscs.h b/plugins/gme/game-music-emu-0.6.0/gme/Sms_Oscs.h deleted file mode 100644 index 2a896fef..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Sms_Oscs.h +++ /dev/null @@ -1,49 +0,0 @@ -// Private oscillators used by Sms_Apu - -// Sms_Snd_Emu 0.1.4 -#ifndef SMS_OSCS_H -#define SMS_OSCS_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct Sms_Osc -{ - Blip_Buffer* outputs [4]; // NULL, right, left, center - Blip_Buffer* output; - int output_select; - - int delay; - int last_amp; - int volume; - - Sms_Osc(); - void reset(); -}; - -struct Sms_Square : Sms_Osc -{ - int period; - int phase; - - typedef Blip_Synth Synth; - const Synth* synth; - - void reset(); - void run( blip_time_t, blip_time_t ); -}; - -struct Sms_Noise : Sms_Osc -{ - const int* period; - unsigned shifter; - unsigned feedback; - - typedef Blip_Synth Synth; - Synth synth; - - void reset(); - void run( blip_time_t, blip_time_t ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.cpp deleted file mode 100644 index 186a30f0..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.cpp +++ /dev/null @@ -1,380 +0,0 @@ -// SPC emulation support: init, sample buffering, reset, SPC loading - -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Snes_Spc.h" - -#include - -/* Copyright (C) 2004-2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#define RAM (m.ram.ram) -#define REGS (m.smp_regs [0]) -#define REGS_IN (m.smp_regs [1]) - -// (n ? n : 256) -#define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1) - - -//// Init - -blargg_err_t Snes_Spc::init() -{ - memset( &m, 0, sizeof m ); - dsp.init( RAM ); - - m.tempo = tempo_unit; - - // Most SPC music doesn't need ROM, and almost all the rest only rely - // on these two bytes - m.rom [0x3E] = 0xFF; - m.rom [0x3F] = 0xC0; - - static unsigned char const cycle_table [128] = - {// 01 23 45 67 89 AB CD EF - 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x68, // 0 - 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x46, // 1 - 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x74, // 2 - 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x38, // 3 - 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x66, // 4 - 0x48,0x47,0x45,0x56,0x55,0x45,0x22,0x43, // 5 - 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x75, // 6 - 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x36, // 7 - 0x28,0x47,0x34,0x36,0x26,0x54,0x52,0x45, // 8 - 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0xC5, // 9 - 0x38,0x47,0x34,0x36,0x26,0x44,0x52,0x44, // A - 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x34, // B - 0x38,0x47,0x45,0x47,0x25,0x64,0x52,0x49, // C - 0x48,0x47,0x56,0x67,0x45,0x55,0x22,0x83, // D - 0x28,0x47,0x34,0x36,0x24,0x53,0x43,0x40, // E - 0x48,0x47,0x45,0x56,0x34,0x54,0x22,0x60, // F - }; - - // unpack cycle table - for ( int i = 0; i < 128; i++ ) - { - int n = cycle_table [i]; - m.cycle_table [i * 2 + 0] = n >> 4; - m.cycle_table [i * 2 + 1] = n & 0x0F; - } - - #if SPC_LESS_ACCURATE - memcpy( reg_times, reg_times_, sizeof reg_times ); - #endif - - reset(); - return 0; -} - -void Snes_Spc::init_rom( uint8_t const in [rom_size] ) -{ - memcpy( m.rom, in, sizeof m.rom ); -} - -void Snes_Spc::set_tempo( int t ) -{ - m.tempo = t; - int const timer2_shift = 4; // 64 kHz - int const other_shift = 3; // 8 kHz - - #if SPC_DISABLE_TEMPO - m.timers [2].prescaler = timer2_shift; - m.timers [1].prescaler = timer2_shift + other_shift; - m.timers [0].prescaler = timer2_shift + other_shift; - #else - if ( !t ) - t = 1; - int const timer2_rate = 1 << timer2_shift; - int rate = (timer2_rate * tempo_unit + (t >> 1)) / t; - if ( rate < timer2_rate / 4 ) - rate = timer2_rate / 4; // max 4x tempo - m.timers [2].prescaler = rate; - m.timers [1].prescaler = rate << other_shift; - m.timers [0].prescaler = rate << other_shift; - #endif -} - -// Timer registers have been loaded. Applies these to the timers. Does not -// reset timer prescalers or dividers. -void Snes_Spc::timers_loaded() -{ - int i; - for ( i = 0; i < timer_count; i++ ) - { - Timer* t = &m.timers [i]; - t->period = IF_0_THEN_256( REGS [r_t0target + i] ); - t->enabled = REGS [r_control] >> i & 1; - t->counter = REGS_IN [r_t0out + i] & 0x0F; - } - - set_tempo( m.tempo ); -} - -// Loads registers from unified 16-byte format -void Snes_Spc::load_regs( uint8_t const in [reg_count] ) -{ - memcpy( REGS, in, reg_count ); - memcpy( REGS_IN, REGS, reg_count ); - - // These always read back as 0 - REGS_IN [r_test ] = 0; - REGS_IN [r_control ] = 0; - REGS_IN [r_t0target] = 0; - REGS_IN [r_t1target] = 0; - REGS_IN [r_t2target] = 0; -} - -// RAM was just loaded from SPC, with $F0-$FF containing SMP registers -// and timer counts. Copies these to proper registers. -void Snes_Spc::ram_loaded() -{ - m.rom_enabled = 0; - load_regs( &RAM [0xF0] ); - - // Put STOP instruction around memory to catch PC underflow/overflow - memset( m.ram.padding1, cpu_pad_fill, sizeof m.ram.padding1 ); - memset( m.ram.padding2, cpu_pad_fill, sizeof m.ram.padding2 ); -} - -// Registers were just loaded. Applies these new values. -void Snes_Spc::regs_loaded() -{ - enable_rom( REGS [r_control] & 0x80 ); - timers_loaded(); -} - -void Snes_Spc::reset_time_regs() -{ - m.cpu_error = 0; - m.echo_accessed = 0; - m.spc_time = 0; - m.dsp_time = 0; - #if SPC_LESS_ACCURATE - m.dsp_time = clocks_per_sample + 1; - #endif - - for ( int i = 0; i < timer_count; i++ ) - { - Timer* t = &m.timers [i]; - t->next_time = 1; - t->divider = 0; - } - - regs_loaded(); - - m.extra_clocks = 0; - reset_buf(); -} - -void Snes_Spc::reset_common( int timer_counter_init ) -{ - int i; - for ( i = 0; i < timer_count; i++ ) - REGS_IN [r_t0out + i] = timer_counter_init; - - // Run IPL ROM - memset( &m.cpu_regs, 0, sizeof m.cpu_regs ); - m.cpu_regs.pc = rom_addr; - - REGS [r_test ] = 0x0A; - REGS [r_control] = 0xB0; // ROM enabled, clear ports - for ( i = 0; i < port_count; i++ ) - REGS_IN [r_cpuio0 + i] = 0; - - reset_time_regs(); -} - -void Snes_Spc::soft_reset() -{ - reset_common( 0 ); - dsp.soft_reset(); -} - -void Snes_Spc::reset() -{ - memset( RAM, 0xFF, 0x10000 ); - ram_loaded(); - reset_common( 0x0F ); - dsp.reset(); -} - -char const Snes_Spc::signature [signature_size + 1] = - "SNES-SPC700 Sound File Data v0.30\x1A\x1A"; - -blargg_err_t Snes_Spc::load_spc( void const* data, long size ) -{ - spc_file_t const* const spc = (spc_file_t const*) data; - - // be sure compiler didn't insert any padding into fle_t - assert( sizeof (spc_file_t) == spc_min_file_size + 0x80 ); - - // Check signature and file size - if ( size < signature_size || memcmp( spc, signature, 27 ) ) - return "Not an SPC file"; - - if ( size < spc_min_file_size ) - return "Corrupt SPC file"; - - // CPU registers - m.cpu_regs.pc = spc->pch * 0x100 + spc->pcl; - m.cpu_regs.a = spc->a; - m.cpu_regs.x = spc->x; - m.cpu_regs.y = spc->y; - m.cpu_regs.psw = spc->psw; - m.cpu_regs.sp = spc->sp; - - // RAM and registers - memcpy( RAM, spc->ram, 0x10000 ); - ram_loaded(); - - // DSP registers - dsp.load( spc->dsp ); - - reset_time_regs(); - - return 0; -} - -void Snes_Spc::clear_echo() -{ - if ( !(dsp.read( Spc_Dsp::r_flg ) & 0x20) ) - { - int addr = 0x100 * dsp.read( Spc_Dsp::r_esa ); - int end = addr + 0x800 * (dsp.read( Spc_Dsp::r_edl ) & 0x0F); - if ( end > 0x10000 ) - end = 0x10000; - memset( &RAM [addr], 0xFF, end - addr ); - } -} - - -//// Sample output - -void Snes_Spc::reset_buf() -{ - // Start with half extra buffer of silence - sample_t* out = m.extra_buf; - while ( out < &m.extra_buf [extra_size / 2] ) - *out++ = 0; - - m.extra_pos = out; - m.buf_begin = 0; - - dsp.set_output( 0, 0 ); -} - -void Snes_Spc::set_output( sample_t* out, int size ) -{ - require( (size & 1) == 0 ); // size must be even - - m.extra_clocks &= clocks_per_sample - 1; - if ( out ) - { - sample_t const* out_end = out + size; - m.buf_begin = out; - m.buf_end = out_end; - - // Copy extra to output - sample_t const* in = m.extra_buf; - while ( in < m.extra_pos && out < out_end ) - *out++ = *in++; - - // Handle output being full already - if ( out >= out_end ) - { - // Have DSP write to remaining extra space - out = dsp.extra(); - out_end = &dsp.extra() [extra_size]; - - // Copy any remaining extra samples as if DSP wrote them - while ( in < m.extra_pos ) - *out++ = *in++; - assert( out <= out_end ); - } - - dsp.set_output( out, out_end - out ); - } - else - { - reset_buf(); - } -} - -void Snes_Spc::save_extra() -{ - // Get end pointers - sample_t const* main_end = m.buf_end; // end of data written to buf - sample_t const* dsp_end = dsp.out_pos(); // end of data written to dsp.extra() - if ( m.buf_begin <= dsp_end && dsp_end <= main_end ) - { - main_end = dsp_end; - dsp_end = dsp.extra(); // nothing in DSP's extra - } - - // Copy any extra samples at these ends into extra_buf - sample_t* out = m.extra_buf; - sample_t const* in; - for ( in = m.buf_begin + sample_count(); in < main_end; in++ ) - *out++ = *in; - for ( in = dsp.extra(); in < dsp_end ; in++ ) - *out++ = *in; - - m.extra_pos = out; - assert( out <= &m.extra_buf [extra_size] ); -} - -blargg_err_t Snes_Spc::play( int count, sample_t* out ) -{ - require( (count & 1) == 0 ); // must be even - if ( count ) - { - set_output( out, count ); - end_frame( count * (clocks_per_sample / 2) ); - } - - const char* err = m.cpu_error; - m.cpu_error = 0; - return err; -} - -blargg_err_t Snes_Spc::skip( int count ) -{ - #if SPC_LESS_ACCURATE - if ( count > 2 * sample_rate * 2 ) - { - set_output( 0, 0 ); - - // Skip a multiple of 4 samples - time_t end = count; - count = (count & 3) + 1 * sample_rate * 2; - end = (end - count) * (clocks_per_sample / 2); - - m.skipped_kon = 0; - m.skipped_koff = 0; - - // Preserve DSP and timer synchronization - // TODO: verify that this really preserves it - int old_dsp_time = m.dsp_time + m.spc_time; - m.dsp_time = end - m.spc_time + skipping_time; - end_frame( end ); - m.dsp_time = m.dsp_time - skipping_time + old_dsp_time; - - dsp.write( Spc_Dsp::r_koff, m.skipped_koff & ~m.skipped_kon ); - dsp.write( Spc_Dsp::r_kon , m.skipped_kon ); - clear_echo(); - } - #endif - - return play( count, 0 ); -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.h b/plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.h deleted file mode 100644 index 188a2c21..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Snes_Spc.h +++ /dev/null @@ -1,287 +0,0 @@ -// SNES SPC-700 APU emulator - -// Game_Music_Emu 0.5.5 -#ifndef SNES_SPC_H -#define SNES_SPC_H - -#include "Spc_Dsp.h" -#include "blargg_endian.h" - -struct Snes_Spc { -public: - typedef BOOST::uint8_t uint8_t; - - // Must be called once before using - blargg_err_t init(); - - // Sample pairs generated per second - enum { sample_rate = 32000 }; - -// Emulator use - - // Sets IPL ROM data. Library does not include ROM data. Most SPC music files - // don't need ROM, but a full emulator must provide this. - enum { rom_size = 0x40 }; - void init_rom( uint8_t const rom [rom_size] ); - - // Sets destination for output samples - typedef short sample_t; - void set_output( sample_t* out, int out_size ); - - // Number of samples written to output since last set - int sample_count() const; - - // Resets SPC to power-on state. This resets your output buffer, so you must - // call set_output() after this. - void reset(); - - // Emulates pressing reset switch on SNES. This resets your output buffer, so - // you must call set_output() after this. - void soft_reset(); - - // 1024000 SPC clocks per second, sample pair every 32 clocks - typedef int time_t; - enum { clock_rate = 1024000 }; - enum { clocks_per_sample = 32 }; - - // Emulated port read/write at specified time - enum { port_count = 4 }; - int read_port ( time_t, int port ); - void write_port( time_t, int port, int data ); - - // Runs SPC to end_time and starts a new time frame at 0 - void end_frame( time_t end_time ); - -// Sound control - - // Mutes voices corresponding to non-zero bits in mask (issues repeated KOFF events). - // Reduces emulation accuracy. - enum { voice_count = 8 }; - void mute_voices( int mask ); - - // If true, prevents channels and global volumes from being phase-negated. - // Only supported by fast DSP. - void disable_surround( bool disable = true ); - - // Sets tempo, where tempo_unit = normal, tempo_unit / 2 = half speed, etc. - enum { tempo_unit = 0x100 }; - void set_tempo( int ); - -// SPC music files - - // Loads SPC data into emulator - enum { spc_min_file_size = 0x10180 }; - enum { spc_file_size = 0x10200 }; - blargg_err_t load_spc( void const* in, long size ); - - // Clears echo region. Useful after loading an SPC as many have garbage in echo. - void clear_echo(); - - // Plays for count samples and write samples to out. Discards samples if out - // is NULL. Count must be a multiple of 2 since output is stereo. - blargg_err_t play( int count, sample_t* out ); - - // Skips count samples. Several times faster than play() when using fast DSP. - blargg_err_t skip( int count ); - -// State save/load (only available with accurate DSP) - -#if !SPC_NO_COPY_STATE_FUNCS - // Saves/loads state - enum { state_size = 67 * 1024L }; // maximum space needed when saving - typedef Spc_Dsp::copy_func_t copy_func_t; - void copy_state( unsigned char** io, copy_func_t ); - - // Writes minimal header to spc_out - static void init_header( void* spc_out ); - - // Saves emulator state as SPC file data. Writes spc_file_size bytes to spc_out. - // Does not set up SPC header; use init_header() for that. - void save_spc( void* spc_out ); - - // Returns true if new key-on events occurred since last check. Useful for - // trimming silence while saving an SPC. - bool check_kon(); -#endif - -public: - // TODO: document - struct regs_t - { - int pc; - int a; - int x; - int y; - int psw; - int sp; - }; - regs_t& smp_regs() { return m.cpu_regs; } - - uint8_t* smp_ram() { return m.ram.ram; } - - void run_until( time_t t ) { run_until_( t ); } -public: - BLARGG_DISABLE_NOTHROW - - typedef BOOST::uint16_t uint16_t; - - // Time relative to m_spc_time. Speeds up code a bit by eliminating need to - // constantly add m_spc_time to time from CPU. CPU uses time that ends at - // 0 to eliminate reloading end time every instruction. It pays off. - typedef int rel_time_t; - - struct Timer - { - rel_time_t next_time; // time of next event - int prescaler; - int period; - int divider; - int enabled; - int counter; - }; - enum { reg_count = 0x10 }; - enum { timer_count = 3 }; - enum { extra_size = Spc_Dsp::extra_size }; - - enum { signature_size = 35 }; - -private: - Spc_Dsp dsp; - - #if SPC_LESS_ACCURATE - static signed char const reg_times_ [256]; - signed char reg_times [256]; - #endif - - struct state_t - { - Timer timers [timer_count]; - - uint8_t smp_regs [2] [reg_count]; - - regs_t cpu_regs; - - rel_time_t dsp_time; - time_t spc_time; - bool echo_accessed; - - int tempo; - int skipped_kon; - int skipped_koff; - const char* cpu_error; - - int extra_clocks; - sample_t* buf_begin; - sample_t const* buf_end; - sample_t* extra_pos; - sample_t extra_buf [extra_size]; - - int rom_enabled; - uint8_t rom [rom_size]; - uint8_t hi_ram [rom_size]; - - unsigned char cycle_table [256]; - - struct - { - // padding to neutralize address overflow - union { - uint8_t padding1 [0x100]; - uint16_t align; // makes compiler align data for 16-bit access - } padding1 [1]; - uint8_t ram [0x10000]; - uint8_t padding2 [0x100]; - } ram; - }; - state_t m; - - enum { rom_addr = 0xFFC0 }; - - enum { skipping_time = 127 }; - - // Value that padding should be filled with - enum { cpu_pad_fill = 0xFF }; - - enum { - r_test = 0x0, r_control = 0x1, - r_dspaddr = 0x2, r_dspdata = 0x3, - r_cpuio0 = 0x4, r_cpuio1 = 0x5, - r_cpuio2 = 0x6, r_cpuio3 = 0x7, - r_f8 = 0x8, r_f9 = 0x9, - r_t0target = 0xA, r_t1target = 0xB, r_t2target = 0xC, - r_t0out = 0xD, r_t1out = 0xE, r_t2out = 0xF - }; - - void timers_loaded(); - void enable_rom( int enable ); - void reset_buf(); - void save_extra(); - void load_regs( uint8_t const in [reg_count] ); - void ram_loaded(); - void regs_loaded(); - void reset_time_regs(); - void reset_common( int timer_counter_init ); - - Timer* run_timer_ ( Timer* t, rel_time_t ); - Timer* run_timer ( Timer* t, rel_time_t ); - int dsp_read ( rel_time_t ); - void dsp_write ( int data, rel_time_t ); - void cpu_write_smp_reg_( int data, rel_time_t, int addr ); - void cpu_write_smp_reg ( int data, rel_time_t, int addr ); - void cpu_write_high ( int data, int i, rel_time_t ); - void cpu_write ( int data, int addr, rel_time_t ); - int cpu_read_smp_reg ( int i, rel_time_t ); - int cpu_read ( int addr, rel_time_t ); - unsigned CPU_mem_bit ( uint8_t const* pc, rel_time_t ); - - bool check_echo_access ( int addr ); - uint8_t* run_until_( time_t end_time ); - - struct spc_file_t - { - char signature [signature_size]; - uint8_t has_id666; - uint8_t version; - uint8_t pcl, pch; - uint8_t a; - uint8_t x; - uint8_t y; - uint8_t psw; - uint8_t sp; - char text [212]; - uint8_t ram [0x10000]; - uint8_t dsp [128]; - uint8_t unused [0x40]; - uint8_t ipl_rom [0x40]; - }; - - static char const signature [signature_size + 1]; - - void save_regs( uint8_t out [reg_count] ); -}; - -#include - -inline int Snes_Spc::sample_count() const { return (m.extra_clocks >> 5) * 2; } - -inline int Snes_Spc::read_port( time_t t, int port ) -{ - assert( (unsigned) port < port_count ); - return run_until_( t ) [port]; -} - -inline void Snes_Spc::write_port( time_t t, int port, int data ) -{ - assert( (unsigned) port < port_count ); - run_until_( t ) [0x10 + port] = data; -} - -inline void Snes_Spc::mute_voices( int mask ) { dsp.mute_voices( mask ); } - -inline void Snes_Spc::disable_surround( bool disable ) { dsp.disable_surround( disable ); } - -#if !SPC_NO_COPY_STATE_FUNCS -inline bool Snes_Spc::check_kon() { return dsp.check_kon(); } -#endif - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.cpp deleted file mode 100644 index 52cb25c5..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.cpp +++ /dev/null @@ -1,565 +0,0 @@ -// Core SPC emulation: CPU, timers, SMP registers, memory - -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Snes_Spc.h" - -#include - -/* Copyright (C) 2004-2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#define RAM (m.ram.ram) -#define REGS (m.smp_regs [0]) -#define REGS_IN (m.smp_regs [1]) - -// (n ? n : 256) -#define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1) - -// Note: SPC_MORE_ACCURACY exists mainly so I can run my validation tests, which -// do crazy echo buffer accesses. -#ifndef SPC_MORE_ACCURACY - #define SPC_MORE_ACCURACY 0 -#endif - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - - -//// Timers - -#if SPC_DISABLE_TEMPO - #define TIMER_DIV( t, n ) ((n) >> t->prescaler) - #define TIMER_MUL( t, n ) ((n) << t->prescaler) -#else - #define TIMER_DIV( t, n ) ((n) / t->prescaler) - #define TIMER_MUL( t, n ) ((n) * t->prescaler) -#endif - -Snes_Spc::Timer* Snes_Spc::run_timer_( Timer* t, rel_time_t time ) -{ - int elapsed = TIMER_DIV( t, time - t->next_time ) + 1; - t->next_time += TIMER_MUL( t, elapsed ); - - if ( t->enabled ) - { - int remain = IF_0_THEN_256( t->period - t->divider ); - int divider = t->divider + elapsed; - int over = elapsed - remain; - if ( over >= 0 ) - { - int n = over / t->period; - t->counter = (t->counter + 1 + n) & 0x0F; - divider = over - n * t->period; - } - t->divider = (uint8_t) divider; - } - return t; -} - -inline Snes_Spc::Timer* Snes_Spc::run_timer( Timer* t, rel_time_t time ) -{ - if ( time >= t->next_time ) - t = run_timer_( t, time ); - return t; -} - - -//// ROM - -void Snes_Spc::enable_rom( int enable ) -{ - if ( m.rom_enabled != enable ) - { - m.rom_enabled = enable; - if ( enable ) - memcpy( m.hi_ram, &RAM [rom_addr], sizeof m.hi_ram ); - memcpy( &RAM [rom_addr], (enable ? m.rom : m.hi_ram), rom_size ); - // TODO: ROM can still get overwritten when DSP writes to echo buffer - } -} - - -//// DSP - -#if SPC_LESS_ACCURATE - int const max_reg_time = 29; - - signed char const Snes_Spc::reg_times_ [256] = - { - -1, 0,-11,-10,-15,-11, -2, -2, 4, 3, 14, 14, 26, 26, 14, 22, - 2, 3, 0, 1,-12, 0, 1, 1, 7, 6, 14, 14, 27, 14, 14, 23, - 5, 6, 3, 4, -1, 3, 4, 4, 10, 9, 14, 14, 26, -5, 14, 23, - 8, 9, 6, 7, 2, 6, 7, 7, 13, 12, 14, 14, 27, -4, 14, 24, - 11, 12, 9, 10, 5, 9, 10, 10, 16, 15, 14, 14, -2, -4, 14, 24, - 14, 15, 12, 13, 8, 12, 13, 13, 19, 18, 14, 14, -2,-36, 14, 24, - 17, 18, 15, 16, 11, 15, 16, 16, 22, 21, 14, 14, 28, -3, 14, 25, - 20, 21, 18, 19, 14, 18, 19, 19, 25, 24, 14, 14, 14, 29, 14, 25, - - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - }; - - #define RUN_DSP( time, offset ) \ - int count = (time) - (offset) - m.dsp_time;\ - if ( count >= 0 )\ - {\ - int clock_count = (count & ~(clocks_per_sample - 1)) + clocks_per_sample;\ - m.dsp_time += clock_count;\ - dsp.run( clock_count );\ - } -#else - #define RUN_DSP( time, offset ) \ - {\ - int count = (time) - m.dsp_time;\ - if ( !SPC_MORE_ACCURACY || count )\ - {\ - assert( count > 0 );\ - m.dsp_time = (time);\ - dsp.run( count );\ - }\ - } -#endif - -int Snes_Spc::dsp_read( rel_time_t time ) -{ - RUN_DSP( time, reg_times [REGS [r_dspaddr] & 0x7F] ); - - int result = dsp.read( REGS [r_dspaddr] & 0x7F ); - - #ifdef SPC_DSP_READ_HOOK - SPC_DSP_READ_HOOK( spc_time + time, (REGS [r_dspaddr] & 0x7F), result ); - #endif - - return result; -} - -inline void Snes_Spc::dsp_write( int data, rel_time_t time ) -{ - RUN_DSP( time, reg_times [REGS [r_dspaddr]] ) - #if SPC_LESS_ACCURATE - else if ( m.dsp_time == skipping_time ) - { - int r = REGS [r_dspaddr]; - if ( r == Spc_Dsp::r_kon ) - m.skipped_kon |= data & ~dsp.read( Spc_Dsp::r_koff ); - - if ( r == Spc_Dsp::r_koff ) - { - m.skipped_koff |= data; - m.skipped_kon &= ~data; - } - } - #endif - - #ifdef SPC_DSP_WRITE_HOOK - SPC_DSP_WRITE_HOOK( m.spc_time + time, REGS [r_dspaddr], (uint8_t) data ); - #endif - - if ( REGS [r_dspaddr] <= 0x7F ) - dsp.write( REGS [r_dspaddr], data ); - else if ( !SPC_MORE_ACCURACY ) - debug_printf( "SPC wrote to DSP register > $7F\n" ); -} - - -//// Memory access extras - -#if SPC_MORE_ACCURACY - #define MEM_ACCESS( time, addr ) \ - {\ - if ( time >= m.dsp_time )\ - {\ - RUN_DSP( time, max_reg_time );\ - }\ - } -#elif !defined (NDEBUG) - // Debug-only check for read/write within echo buffer, since this might result in - // inaccurate emulation due to the DSP not being caught up to the present. - - bool Snes_Spc::check_echo_access( int addr ) - { - if ( !(dsp.read( Spc_Dsp::r_flg ) & 0x20) ) - { - int start = 0x100 * dsp.read( Spc_Dsp::r_esa ); - int size = 0x800 * (dsp.read( Spc_Dsp::r_edl ) & 0x0F); - int end = start + (size ? size : 4); - if ( start <= addr && addr < end ) - { - if ( !m.echo_accessed ) - { - m.echo_accessed = 1; - return true; - } - } - } - return false; - } - - #define MEM_ACCESS( time, addr ) check( !check_echo_access( (uint16_t) addr ) ); -#else - #define MEM_ACCESS( time, addr ) -#endif - - -//// CPU write - -#if SPC_MORE_ACCURACY -static unsigned char const glitch_probs [3] [256] = -{ - 0xC3,0x92,0x5B,0x1C,0xD1,0x92,0x5B,0x1C,0xDB,0x9C,0x72,0x18,0xCD,0x5C,0x38,0x0B, - 0xE1,0x9C,0x74,0x17,0xCF,0x75,0x45,0x0C,0xCF,0x6E,0x4A,0x0D,0xA3,0x3A,0x1D,0x08, - 0xDB,0xA0,0x82,0x19,0xD9,0x73,0x3C,0x0E,0xCB,0x76,0x52,0x0B,0xA5,0x46,0x1D,0x09, - 0xDA,0x74,0x55,0x0F,0xA2,0x3F,0x21,0x05,0x9A,0x40,0x20,0x07,0x63,0x1E,0x10,0x01, - 0xDF,0xA9,0x85,0x1D,0xD3,0x84,0x4B,0x0E,0xCF,0x6F,0x49,0x0F,0xB3,0x48,0x1E,0x05, - 0xD8,0x77,0x52,0x12,0xB7,0x49,0x23,0x06,0xAA,0x45,0x28,0x07,0x7D,0x28,0x0F,0x07, - 0xCC,0x7B,0x4A,0x0E,0xB2,0x4F,0x24,0x07,0xAD,0x43,0x2C,0x06,0x86,0x29,0x11,0x07, - 0xAE,0x48,0x1F,0x0A,0x76,0x21,0x19,0x05,0x76,0x21,0x14,0x05,0x44,0x11,0x0B,0x01, - 0xE7,0xAD,0x96,0x23,0xDC,0x86,0x59,0x0E,0xDC,0x7C,0x5F,0x15,0xBB,0x53,0x2E,0x09, - 0xD6,0x7C,0x4A,0x16,0xBB,0x4A,0x25,0x08,0xB3,0x4F,0x28,0x0B,0x8E,0x23,0x15,0x08, - 0xCF,0x7F,0x57,0x11,0xB5,0x4A,0x23,0x0A,0xAA,0x42,0x28,0x05,0x7D,0x22,0x12,0x03, - 0xA6,0x49,0x28,0x09,0x82,0x2B,0x0D,0x04,0x7A,0x20,0x0F,0x04,0x3D,0x0F,0x09,0x03, - 0xD1,0x7C,0x4C,0x0F,0xAF,0x4E,0x21,0x09,0xA8,0x46,0x2A,0x07,0x85,0x1F,0x0E,0x07, - 0xA6,0x3F,0x26,0x07,0x7C,0x24,0x14,0x07,0x78,0x22,0x16,0x04,0x46,0x12,0x0A,0x02, - 0xA6,0x41,0x2C,0x0A,0x7E,0x28,0x11,0x05,0x73,0x1B,0x14,0x05,0x3D,0x11,0x0A,0x02, - 0x70,0x22,0x17,0x05,0x48,0x13,0x08,0x03,0x3C,0x07,0x0D,0x07,0x26,0x07,0x06,0x01, - - 0xE0,0x9F,0xDA,0x7C,0x4F,0x18,0x28,0x0D,0xE9,0x9F,0xDA,0x7C,0x4F,0x18,0x1F,0x07, - 0xE6,0x97,0xD8,0x72,0x64,0x13,0x26,0x09,0xDC,0x67,0xA9,0x38,0x21,0x07,0x15,0x06, - 0xE9,0x91,0xD2,0x6B,0x63,0x14,0x2B,0x0E,0xD6,0x61,0xB7,0x41,0x2B,0x0E,0x10,0x09, - 0xCF,0x59,0xB0,0x2F,0x35,0x08,0x0F,0x07,0xB6,0x30,0x7A,0x21,0x17,0x07,0x09,0x03, - 0xE7,0xA3,0xE5,0x6B,0x65,0x1F,0x34,0x09,0xD8,0x6B,0xBE,0x45,0x27,0x07,0x10,0x07, - 0xDA,0x54,0xB1,0x39,0x2E,0x0E,0x17,0x08,0xA9,0x3C,0x86,0x22,0x16,0x06,0x07,0x03, - 0xD4,0x51,0xBC,0x3D,0x38,0x0A,0x13,0x06,0xB2,0x37,0x79,0x1C,0x17,0x05,0x0E,0x06, - 0xA7,0x31,0x74,0x1C,0x11,0x06,0x0C,0x02,0x6D,0x1A,0x38,0x10,0x0B,0x05,0x06,0x03, - 0xEB,0x9A,0xE1,0x7A,0x6F,0x13,0x34,0x0E,0xE6,0x75,0xC5,0x45,0x3E,0x0B,0x1A,0x05, - 0xD8,0x63,0xC1,0x40,0x3C,0x1B,0x19,0x06,0xB3,0x42,0x83,0x29,0x18,0x0A,0x08,0x04, - 0xD4,0x58,0xBA,0x43,0x3F,0x0A,0x1F,0x09,0xB1,0x33,0x8A,0x1F,0x1F,0x06,0x0D,0x05, - 0xAF,0x3C,0x7A,0x1F,0x16,0x08,0x0A,0x01,0x72,0x1B,0x52,0x0D,0x0B,0x09,0x06,0x01, - 0xCF,0x63,0xB7,0x47,0x40,0x10,0x14,0x06,0xC0,0x41,0x96,0x20,0x1C,0x09,0x10,0x05, - 0xA6,0x35,0x82,0x1A,0x20,0x0C,0x0E,0x04,0x80,0x1F,0x53,0x0F,0x0B,0x02,0x06,0x01, - 0xA6,0x31,0x81,0x1B,0x1D,0x01,0x08,0x08,0x7B,0x20,0x4D,0x19,0x0E,0x05,0x07,0x03, - 0x6B,0x17,0x49,0x07,0x0E,0x03,0x0A,0x05,0x37,0x0B,0x1F,0x06,0x04,0x02,0x07,0x01, - - 0xF0,0xD6,0xED,0xAD,0xEC,0xB1,0xEB,0x79,0xAC,0x22,0x47,0x1E,0x6E,0x1B,0x32,0x0A, - 0xF0,0xD6,0xEA,0xA4,0xED,0xC4,0xDE,0x82,0x98,0x1F,0x50,0x13,0x52,0x15,0x2A,0x0A, - 0xF1,0xD1,0xEB,0xA2,0xEB,0xB7,0xD8,0x69,0xA2,0x1F,0x5B,0x18,0x55,0x18,0x2C,0x0A, - 0xED,0xB5,0xDE,0x7E,0xE6,0x85,0xD3,0x59,0x59,0x0F,0x2C,0x09,0x24,0x07,0x15,0x09, - 0xF1,0xD6,0xEA,0xA0,0xEC,0xBB,0xDA,0x77,0xA9,0x23,0x58,0x14,0x5D,0x12,0x2F,0x09, - 0xF1,0xC1,0xE3,0x86,0xE4,0x87,0xD2,0x4E,0x68,0x15,0x26,0x0B,0x27,0x09,0x15,0x02, - 0xEE,0xA6,0xE0,0x5C,0xE0,0x77,0xC3,0x41,0x67,0x1B,0x3C,0x07,0x2A,0x06,0x19,0x07, - 0xE4,0x75,0xC6,0x43,0xCC,0x50,0x95,0x23,0x35,0x09,0x14,0x04,0x15,0x05,0x0B,0x04, - 0xEE,0xD6,0xED,0xAD,0xEC,0xB1,0xEB,0x79,0xAC,0x22,0x56,0x14,0x5A,0x12,0x26,0x0A, - 0xEE,0xBB,0xE7,0x7E,0xE9,0x8D,0xCB,0x49,0x67,0x11,0x34,0x07,0x2B,0x0B,0x14,0x07, - 0xED,0xA7,0xE5,0x76,0xE3,0x7E,0xC4,0x4B,0x77,0x14,0x34,0x08,0x27,0x07,0x14,0x04, - 0xE7,0x8B,0xD2,0x4C,0xCA,0x56,0x9E,0x31,0x36,0x0C,0x11,0x07,0x14,0x04,0x0A,0x02, - 0xF0,0x9B,0xEA,0x6F,0xE5,0x81,0xC4,0x43,0x74,0x10,0x30,0x0B,0x2D,0x08,0x1B,0x06, - 0xE6,0x83,0xCA,0x48,0xD9,0x56,0xA7,0x23,0x3B,0x09,0x12,0x09,0x15,0x07,0x0A,0x03, - 0xE5,0x5F,0xCB,0x3C,0xCF,0x48,0x91,0x22,0x31,0x0A,0x17,0x08,0x15,0x04,0x0D,0x02, - 0xD1,0x43,0x91,0x20,0xA9,0x2D,0x54,0x12,0x17,0x07,0x09,0x02,0x0C,0x04,0x05,0x03, -}; -#endif - -// Read/write handlers are divided into multiple functions to keep rarely-used -// functionality separate so often-used functionality can be optimized better -// by compiler. - -// If write isn't preceded by read, data has this added to it -int const no_read_before_write = 0x2000; - -void Snes_Spc::cpu_write_smp_reg_( int data, rel_time_t time, int addr ) -{ - switch ( addr ) - { - case r_t0target: - case r_t1target: - case r_t2target: { - Timer* t = &m.timers [addr - r_t0target]; - int period = IF_0_THEN_256( data ); - if ( t->period != period ) - { - t = run_timer( t, time ); - #if SPC_MORE_ACCURACY - // Insane behavior when target is written just after counter is - // clocked and counter matches new period and new period isn't 1, 2, 4, or 8 - if ( t->divider == (period & 0xFF) && - t->next_time == time + TIMER_MUL( t, 1 ) && - ((period - 1) | ~0x0F) & period ) - { - //debug_printf( "SPC pathological timer target write\n" ); - - // If the period is 3, 5, or 9, there's a probability this behavior won't occur, - // based on the previous period - int prob = 0xFF; - int old_period = t->period & 0xFF; - if ( period == 3 ) prob = glitch_probs [0] [old_period]; - if ( period == 5 ) prob = glitch_probs [1] [old_period]; - if ( period == 9 ) prob = glitch_probs [2] [old_period]; - - // The glitch suppresses incrementing of one of the counter bits, based on - // the lowest set bit in the new period - int b = 1; - while ( !(period & b) ) - b <<= 1; - - if ( (rand() >> 4 & 0xFF) <= prob ) - t->divider = (t->divider - b) & 0xFF; - } - #endif - t->period = period; - } - break; - } - - case r_t0out: - case r_t1out: - case r_t2out: - if ( !SPC_MORE_ACCURACY ) - debug_printf( "SPC wrote to counter %d\n", (int) addr - r_t0out ); - - if ( data < no_read_before_write / 2 ) - run_timer( &m.timers [addr - r_t0out], time - 1 )->counter = 0; - break; - - // Registers that act like RAM - case 0x8: - case 0x9: - REGS_IN [addr] = (uint8_t) data; - break; - - case r_test: - if ( (uint8_t) data != 0x0A ) - debug_printf( "SPC wrote to test register\n" ); - break; - - case r_control: - // port clears - if ( data & 0x10 ) - { - REGS_IN [r_cpuio0] = 0; - REGS_IN [r_cpuio1] = 0; - } - if ( data & 0x20 ) - { - REGS_IN [r_cpuio2] = 0; - REGS_IN [r_cpuio3] = 0; - } - - // timers - { - for ( int i = 0; i < timer_count; i++ ) - { - Timer* t = &m.timers [i]; - int enabled = data >> i & 1; - if ( t->enabled != enabled ) - { - t = run_timer( t, time ); - t->enabled = enabled; - if ( enabled ) - { - t->divider = 0; - t->counter = 0; - } - } - } - } - enable_rom( data & 0x80 ); - break; - } -} - -void Snes_Spc::cpu_write_smp_reg( int data, rel_time_t time, int addr ) -{ - if ( addr == r_dspdata ) // 99% - dsp_write( data, time ); - else - cpu_write_smp_reg_( data, time, addr ); -} - -void Snes_Spc::cpu_write_high( int data, int i, rel_time_t time ) -{ - if ( i < rom_size ) - { - m.hi_ram [i] = (uint8_t) data; - if ( m.rom_enabled ) - RAM [i + rom_addr] = m.rom [i]; // restore overwritten ROM - } - else - { - assert( RAM [i + rom_addr] == (uint8_t) data ); - RAM [i + rom_addr] = cpu_pad_fill; // restore overwritten padding - cpu_write( data, i + rom_addr - 0x10000, time ); - } -} - -int const bits_in_int = CHAR_BIT * sizeof (int); - -void Snes_Spc::cpu_write( int data, int addr, rel_time_t time ) -{ - MEM_ACCESS( time, addr ) - - // RAM - RAM [addr] = (uint8_t) data; - int reg = addr - 0xF0; - if ( reg >= 0 ) // 64% - { - // $F0-$FF - if ( reg < reg_count ) // 87% - { - REGS [reg] = (uint8_t) data; - - // Ports - #ifdef SPC_PORT_WRITE_HOOK - if ( (unsigned) (reg - r_cpuio0) < port_count ) - SPC_PORT_WRITE_HOOK( m.spc_time + time, (reg - r_cpuio0), - (uint8_t) data, ®S [r_cpuio0] ); - #endif - - // Registers other than $F2 and $F4-$F7 - //if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 ) - // TODO: this is a bit on the fragile side - if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) // 36% - cpu_write_smp_reg( data, time, reg ); - } - // High mem/address wrap-around - else - { - reg -= rom_addr - 0xF0; - if ( reg >= 0 ) // 1% in IPL ROM area or address wrapped around - cpu_write_high( data, reg, time ); - } - } -} - - -//// CPU read - -inline int Snes_Spc::cpu_read_smp_reg( int reg, rel_time_t time ) -{ - int result = REGS_IN [reg]; - reg -= r_dspaddr; - // DSP addr and data - if ( (unsigned) reg <= 1 ) // 4% 0xF2 and 0xF3 - { - result = REGS [r_dspaddr]; - if ( (unsigned) reg == 1 ) - result = dsp_read( time ); // 0xF3 - } - return result; -} - -int Snes_Spc::cpu_read( int addr, rel_time_t time ) -{ - MEM_ACCESS( time, addr ) - - // RAM - int result = RAM [addr]; - int reg = addr - 0xF0; - if ( reg >= 0 ) // 40% - { - reg -= 0x10; - if ( (unsigned) reg >= 0xFF00 ) // 21% - { - reg += 0x10 - r_t0out; - - // Timers - if ( (unsigned) reg < timer_count ) // 90% - { - Timer* t = &m.timers [reg]; - if ( time >= t->next_time ) - t = run_timer_( t, time ); - result = t->counter; - t->counter = 0; - } - // Other registers - else if ( reg < 0 ) // 10% - { - result = cpu_read_smp_reg( reg + r_t0out, time ); - } - else // 1% - { - assert( reg + (r_t0out + 0xF0 - 0x10000) < 0x100 ); - result = cpu_read( reg + (r_t0out + 0xF0 - 0x10000), time ); - } - } - } - - return result; -} - - -//// Run - -// Prefix and suffix for CPU emulator function -#define SPC_CPU_RUN_FUNC \ -BOOST::uint8_t* Snes_Spc::run_until_( time_t end_time )\ -{\ - rel_time_t rel_time = m.spc_time - end_time;\ - assert( rel_time <= 0 );\ - m.spc_time = end_time;\ - m.dsp_time += rel_time;\ - m.timers [0].next_time += rel_time;\ - m.timers [1].next_time += rel_time;\ - m.timers [2].next_time += rel_time; - -#define SPC_CPU_RUN_FUNC_END \ - m.spc_time += rel_time;\ - m.dsp_time -= rel_time;\ - m.timers [0].next_time -= rel_time;\ - m.timers [1].next_time -= rel_time;\ - m.timers [2].next_time -= rel_time;\ - assert( m.spc_time <= end_time );\ - return ®S [r_cpuio0];\ -} - -int const cpu_lag_max = 12 - 1; // DIV YA,X takes 12 clocks - -void Snes_Spc::end_frame( time_t end_time ) -{ - // Catch CPU up to as close to end as possible. If final instruction - // would exceed end, does NOT execute it and leaves m.spc_time < end. - if ( end_time > m.spc_time ) - run_until_( end_time ); - - m.spc_time -= end_time; - m.extra_clocks += end_time; - - // Greatest number of clocks early that emulation can stop early due to - // not being able to execute current instruction without going over - // allowed time. - assert( -cpu_lag_max <= m.spc_time && m.spc_time <= 0 ); - - // Catch timers up to CPU - for ( int i = 0; i < timer_count; i++ ) - run_timer( &m.timers [i], 0 ); - - // Catch DSP up to CPU - if ( m.dsp_time < 0 ) - { - RUN_DSP( 0, max_reg_time ); - } - - // Save any extra samples beyond what should be generated - if ( m.buf_begin ) - save_extra(); -} - -// Inclusion here allows static memory access functions and better optimization -#include "Spc_Cpu.h" diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.h b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.h deleted file mode 100644 index 7394475c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Cpu.h +++ /dev/null @@ -1,1220 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -/* Copyright (C) 2004-2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -//// Memory access - -#if SPC_MORE_ACCURACY - #define SUSPICIOUS_OPCODE( name ) ((void) 0) -#else - #define SUSPICIOUS_OPCODE( name ) debug_printf( "SPC: suspicious opcode: " name "\n" ) -#endif - -#define CPU_READ( time, offset, addr )\ - cpu_read( addr, time + offset ) - -#define CPU_WRITE( time, offset, addr, data )\ - cpu_write( data, addr, time + offset ) - -#if SPC_MORE_ACCURACY - #define CPU_READ_TIMER( time, offset, addr, out )\ - { out = CPU_READ( time, offset, addr ); } - -#else - // timers are by far the most common thing read from dp - #define CPU_READ_TIMER( time, offset, addr_, out )\ - {\ - rel_time_t adj_time = time + offset;\ - int dp_addr = addr_;\ - int ti = dp_addr - (r_t0out + 0xF0);\ - if ( (unsigned) ti < timer_count )\ - {\ - Timer* t = &m.timers [ti];\ - if ( adj_time >= t->next_time )\ - t = run_timer_( t, adj_time );\ - out = t->counter;\ - t->counter = 0;\ - }\ - else\ - {\ - out = ram [dp_addr];\ - int i = dp_addr - 0xF0;\ - if ( (unsigned) i < 0x10 )\ - out = cpu_read_smp_reg( i, adj_time );\ - }\ - } -#endif - -#define TIME_ADJ( n ) (n) - -#define READ_TIMER( time, addr, out ) CPU_READ_TIMER( rel_time, TIME_ADJ(time), (addr), out ) -#define READ( time, addr ) CPU_READ ( rel_time, TIME_ADJ(time), (addr) ) -#define WRITE( time, addr, data ) CPU_WRITE( rel_time, TIME_ADJ(time), (addr), (data) ) - -#define DP_ADDR( addr ) (dp + (addr)) - -#define READ_DP_TIMER( time, addr, out ) CPU_READ_TIMER( rel_time, TIME_ADJ(time), DP_ADDR( addr ), out ) -#define READ_DP( time, addr ) READ ( time, DP_ADDR( addr ) ) -#define WRITE_DP( time, addr, data ) WRITE( time, DP_ADDR( addr ), data ) - -#define READ_PROG16( addr ) GET_LE16( ram + (addr) ) - -#define SET_PC( n ) (pc = ram + (n)) -#define GET_PC() (pc - ram) -#define READ_PC( pc ) (*(pc)) -#define READ_PC16( pc ) GET_LE16( pc ) - -// TODO: remove non-wrapping versions? -#define SPC_NO_SP_WRAPAROUND 0 - -#define SET_SP( v ) (sp = ram + 0x101 + (v)) -#define GET_SP() (sp - 0x101 - ram) - -#if SPC_NO_SP_WRAPAROUND -#define PUSH16( v ) (sp -= 2, SET_LE16( sp, v )) -#define PUSH( v ) (void) (*--sp = (uint8_t) (v)) -#define POP( out ) (void) ((out) = *sp++) - -#else -#define PUSH16( data )\ -{\ - int addr = (sp -= 2) - ram;\ - if ( addr > 0x100 )\ - {\ - SET_LE16( sp, data );\ - }\ - else\ - {\ - ram [(uint8_t) addr + 0x100] = (uint8_t) data;\ - sp [1] = (uint8_t) (data >> 8);\ - sp += 0x100;\ - }\ -} - -#define PUSH( data )\ -{\ - *--sp = (uint8_t) (data);\ - if ( sp - ram == 0x100 )\ - sp += 0x100;\ -} - -#define POP( out )\ -{\ - out = *sp++;\ - if ( sp - ram == 0x201 )\ - {\ - out = sp [-0x101];\ - sp -= 0x100;\ - }\ -} - -#endif - -#define MEM_BIT( rel ) CPU_mem_bit( pc, rel_time + rel ) - -unsigned Snes_Spc::CPU_mem_bit( uint8_t const* pc, rel_time_t rel_time ) -{ - unsigned addr = READ_PC16( pc ); - unsigned t = READ( 0, addr & 0x1FFF ) >> (addr >> 13); - return t << 8 & 0x100; -} - -//// Status flag handling - -// Hex value in name to clarify code and bit shifting. -// Flag stored in indicated variable during emulation -int const n80 = 0x80; // nz -int const v40 = 0x40; // psw -int const p20 = 0x20; // dp -int const b10 = 0x10; // psw -int const h08 = 0x08; // psw -int const i04 = 0x04; // psw -int const z02 = 0x02; // nz -int const c01 = 0x01; // c - -int const nz_neg_mask = 0x880; // either bit set indicates N flag set - -#define GET_PSW( out )\ -{\ - out = psw & ~(n80 | p20 | z02 | c01);\ - out |= c >> 8 & c01;\ - out |= dp >> 3 & p20;\ - out |= ((nz >> 4) | nz) & n80;\ - if ( !(uint8_t) nz ) out |= z02;\ -} - -#define SET_PSW( in )\ -{\ - psw = in;\ - c = in << 8;\ - dp = in << 3 & 0x100;\ - nz = (in << 4 & 0x800) | (~in & z02);\ -} - -SPC_CPU_RUN_FUNC -{ - uint8_t* const ram = RAM; - int a = m.cpu_regs.a; - int x = m.cpu_regs.x; - int y = m.cpu_regs.y; - uint8_t const* pc; - uint8_t* sp; - int psw; - int c; - int nz; - int dp; - - SET_PC( m.cpu_regs.pc ); - SET_SP( m.cpu_regs.sp ); - SET_PSW( m.cpu_regs.psw ); - - goto loop; - - - // Main loop - -cbranch_taken_loop: - pc += *(BOOST::int8_t const*) pc; -inc_pc_loop: - pc++; -loop: -{ - unsigned opcode; - unsigned data; - - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - check( (unsigned) y < 0x100 ); - - opcode = *pc; - if ( (rel_time += m.cycle_table [opcode]) > 0 ) - goto out_of_time; - - #ifdef SPC_CPU_OPCODE_HOOK - SPC_CPU_OPCODE_HOOK( GET_PC(), opcode ); - #endif - /* - //SUB_CASE_COUNTER( 1 ); - #define PROFILE_TIMER_LOOP( op, addr, len )\ - if ( opcode == op )\ - {\ - int cond = (unsigned) ((addr) - 0xFD) < 3 &&\ - pc [len] == 0xF0 && pc [len+1] == 0xFE - len;\ - SUB_CASE_COUNTER( op && cond );\ - } - - PROFILE_TIMER_LOOP( 0xEC, GET_LE16( pc + 1 ), 3 ); - PROFILE_TIMER_LOOP( 0xEB, pc [1], 2 ); - PROFILE_TIMER_LOOP( 0xE4, pc [1], 2 ); - */ - - // TODO: if PC is at end of memory, this will get wrong operand (very obscure) - data = *++pc; - switch ( opcode ) - { - -// Common instructions - -#define BRANCH( cond )\ -{\ - pc++;\ - pc += (BOOST::int8_t) data;\ - if ( cond )\ - goto loop;\ - pc -= (BOOST::int8_t) data;\ - rel_time -= 2;\ - goto loop;\ -} - - case 0xF0: // BEQ - BRANCH( !(uint8_t) nz ) // 89% taken - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ) - - case 0x3F:{// CALL - int old_addr = GET_PC() + 2; - SET_PC( READ_PC16( pc ) ); - PUSH16( old_addr ); - goto loop; - } - - case 0x6F:// RET - #if SPC_NO_SP_WRAPAROUND - { - SET_PC( GET_LE16( sp ) ); - sp += 2; - } - #else - { - int addr = sp - ram; - SET_PC( GET_LE16( sp ) ); - sp += 2; - if ( addr < 0x1FF ) - goto loop; - - SET_PC( sp [-0x101] * 0x100 + ram [(uint8_t) addr + 0x100] ); - sp -= 0x100; - } - #endif - goto loop; - - case 0xE4: // MOV a,dp - ++pc; - // 80% from timer - READ_DP_TIMER( 0, data, a = nz ); - goto loop; - - case 0xFA:{// MOV dp,dp - int temp; - READ_DP_TIMER( -2, data, temp ); - data = temp + no_read_before_write ; - } - // fall through - case 0x8F:{// MOV dp,#imm - int temp = READ_PC( pc + 1 ); - pc += 2; - - #if !SPC_MORE_ACCURACY - { - int i = dp + temp; - ram [i] = (uint8_t) data; - i -= 0xF0; - if ( (unsigned) i < 0x10 ) // 76% - { - REGS [i] = (uint8_t) data; - - // Registers other than $F2 and $F4-$F7 - //if ( i != 2 && i != 4 && i != 5 && i != 6 && i != 7 ) - if ( ((~0x2F00 << (bits_in_int - 16)) << i) < 0 ) // 12% - cpu_write_smp_reg( data, rel_time, i ); - } - } - #else - WRITE_DP( 0, temp, data ); - #endif - goto loop; - } - - case 0xC4: // MOV dp,a - ++pc; - #if !SPC_MORE_ACCURACY - { - int i = dp + data; - ram [i] = (uint8_t) a; - i -= 0xF0; - if ( (unsigned) i < 0x10 ) // 39% - { - unsigned sel = i - 2; - REGS [i] = (uint8_t) a; - - if ( sel == 1 ) // 51% $F3 - dsp_write( a, rel_time ); - else if ( sel > 1 ) // 1% not $F2 or $F3 - cpu_write_smp_reg_( a, rel_time, i ); - } - } - #else - WRITE_DP( 0, data, a ); - #endif - goto loop; - -#define CASE( n ) case n: - -// Define common address modes based on opcode for immediate mode. Execution -// ends with data set to the address of the operand. -#define ADDR_MODES_( op )\ - CASE( op - 0x02 ) /* (X) */\ - data = x + dp;\ - pc--;\ - goto end_##op;\ - CASE( op + 0x0F ) /* (dp)+Y */\ - data = READ_PROG16( data + dp ) + y;\ - goto end_##op;\ - CASE( op - 0x01 ) /* (dp+X) */\ - data = READ_PROG16( ((uint8_t) (data + x)) + dp );\ - goto end_##op;\ - CASE( op + 0x0E ) /* abs+Y */\ - data += y;\ - goto abs_##op;\ - CASE( op + 0x0D ) /* abs+X */\ - data += x;\ - CASE( op - 0x03 ) /* abs */\ - abs_##op:\ - data += 0x100 * READ_PC( ++pc );\ - goto end_##op;\ - CASE( op + 0x0C ) /* dp+X */\ - data = (uint8_t) (data + x); - -#define ADDR_MODES_NO_DP( op )\ - ADDR_MODES_( op )\ - data += dp;\ - end_##op: - -#define ADDR_MODES( op )\ - ADDR_MODES_( op )\ - CASE( op - 0x04 ) /* dp */\ - data += dp;\ - end_##op: - -// 1. 8-bit Data Transmission Commands. Group I - - ADDR_MODES_NO_DP( 0xE8 ) // MOV A,addr - a = nz = READ( 0, data ); - goto inc_pc_loop; - - case 0xBF:{// MOV A,(X)+ - int temp = x + dp; - x = (uint8_t) (x + 1); - a = nz = READ( -1, temp ); - goto loop; - } - - case 0xE8: // MOV A,imm - a = data; - nz = data; - goto inc_pc_loop; - - case 0xF9: // MOV X,dp+Y - data = (uint8_t) (data + y); - case 0xF8: // MOV X,dp - READ_DP_TIMER( 0, data, x = nz ); - goto inc_pc_loop; - - case 0xE9: // MOV X,abs - data = READ_PC16( pc ); - ++pc; - data = READ( 0, data ); - case 0xCD: // MOV X,imm - x = data; - nz = data; - goto inc_pc_loop; - - case 0xFB: // MOV Y,dp+X - data = (uint8_t) (data + x); - case 0xEB: // MOV Y,dp - // 70% from timer - pc++; - READ_DP_TIMER( 0, data, y = nz ); - goto loop; - - case 0xEC:{// MOV Y,abs - int temp = READ_PC16( pc ); - pc += 2; - READ_TIMER( 0, temp, y = nz ); - //y = nz = READ( 0, temp ); - goto loop; - } - - case 0x8D: // MOV Y,imm - y = data; - nz = data; - goto inc_pc_loop; - -// 2. 8-BIT DATA TRANSMISSION COMMANDS, GROUP 2 - - ADDR_MODES_NO_DP( 0xC8 ) // MOV addr,A - WRITE( 0, data, a ); - goto inc_pc_loop; - - { - int temp; - case 0xCC: // MOV abs,Y - temp = y; - goto mov_abs_temp; - case 0xC9: // MOV abs,X - temp = x; - mov_abs_temp: - WRITE( 0, READ_PC16( pc ), temp ); - pc += 2; - goto loop; - } - - case 0xD9: // MOV dp+Y,X - data = (uint8_t) (data + y); - case 0xD8: // MOV dp,X - WRITE( 0, data + dp, x ); - goto inc_pc_loop; - - case 0xDB: // MOV dp+X,Y - data = (uint8_t) (data + x); - case 0xCB: // MOV dp,Y - WRITE( 0, data + dp, y ); - goto inc_pc_loop; - -// 3. 8-BIT DATA TRANSMISSIN COMMANDS, GROUP 3. - - case 0x7D: // MOV A,X - a = x; - nz = x; - goto loop; - - case 0xDD: // MOV A,Y - a = y; - nz = y; - goto loop; - - case 0x5D: // MOV X,A - x = a; - nz = a; - goto loop; - - case 0xFD: // MOV Y,A - y = a; - nz = a; - goto loop; - - case 0x9D: // MOV X,SP - x = nz = GET_SP(); - goto loop; - - case 0xBD: // MOV SP,X - SET_SP( x ); - goto loop; - - //case 0xC6: // MOV (X),A (handled by MOV addr,A in group 2) - - case 0xAF: // MOV (X)+,A - WRITE_DP( 0, x, a + no_read_before_write ); - x++; - goto loop; - -// 5. 8-BIT LOGIC OPERATION COMMANDS - -#define LOGICAL_OP( op, func )\ - ADDR_MODES( op ) /* addr */\ - data = READ( 0, data );\ - case op: /* imm */\ - nz = a func##= data;\ - goto inc_pc_loop;\ - { unsigned addr;\ - case op + 0x11: /* X,Y */\ - data = READ_DP( -2, y );\ - addr = x + dp;\ - goto addr_##op;\ - case op + 0x01: /* dp,dp */\ - data = READ_DP( -3, data );\ - case op + 0x10:{/*dp,imm*/\ - uint8_t const* addr2 = pc + 1;\ - pc += 2;\ - addr = READ_PC( addr2 ) + dp;\ - }\ - addr_##op:\ - nz = data func READ( -1, addr );\ - WRITE( 0, addr, nz );\ - goto loop;\ - } - - LOGICAL_OP( 0x28, & ); // AND - - LOGICAL_OP( 0x08, | ); // OR - - LOGICAL_OP( 0x48, ^ ); // EOR - -// 4. 8-BIT ARITHMETIC OPERATION COMMANDS - - ADDR_MODES( 0x68 ) // CMP addr - data = READ( 0, data ); - case 0x68: // CMP imm - nz = a - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - case 0x79: // CMP (X),(Y) - data = READ_DP( -2, y ); - nz = READ_DP( -1, x ) - data; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0x69: // CMP dp,dp - data = READ_DP( -3, data ); - case 0x78: // CMP dp,imm - nz = READ_DP( -1, READ_PC( ++pc ) ) - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - case 0x3E: // CMP X,dp - data += dp; - goto cmp_x_addr; - case 0x1E: // CMP X,abs - data = READ_PC16( pc ); - pc++; - cmp_x_addr: - data = READ( 0, data ); - case 0xC8: // CMP X,imm - nz = x - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - case 0x7E: // CMP Y,dp - data += dp; - goto cmp_y_addr; - case 0x5E: // CMP Y,abs - data = READ_PC16( pc ); - pc++; - cmp_y_addr: - data = READ( 0, data ); - case 0xAD: // CMP Y,imm - nz = y - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - { - int addr; - case 0xB9: // SBC (x),(y) - case 0x99: // ADC (x),(y) - pc--; // compensate for inc later - data = READ_DP( -2, y ); - addr = x + dp; - goto adc_addr; - case 0xA9: // SBC dp,dp - case 0x89: // ADC dp,dp - data = READ_DP( -3, data ); - case 0xB8: // SBC dp,imm - case 0x98: // ADC dp,imm - addr = READ_PC( ++pc ) + dp; - adc_addr: - nz = READ( -1, addr ); - goto adc_data; - -// catch ADC and SBC together, then decode later based on operand -#undef CASE -#define CASE( n ) case n: case (n) + 0x20: - ADDR_MODES( 0x88 ) // ADC/SBC addr - data = READ( 0, data ); - case 0xA8: // SBC imm - case 0x88: // ADC imm - addr = -1; // A - nz = a; - adc_data: { - int flags; - if ( opcode >= 0xA0 ) // SBC - data ^= 0xFF; - - flags = data ^ nz; - nz += data + (c >> 8 & 1); - flags ^= nz; - - psw = (psw & ~(v40 | h08)) | - (flags >> 1 & h08) | - ((flags + 0x80) >> 2 & v40); - c = nz; - if ( addr < 0 ) - { - a = (uint8_t) nz; - goto inc_pc_loop; - } - WRITE( 0, addr, /*(uint8_t)*/ nz ); - goto inc_pc_loop; - } - - } - -// 6. ADDITION & SUBTRACTION COMMANDS - -#define INC_DEC_REG( reg, op )\ - nz = reg op;\ - reg = (uint8_t) nz;\ - goto loop; - - case 0xBC: INC_DEC_REG( a, + 1 ) // INC A - case 0x3D: INC_DEC_REG( x, + 1 ) // INC X - case 0xFC: INC_DEC_REG( y, + 1 ) // INC Y - - case 0x9C: INC_DEC_REG( a, - 1 ) // DEC A - case 0x1D: INC_DEC_REG( x, - 1 ) // DEC X - case 0xDC: INC_DEC_REG( y, - 1 ) // DEC Y - - case 0x9B: // DEC dp+X - case 0xBB: // INC dp+X - data = (uint8_t) (data + x); - case 0x8B: // DEC dp - case 0xAB: // INC dp - data += dp; - goto inc_abs; - case 0x8C: // DEC abs - case 0xAC: // INC abs - data = READ_PC16( pc ); - pc++; - inc_abs: - nz = (opcode >> 4 & 2) - 1; - nz += READ( -1, data ); - WRITE( 0, data, /*(uint8_t)*/ nz ); - goto inc_pc_loop; - -// 7. SHIFT, ROTATION COMMANDS - - case 0x5C: // LSR A - c = 0; - case 0x7C:{// ROR A - nz = (c >> 1 & 0x80) | (a >> 1); - c = a << 8; - a = nz; - goto loop; - } - - case 0x1C: // ASL A - c = 0; - case 0x3C:{// ROL A - int temp = c >> 8 & 1; - c = a << 1; - nz = c | temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x0B: // ASL dp - c = 0; - data += dp; - goto rol_mem; - case 0x1B: // ASL dp+X - c = 0; - case 0x3B: // ROL dp+X - data = (uint8_t) (data + x); - case 0x2B: // ROL dp - data += dp; - goto rol_mem; - case 0x0C: // ASL abs - c = 0; - case 0x2C: // ROL abs - data = READ_PC16( pc ); - pc++; - rol_mem: - nz = c >> 8 & 1; - nz |= (c = READ( -1, data ) << 1); - WRITE( 0, data, /*(uint8_t)*/ nz ); - goto inc_pc_loop; - - case 0x4B: // LSR dp - c = 0; - data += dp; - goto ror_mem; - case 0x5B: // LSR dp+X - c = 0; - case 0x7B: // ROR dp+X - data = (uint8_t) (data + x); - case 0x6B: // ROR dp - data += dp; - goto ror_mem; - case 0x4C: // LSR abs - c = 0; - case 0x6C: // ROR abs - data = READ_PC16( pc ); - pc++; - ror_mem: { - int temp = READ( -1, data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - WRITE( 0, data, nz ); - goto inc_pc_loop; - } - - case 0x9F: // XCN - nz = a = (a >> 4) | (uint8_t) (a << 4); - goto loop; - -// 8. 16-BIT TRANSMISION COMMANDS - - case 0xBA: // MOVW YA,dp - a = READ_DP( -2, data ); - nz = (a & 0x7F) | (a >> 1); - y = READ_DP( 0, (uint8_t) (data + 1) ); - nz |= y; - goto inc_pc_loop; - - case 0xDA: // MOVW dp,YA - WRITE_DP( -1, data, a ); - WRITE_DP( 0, (uint8_t) (data + 1), y + no_read_before_write ); - goto inc_pc_loop; - -// 9. 16-BIT OPERATION COMMANDS - - case 0x3A: // INCW dp - case 0x1A:{// DECW dp - int temp; - // low byte - data += dp; - temp = READ( -3, data ); - temp += (opcode >> 4 & 2) - 1; // +1 for INCW, -1 for DECW - nz = ((temp >> 1) | temp) & 0x7F; - WRITE( -2, data, /*(uint8_t)*/ temp ); - - // high byte - data = (uint8_t) (data + 1) + dp; - temp = (uint8_t) ((temp >> 8) + READ( -1, data )); - nz |= temp; - WRITE( 0, data, temp ); - - goto inc_pc_loop; - } - - case 0x7A: // ADDW YA,dp - case 0x9A:{// SUBW YA,dp - int lo = READ_DP( -2, data ); - int hi = READ_DP( 0, (uint8_t) (data + 1) ); - int result; - int flags; - - if ( opcode == 0x9A ) // SUBW - { - lo = (lo ^ 0xFF) + 1; - hi ^= 0xFF; - } - - lo += a; - result = y + hi + (lo >> 8); - flags = hi ^ y ^ result; - - psw = (psw & ~(v40 | h08)) | - (flags >> 1 & h08) | - ((flags + 0x80) >> 2 & v40); - c = result; - a = (uint8_t) lo; - result = (uint8_t) result; - y = result; - nz = (((lo >> 1) | lo) & 0x7F) | result; - - goto inc_pc_loop; - } - - case 0x5A: { // CMPW YA,dp - int temp = a - READ_DP( -1, data ); - nz = ((temp >> 1) | temp) & 0x7F; - temp = y + (temp >> 8); - temp -= READ_DP( 0, (uint8_t) (data + 1) ); - nz |= temp; - c = ~temp; - nz &= 0xFF; - goto inc_pc_loop; - } - -// 10. MULTIPLICATION & DIVISON COMMANDS - - case 0xCF: { // MUL YA - unsigned temp = y * a; - a = (uint8_t) temp; - nz = ((temp >> 1) | temp) & 0x7F; - y = temp >> 8; - nz |= y; - goto loop; - } - - case 0x9E: // DIV YA,X - { - unsigned ya = y * 0x100 + a; - - psw &= ~(h08 | v40); - - if ( y >= x ) - psw |= v40; - - if ( (y & 15) >= (x & 15) ) - psw |= h08; - - if ( y < x * 2 ) - { - a = ya / x; - y = ya - a * x; - } - else - { - a = 255 - (ya - x * 0x200) / (256 - x); - y = x + (ya - x * 0x200) % (256 - x); - } - - nz = (uint8_t) a; - a = (uint8_t) a; - - goto loop; - } - -// 11. DECIMAL COMPENSATION COMMANDS - - case 0xDF: // DAA - SUSPICIOUS_OPCODE( "DAA" ); - if ( a > 0x99 || c & 0x100 ) - { - a += 0x60; - c = 0x100; - } - - if ( (a & 0x0F) > 9 || psw & h08 ) - a += 0x06; - - nz = a; - a = (uint8_t) a; - goto loop; - - case 0xBE: // DAS - SUSPICIOUS_OPCODE( "DAS" ); - if ( a > 0x99 || !(c & 0x100) ) - { - a -= 0x60; - c = 0; - } - - if ( (a & 0x0F) > 9 || !(psw & h08) ) - a -= 0x06; - - nz = a; - a = (uint8_t) a; - goto loop; - -// 12. BRANCHING COMMANDS - - case 0x2F: // BRA rel - pc += (BOOST::int8_t) data; - goto inc_pc_loop; - - case 0x30: // BMI - BRANCH( (nz & nz_neg_mask) ) - - case 0x10: // BPL - BRANCH( !(nz & nz_neg_mask) ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - - case 0x70: // BVS - BRANCH( psw & v40 ) - - case 0x50: // BVC - BRANCH( !(psw & v40) ) - - #define CBRANCH( cond )\ - {\ - pc++;\ - if ( cond )\ - goto cbranch_taken_loop;\ - rel_time -= 2;\ - goto inc_pc_loop;\ - } - - case 0x03: // BBS dp.bit,rel - case 0x23: - case 0x43: - case 0x63: - case 0x83: - case 0xA3: - case 0xC3: - case 0xE3: - CBRANCH( READ_DP( -4, data ) >> (opcode >> 5) & 1 ) - - case 0x13: // BBC dp.bit,rel - case 0x33: - case 0x53: - case 0x73: - case 0x93: - case 0xB3: - case 0xD3: - case 0xF3: - CBRANCH( !(READ_DP( -4, data ) >> (opcode >> 5) & 1) ) - - case 0xDE: // CBNE dp+X,rel - data = (uint8_t) (data + x); - // fall through - case 0x2E:{// CBNE dp,rel - int temp; - // 61% from timer - READ_DP_TIMER( -4, data, temp ); - CBRANCH( temp != a ) - } - - case 0x6E: { // DBNZ dp,rel - unsigned temp = READ_DP( -4, data ) - 1; - WRITE_DP( -3, (uint8_t) data, /*(uint8_t)*/ temp + no_read_before_write ); - CBRANCH( temp ) - } - - case 0xFE: // DBNZ Y,rel - y = (uint8_t) (y - 1); - BRANCH( y ) - - case 0x1F: // JMP [abs+X] - SET_PC( READ_PC16( pc ) + x ); - // fall through - case 0x5F: // JMP abs - SET_PC( READ_PC16( pc ) ); - goto loop; - -// 13. SUB-ROUTINE CALL RETURN COMMANDS - - case 0x0F:{// BRK - int temp; - int ret_addr = GET_PC(); - SUSPICIOUS_OPCODE( "BRK" ); - SET_PC( READ_PROG16( 0xFFDE ) ); // vector address verified - PUSH16( ret_addr ); - GET_PSW( temp ); - psw = (psw | b10) & ~i04; - PUSH( temp ); - goto loop; - } - - case 0x4F:{// PCALL offset - int ret_addr = GET_PC() + 1; - SET_PC( 0xFF00 | data ); - PUSH16( ret_addr ); - goto loop; - } - - case 0x01: // TCALL n - case 0x11: - case 0x21: - case 0x31: - case 0x41: - case 0x51: - case 0x61: - case 0x71: - case 0x81: - case 0x91: - case 0xA1: - case 0xB1: - case 0xC1: - case 0xD1: - case 0xE1: - case 0xF1: { - int ret_addr = GET_PC(); - SET_PC( READ_PROG16( 0xFFDE - (opcode >> 3) ) ); - PUSH16( ret_addr ); - goto loop; - } - -// 14. STACK OPERATION COMMANDS - - { - int temp; - case 0x7F: // RET1 - temp = *sp; - SET_PC( GET_LE16( sp + 1 ) ); - sp += 3; - goto set_psw; - case 0x8E: // POP PSW - POP( temp ); - set_psw: - SET_PSW( temp ); - goto loop; - } - - case 0x0D: { // PUSH PSW - int temp; - GET_PSW( temp ); - PUSH( temp ); - goto loop; - } - - case 0x2D: // PUSH A - PUSH( a ); - goto loop; - - case 0x4D: // PUSH X - PUSH( x ); - goto loop; - - case 0x6D: // PUSH Y - PUSH( y ); - goto loop; - - case 0xAE: // POP A - POP( a ); - goto loop; - - case 0xCE: // POP X - POP( x ); - goto loop; - - case 0xEE: // POP Y - POP( y ); - goto loop; - -// 15. BIT OPERATION COMMANDS - - case 0x02: // SET1 - case 0x22: - case 0x42: - case 0x62: - case 0x82: - case 0xA2: - case 0xC2: - case 0xE2: - case 0x12: // CLR1 - case 0x32: - case 0x52: - case 0x72: - case 0x92: - case 0xB2: - case 0xD2: - case 0xF2: { - int bit = 1 << (opcode >> 5); - int mask = ~bit; - if ( opcode & 0x10 ) - bit = 0; - data += dp; - WRITE( 0, data, (READ( -1, data ) & mask) | bit ); - goto inc_pc_loop; - } - - case 0x0E: // TSET1 abs - case 0x4E: // TCLR1 abs - data = READ_PC16( pc ); - pc += 2; - { - unsigned temp = READ( -2, data ); - nz = (uint8_t) (a - temp); - temp &= ~a; - if ( opcode == 0x0E ) - temp |= a; - WRITE( 0, data, temp ); - } - goto loop; - - case 0x4A: // AND1 C,mem.bit - c &= MEM_BIT( 0 ); - pc += 2; - goto loop; - - case 0x6A: // AND1 C,/mem.bit - c &= ~MEM_BIT( 0 ); - pc += 2; - goto loop; - - case 0x0A: // OR1 C,mem.bit - c |= MEM_BIT( -1 ); - pc += 2; - goto loop; - - case 0x2A: // OR1 C,/mem.bit - c |= ~MEM_BIT( -1 ); - pc += 2; - goto loop; - - case 0x8A: // EOR1 C,mem.bit - c ^= MEM_BIT( -1 ); - pc += 2; - goto loop; - - case 0xEA: // NOT1 mem.bit - data = READ_PC16( pc ); - pc += 2; - { - unsigned temp = READ( -1, data & 0x1FFF ); - temp ^= 1 << (data >> 13); - WRITE( 0, data & 0x1FFF, temp ); - } - goto loop; - - case 0xCA: // MOV1 mem.bit,C - data = READ_PC16( pc ); - pc += 2; - { - unsigned temp = READ( -2, data & 0x1FFF ); - unsigned bit = data >> 13; - temp = (temp & ~(1 << bit)) | ((c >> 8 & 1) << bit); - WRITE( 0, data & 0x1FFF, temp + no_read_before_write ); - } - goto loop; - - case 0xAA: // MOV1 C,mem.bit - c = MEM_BIT( 0 ); - pc += 2; - goto loop; - -// 16. PROGRAM PSW FLAG OPERATION COMMANDS - - case 0x60: // CLRC - c = 0; - goto loop; - - case 0x80: // SETC - c = ~0; - goto loop; - - case 0xED: // NOTC - c ^= 0x100; - goto loop; - - case 0xE0: // CLRV - psw &= ~(v40 | h08); - goto loop; - - case 0x20: // CLRP - dp = 0; - goto loop; - - case 0x40: // SETP - dp = 0x100; - goto loop; - - case 0xA0: // EI - SUSPICIOUS_OPCODE( "EI" ); - psw |= i04; - goto loop; - - case 0xC0: // DI - SUSPICIOUS_OPCODE( "DI" ); - psw &= ~i04; - goto loop; - -// 17. OTHER COMMANDS - - case 0x00: // NOP - goto loop; - - case 0xFF:{// STOP - // handle PC wrap-around - unsigned addr = GET_PC() - 1; - if ( addr >= 0x10000 ) - { - addr &= 0xFFFF; - SET_PC( addr ); - debug_printf( "SPC: PC wrapped around\n" ); - goto loop; - } - } - // fall through - case 0xEF: // SLEEP - SUSPICIOUS_OPCODE( "STOP/SLEEP" ); - --pc; - rel_time = 0; - m.cpu_error = "SPC emulation error"; - goto stop; - } // switch - - assert( 0 ); // catch any unhandled instructions -} -out_of_time: - rel_time -= m.cycle_table [*pc]; // undo partial execution of opcode -stop: - - // Uncache registers - if ( GET_PC() >= 0x10000 ) - debug_printf( "SPC: PC wrapped around\n" ); - m.cpu_regs.pc = (uint16_t) GET_PC(); - m.cpu_regs.sp = ( uint8_t) GET_SP(); - m.cpu_regs.a = ( uint8_t) a; - m.cpu_regs.x = ( uint8_t) x; - m.cpu_regs.y = ( uint8_t) y; - { - int temp; - GET_PSW( temp ); - m.cpu_regs.psw = (uint8_t) temp; - } -} -SPC_CPU_RUN_FUNC_END diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.cpp deleted file mode 100644 index 65f83fe5..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.cpp +++ /dev/null @@ -1,703 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Spc_Dsp.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -#if INT_MAX < 0x7FFFFFFF - #error "Requires that int type have at least 32 bits" -#endif - - -// TODO: add to blargg_endian.h -#define GET_LE16SA( addr ) ((BOOST::int16_t) GET_LE16( addr )) -#define GET_LE16A( addr ) GET_LE16( addr ) -#define SET_LE16A( addr, data ) SET_LE16( addr, data ) - -static BOOST::uint8_t const initial_regs [Spc_Dsp::register_count] = -{ - 0x45,0x8B,0x5A,0x9A,0xE4,0x82,0x1B,0x78,0x00,0x00,0xAA,0x96,0x89,0x0E,0xE0,0x80, - 0x2A,0x49,0x3D,0xBA,0x14,0xA0,0xAC,0xC5,0x00,0x00,0x51,0xBB,0x9C,0x4E,0x7B,0xFF, - 0xF4,0xFD,0x57,0x32,0x37,0xD9,0x42,0x22,0x00,0x00,0x5B,0x3C,0x9F,0x1B,0x87,0x9A, - 0x6F,0x27,0xAF,0x7B,0xE5,0x68,0x0A,0xD9,0x00,0x00,0x9A,0xC5,0x9C,0x4E,0x7B,0xFF, - 0xEA,0x21,0x78,0x4F,0xDD,0xED,0x24,0x14,0x00,0x00,0x77,0xB1,0xD1,0x36,0xC1,0x67, - 0x52,0x57,0x46,0x3D,0x59,0xF4,0x87,0xA4,0x00,0x00,0x7E,0x44,0x9C,0x4E,0x7B,0xFF, - 0x75,0xF5,0x06,0x97,0x10,0xC3,0x24,0xBB,0x00,0x00,0x7B,0x7A,0xE0,0x60,0x12,0x0F, - 0xF7,0x74,0x1C,0xE5,0x39,0x3D,0x73,0xC1,0x00,0x00,0x7A,0xB3,0xFF,0x4E,0x7B,0xFF -}; - -// if ( io < -32768 ) io = -32768; -// if ( io > 32767 ) io = 32767; -#define CLAMP16( io )\ -{\ - if ( (int16_t) io != io )\ - io = (io >> 31) ^ 0x7FFF;\ -} - -// Access global DSP register -#define REG(n) m.regs [r_##n] - -// Access voice DSP register -#define VREG(r,n) r [v_##n] - -#define WRITE_SAMPLES( l, r, out ) \ -{\ - out [0] = l;\ - out [1] = r;\ - out += 2;\ - if ( out >= m.out_end )\ - {\ - check( out == m.out_end );\ - check( m.out_end != &m.extra [extra_size] || \ - (m.extra <= m.out_begin && m.extra < &m.extra [extra_size]) );\ - out = m.extra;\ - m.out_end = &m.extra [extra_size];\ - }\ -}\ - -void Spc_Dsp::set_output( sample_t* out, int size ) -{ - require( (size & 1) == 0 ); // must be even - if ( !out ) - { - out = m.extra; - size = extra_size; - } - m.out_begin = out; - m.out = out; - m.out_end = out + size; -} - -// Volume registers and efb are signed! Easy to forget int8_t cast. -// Prefixes are to avoid accidental use of locals with same names. - -// Interleved gauss table (to improve cache coherency) -// interleved_gauss [i] = gauss [(i & 1) * 256 + 255 - (i >> 1 & 0xFF)] -static short const interleved_gauss [512] = -{ - 370,1305, 366,1305, 362,1304, 358,1304, 354,1304, 351,1304, 347,1304, 343,1303, - 339,1303, 336,1303, 332,1302, 328,1302, 325,1301, 321,1300, 318,1300, 314,1299, - 311,1298, 307,1297, 304,1297, 300,1296, 297,1295, 293,1294, 290,1293, 286,1292, - 283,1291, 280,1290, 276,1288, 273,1287, 270,1286, 267,1284, 263,1283, 260,1282, - 257,1280, 254,1279, 251,1277, 248,1275, 245,1274, 242,1272, 239,1270, 236,1269, - 233,1267, 230,1265, 227,1263, 224,1261, 221,1259, 218,1257, 215,1255, 212,1253, - 210,1251, 207,1248, 204,1246, 201,1244, 199,1241, 196,1239, 193,1237, 191,1234, - 188,1232, 186,1229, 183,1227, 180,1224, 178,1221, 175,1219, 173,1216, 171,1213, - 168,1210, 166,1207, 163,1205, 161,1202, 159,1199, 156,1196, 154,1193, 152,1190, - 150,1186, 147,1183, 145,1180, 143,1177, 141,1174, 139,1170, 137,1167, 134,1164, - 132,1160, 130,1157, 128,1153, 126,1150, 124,1146, 122,1143, 120,1139, 118,1136, - 117,1132, 115,1128, 113,1125, 111,1121, 109,1117, 107,1113, 106,1109, 104,1106, - 102,1102, 100,1098, 99,1094, 97,1090, 95,1086, 94,1082, 92,1078, 90,1074, - 89,1070, 87,1066, 86,1061, 84,1057, 83,1053, 81,1049, 80,1045, 78,1040, - 77,1036, 76,1032, 74,1027, 73,1023, 71,1019, 70,1014, 69,1010, 67,1005, - 66,1001, 65, 997, 64, 992, 62, 988, 61, 983, 60, 978, 59, 974, 58, 969, - 56, 965, 55, 960, 54, 955, 53, 951, 52, 946, 51, 941, 50, 937, 49, 932, - 48, 927, 47, 923, 46, 918, 45, 913, 44, 908, 43, 904, 42, 899, 41, 894, - 40, 889, 39, 884, 38, 880, 37, 875, 36, 870, 36, 865, 35, 860, 34, 855, - 33, 851, 32, 846, 32, 841, 31, 836, 30, 831, 29, 826, 29, 821, 28, 816, - 27, 811, 27, 806, 26, 802, 25, 797, 24, 792, 24, 787, 23, 782, 23, 777, - 22, 772, 21, 767, 21, 762, 20, 757, 20, 752, 19, 747, 19, 742, 18, 737, - 17, 732, 17, 728, 16, 723, 16, 718, 15, 713, 15, 708, 15, 703, 14, 698, - 14, 693, 13, 688, 13, 683, 12, 678, 12, 674, 11, 669, 11, 664, 11, 659, - 10, 654, 10, 649, 10, 644, 9, 640, 9, 635, 9, 630, 8, 625, 8, 620, - 8, 615, 7, 611, 7, 606, 7, 601, 6, 596, 6, 592, 6, 587, 6, 582, - 5, 577, 5, 573, 5, 568, 5, 563, 4, 559, 4, 554, 4, 550, 4, 545, - 4, 540, 3, 536, 3, 531, 3, 527, 3, 522, 3, 517, 2, 513, 2, 508, - 2, 504, 2, 499, 2, 495, 2, 491, 2, 486, 1, 482, 1, 477, 1, 473, - 1, 469, 1, 464, 1, 460, 1, 456, 1, 451, 1, 447, 1, 443, 1, 439, - 0, 434, 0, 430, 0, 426, 0, 422, 0, 418, 0, 414, 0, 410, 0, 405, - 0, 401, 0, 397, 0, 393, 0, 389, 0, 385, 0, 381, 0, 378, 0, 374, -}; - - -//// Counters - -#define RATE( rate, div )\ - (rate >= div ? rate / div * 8 - 1 : rate - 1) - -static unsigned const counter_mask [32] = -{ - RATE( 2,2), RATE(2048,4), RATE(1536,3), - RATE(1280,5), RATE(1024,4), RATE( 768,3), - RATE( 640,5), RATE( 512,4), RATE( 384,3), - RATE( 320,5), RATE( 256,4), RATE( 192,3), - RATE( 160,5), RATE( 128,4), RATE( 96,3), - RATE( 80,5), RATE( 64,4), RATE( 48,3), - RATE( 40,5), RATE( 32,4), RATE( 24,3), - RATE( 20,5), RATE( 16,4), RATE( 12,3), - RATE( 10,5), RATE( 8,4), RATE( 6,3), - RATE( 5,5), RATE( 4,4), RATE( 3,3), - RATE( 2,4), - RATE( 1,4) -}; -#undef RATE - -inline void Spc_Dsp::init_counter() -{ - // counters start out with this synchronization - m.counters [0] = 1; - m.counters [1] = 0; - m.counters [2] = -0x20u; - m.counters [3] = 0x0B; - - int n = 2; - for ( int i = 1; i < 32; i++ ) - { - m.counter_select [i] = &m.counters [n]; - if ( !--n ) - n = 3; - } - m.counter_select [ 0] = &m.counters [0]; - m.counter_select [30] = &m.counters [2]; -} - -inline void Spc_Dsp::run_counter( int i ) -{ - int n = m.counters [i]; - if ( !(n-- & 7) ) - n -= 6 - i; - m.counters [i] = n; -} - -#define READ_COUNTER( rate )\ - (*m.counter_select [rate] & counter_mask [rate]) - - -//// Emulation - -void Spc_Dsp::run( int clock_count ) -{ - int new_phase = m.phase + clock_count; - int count = new_phase >> 5; - m.phase = new_phase & 31; - if ( !count ) - return; - - uint8_t* const ram = m.ram; - uint8_t const* const dir = &ram [REG(dir) * 0x100]; - int const slow_gaussian = (REG(pmon) >> 1) | REG(non); - int const noise_rate = REG(flg) & 0x1F; - - // Global volume - int mvoll = (int8_t) REG(mvoll); - int mvolr = (int8_t) REG(mvolr); - if ( mvoll * mvolr < m.surround_threshold ) - mvoll = -mvoll; // eliminate surround - - do - { - // KON/KOFF reading - if ( (m.every_other_sample ^= 1) != 0 ) - { - m.new_kon &= ~m.kon; - m.kon = m.new_kon; - m.t_koff = REG(koff); - } - - run_counter( 1 ); - run_counter( 2 ); - run_counter( 3 ); - - // Noise - if ( !READ_COUNTER( noise_rate ) ) - { - int feedback = (m.noise << 13) ^ (m.noise << 14); - m.noise = (feedback & 0x4000) ^ (m.noise >> 1); - } - - // Voices - int pmon_input = 0; - int main_out_l = 0; - int main_out_r = 0; - int echo_out_l = 0; - int echo_out_r = 0; - voice_t* v = m.voices; - uint8_t* v_regs = m.regs; - int vbit = 1; - do - { - #define SAMPLE_PTR(i) GET_LE16A( &dir [VREG(v_regs,srcn) * 4 + i * 2] ) - - int brr_header = ram [v->brr_addr]; - int kon_delay = v->kon_delay; - - // Pitch - int pitch = GET_LE16A( &VREG(v_regs,pitchl) ) & 0x3FFF; - if ( REG(pmon) & vbit ) - pitch += ((pmon_input >> 5) * pitch) >> 10; - - // KON phases - if ( --kon_delay >= 0 ) - { - v->kon_delay = kon_delay; - - // Get ready to start BRR decoding on next sample - if ( kon_delay == 4 ) - { - v->brr_addr = SAMPLE_PTR( 0 ); - v->brr_offset = 1; - v->buf_pos = v->buf; - brr_header = 0; // header is ignored on this sample - } - - // Envelope is never run during KON - v->env = 0; - v->hidden_env = 0; - - // Disable BRR decoding until last three samples - v->interp_pos = (kon_delay & 3 ? 0x4000 : 0); - - // Pitch is never added during KON - pitch = 0; - } - - int env = v->env; - - // Gaussian interpolation - { - int output = 0; - VREG(v_regs,envx) = (uint8_t) (env >> 4); - if ( env ) - { - // Make pointers into gaussian based on fractional position between samples - int offset = (unsigned) v->interp_pos >> 3 & 0x1FE; - short const* fwd = interleved_gauss + offset; - short const* rev = interleved_gauss + 510 - offset; // mirror left half of gaussian - - int const* in = &v->buf_pos [(unsigned) v->interp_pos >> 12]; - - if ( !(slow_gaussian & vbit) ) // 99% - { - // Faster approximation when exact sample value isn't necessary for pitch mod - output = (fwd [0] * in [0] + - fwd [1] * in [1] + - rev [1] * in [2] + - rev [0] * in [3]) >> 11; - output = (output * env) >> 11; - } - else - { - output = (int16_t) (m.noise * 2); - if ( !(REG(non) & vbit) ) - { - output = (fwd [0] * in [0]) >> 11; - output += (fwd [1] * in [1]) >> 11; - output += (rev [1] * in [2]) >> 11; - output = (int16_t) output; - output += (rev [0] * in [3]) >> 11; - - CLAMP16( output ); - output &= ~1; - } - output = (output * env) >> 11 & ~1; - } - - // Output - int l = output * v->volume [0]; - int r = output * v->volume [1]; - - main_out_l += l; - main_out_r += r; - - if ( REG(eon) & vbit ) - { - echo_out_l += l; - echo_out_r += r; - } - } - - pmon_input = output; - VREG(v_regs,outx) = (uint8_t) (output >> 8); - } - - // Soft reset or end of sample - if ( REG(flg) & 0x80 || (brr_header & 3) == 1 ) - { - v->env_mode = env_release; - env = 0; - } - - if ( m.every_other_sample ) - { - // KOFF - if ( m.t_koff & vbit ) - v->env_mode = env_release; - - // KON - if ( m.kon & vbit ) - { - v->kon_delay = 5; - v->env_mode = env_attack; - REG(endx) &= ~vbit; - } - } - - // Envelope - if ( !v->kon_delay ) - { - if ( v->env_mode == env_release ) // 97% - { - env -= 0x8; - v->env = env; - if ( env <= 0 ) - { - v->env = 0; - goto skip_brr; // no BRR decoding for you! - } - } - else // 3% - { - int rate; - int const adsr0 = VREG(v_regs,adsr0); - int env_data = VREG(v_regs,adsr1); - if ( adsr0 >= 0x80 ) // 97% ADSR - { - if ( v->env_mode > env_decay ) // 89% - { - env--; - env -= env >> 8; - rate = env_data & 0x1F; - - // optimized handling - v->hidden_env = env; - if ( READ_COUNTER( rate ) ) - goto exit_env; - v->env = env; - goto exit_env; - } - else if ( v->env_mode == env_decay ) - { - env--; - env -= env >> 8; - rate = (adsr0 >> 3 & 0x0E) + 0x10; - } - else // env_attack - { - rate = (adsr0 & 0x0F) * 2 + 1; - env += rate < 31 ? 0x20 : 0x400; - } - } - else // GAIN - { - int mode; - env_data = VREG(v_regs,gain); - mode = env_data >> 5; - if ( mode < 4 ) // direct - { - env = env_data * 0x10; - rate = 31; - } - else - { - rate = env_data & 0x1F; - if ( mode == 4 ) // 4: linear decrease - { - env -= 0x20; - } - else if ( mode < 6 ) // 5: exponential decrease - { - env--; - env -= env >> 8; - } - else // 6,7: linear increase - { - env += 0x20; - if ( mode > 6 && (unsigned) v->hidden_env >= 0x600 ) - env += 0x8 - 0x20; // 7: two-slope linear increase - } - } - } - - // Sustain level - if ( (env >> 8) == (env_data >> 5) && v->env_mode == env_decay ) - v->env_mode = env_sustain; - - v->hidden_env = env; - - // unsigned cast because linear decrease going negative also triggers this - if ( (unsigned) env > 0x7FF ) - { - env = (env < 0 ? 0 : 0x7FF); - if ( v->env_mode == env_attack ) - v->env_mode = env_decay; - } - - if ( !READ_COUNTER( rate ) ) - v->env = env; // nothing else is controlled by the counter - } - } - exit_env: - - { - // Apply pitch - int old_pos = v->interp_pos; - int interp_pos = (old_pos & 0x3FFF) + pitch; - if ( interp_pos > 0x7FFF ) - interp_pos = 0x7FFF; - v->interp_pos = interp_pos; - - // BRR decode if necessary - if ( old_pos >= 0x4000 ) - { - // Arrange the four input nybbles in 0xABCD order for easy decoding - int nybbles = ram [(v->brr_addr + v->brr_offset) & 0xFFFF] * 0x100 + - ram [(v->brr_addr + v->brr_offset + 1) & 0xFFFF]; - - // Advance read position - int const brr_block_size = 9; - int brr_offset = v->brr_offset; - if ( (brr_offset += 2) >= brr_block_size ) - { - // Next BRR block - int brr_addr = (v->brr_addr + brr_block_size) & 0xFFFF; - assert( brr_offset == brr_block_size ); - if ( brr_header & 1 ) - { - brr_addr = SAMPLE_PTR( 1 ); - if ( !v->kon_delay ) - REG(endx) |= vbit; - } - v->brr_addr = brr_addr; - brr_offset = 1; - } - v->brr_offset = brr_offset; - - // Decode - - // 0: >>1 1: <<0 2: <<1 ... 12: <<11 13-15: >>4 <<11 - static unsigned char const shifts [16 * 2] = { - 13,12,12,12,12,12,12,12,12,12,12, 12, 12, 16, 16, 16, - 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 11, 11, 11 - }; - int const scale = brr_header >> 4; - int const right_shift = shifts [scale]; - int const left_shift = shifts [scale + 16]; - - // Write to next four samples in circular buffer - int* pos = v->buf_pos; - int* end; - - // Decode four samples - for ( end = pos + 4; pos < end; pos++, nybbles <<= 4 ) - { - // Extract upper nybble and scale appropriately - int s = ((int16_t) nybbles >> right_shift) << left_shift; - - // Apply IIR filter (8 is the most commonly used) - int const filter = brr_header & 0x0C; - int const p1 = pos [brr_buf_size - 1]; - int const p2 = pos [brr_buf_size - 2] >> 1; - if ( filter >= 8 ) - { - s += p1; - s -= p2; - if ( filter == 8 ) // s += p1 * 0.953125 - p2 * 0.46875 - { - s += p2 >> 4; - s += (p1 * -3) >> 6; - } - else // s += p1 * 0.8984375 - p2 * 0.40625 - { - s += (p1 * -13) >> 7; - s += (p2 * 3) >> 4; - } - } - else if ( filter ) // s += p1 * 0.46875 - { - s += p1 >> 1; - s += (-p1) >> 5; - } - - // Adjust and write sample - CLAMP16( s ); - s = (int16_t) (s * 2); - pos [brr_buf_size] = pos [0] = s; // second copy simplifies wrap-around - } - - if ( pos >= &v->buf [brr_buf_size] ) - pos = v->buf; - v->buf_pos = pos; - } - } -skip_brr: - // Next voice - vbit <<= 1; - v_regs += 0x10; - v++; - } - while ( vbit < 0x100 ); - - // Echo position - int echo_offset = m.echo_offset; - uint8_t* const echo_ptr = &ram [(REG(esa) * 0x100 + echo_offset) & 0xFFFF]; - if ( !echo_offset ) - m.echo_length = (REG(edl) & 0x0F) * 0x800; - echo_offset += 4; - if ( echo_offset >= m.echo_length ) - echo_offset = 0; - m.echo_offset = echo_offset; - - // FIR - int echo_in_l = GET_LE16SA( echo_ptr + 0 ); - int echo_in_r = GET_LE16SA( echo_ptr + 2 ); - - int (*echo_hist_pos) [2] = m.echo_hist_pos; - if ( ++echo_hist_pos >= &m.echo_hist [echo_hist_size] ) - echo_hist_pos = m.echo_hist; - m.echo_hist_pos = echo_hist_pos; - - echo_hist_pos [0] [0] = echo_hist_pos [8] [0] = echo_in_l; - echo_hist_pos [0] [1] = echo_hist_pos [8] [1] = echo_in_r; - - #define CALC_FIR_( i, in ) ((in) * (int8_t) REG(fir + i * 0x10)) - echo_in_l = CALC_FIR_( 7, echo_in_l ); - echo_in_r = CALC_FIR_( 7, echo_in_r ); - - #define CALC_FIR( i, ch ) CALC_FIR_( i, echo_hist_pos [i + 1] [ch] ) - #define DO_FIR( i )\ - echo_in_l += CALC_FIR( i, 0 );\ - echo_in_r += CALC_FIR( i, 1 ); - DO_FIR( 0 ); - DO_FIR( 1 ); - DO_FIR( 2 ); - #if defined (__MWERKS__) && __MWERKS__ < 0x3200 - __eieio(); // keeps compiler from stupidly "caching" things in memory - #endif - DO_FIR( 3 ); - DO_FIR( 4 ); - DO_FIR( 5 ); - DO_FIR( 6 ); - - // Echo out - if ( !(REG(flg) & 0x20) ) - { - int l = (echo_out_l >> 7) + ((echo_in_l * (int8_t) REG(efb)) >> 14); - int r = (echo_out_r >> 7) + ((echo_in_r * (int8_t) REG(efb)) >> 14); - - // just to help pass more validation tests - #if SPC_MORE_ACCURACY - l &= ~1; - r &= ~1; - #endif - - CLAMP16( l ); - CLAMP16( r ); - - SET_LE16A( echo_ptr + 0, l ); - SET_LE16A( echo_ptr + 2, r ); - } - - // Sound out - int l = (main_out_l * mvoll + echo_in_l * (int8_t) REG(evoll)) >> 14; - int r = (main_out_r * mvolr + echo_in_r * (int8_t) REG(evolr)) >> 14; - - CLAMP16( l ); - CLAMP16( r ); - - if ( (REG(flg) & 0x40) ) - { - l = 0; - r = 0; - } - - sample_t* out = m.out; - WRITE_SAMPLES( l, r, out ); - m.out = out; - } - while ( --count ); -} - - -//// Setup - -void Spc_Dsp::mute_voices( int mask ) -{ - m.mute_mask = mask; - for ( int i = 0; i < voice_count; i++ ) - { - m.voices [i].enabled = (mask >> i & 1) - 1; - update_voice_vol( i * 0x10 ); - } -} - -void Spc_Dsp::init( void* ram_64k ) -{ - m.ram = (uint8_t*) ram_64k; - mute_voices( 0 ); - disable_surround( false ); - set_output( 0, 0 ); - reset(); - - #ifndef NDEBUG - // be sure this sign-extends - assert( (int16_t) 0x8000 == -0x8000 ); - - // be sure right shift preserves sign - assert( (-1 >> 1) == -1 ); - - // check clamp macro - int i; - i = +0x8000; CLAMP16( i ); assert( i == +0x7FFF ); - i = -0x8001; CLAMP16( i ); assert( i == -0x8000 ); - - blargg_verify_byte_order(); - #endif -} - -void Spc_Dsp::soft_reset_common() -{ - require( m.ram ); // init() must have been called already - - m.noise = 0x4000; - m.echo_hist_pos = m.echo_hist; - m.every_other_sample = 1; - m.echo_offset = 0; - m.phase = 0; - - init_counter(); -} - -void Spc_Dsp::soft_reset() -{ - REG(flg) = 0xE0; - soft_reset_common(); -} - -void Spc_Dsp::load( uint8_t const regs [register_count] ) -{ - memcpy( m.regs, regs, sizeof m.regs ); - memset( &m.regs [register_count], 0, offsetof (state_t,ram) - register_count ); - - // Internal state - int i; - for ( i = voice_count; --i >= 0; ) - { - voice_t& v = m.voices [i]; - v.brr_offset = 1; - v.buf_pos = v.buf; - } - m.new_kon = REG(kon); - - mute_voices( m.mute_mask ); - soft_reset_common(); -} - -void Spc_Dsp::reset() { load( initial_regs ); } diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.h b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.h deleted file mode 100644 index bc0efe5f..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Dsp.h +++ /dev/null @@ -1,212 +0,0 @@ -// Fast SNES SPC-700 DSP emulator (about 3x speed of accurate one) - -// Game_Music_Emu 0.5.5 -#ifndef SPC_DSP_H -#define SPC_DSP_H - -#include "blargg_common.h" - -struct Spc_Dsp { -public: - typedef BOOST::uint8_t uint8_t; - -// Setup - - // Initializes DSP and has it use the 64K RAM provided - void init( void* ram_64k ); - - // Sets destination for output samples. If out is NULL or out_size is 0, - // doesn't generate any. - typedef short sample_t; - void set_output( sample_t* out, int out_size ); - - // Number of samples written to output since it was last set, always - // a multiple of 2. Undefined if more samples were generated than - // output buffer could hold. - int sample_count() const; - -// Emulation - - // Resets DSP to power-on state - void reset(); - - // Emulates pressing reset switch on SNES - void soft_reset(); - - // Reads/writes DSP registers. For accuracy, you must first call spc_run_dsp() - // to catch the DSP up to present. - int read ( int addr ) const; - void write( int addr, int data ); - - // Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks - // a pair of samples is be generated. - void run( int clock_count ); - -// Sound control - - // Mutes voices corresponding to non-zero bits in mask (overrides VxVOL with 0). - // Reduces emulation accuracy. - enum { voice_count = 8 }; - void mute_voices( int mask ); - - // If true, prevents channels and global volumes from being phase-negated - void disable_surround( bool disable = true ); - -// State - - // Resets DSP and uses supplied values to initialize registers - enum { register_count = 128 }; - void load( uint8_t const regs [register_count] ); - -// DSP register addresses - - // Global registers - enum { - r_mvoll = 0x0C, r_mvolr = 0x1C, - r_evoll = 0x2C, r_evolr = 0x3C, - r_kon = 0x4C, r_koff = 0x5C, - r_flg = 0x6C, r_endx = 0x7C, - r_efb = 0x0D, r_pmon = 0x2D, - r_non = 0x3D, r_eon = 0x4D, - r_dir = 0x5D, r_esa = 0x6D, - r_edl = 0x7D, - r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F - }; - - // Voice registers - enum { - v_voll = 0x00, v_volr = 0x01, - v_pitchl = 0x02, v_pitchh = 0x03, - v_srcn = 0x04, v_adsr0 = 0x05, - v_adsr1 = 0x06, v_gain = 0x07, - v_envx = 0x08, v_outx = 0x09 - }; - -public: - enum { extra_size = 16 }; - sample_t* extra() { return m.extra; } - sample_t const* out_pos() const { return m.out; } -public: - BLARGG_DISABLE_NOTHROW - - typedef BOOST::int8_t int8_t; - typedef BOOST::int16_t int16_t; - - enum { echo_hist_size = 8 }; - - enum env_mode_t { env_release, env_attack, env_decay, env_sustain }; - enum { brr_buf_size = 12 }; - struct voice_t - { - int buf [brr_buf_size*2];// decoded samples (twice the size to simplify wrap handling) - int* buf_pos; // place in buffer where next samples will be decoded - int interp_pos; // relative fractional position in sample (0x1000 = 1.0) - int brr_addr; // address of current BRR block - int brr_offset; // current decoding offset in BRR block - int kon_delay; // KON delay/current setup phase - env_mode_t env_mode; - int env; // current envelope level - int hidden_env; // used by GAIN mode 7, very obscure quirk - int volume [2]; // copy of volume from DSP registers, with surround disabled - int enabled; // -1 if enabled, 0 if muted - }; -private: - struct state_t - { - uint8_t regs [register_count]; - - // Echo history keeps most recent 8 samples (twice the size to simplify wrap handling) - int echo_hist [echo_hist_size * 2] [2]; - int (*echo_hist_pos) [2]; // &echo_hist [0 to 7] - - int every_other_sample; // toggles every sample - int kon; // KON value when last checked - int noise; - int echo_offset; // offset from ESA in echo buffer - int echo_length; // number of bytes that echo_offset will stop at - int phase; // next clock cycle to run (0-31) - unsigned counters [4]; - - int new_kon; - int t_koff; - - voice_t voices [voice_count]; - - unsigned* counter_select [32]; - - // non-emulation state - uint8_t* ram; // 64K shared RAM between DSP and SMP - int mute_mask; - int surround_threshold; - sample_t* out; - sample_t* out_end; - sample_t* out_begin; - sample_t extra [extra_size]; - }; - state_t m; - - void init_counter(); - void run_counter( int ); - void soft_reset_common(); - void write_outline( int addr, int data ); - void update_voice_vol( int addr ); -}; - -#include - -inline int Spc_Dsp::sample_count() const { return m.out - m.out_begin; } - -inline int Spc_Dsp::read( int addr ) const -{ - assert( (unsigned) addr < register_count ); - return m.regs [addr]; -} - -inline void Spc_Dsp::update_voice_vol( int addr ) -{ - int l = (int8_t) m.regs [addr + v_voll]; - int r = (int8_t) m.regs [addr + v_volr]; - - if ( l * r < m.surround_threshold ) - { - // signs differ, so negate those that are negative - l ^= l >> 7; - r ^= r >> 7; - } - - voice_t& v = m.voices [addr >> 4]; - int enabled = v.enabled; - v.volume [0] = l & enabled; - v.volume [1] = r & enabled; -} - -inline void Spc_Dsp::write( int addr, int data ) -{ - assert( (unsigned) addr < register_count ); - - m.regs [addr] = (uint8_t) data; - int low = addr & 0x0F; - if ( low < 0x2 ) // voice volumes - { - update_voice_vol( low ^ addr ); - } - else if ( low == 0xC ) - { - if ( addr == r_kon ) - m.new_kon = (uint8_t) data; - - if ( addr == r_endx ) // always cleared, regardless of data written - m.regs [r_endx] = 0; - } -} - -inline void Spc_Dsp::disable_surround( bool disable ) -{ - m.surround_threshold = disable ? 0 : -0x4000; -} - -#define SPC_NO_COPY_STATE_FUNCS 1 - -#define SPC_LESS_ACCURATE 1 - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.cpp deleted file mode 100644 index e652e7ee..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.cpp +++ /dev/null @@ -1,352 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Spc_Emu.h" - -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2004-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// TODO: support Spc_Filter's bass - -Spc_Emu::Spc_Emu() -{ - set_type( gme_spc_type ); - - static const char* const names [Snes_Spc::voice_count] = { - "DSP 1", "DSP 2", "DSP 3", "DSP 4", "DSP 5", "DSP 6", "DSP 7", "DSP 8" - }; - set_voice_names( names ); - - set_gain( 1.4 ); -} - -Spc_Emu::~Spc_Emu() { } - -// Track info - -long const trailer_offset = 0x10200; - -byte const* Spc_Emu::trailer() const { return &file_data [min( file_size, trailer_offset )]; } - -long Spc_Emu::trailer_size() const { return max( 0L, file_size - trailer_offset ); } - -static void get_spc_xid6( byte const* begin, long size, track_info_t* out ) -{ - // header - byte const* end = begin + size; - if ( size < 8 || memcmp( begin, "xid6", 4 ) ) - { - check( false ); - return; - } - long info_size = get_le32( begin + 4 ); - byte const* in = begin + 8; - if ( end - in > info_size ) - { - debug_printf( "Extra data after SPC xid6 info\n" ); - end = in + info_size; - } - - int year = 0; - char copyright [256 + 5]; - int copyright_len = 0; - int const year_len = 5; - - while ( end - in >= 4 ) - { - // header - int id = in [0]; - int data = in [3] * 0x100 + in [2]; - int type = in [1]; - int len = type ? data : 0; - in += 4; - if ( len > end - in ) - { - check( false ); - break; // block goes past end of data - } - - // handle specific block types - char* field = 0; - switch ( id ) - { - case 0x01: field = out->song; break; - case 0x02: field = out->game; break; - case 0x03: field = out->author; break; - case 0x04: field = out->dumper; break; - case 0x07: field = out->comment; break; - case 0x14: year = data; break; - - //case 0x30: // intro length - // Many SPCs have intro length set wrong for looped tracks, making it useless - /* - case 0x30: - check( len == 4 ); - if ( len >= 4 ) - { - out->intro_length = get_le32( in ) / 64; - if ( out->length > 0 ) - { - long loop = out->length - out->intro_length; - if ( loop >= 2000 ) - out->loop_length = loop; - } - } - break; - */ - - case 0x13: - copyright_len = min( len, (int) sizeof copyright - year_len ); - memcpy( ©right [year_len], in, copyright_len ); - break; - - default: - if ( id < 0x01 || (id > 0x07 && id < 0x10) || - (id > 0x14 && id < 0x30) || id > 0x36 ) - debug_printf( "Unknown SPC xid6 block: %X\n", (int) id ); - break; - } - if ( field ) - { - check( type == 1 ); - Gme_File::copy_field_( field, (char const*) in, len ); - } - - // skip to next block - in += len; - - // blocks are supposed to be 4-byte aligned with zero-padding... - byte const* unaligned = in; - while ( (in - begin) & 3 && in < end ) - { - if ( *in++ != 0 ) - { - // ...but some files have no padding - in = unaligned; - debug_printf( "SPC info tag wasn't properly padded to align\n" ); - break; - } - } - } - - char* p = ©right [year_len]; - if ( year ) - { - *--p = ' '; - for ( int n = 4; n--; ) - { - *--p = char (year % 10 + '0'); - year /= 10; - } - copyright_len += year_len; - } - if ( copyright_len ) - Gme_File::copy_field_( out->copyright, p, copyright_len ); - - check( in == end ); -} - -static void get_spc_info( Spc_Emu::header_t const& h, byte const* xid6, long xid6_size, - track_info_t* out ) -{ - // decode length (can be in text or binary format, sometimes ambiguous ugh) - long len_secs = 0; - for ( int i = 0; i < 3; i++ ) - { - unsigned n = h.len_secs [i] - '0'; - if ( n > 9 ) - { - // ignore single-digit text lengths - // (except if author field is present and begins at offset 1, ugh) - if ( i == 1 && (h.author [0] || !h.author [1]) ) - len_secs = 0; - break; - } - len_secs *= 10; - len_secs += n; - } - if ( !len_secs || len_secs > 0x1FFF ) - len_secs = get_le16( h.len_secs ); - if ( len_secs < 0x1FFF ) - out->length = len_secs * 1000; - - int offset = (h.author [0] < ' ' || unsigned (h.author [0] - '0') <= 9); - Gme_File::copy_field_( out->author, &h.author [offset], sizeof h.author - offset ); - - GME_COPY_FIELD( h, out, song ); - GME_COPY_FIELD( h, out, game ); - GME_COPY_FIELD( h, out, dumper ); - GME_COPY_FIELD( h, out, comment ); - - if ( xid6_size ) - get_spc_xid6( xid6, xid6_size, out ); -} - -blargg_err_t Spc_Emu::track_info_( track_info_t* out, int ) const -{ - get_spc_info( header(), trailer(), trailer_size(), out ); - return 0; -} - -static blargg_err_t check_spc_header( void const* header ) -{ - if ( memcmp( header, "SNES-SPC700 Sound File Data", 27 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Spc_File : Gme_Info_ -{ - Spc_Emu::header_t header; - blargg_vector xid6; - - Spc_File() { set_type( gme_spc_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - long file_size = in.remain(); - if ( file_size < Snes_Spc::spc_min_file_size ) - return gme_wrong_file_type; - RETURN_ERR( in.read( &header, Spc_Emu::header_size ) ); - RETURN_ERR( check_spc_header( header.tag ) ); - long const xid6_offset = 0x10200; - long xid6_size = file_size - xid6_offset; - if ( xid6_size > 0 ) - { - RETURN_ERR( xid6.resize( xid6_size ) ); - RETURN_ERR( in.skip( xid6_offset - Spc_Emu::header_size ) ); - RETURN_ERR( in.read( xid6.begin(), xid6.size() ) ); - } - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - get_spc_info( header, xid6.begin(), xid6.size(), out ); - return 0; - } -}; - -static Music_Emu* new_spc_emu () { return BLARGG_NEW Spc_Emu ; } -static Music_Emu* new_spc_file() { return BLARGG_NEW Spc_File; } - -static gme_type_t_ const gme_spc_type_ = { "Super Nintendo", 1, &new_spc_emu, &new_spc_file, "SPC", 0 }; -gme_type_t const gme_spc_type = &gme_spc_type_; - - -// Setup - -blargg_err_t Spc_Emu::set_sample_rate_( long sample_rate ) -{ - RETURN_ERR( apu.init() ); - enable_accuracy( false ); - if ( sample_rate != native_sample_rate ) - { - RETURN_ERR( resampler.buffer_size( native_sample_rate / 20 * 2 ) ); - resampler.time_ratio( (double) native_sample_rate / sample_rate, 0.9965 ); - } - return 0; -} - -void Spc_Emu::enable_accuracy_( bool b ) -{ - Music_Emu::enable_accuracy_( b ); - filter.enable( b ); -} - -void Spc_Emu::mute_voices_( int m ) -{ - Music_Emu::mute_voices_( m ); - apu.mute_voices( m ); -} - -blargg_err_t Spc_Emu::load_mem_( byte const* in, long size ) -{ - assert( offsetof (header_t,unused2 [46]) == header_size ); - file_data = in; - file_size = size; - set_voice_count( Snes_Spc::voice_count ); - if ( size < Snes_Spc::spc_min_file_size ) - return gme_wrong_file_type; - return check_spc_header( in ); -} - -// Emulation - -void Spc_Emu::set_tempo_( double t ) -{ - apu.set_tempo( (int) (t * apu.tempo_unit) ); -} - -blargg_err_t Spc_Emu::start_track_( int track ) -{ - RETURN_ERR( Music_Emu::start_track_( track ) ); - resampler.clear(); - filter.clear(); - RETURN_ERR( apu.load_spc( file_data, file_size ) ); - filter.set_gain( (int) (gain() * SPC_Filter::gain_unit) ); - apu.clear_echo(); - return 0; -} - -blargg_err_t Spc_Emu::play_and_filter( long count, sample_t out [] ) -{ - RETURN_ERR( apu.play( count, out ) ); - filter.run( out, count ); - return 0; -} - -blargg_err_t Spc_Emu::skip_( long count ) -{ - if ( sample_rate() != native_sample_rate ) - { - count = long (count * resampler.ratio()) & ~1; - count -= resampler.skip_input( count ); - } - - // TODO: shouldn't skip be adjusted for the 64 samples read afterwards? - - if ( count > 0 ) - { - RETURN_ERR( apu.skip( count ) ); - filter.clear(); - } - - // eliminate pop due to resampler - const int resampler_latency = 64; - sample_t buf [resampler_latency]; - return play_( resampler_latency, buf ); -} - -blargg_err_t Spc_Emu::play_( long count, sample_t* out ) -{ - if ( sample_rate() == native_sample_rate ) - return play_and_filter( count, out ); - - long remain = count; - while ( remain > 0 ) - { - remain -= resampler.read( &out [count - remain], remain ); - if ( remain > 0 ) - { - long n = resampler.max_write(); - RETURN_ERR( play_and_filter( n, resampler.buffer() ) ); - resampler.write( n ); - } - } - check( remain == 0 ); - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.h deleted file mode 100644 index ab034ad3..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Emu.h +++ /dev/null @@ -1,82 +0,0 @@ -// Super Nintendo SPC music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef SPC_EMU_H -#define SPC_EMU_H - -#include "Fir_Resampler.h" -#include "Music_Emu.h" -#include "Snes_Spc.h" -#include "Spc_Filter.h" - -class Spc_Emu : public Music_Emu { -public: - // The Super Nintendo hardware samples at 32kHz. Other sample rates are - // handled by resampling the 32kHz output; emulation accuracy is not affected. - enum { native_sample_rate = 32000 }; - - // SPC file header - enum { header_size = 0x100 }; - struct header_t - { - char tag [35]; - byte format; - byte version; - byte pc [2]; - byte a, x, y, psw, sp; - byte unused [2]; - char song [32]; - char game [32]; - char dumper [16]; - char comment [32]; - byte date [11]; - byte len_secs [3]; - byte fade_msec [4]; - char author [32]; // sometimes first char should be skipped (see official SPC spec) - byte mute_mask; - byte emulator; - byte unused2 [46]; - }; - - // Header for currently loaded file - header_t const& header() const { return *(header_t const*) file_data; } - - // Prevents channels and global volumes from being phase-negated - void disable_surround( bool disable = true ); - - static gme_type_t static_type() { return gme_spc_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - byte const* trailer() const; // use track_info() - long trailer_size() const; - -public: - Spc_Emu(); - ~Spc_Emu(); -protected: - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t set_sample_rate_( long ); - blargg_err_t start_track_( int ); - blargg_err_t play_( long, sample_t* ); - blargg_err_t skip_( long ); - void mute_voices_( int ); - void set_tempo_( double ); - void enable_accuracy_( bool ); -private: - byte const* file_data; - long file_size; - Fir_Resampler<24> resampler; - SPC_Filter filter; - Snes_Spc apu; - - blargg_err_t play_and_filter( long count, sample_t out [] ); -}; - -inline void Spc_Emu::disable_surround( bool b ) { apu.disable_surround( b ); } - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Filter.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Filter.cpp deleted file mode 100644 index 9b7ace98..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Filter.cpp +++ /dev/null @@ -1,83 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Spc_Filter.h" - -#include - -/* Copyright (C) 2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -void SPC_Filter::clear() { memset( ch, 0, sizeof ch ); } - -SPC_Filter::SPC_Filter() -{ - enabled = true; - gain = gain_unit; - bass = bass_norm; - clear(); -} - -void SPC_Filter::run( short* io, int count ) -{ - require( (count & 1) == 0 ); // must be even - - int const gain = this->gain; - if ( enabled ) - { - int const bass = this->bass; - chan_t* c = &ch [2]; - do - { - // cache in registers - int sum = (--c)->sum; - int pp1 = c->pp1; - int p1 = c->p1; - - for ( int i = 0; i < count; i += 2 ) - { - // Low-pass filter (two point FIR with coeffs 0.25, 0.75) - int f = io [i] + p1; - p1 = io [i] * 3; - - // High-pass filter ("leaky integrator") - int delta = f - pp1; - pp1 = f; - int s = sum >> (gain_bits + 2); - sum += (delta * gain) - (sum >> bass); - - // Clamp to 16 bits - if ( (short) s != s ) - s = (s >> 31) ^ 0x7FFF; - - io [i] = (short) s; - } - - c->p1 = p1; - c->pp1 = pp1; - c->sum = sum; - ++io; - } - while ( c != ch ); - } - else if ( gain != gain_unit ) - { - short* const end = io + count; - while ( io < end ) - { - int s = (*io * gain) >> gain_bits; - if ( (short) s != s ) - s = (s >> 31) ^ 0x7FFF; - *io++ = (short) s; - } - } -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Filter.h b/plugins/gme/game-music-emu-0.6.0/gme/Spc_Filter.h deleted file mode 100644 index 9de56b18..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Spc_Filter.h +++ /dev/null @@ -1,53 +0,0 @@ -// Simple low-pass and high-pass filter to better match sound output of a SNES - -// Game_Music_Emu 0.5.5 -#ifndef SPC_FILTER_H -#define SPC_FILTER_H - -#include "blargg_common.h" - -struct SPC_Filter { -public: - - // Filters count samples of stereo sound in place. Count must be a multiple of 2. - typedef short sample_t; - void run( sample_t* io, int count ); - -// Optional features - - // Clears filter to silence - void clear(); - - // Sets gain (volume), where gain_unit is normal. Gains greater than gain_unit - // are fine, since output is clamped to 16-bit sample range. - enum { gain_unit = 0x100 }; - void set_gain( int gain ); - - // Enables/disables filtering (when disabled, gain is still applied) - void enable( bool b ); - - // Sets amount of bass (logarithmic scale) - enum { bass_none = 0 }; - enum { bass_norm = 8 }; // normal amount - enum { bass_max = 31 }; - void set_bass( int bass ); - -public: - SPC_Filter(); - BLARGG_DISABLE_NOTHROW -private: - enum { gain_bits = 8 }; - int gain; - int bass; - bool enabled; - struct chan_t { int p1, pp1, sum; }; - chan_t ch [2]; -}; - -inline void SPC_Filter::enable( bool b ) { enabled = b; } - -inline void SPC_Filter::set_gain( int g ) { gain = g; } - -inline void SPC_Filter::set_bass( int b ) { bass = b; } - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.cpp deleted file mode 100644 index 6a7cb98a..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.cpp +++ /dev/null @@ -1,416 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Vgm_Emu.h" - -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -double const fm_gain = 3.0; // FM emulators are internally quieter to avoid 16-bit overflow -double const rolloff = 0.990; -double const oversample_factor = 1.5; - -Vgm_Emu::Vgm_Emu() -{ - disable_oversampling_ = false; - psg_rate = 0; - set_type( gme_vgm_type ); - - static int const types [8] = { - wave_type | 1, wave_type | 0, wave_type | 2, noise_type | 0 - }; - set_voice_types( types ); - - set_silence_lookahead( 1 ); // tracks should already be trimmed - - static equalizer_t const eq = { -14.0, 80 }; - set_equalizer( eq ); -} - -Vgm_Emu::~Vgm_Emu() { } - -// Track info - -static byte const* skip_gd3_str( byte const* in, byte const* end ) -{ - while ( end - in >= 2 ) - { - in += 2; - if ( !(in [-2] | in [-1]) ) - break; - } - return in; -} - -static byte const* get_gd3_str( byte const* in, byte const* end, char* field ) -{ - byte const* mid = skip_gd3_str( in, end ); - int len = (mid - in) / 2 - 1; - if ( len > 0 ) - { - len = min( len, (int) Gme_File::max_field_ ); - field [len] = 0; - for ( int i = 0; i < len; i++ ) - field [i] = (in [i * 2 + 1] ? '?' : in [i * 2]); // TODO: convert to utf-8 - } - return mid; -} - -static byte const* get_gd3_pair( byte const* in, byte const* end, char* field ) -{ - return skip_gd3_str( get_gd3_str( in, end, field ), end ); -} - -static void parse_gd3( byte const* in, byte const* end, track_info_t* out ) -{ - in = get_gd3_pair( in, end, out->song ); - in = get_gd3_pair( in, end, out->game ); - in = get_gd3_pair( in, end, out->system ); - in = get_gd3_pair( in, end, out->author ); - in = get_gd3_str ( in, end, out->copyright ); - in = get_gd3_pair( in, end, out->dumper ); - in = get_gd3_str ( in, end, out->comment ); -} - -int const gd3_header_size = 12; - -static long check_gd3_header( byte const* h, long remain ) -{ - if ( remain < gd3_header_size ) return 0; - if ( memcmp( h, "Gd3 ", 4 ) ) return 0; - if ( get_le32( h + 4 ) >= 0x200 ) return 0; - - long gd3_size = get_le32( h + 8 ); - if ( gd3_size > remain - gd3_header_size ) return 0; - - return gd3_size; -} - -byte const* Vgm_Emu::gd3_data( int* size ) const -{ - if ( size ) - *size = 0; - - long gd3_offset = get_le32( header().gd3_offset ) - 0x2C; - if ( gd3_offset < 0 ) - return 0; - - byte const* gd3 = data + header_size + gd3_offset; - long gd3_size = check_gd3_header( gd3, data_end - gd3 ); - if ( !gd3_size ) - return 0; - - if ( size ) - *size = gd3_size + gd3_header_size; - - return gd3; -} - -static void get_vgm_length( Vgm_Emu::header_t const& h, track_info_t* out ) -{ - long length = get_le32( h.track_duration ) * 10 / 441; - if ( length > 0 ) - { - long loop = get_le32( h.loop_duration ); - if ( loop > 0 && get_le32( h.loop_offset ) ) - { - out->loop_length = loop * 10 / 441; - out->intro_length = length - out->loop_length; - } - else - { - out->length = length; // 1000 / 44100 (VGM files used 44100 as timebase) - out->intro_length = length; // make it clear that track is no longer than length - out->loop_length = 0; - } - } -} - -blargg_err_t Vgm_Emu::track_info_( track_info_t* out, int ) const -{ - get_vgm_length( header(), out ); - - int size; - byte const* gd3 = gd3_data( &size ); - if ( gd3 ) - parse_gd3( gd3 + gd3_header_size, gd3 + size, out ); - - return 0; -} - -static blargg_err_t check_vgm_header( Vgm_Emu::header_t const& h ) -{ - if ( memcmp( h.tag, "Vgm ", 4 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Vgm_File : Gme_Info_ -{ - Vgm_Emu::header_t h; - blargg_vector gd3; - - Vgm_File() { set_type( gme_vgm_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - long file_size = in.remain(); - if ( file_size <= Vgm_Emu::header_size ) - return gme_wrong_file_type; - - RETURN_ERR( in.read( &h, Vgm_Emu::header_size ) ); - RETURN_ERR( check_vgm_header( h ) ); - - long gd3_offset = get_le32( h.gd3_offset ) - 0x2C; - long remain = file_size - Vgm_Emu::header_size - gd3_offset; - byte gd3_h [gd3_header_size]; - if ( gd3_offset > 0 && remain >= gd3_header_size ) - { - RETURN_ERR( in.skip( gd3_offset ) ); - RETURN_ERR( in.read( gd3_h, sizeof gd3_h ) ); - long gd3_size = check_gd3_header( gd3_h, remain ); - if ( gd3_size ) - { - RETURN_ERR( gd3.resize( gd3_size ) ); - RETURN_ERR( in.read( gd3.begin(), gd3.size() ) ); - } - } - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - get_vgm_length( h, out ); - if ( gd3.size() ) - parse_gd3( gd3.begin(), gd3.end(), out ); - return 0; - } -}; - -static Music_Emu* new_vgm_emu () { return BLARGG_NEW Vgm_Emu ; } -static Music_Emu* new_vgm_file() { return BLARGG_NEW Vgm_File; } - -static gme_type_t_ const gme_vgm_type_ = { "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGM", 1 }; -gme_type_t const gme_vgm_type = &gme_vgm_type_; - -static gme_type_t_ const gme_vgz_type_ = { "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGZ", 1 }; -gme_type_t const gme_vgz_type = &gme_vgz_type_; - - -// Setup - -void Vgm_Emu::set_tempo_( double t ) -{ - if ( psg_rate ) - { - vgm_rate = (long) (44100 * t + 0.5); - blip_time_factor = (long) floor( double (1L << blip_time_bits) / vgm_rate * psg_rate + 0.5 ); - //debug_printf( "blip_time_factor: %ld\n", blip_time_factor ); - //debug_printf( "vgm_rate: %ld\n", vgm_rate ); - // TODO: remove? calculates vgm_rate more accurately (above differs at most by one Hz only) - //blip_time_factor = (long) floor( double (1L << blip_time_bits) * psg_rate / 44100 / t + 0.5 ); - //vgm_rate = (long) floor( double (1L << blip_time_bits) * psg_rate / blip_time_factor + 0.5 ); - - fm_time_factor = 2 + (long) floor( fm_rate * (1L << fm_time_bits) / vgm_rate + 0.5 ); - } -} - -blargg_err_t Vgm_Emu::set_sample_rate_( long sample_rate ) -{ - RETURN_ERR( blip_buf.set_sample_rate( sample_rate, 1000 / 30 ) ); - return Classic_Emu::set_sample_rate_( sample_rate ); -} - -void Vgm_Emu::update_eq( blip_eq_t const& eq ) -{ - psg.treble_eq( eq ); - dac_synth.treble_eq( eq ); -} - -void Vgm_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r ) -{ - if ( i < psg.osc_count ) - psg.osc_output( i, c, l, r ); -} - -void Vgm_Emu::mute_voices_( int mask ) -{ - Classic_Emu::mute_voices_( mask ); - dac_synth.output( &blip_buf ); - if ( uses_fm ) - { - psg.output( (mask & 0x80) ? 0 : &blip_buf ); - if ( ym2612.enabled() ) - { - dac_synth.volume( (mask & 0x40) ? 0.0 : 0.1115 / 256 * fm_gain * gain() ); - ym2612.mute_voices( mask ); - } - - if ( ym2413.enabled() ) - { - int m = mask & 0x3F; - if ( mask & 0x20 ) - m |= 0x01E0; // channels 5-8 - if ( mask & 0x40 ) - m |= 0x3E00; - ym2413.mute_voices( m ); - } - } -} - -blargg_err_t Vgm_Emu::load_mem_( byte const* new_data, long new_size ) -{ - assert( offsetof (header_t,unused2 [8]) == header_size ); - - if ( new_size <= header_size ) - return gme_wrong_file_type; - - header_t const& h = *(header_t const*) new_data; - - RETURN_ERR( check_vgm_header( h ) ); - - check( get_le32( h.version ) <= 0x150 ); - - // psg rate - psg_rate = get_le32( h.psg_rate ); - if ( !psg_rate ) - psg_rate = 3579545; - blip_buf.clock_rate( psg_rate ); - - data = new_data; - data_end = new_data + new_size; - - // get loop - loop_begin = data_end; - if ( get_le32( h.loop_offset ) ) - loop_begin = &data [get_le32( h.loop_offset ) + offsetof (header_t,loop_offset)]; - - set_voice_count( psg.osc_count ); - - RETURN_ERR( setup_fm() ); - - static const char* const fm_names [] = { - "FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG" - }; - static const char* const psg_names [] = { "Square 1", "Square 2", "Square 3", "Noise" }; - set_voice_names( uses_fm ? fm_names : psg_names ); - - // do after FM in case output buffer is changed - return Classic_Emu::setup_buffer( psg_rate ); -} - -blargg_err_t Vgm_Emu::setup_fm() -{ - long ym2612_rate = get_le32( header().ym2612_rate ); - long ym2413_rate = get_le32( header().ym2413_rate ); - if ( ym2413_rate && get_le32( header().version ) < 0x110 ) - update_fm_rates( &ym2413_rate, &ym2612_rate ); - - uses_fm = false; - - fm_rate = blip_buf.sample_rate() * oversample_factor; - - if ( ym2612_rate ) - { - uses_fm = true; - if ( disable_oversampling_ ) - fm_rate = ym2612_rate / 144.0; - Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, fm_gain * gain() ); - RETURN_ERR( ym2612.set_rate( fm_rate, ym2612_rate ) ); - ym2612.enable( true ); - set_voice_count( 8 ); - } - - if ( !uses_fm && ym2413_rate ) - { - uses_fm = true; - if ( disable_oversampling_ ) - fm_rate = ym2413_rate / 72.0; - Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, fm_gain * gain() ); - int result = ym2413.set_rate( fm_rate, ym2413_rate ); - if ( result == 2 ) - return "YM2413 FM sound isn't supported"; - CHECK_ALLOC( !result ); - ym2413.enable( true ); - set_voice_count( 8 ); - } - - if ( uses_fm ) - { - RETURN_ERR( Dual_Resampler::reset( blip_buf.length() * blip_buf.sample_rate() / 1000 ) ); - psg.volume( 0.135 * fm_gain * gain() ); - } - else - { - ym2612.enable( false ); - ym2413.enable( false ); - psg.volume( gain() ); - } - - return 0; -} - -// Emulation - -blargg_err_t Vgm_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - psg.reset( get_le16( header().noise_feedback ), header().noise_width ); - - dac_disabled = -1; - pos = data + header_size; - pcm_data = pos; - pcm_pos = pos; - dac_amp = -1; - vgm_time = 0; - if ( get_le32( header().version ) >= 0x150 ) - { - long data_offset = get_le32( header().data_offset ); - check( data_offset ); - if ( data_offset ) - pos += data_offset + offsetof (header_t,data_offset) - 0x40; - } - - if ( uses_fm ) - { - if ( ym2413.enabled() ) - ym2413.reset(); - - if ( ym2612.enabled() ) - ym2612.reset(); - - fm_time_offset = 0; - blip_buf.clear(); - Dual_Resampler::clear(); - } - return 0; -} - -blargg_err_t Vgm_Emu::run_clocks( blip_time_t& time_io, int msec ) -{ - time_io = run_commands( msec * vgm_rate / 1000 ); - psg.end_frame( time_io ); - return 0; -} - -blargg_err_t Vgm_Emu::play_( long count, sample_t* out ) -{ - if ( !uses_fm ) - return Classic_Emu::play_( count, out ); - - Dual_Resampler::dual_play( count, out, blip_buf ); - return 0; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.h deleted file mode 100644 index bcfa506b..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu.h +++ /dev/null @@ -1,84 +0,0 @@ -// Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro VGM music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef VGM_EMU_H -#define VGM_EMU_H - -#include "Vgm_Emu_Impl.h" - -// Emulates VGM music using SN76489/SN76496 PSG, YM2612, and YM2413 FM sound chips. -// Supports custom sound buffer and frequency equalization when VGM uses just the PSG. -// FM sound chips can be run at their proper rates, or slightly higher to reduce -// aliasing on high notes. Currently YM2413 support requires that you supply a -// YM2413 sound chip emulator. I can provide one I've modified to work with the library. -class Vgm_Emu : public Vgm_Emu_Impl { -public: - // True if custom buffer and custom equalization are supported - // TODO: move into Music_Emu and rename to something like supports_custom_buffer() - bool is_classic_emu() const { return !uses_fm; } - - // Disable running FM chips at higher than normal rate. Will result in slightly - // more aliasing of high notes. - void disable_oversampling( bool disable = true ) { disable_oversampling_ = disable; } - - // VGM header format - enum { header_size = 0x40 }; - struct header_t - { - char tag [4]; - byte data_size [4]; - byte version [4]; - byte psg_rate [4]; - byte ym2413_rate [4]; - byte gd3_offset [4]; - byte track_duration [4]; - byte loop_offset [4]; - byte loop_duration [4]; - byte frame_rate [4]; - byte noise_feedback [2]; - byte noise_width; - byte unused1; - byte ym2612_rate [4]; - byte ym2151_rate [4]; - byte data_offset [4]; - byte unused2 [8]; - }; - - // Header for currently loaded file - header_t const& header() const { return *(header_t const*) data; } - - static gme_type_t static_type() { return gme_vgm_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - byte const* gd3_data( int* size_out = 0 ) const; // use track_info() - -public: - Vgm_Emu(); - ~Vgm_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t set_sample_rate_( long sample_rate ); - blargg_err_t start_track_( int ); - blargg_err_t play_( long count, sample_t* ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void mute_voices_( int mask ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); -private: - // removed; use disable_oversampling() and set_tempo() instead - Vgm_Emu( bool oversample, double tempo = 1.0 ); - double fm_rate; - long psg_rate; - long vgm_rate; - bool disable_oversampling_; - bool uses_fm; - blargg_err_t setup_fm(); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.cpp deleted file mode 100644 index 5a9b724a..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.cpp +++ /dev/null @@ -1,314 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Vgm_Emu.h" - -#include -#include -#include "blargg_endian.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -enum { - cmd_gg_stereo = 0x4F, - cmd_psg = 0x50, - cmd_ym2413 = 0x51, - cmd_ym2612_port0 = 0x52, - cmd_ym2612_port1 = 0x53, - cmd_ym2151 = 0x54, - cmd_delay = 0x61, - cmd_delay_735 = 0x62, - cmd_delay_882 = 0x63, - cmd_byte_delay = 0x64, - cmd_end = 0x66, - cmd_data_block = 0x67, - cmd_short_delay = 0x70, - cmd_pcm_delay = 0x80, - cmd_pcm_seek = 0xE0, - - pcm_block_type = 0x00, - ym2612_dac_port = 0x2A -}; - -inline int command_len( int command ) -{ - switch ( command >> 4 ) - { - case 0x03: - case 0x04: - return 2; - - case 0x05: - case 0x0A: - case 0x0B: - return 3; - - case 0x0C: - case 0x0D: - return 4; - - case 0x0E: - case 0x0F: - return 5; - } - - check( false ); - return 1; -} - -template -inline void Ym_Emu::begin_frame( short* p ) -{ - require( enabled() ); - out = p; - last_time = 0; -} - -template -inline int Ym_Emu::run_until( int time ) -{ - int count = time - last_time; - if ( count > 0 ) - { - if ( last_time < 0 ) - return false; - last_time = time; - short* p = out; - out += count * Emu::out_chan_count; - Emu::run( count, p ); - } - return true; -} - -inline Vgm_Emu_Impl::fm_time_t Vgm_Emu_Impl::to_fm_time( vgm_time_t t ) const -{ - return (t * fm_time_factor + fm_time_offset) >> fm_time_bits; -} - -inline blip_time_t Vgm_Emu_Impl::to_blip_time( vgm_time_t t ) const -{ - return (t * blip_time_factor) >> blip_time_bits; -} - -void Vgm_Emu_Impl::write_pcm( vgm_time_t vgm_time, int amp ) -{ - blip_time_t blip_time = to_blip_time( vgm_time ); - int old = dac_amp; - int delta = amp - old; - dac_amp = amp; - if ( old >= 0 ) - dac_synth.offset_inline( blip_time, delta, &blip_buf ); - else - dac_amp |= dac_disabled; -} - -blip_time_t Vgm_Emu_Impl::run_commands( vgm_time_t end_time ) -{ - vgm_time_t vgm_time = this->vgm_time; - byte const* pos = this->pos; - if ( pos >= data_end ) - { - set_track_ended(); - if ( pos > data_end ) - set_warning( "Stream lacked end event" ); - } - - while ( vgm_time < end_time && pos < data_end ) - { - // TODO: be sure there are enough bytes left in stream for particular command - // so we don't read past end - switch ( *pos++ ) - { - case cmd_end: - pos = loop_begin; // if not looped, loop_begin == data_end - break; - - case cmd_delay_735: - vgm_time += 735; - break; - - case cmd_delay_882: - vgm_time += 882; - break; - - case cmd_gg_stereo: - psg.write_ggstereo( to_blip_time( vgm_time ), *pos++ ); - break; - - case cmd_psg: - psg.write_data( to_blip_time( vgm_time ), *pos++ ); - break; - - case cmd_delay: - vgm_time += pos [1] * 0x100L + pos [0]; - pos += 2; - break; - - case cmd_byte_delay: - vgm_time += *pos++; - break; - - case cmd_ym2413: - if ( ym2413.run_until( to_fm_time( vgm_time ) ) ) - ym2413.write( pos [0], pos [1] ); - pos += 2; - break; - - case cmd_ym2612_port0: - if ( pos [0] == ym2612_dac_port ) - { - write_pcm( vgm_time, pos [1] ); - } - else if ( ym2612.run_until( to_fm_time( vgm_time ) ) ) - { - if ( pos [0] == 0x2B ) - { - dac_disabled = (pos [1] >> 7 & 1) - 1; - dac_amp |= dac_disabled; - } - ym2612.write0( pos [0], pos [1] ); - } - pos += 2; - break; - - case cmd_ym2612_port1: - if ( ym2612.run_until( to_fm_time( vgm_time ) ) ) - ym2612.write1( pos [0], pos [1] ); - pos += 2; - break; - - case cmd_data_block: { - check( *pos == cmd_end ); - int type = pos [1]; - long size = get_le32( pos + 2 ); - pos += 6; - if ( type == pcm_block_type ) - pcm_data = pos; - pos += size; - break; - } - - case cmd_pcm_seek: - pcm_pos = pcm_data + pos [3] * 0x1000000L + pos [2] * 0x10000L + - pos [1] * 0x100L + pos [0]; - pos += 4; - break; - - default: - int cmd = pos [-1]; - switch ( cmd & 0xF0 ) - { - case cmd_pcm_delay: - write_pcm( vgm_time, *pcm_pos++ ); - vgm_time += cmd & 0x0F; - break; - - case cmd_short_delay: - vgm_time += (cmd & 0x0F) + 1; - break; - - case 0x50: - pos += 2; - break; - - default: - pos += command_len( cmd ) - 1; - set_warning( "Unknown stream event" ); - } - } - } - vgm_time -= end_time; - this->pos = pos; - this->vgm_time = vgm_time; - - return to_blip_time( end_time ); -} - -int Vgm_Emu_Impl::play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ) -{ - // to do: timing is working mostly by luck - - int min_pairs = sample_count >> 1; - int vgm_time = ((long) min_pairs << fm_time_bits) / fm_time_factor - 1; - assert( to_fm_time( vgm_time ) <= min_pairs ); - int pairs = min_pairs; - while ( (pairs = to_fm_time( vgm_time )) < min_pairs ) - vgm_time++; - //debug_printf( "pairs: %d, min_pairs: %d\n", pairs, min_pairs ); - - if ( ym2612.enabled() ) - { - ym2612.begin_frame( buf ); - memset( buf, 0, pairs * stereo * sizeof *buf ); - } - else if ( ym2413.enabled() ) - { - ym2413.begin_frame( buf ); - } - - run_commands( vgm_time ); - ym2612.run_until( pairs ); - ym2413.run_until( pairs ); - - fm_time_offset = (vgm_time * fm_time_factor + fm_time_offset) - - ((long) pairs << fm_time_bits); - - psg.end_frame( blip_time ); - - return pairs * stereo; -} - -// Update pre-1.10 header FM rates by scanning commands -void Vgm_Emu_Impl::update_fm_rates( long* ym2413_rate, long* ym2612_rate ) const -{ - byte const* p = data + 0x40; - while ( p < data_end ) - { - switch ( *p ) - { - case cmd_end: - return; - - case cmd_psg: - case cmd_byte_delay: - p += 2; - break; - - case cmd_delay: - p += 3; - break; - - case cmd_data_block: - p += 7 + get_le32( p + 3 ); - break; - - case cmd_ym2413: - *ym2612_rate = 0; - return; - - case cmd_ym2612_port0: - case cmd_ym2612_port1: - *ym2612_rate = *ym2413_rate; - *ym2413_rate = 0; - return; - - case cmd_ym2151: - *ym2413_rate = 0; - *ym2612_rate = 0; - return; - - default: - p += command_len( *p ); - } - } -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.h b/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.h deleted file mode 100644 index 8a73c328..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Vgm_Emu_Impl.h +++ /dev/null @@ -1,71 +0,0 @@ -// Low-level parts of Vgm_Emu - -// Game_Music_Emu 0.5.5 -#ifndef VGM_EMU_IMPL_H -#define VGM_EMU_IMPL_H - -#include "Dual_Resampler.h" -#include "Classic_Emu.h" -#include "Ym2413_Emu.h" -#include "Ym2612_Emu.h" -#include "Sms_Apu.h" - -template -class Ym_Emu : public Emu { -protected: - int last_time; - short* out; - enum { disabled_time = -1 }; -public: - Ym_Emu() : last_time( disabled_time ), out( NULL ) { } - void enable( bool b ) { last_time = b ? 0 : disabled_time; } - bool enabled() const { return last_time != disabled_time; } - void begin_frame( short* p ); - int run_until( int time ); -}; - -class Vgm_Emu_Impl : public Classic_Emu, private Dual_Resampler { -public: - typedef Classic_Emu::sample_t sample_t; -protected: - enum { stereo = 2 }; - - typedef int vgm_time_t; - - enum { fm_time_bits = 12 }; - typedef int fm_time_t; - long fm_time_offset; - int fm_time_factor; - fm_time_t to_fm_time( vgm_time_t ) const; - - enum { blip_time_bits = 12 }; - int blip_time_factor; - blip_time_t to_blip_time( vgm_time_t ) const; - - byte const* data; - byte const* loop_begin; - byte const* data_end; - void update_fm_rates( long* ym2413_rate, long* ym2612_rate ) const; - - vgm_time_t vgm_time; - byte const* pos; - blip_time_t run_commands( vgm_time_t ); - int play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ); - - byte const* pcm_data; - byte const* pcm_pos; - int dac_amp; - int dac_disabled; // -1 if disabled - void write_pcm( vgm_time_t, int amp ); - - Ym_Emu ym2612; - Ym_Emu ym2413; - - Blip_Buffer blip_buf; - Sms_Apu psg; - Blip_Synth dac_synth; - - friend class Vgm_Emu; -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.cpp deleted file mode 100644 index be5b2d8c..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.cpp +++ /dev/null @@ -1,21 +0,0 @@ - -// Use in place of Ym2413_Emu.cpp and ym2413.c to disable support for this chip - -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Ym2413_Emu.h" - -Ym2413_Emu::Ym2413_Emu() { } - -Ym2413_Emu::~Ym2413_Emu() { } - -int Ym2413_Emu::set_rate( double, double ) { return 2; } - -void Ym2413_Emu::reset() { } - -void Ym2413_Emu::write( int, int ) { } - -void Ym2413_Emu::mute_voices( int ) { } - -void Ym2413_Emu::run( int, sample_t* ) { } - diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.h deleted file mode 100644 index 42314435..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ym2413_Emu.h +++ /dev/null @@ -1,33 +0,0 @@ -// YM2413 FM sound chip emulator interface - -// Game_Music_Emu 0.5.5 -#ifndef YM2413_EMU_H -#define YM2413_EMU_H - -class Ym2413_Emu { - struct OPLL* opll; -public: - Ym2413_Emu(); - ~Ym2413_Emu(); - - // Set output sample rate and chip clock rates, in Hz. Returns non-zero - // if error. - int set_rate( double sample_rate, double clock_rate ); - - // Reset to power-up state - void reset(); - - // Mute voice n if bit n (1 << n) of mask is set - enum { channel_count = 14 }; - void mute_voices( int mask ); - - // Write 'data' to 'addr' - void write( int addr, int data ); - - // Run and write pair_count samples to output - typedef short sample_t; - enum { out_chan_count = 2 }; // stereo - void run( int pair_count, sample_t* out ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.cpp b/plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.cpp deleted file mode 100644 index 390fdfce..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.cpp +++ /dev/null @@ -1,1319 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -// Based on Gens 2.10 ym2612.c - -#include "Ym2612_Emu.h" - -#include -#include -#include -#include -#include -#include - -/* Copyright (C) 2002 Stéphane Dallongeville (gens AT consolemul.com) */ -/* Copyright (C) 2004-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -// This is mostly the original source in its C style and all. -// -// Somewhat optimized and simplified. Uses a template to generate the many -// variants of Update_Chan. Rewrote header file. In need of full rewrite by -// someone more familiar with FM sound and the YM2612. Has some inaccuracies -// compared to the Sega Genesis sound, particularly being mixed at such a -// high sample accuracy (the Genesis sounds like it has only 8 bit samples). -// - Shay - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -const int output_bits = 14; - -struct slot_t -{ - const int *DT; // parametre detune - int MUL; // parametre "multiple de frequence" - int TL; // Total Level = volume lorsque l'enveloppe est au plus haut - int TLL; // Total Level ajusted - int SLL; // Sustin Level (ajusted) = volume où l'enveloppe termine sa premiere phase de regression - int KSR_S; // Key Scale Rate Shift = facteur de prise en compte du KSL dans la variations de l'enveloppe - int KSR; // Key Scale Rate = cette valeur est calculee par rapport à la frequence actuelle, elle va influer - // sur les differents parametres de l'enveloppe comme l'attaque, le decay ... comme dans la realite ! - int SEG; // Type enveloppe SSG - int env_xor; - int env_max; - - const int *AR; // Attack Rate (table pointeur) = Taux d'attaque (AR[KSR]) - const int *DR; // Decay Rate (table pointeur) = Taux pour la regression (DR[KSR]) - const int *SR; // Sustin Rate (table pointeur) = Taux pour le maintien (SR[KSR]) - const int *RR; // Release Rate (table pointeur) = Taux pour le rel'chement (RR[KSR]) - int Fcnt; // Frequency Count = compteur-frequence pour determiner l'amplitude actuelle (SIN[Finc >> 16]) - int Finc; // frequency step = pas d'incrementation du compteur-frequence - // plus le pas est grand, plus la frequence est aïgu (ou haute) - int Ecurp; // Envelope current phase = cette variable permet de savoir dans quelle phase - // de l'enveloppe on se trouve, par exemple phase d'attaque ou phase de maintenue ... - // en fonction de la valeur de cette variable, on va appeler une fonction permettant - // de mettre à jour l'enveloppe courante. - int Ecnt; // Envelope counter = le compteur-enveloppe permet de savoir où l'on se trouve dans l'enveloppe - int Einc; // Envelope step courant - int Ecmp; // Envelope counter limite pour la prochaine phase - int EincA; // Envelope step for Attack = pas d'incrementation du compteur durant la phase d'attaque - // cette valeur est egal à AR[KSR] - int EincD; // Envelope step for Decay = pas d'incrementation du compteur durant la phase de regression - // cette valeur est egal à DR[KSR] - int EincS; // Envelope step for Sustain = pas d'incrementation du compteur durant la phase de maintenue - // cette valeur est egal à SR[KSR] - int EincR; // Envelope step for Release = pas d'incrementation du compteur durant la phase de rel'chement - // cette valeur est egal à RR[KSR] - int *OUTp; // pointeur of SLOT output = pointeur permettant de connecter la sortie de ce slot à l'entree - // d'un autre ou carrement à la sortie de la voie - int INd; // input data of the slot = donnees en entree du slot - int ChgEnM; // Change envelop mask. - int AMS; // AMS depth level of this SLOT = degre de modulation de l'amplitude par le LFO - int AMSon; // AMS enable flag = drapeau d'activation de l'AMS -}; - -struct channel_t -{ - int S0_OUT[4]; // anciennes sorties slot 0 (pour le feed back) - int LEFT; // LEFT enable flag - int RIGHT; // RIGHT enable flag - int ALGO; // Algorythm = determine les connections entre les operateurs - int FB; // shift count of self feed back = degre de "Feed-Back" du SLOT 1 (il est son unique entree) - int FMS; // Frequency Modulation Sensitivity of channel = degre de modulation de la frequence sur la voie par le LFO - int AMS; // Amplitude Modulation Sensitivity of channel = degre de modulation de l'amplitude sur la voie par le LFO - int FNUM[4]; // hauteur frequence de la voie (+ 3 pour le mode special) - int FOCT[4]; // octave de la voie (+ 3 pour le mode special) - int KC[4]; // Key Code = valeur fonction de la frequence (voir KSR pour les slots, KSR = KC >> KSR_S) - slot_t SLOT[4]; // four slot.operators = les 4 slots de la voie - int FFlag; // Frequency step recalculation flag -}; - -struct state_t -{ - int TimerBase; // TimerBase calculation - int Status; // YM2612 Status (timer overflow) - int TimerA; // timerA limit = valeur jusqu'à laquelle le timer A doit compter - int TimerAL; - int TimerAcnt; // timerA counter = valeur courante du Timer A - int TimerB; // timerB limit = valeur jusqu'à laquelle le timer B doit compter - int TimerBL; - int TimerBcnt; // timerB counter = valeur courante du Timer B - int Mode; // Mode actuel des voie 3 et 6 (normal / special) - int DAC; // DAC enabled flag - channel_t CHANNEL[Ym2612_Emu::channel_count]; // Les 6 voies du YM2612 - int REG[2][0x100]; // Sauvegardes des valeurs de tout les registres, c'est facultatif - // cela nous rend le debuggage plus facile -}; - -#ifndef PI -#define PI 3.14159265358979323846 -#endif - -#define ATTACK 0 -#define DECAY 1 -#define SUBSTAIN 2 -#define RELEASE 3 - -// SIN_LBITS <= 16 -// LFO_HBITS <= 16 -// (SIN_LBITS + SIN_HBITS) <= 26 -// (ENV_LBITS + ENV_HBITS) <= 28 -// (LFO_LBITS + LFO_HBITS) <= 28 - -#define SIN_HBITS 12 // Sinus phase counter int part -#define SIN_LBITS (26 - SIN_HBITS) // Sinus phase counter float part (best setting) - -#if (SIN_LBITS > 16) -#define SIN_LBITS 16 // Can't be greater than 16 bits -#endif - -#define ENV_HBITS 12 // Env phase counter int part -#define ENV_LBITS (28 - ENV_HBITS) // Env phase counter float part (best setting) - -#define LFO_HBITS 10 // LFO phase counter int part -#define LFO_LBITS (28 - LFO_HBITS) // LFO phase counter float part (best setting) - -#define SIN_LENGHT (1 << SIN_HBITS) -#define ENV_LENGHT (1 << ENV_HBITS) -#define LFO_LENGHT (1 << LFO_HBITS) - -#define TL_LENGHT (ENV_LENGHT * 3) // Env + TL scaling + LFO - -#define SIN_MASK (SIN_LENGHT - 1) -#define ENV_MASK (ENV_LENGHT - 1) -#define LFO_MASK (LFO_LENGHT - 1) - -#define ENV_STEP (96.0 / ENV_LENGHT) // ENV_MAX = 96 dB - -#define ENV_ATTACK ((ENV_LENGHT * 0) << ENV_LBITS) -#define ENV_DECAY ((ENV_LENGHT * 1) << ENV_LBITS) -#define ENV_END ((ENV_LENGHT * 2) << ENV_LBITS) - -#define MAX_OUT_BITS (SIN_HBITS + SIN_LBITS + 2) // Modulation = -4 <--> +4 -#define MAX_OUT ((1 << MAX_OUT_BITS) - 1) - -#define PG_CUT_OFF ((int) (78.0 / ENV_STEP)) -#define ENV_CUT_OFF ((int) (68.0 / ENV_STEP)) - -#define AR_RATE 399128 -#define DR_RATE 5514396 - -//#define AR_RATE 426136 -//#define DR_RATE (AR_RATE * 12) - -#define LFO_FMS_LBITS 9 // FIXED (LFO_FMS_BASE gives somethink as 1) -#define LFO_FMS_BASE ((int) (0.05946309436 * 0.0338 * (double) (1 << LFO_FMS_LBITS))) - -#define S0 0 // Stupid typo of the YM2612 -#define S1 2 -#define S2 1 -#define S3 3 - -inline void set_seg( slot_t& s, int seg ) -{ - s.env_xor = 0; - s.env_max = INT_MAX; - s.SEG = seg; - if ( seg & 4 ) - { - s.env_xor = ENV_MASK; - s.env_max = ENV_MASK; - } -} - -struct tables_t -{ - short SIN_TAB [SIN_LENGHT]; // SINUS TABLE (offset into TL TABLE) - int LFOcnt; // LFO counter = compteur-frequence pour le LFO - int LFOinc; // LFO step counter = pas d'incrementation du compteur-frequence du LFO - // plus le pas est grand, plus la frequence est grande - unsigned int AR_TAB [128]; // Attack rate table - unsigned int DR_TAB [96]; // Decay rate table - unsigned int DT_TAB [8] [32]; // Detune table - unsigned int SL_TAB [16]; // Substain level table - unsigned int NULL_RATE [32]; // Table for NULL rate - int LFO_INC_TAB [8]; // LFO step table - - short ENV_TAB [2 * ENV_LENGHT + 8]; // ENV CURVE TABLE (attack & decay) - - short LFO_ENV_TAB [LFO_LENGHT]; // LFO AMS TABLE (adjusted for 11.8 dB) - short LFO_FREQ_TAB [LFO_LENGHT]; // LFO FMS TABLE - int TL_TAB [TL_LENGHT * 2]; // TOTAL LEVEL TABLE (positif and minus) - unsigned int DECAY_TO_ATTACK [ENV_LENGHT]; // Conversion from decay to attack phase - unsigned int FINC_TAB [2048]; // Frequency step table -}; - -static const unsigned char DT_DEF_TAB [4 * 32] = -{ -// FD = 0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - -// FD = 1 - 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, - 2, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7, 8, 8, 8, 8, - -// FD = 2 - 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, - 5, 6, 6, 7, 8, 8, 9, 10, 11, 12, 13, 14, 16, 16, 16, 16, - -// FD = 3 - 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7, - 8 , 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 20, 22, 22, 22, 22 -}; - -static const unsigned char FKEY_TAB [16] = -{ - 0, 0, 0, 0, - 0, 0, 0, 1, - 2, 3, 3, 3, - 3, 3, 3, 3 -}; - -static const unsigned char LFO_AMS_TAB [4] = -{ - 31, 4, 1, 0 -}; - -static const unsigned char LFO_FMS_TAB [8] = -{ - LFO_FMS_BASE * 0, LFO_FMS_BASE * 1, - LFO_FMS_BASE * 2, LFO_FMS_BASE * 3, - LFO_FMS_BASE * 4, LFO_FMS_BASE * 6, - LFO_FMS_BASE * 12, LFO_FMS_BASE * 24 -}; - -inline void YM2612_Special_Update() { } - -struct Ym2612_Impl -{ - enum { channel_count = Ym2612_Emu::channel_count }; - - state_t YM2612; - int mute_mask; - tables_t g; - - void KEY_ON( channel_t&, int ); - void KEY_OFF( channel_t&, int ); - int SLOT_SET( int, int ); - int CHANNEL_SET( int, int ); - int YM_SET( int, int ); - - void set_rate( double sample_rate, double clock_factor ); - void reset(); - void write0( int addr, int data ); - void write1( int addr, int data ); - void run_timer( int ); - void run( int pair_count, Ym2612_Emu::sample_t* ); -}; - -void Ym2612_Impl::KEY_ON( channel_t& ch, int nsl) -{ - slot_t *SL = &(ch.SLOT [nsl]); // on recupere le bon pointeur de slot - - if (SL->Ecurp == RELEASE) // la touche est-elle rel'chee ? - { - SL->Fcnt = 0; - - // Fix Ecco 2 splash sound - - SL->Ecnt = (g.DECAY_TO_ATTACK [g.ENV_TAB [SL->Ecnt >> ENV_LBITS]] + ENV_ATTACK) & SL->ChgEnM; - SL->ChgEnM = ~0; - -// SL->Ecnt = g.DECAY_TO_ATTACK [g.ENV_TAB [SL->Ecnt >> ENV_LBITS]] + ENV_ATTACK; -// SL->Ecnt = 0; - - SL->Einc = SL->EincA; - SL->Ecmp = ENV_DECAY; - SL->Ecurp = ATTACK; - } -} - - -void Ym2612_Impl::KEY_OFF(channel_t& ch, int nsl) -{ - slot_t *SL = &(ch.SLOT [nsl]); // on recupere le bon pointeur de slot - - if (SL->Ecurp != RELEASE) // la touche est-elle appuyee ? - { - if (SL->Ecnt < ENV_DECAY) // attack phase ? - { - SL->Ecnt = (g.ENV_TAB [SL->Ecnt >> ENV_LBITS] << ENV_LBITS) + ENV_DECAY; - } - - SL->Einc = SL->EincR; - SL->Ecmp = ENV_END; - SL->Ecurp = RELEASE; - } -} - - -int Ym2612_Impl::SLOT_SET( int Adr, int data ) -{ - int nch = Adr & 3; - if ( nch == 3 ) - return 1; - - channel_t& ch = YM2612.CHANNEL [nch + (Adr & 0x100 ? 3 : 0)]; - slot_t& sl = ch.SLOT [(Adr >> 2) & 3]; - - switch ( Adr & 0xF0 ) - { - case 0x30: - if ( (sl.MUL = (data & 0x0F)) != 0 ) sl.MUL <<= 1; - else sl.MUL = 1; - - sl.DT = (int*) g.DT_TAB [(data >> 4) & 7]; - - ch.SLOT [0].Finc = -1; - - break; - - case 0x40: - sl.TL = data & 0x7F; - - // SOR2 do a lot of TL adjustement and this fix R.Shinobi jump sound... - YM2612_Special_Update(); - -#if ((ENV_HBITS - 7) < 0) - sl.TLL = sl.TL >> (7 - ENV_HBITS); -#else - sl.TLL = sl.TL << (ENV_HBITS - 7); -#endif - - break; - - case 0x50: - sl.KSR_S = 3 - (data >> 6); - - ch.SLOT [0].Finc = -1; - - if (data &= 0x1F) sl.AR = (int*) &g.AR_TAB [data << 1]; - else sl.AR = (int*) &g.NULL_RATE [0]; - - sl.EincA = sl.AR [sl.KSR]; - if (sl.Ecurp == ATTACK) sl.Einc = sl.EincA; - break; - - case 0x60: - if ( (sl.AMSon = (data & 0x80)) != 0 ) sl.AMS = ch.AMS; - else sl.AMS = 31; - - if (data &= 0x1F) sl.DR = (int*) &g.DR_TAB [data << 1]; - else sl.DR = (int*) &g.NULL_RATE [0]; - - sl.EincD = sl.DR [sl.KSR]; - if (sl.Ecurp == DECAY) sl.Einc = sl.EincD; - break; - - case 0x70: - if (data &= 0x1F) sl.SR = (int*) &g.DR_TAB [data << 1]; - else sl.SR = (int*) &g.NULL_RATE [0]; - - sl.EincS = sl.SR [sl.KSR]; - if ((sl.Ecurp == SUBSTAIN) && (sl.Ecnt < ENV_END)) sl.Einc = sl.EincS; - break; - - case 0x80: - sl.SLL = g.SL_TAB [data >> 4]; - - sl.RR = (int*) &g.DR_TAB [((data & 0xF) << 2) + 2]; - - sl.EincR = sl.RR [sl.KSR]; - if ((sl.Ecurp == RELEASE) && (sl.Ecnt < ENV_END)) sl.Einc = sl.EincR; - break; - - case 0x90: - // SSG-EG envelope shapes : - /* - E At Al H - - 1 0 0 0 \\\\ - 1 0 0 1 \___ - 1 0 1 0 \/\/ - 1 0 1 1 \ - 1 1 0 0 //// - 1 1 0 1 / - 1 1 1 0 /\/\ - 1 1 1 1 /___ - - E = SSG-EG enable - At = Start negate - Al = Altern - H = Hold */ - - set_seg( sl, (data & 8) ? (data & 0x0F) : 0 ); - break; - } - - return 0; -} - - -int Ym2612_Impl::CHANNEL_SET( int Adr, int data ) -{ - int num = Adr & 3; - if ( num == 3 ) - return 1; - - channel_t& ch = YM2612.CHANNEL [num + (Adr & 0x100 ? 3 : 0)]; - - switch ( Adr & 0xFC ) - { - case 0xA0: - YM2612_Special_Update(); - - ch.FNUM [0] = (ch.FNUM [0] & 0x700) + data; - ch.KC [0] = (ch.FOCT [0] << 2) | FKEY_TAB [ch.FNUM [0] >> 7]; - - ch.SLOT [0].Finc = -1; - break; - - case 0xA4: - YM2612_Special_Update(); - - ch.FNUM [0] = (ch.FNUM [0] & 0x0FF) + ((data & 0x07) << 8); - ch.FOCT [0] = (data & 0x38) >> 3; - ch.KC [0] = (ch.FOCT [0] << 2) | FKEY_TAB [ch.FNUM [0] >> 7]; - - ch.SLOT [0].Finc = -1; - break; - - case 0xA8: - if ( Adr < 0x100 ) - { - num++; - - YM2612_Special_Update(); - - YM2612.CHANNEL [2].FNUM [num] = (YM2612.CHANNEL [2].FNUM [num] & 0x700) + data; - YM2612.CHANNEL [2].KC [num] = (YM2612.CHANNEL [2].FOCT [num] << 2) | - FKEY_TAB [YM2612.CHANNEL [2].FNUM [num] >> 7]; - - YM2612.CHANNEL [2].SLOT [0].Finc = -1; - } - break; - - case 0xAC: - if ( Adr < 0x100 ) - { - num++; - - YM2612_Special_Update(); - - YM2612.CHANNEL [2].FNUM [num] = (YM2612.CHANNEL [2].FNUM [num] & 0x0FF) + ((data & 0x07) << 8); - YM2612.CHANNEL [2].FOCT [num] = (data & 0x38) >> 3; - YM2612.CHANNEL [2].KC [num] = (YM2612.CHANNEL [2].FOCT [num] << 2) | - FKEY_TAB [YM2612.CHANNEL [2].FNUM [num] >> 7]; - - YM2612.CHANNEL [2].SLOT [0].Finc = -1; - } - break; - - case 0xB0: - if ( ch.ALGO != (data & 7) ) - { - // Fix VectorMan 2 heli sound (level 1) - YM2612_Special_Update(); - - ch.ALGO = data & 7; - - ch.SLOT [0].ChgEnM = 0; - ch.SLOT [1].ChgEnM = 0; - ch.SLOT [2].ChgEnM = 0; - ch.SLOT [3].ChgEnM = 0; - } - - ch.FB = 9 - ((data >> 3) & 7); // Real thing ? - -// if (ch.FB = ((data >> 3) & 7)) ch.FB = 9 - ch.FB; // Thunder force 4 (music stage 8), Gynoug, Aladdin bug sound... -// else ch.FB = 31; - break; - - case 0xB4: { - YM2612_Special_Update(); - - ch.LEFT = 0 - ((data >> 7) & 1); - ch.RIGHT = 0 - ((data >> 6) & 1); - - ch.AMS = LFO_AMS_TAB [(data >> 4) & 3]; - ch.FMS = LFO_FMS_TAB [data & 7]; - - for ( int i = 0; i < 4; i++ ) - { - slot_t& sl = ch.SLOT [i]; - sl.AMS = (sl.AMSon ? ch.AMS : 31); - } - break; - } - } - - return 0; -} - - -int Ym2612_Impl::YM_SET(int Adr, int data) -{ - switch ( Adr ) - { - case 0x22: - if (data & 8) // LFO enable - { - // Cool Spot music 1, LFO modified severals time which - // distord the sound, have to check that on a real genesis... - - g.LFOinc = g.LFO_INC_TAB [data & 7]; - } - else - { - g.LFOinc = g.LFOcnt = 0; - } - break; - - case 0x24: - YM2612.TimerA = (YM2612.TimerA & 0x003) | (((int) data) << 2); - - if (YM2612.TimerAL != (1024 - YM2612.TimerA) << 12) - { - YM2612.TimerAcnt = YM2612.TimerAL = (1024 - YM2612.TimerA) << 12; - } - break; - - case 0x25: - YM2612.TimerA = (YM2612.TimerA & 0x3FC) | (data & 3); - - if (YM2612.TimerAL != (1024 - YM2612.TimerA) << 12) - { - YM2612.TimerAcnt = YM2612.TimerAL = (1024 - YM2612.TimerA) << 12; - } - break; - - case 0x26: - YM2612.TimerB = data; - - if (YM2612.TimerBL != (256 - YM2612.TimerB) << (4 + 12)) - { - YM2612.TimerBcnt = YM2612.TimerBL = (256 - YM2612.TimerB) << (4 + 12); - } - break; - - case 0x27: - // Parametre divers - // b7 = CSM MODE - // b6 = 3 slot mode - // b5 = reset b - // b4 = reset a - // b3 = timer enable b - // b2 = timer enable a - // b1 = load b - // b0 = load a - - if ((data ^ YM2612.Mode) & 0x40) - { - // We changed the channel 2 mode, so recalculate phase step - // This fix the punch sound in Street of Rage 2 - - YM2612_Special_Update(); - - YM2612.CHANNEL [2].SLOT [0].Finc = -1; // recalculate phase step - } - -// if ((data & 2) && (YM2612.Status & 2)) YM2612.TimerBcnt = YM2612.TimerBL; -// if ((data & 1) && (YM2612.Status & 1)) YM2612.TimerAcnt = YM2612.TimerAL; - -// YM2612.Status &= (~data >> 4); // Reset du Status au cas ou c'est demande - YM2612.Status &= (~data >> 4) & (data >> 2); // Reset Status - - YM2612.Mode = data; - break; - - case 0x28: { - int nch = data & 3; - if ( nch == 3 ) - return 1; - if ( data & 4 ) - nch += 3; - channel_t& ch = YM2612.CHANNEL [nch]; - - YM2612_Special_Update(); - - if (data & 0x10) KEY_ON(ch, S0); // On appuie sur la touche pour le slot 1 - else KEY_OFF(ch, S0); // On rel'che la touche pour le slot 1 - if (data & 0x20) KEY_ON(ch, S1); // On appuie sur la touche pour le slot 3 - else KEY_OFF(ch, S1); // On rel'che la touche pour le slot 3 - if (data & 0x40) KEY_ON(ch, S2); // On appuie sur la touche pour le slot 2 - else KEY_OFF(ch, S2); // On rel'che la touche pour le slot 2 - if (data & 0x80) KEY_ON(ch, S3); // On appuie sur la touche pour le slot 4 - else KEY_OFF(ch, S3); // On rel'che la touche pour le slot 4 - break; - } - - case 0x2B: - if (YM2612.DAC ^ (data & 0x80)) YM2612_Special_Update(); - - YM2612.DAC = data & 0x80; // activation/desactivation du DAC - break; - } - - return 0; -} - -void Ym2612_Impl::set_rate( double sample_rate, double clock_rate ) -{ - assert( sample_rate ); - assert( clock_rate > sample_rate ); - - int i; - - // 144 = 12 * (prescale * 2) = 12 * 6 * 2 - // prescale set to 6 by default - - double Frequence = clock_rate / sample_rate / 144.0; - if ( fabs( Frequence - 1.0 ) < 0.0000001 ) - Frequence = 1.0; - YM2612.TimerBase = int (Frequence * 4096.0); - - // Tableau TL : - // [0 - 4095] = +output [4095 - ...] = +output overflow (fill with 0) - // [12288 - 16383] = -output [16384 - ...] = -output overflow (fill with 0) - - for(i = 0; i < TL_LENGHT; i++) - { - if (i >= PG_CUT_OFF) // YM2612 cut off sound after 78 dB (14 bits output ?) - { - g.TL_TAB [TL_LENGHT + i] = g.TL_TAB [i] = 0; - } - else - { - double x = MAX_OUT; // Max output - x /= pow( 10.0, (ENV_STEP * i) / 20.0 ); // Decibel -> Voltage - - g.TL_TAB [i] = (int) x; - g.TL_TAB [TL_LENGHT + i] = -g.TL_TAB [i]; - } - } - - // Tableau SIN : - // g.SIN_TAB [x] [y] = sin(x) * y; - // x = phase and y = volume - - g.SIN_TAB [0] = g.SIN_TAB [SIN_LENGHT / 2] = PG_CUT_OFF; - - for(i = 1; i <= SIN_LENGHT / 4; i++) - { - double x = sin(2.0 * PI * (double) (i) / (double) (SIN_LENGHT)); // Sinus - x = 20 * log10(1 / x); // convert to dB - - int j = (int) (x / ENV_STEP); // Get TL range - - if (j > PG_CUT_OFF) j = (int) PG_CUT_OFF; - - g.SIN_TAB [i] = g.SIN_TAB [(SIN_LENGHT / 2) - i] = j; - g.SIN_TAB [(SIN_LENGHT / 2) + i] = g.SIN_TAB [SIN_LENGHT - i] = TL_LENGHT + j; - } - - // Tableau LFO (LFO wav) : - - for(i = 0; i < LFO_LENGHT; i++) - { - double x = sin(2.0 * PI * (double) (i) / (double) (LFO_LENGHT)); // Sinus - x += 1.0; - x /= 2.0; // positive only - x *= 11.8 / ENV_STEP; // ajusted to MAX enveloppe modulation - - g.LFO_ENV_TAB [i] = (int) x; - - x = sin(2.0 * PI * (double) (i) / (double) (LFO_LENGHT)); // Sinus - x *= (double) ((1 << (LFO_HBITS - 1)) - 1); - - g.LFO_FREQ_TAB [i] = (int) x; - - } - - // Tableau Enveloppe : - // g.ENV_TAB [0] -> g.ENV_TAB [ENV_LENGHT - 1] = attack curve - // g.ENV_TAB [ENV_LENGHT] -> g.ENV_TAB [2 * ENV_LENGHT - 1] = decay curve - - for(i = 0; i < ENV_LENGHT; i++) - { - // Attack curve (x^8 - music level 2 Vectorman 2) - double x = pow(((double) ((ENV_LENGHT - 1) - i) / (double) (ENV_LENGHT)), 8); - x *= ENV_LENGHT; - - g.ENV_TAB [i] = (int) x; - - // Decay curve (just linear) - x = pow(((double) (i) / (double) (ENV_LENGHT)), 1); - x *= ENV_LENGHT; - - g.ENV_TAB [ENV_LENGHT + i] = (int) x; - } - for ( i = 0; i < 8; i++ ) - g.ENV_TAB [i + ENV_LENGHT * 2] = 0; - - g.ENV_TAB [ENV_END >> ENV_LBITS] = ENV_LENGHT - 1; // for the stopped state - - // Tableau pour la conversion Attack -> Decay and Decay -> Attack - - int j = ENV_LENGHT - 1; - for ( i = 0; i < ENV_LENGHT; i++ ) - { - while ( j && g.ENV_TAB [j] < i ) - j--; - - g.DECAY_TO_ATTACK [i] = j << ENV_LBITS; - } - - // Tableau pour le Substain Level - - for(i = 0; i < 15; i++) - { - double x = i * 3; // 3 and not 6 (Mickey Mania first music for test) - x /= ENV_STEP; - - g.SL_TAB [i] = ((int) x << ENV_LBITS) + ENV_DECAY; - } - - g.SL_TAB [15] = ((ENV_LENGHT - 1) << ENV_LBITS) + ENV_DECAY; // special case : volume off - - // Tableau Frequency Step - - for(i = 0; i < 2048; i++) - { - double x = (double) (i) * Frequence; - -#if ((SIN_LBITS + SIN_HBITS - (21 - 7)) < 0) - x /= (double) (1 << ((21 - 7) - SIN_LBITS - SIN_HBITS)); -#else - x *= (double) (1 << (SIN_LBITS + SIN_HBITS - (21 - 7))); -#endif - - x /= 2.0; // because MUL = value * 2 - - g.FINC_TAB [i] = (unsigned int) x; - } - - // Tableaux Attack & Decay Rate - - for(i = 0; i < 4; i++) - { - g.AR_TAB [i] = 0; - g.DR_TAB [i] = 0; - } - - for(i = 0; i < 60; i++) - { - double x = Frequence; - - x *= 1.0 + ((i & 3) * 0.25); // bits 0-1 : x1.00, x1.25, x1.50, x1.75 - x *= (double) (1 << ((i >> 2))); // bits 2-5 : shift bits (x2^0 - x2^15) - x *= (double) (ENV_LENGHT << ENV_LBITS); // on ajuste pour le tableau g.ENV_TAB - - g.AR_TAB [i + 4] = (unsigned int) (x / AR_RATE); - g.DR_TAB [i + 4] = (unsigned int) (x / DR_RATE); - } - - for(i = 64; i < 96; i++) - { - g.AR_TAB [i] = g.AR_TAB [63]; - g.DR_TAB [i] = g.DR_TAB [63]; - - g.NULL_RATE [i - 64] = 0; - } - - for ( i = 96; i < 128; i++ ) - g.AR_TAB [i] = 0; - - // Tableau Detune - - for(i = 0; i < 4; i++) - { - for (int j = 0; j < 32; j++) - { -#if ((SIN_LBITS + SIN_HBITS - 21) < 0) - double y = (double) DT_DEF_TAB [(i << 5) + j] * Frequence / (double) (1 << (21 - SIN_LBITS - SIN_HBITS)); -#else - double y = (double) DT_DEF_TAB [(i << 5) + j] * Frequence * (double) (1 << (SIN_LBITS + SIN_HBITS - 21)); -#endif - - g.DT_TAB [i + 0] [j] = (int) y; - g.DT_TAB [i + 4] [j] = (int) -y; - } - } - - // Tableau LFO - g.LFO_INC_TAB [0] = (unsigned int) (3.98 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [1] = (unsigned int) (5.56 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [2] = (unsigned int) (6.02 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [3] = (unsigned int) (6.37 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [4] = (unsigned int) (6.88 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [5] = (unsigned int) (9.63 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [6] = (unsigned int) (48.1 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [7] = (unsigned int) (72.2 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - - reset(); -} - -const char* Ym2612_Emu::set_rate( double sample_rate, double clock_rate ) -{ - if ( !impl ) - { - impl = (Ym2612_Impl*) malloc( sizeof *impl ); - if ( !impl ) - return "Out of memory"; - impl->mute_mask = 0; - } - memset( &impl->YM2612, 0, sizeof impl->YM2612 ); - - impl->set_rate( sample_rate, clock_rate ); - - return 0; -} - -Ym2612_Emu::~Ym2612_Emu() -{ - free( impl ); -} - -inline void Ym2612_Impl::write0( int opn_addr, int data ) -{ - assert( (unsigned) data <= 0xFF ); - - if ( opn_addr < 0x30 ) - { - YM2612.REG [0] [opn_addr] = data; - YM_SET( opn_addr, data ); - } - else if ( YM2612.REG [0] [opn_addr] != data ) - { - YM2612.REG [0] [opn_addr] = data; - - if ( opn_addr < 0xA0 ) - SLOT_SET( opn_addr, data ); - else - CHANNEL_SET( opn_addr, data ); - } -} - -inline void Ym2612_Impl::write1( int opn_addr, int data ) -{ - assert( (unsigned) data <= 0xFF ); - - if ( opn_addr >= 0x30 && YM2612.REG [1] [opn_addr] != data ) - { - YM2612.REG [1] [opn_addr] = data; - - if ( opn_addr < 0xA0 ) - SLOT_SET( opn_addr + 0x100, data ); - else - CHANNEL_SET( opn_addr + 0x100, data ); - } -} - -void Ym2612_Emu::reset() -{ - impl->reset(); -} - -void Ym2612_Impl::reset() -{ - g.LFOcnt = 0; - YM2612.TimerA = 0; - YM2612.TimerAL = 0; - YM2612.TimerAcnt = 0; - YM2612.TimerB = 0; - YM2612.TimerBL = 0; - YM2612.TimerBcnt = 0; - YM2612.DAC = 0; - - YM2612.Status = 0; - - int i; - for ( i = 0; i < channel_count; i++ ) - { - channel_t& ch = YM2612.CHANNEL [i]; - - ch.LEFT = ~0; - ch.RIGHT = ~0; - ch.ALGO = 0; - ch.FB = 31; - ch.FMS = 0; - ch.AMS = 0; - - for ( int j = 0 ;j < 4 ; j++ ) - { - ch.S0_OUT [j] = 0; - ch.FNUM [j] = 0; - ch.FOCT [j] = 0; - ch.KC [j] = 0; - - ch.SLOT [j].Fcnt = 0; - ch.SLOT [j].Finc = 0; - ch.SLOT [j].Ecnt = ENV_END; // Put it at the end of Decay phase... - ch.SLOT [j].Einc = 0; - ch.SLOT [j].Ecmp = 0; - ch.SLOT [j].Ecurp = RELEASE; - - ch.SLOT [j].ChgEnM = 0; - } - } - - for ( i = 0; i < 0x100; i++ ) - { - YM2612.REG [0] [i] = -1; - YM2612.REG [1] [i] = -1; - } - - for ( i = 0xB6; i >= 0xB4; i-- ) - { - write0( i, 0xC0 ); - write1( i, 0xC0 ); - } - - for ( i = 0xB2; i >= 0x22; i-- ) - { - write0( i, 0 ); - write1( i, 0 ); - } - - write0( 0x2A, 0x80 ); -} - -void Ym2612_Emu::write0( int addr, int data ) -{ - impl->write0( addr, data ); -} - -void Ym2612_Emu::write1( int addr, int data ) -{ - impl->write1( addr, data ); -} - -void Ym2612_Emu::mute_voices( int mask ) { impl->mute_mask = mask; } - -static void update_envelope_( slot_t* sl ) -{ - switch ( sl->Ecurp ) - { - case 0: - // Env_Attack_Next - - // Verified with Gynoug even in HQ (explode SFX) - sl->Ecnt = ENV_DECAY; - - sl->Einc = sl->EincD; - sl->Ecmp = sl->SLL; - sl->Ecurp = DECAY; - break; - - case 1: - // Env_Decay_Next - - // Verified with Gynoug even in HQ (explode SFX) - sl->Ecnt = sl->SLL; - - sl->Einc = sl->EincS; - sl->Ecmp = ENV_END; - sl->Ecurp = SUBSTAIN; - break; - - case 2: - // Env_Substain_Next(slot_t *SL) - if (sl->SEG & 8) // SSG envelope type - { - int release = sl->SEG & 1; - - if ( !release ) - { - // re KEY ON - - // sl->Fcnt = 0; - // sl->ChgEnM = ~0; - - sl->Ecnt = 0; - sl->Einc = sl->EincA; - sl->Ecmp = ENV_DECAY; - sl->Ecurp = ATTACK; - } - - set_seg( *sl, (sl->SEG << 1) & 4 ); - - if ( !release ) - break; - } - // fall through - - case 3: - // Env_Release_Next - sl->Ecnt = ENV_END; - sl->Einc = 0; - sl->Ecmp = ENV_END + 1; - break; - - // default: no op - } -} - -inline void update_envelope( slot_t& sl ) -{ - int ecmp = sl.Ecmp; - if ( (sl.Ecnt += sl.Einc) >= ecmp ) - update_envelope_( &sl ); -} - -template -struct ym2612_update_chan { - static void func( tables_t&, channel_t&, Ym2612_Emu::sample_t*, int ); -}; - -typedef void (*ym2612_update_chan_t)( tables_t&, channel_t&, Ym2612_Emu::sample_t*, int ); - -template -void ym2612_update_chan::func( tables_t& g, channel_t& ch, - Ym2612_Emu::sample_t* buf, int length ) -{ - int not_end = ch.SLOT [S3].Ecnt - ENV_END; - - // algo is a compile-time constant, so all conditions based on it are resolved - // during compilation - - // special cases - if ( algo == 7 ) - not_end |= ch.SLOT [S0].Ecnt - ENV_END; - - if ( algo >= 5 ) - not_end |= ch.SLOT [S2].Ecnt - ENV_END; - - if ( algo >= 4 ) - not_end |= ch.SLOT [S1].Ecnt - ENV_END; - - int CH_S0_OUT_1 = ch.S0_OUT [1]; - - int in0 = ch.SLOT [S0].Fcnt; - int in1 = ch.SLOT [S1].Fcnt; - int in2 = ch.SLOT [S2].Fcnt; - int in3 = ch.SLOT [S3].Fcnt; - - int YM2612_LFOinc = g.LFOinc; - int YM2612_LFOcnt = g.LFOcnt + YM2612_LFOinc; - - if ( !not_end ) - return; - - do - { - // envelope - int const env_LFO = g.LFO_ENV_TAB [YM2612_LFOcnt >> LFO_LBITS & LFO_MASK]; - - short const* const ENV_TAB = g.ENV_TAB; - - #define CALC_EN( x ) \ - int temp##x = ENV_TAB [ch.SLOT [S##x].Ecnt >> ENV_LBITS] + ch.SLOT [S##x].TLL; \ - int en##x = ((temp##x ^ ch.SLOT [S##x].env_xor) + (env_LFO >> ch.SLOT [S##x].AMS)) & \ - ((temp##x - ch.SLOT [S##x].env_max) >> 31); - - CALC_EN( 0 ) - CALC_EN( 1 ) - CALC_EN( 2 ) - CALC_EN( 3 ) - - int const* const TL_TAB = g.TL_TAB; - - #define SINT( i, o ) (TL_TAB [g.SIN_TAB [(i)] + (o)]) - - // feedback - int CH_S0_OUT_0 = ch.S0_OUT [0]; - { - int temp = in0 + ((CH_S0_OUT_0 + CH_S0_OUT_1) >> ch.FB); - CH_S0_OUT_1 = CH_S0_OUT_0; - CH_S0_OUT_0 = SINT( (temp >> SIN_LBITS) & SIN_MASK, en0 ); - } - - int CH_OUTd; - if ( algo == 0 ) - { - int temp = in1 + CH_S0_OUT_1; - temp = in2 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en1 ); - temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 1 ) - { - int temp = in2 + CH_S0_OUT_1 + SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 ); - temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 2 ) - { - int temp = in2 + SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 ); - temp = in3 + CH_S0_OUT_1 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 3 ) - { - int temp = in1 + CH_S0_OUT_1; - temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 4 ) - { - int temp = in3 + SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( ((in1 + CH_S0_OUT_1) >> SIN_LBITS) & SIN_MASK, en1 ); - //DO_LIMIT - } - else if ( algo == 5 ) - { - int temp = CH_S0_OUT_1; - CH_OUTd = SINT( ((in3 + temp) >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( ((in1 + temp) >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( ((in2 + temp) >> SIN_LBITS) & SIN_MASK, en2 ); - //DO_LIMIT - } - else if ( algo == 6 ) - { - CH_OUTd = SINT( (in3 >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( ((in1 + CH_S0_OUT_1) >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ); - //DO_LIMIT - } - else if ( algo == 7 ) - { - CH_OUTd = SINT( (in3 >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ) + CH_S0_OUT_1; - //DO_LIMIT - } - - CH_OUTd >>= MAX_OUT_BITS - output_bits + 2; - - // update phase - unsigned freq_LFO = ((g.LFO_FREQ_TAB [YM2612_LFOcnt >> LFO_LBITS & LFO_MASK] * - ch.FMS) >> (LFO_HBITS - 1 + 1)) + (1L << (LFO_FMS_LBITS - 1)); - YM2612_LFOcnt += YM2612_LFOinc; - in0 += (ch.SLOT [S0].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - in1 += (ch.SLOT [S1].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - in2 += (ch.SLOT [S2].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - in3 += (ch.SLOT [S3].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - - int t0 = buf [0] + (CH_OUTd & ch.LEFT); - int t1 = buf [1] + (CH_OUTd & ch.RIGHT); - - update_envelope( ch.SLOT [0] ); - update_envelope( ch.SLOT [1] ); - update_envelope( ch.SLOT [2] ); - update_envelope( ch.SLOT [3] ); - - ch.S0_OUT [0] = CH_S0_OUT_0; - buf [0] = t0; - buf [1] = t1; - buf += 2; - } - while ( --length ); - - ch.S0_OUT [1] = CH_S0_OUT_1; - - ch.SLOT [S0].Fcnt = in0; - ch.SLOT [S1].Fcnt = in1; - ch.SLOT [S2].Fcnt = in2; - ch.SLOT [S3].Fcnt = in3; -} - -static const ym2612_update_chan_t UPDATE_CHAN [8] = { - &ym2612_update_chan<0>::func, - &ym2612_update_chan<1>::func, - &ym2612_update_chan<2>::func, - &ym2612_update_chan<3>::func, - &ym2612_update_chan<4>::func, - &ym2612_update_chan<5>::func, - &ym2612_update_chan<6>::func, - &ym2612_update_chan<7>::func -}; - -void Ym2612_Impl::run_timer( int length ) -{ - int const step = 6; - int remain = length; - do - { - int n = step; - if ( n > remain ) - n = remain; - remain -= n; - - long i = n * YM2612.TimerBase; - if (YM2612.Mode & 1) // Timer A ON ? - { - // if ((YM2612.TimerAcnt -= 14073) <= 0) // 13879=NTSC (old: 14475=NTSC 14586=PAL) - if ((YM2612.TimerAcnt -= i) <= 0) - { - // timer a overflow - - YM2612.Status |= (YM2612.Mode & 0x04) >> 2; - YM2612.TimerAcnt += YM2612.TimerAL; - - if (YM2612.Mode & 0x80) - { - KEY_ON( YM2612.CHANNEL [2], 0 ); - KEY_ON( YM2612.CHANNEL [2], 1 ); - KEY_ON( YM2612.CHANNEL [2], 2 ); - KEY_ON( YM2612.CHANNEL [2], 3 ); - } - } - } - - if (YM2612.Mode & 2) // Timer B ON ? - { - // if ((YM2612.TimerBcnt -= 14073) <= 0) // 13879=NTSC (old: 14475=NTSC 14586=PAL) - if ((YM2612.TimerBcnt -= i) <= 0) - { - // timer b overflow - YM2612.Status |= (YM2612.Mode & 0x08) >> 2; - YM2612.TimerBcnt += YM2612.TimerBL; - } - } - } - while ( remain > 0 ); -} - -void Ym2612_Impl::run( int pair_count, Ym2612_Emu::sample_t* out ) -{ - if ( pair_count <= 0 ) - return; - - if ( YM2612.Mode & 3 ) - run_timer( pair_count ); - - // Mise à jour des pas des compteurs-frequences s'ils ont ete modifies - - for ( int chi = 0; chi < channel_count; chi++ ) - { - channel_t& ch = YM2612.CHANNEL [chi]; - if ( ch.SLOT [0].Finc != -1 ) - continue; - - int i2 = 0; - if ( chi == 2 && (YM2612.Mode & 0x40) ) - i2 = 2; - - for ( int i = 0; i < 4; i++ ) - { - // static int seq [4] = { 2, 1, 3, 0 }; - // if ( i2 ) i2 = seq [i]; - - slot_t& sl = ch.SLOT [i]; - int finc = g.FINC_TAB [ch.FNUM [i2]] >> (7 - ch.FOCT [i2]); - int ksr = ch.KC [i2] >> sl.KSR_S; // keycode attenuation - sl.Finc = (finc + sl.DT [ch.KC [i2]]) * sl.MUL; - if (sl.KSR != ksr) // si le KSR a change alors - { // les differents taux pour l'enveloppe sont mis à jour - sl.KSR = ksr; - - sl.EincA = sl.AR [ksr]; - sl.EincD = sl.DR [ksr]; - sl.EincS = sl.SR [ksr]; - sl.EincR = sl.RR [ksr]; - - if (sl.Ecurp == ATTACK) - { - sl.Einc = sl.EincA; - } - else if (sl.Ecurp == DECAY) - { - sl.Einc = sl.EincD; - } - else if (sl.Ecnt < ENV_END) - { - if (sl.Ecurp == SUBSTAIN) - sl.Einc = sl.EincS; - else if (sl.Ecurp == RELEASE) - sl.Einc = sl.EincR; - } - } - - if ( i2 ) - i2 = (i2 ^ 2) ^ (i2 >> 1); - } - } - - for ( int i = 0; i < channel_count; i++ ) - { - if ( !(mute_mask & (1 << i)) && (i != 5 || !YM2612.DAC) ) - UPDATE_CHAN [YM2612.CHANNEL [i].ALGO]( g, YM2612.CHANNEL [i], out, pair_count ); - } - - g.LFOcnt += g.LFOinc * pair_count; -} - -void Ym2612_Emu::run( int pair_count, sample_t* out ) { impl->run( pair_count, out ); } diff --git a/plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.h b/plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.h deleted file mode 100644 index 314b3399..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/Ym2612_Emu.h +++ /dev/null @@ -1,38 +0,0 @@ -// YM2612 FM sound chip emulator interface - -// Game_Music_Emu 0.5.5 -#ifndef YM2612_EMU_H -#define YM2612_EMU_H - -struct Ym2612_Impl; - -class Ym2612_Emu { - Ym2612_Impl* impl; -public: - Ym2612_Emu() { impl = 0; } - ~Ym2612_Emu(); - - // Set output sample rate and chip clock rates, in Hz. Returns non-zero - // if error. - const char* set_rate( double sample_rate, double clock_rate ); - - // Reset to power-up state - void reset(); - - // Mute voice n if bit n (1 << n) of mask is set - enum { channel_count = 6 }; - void mute_voices( int mask ); - - // Write addr to register 0 then data to register 1 - void write0( int addr, int data ); - - // Write addr to register 2 then data to register 3 - void write1( int addr, int data ); - - // Run and add pair_count samples into current output buffer contents - typedef short sample_t; - enum { out_chan_count = 2 }; // stereo - void run( int pair_count, sample_t* out ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/blargg_common.h b/plugins/gme/game-music-emu-0.6.0/gme/blargg_common.h deleted file mode 100644 index ed218a8d..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/blargg_common.h +++ /dev/null @@ -1,196 +0,0 @@ -// Sets up common environment for Shay Green's libraries. -// To change configuration options, modify blargg_config.h, not this file. - -#ifndef BLARGG_COMMON_H -#define BLARGG_COMMON_H - -#include -#include -#include -#include - -#undef BLARGG_COMMON_H -// allow blargg_config.h to #include blargg_common.h -#include "blargg_config.h" -#ifndef BLARGG_COMMON_H -#define BLARGG_COMMON_H - -// BLARGG_RESTRICT: equivalent to restrict, where supported -#if __GNUC__ >= 3 || _MSC_VER >= 1100 - #define BLARGG_RESTRICT __restrict -#else - #define BLARGG_RESTRICT -#endif - -// STATIC_CAST(T,expr): Used in place of static_cast (expr) -#ifndef STATIC_CAST - #define STATIC_CAST(T,expr) ((T) (expr)) -#endif - -// blargg_err_t (0 on success, otherwise error string) -#ifndef blargg_err_t - typedef const char* blargg_err_t; -#endif - -// blargg_vector - very lightweight vector of POD types (no constructor/destructor) -template -class blargg_vector { - T* begin_; - size_t size_; -public: - blargg_vector() : begin_( 0 ), size_( 0 ) { } - ~blargg_vector() { free( begin_ ); } - size_t size() const { return size_; } - T* begin() const { return begin_; } - T* end() const { return begin_ + size_; } - blargg_err_t resize( size_t n ) - { - void* p = realloc( begin_, n * sizeof (T) ); - if ( !p && n ) - return "Out of memory"; - begin_ = (T*) p; - size_ = n; - return 0; - } - void clear() { void* p = begin_; begin_ = 0; size_ = 0; free( p ); } - T& operator [] ( size_t n ) const - { - assert( n <= size_ ); // <= to allow past-the-end value - return begin_ [n]; - } -}; - -#ifndef BLARGG_DISABLE_NOTHROW - // throw spec mandatory in ISO C++ if operator new can return NULL - #if __cplusplus >= 199711 || __GNUC__ >= 3 - #define BLARGG_THROWS( spec ) throw spec - #else - #define BLARGG_THROWS( spec ) - #endif - #define BLARGG_DISABLE_NOTHROW \ - void* operator new ( size_t s ) BLARGG_THROWS(()) { return malloc( s ); }\ - void operator delete ( void* p ) { free( p ); } - #define BLARGG_NEW new -#else - #include - #define BLARGG_NEW new (std::nothrow) -#endif - -// BLARGG_4CHAR('a','b','c','d') = 'abcd' (four character integer constant) -#define BLARGG_4CHAR( a, b, c, d ) \ - ((a&0xFF)*0x1000000L + (b&0xFF)*0x10000L + (c&0xFF)*0x100L + (d&0xFF)) - -// BOOST_STATIC_ASSERT( expr ): Generates compile error if expr is 0. -#ifndef BOOST_STATIC_ASSERT - #ifdef _MSC_VER - // MSVC6 (_MSC_VER < 1300) fails for use of __LINE__ when /Zl is specified - #define BOOST_STATIC_ASSERT( expr ) \ - void blargg_failed_( int (*arg) [2 / (int) !!(expr) - 1] ) - #else - // Some other compilers fail when declaring same function multiple times in class, - // so differentiate them by line - #define BOOST_STATIC_ASSERT( expr ) \ - void blargg_failed_( int (*arg) [2 / !!(expr) - 1] [__LINE__] ) - #endif -#endif - -// BLARGG_COMPILER_HAS_BOOL: If 0, provides bool support for old compiler. If 1, -// compiler is assumed to support bool. If undefined, availability is determined. -#ifndef BLARGG_COMPILER_HAS_BOOL - #if defined (__MWERKS__) - #if !__option(bool) - #define BLARGG_COMPILER_HAS_BOOL 0 - #endif - #elif defined (_MSC_VER) - #if _MSC_VER < 1100 - #define BLARGG_COMPILER_HAS_BOOL 0 - #endif - #elif defined (__GNUC__) - // supports bool - #elif __cplusplus < 199711 - #define BLARGG_COMPILER_HAS_BOOL 0 - #endif -#endif -#if defined (BLARGG_COMPILER_HAS_BOOL) && !BLARGG_COMPILER_HAS_BOOL - // If you get errors here, modify your blargg_config.h file - typedef int bool; - const bool true = 1; - const bool false = 0; -#endif - -// blargg_long/blargg_ulong = at least 32 bits, int if it's big enough - -#if INT_MAX < 0x7FFFFFFF || LONG_MAX == 0x7FFFFFFF - typedef long blargg_long; -#else - typedef int blargg_long; -#endif - -#if UINT_MAX < 0xFFFFFFFF || ULONG_MAX == 0xFFFFFFFF - typedef unsigned long blargg_ulong; -#else - typedef unsigned blargg_ulong; -#endif - -// BOOST::int8_t etc. - -// HAVE_STDINT_H: If defined, use for int8_t etc. -#if defined (HAVE_STDINT_H) - #include - #define BOOST - -// HAVE_INTTYPES_H: If defined, use for int8_t etc. -#elif defined (HAVE_INTTYPES_H) - #include - #define BOOST - -#else - struct BOOST - { - #if UCHAR_MAX == 0xFF && SCHAR_MAX == 0x7F - typedef signed char int8_t; - typedef unsigned char uint8_t; - #else - // No suitable 8-bit type available - typedef struct see_blargg_common_h int8_t; - typedef struct see_blargg_common_h uint8_t; - #endif - - #if USHRT_MAX == 0xFFFF - typedef short int16_t; - typedef unsigned short uint16_t; - #else - // No suitable 16-bit type available - typedef struct see_blargg_common_h int16_t; - typedef struct see_blargg_common_h uint16_t; - #endif - - #if ULONG_MAX == 0xFFFFFFFF - typedef long int32_t; - typedef unsigned long uint32_t; - #elif UINT_MAX == 0xFFFFFFFF - typedef int int32_t; - typedef unsigned int uint32_t; - #else - // No suitable 32-bit type available - typedef struct see_blargg_common_h int32_t; - typedef struct see_blargg_common_h uint32_t; - #endif - }; -#endif - -#if __GNUC__ >= 3 - #define BLARGG_DEPRECATED __attribute__ ((deprecated)) -#else - #define BLARGG_DEPRECATED -#endif - -// Use in place of "= 0;" for a pure virtual, since these cause calls to std C++ lib. -// During development, BLARGG_PURE( x ) expands to = 0; -// virtual int func() BLARGG_PURE( { return 0; } ) -#ifndef BLARGG_PURE - #define BLARGG_PURE( def ) def -#endif - -#endif -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/blargg_config.h b/plugins/gme/game-music-emu-0.6.0/gme/blargg_config.h deleted file mode 100644 index 377dd2d8..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/blargg_config.h +++ /dev/null @@ -1,43 +0,0 @@ -// Library configuration. Modify this file as necessary. - -#ifndef BLARGG_CONFIG_H -#define BLARGG_CONFIG_H - -// Uncomment to use zlib for transparent decompression of gzipped files -//#define HAVE_ZLIB_H - -// Uncomment and edit list to support only the listed game music types, -// so that the others don't get linked in at all. -/* -#define GME_TYPE_LIST \ - gme_ay_type,\ - gme_gbs_type,\ - gme_gym_type,\ - gme_hes_type,\ - gme_kss_type,\ - gme_nsf_type,\ - gme_nsfe_type,\ - gme_sap_type,\ - gme_spc_type,\ - gme_vgm_type,\ - gme_vgz_type -*/ - -// Uncomment to enable platform-specific optimizations -//#define BLARGG_NONPORTABLE 1 - -// Uncomment to use faster, lower quality sound synthesis -//#define BLIP_BUFFER_FAST 1 - -// Uncomment if automatic byte-order determination doesn't work -//#define BLARGG_BIG_ENDIAN 1 - -// Uncomment if you get errors in the bool section of blargg_common.h -//#define BLARGG_COMPILER_HAS_BOOL 1 - -// Use standard config.h if present -#ifdef HAVE_CONFIG_H - #include "config.h" -#endif - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/blargg_endian.h b/plugins/gme/game-music-emu-0.6.0/gme/blargg_endian.h deleted file mode 100644 index ba09e067..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/blargg_endian.h +++ /dev/null @@ -1,184 +0,0 @@ -// CPU Byte Order Utilities - -#ifndef BLARGG_ENDIAN -#define BLARGG_ENDIAN - -#include "blargg_common.h" - -// BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16) -#if defined (__i386__) || defined (__x86_64__) || defined (_M_IX86) || defined (_M_X64) - #define BLARGG_CPU_X86 1 - #define BLARGG_CPU_CISC 1 -#endif - -#if defined (__powerpc__) || defined (__ppc__) || defined (__ppc64__) || \ - defined (__POWERPC__) || defined (__powerc) - #define BLARGG_CPU_POWERPC 1 - #define BLARGG_CPU_RISC 1 -#endif - -// BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only -// one may be #defined to 1. Only needed if something actually depends on byte order. -#if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN) -#ifdef __GLIBC__ - // GCC handles this for us - #include - #if __BYTE_ORDER == __LITTLE_ENDIAN - #define BLARGG_LITTLE_ENDIAN 1 - #elif __BYTE_ORDER == __BIG_ENDIAN - #define BLARGG_BIG_ENDIAN 1 - #endif -#else - -#if defined (LSB_FIRST) || defined (__LITTLE_ENDIAN__) || BLARGG_CPU_X86 || \ - (defined (LITTLE_ENDIAN) && LITTLE_ENDIAN+0 != 1234) - #define BLARGG_LITTLE_ENDIAN 1 -#endif - -#if defined (MSB_FIRST) || defined (__BIG_ENDIAN__) || defined (WORDS_BIGENDIAN) || \ - defined (__sparc__) || BLARGG_CPU_POWERPC || \ - (defined (BIG_ENDIAN) && BIG_ENDIAN+0 != 4321) - #define BLARGG_BIG_ENDIAN 1 -#elif !defined (__mips__) - // No endian specified; assume little-endian, since it's most common - #define BLARGG_LITTLE_ENDIAN 1 -#endif -#endif -#endif - -#if BLARGG_LITTLE_ENDIAN && BLARGG_BIG_ENDIAN - #undef BLARGG_LITTLE_ENDIAN - #undef BLARGG_BIG_ENDIAN -#endif - -inline void blargg_verify_byte_order() -{ - #ifndef NDEBUG - #if BLARGG_BIG_ENDIAN - volatile int i = 1; - assert( *(volatile char*) &i == 0 ); - #elif BLARGG_LITTLE_ENDIAN - volatile int i = 1; - assert( *(volatile char*) &i != 0 ); - #endif - #endif -} - -inline unsigned get_le16( void const* p ) -{ - return (unsigned) ((unsigned char const*) p) [1] << 8 | - (unsigned) ((unsigned char const*) p) [0]; -} - -inline unsigned get_be16( void const* p ) -{ - return (unsigned) ((unsigned char const*) p) [0] << 8 | - (unsigned) ((unsigned char const*) p) [1]; -} - -inline blargg_ulong get_le32( void const* p ) -{ - return (blargg_ulong) ((unsigned char const*) p) [3] << 24 | - (blargg_ulong) ((unsigned char const*) p) [2] << 16 | - (blargg_ulong) ((unsigned char const*) p) [1] << 8 | - (blargg_ulong) ((unsigned char const*) p) [0]; -} - -inline blargg_ulong get_be32( void const* p ) -{ - return (blargg_ulong) ((unsigned char const*) p) [0] << 24 | - (blargg_ulong) ((unsigned char const*) p) [1] << 16 | - (blargg_ulong) ((unsigned char const*) p) [2] << 8 | - (blargg_ulong) ((unsigned char const*) p) [3]; -} - -inline void set_le16( void* p, unsigned n ) -{ - ((unsigned char*) p) [1] = (unsigned char) (n >> 8); - ((unsigned char*) p) [0] = (unsigned char) n; -} - -inline void set_be16( void* p, unsigned n ) -{ - ((unsigned char*) p) [0] = (unsigned char) (n >> 8); - ((unsigned char*) p) [1] = (unsigned char) n; -} - -inline void set_le32( void* p, blargg_ulong n ) -{ - ((unsigned char*) p) [0] = (unsigned char) n; - ((unsigned char*) p) [1] = (unsigned char) (n >> 8); - ((unsigned char*) p) [2] = (unsigned char) (n >> 16); - ((unsigned char*) p) [3] = (unsigned char) (n >> 24); -} - -inline void set_be32( void* p, blargg_ulong n ) -{ - ((unsigned char*) p) [3] = (unsigned char) n; - ((unsigned char*) p) [2] = (unsigned char) (n >> 8); - ((unsigned char*) p) [1] = (unsigned char) (n >> 16); - ((unsigned char*) p) [0] = (unsigned char) (n >> 24); -} - -#if BLARGG_NONPORTABLE - // Optimized implementation if byte order is known - #if BLARGG_LITTLE_ENDIAN - #define GET_LE16( addr ) (*(BOOST::uint16_t*) (addr)) - #define GET_LE32( addr ) (*(BOOST::uint32_t*) (addr)) - #define SET_LE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data)) - #define SET_LE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data)) - #elif BLARGG_BIG_ENDIAN - #define GET_BE16( addr ) (*(BOOST::uint16_t*) (addr)) - #define GET_BE32( addr ) (*(BOOST::uint32_t*) (addr)) - #define SET_BE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data)) - #define SET_BE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data)) - - #if BLARGG_CPU_POWERPC - // PowerPC has special byte-reversed instructions - #if defined (__MWERKS__) - #define GET_LE16( addr ) (__lhbrx( addr, 0 )) - #define GET_LE32( addr ) (__lwbrx( addr, 0 )) - #define SET_LE16( addr, in ) (__sthbrx( in, addr, 0 )) - #define SET_LE32( addr, in ) (__stwbrx( in, addr, 0 )) - #elif defined (__GNUC__) - #define GET_LE16( addr ) ({unsigned short ppc_lhbrx_; __asm__ volatile( "lhbrx %0,0,%1" : "=r" (ppc_lhbrx_) : "r" (addr) : "memory" ); ppc_lhbrx_;}) - #define GET_LE32( addr ) ({unsigned short ppc_lwbrx_; __asm__ volatile( "lwbrx %0,0,%1" : "=r" (ppc_lwbrx_) : "r" (addr) : "memory" ); ppc_lwbrx_;}) - #define SET_LE16( addr, in ) ({__asm__ volatile( "sthbrx %0,0,%1" : : "r" (in), "r" (addr) : "memory" );}) - #define SET_LE32( addr, in ) ({__asm__ volatile( "stwbrx %0,0,%1" : : "r" (in), "r" (addr) : "memory" );}) - #endif - #endif - #endif -#endif - -#ifndef GET_LE16 - #define GET_LE16( addr ) get_le16( addr ) - #define SET_LE16( addr, data ) set_le16( addr, data ) -#endif - -#ifndef GET_LE32 - #define GET_LE32( addr ) get_le32( addr ) - #define SET_LE32( addr, data ) set_le32( addr, data ) -#endif - -#ifndef GET_BE16 - #define GET_BE16( addr ) get_be16( addr ) - #define SET_BE16( addr, data ) set_be16( addr, data ) -#endif - -#ifndef GET_BE32 - #define GET_BE32( addr ) get_be32( addr ) - #define SET_BE32( addr, data ) set_be32( addr, data ) -#endif - -// auto-selecting versions - -inline void set_le( BOOST::uint16_t* p, unsigned n ) { SET_LE16( p, n ); } -inline void set_le( BOOST::uint32_t* p, blargg_ulong n ) { SET_LE32( p, n ); } -inline void set_be( BOOST::uint16_t* p, unsigned n ) { SET_BE16( p, n ); } -inline void set_be( BOOST::uint32_t* p, blargg_ulong n ) { SET_BE32( p, n ); } -inline unsigned get_le( BOOST::uint16_t* p ) { return GET_LE16( p ); } -inline blargg_ulong get_le( BOOST::uint32_t* p ) { return GET_LE32( p ); } -inline unsigned get_be( BOOST::uint16_t* p ) { return GET_BE16( p ); } -inline blargg_ulong get_be( BOOST::uint32_t* p ) { return GET_BE32( p ); } - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/blargg_source.h b/plugins/gme/game-music-emu-0.6.0/gme/blargg_source.h deleted file mode 100644 index b011777a..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/blargg_source.h +++ /dev/null @@ -1,110 +0,0 @@ -/* Included at the beginning of library source files, after all other #include lines. -Sets up helpful macros and services used in my source code. They don't need -module an annoying module prefix on their names since they are defined after -all other #include lines. */ - -#ifndef BLARGG_SOURCE_H -#define BLARGG_SOURCE_H - -// If debugging is enabled, abort program if expr is false. Meant for checking -// internal state and consistency. A failed assertion indicates a bug in the module. -// void assert( bool expr ); -#include - -// If debugging is enabled and expr is false, abort program. Meant for checking -// caller-supplied parameters and operations that are outside the control of the -// module. A failed requirement indicates a bug outside the module. -// void require( bool expr ); -#undef require -#define require( expr ) assert( expr ) - -// Like printf() except output goes to debug log file. Might be defined to do -// nothing (not even evaluate its arguments). -// void debug_printf( const char* format, ... ); -static inline void blargg_dprintf_( const char*, ... ) { } -#undef debug_printf -#define debug_printf (1) ? (void) 0 : blargg_dprintf_ - -// If enabled, evaluate expr and if false, make debug log entry with source file -// and line. Meant for finding situations that should be examined further, but that -// don't indicate a problem. In all cases, execution continues normally. -#undef check -#define check( expr ) ((void) 0) - -// If expr yields error string, return it from current function, otherwise continue. -#undef RETURN_ERR -#define RETURN_ERR( expr ) do { \ - blargg_err_t blargg_return_err_ = (expr); \ - if ( blargg_return_err_ ) return blargg_return_err_; \ - } while ( 0 ) - -// If ptr is 0, return out of memory error string. -#undef CHECK_ALLOC -#define CHECK_ALLOC( ptr ) do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 ) - -// Avoid any macros which evaluate their arguments multiple times -#undef min -#undef max - -#define DEF_MIN_MAX( type ) \ - static inline type min( type x, type y ) { if ( x < y ) return x; return y; }\ - static inline type max( type x, type y ) { if ( y < x ) return x; return y; } - -DEF_MIN_MAX( int ) -DEF_MIN_MAX( unsigned ) -DEF_MIN_MAX( long ) -DEF_MIN_MAX( unsigned long ) -DEF_MIN_MAX( float ) -DEF_MIN_MAX( double ) - -#undef DEF_MIN_MAX - -/* -// using const references generates crappy code, and I am currenly only using these -// for built-in types, so they take arguments by value - -// TODO: remove -inline int min( int x, int y ) -template -inline T min( T x, T y ) -{ - if ( x < y ) - return x; - return y; -} - -template -inline T max( T x, T y ) -{ - if ( x < y ) - return y; - return x; -} -*/ - -// TODO: good idea? bad idea? -#undef byte -#define byte byte_ -typedef unsigned char byte; - -// Setup compiler defines useful for exporting required public API symbols in gme.cpp -#ifndef BLARGG_EXPORT - #if defined (_WIN32) && defined(BLARGG_BUILD_DLL) - #define BLARGG_EXPORT __declspec(dllexport) - #elif defined (LIBGME_VISIBILITY) - #define BLARGG_EXPORT __attribute__((visibility ("default"))) - #else - #define BLARGG_EXPORT - #endif -#endif - -// deprecated -#define BLARGG_CHECK_ALLOC CHECK_ALLOC -#define BLARGG_RETURN_ERR RETURN_ERR - -// BLARGG_SOURCE_BEGIN: If defined, #included, allowing redefition of debug_printf and check -#ifdef BLARGG_SOURCE_BEGIN - #include BLARGG_SOURCE_BEGIN -#endif - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/gb_cpu_io.h b/plugins/gme/game-music-emu-0.6.0/gme/gb_cpu_io.h deleted file mode 100644 index 8bd69aa2..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/gb_cpu_io.h +++ /dev/null @@ -1,72 +0,0 @@ - -#include "Gbs_Emu.h" - -#include "blargg_source.h" - -int Gbs_Emu::cpu_read( gb_addr_t addr ) -{ - int result = *cpu::get_code( addr ); - if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count ) - result = apu.read_register( clock(), addr ); -#ifndef NDEBUG - else if ( unsigned (addr - 0x8000) < 0x2000 || unsigned (addr - 0xE000) < 0x1F00 ) - debug_printf( "Read from unmapped memory $%.4x\n", (unsigned) addr ); - else if ( unsigned (addr - 0xFF01) < 0xFF80 - 0xFF01 ) - debug_printf( "Unhandled I/O read 0x%4X\n", (unsigned) addr ); -#endif - return result; -} - -void Gbs_Emu::cpu_write( gb_addr_t addr, int data ) -{ - unsigned offset = addr - ram_addr; - if ( offset <= 0xFFFF - ram_addr ) - { - ram [offset] = data; - if ( (addr ^ 0xE000) <= 0x1F80 - 1 ) - { - if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count ) - { - GME_APU_HOOK( this, addr - Gb_Apu::start_addr, data ); - apu.write_register( clock(), addr, data ); - } - else if ( (addr ^ 0xFF06) < 2 ) - update_timer(); - else if ( addr == joypad_addr ) - ram [offset] = 0; // keep joypad return value 0 - else - ram [offset] = 0xFF; - - //if ( addr == 0xFFFF ) - // debug_printf( "Wrote interrupt mask\n" ); - } - } - else if ( (addr ^ 0x2000) <= 0x2000 - 1 ) - { - set_bank( data ); - } -#ifndef NDEBUG - else if ( unsigned (addr - 0x8000) < 0x2000 || unsigned (addr - 0xE000) < 0x1F00 ) - { - debug_printf( "Wrote to unmapped memory $%.4x\n", (unsigned) addr ); - } -#endif -} - -#define CPU_READ_FAST( cpu, addr, time, out ) \ - CPU_READ_FAST_( STATIC_CAST(Gbs_Emu*,cpu), addr, time, out ) - -#define CPU_READ_FAST_( emu, addr, time, out ) \ -{\ - out = READ_PROG( addr );\ - if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count )\ - out = emu->apu.read_register( emu->cpu_time - time * clocks_per_instr, addr );\ - else\ - check( out == emu->cpu_read( addr ) );\ -} - -#define CPU_READ( cpu, addr, time ) \ - STATIC_CAST(Gbs_Emu*,cpu)->cpu_read( addr ) - -#define CPU_WRITE( cpu, addr, data, time ) \ - STATIC_CAST(Gbs_Emu*,cpu)->cpu_write( addr, data ) diff --git a/plugins/gme/game-music-emu-0.6.0/gme/gme.cpp b/plugins/gme/game-music-emu-0.6.0/gme/gme.cpp deleted file mode 100644 index 255dbf4b..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/gme.cpp +++ /dev/null @@ -1,376 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Music_Emu.h" - -#include "gme_types.h" -#if !GME_DISABLE_STEREO_DEPTH -#include "Effects_Buffer.h" -#endif -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -BLARGG_EXPORT gme_type_t const* gme_type_list() -{ - static gme_type_t const gme_type_list_ [] = { -#ifdef GME_TYPE_LIST - GME_TYPE_LIST, -#else - #ifdef USE_GME_AY - gme_ay_type, - #endif - #ifdef USE_GME_GBS - gme_gbs_type, - #endif - #ifdef USE_GME_GYM - gme_gym_type, - #endif - #ifdef USE_GME_HES - gme_hes_type, - #endif - #ifdef USE_GME_KSS - gme_kss_type, - #endif - #ifdef USE_GME_NSF - gme_nsf_type, - #endif - #ifdef USE_GME_NSFE - gme_nsfe_type, - #endif - #ifdef USE_GME_SAP - gme_sap_type, - #endif - #ifdef USE_GME_SPC - gme_spc_type, - #endif - #ifdef USE_GME_VGM - gme_vgm_type, - gme_vgz_type, - #endif -#endif - 0 - }; - - return gme_type_list_; -} - -BLARGG_EXPORT const char* gme_identify_header( void const* header ) -{ - switch ( get_be32( header ) ) - { - case BLARGG_4CHAR('Z','X','A','Y'): return "AY"; - case BLARGG_4CHAR('G','B','S',0x01): return "GBS"; - case BLARGG_4CHAR('G','Y','M','X'): return "GYM"; - case BLARGG_4CHAR('H','E','S','M'): return "HES"; - case BLARGG_4CHAR('K','S','C','C'): - case BLARGG_4CHAR('K','S','S','X'): return "KSS"; - case BLARGG_4CHAR('N','E','S','M'): return "NSF"; - case BLARGG_4CHAR('N','S','F','E'): return "NSFE"; - case BLARGG_4CHAR('S','A','P',0x0D): return "SAP"; - case BLARGG_4CHAR('S','N','E','S'): return "SPC"; - case BLARGG_4CHAR('V','g','m',' '): return "VGM"; - } - return ""; -} - -static void to_uppercase( const char* in, int len, char* out ) -{ - for ( int i = 0; i < len; i++ ) - { - if ( !(out [i] = toupper( in [i] )) ) - return; - } - *out = 0; // extension too long -} - -BLARGG_EXPORT gme_type_t gme_identify_extension( const char* extension_ ) -{ - char const* end = strrchr( extension_, '.' ); - if ( end ) - extension_ = end + 1; - - char extension [6]; - to_uppercase( extension_, sizeof extension, extension ); - - for ( gme_type_t const* types = gme_type_list(); *types; types++ ) - if ( !strcmp( extension, (*types)->extension_ ) ) - return *types; - return 0; -} - -BLARGG_EXPORT gme_err_t gme_identify_file( const char* path, gme_type_t* type_out ) -{ - *type_out = gme_identify_extension( path ); - // TODO: don't examine header if file has extension? - if ( !*type_out ) - { - char header [4]; - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - RETURN_ERR( in.read( header, sizeof header ) ); - *type_out = gme_identify_extension( gme_identify_header( header ) ); - } - return 0; -} - -BLARGG_EXPORT gme_err_t gme_open_data( const char *path, void const* data, long size, Music_Emu** out, int sample_rate ) -{ - require( (data || !size) && out ); - *out = 0; - - gme_type_t file_type = 0; - if ( size >= 4 ) - file_type = gme_identify_extension( path ); - if ( !file_type ) - return gme_wrong_file_type; - - Music_Emu* emu = gme_new_emu( file_type, sample_rate ); - CHECK_ALLOC( emu ); - - gme_err_t err = gme_load_data( emu, data, size ); - - if ( err ) - delete emu; - else - *out = emu; - - return err; -} - -BLARGG_EXPORT gme_err_t gme_open_file( const char* path, Music_Emu** out, int sample_rate ) -{ - require( path && out ); - *out = 0; - - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - - char header [4]; - int header_size = 0; - - gme_type_t file_type = gme_identify_extension( path ); - if ( !file_type ) - { - header_size = sizeof header; - RETURN_ERR( in.read( header, sizeof header ) ); - file_type = gme_identify_extension( gme_identify_header( header ) ); - } - if ( !file_type ) - return gme_wrong_file_type; - - Music_Emu* emu = gme_new_emu( file_type, sample_rate ); - CHECK_ALLOC( emu ); - - // optimization: avoids seeking/re-reading header - Remaining_Reader rem( header, header_size, &in ); - gme_err_t err = emu->load( rem ); - in.close(); - - if ( err ) - delete emu; - else - *out = emu; - - return err; -} - -BLARGG_EXPORT Music_Emu* gme_new_emu( gme_type_t type, int rate ) -{ - if ( type ) - { - if ( rate == gme_info_only ) - return type->new_info(); - - Music_Emu* me = type->new_emu(); - if ( me ) - { - #if !GME_DISABLE_STEREO_DEPTH - if ( type->flags_ & 1 ) - { - me->effects_buffer = BLARGG_NEW Effects_Buffer; - if ( me->effects_buffer ) - me->set_buffer( me->effects_buffer ); - } - - if ( !(type->flags_ & 1) || me->effects_buffer ) - #endif - { - if ( !me->set_sample_rate( rate ) ) - { - check( me->type() == type ); - return me; - } - } - delete me; - } - } - return 0; -} - -BLARGG_EXPORT gme_err_t gme_load_file( Music_Emu* me, const char* path ) { return me->load_file( path ); } - -BLARGG_EXPORT gme_err_t gme_load_data( Music_Emu* me, void const* data, long size ) -{ - Mem_File_Reader in( data, size ); - return me->load( in ); -} - -BLARGG_EXPORT gme_err_t gme_load_custom( Music_Emu* me, gme_reader_t func, long size, void* data ) -{ - Callback_Reader in( func, size, data ); - return me->load( in ); -} - -BLARGG_EXPORT void gme_delete( Music_Emu* me ) { delete me; } - -BLARGG_EXPORT gme_type_t gme_type( Music_Emu const* me ) { return me->type(); } - -BLARGG_EXPORT const char* gme_warning( Music_Emu* me ) { return me->warning(); } - -BLARGG_EXPORT int gme_track_count( Music_Emu const* me ) { return me->track_count(); } - -struct gme_info_t_ : gme_info_t -{ - track_info_t info; - - BLARGG_DISABLE_NOTHROW -}; - -BLARGG_EXPORT gme_err_t gme_track_info( Music_Emu const* me, gme_info_t** out, int track ) -{ - *out = NULL; - - gme_info_t_* info = BLARGG_NEW gme_info_t_; - CHECK_ALLOC( info ); - - gme_err_t err = me->track_info( &info->info, track ); - if ( err ) - { - gme_free_info( info ); - return err; - } - - #define COPY(name) info->name = info->info.name; - - COPY( length ); - COPY( intro_length ); - COPY( loop_length ); - - info->i4 = -1; - info->i5 = -1; - info->i6 = -1; - info->i7 = -1; - info->i8 = -1; - info->i9 = -1; - info->i10 = -1; - info->i11 = -1; - info->i12 = -1; - info->i13 = -1; - info->i14 = -1; - info->i15 = -1; - - info->s7 = ""; - info->s8 = ""; - info->s9 = ""; - info->s10 = ""; - info->s11 = ""; - info->s12 = ""; - info->s13 = ""; - info->s14 = ""; - info->s15 = ""; - - COPY( system ); - COPY( game ); - COPY( song ); - COPY( author ); - COPY( copyright ); - COPY( comment ); - COPY( dumper ); - - #undef COPY - - info->play_length = info->length; - if ( info->play_length <= 0 ) - { - info->play_length = info->intro_length + 2 * info->loop_length; // intro + 2 loops - if ( info->play_length <= 0 ) - info->play_length = 150 * 1000; // 2.5 minutes - } - - *out = info; - - return 0; -} - -BLARGG_EXPORT void gme_free_info( gme_info_t* info ) -{ - delete STATIC_CAST(gme_info_t_*,info); -} - -BLARGG_EXPORT void gme_set_stereo_depth( Music_Emu* me, double depth ) -{ -#if !GME_DISABLE_STEREO_DEPTH - if ( me->effects_buffer ) - STATIC_CAST(Effects_Buffer*,me->effects_buffer)->set_depth( depth ); -#endif -} - -BLARGG_EXPORT void* gme_user_data ( Music_Emu const* me ) { return me->user_data(); } -BLARGG_EXPORT void gme_set_user_data ( Music_Emu* me, void* new_user_data ) { me->set_user_data( new_user_data ); } -BLARGG_EXPORT void gme_set_user_cleanup(Music_Emu* me, gme_user_cleanup_t func ) { me->set_user_cleanup( func ); } - -BLARGG_EXPORT gme_err_t gme_start_track ( Music_Emu* me, int index ) { return me->start_track( index ); } -BLARGG_EXPORT gme_err_t gme_play ( Music_Emu* me, int n, short* p ) { return me->play( n, p ); } -BLARGG_EXPORT void gme_set_fade ( Music_Emu* me, int start_msec ) { me->set_fade( start_msec ); } -BLARGG_EXPORT int gme_track_ended ( Music_Emu const* me ) { return me->track_ended(); } -BLARGG_EXPORT int gme_tell ( Music_Emu const* me ) { return me->tell(); } -BLARGG_EXPORT gme_err_t gme_seek ( Music_Emu* me, int msec ) { return me->seek( msec ); } -BLARGG_EXPORT int gme_voice_count ( Music_Emu const* me ) { return me->voice_count(); } -BLARGG_EXPORT void gme_ignore_silence ( Music_Emu* me, int disable ) { me->ignore_silence( disable != 0 ); } -BLARGG_EXPORT void gme_set_tempo ( Music_Emu* me, double t ) { me->set_tempo( t ); } -BLARGG_EXPORT void gme_mute_voice ( Music_Emu* me, int index, int mute ) { me->mute_voice( index, mute != 0 ); } -BLARGG_EXPORT void gme_mute_voices ( Music_Emu* me, int mask ) { me->mute_voices( mask ); } -BLARGG_EXPORT void gme_enable_accuracy( Music_Emu* me, int enabled ) { me->enable_accuracy( enabled ); } -BLARGG_EXPORT void gme_clear_playlist ( Music_Emu* me ) { me->clear_playlist(); } -BLARGG_EXPORT int gme_type_multitrack( gme_type_t t ) { return t->track_count != 1; } - -BLARGG_EXPORT void gme_set_equalizer ( Music_Emu* me, gme_equalizer_t const* eq ) -{ - Music_Emu::equalizer_t e = me->equalizer(); - e.treble = eq->treble; - e.bass = eq->bass; - me->set_equalizer( e ); -} - -BLARGG_EXPORT void gme_equalizer( Music_Emu const* me, gme_equalizer_t* out ) -{ - gme_equalizer_t e = { }; - e.treble = me->equalizer().treble; - e.bass = me->equalizer().bass; - *out = e; -} - -BLARGG_EXPORT const char* gme_voice_name( Music_Emu const* me, int i ) -{ - assert( (unsigned) i < (unsigned) me->voice_count() ); - return me->voice_names() [i]; -} - -BLARGG_EXPORT const char* gme_type_system( gme_type_t type ) -{ - assert( type ); - return type->system; -} diff --git a/plugins/gme/game-music-emu-0.6.0/gme/gme.h b/plugins/gme/game-music-emu-0.6.0/gme/gme.h deleted file mode 100644 index d86c8761..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/gme.h +++ /dev/null @@ -1,238 +0,0 @@ -/* Game music emulator library C interface (also usable from C++) */ - -/* Game_Music_Emu 0.5.5 */ -#ifndef GME_H -#define GME_H - -#ifdef __cplusplus - extern "C" { -#endif - -/* Error string returned by library functions, or NULL if no error (success) */ -typedef const char* gme_err_t; - -/* First parameter of most gme_ functions is a pointer to the Music_Emu */ -typedef struct Music_Emu Music_Emu; - - -/******** Basic operations ********/ - -/* Create emulator and load game music file/data into it. Sets *out to new emulator. */ -gme_err_t gme_open_file( const char path [], Music_Emu** out, int sample_rate ); - -/* Number of tracks available */ -int gme_track_count( Music_Emu const* ); - -/* Start a track, where 0 is the first track */ -gme_err_t gme_start_track( Music_Emu*, int index ); - -/* Generate 'count' 16-bit signed samples info 'out'. Output is in stereo. */ -gme_err_t gme_play( Music_Emu*, int count, short out [] ); - -/* Finish using emulator and free memory */ -void gme_delete( Music_Emu* ); - - -/******** Track position/length ********/ - -/* Set time to start fading track out. Once fade ends track_ended() returns true. -Fade time can be changed while track is playing. */ -void gme_set_fade( Music_Emu*, int start_msec ); - -/* True if a track has reached its end */ -int gme_track_ended( Music_Emu const* ); - -/* Number of milliseconds (1000 = one second) played since beginning of track */ -int gme_tell( Music_Emu const* ); - -/* Seek to new time in track. Seeking backwards or far forward can take a while. */ -gme_err_t gme_seek( Music_Emu*, int msec ); - - -/******** Informational ********/ - -/* If you only need track information from a music file, pass gme_info_only for -sample_rate to open/load. */ -enum { gme_info_only = -1 }; - -/* Most recent warning string, or NULL if none. Clears current warning after returning. -Warning is also cleared when loading a file and starting a track. */ -const char* gme_warning( Music_Emu* ); - -/* Load m3u playlist file (must be done after loading music) */ -gme_err_t gme_load_m3u( Music_Emu*, const char path [] ); - -/* Clear any loaded m3u playlist and any internal playlist that the music format -supports (NSFE for example). */ -void gme_clear_playlist( Music_Emu* ); - -/* Gets information for a particular track (length, name, author, etc.). -Must be freed after use. */ -typedef struct gme_info_t gme_info_t; -gme_err_t gme_track_info( Music_Emu const*, gme_info_t** out, int track ); - -/* Frees track information */ -void gme_free_info( gme_info_t* ); - -struct gme_info_t -{ - /* times in milliseconds; -1 if unknown */ - int length; /* total length, if file specifies it */ - int intro_length; /* length of song up to looping section */ - int loop_length; /* length of looping section */ - - /* Length if available, otherwise intro_length+loop_length*2 if available, - otherwise a default of 150000 (2.5 minutes). */ - int play_length; - - int i4,i5,i6,i7,i8,i9,i10,i11,i12,i13,i14,i15; /* reserved */ - - /* empty string ("") if not available */ - const char* system; - const char* game; - const char* song; - const char* author; - const char* copyright; - const char* comment; - const char* dumper; - - const char *s7,*s8,*s9,*s10,*s11,*s12,*s13,*s14,*s15; /* reserved */ -}; - - -/******** Advanced playback ********/ - -/* Adjust stereo echo depth, where 0.0 = off and 1.0 = maximum. Has no effect for -GYM, SPC, and Sega Genesis VGM music */ -void gme_set_stereo_depth( Music_Emu*, double depth ); - -/* Disable automatic end-of-track detection and skipping of silence at beginning -if ignore is true */ -void gme_ignore_silence( Music_Emu*, int ignore ); - -/* Adjust song tempo, where 1.0 = normal, 0.5 = half speed, 2.0 = double speed. -Track length as returned by track_info() assumes a tempo of 1.0. */ -void gme_set_tempo( Music_Emu*, double tempo ); - -/* Number of voices used by currently loaded file */ -int gme_voice_count( Music_Emu const* ); - -/* Name of voice i, from 0 to gme_voice_count() - 1 */ -const char* gme_voice_name( Music_Emu const*, int i ); - -/* Mute/unmute voice i, where voice 0 is first voice */ -void gme_mute_voice( Music_Emu*, int index, int mute ); - -/* Set muting state of all voices at once using a bit mask, where -1 mutes all -voices, 0 unmutes them all, 0x01 mutes just the first voice, etc. */ -void gme_mute_voices( Music_Emu*, int muting_mask ); - -/* Frequency equalizer parameters (see gme.txt) */ -typedef struct gme_equalizer_t -{ - double treble; /* -50.0 = muffled, 0 = flat, +5.0 = extra-crisp */ - double bass; /* 1 = full bass, 90 = average, 16000 = almost no bass */ - - double d2,d3,d4,d5,d6,d7,d8,d9; /* reserved */ -} gme_equalizer_t; - -/* Get current frequency equalizater parameters */ -void gme_equalizer( Music_Emu const*, gme_equalizer_t* out ); - -/* Change frequency equalizer parameters */ -void gme_set_equalizer( Music_Emu*, gme_equalizer_t const* eq ); - -/* Enables/disables most accurate sound emulation options */ -void gme_enable_accuracy( Music_Emu*, int enabled ); - - -/******** Game music types ********/ - -/* Music file type identifier. Can also hold NULL. */ -typedef const struct gme_type_t_* gme_type_t; - -/* Emulator type constants for each supported file type */ -extern const gme_type_t - gme_ay_type, - gme_gbs_type, - gme_gym_type, - gme_hes_type, - gme_kss_type, - gme_nsf_type, - gme_nsfe_type, - gme_sap_type, - gme_spc_type, - gme_vgm_type, - gme_vgz_type; - -/* Type of this emulator */ -gme_type_t gme_type( Music_Emu const* ); - -/* Pointer to array of all music types, with NULL entry at end. Allows a player linked -to this library to support new music types without having to be updated. */ -gme_type_t const* gme_type_list(); - -/* Name of game system for this music file type */ -const char* gme_type_system( gme_type_t ); - -/* True if this music file type supports multiple tracks */ -int gme_type_multitrack( gme_type_t ); - - -/******** Advanced file loading ********/ - -/* Error returned if file type is not supported */ -extern const char* const gme_wrong_file_type; - -/* Same as gme_open_file(), but uses file data already in memory. Makes copy of data. */ -gme_err_t gme_open_data( const char *path, void const* data, long size, Music_Emu** out, int sample_rate ); - -/* Determine likely game music type based on first four bytes of file. Returns -string containing proper file suffix (i.e. "NSF", "SPC", etc.) or "" if -file header is not recognized. */ -const char* gme_identify_header( void const* header ); - -/* Get corresponding music type for file path or extension passed in. */ -gme_type_t gme_identify_extension( const char path_or_extension [] ); - -/* Determine file type based on file's extension or header (if extension isn't recognized). -Sets *type_out to type, or 0 if unrecognized or error. */ -gme_err_t gme_identify_file( const char path [], gme_type_t* type_out ); - -/* Create new emulator and set sample rate. Returns NULL if out of memory. If you only need -track information, pass gme_info_only for sample_rate. */ -Music_Emu* gme_new_emu( gme_type_t, int sample_rate ); - -/* Load music file into emulator */ -gme_err_t gme_load_file( Music_Emu*, const char path [] ); - -/* Load music file from memory into emulator. Makes a copy of data passed. */ -gme_err_t gme_load_data( Music_Emu*, void const* data, long size ); - -/* Load music file using custom data reader function that will be called to -read file data. Most emulators load the entire file in one read call. */ -typedef gme_err_t (*gme_reader_t)( void* your_data, void* out, int count ); -gme_err_t gme_load_custom( Music_Emu*, gme_reader_t, long file_size, void* your_data ); - -/* Load m3u playlist file from memory (must be done after loading music) */ -gme_err_t gme_load_m3u_data( Music_Emu*, void const* data, long size ); - - -/******** User data ********/ - -/* Set/get pointer to data you want to associate with this emulator. -You can use this for whatever you want. */ -void gme_set_user_data( Music_Emu*, void* new_user_data ); -void* gme_user_data( Music_Emu const* ); - -/* Register cleanup function to be called when deleting emulator, or NULL to -clear it. Passes user_data to cleanup function. */ -typedef void (*gme_user_cleanup_t)( void* user_data ); -void gme_set_user_cleanup( Music_Emu*, gme_user_cleanup_t func ); - - -#ifdef __cplusplus - } -#endif - -#endif diff --git a/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h b/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h deleted file mode 100644 index 06226f4a..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef GME_TYPES_H -#define GME_TYPES_H - -/* - * This is a default gme_types.h for use when *not* using - * CMake. If CMake is in use gme_types.h.in will be - * processed instead. - */ -#define USE_GME_AY -#define USE_GME_GBS -#define USE_GME_GYM -#define USE_GME_HES -#define USE_GME_KSS -#define USE_GME_NSF -#define USE_GME_NSFE -#define USE_GME_SAP -#define USE_GME_SPC -/* VGM and VGZ are a package deal */ -#define USE_GME_VGM - -#endif /* GME_TYPES_H */ diff --git a/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in b/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in deleted file mode 100644 index 4829b3e1..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in +++ /dev/null @@ -1,23 +0,0 @@ -#ifndef GME_TYPES_H -#define GME_TYPES_H - -/* CMake will either define the following to 1, or #undef it, - * depending on the options passed to CMake. This is used to - * conditionally compile in the various emulator types. - * - * See gme_type_list() in gme.cpp - */ - -#cmakedefine USE_GME_AY -#cmakedefine USE_GME_GBS -#cmakedefine USE_GME_GYM -#cmakedefine USE_GME_HES -#cmakedefine USE_GME_KSS -#cmakedefine USE_GME_NSF -#cmakedefine USE_GME_NSFE -#cmakedefine USE_GME_SAP -#cmakedefine USE_GME_SPC -/* VGM and VGZ are a package deal */ -#cmakedefine USE_GME_VGM - -#endif /* GME_TYPES_H */ diff --git a/plugins/gme/game-music-emu-0.6.0/gme/hes_cpu_io.h b/plugins/gme/game-music-emu-0.6.0/gme/hes_cpu_io.h deleted file mode 100644 index ce60ce8e..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/hes_cpu_io.h +++ /dev/null @@ -1,101 +0,0 @@ - -#include "Hes_Emu.h" - -#include "blargg_source.h" - -int Hes_Emu::cpu_read( hes_addr_t addr ) -{ - check( addr <= 0xFFFF ); - int result = *cpu::get_code( addr ); - if ( mmr [addr >> page_shift] == 0xFF ) - result = cpu_read_( addr ); - return result; -} - -void Hes_Emu::cpu_write( hes_addr_t addr, int data ) -{ - check( addr <= 0xFFFF ); - byte* out = write_pages [addr >> page_shift]; - addr &= page_size - 1; - if ( out ) - out [addr] = data; - else if ( mmr [addr >> page_shift] == 0xFF ) - cpu_write_( addr, data ); -} - -inline byte const* Hes_Emu::cpu_set_mmr( int page, int bank ) -{ - write_pages [page] = 0; - if ( bank < 0x80 ) - return rom.at_addr( bank * (blargg_long) page_size ); - - byte* data = 0; - switch ( bank ) - { - case 0xF8: - data = cpu::ram; - break; - - case 0xF9: - case 0xFA: - case 0xFB: - data = &sgx [(bank - 0xF9) * page_size]; - break; - - default: - if ( bank != 0xFF ) - debug_printf( "Unmapped bank $%02X\n", bank ); - return rom.unmapped(); - } - - write_pages [page] = data; - return data; -} - -#define CPU_READ_FAST( cpu, addr, time, out ) \ - CPU_READ_FAST_( STATIC_CAST(Hes_Emu*,cpu), addr, time, out ) - -#define CPU_READ_FAST_( cpu, addr, time, out ) \ -{\ - out = READ_PROG( addr );\ - if ( mmr [addr >> page_shift] == 0xFF )\ - {\ - FLUSH_TIME();\ - out = cpu->cpu_read_( addr );\ - CACHE_TIME();\ - }\ -} - -#define CPU_WRITE_FAST( cpu, addr, data, time ) \ - CPU_WRITE_FAST_( STATIC_CAST(Hes_Emu*,cpu), addr, data, time ) - -#define CPU_WRITE_FAST_( cpu, addr, data, time ) \ -{\ - byte* out = cpu->write_pages [addr >> page_shift];\ - addr &= page_size - 1;\ - if ( out )\ - {\ - out [addr] = data;\ - }\ - else if ( mmr [addr >> page_shift] == 0xFF )\ - {\ - FLUSH_TIME();\ - cpu->cpu_write_( addr, data );\ - CACHE_TIME();\ - }\ -} - -#define CPU_READ( cpu, addr, time ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_read( addr ) - -#define CPU_WRITE( cpu, addr, data, time ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_write( addr, data ) - -#define CPU_WRITE_VDP( cpu, addr, data, time ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_write_vdp( addr, data ) - -#define CPU_SET_MMR( cpu, page, bank ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_set_mmr( page, bank ) - -#define CPU_DONE( cpu, time, result_out ) \ - result_out = STATIC_CAST(Hes_Emu*,cpu)->cpu_done() diff --git a/plugins/gme/game-music-emu-0.6.0/gme/libgme.pc.in b/plugins/gme/game-music-emu-0.6.0/gme/libgme.pc.in deleted file mode 100644 index 4f420d9e..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/libgme.pc.in +++ /dev/null @@ -1,15 +0,0 @@ -# entries grouped with CMake are expanded by CMake -# ${foo} entries are left alone by CMake and much -# later are used by pkg-config. -prefix=@CMAKE_INSTALL_PREFIX@ -exec_prefix=${prefix} -lib_suffix= -libdir=${exec_prefix}/lib${lib_suffix} -includedir=${prefix}/include - -Name: Game_Music_Emu -Description: A video game emulation library for music. -URL: http://code.google.com/p/game-music-emu/ -Version: @GME_VERSION@ -Cflags: -I${includedir} -Libs: -L${libdir} -lgme diff --git a/plugins/gme/game-music-emu-0.6.0/gme/nes_cpu_io.h b/plugins/gme/game-music-emu-0.6.0/gme/nes_cpu_io.h deleted file mode 100644 index 68ce9b6f..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/nes_cpu_io.h +++ /dev/null @@ -1,83 +0,0 @@ - -#include "Nsf_Emu.h" - -#if !NSF_EMU_APU_ONLY - #include "Nes_Namco_Apu.h" -#endif - -#include "blargg_source.h" - -int Nsf_Emu::cpu_read( nes_addr_t addr ) -{ - int result; - - result = cpu::low_mem [addr & 0x7FF]; - if ( !(addr & 0xE000) ) - goto exit; - - result = *cpu::get_code( addr ); - if ( addr > 0x7FFF ) - goto exit; - - result = sram [addr & (sizeof sram - 1)]; - if ( addr > 0x5FFF ) - goto exit; - - if ( addr == Nes_Apu::status_addr ) - return apu.read_status( cpu::time() ); - - #if !NSF_EMU_APU_ONLY - if ( addr == Nes_Namco_Apu::data_reg_addr && namco ) - return namco->read_data(); - #endif - - result = addr >> 8; // simulate open bus - - if ( addr != 0x2002 ) - debug_printf( "Read unmapped $%.4X\n", (unsigned) addr ); - -exit: - return result; -} - -void Nsf_Emu::cpu_write( nes_addr_t addr, int data ) -{ - { - nes_addr_t offset = addr ^ sram_addr; - if ( offset < sizeof sram ) - { - sram [offset] = data; - return; - } - } - { - int temp = addr & 0x7FF; - if ( !(addr & 0xE000) ) - { - cpu::low_mem [temp] = data; - return; - } - } - - if ( unsigned (addr - Nes_Apu::start_addr) <= Nes_Apu::end_addr - Nes_Apu::start_addr ) - { - GME_APU_HOOK( this, addr - Nes_Apu::start_addr, data ); - apu.write_register( cpu::time(), addr, data ); - return; - } - - unsigned bank = addr - bank_select_addr; - if ( bank < bank_count ) - { - blargg_long offset = rom.mask_addr( data * (blargg_long) bank_size ); - if ( offset >= rom.size() ) - set_warning( "Invalid bank" ); - cpu::map_code( (bank + 8) * bank_size, bank_size, rom.at_addr( offset ) ); - return; - } - - cpu_write_misc( addr, data ); -} - -#define CPU_READ( cpu, addr, time ) STATIC_CAST(Nsf_Emu&,*cpu).cpu_read( addr ) -#define CPU_WRITE( cpu, addr, data, time ) STATIC_CAST(Nsf_Emu&,*cpu).cpu_write( addr, data ) diff --git a/plugins/gme/game-music-emu-0.6.0/gme/sap_cpu_io.h b/plugins/gme/game-music-emu-0.6.0/gme/sap_cpu_io.h deleted file mode 100644 index d009d0d9..00000000 --- a/plugins/gme/game-music-emu-0.6.0/gme/sap_cpu_io.h +++ /dev/null @@ -1,26 +0,0 @@ - -#include "Sap_Emu.h" - -#include "blargg_source.h" - -#define CPU_WRITE( cpu, addr, data, time ) STATIC_CAST(Sap_Emu&,*cpu).cpu_write( addr, data ) - -void Sap_Emu::cpu_write( sap_addr_t addr, int data ) -{ - mem.ram [addr] = data; - if ( (addr >> 8) == 0xD2 ) - cpu_write_( addr, data ); -} - -#ifdef NDEBUG - #define CPU_READ( cpu, addr, time ) READ_LOW( addr ) -#else - #define CPU_READ( cpu, addr, time ) STATIC_CAST(Sap_Emu&,*cpu).cpu_read( addr ) - - int Sap_Emu::cpu_read( sap_addr_t addr ) - { - if ( (addr & 0xF900) == 0xD000 ) - debug_printf( "Unmapped read $%04X\n", addr ); - return mem.ram [addr]; - } -#endif diff --git a/plugins/gme/game-music-emu-svn/CMakeLists.txt b/plugins/gme/game-music-emu-svn/CMakeLists.txt deleted file mode 100644 index c76bbe19..00000000 --- a/plugins/gme/game-music-emu-svn/CMakeLists.txt +++ /dev/null @@ -1,91 +0,0 @@ -# CMake project definition file. -project(libgme) - -include (CheckCXXCompilerFlag) - -set(GME_VERSION 0.6.0 CACHE INTERNAL "libgme Version") - -# 2.6+ always assumes FATAL_ERROR, but 2.4 and below don't. -# Of course, 2.4 might work, in which case you're welcome to drop -# down the requirement, but I can't test that. -cmake_minimum_required(VERSION 2.6 FATAL_ERROR) - -# Default emulators to build (all of them! ;) -if (NOT DEFINED USE_GME_AY) - SET(USE_GME_AY 1 CACHE BOOL "Enable support for Spectrum ZX music emulation") -endif() - -if (NOT DEFINED USE_GME_GBS) - SET(USE_GME_GBS 1 CACHE BOOL "Enable support for Game Boy music emulation") -endif() - -if (NOT DEFINED USE_GME_GYM) - SET(USE_GME_GYM 1 CACHE BOOL "Enable Sega MegaDrive/Genesis music emulation") -endif() - -if (NOT DEFINED USE_GME_HES) - SET(USE_GME_HES 1 CACHE BOOL "Enable PC Engine/TurboGrafx-16 music emulation") -endif() - -if (NOT DEFINED USE_GME_KSS) - SET(USE_GME_KSS 1 CACHE BOOL "Enable MSX or other Z80 systems music emulation") -endif() - -if (NOT DEFINED USE_GME_NSF) - SET(USE_GME_NSF 1 CACHE BOOL "Enable NES NSF music emulation") -endif() - -if (NOT DEFINED USE_GME_NSFE) - SET(USE_GME_NSFE 1 CACHE BOOL "Enable NES NSFE and NSF music emulation") -endif() - -if (NOT DEFINED USE_GME_SAP) - SET(USE_GME_SAP 1 CACHE BOOL "Enable Atari SAP music emulation") -endif() - -if (NOT DEFINED USE_GME_SPC) - SET(USE_GME_SPC 1 CACHE BOOL "Enable SNES SPC music emulation") -endif() - -if (NOT DEFINED USE_GME_VGM) - SET(USE_GME_VGM 1 CACHE BOOL "Enable Sega VGM/VGZ music emulation") -endif() - -if (USE_GME_NSFE AND NOT USE_GME_NSF) - MESSAGE(" -- NSFE support requires NSF, enabling NSF support. --") - SET(USE_GME_NSF 1 CACHE BOOL "Enable NES NSF music emulation" FORCE) -endif() - -# Check for GCC "visibility" support. -if (CMAKE_COMPILER_IS_GNUCXX) - check_cxx_compiler_flag (-fvisibility=hidden __LIBGME_TEST_VISIBILITY) - set (ENABLE_VISIBILITY OFF) - if (__LIBGME_TEST_VISIBILITY) - # get the gcc version - exec_program(${CMAKE_CXX_COMPILER} ARGS --version OUTPUT_VARIABLE _gcc_version_info) - string (REGEX MATCH "[3-9]\\.[0-9]\\.[0-9]" _gcc_version "${_gcc_version_info}") - - # gcc <4.1 had poor support for symbol visibility - if ((${_gcc_version} VERSION_GREATER "4.1") OR (${_gcc_version} VERSION_EQUAL "4.1")) - set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden") - set (ENABLE_VISIBILITY ON) - add_definitions (-DLIBGME_VISIBILITY) - - # GCC >= 4.2 also correctly supports making inline members have hidden - # visibility by default. - if ((${_gcc_version} VERSION_GREATER "4.2") OR (${_gcc_version} VERSION_EQUAL "4.2")) - set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden") - endif() - endif() - endif() # test visibility -endif (CMAKE_COMPILER_IS_GNUCXX) - -# Cache this result -set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for hidden visibility") - -# Shared library defined here -add_subdirectory(gme) - -# EXCLUDE_FROM_ALL adds build rules but keeps it out of default build -add_subdirectory(player EXCLUDE_FROM_ALL) -add_subdirectory(demo EXCLUDE_FROM_ALL) diff --git a/plugins/gme/game-music-emu-svn/changes.txt b/plugins/gme/game-music-emu-svn/changes.txt deleted file mode 100644 index c0afecff..00000000 --- a/plugins/gme/game-music-emu-svn/changes.txt +++ /dev/null @@ -1,239 +0,0 @@ -Game_Music_Emu Change Log -------------------------- - -Game_Music_Emu 0.5.6 --------------------- -- Switched to newer snes_spc 0.9.0 for SPC emulation. Uses fast DSP. - -- Fixed a couple of GBS bugs, one involving access of memory after realloc. - -- Removed documentation of C++ interface, as the C interface in gme.h is -the only supported one. - -- Added gme_enable_accuracy() for enabling more accurate sound emulation -options (currently affects SPC only). - - -Game_Music_Emu 0.5.5 --------------------- -- CMake build support has been added. You can build Game_Music_Emu as -a shared library and install it so that you do not have to include your -own copy if you know libgme will be present on your target system. -Requires CMake 2.6 or higher. - - -Game_Music_Emu 0.5.2 --------------------- -- *TONS* of changes and improvements. You should re-read the new header -files and documentation as the changes will allow you to simplify your -code a lot (it might even be simpler to just rewrite it). Existing code -should continue to work without changes in most cases (see Deprecated -features in gme.txt). - -- New file formats: AY, HES, KSS, SAP, NSFE - -- All-new comprehensive C interface (also usable from C++). Simplifies -many things, especially file loading, and brings everything together in -one header file (gme.h). - -- Information tags and track names and times can be accessed for all -game music formats - -- New features supported by all emulators: end of track fading, -automatic silence detection, adjustable song tempo, seek to new time in -track - -- Updated mini player example to support track names and times, echo, -tempo, and channel muting, and added visual waveform display - -- Improved configuration to use blargg_config.h, which you can modify -and keep when you update to a newer libary version. Includes flag for -library to automatically handle gzipped files using zlib (so you don't -need to use Gzip_File_Reader anymore). - -- GBS: Fixed wave channel to not reset waveform when APU is powered off -(affected Garfield). Also improved invalid bank selection (affected Game -& Watch and others). - -- VGM: Added support for alternate noise shifter register -configurations, used by other systems like the BBC Micro. - -- SPC: Removed IPL ROM dump from emulator, as none of the SPC files I -scanned needed it, and an SPC file can include a copy if necessary. Also -re-enabled supposed clamping in gaussian interpolation between the third -and fourth lookups, though I don't know whether it matters - -- Added Music_Emu::load_mem() to use music data already in memory -(without copying it) - -- Added Music_Emu::warning(), which reports minor problems when loading -and playing a music file - -- Added Music_Emu::set_gain() for uniform adjustment of gain. Can only -be set during initialization, so not useful as a general volume control. - -- Added custom operator new to ensure that no exceptions are thrown in -the library (I'd use std::nothrow if it were part of pre-ISO (ARM) C++) - -- Added BLIP_BUFFER_FAST flag to blargg_config.h to use a lower quality -bandlimited synthesis in "classic" emulators, which might help -performance on ancient processors (measure first!). Don't use this -unless absolutely necessary, as quality suffers. - -- Improved performance a bit for x86 platforms - -- Text files now in DOS newline format so they will open in Notepad -properly - -- Removed requirement that file header structures not have any padding -added to the end - -- Fixed common bug in all CPU emulators where negative program counter -could crash emulator (occurred during a negative branch from the -beginning of memory). Also fixed related bug in Z80 emulator for -IX/IY+displacement mode. - -- Eliminated all warnings when compiling on gcc 4.0. The following -generates no diagnostics: - - gcc -S gme/*.cpp -o /dev/null -ansi -fno-gnu-keywords - -fno-nonansi-builtins -pedantic -W -Wabi -Wall -Wcast-align - -Wcast-qual -Wchar-subscripts -Wdisabled-optimization -Werror - -Winline -Wlong-long -Wmultichar -Winvalid-offsetof - -Wnon-virtual-dtor -Woverloaded-virtual -Wparentheses - -Wpointer-arith -Wredundant-decls -Wreorder -Wsign-compare - -Wsign-promo -Wunknown-pragmas -Wwrite-strings - - -Game_Music_Emu 0.3.0 --------------------- -- Added more demos, including music player using the SDL multimedia -library for sound, and improved documentation - -- All: Improved interface to emulators to allow simpler setup and -loading. Instead of various init() functions, all now support -set_sample_rate( long rate ) and load( const char* file_path ). - -- All: Removed error return from start_track() and play(), and added -error_count() to get the total number of emulation errors since the -track was last started. See demos for examples of new usage. - -- All: Fixed mute_voices() muting to be preserved after loading files -and starting tracks, instead of being cleared as it was whenever a track -was started - -- VGM: Rewrote Vgm_Emu to support Sega Genesis/Mega Drive FM sound at -any sample rate with optional FM oversampling, support for alternate -YM2612 sound cores, and support for optional YM2413 - -- VGM: Added tempo control, useful for slowing 60Hz NTSC Sega Genesis -music to 50Hz PAL - -- VGM: Removed Vgm_Emu::track_data(), since I realized that this -information is already present in the VGM header (oops!) - -- GYM: Changed Gym_Emu::track_length() operation (see Gym_Emu.h) - -- NSF: Added support for Sunsoft FME-7 sound chip used by Gimmick -soundtrack - -- NSF: Fixed Namco 106 problems with Final Lap and others - -- Moved library sources to gme/ directory to reduce clutter, and merged -boost/ functionality into blargg_common.h - -- Added Gzip_File_Reader for transparently using gzipped files - - -Game_Music_Emu 0.2.4 --------------------- -- Created a discussion forum for problems and feedback: -http://groups-beta.google.com/group/blargg-sound-libs - -- Changed error return value of Blip_Buffer::sample_rate() (also for -Stereo_Buffer, Effects_Buffer, etc.) to blargg_err_t (defined in -blargg_common.h), to make error reporting consistent with other -functions. This means the "no error" return value is the opposite of -what it was before, which will break current code which checks the error -return value: - - // current code (broken) - if ( !buf.sample_rate( samples_per_sec ) ) - out_of_memory(); - - // quick-and-dirty fix (just remove the ! operation) - if ( buf.sample_rate( samples_per_sec ) ) - out_of_memory(); - - // proper fix - blargg_err_t error = buf.sample_rate( samples_per_sec ); - if ( error ) - report_error( error ); - -- Implemented workaround for MSVC++ 6 compiler limitations, allowing it -to work on that compiler again - -- Added sample clamping to avoid wrap-around at high volumes, allowing -higher volume with little distortion - -- Added to-do list and design notes - -- Added Music_Emu::skip( long sample_count ) to skip ahead in current -track - -- Added Gym_Emu::track_length() and Vgm_Emu::track_length() for -determining the length of non-looped GYM and VGM files - -- Partially implemented DMC non-linearity when its value is directly set -using $4011, which reduces previously over-emphasized "popping" of -percussion on some games (TMNT II in particular) - -- Fixed Fir_Resampler, used for SPC and GYM playback (was incorrectly -using abs() instead of fabs()...argh) - -- Fixed SPC emulation bugs: eliminated clicks in Plok! soundtrack and -now stops sample slightly earlier than the end, as the SNES does. Fixed -a totally broken CPU addressing mode. - -- Fixed Konami VRC6 saw wave (was very broken before). Now VRC6 music -sounds decent - -- Fixed a minor GBS emulation bug - -- Fixed GYM loop point bug when track was restarted before loop point -had been reached - -- Made default GBS frequency equalization less muffled - -- Added pseudo-surround effect removal for SPC files - -- Added Music_Emu::voice_names() which returns names for each voice. - -- Added BLARGG_SOURCE_BEGIN which allows custom compiler options to be -easily set for library sources - -- Changed assignment of expansion sound chips in Nsf_Emu to be spread -more evenly when using Effects_Buffer - -- Changed 'size_t' values in Blip_Buffer interface to 'long' - -- Changed demo to generate a WAVE sound file rather than an AIFF file - - -Game_Music_Emu 0.2.0 --------------------- -- Redid framework and rewrote/cleaned up emulators - -- Changed licensing to GNU Lesser General Public License (LGPL) - -- Added Sega Genesis GYM and Super Nintendo SPC emulators - -- Added Namco-106 and Konami VRC6 sound chip support to NSF emulator - -- Eliminated use of static mutable data in emulators, allowing -multi-instance safety - - -Game_Music_Emu 0.1.0 --------------------- -- First release diff --git a/plugins/gme/game-music-emu-svn/design.txt b/plugins/gme/game-music-emu-svn/design.txt deleted file mode 100644 index 33e185a3..00000000 --- a/plugins/gme/game-music-emu-svn/design.txt +++ /dev/null @@ -1,194 +0,0 @@ -Game_Music_Emu 0.5.6 Design ---------------------------- -This might be slightly out-of-date at times, but will be a big help in -understanding the library implementation. - - -Architecture ------------- -The library is essentially a bunch of independent game music file -emulators unified with a common interface. - -Gme_File and Music_Emu provide a common interface to the emulators. The -virtual functions are protected rather than public to allow pre- and -post-processing of arguments and data in one place. This allows the -emulator classes to assume that everything is set up properly when -starting a track and playing samples. - -All file input is done with the Data_Reader interface. Many derived -classes are present, for the usual disk-based file and block of memory, -to specialized adaptors for things like reading a subset of data or -combining a block of memory with a Data_Reader to the remaining data. -This makes the library much more flexible with regard to the source of -game music file data. I still added a specialized load_mem() function to -have the emulator keep a pointer to data already read in memory, for -those formats whose files can be absolutely huge (GYM, some VGMs). This -is important if for some reason the caller must load the data ahead of -time, but doesn't want the emulator needlessly making a copy. - -Since silence checking and fading are relatively complex, they are kept -separate from basic file loading and track information, which are -handled in the base class Gme_File. My original intent was to use -Gme_File as the common base class for full emulators and track -information-only readers, but implementing the C interface was much -simpler if both derived from Music_Emu. User C++ code can still benefit -from static checking by using Gme_File where only track information will -be accessed. - -Each emulator generally has three components: main emulator, CPU -emulator, and sound chip emulator(s). Each component has minimal -coupling, so use in a full emulator or stand alone is fairly easy. This -modularity really helps reduce complexity. Blip_Buffer helps a lot with -simplifying the APU interfaces and implementation. - -The "classic" emulators derive from Classic_Emu, which handles -Blip_Buffer filling and multiple channels. It uses Multi_Buffer for -output, allowing you to derive a custom buffer that could output each -voice to a separate sound channel and do different processing on each. -At some point I'm going to implement a better Effects_Buffer that allows -individual control of every channel. - -In implementing the C interface, I wanted a way to specify an emulator -type that didn't require linking in all the emulators. For each emulator -type there is a global object with pointers to functions to create the -emulator or a track information reader. The emulator type is thus a -pointer to this, which conveniently allows for a NULL value. The user -referencing this emulator type object is what ultimately links the -emulator in (unless new Foo_Emu is used in C++, of course). This type -also serves as a useful substitute for RTTI on older C++ compilers. - -Addendum: I have since added gme_type_list(), which causes all listed -emulators to be linked in. To avoid this, I make the list itself -editable in blargg_config.h. Having a built-in list allows -gme_load_file() to take a path and give back an emulator with the file -loaded, which is extremely useful for new users. - - -Interface conventions ----------------------- -If a function retains a pointer to or replaces the value of an object -passed, it takes a pointer so that it will be clear in the caller's -source code that care is required. - -Multi-word names have an underscore '_' separator between individual -words. - -Functions are named with lowercase words. Functions which perform an -action with side-effects are named with a verb phrase (i.e. load, move, -run). Functions which return the value of a piece of state are named -using a noun phrase (i.e. loaded, moved, running). - -Classes are named with capitalized words. Only the first letter of an -acronym is capitalized. Class names are nouns, sometimes suggestive of -what they do (i.e. File_Scanner). - -Structure, enumeration, and typedefs to these and built-in types are -named using lowercase words with a _t suffix. - -Macros are named with all-uppercase words. - -Internal names which can't be hidden due to technical reasons have an -underscore '_' suffix. - - -Managing Complexity -------------------- -Complexity has been a factor in most library decisions. Many features -have been passed by due to the complexity they would add. Once -complexity goes past a certain level, it mentally grasping the library -in its entirety, at which point more defects will occur and be hard to -find. - -I chose 16-bit signed samples because it seems to be the most common -format. Supporting multiple formats would add too much complexity to be -worth it. Other formats can be obtained via conversion. - -I've kept interfaces fairly lean, leaving many possible features -untapped but easy to add if necessary. For example the classic emulators -could have volume and frequency equalization adjusted separately for -each channel, since they each have an associated Blip_Synth. - -Source files of 400 lines or less seem to be the best size to limit -complexity. In a few cases there is no reasonable way to split longer -files, or there is benefit from having the source together in one file. - - -Preventing Bugs ---------------- -I've done many things to reduce the opportunity for defects. A general -principle is to write code so that defects will be as visible as -possible. I've used several techniques to achieve this. - -I put assertions at key points where defects seem likely or where -corruption due to a defect is likely to be visible. I've also put -assertions where violations of the interface are likely. In emulators -where I am unsure of exact hardware operation in a particular case, I -output a debug-only message noting that this has occurred; many times I -haven't implemented a hardware feature because nothing uses it. I've -made code brittle where there is no clear reason flexibility; code -written to handle every possibility sacrifices quality and reliability -to handle vaguely defined situations. - - -Flexibility through indirection -------------------------------- -I've tried to allow the most flexibility of modules by using indirection -to allow extension by the user. This keeps each module simpler and more -focused on its unique task. - -The classic emulators use Multi_Buffer, which potentially allows a -separate Blip_Buffer for each channel. This keeps emulators free of -typical code to allow output in mono, stereo, panning, etc. - -All emulators use a reader object to access file data, allowing it to be -stored in a regular file, compressed archive, memory, or generated -on-the-fly. Again, the library can be kept free of the particulars of -file access and changes required to support new formats. - - -Emulators in general --------------------- -When I wrote the first NES sound emulator, I stored most of the state in -an emulator-specific format, with significant redundancy. In the -register write function I decoded everything into named variables. I -became tired of the verbosity and wanted to more closely model the -hardware, so I moved to a style of storing the last written value to -each register, along with as little other state as possible, mostly the -internal hardware registers. While this involves slightly more -recalculation, in most cases the emulation code is of comparable size. -It also makes state save/restore (for use in a full emulator) much -simpler. Finally, it makes debugging easier since the hardware registers -used in emulation are obvious. - - -CPU Cores ---------- -I've spent lots of time coming up with techniques to optimize the CPU -cores. Some of the most important: execute multiple instructions during -an emulation call, keep state in local variables to allow register -assignment, optimize state representation for most common instructions, -defer status flag calculation until actually needed, read program code -directly without a call to the memory read function, always pre-fetch -the operand byte before decoding instruction, and emulate instructions -using common blocks of code. - -I've successfully used Nes_Cpu in a fairly complete NES emulator, and -I'd like to make all the CPU emulators suitable for use in emulators. It -seems a waste for them to be used only for the small amount of emulation -necessary for game music files. - -I debugged the CPU cores by writing a test shell that ran them in -parallel with other CPU cores and compared all memory accesses and -processor states at each step. This provided good value at little cost. - -The CPU mapping page size is adjustable to allow the best tradeoff -between memory/cache usage and handler granularity. The interface allows -code to be somewhat independent of the page size. - -I optimize program memory accesses to direct reads rather than calls to -the memory read function. My assumption is that it would be difficult to -get useful code out of hardware I/O addresses, so no software will -intentionally execute out of I/O space. Since the page size can be -changed easily, most program memory mapping schemes can be accommodated. -This greatly reduces memory access function calls. - diff --git a/plugins/gme/game-music-emu-svn/gme.txt b/plugins/gme/game-music-emu-svn/gme.txt deleted file mode 100644 index 2985786b..00000000 --- a/plugins/gme/game-music-emu-svn/gme.txt +++ /dev/null @@ -1,375 +0,0 @@ -Game_Music_Emu 0.5.5 --------------------- -Author : Shay Green -Website: http://www.slack.net/~ant/libs/ -Forum : http://groups.google.com/group/blargg-sound-libs -License: GNU Lesser General Public License (LGPL) - -Contents --------- -* Overview -* Error handling -* Emulator types -* M3U playlist support -* Information fields -* Track length -* Loading file data -* Sound parameters -* VGM/GYM YM2413 & YM2612 FM sound -* Modular construction -* Obscure features -* Solving problems -* Thanks - - -Overview --------- -This library can open game music files, play tracks, and read game and -track information tags. To play a game music file, do the following: - -* Open the file with gme_open_file() -* Start a track with gme_start_track(); -* Generate samples as needed with gme_play() -* Play samples through speaker using your operating system -* Delete emulator when done with gme_delete() - -Your code must arrange for the generated samples to be played through -the computer's speaker using whatever method your operating system -requires. - -There are many additional features available; you can: - -* Determine of the type of a music file without opening it with -gme_identify_*() -* Load just the file's information tags with gme_info_only -* Load from a block of memory rather than a file with gme_load_data() -* Arrange for a fade-out at a particular time with gme_set_fade -* Find when a track has ended with gme_track_ended() -* Seek to a new time in the track with gme_seek() -* Load an extended m3u playlist with gme_load_m3u() -* Get a list of the voices (channels) and mute them individually with -gme_voice_names() and gme_mute_voice() -* Change the playback tempo without affecting pitch with gme_set_tempo() -* Adjust treble/bass equalization with gme_set_equalizer() -* Associate your own data with an emulator and later get it back with -gme_set_user_data() -* Register a function of yours to be called back when the emulator is -deleted with gme_set_user_cleanup() - -Refer to gme.h for a comprehensive summary of features. - - -Error handling --------------- -Functions which can fail have a return type of gme_err_t, which is a -pointer to an error string (const char*). If a function is successful it -returns NULL. Errors that you can easily avoid are checked with debug -assertions; gme_err_t return values are only used for genuine run-time -errors that can't be easily predicted in advance (out of memory, I/O -errors, incompatible file data). Your code should check all error -values. - -When loading a music file in the wrong emulator or trying to load a -non-music file, gme_wrong_file_type is returned. You can check for this -error in C++ like this: - - gme_err_t err = gme_open_file( path, &emu ); - if ( err == gme_wrong_file_type ) - ... - -To check for minor problems, call gme_warning() to get a string -describing the last warning. Your player should allow the user some way -of knowing when this is the case, since these minor errors could affect -playback. Without this information the user can't solve problems as -well. When playing a track, gme_warning() returns minor playback-related -problems (major playback problems end the track immediately and set the -warning string). - - -Emulator types --------------- -The library includes several game music emulators that each support a -different file type. Each is identified by a gme_type_t constant defined -in gme.h, for example gme_nsf_emu is for the NSF emulator. If you use -gme_open_file() or gme_open_data(), the library does the work of -determining the file type and creating an appropriate emulator. If you -want more control over this process, read on. - -There are two basic ways to identify a game music file's type: look at -its file extension, or read the header data. The library includes -functions to help with both methods. The first is preferable because it -is fast and the most common way to identify files. Sometimes the -extension is lost or wrong, so the header must be read. - -Use gme_identify_extension() to find the correct game music type based -on a filename. To identify a file based on its extension and header -contents, use gme_identify_file(). If you read the header data yourself, -use gme_identify_header(). - -If you want to remove support for some music types to reduce your -executable size, edit GME_TYPE_LIST in blargg_config.h. For example, to -support just NSF and GBS, use this: - - #define GME_TYPE_LIST \ - gme_nsf_type,\ - gme_gbs_type - - -M3U playlist support --------------------- -The library supports playlists in an extended m3u format with -gme_load_m3u() to give track names and times to multi-song formats: AY, -GBS, HES, KSS, NSF, NSFE, and SAP. Some aspects of the file format -itself is not well-defined so some m3u files won't work properly -(particularly those provided with KSS files). Only m3u files referencing -a single file are supported; your code must handle m3u files covering -more than one game music file, though it can use the built-in m3u -parsing provided by the library. - - -Information fields ------------------- -Support is provided for the various text fields and length information -in a file with gme_track_info(). If you just need track information for -a file (for example, building a playlist), use gme_new_info() in place -of gme_new_emu(), load the file normally, then you can access the track -count and info, but nothing else. - - M3U VGM GYM SPC SAP NSFE NSF AY GBS HES KSS - ------------------------------------------------------- -Track Count | * * * * * * * * * - | -System | * * * * * * * * * * - | -Game | * * * * * * * - | -Song | * * * * * * * - | -Author | * * * * * * * * - | -Copyright | * * * * * * * * - | -Comment | * * * * - | -Dumper | * * * * - | -Length | * * * * * * - | -Intro Length| * * * - | -Loop Length | * * * - -As listed above, the HES and KSS file formats don't include a track -count, and tracks are often scattered over the 0-255 range, so an m3u -playlist for these is a must. - -Unavailable text fields are set to an empty string and times to -1. Your -code should be prepared for any combination of available and unavailable -fields, as a particular music file might not use all of the supported -fields listed above. - -Currently text fields are truncated to 255 characters. Obscure fields of -some formats are not currently decoded; contact me if you want one -added. - - -Track length ------------- -The library leaves it up to you as to when to stop playing a track. You -can ask for available length information and then tell the library what -time it should start fading the track with gme_set_fade(). By default it -also continually checks for 6 or more seconds of silence to mark the end -of a track. Here is a reasonable algorithm you can use to decide how -long to play a track: - -* If the track length is > 0, use it -* If the loop length > 0, play for intro + loop * 2 -* Otherwise, default to 2.5 minutes (150000 msec) - -If you want to play a track longer than normal, be sure the loop length -isn't zero. See Music_Player.cpp around line 145 for example code. - -By default, the library skips silence at the beginning of a track. It -also continually checks for the end of a non-looping track by watching -for 6 seconds of unbroken silence. When doing this is scans *ahead* by -several seconds so it can report the end of the track after only one -second of silence has actually played. This feature can be disabled with -gme_ignore_silence(). - - -Loading file data ------------------ -The library allows file data to be loaded in many different ways. All -load functions return an error which you should check. The following -examples assume these variables: - - Music_Emu* emu; - gme_err_t error; - -If you're letting the library determine a file's type, you can use -either gme_open_file() or gme_open_data(): - - error = gme_open_file( pathname, &emu ); - error = gme_open_data( pointer, size, &emu ); - -If you're manually determining file type and using used gme_new_emu() to -create an emulator, you can use the following methods of loading: - -* From a block of memory: - - error = gme_load_data( emu, pointer, size ); - -* Have library call your function to read data: - - gme_err_t my_read( void* my_data, void* out, long count ) - { - // code that reads 'count' bytes into 'out' buffer - // and return 0 if no error - } - - error = gme_load_custom( emu, my_read, file_size, my_data ); - - -Sound parameters ----------------- -All emulators support an arbitrary output sampling rate. A rate of 44100 -Hz should work well on most systems. Since band-limited synthesis is -used, a sampling rate above 48000 Hz is not necessary and will actually -reduce sound quality and performance. - -All emulators also support adjustable gain, mainly for the purpose of -getting consistent volume between different music formats and avoiding -excessive modulation. The gain can only be set *before* setting the -emulator's sampling rate, so it's not useful as a general volume -control. The default gains of emulators are set so that they give -generally similar volumes, though some soundtracks are significantly -louder or quieter than normal. - -Some emulators support adjustable treble and bass frequency equalization -(AY, GBS, HES, KSS, NSF, NSFE, SAP, VGM) using set_equalizer(). -Parameters are specified using gme_equalizer_t eq = { treble_dB, -bass_freq }. Treble_dB sets the treble level (in dB), where 0.0 dB gives -normal treble; -200.0 dB is quite muffled, and 5.0 dB emphasizes treble -for an extra crisp sound. Bass_freq sets the frequency where bass -response starts to diminish; 15 Hz is normal, 0 Hz gives maximum bass, -and 15000 Hz removes all bass. For example, the following makes the -sound extra-crisp but lacking bass: - - gme_equalizer_t eq = { 5.0, 1000 }; - gme_set_equalizer( music_emu, &eq ); - -Each emulator's equalization defaults to approximate the particular -console's sound quality; this default can be determined by calling -equalizer() just after creating the emulator. The Music_Emu::tv_eq -profile gives sound as if coming from a TV speaker, and some emulators -include other profiles for different versions of the system. For -example, to use Famicom sound equalization with the NSF emulator, do the -following: - - music_emu->set_equalizer( Nsf_Emu::famicom_eq ); - - -VGM/GYM YM2413 & YM2612 FM sound --------------------------------- -The library plays Sega Genesis/Mega Drive music using a YM2612 FM sound -chip emulator based on the Gens project. Because this has some -inaccuracies, other YM2612 emulators can be used in its place by -re-implementing the interface in YM2612_Emu.h. Available on my website -is a modified version of MAME's YM2612 emulator, which sounds better in -some ways and whose author is still making improvements. - -VGM music files using the YM2413 FM sound chip are also supported, but a -YM2413 emulator isn't included with the library due to technical -reasons. I have put one of the available YM2413 emulators on my website -that can be used directly. - - -Modular construction --------------------- -The library is made of many fairly independent modules. If you're using -only one music file emulator, you can eliminate many of the library -sources from your program. Refer to the files list in readme.txt to get -a general idea of what can be removed, and be sure to edit GME_TYPE_LIST -(see "Emulator types" above). Post to the forum if you'd like me to put -together a smaller version for a particular use, as this only takes me a -few minutes to do. - -If you want to use one of the individual sound chip emulators (or CPU -cores) in your own console emulator, first check the libraries page on -my website since I have released several of them as stand alone -libraries with included documentation and examples on their use. If you -don't find it as a standalone library, contact me and I'll consider -separating it. - -The "classic" sound chips use my Blip_Buffer library, which greatly -simplifies their implementation and efficiently handles band-limited -synthesis. It is also available as a stand alone library with -documentation and many examples. - - -Obscure features ----------------- -The library's flexibility allows many possibilities. Contact me if you -want help implementing ideas or removing limitations. - -* Uses no global/static variables, allowing multiple instances of any -emulator. This is useful in a music player if you want to allow -simultaneous recording or scanning of other tracks while one is already -playing. This will also be useful if your platform disallows global -data. - -* Emulators that support a custom sound buffer can have *every* voice -routed to a different Blip_Buffer, allowing custom processing on each -voice. For example you could record a Game Boy track as a 4-channel -sound file. - -* Defining BLIP_BUFFER_FAST uses lower quality, less-multiply-intensive -synthesis on "classic" emulators, which might help on some really old -processors. This significantly lowers sound quality and prevents treble -equalization. Try this if your platform's processor isn't fast enough -for normal quality. Even on my ten-year-old 400 MHz Mac, this reduces -processor usage at most by about 0.6% (from 4% to 3.4%), hardly worth -the quality loss. - - -Solving problems ----------------- -If you're having problems, try the following: - -* If you're getting garbled sound, try this simple siren generator in -place of your call to play(). This will quickly tell whether the problem -is in the library or in your code. - - static void play_siren( long count, short* out ) - { - static double a, a2; - while ( count-- ) - *out++ = 0x2000 * sin( a += .1 + .05*sin( a2+=.00005 ) ); - } - -* Enable debugging support in your environment. This enables assertions -and other run-time checks. - -* Turn the compiler's optimizer is off. Sometimes an optimizer generates -bad code. - -* If multiple threads are being used, ensure that only one at a time is -accessing a given set of objects from the library. This library is not -in general thread-safe, though independent objects can be used in -separate threads. - -* If all else fails, see if the demos work. - - -Thanks ------- -Big thanks to Chris Moeller (kode54) for help with library testing and -feedback, for maintaining the Foobar2000 plugin foo_gep based on it, and -for original work on openspc++ that was used when developing Spc_Emu. -Brad Martin's excellent OpenSPC SNES DSP emulator worked well from the -start. Also thanks to Richard Bannister, Mahendra Tallur, Shazz, -nenolod, theHobbit, Johan Samuelsson, and nes6502 for testing, using, -and giving feedback for the library in their respective game music -players. More recently, Lucas Paul and Michael Pyne have helped nudge the -library into a public repository and get its interface more stable for use -in shared libraries. diff --git a/plugins/gme/game-music-emu-svn/gme/Ay_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Ay_Apu.cpp deleted file mode 100644 index 8204abf2..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ay_Apu.cpp +++ /dev/null @@ -1,395 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Ay_Apu.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Emulation inaccuracies: -// * Noise isn't run when not in use -// * Changes to envelope and noise periods are delayed until next reload -// * Super-sonic tone should attenuate output to about 60%, not 50% - -// Tones above this frequency are treated as disabled tone at half volume. -// Power of two is more efficient (avoids division). -unsigned const inaudible_freq = 16384; - -int const period_factor = 16; - -static byte const amp_table [16] = -{ -#define ENTRY( n ) byte (n * Ay_Apu::amp_range + 0.5) - // With channels tied together and 1K resistor to ground (as datasheet recommends), - // output nearly matches logarithmic curve as claimed. Approx. 1.5 dB per step. - ENTRY(0.000000),ENTRY(0.007813),ENTRY(0.011049),ENTRY(0.015625), - ENTRY(0.022097),ENTRY(0.031250),ENTRY(0.044194),ENTRY(0.062500), - ENTRY(0.088388),ENTRY(0.125000),ENTRY(0.176777),ENTRY(0.250000), - ENTRY(0.353553),ENTRY(0.500000),ENTRY(0.707107),ENTRY(1.000000), - - /* - // Measured from an AY-3-8910A chip with date code 8611. - - // Direct voltages without any load (very linear) - ENTRY(0.000000),ENTRY(0.046237),ENTRY(0.064516),ENTRY(0.089785), - ENTRY(0.124731),ENTRY(0.173118),ENTRY(0.225806),ENTRY(0.329032), - ENTRY(0.360215),ENTRY(0.494624),ENTRY(0.594624),ENTRY(0.672043), - ENTRY(0.766129),ENTRY(0.841935),ENTRY(0.926882),ENTRY(1.000000), - // With only some load - ENTRY(0.000000),ENTRY(0.011940),ENTRY(0.017413),ENTRY(0.024876), - ENTRY(0.036318),ENTRY(0.054229),ENTRY(0.072637),ENTRY(0.122388), - ENTRY(0.174129),ENTRY(0.239303),ENTRY(0.323881),ENTRY(0.410945), - ENTRY(0.527363),ENTRY(0.651741),ENTRY(0.832338),ENTRY(1.000000), - */ -#undef ENTRY -}; - -static byte const modes [8] = -{ -#define MODE( a0,a1, b0,b1, c0,c1 ) \ - (a0 | a1<<1 | b0<<2 | b1<<3 | c0<<4 | c1<<5) - MODE( 1,0, 1,0, 1,0 ), - MODE( 1,0, 0,0, 0,0 ), - MODE( 1,0, 0,1, 1,0 ), - MODE( 1,0, 1,1, 1,1 ), - MODE( 0,1, 0,1, 0,1 ), - MODE( 0,1, 1,1, 1,1 ), - MODE( 0,1, 1,0, 0,1 ), - MODE( 0,1, 0,0, 0,0 ), -}; - -Ay_Apu::Ay_Apu() -{ - // build full table of the upper 8 envelope waveforms - for ( int m = 8; m--; ) - { - byte* out = env.modes [m]; - int flags = modes [m]; - for ( int x = 3; --x >= 0; ) - { - int amp = flags & 1; - int end = flags >> 1 & 1; - int step = end - amp; - amp *= 15; - for ( int y = 16; --y >= 0; ) - { - *out++ = amp_table [amp]; - amp += step; - } - flags >>= 2; - } - } - - output( 0 ); - volume( 1.0 ); - reset(); -} - -void Ay_Apu::reset() -{ - last_time = 0; - noise.delay = 0; - noise.lfsr = 1; - - osc_t* osc = &oscs [osc_count]; - do - { - osc--; - osc->period = period_factor; - osc->delay = 0; - osc->last_amp = 0; - osc->phase = 0; - } - while ( osc != oscs ); - - for ( int i = sizeof regs; --i >= 0; ) - regs [i] = 0; - regs [7] = 0xFF; - write_data_( 13, 0 ); -} - -void Ay_Apu::write_data_( int addr, int data ) -{ - assert( (unsigned) addr < reg_count ); - - if ( (unsigned) addr >= 14 ) - { - #ifdef debug_printf - debug_printf( "Wrote to I/O port %02X\n", (int) addr ); - #endif - } - - // envelope mode - if ( addr == 13 ) - { - if ( !(data & 8) ) // convert modes 0-7 to proper equivalents - data = (data & 4) ? 15 : 9; - env.wave = env.modes [data - 7]; - env.pos = -48; - env.delay = 0; // will get set to envelope period in run_until() - } - regs [addr] = data; - - // handle period changes accurately - int i = addr >> 1; - if ( i < osc_count ) - { - blip_time_t period = (regs [i * 2 + 1] & 0x0F) * (0x100L * period_factor) + - regs [i * 2] * period_factor; - if ( !period ) - period = period_factor; - - // adjust time of next timer expiration based on change in period - osc_t& osc = oscs [i]; - if ( (osc.delay += period - osc.period) < 0 ) - osc.delay = 0; - osc.period = period; - } - - // TODO: same as above for envelope timer, and it also has a divide by two after it -} - -int const noise_off = 0x08; -int const tone_off = 0x01; - -void Ay_Apu::run_until( blip_time_t final_end_time ) -{ - require( final_end_time >= last_time ); - - // noise period and initial values - blip_time_t const noise_period_factor = period_factor * 2; // verified - blip_time_t noise_period = (regs [6] & 0x1F) * noise_period_factor; - if ( !noise_period ) - noise_period = noise_period_factor; - blip_time_t const old_noise_delay = noise.delay; - blargg_ulong const old_noise_lfsr = noise.lfsr; - - // envelope period - blip_time_t const env_period_factor = period_factor * 2; // verified - blip_time_t env_period = (regs [12] * 0x100L + regs [11]) * env_period_factor; - if ( !env_period ) - env_period = env_period_factor; // same as period 1 on my AY chip - if ( !env.delay ) - env.delay = env_period; - - // run each osc separately - for ( int index = 0; index < osc_count; index++ ) - { - osc_t* const osc = &oscs [index]; - int osc_mode = regs [7] >> index; - - // output - Blip_Buffer* const osc_output = osc->output; - if ( !osc_output ) - continue; - osc_output->set_modified(); - - // period - int half_vol = 0; - blip_time_t inaudible_period = (blargg_ulong) (osc_output->clock_rate() + - inaudible_freq) / (inaudible_freq * 2); - if ( osc->period <= inaudible_period && !(osc_mode & tone_off) ) - { - half_vol = 1; // Actually around 60%, but 50% is close enough - osc_mode |= tone_off; - } - - // envelope - blip_time_t start_time = last_time; - blip_time_t end_time = final_end_time; - int const vol_mode = regs [0x08 + index]; - int volume = amp_table [vol_mode & 0x0F] >> half_vol; - int osc_env_pos = env.pos; - if ( vol_mode & 0x10 ) - { - volume = env.wave [osc_env_pos] >> half_vol; - // use envelope only if it's a repeating wave or a ramp that hasn't finished - if ( !(regs [13] & 1) || osc_env_pos < -32 ) - { - end_time = start_time + env.delay; - if ( end_time >= final_end_time ) - end_time = final_end_time; - - //if ( !(regs [12] | regs [11]) ) - // debug_printf( "Used envelope period 0\n" ); - } - else if ( !volume ) - { - osc_mode = noise_off | tone_off; - } - } - else if ( !volume ) - { - osc_mode = noise_off | tone_off; - } - - // tone time - blip_time_t const period = osc->period; - blip_time_t time = start_time + osc->delay; - if ( osc_mode & tone_off ) // maintain tone's phase when off - { - blargg_long count = (final_end_time - time + period - 1) / period; - time += count * period; - osc->phase ^= count & 1; - } - - // noise time - blip_time_t ntime = final_end_time; - blargg_ulong noise_lfsr = 1; - if ( !(osc_mode & noise_off) ) - { - ntime = start_time + old_noise_delay; - noise_lfsr = old_noise_lfsr; - //if ( (regs [6] & 0x1F) == 0 ) - // debug_printf( "Used noise period 0\n" ); - } - - // The following efficiently handles several cases (least demanding first): - // * Tone, noise, and envelope disabled, where channel acts as 4-bit DAC - // * Just tone or just noise, envelope disabled - // * Envelope controlling tone and/or noise - // * Tone and noise disabled, envelope enabled with high frequency - // * Tone and noise together - // * Tone and noise together with envelope - - // This loop only runs one iteration if envelope is disabled. If envelope - // is being used as a waveform (tone and noise disabled), this loop will - // still be reasonably efficient since the bulk of it will be skipped. - while ( 1 ) - { - // current amplitude - int amp = 0; - if ( (osc_mode | osc->phase) & 1 & (osc_mode >> 3 | noise_lfsr) ) - amp = volume; - { - int delta = amp - osc->last_amp; - if ( delta ) - { - osc->last_amp = amp; - synth_.offset( start_time, delta, osc_output ); - } - } - - // Run wave and noise interleved with each catching up to the other. - // If one or both are disabled, their "current time" will be past end time, - // so there will be no significant performance hit. - if ( ntime < end_time || time < end_time ) - { - // Since amplitude was updated above, delta will always be +/- volume, - // so we can avoid using last_amp every time to calculate the delta. - int delta = amp * 2 - volume; - int delta_non_zero = delta != 0; - int phase = osc->phase | (osc_mode & tone_off); assert( tone_off == 0x01 ); - do - { - // run noise - blip_time_t end = end_time; - if ( end_time > time ) end = time; - if ( phase & delta_non_zero ) - { - while ( ntime <= end ) // must advance *past* time to avoid hang - { - int changed = noise_lfsr + 1; - noise_lfsr = (-(noise_lfsr & 1) & 0x12000) ^ (noise_lfsr >> 1); - if ( changed & 2 ) - { - delta = -delta; - synth_.offset( ntime, delta, osc_output ); - } - ntime += noise_period; - } - } - else - { - // 20 or more noise periods on average for some music - blargg_long remain = end - ntime; - blargg_long count = remain / noise_period; - if ( remain >= 0 ) - ntime += noise_period + count * noise_period; - } - - // run tone - end = end_time; - if ( end_time > ntime ) end = ntime; - if ( noise_lfsr & delta_non_zero ) - { - while ( time < end ) - { - delta = -delta; - synth_.offset( time, delta, osc_output ); - time += period; - //phase ^= 1; - } - //assert( phase == (delta > 0) ); - phase = unsigned (-delta) >> (CHAR_BIT * sizeof (unsigned) - 1); - // (delta > 0) - } - else - { - // loop usually runs less than once - //SUB_CASE_COUNTER( (time < end) * (end - time + period - 1) / period ); - - while ( time < end ) - { - time += period; - phase ^= 1; - } - } - } - while ( time < end_time || ntime < end_time ); - - osc->last_amp = (delta + volume) >> 1; - if ( !(osc_mode & tone_off) ) - osc->phase = phase; - } - - if ( end_time >= final_end_time ) - break; // breaks first time when envelope is disabled - - // next envelope step - if ( ++osc_env_pos >= 0 ) - osc_env_pos -= 32; - volume = env.wave [osc_env_pos] >> half_vol; - - start_time = end_time; - end_time += env_period; - if ( end_time > final_end_time ) - end_time = final_end_time; - } - osc->delay = time - final_end_time; - - if ( !(osc_mode & noise_off) ) - { - noise.delay = ntime - final_end_time; - noise.lfsr = noise_lfsr; - } - } - - // TODO: optimized saw wave envelope? - - // maintain envelope phase - blip_time_t remain = final_end_time - last_time - env.delay; - if ( remain >= 0 ) - { - blargg_long count = (remain + env_period) / env_period; - env.pos += count; - if ( env.pos >= 0 ) - env.pos = (env.pos & 31) - 32; - remain -= count * env_period; - assert( -remain <= env_period ); - } - env.delay = -remain; - assert( env.delay > 0 ); - assert( env.pos < 0 ); - - last_time = final_end_time; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Ay_Apu.h b/plugins/gme/game-music-emu-svn/gme/Ay_Apu.h deleted file mode 100644 index 42395e37..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ay_Apu.h +++ /dev/null @@ -1,107 +0,0 @@ -// AY-3-8910 sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef AY_APU_H -#define AY_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -class Ay_Apu { -public: - // Set buffer to generate all sound into, or disable sound if NULL - void output( Blip_Buffer* ); - - // Reset sound chip - void reset(); - - // Write to register at specified time - enum { reg_count = 16 }; - void write( blip_time_t time, int addr, int data ); - - // Run sound to specified time, end current time frame, then start a new - // time frame at time 0. Time frames have no effect on emulation and each - // can be whatever length is convenient. - void end_frame( blip_time_t length ); - -// Additional features - - // Set sound output of specific oscillator to buffer, where index is - // 0, 1, or 2. If buffer is NULL, the specified oscillator is muted. - enum { osc_count = 3 }; - void osc_output( int index, Blip_Buffer* ); - - // Set overall volume (default is 1.0) - void volume( double ); - - // Set treble equalization (see documentation) - void treble_eq( blip_eq_t const& ); - -public: - Ay_Apu(); - typedef unsigned char byte; -private: - struct osc_t - { - blip_time_t period; - blip_time_t delay; - short last_amp; - short phase; - Blip_Buffer* output; - } oscs [osc_count]; - blip_time_t last_time; - byte latch; - byte regs [reg_count]; - - struct { - blip_time_t delay; - blargg_ulong lfsr; - } noise; - - struct { - blip_time_t delay; - byte const* wave; - int pos; - byte modes [8] [48]; // values already passed through volume table - } env; - - void run_until( blip_time_t ); - void write_data_( int addr, int data ); -public: - enum { amp_range = 255 }; - Blip_Synth synth_; -}; - -inline void Ay_Apu::volume( double v ) { synth_.volume( 0.7 / osc_count / amp_range * v ); } - -inline void Ay_Apu::treble_eq( blip_eq_t const& eq ) { synth_.treble_eq( eq ); } - -inline void Ay_Apu::write( blip_time_t time, int addr, int data ) -{ - run_until( time ); - write_data_( addr, data ); -} - -inline void Ay_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Ay_Apu::output( Blip_Buffer* buf ) -{ - osc_output( 0, buf ); - osc_output( 1, buf ); - osc_output( 2, buf ); -} - -inline void Ay_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Ay_Cpu.cpp b/plugins/gme/game-music-emu-svn/gme/Ay_Cpu.cpp deleted file mode 100644 index 0f67db1b..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ay_Cpu.cpp +++ /dev/null @@ -1,1665 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -/* -Last validated with zexall 2006.11.21 5:26 PM -* Doesn't implement the R register or immediate interrupt after EI. -* Address wrap-around isn't completely correct, but is prevented from crashing emulator. -*/ - -#include "Ay_Cpu.h" - -#include "blargg_endian.h" -#include - -//#include "z80_cpu_log.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#define SYNC_TIME() (void) (s.time = s_time) -#define RELOAD_TIME() (void) (s_time = s.time) - -// Callbacks to emulator - -#define CPU_OUT( cpu, addr, data, TIME )\ - ay_cpu_out( cpu, TIME, addr, data ) - -#define CPU_IN( cpu, addr, TIME )\ - ay_cpu_in( cpu, addr ) - -#include "blargg_source.h" - -// flags, named with hex value for clarity -int const S80 = 0x80; -int const Z40 = 0x40; -int const F20 = 0x20; -int const H10 = 0x10; -int const F08 = 0x08; -int const V04 = 0x04; -int const P04 = 0x04; -int const N02 = 0x02; -int const C01 = 0x01; - -#define SZ28P( n ) szpc [n] -#define SZ28PC( n ) szpc [n] -#define SZ28C( n ) (szpc [n] & ~P04) -#define SZ28( n ) SZ28C( n ) - -#define SET_R( n ) (void) (r.r = n) -#define GET_R() (r.r) - -Ay_Cpu::Ay_Cpu() -{ - state = &state_; - for ( int i = 0x100; --i >= 0; ) - { - int even = 1; - for ( int p = i; p; p >>= 1 ) - even ^= p; - int n = (i & (S80 | F20 | F08)) | ((even & 1) * P04); - szpc [i] = n; - szpc [i + 0x100] = n | C01; - } - szpc [0x000] |= Z40; - szpc [0x100] |= Z40; -} - -void Ay_Cpu::reset( void* m ) -{ - mem = (uint8_t*) m; - - check( state == &state_ ); - state = &state_; - state_.time = 0; - state_.base = 0; - end_time_ = 0; - - memset( &r, 0, sizeof r ); -} - -#define TIME (s_time + s.base) -#define READ_PROG( addr ) (mem [addr]) -#define INSTR( offset ) READ_PROG( pc + (offset) ) -#define GET_ADDR() GET_LE16( &READ_PROG( pc ) ) -#define READ( addr ) READ_PROG( addr ) -#define WRITE( addr, data ) (void) (READ_PROG( addr ) = data) -#define READ_WORD( addr ) GET_LE16( &READ_PROG( addr ) ) -#define WRITE_WORD( addr, data ) SET_LE16( &READ_PROG( addr ), data ) -#define IN( addr ) CPU_IN( this, addr, TIME ) -#define OUT( addr, data ) CPU_OUT( this, addr, data, TIME ) - -#if BLARGG_BIG_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [n]) -#elif BLARGG_LITTLE_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [(n) ^ 1]) -#else - #error "Byte order of CPU must be known" -#endif - -//#define R16( n, shift, offset ) (r16_ [((n) >> shift) - (offset >> shift)]) - -// help compiler see that it can just adjust stack offset, saving an extra instruction -#define R16( n, shift, offset )\ - (*(uint16_t*) ((char*) r16_ - (offset >> (shift - 1)) + ((n) >> (shift - 1)))) - -#define CASE5( a, b, c, d, e ) case 0x##a:case 0x##b:case 0x##c:case 0x##d:case 0x##e -#define CASE6( a, b, c, d, e, f ) CASE5( a, b, c, d, e ): case 0x##f -#define CASE7( a, b, c, d, e, f, g ) CASE6( a, b, c, d, e, f ): case 0x##g -#define CASE8( a, b, c, d, e, f, g, h ) CASE7( a, b, c, d, e, f, g ): case 0x##h - -// high four bits are $ED time - 8, low four bits are $DD/$FD time - 8 -static byte const ed_dd_timing [0x100] = { -//0 1 2 3 4 5 6 7 8 9 A B C D E F -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x0C,0x02,0x00,0x00,0x03,0x00,0x00,0x07,0x0C,0x02,0x00,0x00,0x03,0x00, -0x00,0x00,0x00,0x00,0x0F,0x0F,0x0B,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0, -0x4B,0x4B,0x7B,0xCB,0x0B,0x6B,0x00,0x0B,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00, -0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00,0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x00,0x0F,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00, -}; - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; - -bool Ay_Cpu::run( cpu_time_t end_time ) -{ - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - bool warning = false; - - typedef BOOST::int8_t int8_t; - - union { - regs_t rg; - pairs_t rp; - uint8_t r8_ [8]; // indexed - uint16_t r16_ [4]; - }; - rg = this->r.b; - - cpu_time_t s_time = s.time; - uint8_t* const mem = this->mem; // cache - fuint16 pc = r.pc; - fuint16 sp = r.sp; - fuint16 ix = r.ix; // TODO: keep in memory for direct access? - fuint16 iy = r.iy; - int flags = r.b.flags; - - goto loop; -jr_not_taken: - s_time -= 5; - goto loop; -call_not_taken: - s_time -= 7; -jp_not_taken: - pc += 2; -loop: - - check( (unsigned long) pc < 0x10000 ); - check( (unsigned long) sp < 0x10000 ); - check( (unsigned) flags < 0x100 ); - check( (unsigned) ix < 0x10000 ); - check( (unsigned) iy < 0x10000 ); - - fuint8 opcode; - opcode = READ_PROG( pc ); - pc++; - - static byte const base_timing [0x100] = { - // 0 1 2 3 4 5 6 7 8 9 A B C D E F - 4,10, 7, 6, 4, 4, 7, 4, 4,11, 7, 6, 4, 4, 7, 4, // 0 - 13,10, 7, 6, 4, 4, 7, 4,12,11, 7, 6, 4, 4, 7, 4, // 1 - 12,10,16, 6, 4, 4, 7, 4,12,11,16, 6, 4, 4, 7, 4, // 2 - 12,10,13, 6,11,11,10, 4,12,11,13, 6, 4, 4, 7, 4, // 3 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 4 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 5 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 6 - 7, 7, 7, 7, 7, 7, 4, 7, 4, 4, 4, 4, 4, 4, 7, 4, // 7 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 8 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 9 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // A - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // B - 11,10,10,10,17,11, 7,11,11,10,10, 8,17,17, 7,11, // C - 11,10,10,11,17,11, 7,11,11, 4,10,11,17, 8, 7,11, // D - 11,10,10,19,17,11, 7,11,11, 4,10, 4,17, 8, 7,11, // E - 11,10,10, 4,17,11, 7,11,11, 6,10, 4,17, 8, 7,11, // F - }; - - fuint16 data; - data = base_timing [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = READ_PROG( pc ); - - #ifdef Z80_CPU_LOG_H - //log_opcode( opcode, READ_PROG( pc ) ); - z80_log_regs( rg.a, rp.bc, rp.de, rp.hl, sp, ix, iy ); - z80_cpu_log( "new", pc - 1, opcode, READ_PROG( pc ), - READ_PROG( pc + 1 ), READ_PROG( pc + 2 ) ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Common - - case 0x00: // NOP - CASE7( 40, 49, 52, 5B, 64, 6D, 7F ): // LD B,B etc. - goto loop; - - case 0x08:{// EX AF,AF' - int temp = r.alt.b.a; - r.alt.b.a = rg.a; - rg.a = temp; - - temp = r.alt.b.flags; - r.alt.b.flags = flags; - flags = temp; - goto loop; - } - - case 0xD3: // OUT (imm),A - pc++; - OUT( data + rg.a * 0x100, rg.a ); - goto loop; - - case 0x2E: // LD L,imm - pc++; - rg.l = data; - goto loop; - - case 0x3E: // LD A,imm - pc++; - rg.a = data; - goto loop; - - case 0x3A:{// LD A,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rg.a = READ( addr ); - goto loop; - } - -// Conditional - -#define ZERO (flags & Z40) -#define CARRY (flags & C01) -#define EVEN (flags & P04) -#define MINUS (flags & S80) - -// JR -#define JR( cond ) {\ - int disp = (BOOST::int8_t) data;\ - pc++;\ - if ( !(cond) )\ - goto jr_not_taken;\ - pc += disp;\ - goto loop;\ -} - - case 0x20: JR( !ZERO ) // JR NZ,disp - case 0x28: JR( ZERO ) // JR Z,disp - case 0x30: JR( !CARRY ) // JR NC,disp - case 0x38: JR( CARRY ) // JR C,disp - case 0x18: JR( true ) // JR disp - - case 0x10:{// DJNZ disp - int temp = rg.b - 1; - rg.b = temp; - JR( temp ) - } - -// JP -#define JP( cond ) if ( !(cond) ) goto jp_not_taken; pc = GET_ADDR(); goto loop; - - case 0xC2: JP( !ZERO ) // JP NZ,addr - case 0xCA: JP( ZERO ) // JP Z,addr - case 0xD2: JP( !CARRY ) // JP NC,addr - case 0xDA: JP( CARRY ) // JP C,addr - case 0xE2: JP( !EVEN ) // JP PO,addr - case 0xEA: JP( EVEN ) // JP PE,addr - case 0xF2: JP( !MINUS ) // JP P,addr - case 0xFA: JP( MINUS ) // JP M,addr - - case 0xC3: // JP addr - pc = GET_ADDR(); - goto loop; - - case 0xE9: // JP HL - pc = rp.hl; - goto loop; - -// RET -#define RET( cond ) if ( cond ) goto ret_taken; s_time -= 6; goto loop; - - case 0xC0: RET( !ZERO ) // RET NZ - case 0xC8: RET( ZERO ) // RET Z - case 0xD0: RET( !CARRY ) // RET NC - case 0xD8: RET( CARRY ) // RET C - case 0xE0: RET( !EVEN ) // RET PO - case 0xE8: RET( EVEN ) // RET PE - case 0xF0: RET( !MINUS ) // RET P - case 0xF8: RET( MINUS ) // RET M - - case 0xC9: // RET - ret_taken: - pc = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// CALL -#define CALL( cond ) if ( cond ) goto call_taken; goto call_not_taken; - - case 0xC4: CALL( !ZERO ) // CALL NZ,addr - case 0xCC: CALL( ZERO ) // CALL Z,addr - case 0xD4: CALL( !CARRY ) // CALL NC,addr - case 0xDC: CALL( CARRY ) // CALL C,addr - case 0xE4: CALL( !EVEN ) // CALL PO,addr - case 0xEC: CALL( EVEN ) // CALL PE,addr - case 0xF4: CALL( !MINUS ) // CALL P,addr - case 0xFC: CALL( MINUS ) // CALL M,addr - - case 0xCD:{// CALL addr - call_taken: - fuint16 addr = pc + 2; - pc = GET_ADDR(); - sp = uint16_t (sp - 2); - WRITE_WORD( sp, addr ); - goto loop; - } - - case 0xFF: // RST - if ( (pc - 1) > 0xFFFF ) - { - pc = uint16_t (pc - 1); - s_time -= 11; - goto loop; - } - CASE7( C7, CF, D7, DF, E7, EF, F7 ): - data = pc; - pc = opcode & 0x38; - goto push_data; - -// PUSH/POP - case 0xF5: // PUSH AF - data = rg.a * 0x100u + flags; - goto push_data; - - case 0xC5: // PUSH BC - case 0xD5: // PUSH DE - case 0xE5: // PUSH HL - data = R16( opcode, 4, 0xC5 ); - push_data: - sp = uint16_t (sp - 2); - WRITE_WORD( sp, data ); - goto loop; - - case 0xF1: // POP AF - flags = READ( sp ); - rg.a = READ( sp + 1 ); - sp = uint16_t (sp + 2); - goto loop; - - case 0xC1: // POP BC - case 0xD1: // POP DE - case 0xE1: // POP HL - R16( opcode, 4, 0xC1 ) = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// ADC/ADD/SBC/SUB - case 0x96: // SUB (HL) - case 0x86: // ADD (HL) - flags &= ~C01; - case 0x9E: // SBC (HL) - case 0x8E: // ADC (HL) - data = READ( rp.hl ); - goto adc_data; - - case 0xD6: // SUB A,imm - case 0xC6: // ADD imm - flags &= ~C01; - case 0xDE: // SBC A,imm - case 0xCE: // ADC imm - pc++; - goto adc_data; - - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // SUB r - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // ADD r - flags &= ~C01; - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // SBC r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // ADC r - data = R8( opcode & 7, 0 ); - adc_data: { - int result = data + (flags & C01); - data ^= rg.a; - flags = opcode >> 3 & N02; // bit 4 is set in subtract opcodes - if ( flags ) - result = -result; - result += rg.a; - data ^= result; - flags |=(data & H10) | - ((data - -0x80) >> 6 & V04) | - SZ28C( result & 0x1FF ); - rg.a = result; - goto loop; - } - -// CP - case 0xBE: // CP (HL) - data = READ( rp.hl ); - goto cp_data; - - case 0xFE: // CP imm - pc++; - goto cp_data; - - CASE7( B8, B9, BA, BB, BC, BD, BF ): // CP r - data = R8( opcode, 0xB8 ); - cp_data: { - int result = rg.a - data; - flags = N02 | (data & (F20 | F08)) | (result >> 8 & C01); - data ^= rg.a; - flags |=(((result ^ rg.a) & data) >> 5 & V04) | - (((data & H10) ^ result) & (S80 | H10)); - if ( (uint8_t) result ) - goto loop; - flags |= Z40; - goto loop; - } - -// ADD HL,rp - - case 0x39: // ADD HL,SP - data = sp; - goto add_hl_data; - - case 0x09: // ADD HL,BC - case 0x19: // ADD HL,DE - case 0x29: // ADD HL,HL - data = R16( opcode, 4, 0x09 ); - add_hl_data: { - blargg_ulong sum = rp.hl + data; - data ^= rp.hl; - rp.hl = sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((data ^ sum) >> 8 & H10); - goto loop; - } - - case 0x27:{// DAA - int a = rg.a; - if ( a > 0x99 ) - flags |= C01; - - int adjust = 0x60 & -(flags & C01); - - if ( flags & H10 || (a & 0x0F) > 9 ) - adjust |= 0x06; - - if ( flags & N02 ) - adjust = -adjust; - a += adjust; - - flags = (flags & (C01 | N02)) | - ((rg.a ^ a) & H10) | - SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - /* - case 0x27:{// DAA - // more optimized, but probably not worth the obscurity - int f = (rg.a + (0xFF - 0x99)) >> 8 | flags; // (a > 0x99 ? C01 : 0) | flags - int adjust = 0x60 & -(f & C01); // f & C01 ? 0x60 : 0 - - if ( (((rg.a + (0x0F - 9)) ^ rg.a) | f) & H10 ) // flags & H10 || (rg.a & 0x0F) > 9 - adjust |= 0x06; - - if ( f & N02 ) - adjust = -adjust; - int a = rg.a + adjust; - - flags = (f & (N02 | C01)) | ((rg.a ^ a) & H10) | SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - */ - -// INC/DEC - case 0x34: // INC (HL) - data = READ( rp.hl ) + 1; - WRITE( rp.hl, data ); - goto inc_set_flags; - - CASE7( 04, 0C, 14, 1C, 24, 2C, 3C ): // INC r - data = ++R8( opcode >> 3, 0 ); - inc_set_flags: - flags = (flags & C01) | - (((data & 0x0F) - 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x80 ) - goto loop; - flags |= V04; - goto loop; - - case 0x35: // DEC (HL) - data = READ( rp.hl ) - 1; - WRITE( rp.hl, data ); - goto dec_set_flags; - - CASE7( 05, 0D, 15, 1D, 25, 2D, 3D ): // DEC r - data = --R8( opcode >> 3, 0 ); - dec_set_flags: - flags = (flags & C01) | N02 | - (((data & 0x0F) + 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x7F ) - goto loop; - flags |= V04; - goto loop; - - case 0x03: // INC BC - case 0x13: // INC DE - case 0x23: // INC HL - R16( opcode, 4, 0x03 )++; - goto loop; - - case 0x33: // INC SP - sp = uint16_t (sp + 1); - goto loop; - - case 0x0B: // DEC BC - case 0x1B: // DEC DE - case 0x2B: // DEC HL - R16( opcode, 4, 0x0B )--; - goto loop; - - case 0x3B: // DEC SP - sp = uint16_t (sp - 1); - goto loop; - -// AND - case 0xA6: // AND (HL) - data = READ( rp.hl ); - goto and_data; - - case 0xE6: // AND imm - pc++; - goto and_data; - - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // AND r - data = R8( opcode, 0xA0 ); - and_data: - rg.a &= data; - flags = SZ28P( rg.a ) | H10; - goto loop; - -// OR - case 0xB6: // OR (HL) - data = READ( rp.hl ); - goto or_data; - - case 0xF6: // OR imm - pc++; - goto or_data; - - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // OR r - data = R8( opcode, 0xB0 ); - or_data: - rg.a |= data; - flags = SZ28P( rg.a ); - goto loop; - -// XOR - case 0xAE: // XOR (HL) - data = READ( rp.hl ); - goto xor_data; - - case 0xEE: // XOR imm - pc++; - goto xor_data; - - CASE7( A8, A9, AA, AB, AC, AD, AF ): // XOR r - data = R8( opcode, 0xA8 ); - xor_data: - rg.a ^= data; - flags = SZ28P( rg.a ); - goto loop; - -// LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (HL),r - WRITE( rp.hl, R8( opcode, 0x70 ) ); - goto loop; - - CASE6( 41, 42, 43, 44, 45, 47 ): // LD B,r - CASE6( 48, 4A, 4B, 4C, 4D, 4F ): // LD C,r - CASE6( 50, 51, 53, 54, 55, 57 ): // LD D,r - CASE6( 58, 59, 5A, 5C, 5D, 5F ): // LD E,r - CASE6( 60, 61, 62, 63, 65, 67 ): // LD H,r - CASE6( 68, 69, 6A, 6B, 6C, 6F ): // LD L,r - CASE6( 78, 79, 7A, 7B, 7C, 7D ): // LD A,r - R8( opcode >> 3 & 7, 0 ) = R8( opcode & 7, 0 ); - goto loop; - - CASE5( 06, 0E, 16, 1E, 26 ): // LD r,imm - R8( opcode >> 3, 0 ) = data; - pc++; - goto loop; - - case 0x36: // LD (HL),imm - pc++; - WRITE( rp.hl, data ); - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(HL) - R8( opcode >> 3, 8 ) = READ( rp.hl ); - goto loop; - - case 0x01: // LD rp,imm - case 0x11: - case 0x21: - R16( opcode, 4, 0x01 ) = GET_ADDR(); - pc += 2; - goto loop; - - case 0x31: // LD sp,imm - sp = GET_ADDR(); - pc += 2; - goto loop; - - case 0x2A:{// LD HL,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rp.hl = READ_WORD( addr ); - goto loop; - } - - case 0x32:{// LD (addr),A - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE( addr, rg.a ); - goto loop; - } - - case 0x22:{// LD (addr),HL - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, rp.hl ); - goto loop; - } - - case 0x02: // LD (BC),A - case 0x12: // LD (DE),A - WRITE( R16( opcode, 4, 0x02 ), rg.a ); - goto loop; - - case 0x0A: // LD A,(BC) - case 0x1A: // LD A,(DE) - rg.a = READ( R16( opcode, 4, 0x0A ) ); - goto loop; - - case 0xF9: // LD SP,HL - sp = rp.hl; - goto loop; - -// Rotate - - case 0x07:{// RLCA - fuint16 temp = rg.a; - temp = (temp << 1) | (temp >> 7); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08 | C01)); - rg.a = temp; - goto loop; - } - - case 0x0F:{// RRCA - fuint16 temp = rg.a; - flags = (flags & (S80 | Z40 | P04)) | - (temp & C01); - temp = (temp << 7) | (temp >> 1); - flags |= temp & (F20 | F08); - rg.a = temp; - goto loop; - } - - case 0x17:{// RLA - blargg_ulong temp = (rg.a << 1) | (flags & C01); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (temp >> 8); - rg.a = temp; - goto loop; - } - - case 0x1F:{// RRA - fuint16 temp = (flags << 7) | (rg.a >> 1); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (rg.a & C01); - rg.a = temp; - goto loop; - } - -// Misc - case 0x2F:{// CPL - fuint16 temp = ~rg.a; - flags = (flags & (S80 | Z40 | P04 | C01)) | - (temp & (F20 | F08)) | - (H10 | N02); - rg.a = temp; - goto loop; - } - - case 0x3F:{// CCF - flags = ((flags & (S80 | Z40 | P04 | C01)) ^ C01) | - (flags << 4 & H10) | - (rg.a & (F20 | F08)); - goto loop; - } - - case 0x37: // SCF - flags = (flags & (S80 | Z40 | P04)) | C01 | - (rg.a & (F20 | F08)); - goto loop; - - case 0xDB: // IN A,(imm) - pc++; - rg.a = IN( data + rg.a * 0x100 ); - goto loop; - - case 0xE3:{// EX (SP),HL - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, rp.hl ); - rp.hl = temp; - goto loop; - } - - case 0xEB:{// EX DE,HL - fuint16 temp = rp.hl; - rp.hl = rp.de; - rp.de = temp; - goto loop; - } - - case 0xD9:{// EXX DE,HL - fuint16 temp = r.alt.w.bc; - r.alt.w.bc = rp.bc; - rp.bc = temp; - - temp = r.alt.w.de; - r.alt.w.de = rp.de; - rp.de = temp; - - temp = r.alt.w.hl; - r.alt.w.hl = rp.hl; - rp.hl = temp; - goto loop; - } - - case 0xF3: // DI - r.iff1 = 0; - r.iff2 = 0; - goto loop; - - case 0xFB: // EI - r.iff1 = 1; - r.iff2 = 1; - // TODO: delayed effect - goto loop; - - case 0x76: // HALT - goto halt; - -//////////////////////////////////////// CB prefix - { - case 0xCB: - unsigned data2; - data2 = INSTR( 1 ); - pc++; - switch ( data ) - { - - // Rotate left - - #define RLC( read, write ) {\ - fuint8 result = read;\ - result = uint8_t (result << 1) | (result >> 7);\ - flags = SZ28P( result ) | (result & C01);\ - write;\ - goto loop;\ - } - - case 0x06: // RLC (HL) - s_time += 7; - data = rp.hl; - rlc_data_addr: - RLC( READ( data ), WRITE( data, result ) ) - - CASE7( 00, 01, 02, 03, 04, 05, 07 ):{// RLC r - uint8_t& reg = R8( data, 0 ); - RLC( reg, reg = result ) - } - - #define RL( read, write ) {\ - fuint16 result = (read << 1) | (flags & C01);\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x16: // RL (HL) - s_time += 7; - data = rp.hl; - rl_data_addr: - RL( READ( data ), WRITE( data, result ) ) - - CASE7( 10, 11, 12, 13, 14, 15, 17 ):{// RL r - uint8_t& reg = R8( data, 0x10 ); - RL( reg, reg = result ) - } - - #define SLA( read, add, write ) {\ - fuint16 result = (read << 1) | add;\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x26: // SLA (HL) - s_time += 7; - data = rp.hl; - sla_data_addr: - SLA( READ( data ), 0, WRITE( data, result ) ) - - CASE7( 20, 21, 22, 23, 24, 25, 27 ):{// SLA r - uint8_t& reg = R8( data, 0x20 ); - SLA( reg, 0, reg = result ) - } - - case 0x36: // SLL (HL) - s_time += 7; - data = rp.hl; - sll_data_addr: - SLA( READ( data ), 1, WRITE( data, result ) ) - - CASE7( 30, 31, 32, 33, 34, 35, 37 ):{// SLL r - uint8_t& reg = R8( data, 0x30 ); - SLA( reg, 1, reg = result ) - } - - // Rotate right - - #define RRC( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = uint8_t (result << 7) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x0E: // RRC (HL) - s_time += 7; - data = rp.hl; - rrc_data_addr: - RRC( READ( data ), WRITE( data, result ) ) - - CASE7( 08, 09, 0A, 0B, 0C, 0D, 0F ):{// RRC r - uint8_t& reg = R8( data, 0x08 ); - RRC( reg, reg = result ) - } - - #define RR( read, write ) {\ - fuint8 result = read;\ - fuint8 temp = result & C01;\ - result = uint8_t (flags << 7) | (result >> 1);\ - flags = SZ28P( result ) | temp;\ - write;\ - goto loop;\ - } - - case 0x1E: // RR (HL) - s_time += 7; - data = rp.hl; - rr_data_addr: - RR( READ( data ), WRITE( data, result ) ) - - CASE7( 18, 19, 1A, 1B, 1C, 1D, 1F ):{// RR r - uint8_t& reg = R8( data, 0x18 ); - RR( reg, reg = result ) - } - - #define SRA( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = (result & 0x80) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x2E: // SRA (HL) - data = rp.hl; - s_time += 7; - sra_data_addr: - SRA( READ( data ), WRITE( data, result ) ) - - CASE7( 28, 29, 2A, 2B, 2C, 2D, 2F ):{// SRA r - uint8_t& reg = R8( data, 0x28 ); - SRA( reg, reg = result ) - } - - #define SRL( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result >>= 1;\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x3E: // SRL (HL) - s_time += 7; - data = rp.hl; - srl_data_addr: - SRL( READ( data ), WRITE( data, result ) ) - - CASE7( 38, 39, 3A, 3B, 3C, 3D, 3F ):{// SRL r - uint8_t& reg = R8( data, 0x38 ); - SRL( reg, reg = result ) - } - - // BIT - { - unsigned temp; - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ): // BIT b,(HL) - s_time += 4; - temp = READ( rp.hl ); - flags &= C01; - goto bit_temp; - CASE7( 40, 41, 42, 43, 44, 45, 47 ): // BIT 0,r - CASE7( 48, 49, 4A, 4B, 4C, 4D, 4F ): // BIT 1,r - CASE7( 50, 51, 52, 53, 54, 55, 57 ): // BIT 2,r - CASE7( 58, 59, 5A, 5B, 5C, 5D, 5F ): // BIT 3,r - CASE7( 60, 61, 62, 63, 64, 65, 67 ): // BIT 4,r - CASE7( 68, 69, 6A, 6B, 6C, 6D, 6F ): // BIT 5,r - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // BIT 6,r - CASE7( 78, 79, 7A, 7B, 7C, 7D, 7F ): // BIT 7,r - temp = R8( data & 7, 0 ); - flags = (flags & C01) | (temp & (F20 | F08)); - bit_temp: - int masked = temp & 1 << (data >> 3 & 7); - flags |=(masked & S80) | H10 | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - // SET/RES - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(HL) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(HL) - s_time += 7; - int temp = READ( rp.hl ); - int bit = 1 << (data >> 3 & 7); - temp |= bit; // SET - if ( !(data & 0x40) ) - temp ^= bit; // RES - WRITE( rp.hl, temp ); - goto loop; - } - - CASE7( C0, C1, C2, C3, C4, C5, C7 ): // SET 0,r - CASE7( C8, C9, CA, CB, CC, CD, CF ): // SET 1,r - CASE7( D0, D1, D2, D3, D4, D5, D7 ): // SET 2,r - CASE7( D8, D9, DA, DB, DC, DD, DF ): // SET 3,r - CASE7( E0, E1, E2, E3, E4, E5, E7 ): // SET 4,r - CASE7( E8, E9, EA, EB, EC, ED, EF ): // SET 5,r - CASE7( F0, F1, F2, F3, F4, F5, F7 ): // SET 6,r - CASE7( F8, F9, FA, FB, FC, FD, FF ): // SET 7,r - R8( data & 7, 0 ) |= 1 << (data >> 3 & 7); - goto loop; - - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // RES 0,r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // RES 1,r - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // RES 2,r - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // RES 3,r - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // RES 4,r - CASE7( A8, A9, AA, AB, AC, AD, AF ): // RES 5,r - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // RES 6,r - CASE7( B8, B9, BA, BB, BC, BD, BF ): // RES 7,r - R8( data & 7, 0 ) &= ~(1 << (data >> 3 & 7)); - goto loop; - } - assert( false ); - } - -//////////////////////////////////////// ED prefix - { - case 0xED: - pc++; - s_time += ed_dd_timing [data] >> 4; - switch ( data ) - { - { - blargg_ulong temp; - case 0x72: // SBC HL,SP - case 0x7A: // ADC HL,SP - temp = sp; - if ( 0 ) - case 0x42: // SBC HL,BC - case 0x52: // SBC HL,DE - case 0x62: // SBC HL,HL - case 0x4A: // ADC HL,BC - case 0x5A: // ADC HL,DE - case 0x6A: // ADC HL,HL - temp = R16( data >> 3 & 6, 1, 0 ); - blargg_ulong sum = temp + (flags & C01); - flags = ~data >> 2 & N02; - if ( flags ) - sum = -sum; - sum += rp.hl; - temp ^= rp.hl; - temp ^= sum; - flags |=(sum >> 16 & C01) | - (temp >> 8 & H10) | - (sum >> 8 & (S80 | F20 | F08)) | - ((temp - -0x8000) >> 14 & V04); - rp.hl = sum; - if ( (uint16_t) sum ) - goto loop; - flags |= Z40; - goto loop; - } - - CASE8( 40, 48, 50, 58, 60, 68, 70, 78 ):{// IN r,(C) - int temp = IN( rp.bc ); - R8( data >> 3, 8 ) = temp; - flags = (flags & C01) | SZ28P( temp ); - goto loop; - } - - case 0x71: // OUT (C),0 - rg.flags = 0; - CASE7( 41, 49, 51, 59, 61, 69, 79 ): // OUT (C),r - OUT( rp.bc, R8( data >> 3, 8 ) ); - goto loop; - - { - unsigned temp; - case 0x73: // LD (ADDR),SP - temp = sp; - if ( 0 ) - case 0x43: // LD (ADDR),BC - case 0x53: // LD (ADDR),DE - temp = R16( data, 4, 0x43 ); - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, temp ); - goto loop; - } - - case 0x4B: // LD BC,(ADDR) - case 0x5B:{// LD DE,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - R16( data, 4, 0x4B ) = READ_WORD( addr ); - goto loop; - } - - case 0x7B:{// LD SP,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - sp = READ_WORD( addr ); - goto loop; - } - - case 0x67:{// RRD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (rg.a << 4) | (temp >> 4) ); - temp = (rg.a & 0xF0) | (temp & 0x0F); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - case 0x6F:{// RLD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (temp << 4) | (rg.a & 0x0F) ); - temp = (rg.a & 0xF0) | (temp >> 4); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - CASE8( 44, 4C, 54, 5C, 64, 6C, 74, 7C ): // NEG - opcode = 0x10; // flag to do SBC instead of ADC - flags &= ~C01; - data = rg.a; - rg.a = 0; - goto adc_data; - - { - int inc; - case 0xA9: // CPD - case 0xB9: // CPDR - inc = -1; - if ( 0 ) - case 0xA1: // CPI - case 0xB1: // CPIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int result = rg.a - temp; - flags = (flags & C01) | N02 | - ((((temp ^ rg.a) & H10) ^ result) & (S80 | H10)); - - if ( !(uint8_t) result ) flags |= Z40; - result -= (flags & H10) >> 4; - flags |= result & F08; - flags |= result << 4 & F20; - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( flags & Z40 || data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xA8: // LDD - case 0xB8: // LDDR - inc = -1; - if ( 0 ) - case 0xA0: // LDI - case 0xB0: // LDIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - addr = rp.de; - rp.de = addr + inc; - WRITE( addr, temp ); - - temp += rg.a; - flags = (flags & (S80 | Z40 | C01)) | - (temp & F08) | (temp << 4 & F20); - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xAB: // OUTD - case 0xBB: // OTDR - inc = -1; - if ( 0 ) - case 0xA3: // OUTI - case 0xB3: // OTIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - OUT( rp.bc, temp ); - goto loop; - } - - { - int inc; - case 0xAA: // IND - case 0xBA: // INDR - inc = -1; - if ( 0 ) - case 0xA2: // INI - case 0xB2: // INIR - inc = +1; - - fuint16 addr = rp.hl; - rp.hl = addr + inc; - - int temp = IN( rp.bc ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - WRITE( addr, temp ); - goto loop; - } - - case 0x47: // LD I,A - r.i = rg.a; - goto loop; - - case 0x4F: // LD R,A - SET_R( rg.a ); - debug_printf( "LD R,A not supported\n" ); - warning = true; - goto loop; - - case 0x57: // LD A,I - rg.a = r.i; - goto ld_ai_common; - - case 0x5F: // LD A,R - rg.a = GET_R(); - debug_printf( "LD A,R not supported\n" ); - warning = true; - ld_ai_common: - flags = (flags & C01) | SZ28( rg.a ) | (r.iff2 << 2 & V04); - goto loop; - - CASE8( 45, 4D, 55, 5D, 65, 6D, 75, 7D ): // RETI/RETN - r.iff1 = r.iff2; - goto ret_taken; - - case 0x46: case 0x4E: case 0x66: case 0x6E: // IM 0 - r.im = 0; - goto loop; - - case 0x56: case 0x76: // IM 1 - r.im = 1; - goto loop; - - case 0x5E: case 0x7E: // IM 2 - r.im = 2; - goto loop; - - default: - debug_printf( "Opcode $ED $%02X not supported\n", data ); - warning = true; - goto loop; - } - assert( false ); - } - -//////////////////////////////////////// DD/FD prefix - { - fuint16 ixy; - case 0xDD: - ixy = ix; - goto ix_prefix; - case 0xFD: - ixy = iy; - ix_prefix: - pc++; - unsigned data2 = READ_PROG( pc ); - s_time += ed_dd_timing [data] & 0x0F; - switch ( data ) - { - // TODO: more efficient way of avoid negative address - #define IXY_DISP( ixy, disp ) uint16_t ((ixy) + (disp)) - - #define SET_IXY( in ) if ( opcode == 0xDD ) ix = in; else iy = in; - - // ADD/ADC/SUB/SBC - - case 0x96: // SUB (IXY+disp) - case 0x86: // ADD (IXY+disp) - flags &= ~C01; - case 0x9E: // SBC (IXY+disp) - case 0x8E: // ADC (IXY+disp) - pc++; - opcode = data; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto adc_data; - - case 0x94: // SUB HXY - case 0x84: // ADD HXY - flags &= ~C01; - case 0x9C: // SBC HXY - case 0x8C: // ADC HXY - opcode = data; - data = ixy >> 8; - goto adc_data; - - case 0x95: // SUB LXY - case 0x85: // ADD LXY - flags &= ~C01; - case 0x9D: // SBC LXY - case 0x8D: // ADC LXY - opcode = data; - data = (uint8_t) ixy; - goto adc_data; - - { - unsigned temp; - case 0x39: // ADD IXY,SP - temp = sp; - goto add_ixy_data; - - case 0x29: // ADD IXY,HL - temp = ixy; - goto add_ixy_data; - - case 0x09: // ADD IXY,BC - case 0x19: // ADD IXY,DE - temp = R16( data, 4, 0x09 ); - add_ixy_data: { - blargg_ulong sum = ixy + temp; - temp ^= ixy; - ixy = (uint16_t) sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((temp ^ sum) >> 8 & H10); - goto set_ixy; - } - } - - // AND - case 0xA6: // AND (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto and_data; - - case 0xA4: // AND HXY - data = ixy >> 8; - goto and_data; - - case 0xA5: // AND LXY - data = (uint8_t) ixy; - goto and_data; - - // OR - case 0xB6: // OR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto or_data; - - case 0xB4: // OR HXY - data = ixy >> 8; - goto or_data; - - case 0xB5: // OR LXY - data = (uint8_t) ixy; - goto or_data; - - // XOR - case 0xAE: // XOR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto xor_data; - - case 0xAC: // XOR HXY - data = ixy >> 8; - goto xor_data; - - case 0xAD: // XOR LXY - data = (uint8_t) ixy; - goto xor_data; - - // CP - case 0xBE: // CP (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto cp_data; - - case 0xBC: // CP HXY - data = ixy >> 8; - goto cp_data; - - case 0xBD: // CP LXY - data = (uint8_t) ixy; - goto cp_data; - - // LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (IXY+disp),r - data = R8( data, 0x70 ); - if ( 0 ) - case 0x36: // LD (IXY+disp),imm - pc++, data = READ_PROG( pc ); - pc++; - WRITE( IXY_DISP( ixy, (int8_t) data2 ), data ); - goto loop; - - CASE5( 44, 4C, 54, 5C, 7C ): // LD r,HXY - R8( data >> 3, 8 ) = ixy >> 8; - goto loop; - - case 0x64: // LD HXY,HXY - case 0x6D: // LD LXY,LXY - goto loop; - - CASE5( 45, 4D, 55, 5D, 7D ): // LD r,LXY - R8( data >> 3, 8 ) = ixy; - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(IXY+disp) - pc++; - R8( data >> 3, 8 ) = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto loop; - - case 0x26: // LD HXY,imm - pc++; - goto ld_hxy_data; - - case 0x65: // LD HXY,LXY - data2 = (uint8_t) ixy; - goto ld_hxy_data; - - CASE5( 60, 61, 62, 63, 67 ): // LD HXY,r - data2 = R8( data, 0x60 ); - ld_hxy_data: - ixy = (uint8_t) ixy | (data2 << 8); - goto set_ixy; - - case 0x2E: // LD LXY,imm - pc++; - goto ld_lxy_data; - - case 0x6C: // LD LXY,HXY - data2 = ixy >> 8; - goto ld_lxy_data; - - CASE5( 68, 69, 6A, 6B, 6F ): // LD LXY,r - data2 = R8( data, 0x68 ); - ld_lxy_data: - ixy = (ixy & 0xFF00) | data2; - set_ixy: - if ( opcode == 0xDD ) - { - ix = ixy; - goto loop; - } - iy = ixy; - goto loop; - - case 0xF9: // LD SP,IXY - sp = ixy; - goto loop; - - case 0x22:{// LD (ADDR),IXY - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, ixy ); - goto loop; - } - - case 0x21: // LD IXY,imm - ixy = GET_ADDR(); - pc += 2; - goto set_ixy; - - case 0x2A:{// LD IXY,(addr) - fuint16 addr = GET_ADDR(); - ixy = READ_WORD( addr ); - pc += 2; - goto set_ixy; - } - - // DD/FD CB prefix - case 0xCB: { - data = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data2 = READ_PROG( pc ); - pc++; - switch ( data2 ) - { - case 0x06: goto rlc_data_addr; // RLC (IXY) - case 0x16: goto rl_data_addr; // RL (IXY) - case 0x26: goto sla_data_addr; // SLA (IXY) - case 0x36: goto sll_data_addr; // SLL (IXY) - case 0x0E: goto rrc_data_addr; // RRC (IXY) - case 0x1E: goto rr_data_addr; // RR (IXY) - case 0x2E: goto sra_data_addr; // SRA (IXY) - case 0x3E: goto srl_data_addr; // SRL (IXY) - - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ):{// BIT b,(IXY+disp) - fuint8 temp = READ( data ); - int masked = temp & 1 << (data2 >> 3 & 7); - flags = (flags & C01) | H10 | - (masked & S80) | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(IXY+disp) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(IXY+disp) - int temp = READ( data ); - int bit = 1 << (data2 >> 3 & 7); - temp |= bit; // SET - if ( !(data2 & 0x40) ) - temp ^= bit; // RES - WRITE( data, temp ); - goto loop; - } - - default: - debug_printf( "Opcode $%02X $CB $%02X not supported\n", opcode, data2 ); - warning = true; - goto loop; - } - assert( false ); - } - - // INC/DEC - case 0x23: // INC IXY - ixy = uint16_t (ixy + 1); - goto set_ixy; - - case 0x2B: // DEC IXY - ixy = uint16_t (ixy - 1); - goto set_ixy; - - case 0x34: // INC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) + 1; - WRITE( ixy, data ); - goto inc_set_flags; - - case 0x35: // DEC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) - 1; - WRITE( ixy, data ); - goto dec_set_flags; - - case 0x24: // INC HXY - ixy = uint16_t (ixy + 0x100); - data = ixy >> 8; - goto inc_xy_common; - - case 0x2C: // INC LXY - data = uint8_t (ixy + 1); - ixy = (ixy & 0xFF00) | data; - inc_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto inc_set_flags; - } - iy = ixy; - goto inc_set_flags; - - case 0x25: // DEC HXY - ixy = uint16_t (ixy - 0x100); - data = ixy >> 8; - goto dec_xy_common; - - case 0x2D: // DEC LXY - data = uint8_t (ixy - 1); - ixy = (ixy & 0xFF00) | data; - dec_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto dec_set_flags; - } - iy = ixy; - goto dec_set_flags; - - // PUSH/POP - case 0xE5: // PUSH IXY - data = ixy; - goto push_data; - - case 0xE1:{// POP IXY - ixy = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto set_ixy; - } - - // Misc - - case 0xE9: // JP (IXY) - pc = ixy; - goto loop; - - case 0xE3:{// EX (SP),IXY - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, ixy ); - ixy = temp; - goto set_ixy; - } - - default: - debug_printf( "Unnecessary DD/FD prefix encountered\n" ); - warning = true; - pc--; - goto loop; - } - assert( false ); - } - - } - debug_printf( "Unhandled main opcode: $%02X\n", opcode ); - assert( false ); - -halt: - s_time &= 3; // increment by multiple of 4 -out_of_time: - pc--; - - s.time = s_time; - rg.flags = flags; - r.ix = ix; - r.iy = iy; - r.sp = sp; - r.pc = pc; - this->r.b = rg; - this->state_ = s; - this->state = &this->state_; - - return warning; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Ay_Cpu.h b/plugins/gme/game-music-emu-svn/gme/Ay_Cpu.h deleted file mode 100644 index 2f4d351e..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ay_Cpu.h +++ /dev/null @@ -1,92 +0,0 @@ -// Z80 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef AY_CPU_H -#define AY_CPU_H - -#include "blargg_endian.h" - -typedef blargg_long cpu_time_t; - -// must be defined by caller -void ay_cpu_out( class Ay_Cpu*, cpu_time_t, unsigned addr, int data ); -int ay_cpu_in( class Ay_Cpu*, unsigned addr ); - -class Ay_Cpu { -public: - // Clear all registers and keep pointer to 64K memory passed in - void reset( void* mem_64k ); - - // Run until specified time is reached. Returns true if suspicious/unsupported - // instruction was encountered at any point during run. - bool run( cpu_time_t end_time ); - - // Time of beginning of next instruction - cpu_time_t time() const { return state->time + state->base; } - - // Alter current time. Not supported during run() call. - void set_time( cpu_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - typedef BOOST::uint8_t uint8_t; - typedef BOOST::uint16_t uint16_t; - - #if BLARGG_BIG_ENDIAN - struct regs_t { uint8_t b, c, d, e, h, l, flags, a; }; - #else - struct regs_t { uint8_t c, b, e, d, l, h, a, flags; }; - #endif - BOOST_STATIC_ASSERT( sizeof (regs_t) == 8 ); - - struct pairs_t { uint16_t bc, de, hl, fa; }; - - // Registers are not updated until run() returns - struct registers_t { - uint16_t pc; - uint16_t sp; - uint16_t ix; - uint16_t iy; - union { - regs_t b; // b.b, b.c, b.d, b.e, b.h, b.l, b.flags, b.a - pairs_t w; // w.bc, w.de, w.hl. w.fa - }; - union { - regs_t b; - pairs_t w; - } alt; - uint8_t iff1; - uint8_t iff2; - uint8_t r; - uint8_t i; - uint8_t im; - }; - //registers_t r; (below for efficiency) - - // can read this far past end of memory - enum { cpu_padding = 0x100 }; - -public: - Ay_Cpu(); -private: - uint8_t szpc [0x200]; - uint8_t* mem; - cpu_time_t end_time_; - struct state_t { - cpu_time_t base; - cpu_time_t time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - void set_end_time( cpu_time_t t ); -public: - registers_t r; -}; - -inline void Ay_Cpu::set_end_time( cpu_time_t t ) -{ - cpu_time_t delta = state->base - t; - state->base = t; - state->time += delta; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Ay_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Ay_Emu.cpp deleted file mode 100644 index 0ee592e3..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ay_Emu.cpp +++ /dev/null @@ -1,405 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Ay_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -long const spectrum_clock = 3546900; -long const cpc_clock = 2000000; - -unsigned const ram_start = 0x4000; -int const osc_count = Ay_Apu::osc_count + 1; - -Ay_Emu::Ay_Emu() -{ - beeper_output = 0; - set_type( gme_ay_type ); - - static const char* const names [osc_count] = { - "Wave 1", "Wave 2", "Wave 3", "Beeper" - }; - set_voice_names( names ); - - static int const types [osc_count] = { - wave_type | 0, wave_type | 1, wave_type | 2, mixed_type | 0 - }; - set_voice_types( types ); - set_silence_lookahead( 6 ); -} - -Ay_Emu::~Ay_Emu() { } - -// Track info - -static byte const* get_data( Ay_Emu::file_t const& file, byte const* ptr, int min_size ) -{ - long pos = ptr - (byte const*) file.header; - long file_size = file.end - (byte const*) file.header; - assert( (unsigned long) pos <= (unsigned long) file_size - 2 ); - int offset = (BOOST::int16_t) get_be16( ptr ); - if ( !offset || blargg_ulong (pos + offset) > blargg_ulong (file_size - min_size) ) - return 0; - return ptr + offset; -} - -static blargg_err_t parse_header( byte const* in, long size, Ay_Emu::file_t* out ) -{ - typedef Ay_Emu::header_t header_t; - out->header = (header_t const*) in; - out->end = in + size; - - if ( size < Ay_Emu::header_size ) - return gme_wrong_file_type; - - header_t const& h = *(header_t const*) in; - if ( memcmp( h.tag, "ZXAYEMUL", 8 ) ) - return gme_wrong_file_type; - - out->tracks = get_data( *out, h.track_info, (h.max_track + 1) * 4 ); - if ( !out->tracks ) - return "Missing track data"; - - return 0; -} - -static void copy_ay_fields( Ay_Emu::file_t const& file, track_info_t* out, int track ) -{ - Gme_File::copy_field_( out->song, (char const*) get_data( file, file.tracks + track * 4, 1 ) ); - byte const* track_info = get_data( file, file.tracks + track * 4 + 2, 6 ); - if ( track_info ) - out->length = get_be16( track_info + 4 ) * (1000L / 50); // frames to msec - - Gme_File::copy_field_( out->author, (char const*) get_data( file, file.header->author, 1 ) ); - Gme_File::copy_field_( out->comment, (char const*) get_data( file, file.header->comment, 1 ) ); -} - -blargg_err_t Ay_Emu::track_info_( track_info_t* out, int track ) const -{ - copy_ay_fields( file, out, track ); - return 0; -} - -struct Ay_File : Gme_Info_ -{ - Ay_Emu::file_t file; - - Ay_File() { set_type( gme_ay_type ); } - - blargg_err_t load_mem_( byte const* begin, long size ) - { - RETURN_ERR( parse_header( begin, size, &file ) ); - set_track_count( file.header->max_track + 1 ); - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int track ) const - { - copy_ay_fields( file, out, track ); - return 0; - } -}; - -static Music_Emu* new_ay_emu () { return BLARGG_NEW Ay_Emu ; } -static Music_Emu* new_ay_file() { return BLARGG_NEW Ay_File; } - -static gme_type_t_ const gme_ay_type_ = { "ZX Spectrum", 0, &new_ay_emu, &new_ay_file, "AY", 1 }; -gme_type_t const gme_ay_type = &gme_ay_type_; - -// Setup - -blargg_err_t Ay_Emu::load_mem_( byte const* in, long size ) -{ - assert( offsetof (header_t,track_info [2]) == header_size ); - - RETURN_ERR( parse_header( in, size, &file ) ); - set_track_count( file.header->max_track + 1 ); - - if ( file.header->vers > 2 ) - set_warning( "Unknown file version" ); - - set_voice_count( osc_count ); - apu.volume( gain() ); - - return setup_buffer( spectrum_clock ); -} - -void Ay_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); -} - -void Ay_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer*, Blip_Buffer* ) -{ - if ( i >= Ay_Apu::osc_count ) - beeper_output = center; - else - apu.osc_output( i, center ); -} - -// Emulation - -void Ay_Emu::set_tempo_( double t ) -{ - play_period = blip_time_t (clock_rate() / 50 / t); -} - -blargg_err_t Ay_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( mem.ram + 0x0000, 0xC9, 0x100 ); // fill RST vectors with RET - memset( mem.ram + 0x0100, 0xFF, 0x4000 - 0x100 ); - memset( mem.ram + ram_start, 0x00, sizeof mem.ram - ram_start ); - memset( mem.padding1, 0xFF, sizeof mem.padding1 ); - memset( mem.ram + 0x10000, 0xFF, sizeof mem.ram - 0x10000 ); - - // locate data blocks - byte const* const data = get_data( file, file.tracks + track * 4 + 2, 14 ); - if ( !data ) return "File data missing"; - - byte const* const more_data = get_data( file, data + 10, 6 ); - if ( !more_data ) return "File data missing"; - - byte const* blocks = get_data( file, data + 12, 8 ); - if ( !blocks ) return "File data missing"; - - // initial addresses - cpu::reset( mem.ram ); - r.sp = get_be16( more_data ); - r.b.a = r.b.b = r.b.d = r.b.h = data [8]; - r.b.flags = r.b.c = r.b.e = r.b.l = data [9]; - r.alt.w = r.w; - r.ix = r.iy = r.w.hl; - - unsigned addr = get_be16( blocks ); - if ( !addr ) return "File data missing"; - - unsigned init = get_be16( more_data + 2 ); - if ( !init ) - init = addr; - - // copy blocks into memory - do - { - blocks += 2; - unsigned len = get_be16( blocks ); blocks += 2; - if ( addr + len > 0x10000 ) - { - set_warning( "Bad data block size" ); - len = 0x10000 - addr; - } - check( len ); - byte const* in = get_data( file, blocks, 0 ); blocks += 2; - if ( len > blargg_ulong (file.end - in) ) - { - set_warning( "Missing file data" ); - len = file.end - in; - } - //debug_printf( "addr: $%04X, len: $%04X\n", addr, len ); - if ( addr < ram_start && addr >= 0x400 ) // several tracks use low data - debug_printf( "Block addr in ROM\n" ); - memcpy( mem.ram + addr, in, len ); - - if ( file.end - blocks < 8 ) - { - set_warning( "Missing file data" ); - break; - } - } - while ( (addr = get_be16( blocks )) != 0 ); - - // copy and configure driver - static byte const passive [] = { - 0xF3, // DI - 0xCD, 0, 0, // CALL init - 0xED, 0x5E, // LOOP: IM 2 - 0xFB, // EI - 0x76, // HALT - 0x18, 0xFA // JR LOOP - }; - static byte const active [] = { - 0xF3, // DI - 0xCD, 0, 0, // CALL init - 0xED, 0x56, // LOOP: IM 1 - 0xFB, // EI - 0x76, // HALT - 0xCD, 0, 0, // CALL play - 0x18, 0xF7 // JR LOOP - }; - memcpy( mem.ram, passive, sizeof passive ); - unsigned play_addr = get_be16( more_data + 4 ); - //debug_printf( "Play: $%04X\n", play_addr ); - if ( play_addr ) - { - memcpy( mem.ram, active, sizeof active ); - mem.ram [ 9] = play_addr; - mem.ram [10] = play_addr >> 8; - } - mem.ram [2] = init; - mem.ram [3] = init >> 8; - - mem.ram [0x38] = 0xFB; // Put EI at interrupt vector (followed by RET) - - memcpy( mem.ram + 0x10000, mem.ram, 0x80 ); // some code wraps around (ugh) - - beeper_delta = int (apu.amp_range * 0.65); - last_beeper = 0; - apu.reset(); - next_play = play_period; - - // start at spectrum speed - change_clock_rate( spectrum_clock ); - set_tempo( tempo() ); - - spectrum_mode = false; - cpc_mode = false; - cpc_latch = 0; - - return 0; -} - -// Emulation - -void Ay_Emu::cpu_out_misc( cpu_time_t time, unsigned addr, int data ) -{ - if ( !cpc_mode ) - { - switch ( addr & 0xFEFF ) - { - case 0xFEFD: - spectrum_mode = true; - apu_addr = data & 0x0F; - return; - - case 0xBEFD: - spectrum_mode = true; - apu.write( time, apu_addr, data ); - return; - } - } - - if ( !spectrum_mode ) - { - switch ( addr >> 8 ) - { - case 0xF6: - switch ( data & 0xC0 ) - { - case 0xC0: - apu_addr = cpc_latch & 0x0F; - goto enable_cpc; - - case 0x80: - apu.write( time, apu_addr, cpc_latch ); - goto enable_cpc; - } - break; - - case 0xF4: - cpc_latch = data; - goto enable_cpc; - } - } - - debug_printf( "Unmapped OUT: $%04X <- $%02X\n", addr, data ); - return; - -enable_cpc: - if ( !cpc_mode ) - { - cpc_mode = true; - change_clock_rate( cpc_clock ); - set_tempo( tempo() ); - } -} - -void ay_cpu_out( Ay_Cpu* cpu, cpu_time_t time, unsigned addr, int data ) -{ - Ay_Emu& emu = STATIC_CAST(Ay_Emu&,*cpu); - - if ( (addr & 0xFF) == 0xFE && !emu.cpc_mode ) - { - int delta = emu.beeper_delta; - data &= 0x10; - if ( emu.last_beeper != data ) - { - emu.last_beeper = data; - emu.beeper_delta = -delta; - emu.spectrum_mode = true; - if ( emu.beeper_output ) - emu.apu.synth_.offset( time, delta, emu.beeper_output ); - } - } - else - { - emu.cpu_out_misc( time, addr, data ); - } -} - -int ay_cpu_in( Ay_Cpu*, unsigned addr ) -{ - // keyboard read and other things - if ( (addr & 0xFF) == 0xFE ) - return 0xFF; // other values break some beeper tunes - - debug_printf( "Unmapped IN : $%04X\n", addr ); - return 0xFF; -} - -blargg_err_t Ay_Emu::run_clocks( blip_time_t& duration, int ) -{ - set_time( 0 ); - if ( !(spectrum_mode | cpc_mode) ) - duration /= 2; // until mode is set, leave room for halved clock rate - - while ( time() < duration ) - { - cpu::run( min( duration, (blip_time_t) next_play ) ); - - if ( time() >= next_play ) - { - next_play += play_period; - - if ( r.iff1 ) - { - if ( mem.ram [r.pc] == 0x76 ) - r.pc++; - - r.iff1 = r.iff2 = 0; - - mem.ram [--r.sp] = uint8_t (r.pc >> 8); - mem.ram [--r.sp] = uint8_t (r.pc); - r.pc = 0x38; - cpu::adjust_time( 12 ); - if ( r.im == 2 ) - { - cpu::adjust_time( 6 ); - unsigned addr = r.i * 0x100u + 0xFF; - r.pc = mem.ram [(addr + 1) & 0xFFFF] * 0x100u + mem.ram [addr]; - } - } - } - } - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - adjust_time( -duration ); - - apu.end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Ay_Emu.h b/plugins/gme/game-music-emu-svn/gme/Ay_Emu.h deleted file mode 100644 index 8cd2231d..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ay_Emu.h +++ /dev/null @@ -1,70 +0,0 @@ -// Sinclair Spectrum AY music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef AY_EMU_H -#define AY_EMU_H - -#include "Classic_Emu.h" -#include "Ay_Apu.h" -#include "Ay_Cpu.h" - -class Ay_Emu : private Ay_Cpu, public Classic_Emu { - typedef Ay_Cpu cpu; -public: - // AY file header - enum { header_size = 0x14 }; - struct header_t - { - byte tag [8]; - byte vers; - byte player; - byte unused [2]; - byte author [2]; - byte comment [2]; - byte max_track; - byte first_track; - byte track_info [2]; - }; - - static gme_type_t static_type() { return gme_ay_type; } -public: - Ay_Emu(); - ~Ay_Emu(); - struct file_t { - header_t const* header; - byte const* end; - byte const* tracks; - }; -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); -private: - file_t file; - - unsigned play_addr; - cpu_time_t play_period; - cpu_time_t next_play; - Blip_Buffer* beeper_output; - int beeper_delta; - int last_beeper; - int apu_addr; - int cpc_latch; - bool spectrum_mode; - bool cpc_mode; - - // large items - struct { - byte padding1 [0x100]; - byte ram [0x10000 + 0x100]; - } mem; - Ay_Apu apu; - friend void ay_cpu_out( Ay_Cpu*, cpu_time_t, unsigned addr, int data ); - void cpu_out_misc( cpu_time_t, unsigned addr, int data ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp b/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp deleted file mode 100644 index 2b88cd4f..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.cpp +++ /dev/null @@ -1,460 +0,0 @@ -// Blip_Buffer 0.4.1. http://www.slack.net/~ant/ - -#include "Blip_Buffer.h" - -#include -#include -#include -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -int const silent_buf_size = 1; // size used for Silent_Blip_Buffer - -Blip_Buffer::Blip_Buffer() -{ - factor_ = (blip_ulong)-1 / 2; - offset_ = 0; - buffer_ = 0; - buffer_size_ = 0; - sample_rate_ = 0; - reader_accum_ = 0; - bass_shift_ = 0; - clock_rate_ = 0; - bass_freq_ = 16; - length_ = 0; - - // assumptions code makes about implementation-defined features - #ifndef NDEBUG - // right shift of negative value preserves sign - buf_t_ i = -0x7FFFFFFE; - assert( (i >> 1) == -0x3FFFFFFF ); - - // casting to short truncates to 16 bits and sign-extends - i = 0x18000; - assert( (short) i == -0x8000 ); - #endif -} - -Blip_Buffer::~Blip_Buffer() -{ - if ( buffer_size_ != silent_buf_size ) - free( buffer_ ); -} - -Silent_Blip_Buffer::Silent_Blip_Buffer() -{ - factor_ = 0; - buffer_ = buf; - buffer_size_ = silent_buf_size; - memset( buf, 0, sizeof buf ); // in case machine takes exception for signed overflow -} - -void Blip_Buffer::clear( int entire_buffer ) -{ - offset_ = 0; - reader_accum_ = 0; - modified_ = 0; - if ( buffer_ ) - { - long count = (entire_buffer ? buffer_size_ : samples_avail()); - memset( buffer_, 0, (count + blip_buffer_extra_) * sizeof (buf_t_) ); - } -} - -Blip_Buffer::blargg_err_t Blip_Buffer::set_sample_rate( long new_rate, int msec ) -{ - if ( buffer_size_ == silent_buf_size ) - { - assert( 0 ); - return "Internal (tried to resize Silent_Blip_Buffer)"; - } - - // start with maximum length that resampled time can represent - long new_size = (UINT_MAX >> BLIP_BUFFER_ACCURACY) - blip_buffer_extra_ - 64; - if ( msec != blip_max_length ) - { - long s = (new_rate * (msec + 1) + 999) / 1000; - if ( s < new_size ) - new_size = s; - else - assert( 0 ); // fails if requested buffer length exceeds limit - } - - if ( buffer_size_ != new_size ) - { - void* p = realloc( buffer_, (new_size + blip_buffer_extra_) * sizeof *buffer_ ); - if ( !p ) - return "Out of memory"; - buffer_ = (buf_t_*) p; - } - - buffer_size_ = new_size; - assert( buffer_size_ != silent_buf_size ); - - // update things based on the sample rate - sample_rate_ = new_rate; - length_ = new_size * 1000 / new_rate - 1; - if ( msec ) - assert( length_ == msec ); // ensure length is same as that passed in - if ( clock_rate_ ) - clock_rate( clock_rate_ ); - bass_freq( bass_freq_ ); - - clear(); - - return 0; // success -} - -blip_resampled_time_t Blip_Buffer::clock_rate_factor( long rate ) const -{ - double ratio = (double) sample_rate_ / rate; - blip_long factor = (blip_long) floor( ratio * (1L << BLIP_BUFFER_ACCURACY) + 0.5 ); - assert( factor > 0 || !sample_rate_ ); // fails if clock/output ratio is too large - return (blip_resampled_time_t) factor; -} - -void Blip_Buffer::bass_freq( int freq ) -{ - bass_freq_ = freq; - int shift = 31; - if ( freq > 0 ) - { - shift = 13; - long f = (freq << 16) / sample_rate_; - while ( (f >>= 1) && --shift ) { } - } - bass_shift_ = shift; -} - -void Blip_Buffer::end_frame( blip_time_t t ) -{ - offset_ += t * factor_; - assert( samples_avail() <= (long) buffer_size_ ); // time outside buffer length -} - -void Blip_Buffer::remove_silence( long count ) -{ - assert( count <= samples_avail() ); // tried to remove more samples than available - offset_ -= (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY; -} - -long Blip_Buffer::count_samples( blip_time_t t ) const -{ - unsigned long last_sample = resampled_time( t ) >> BLIP_BUFFER_ACCURACY; - unsigned long first_sample = offset_ >> BLIP_BUFFER_ACCURACY; - return (long) (last_sample - first_sample); -} - -blip_time_t Blip_Buffer::count_clocks( long count ) const -{ - if ( !factor_ ) - { - assert( 0 ); // sample rate and clock rates must be set first - return 0; - } - - if ( count > buffer_size_ ) - count = buffer_size_; - blip_resampled_time_t time = (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY; - return (blip_time_t) ((time - offset_ + factor_ - 1) / factor_); -} - -void Blip_Buffer::remove_samples( long count ) -{ - if ( count ) - { - remove_silence( count ); - - // copy remaining samples to beginning and clear old samples - long remain = samples_avail() + blip_buffer_extra_; - memmove( buffer_, buffer_ + count, remain * sizeof *buffer_ ); - memset( buffer_ + remain, 0, count * sizeof *buffer_ ); - } -} - -// Blip_Synth_ - -Blip_Synth_Fast_::Blip_Synth_Fast_() -{ - buf = 0; - last_amp = 0; - delta_factor = 0; -} - -void Blip_Synth_Fast_::volume_unit( double new_unit ) -{ - delta_factor = int (new_unit * (1L << blip_sample_bits) + 0.5); -} - -#if !BLIP_BUFFER_FAST - -Blip_Synth_::Blip_Synth_( short* p, int w ) : - impulses( p ), - width( w ) -{ - volume_unit_ = 0.0; - kernel_unit = 0; - buf = 0; - last_amp = 0; - delta_factor = 0; -} - -#undef PI -#define PI 3.1415926535897932384626433832795029 - -static void gen_sinc( float* out, int count, double oversample, double treble, double cutoff ) -{ - if ( cutoff >= 0.999 ) - cutoff = 0.999; - - if ( treble < -300.0 ) - treble = -300.0; - if ( treble > 5.0 ) - treble = 5.0; - - double const maxh = 4096.0; - double const rolloff = pow( 10.0, 1.0 / (maxh * 20.0) * treble / (1.0 - cutoff) ); - double const pow_a_n = pow( rolloff, maxh - maxh * cutoff ); - double const to_angle = PI / 2 / maxh / oversample; - for ( int i = 0; i < count; i++ ) - { - double angle = ((i - count) * 2 + 1) * to_angle; - double angle_maxh = angle * maxh; - double angle_maxh_mid = angle_maxh * cutoff; - - double y = maxh; - - // 0 to Fs/2*cutoff, flat - if ( angle_maxh_mid ) // unstable at t=0 - y *= sin( angle_maxh_mid ) / angle_maxh_mid; - - // Fs/2*cutoff to Fs/2, logarithmic rolloff - double cosa = cos( angle ); - double den = 1 + rolloff * (rolloff - cosa - cosa); - - // Becomes unstable when rolloff is near 1.0 and t is near 0, - // which is the only time den becomes small - if ( den > 1e-13 ) - { - double num = - (cos( angle_maxh - angle ) * rolloff - cos( angle_maxh )) * pow_a_n - - cos( angle_maxh_mid - angle ) * rolloff + cos( angle_maxh_mid ); - - y = y * cutoff + num / den; - } - - out [i] = (float) y; - } -} - -void blip_eq_t::generate( float* out, int count ) const -{ - // lower cutoff freq for narrow kernels with their wider transition band - // (8 points->1.49, 16 points->1.15) - double oversample = blip_res * 2.25 / count + 0.85; - double half_rate = sample_rate * 0.5; - if ( cutoff_freq ) - oversample = half_rate / cutoff_freq; - double cutoff = rolloff_freq * oversample / half_rate; - - gen_sinc( out, count, blip_res * oversample, treble, cutoff ); - - // apply (half of) hamming window - double to_fraction = PI / (count - 1); - for ( int i = count; i--; ) - out [i] *= 0.54f - 0.46f * (float) cos( i * to_fraction ); -} - -void Blip_Synth_::adjust_impulse() -{ - // sum pairs for each phase and add error correction to end of first half - int const size = impulses_size(); - for ( int p = blip_res; p-- >= blip_res / 2; ) - { - int p2 = blip_res - 2 - p; - long error = kernel_unit; - for ( int i = 1; i < size; i += blip_res ) - { - error -= impulses [i + p ]; - error -= impulses [i + p2]; - } - if ( p == p2 ) - error /= 2; // phase = 0.5 impulse uses same half for both sides - impulses [size - blip_res + p] += (short) error; - //printf( "error: %ld\n", error ); - } - - //for ( int i = blip_res; i--; printf( "\n" ) ) - // for ( int j = 0; j < width / 2; j++ ) - // printf( "%5ld,", impulses [j * blip_res + i + 1] ); -} - -void Blip_Synth_::treble_eq( blip_eq_t const& eq ) -{ - float fimpulse [blip_res / 2 * (blip_widest_impulse_ - 1) + blip_res * 2]; - - int const half_size = blip_res / 2 * (width - 1); - eq.generate( &fimpulse [blip_res], half_size ); - - int i; - - // need mirror slightly past center for calculation - for ( i = blip_res; i--; ) - fimpulse [blip_res + half_size + i] = fimpulse [blip_res + half_size - 1 - i]; - - // starts at 0 - for ( i = 0; i < blip_res; i++ ) - fimpulse [i] = 0.0f; - - // find rescale factor - double total = 0.0; - for ( i = 0; i < half_size; i++ ) - total += fimpulse [blip_res + i]; - - //double const base_unit = 44800.0 - 128 * 18; // allows treble up to +0 dB - //double const base_unit = 37888.0; // allows treble to +5 dB - double const base_unit = 32768.0; // necessary for blip_unscaled to work - double rescale = base_unit / 2 / total; - kernel_unit = (long) base_unit; - - // integrate, first difference, rescale, convert to int - double sum = 0.0; - double next = 0.0; - int const impulses_size = this->impulses_size(); - for ( i = 0; i < impulses_size; i++ ) - { - impulses [i] = (short) floor( (next - sum) * rescale + 0.5 ); - sum += fimpulse [i]; - next += fimpulse [i + blip_res]; - } - adjust_impulse(); - - // volume might require rescaling - double vol = volume_unit_; - if ( vol ) - { - volume_unit_ = 0.0; - volume_unit( vol ); - } -} - -void Blip_Synth_::volume_unit( double new_unit ) -{ - if ( new_unit != volume_unit_ ) - { - // use default eq if it hasn't been set yet - if ( !kernel_unit ) - treble_eq( -8.0 ); - - volume_unit_ = new_unit; - double factor = new_unit * (1L << blip_sample_bits) / kernel_unit; - - if ( factor > 0.0 ) - { - int shift = 0; - - // if unit is really small, might need to attenuate kernel - while ( factor < 2.0 ) - { - shift++; - factor *= 2.0; - } - - if ( shift ) - { - kernel_unit >>= shift; - assert( kernel_unit > 0 ); // fails if volume unit is too low - - // keep values positive to avoid round-towards-zero of sign-preserving - // right shift for negative values - long offset = 0x8000 + (1 << (shift - 1)); - long offset2 = 0x8000 >> shift; - for ( int i = impulses_size(); i--; ) - impulses [i] = (short) (((impulses [i] + offset) >> shift) - offset2); - adjust_impulse(); - } - } - delta_factor = (int) floor( factor + 0.5 ); - //printf( "delta_factor: %d, kernel_unit: %d\n", delta_factor, kernel_unit ); - } -} -#endif - -long Blip_Buffer::read_samples( blip_sample_t* BLIP_RESTRICT out, long max_samples, int stereo ) -{ - long count = samples_avail(); - if ( count > max_samples ) - count = max_samples; - - if ( count ) - { - int const bass = BLIP_READER_BASS( *this ); - BLIP_READER_BEGIN( reader, *this ); - - if ( !stereo ) - { - for ( blip_long n = count; n; --n ) - { - blip_long s = BLIP_READER_READ( reader ); - if ( (blip_sample_t) s != s ) - s = 0x7FFF - (s >> 24); - *out++ = (blip_sample_t) s; - BLIP_READER_NEXT( reader, bass ); - } - } - else - { - for ( blip_long n = count; n; --n ) - { - blip_long s = BLIP_READER_READ( reader ); - if ( (blip_sample_t) s != s ) - s = 0x7FFF - (s >> 24); - *out = (blip_sample_t) s; - out += 2; - BLIP_READER_NEXT( reader, bass ); - } - } - BLIP_READER_END( reader, *this ); - - remove_samples( count ); - } - return count; -} - -void Blip_Buffer::mix_samples( blip_sample_t const* in, long count ) -{ - if ( buffer_size_ == silent_buf_size ) - { - assert( 0 ); - return; - } - - buf_t_* out = buffer_ + (offset_ >> BLIP_BUFFER_ACCURACY) + blip_widest_impulse_ / 2; - - int const sample_shift = blip_sample_bits - 16; - int prev = 0; - while ( count-- ) - { - blip_long s = (blip_long) *in++ << sample_shift; - *out += s - prev; - prev = s; - ++out; - } - *out -= prev; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.h b/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.h deleted file mode 100644 index 4cc526d2..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Blip_Buffer.h +++ /dev/null @@ -1,488 +0,0 @@ -// Band-limited sound synthesis buffer - -// Blip_Buffer 0.4.1 -#ifndef BLIP_BUFFER_H -#define BLIP_BUFFER_H - - // internal - #include - #if INT_MAX < 0x7FFFFFFF - #error "int must be at least 32 bits" - #endif - - typedef int blip_long; - typedef unsigned blip_ulong; - -// Time unit at source clock rate -typedef blip_long blip_time_t; - -// Output samples are 16-bit signed, with a range of -32768 to 32767 -typedef short blip_sample_t; -enum { blip_sample_max = 32767 }; - -class Blip_Buffer { -public: - typedef const char* blargg_err_t; - - // Set output sample rate and buffer length in milliseconds (1/1000 sec, defaults - // to 1/4 second), then clear buffer. Returns NULL on success, otherwise if there - // isn't enough memory, returns error without affecting current buffer setup. - blargg_err_t set_sample_rate( long samples_per_sec, int msec_length = 1000 / 4 ); - - // Set number of source time units per second - void clock_rate( long ); - - // End current time frame of specified duration and make its samples available - // (along with any still-unread samples) for reading with read_samples(). Begins - // a new time frame at the end of the current frame. - void end_frame( blip_time_t time ); - - // Read at most 'max_samples' out of buffer into 'dest', removing them from from - // the buffer. Returns number of samples actually read and removed. If stereo is - // true, increments 'dest' one extra time after writing each sample, to allow - // easy interleving of two channels into a stereo output buffer. - long read_samples( blip_sample_t* dest, long max_samples, int stereo = 0 ); - -// Additional optional features - - // Current output sample rate - long sample_rate() const; - - // Length of buffer, in milliseconds - int length() const; - - // Number of source time units per second - long clock_rate() const; - - // Set frequency high-pass filter frequency, where higher values reduce bass more - void bass_freq( int frequency ); - - // Number of samples delay from synthesis to samples read out - int output_latency() const; - - // Remove all available samples and clear buffer to silence. If 'entire_buffer' is - // false, just clears out any samples waiting rather than the entire buffer. - void clear( int entire_buffer = 1 ); - - // Number of samples available for reading with read_samples() - long samples_avail() const; - - // Remove 'count' samples from those waiting to be read - void remove_samples( long count ); - -// Experimental features - - // Count number of clocks needed until 'count' samples will be available. - // If buffer can't even hold 'count' samples, returns number of clocks until - // buffer becomes full. - blip_time_t count_clocks( long count ) const; - - // Number of raw samples that can be mixed within frame of specified duration. - long count_samples( blip_time_t duration ) const; - - // Mix 'count' samples from 'buf' into buffer. - void mix_samples( blip_sample_t const* buf, long count ); - - // not documented yet - void set_modified() { modified_ = 1; } - int clear_modified() { int b = modified_; modified_ = 0; return b; } - typedef blip_ulong blip_resampled_time_t; - void remove_silence( long count ); - blip_resampled_time_t resampled_duration( int t ) const { return t * factor_; } - blip_resampled_time_t resampled_time( blip_time_t t ) const { return t * factor_ + offset_; } - blip_resampled_time_t clock_rate_factor( long clock_rate ) const; -public: - Blip_Buffer(); - ~Blip_Buffer(); - - // Deprecated - typedef blip_resampled_time_t resampled_time_t; - blargg_err_t sample_rate( long r ) { return set_sample_rate( r ); } - blargg_err_t sample_rate( long r, int msec ) { return set_sample_rate( r, msec ); } -private: - // noncopyable - Blip_Buffer( const Blip_Buffer& ); - Blip_Buffer& operator = ( const Blip_Buffer& ); -public: - typedef blip_time_t buf_t_; - blip_ulong factor_; - blip_resampled_time_t offset_; - buf_t_* buffer_; - blip_long buffer_size_; - blip_long reader_accum_; - int bass_shift_; -private: - long sample_rate_; - long clock_rate_; - int bass_freq_; - int length_; - int modified_; - friend class Blip_Reader; -}; - -#ifdef HAVE_CONFIG_H - #include "config.h" -#endif - -// Number of bits in resample ratio fraction. Higher values give a more accurate ratio -// but reduce maximum buffer size. -#ifndef BLIP_BUFFER_ACCURACY - #define BLIP_BUFFER_ACCURACY 16 -#endif - -// Number bits in phase offset. Fewer than 6 bits (64 phase offsets) results in -// noticeable broadband noise when synthesizing high frequency square waves. -// Affects size of Blip_Synth objects since they store the waveform directly. -#ifndef BLIP_PHASE_BITS - #if BLIP_BUFFER_FAST - #define BLIP_PHASE_BITS 8 - #else - #define BLIP_PHASE_BITS 6 - #endif -#endif - - // Internal - typedef blip_ulong blip_resampled_time_t; - int const blip_widest_impulse_ = 16; - int const blip_buffer_extra_ = blip_widest_impulse_ + 2; - int const blip_res = 1 << BLIP_PHASE_BITS; - class blip_eq_t; - - class Blip_Synth_Fast_ { - public: - Blip_Buffer* buf; - int last_amp; - int delta_factor; - - void volume_unit( double ); - Blip_Synth_Fast_(); - void treble_eq( blip_eq_t const& ) { } - }; - - class Blip_Synth_ { - public: - Blip_Buffer* buf; - int last_amp; - int delta_factor; - - void volume_unit( double ); - Blip_Synth_( short* impulses, int width ); - void treble_eq( blip_eq_t const& ); - private: - double volume_unit_; - short* const impulses; - int const width; - blip_long kernel_unit; - int impulses_size() const { return blip_res / 2 * width + 1; } - void adjust_impulse(); - }; - -// Quality level. Start with blip_good_quality. -const int blip_med_quality = 8; -const int blip_good_quality = 12; -const int blip_high_quality = 16; - -// Range specifies the greatest expected change in amplitude. Calculate it -// by finding the difference between the maximum and minimum expected -// amplitudes (max - min). -template -class Blip_Synth { -public: - // Set overall volume of waveform - void volume( double v ) { impl.volume_unit( v * (1.0 / (range < 0 ? -range : range)) ); } - - // Configure low-pass filter (see blip_buffer.txt) - void treble_eq( blip_eq_t const& eq ) { impl.treble_eq( eq ); } - - // Get/set Blip_Buffer used for output - Blip_Buffer* output() const { return impl.buf; } - void output( Blip_Buffer* b ) { impl.buf = b; impl.last_amp = 0; } - - // Update amplitude of waveform at given time. Using this requires a separate - // Blip_Synth for each waveform. - void update( blip_time_t time, int amplitude ); - -// Low-level interface - - // Add an amplitude transition of specified delta, optionally into specified buffer - // rather than the one set with output(). Delta can be positive or negative. - // The actual change in amplitude is delta * (volume / range) - void offset( blip_time_t, int delta, Blip_Buffer* ) const; - void offset( blip_time_t t, int delta ) const { offset( t, delta, impl.buf ); } - - // Works directly in terms of fractional output samples. Contact author for more info. - void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const; - - // Same as offset(), except code is inlined for higher performance - void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const { - offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); - } - void offset_inline( blip_time_t t, int delta ) const { - offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); - } - -private: -#if BLIP_BUFFER_FAST - Blip_Synth_Fast_ impl; -#else - Blip_Synth_ impl; - typedef short imp_t; - imp_t impulses [blip_res * (quality / 2) + 1]; -public: - Blip_Synth() : impl( impulses, quality ) { } -#endif -}; - -// Low-pass equalization parameters -class blip_eq_t { -public: - // Logarithmic rolloff to treble dB at half sampling rate. Negative values reduce - // treble, small positive values (0 to 5.0) increase treble. - blip_eq_t( double treble_db = 0 ); - - // See blip_buffer.txt - blip_eq_t( double treble, long rolloff_freq, long sample_rate, long cutoff_freq = 0 ); - -private: - double treble; - long rolloff_freq; - long sample_rate; - long cutoff_freq; - void generate( float* out, int count ) const; - friend class Blip_Synth_; -}; - -int const blip_sample_bits = 30; - -// Dummy Blip_Buffer to direct sound output to, for easy muting without -// having to stop sound code. -class Silent_Blip_Buffer : public Blip_Buffer { - buf_t_ buf [blip_buffer_extra_ + 1]; -public: - // The following cannot be used (an assertion will fail if attempted): - blargg_err_t set_sample_rate( long samples_per_sec, int msec_length ); - blip_time_t count_clocks( long count ) const; - void mix_samples( blip_sample_t const* buf, long count ); - - Silent_Blip_Buffer(); -}; - - #if defined (__GNUC__) || _MSC_VER >= 1100 - #define BLIP_RESTRICT __restrict - #else - #define BLIP_RESTRICT - #endif - -// Optimized reading from Blip_Buffer, for use in custom sample output - -// Begin reading from buffer. Name should be unique to the current block. -#define BLIP_READER_BEGIN( name, blip_buffer ) \ - const Blip_Buffer::buf_t_* BLIP_RESTRICT name##_reader_buf = (blip_buffer).buffer_;\ - blip_long name##_reader_accum = (blip_buffer).reader_accum_ - -// Get value to pass to BLIP_READER_NEXT() -#define BLIP_READER_BASS( blip_buffer ) ((blip_buffer).bass_shift_) - -// Constant value to use instead of BLIP_READER_BASS(), for slightly more optimal -// code at the cost of having no bass control -int const blip_reader_default_bass = 9; - -// Current sample -#define BLIP_READER_READ( name ) (name##_reader_accum >> (blip_sample_bits - 16)) - -// Current raw sample in full internal resolution -#define BLIP_READER_READ_RAW( name ) (name##_reader_accum) - -// Advance to next sample -#define BLIP_READER_NEXT( name, bass ) \ - (void) (name##_reader_accum += *name##_reader_buf++ - (name##_reader_accum >> (bass))) - -// End reading samples from buffer. The number of samples read must now be removed -// using Blip_Buffer::remove_samples(). -#define BLIP_READER_END( name, blip_buffer ) \ - (void) ((blip_buffer).reader_accum_ = name##_reader_accum) - - -// Compatibility with older version -const long blip_unscaled = 65535; -const int blip_low_quality = blip_med_quality; -const int blip_best_quality = blip_high_quality; - -// Deprecated; use BLIP_READER macros as follows: -// Blip_Reader r; r.begin( buf ); -> BLIP_READER_BEGIN( r, buf ); -// int bass = r.begin( buf ) -> BLIP_READER_BEGIN( r, buf ); int bass = BLIP_READER_BASS( buf ); -// r.read() -> BLIP_READER_READ( r ) -// r.read_raw() -> BLIP_READER_READ_RAW( r ) -// r.next( bass ) -> BLIP_READER_NEXT( r, bass ) -// r.next() -> BLIP_READER_NEXT( r, blip_reader_default_bass ) -// r.end( buf ) -> BLIP_READER_END( r, buf ) -class Blip_Reader { -public: - int begin( Blip_Buffer& ); - blip_long read() const { return accum >> (blip_sample_bits - 16); } - blip_long read_raw() const { return accum; } - void next( int bass_shift = 9 ) { accum += *buf++ - (accum >> bass_shift); } - void end( Blip_Buffer& b ) { b.reader_accum_ = accum; } - -private: - const Blip_Buffer::buf_t_* buf; - blip_long accum; -}; - -// End of public interface - -#include - -template -inline void Blip_Synth::offset_resampled( blip_resampled_time_t time, - int delta, Blip_Buffer* blip_buf ) const -{ - // Fails if time is beyond end of Blip_Buffer, due to a bug in caller code or the - // need for a longer buffer as set by set_sample_rate(). - assert( (blip_long) (time >> BLIP_BUFFER_ACCURACY) < blip_buf->buffer_size_ ); - delta *= impl.delta_factor; - blip_long* BLIP_RESTRICT buf = blip_buf->buffer_ + (time >> BLIP_BUFFER_ACCURACY); - int phase = (int) (time >> (BLIP_BUFFER_ACCURACY - BLIP_PHASE_BITS) & (blip_res - 1)); - -#if BLIP_BUFFER_FAST - blip_long left = buf [0] + delta; - - // Kind of crappy, but doing shift after multiply results in overflow. - // Alternate way of delaying multiply by delta_factor results in worse - // sub-sample resolution. - blip_long right = (delta >> BLIP_PHASE_BITS) * phase; - left -= right; - right += buf [1]; - - buf [0] = left; - buf [1] = right; -#else - - int const fwd = (blip_widest_impulse_ - quality) / 2; - int const rev = fwd + quality - 2; - int const mid = quality / 2 - 1; - - imp_t const* BLIP_RESTRICT imp = impulses + blip_res - phase; - - #if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \ - defined (__x86_64__) || defined (__ia64__) || defined (__i386__) - - // straight forward implementation resulted in better code on GCC for x86 - - #define ADD_IMP( out, in ) \ - buf [out] += (blip_long) imp [blip_res * (in)] * delta - - #define BLIP_FWD( i ) {\ - ADD_IMP( fwd + i, i );\ - ADD_IMP( fwd + 1 + i, i + 1 );\ - } - #define BLIP_REV( r ) {\ - ADD_IMP( rev - r, r + 1 );\ - ADD_IMP( rev + 1 - r, r );\ - } - - BLIP_FWD( 0 ) - if ( quality > 8 ) BLIP_FWD( 2 ) - if ( quality > 12 ) BLIP_FWD( 4 ) - { - ADD_IMP( fwd + mid - 1, mid - 1 ); - ADD_IMP( fwd + mid , mid ); - imp = impulses + phase; - } - if ( quality > 12 ) BLIP_REV( 6 ) - if ( quality > 8 ) BLIP_REV( 4 ) - BLIP_REV( 2 ) - - ADD_IMP( rev , 1 ); - ADD_IMP( rev + 1, 0 ); - - #else - - // for RISC processors, help compiler by reading ahead of writes - - #define BLIP_FWD( i ) {\ - blip_long t0 = i0 * delta + buf [fwd + i];\ - blip_long t1 = imp [blip_res * (i + 1)] * delta + buf [fwd + 1 + i];\ - i0 = imp [blip_res * (i + 2)];\ - buf [fwd + i] = t0;\ - buf [fwd + 1 + i] = t1;\ - } - #define BLIP_REV( r ) {\ - blip_long t0 = i0 * delta + buf [rev - r];\ - blip_long t1 = imp [blip_res * r] * delta + buf [rev + 1 - r];\ - i0 = imp [blip_res * (r - 1)];\ - buf [rev - r] = t0;\ - buf [rev + 1 - r] = t1;\ - } - - blip_long i0 = *imp; - BLIP_FWD( 0 ) - if ( quality > 8 ) BLIP_FWD( 2 ) - if ( quality > 12 ) BLIP_FWD( 4 ) - { - blip_long t0 = i0 * delta + buf [fwd + mid - 1]; - blip_long t1 = imp [blip_res * mid] * delta + buf [fwd + mid ]; - imp = impulses + phase; - i0 = imp [blip_res * mid]; - buf [fwd + mid - 1] = t0; - buf [fwd + mid ] = t1; - } - if ( quality > 12 ) BLIP_REV( 6 ) - if ( quality > 8 ) BLIP_REV( 4 ) - BLIP_REV( 2 ) - - blip_long t0 = i0 * delta + buf [rev ]; - blip_long t1 = *imp * delta + buf [rev + 1]; - buf [rev ] = t0; - buf [rev + 1] = t1; - #endif - -#endif -} - -#undef BLIP_FWD -#undef BLIP_REV - -template -#if BLIP_BUFFER_FAST - inline -#endif -void Blip_Synth::offset( blip_time_t t, int delta, Blip_Buffer* buf ) const -{ - offset_resampled( t * buf->factor_ + buf->offset_, delta, buf ); -} - -template -#if BLIP_BUFFER_FAST - inline -#endif -void Blip_Synth::update( blip_time_t t, int amp ) -{ - int delta = amp - impl.last_amp; - impl.last_amp = amp; - offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf ); -} - -inline blip_eq_t::blip_eq_t( double t ) : - treble( t ), rolloff_freq( 0 ), sample_rate( 44100 ), cutoff_freq( 0 ) { } -inline blip_eq_t::blip_eq_t( double t, long rf, long sr, long cf ) : - treble( t ), rolloff_freq( rf ), sample_rate( sr ), cutoff_freq( cf ) { } - -inline int Blip_Buffer::length() const { return length_; } -inline long Blip_Buffer::samples_avail() const { return (long) (offset_ >> BLIP_BUFFER_ACCURACY); } -inline long Blip_Buffer::sample_rate() const { return sample_rate_; } -inline int Blip_Buffer::output_latency() const { return blip_widest_impulse_ / 2; } -inline long Blip_Buffer::clock_rate() const { return clock_rate_; } -inline void Blip_Buffer::clock_rate( long cps ) { factor_ = clock_rate_factor( clock_rate_ = cps ); } - -inline int Blip_Reader::begin( Blip_Buffer& blip_buf ) -{ - buf = blip_buf.buffer_; - accum = blip_buf.reader_accum_; - return blip_buf.bass_shift_; -} - -int const blip_max_length = 0; -int const blip_default_length = 250; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/CMakeLists.txt b/plugins/gme/game-music-emu-svn/gme/CMakeLists.txt deleted file mode 100644 index f7e87a13..00000000 --- a/plugins/gme/game-music-emu-svn/gme/CMakeLists.txt +++ /dev/null @@ -1,163 +0,0 @@ -# List of source files required by libgme and any emulators -# This is not 100% accurate (Fir_Resampler for instance) but -# you'll be OK. -set(libgme_SRCS Blip_Buffer.cpp - Classic_Emu.cpp - Data_Reader.cpp - Dual_Resampler.cpp - Effects_Buffer.cpp - Fir_Resampler.cpp - gme.cpp - Gme_File.cpp - M3u_Playlist.cpp - Multi_Buffer.cpp - Music_Emu.cpp - ) - -# Ay_Apu is very popular around here -if (USE_GME_AY OR USE_GME_KSS) - set(libgme_SRCS ${libgme_SRCS} - Ay_Apu.cpp - ) -endif() - -# so is Ym2612_Emu -if (USE_GME_VGM OR USE_GME_GYM) - set(libgme_SRCS ${libgme_SRCS} - Ym2612_Emu.cpp - ) -endif() - -# But none are as popular as Sms_Apu -if (USE_GME_VGM OR USE_GME_GYM OR USE_GME_KSS) - set(libgme_SRCS ${libgme_SRCS} - Sms_Apu.cpp - ) -endif() - -if (USE_GME_AY) - set(libgme_SRCS ${libgme_SRCS} - # Ay_Apu.cpp included earlier - Ay_Cpu.cpp - Ay_Emu.cpp - ) -endif() - -if (USE_GME_GBS) - set(libgme_SRCS ${libgme_SRCS} - Gb_Apu.cpp - Gb_Cpu.cpp - Gb_Oscs.cpp - Gbs_Emu.cpp - ) -endif() - -if (USE_GME_GYM) - set(libgme_SRCS ${libgme_SRCS} - # Sms_Apu.cpp included earlier - # Ym2612_Emu.cpp included earlier - Gym_Emu.cpp - ) -endif() - -if (USE_GME_HES) - set(libgme_SRCS ${libgme_SRCS} - Hes_Apu.cpp - Hes_Cpu.cpp - Hes_Emu.cpp - ) -endif() - -if (USE_GME_KSS) - set(libgme_SRCS ${libgme_SRCS} - # Ay_Apu.cpp included earlier - # Sms_Apu.cpp included earlier - Kss_Cpu.cpp - Kss_Emu.cpp - Kss_Scc_Apu.cpp - ) -endif() - -if (USE_GME_NSF OR USE_GME_NSFE) - set(libgme_SRCS ${libgme_SRCS} - Nes_Apu.cpp - Nes_Cpu.cpp - Nes_Fme7_Apu.cpp - Nes_Namco_Apu.cpp - Nes_Oscs.cpp - Nes_Vrc6_Apu.cpp - Nsf_Emu.cpp - ) -endif() - -if (USE_GME_NSFE) - set(libgme_SRCS ${libgme_SRCS} - Nsfe_Emu.cpp - ) -endif() - -if (USE_GME_SAP) - set(libgme_SRCS ${libgme_SRCS} - Sap_Apu.cpp - Sap_Cpu.cpp - Sap_Emu.cpp - ) -endif() - -if (USE_GME_SPC) - set(libgme_SRCS ${libgme_SRCS} - Snes_Spc.cpp - Spc_Cpu.cpp - Spc_Dsp.cpp - Spc_Emu.cpp - Spc_Filter.cpp - ) -endif() - -if (USE_GME_VGM) - set(libgme_SRCS ${libgme_SRCS} - # Sms_Apu.cpp included earlier - # Ym2612_Emu.cpp included earlier - Vgm_Emu.cpp - Vgm_Emu_Impl.cpp - Ym2413_Emu.cpp - ) -endif() - -# These headers are part of the generic gme interface. -set (EXPORTED_HEADERS gme.h) - -# Run during cmake phase, so this is available during make -configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in - ${CMAKE_CURRENT_BINARY_DIR}/gme_types.h) - -configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libgme.pc.in - ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc @ONLY) - -# On some platforms we may need to change headers or whatnot based on whether -# we're building the library or merely using the library. The following is -# only defined when building the library to allow us to tell which is which. -add_definitions(-DBLARGG_BUILD_DLL) - -# For the gme_types.h -include_directories(${CMAKE_CURRENT_BINARY_DIR}) - -# Add library to be compiled. -add_library(gme SHARED ${libgme_SRCS}) - -# The version is the release. The "soversion" is the API version. As long -# as only build fixes are performed (i.e. no backwards-incompatible changes -# to the API), the SOVERSION should be the same even when bumping up VERSION. -# The way gme.h is designed, SOVERSION should very rarely be bumped, if ever. -# Hopefully the API can stay compatible with old versions. -set_target_properties(gme - PROPERTIES VERSION ${GME_VERSION} - SOVERSION 0) - -# TODO: Libsuffix for 64-bit? -install(TARGETS gme LIBRARY DESTINATION lib - RUNTIME DESTINATION bin # DLL platforms - ARCHIVE DESTINATION lib) # DLL platforms - -install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme) -install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib/pkgconfig) diff --git a/plugins/gme/game-music-emu-svn/gme/Classic_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Classic_Emu.cpp deleted file mode 100644 index 9b68a445..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Classic_Emu.cpp +++ /dev/null @@ -1,184 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Classic_Emu.h" - -#include "Multi_Buffer.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Classic_Emu::Classic_Emu() -{ - buf = 0; - stereo_buffer = 0; - voice_types = 0; - - // avoid inconsistency in our duplicated constants - assert( (int) wave_type == (int) Multi_Buffer::wave_type ); - assert( (int) noise_type == (int) Multi_Buffer::noise_type ); - assert( (int) mixed_type == (int) Multi_Buffer::mixed_type ); -} - -Classic_Emu::~Classic_Emu() -{ - delete stereo_buffer; -} - -void Classic_Emu::set_equalizer_( equalizer_t const& eq ) -{ - Music_Emu::set_equalizer_( eq ); - update_eq( eq.treble ); - if ( buf ) - buf->bass_freq( (int) equalizer().bass ); -} - -blargg_err_t Classic_Emu::set_sample_rate_( long rate ) -{ - if ( !buf ) - { - if ( !stereo_buffer ) - CHECK_ALLOC( stereo_buffer = BLARGG_NEW Stereo_Buffer ); - buf = stereo_buffer; - } - return buf->set_sample_rate( rate, 1000 / 20 ); -} - -void Classic_Emu::mute_voices_( int mask ) -{ - Music_Emu::mute_voices_( mask ); - for ( int i = voice_count(); i--; ) - { - if ( mask & (1 << i) ) - { - set_voice( i, 0, 0, 0 ); - } - else - { - Multi_Buffer::channel_t ch = buf->channel( i, (voice_types ? voice_types [i] : 0) ); - assert( (ch.center && ch.left && ch.right) || - (!ch.center && !ch.left && !ch.right) ); // all or nothing - set_voice( i, ch.center, ch.left, ch.right ); - } - } -} - -void Classic_Emu::change_clock_rate( long rate ) -{ - clock_rate_ = rate; - buf->clock_rate( rate ); -} - -blargg_err_t Classic_Emu::setup_buffer( long rate ) -{ - change_clock_rate( rate ); - RETURN_ERR( buf->set_channel_count( voice_count() ) ); - set_equalizer( equalizer() ); - buf_changed_count = buf->channels_changed_count(); - return 0; -} - -blargg_err_t Classic_Emu::start_track_( int track ) -{ - RETURN_ERR( Music_Emu::start_track_( track ) ); - buf->clear(); - return 0; -} - -blargg_err_t Classic_Emu::play_( long count, sample_t* out ) -{ - long remain = count; - while ( remain ) - { - remain -= buf->read_samples( &out [count - remain], remain ); - if ( remain ) - { - if ( buf_changed_count != buf->channels_changed_count() ) - { - buf_changed_count = buf->channels_changed_count(); - remute_voices(); - } - int msec = buf->length(); - blip_time_t clocks_emulated = (blargg_long) msec * clock_rate_ / 1000; - RETURN_ERR( run_clocks( clocks_emulated, msec ) ); - assert( clocks_emulated ); - buf->end_frame( clocks_emulated ); - } - } - return 0; -} - -// Rom_Data - -blargg_err_t Rom_Data_::load_rom_data_( Data_Reader& in, - int header_size, void* header_out, int fill, long pad_size ) -{ - long file_offset = pad_size - header_size; - - rom_addr = 0; - mask = 0; - size_ = 0; - rom.clear(); - - file_size_ = in.remain(); - if ( file_size_ <= header_size ) // <= because there must be data after header - return gme_wrong_file_type; - blargg_err_t err = rom.resize( file_offset + file_size_ + pad_size ); - if ( !err ) - err = in.read( rom.begin() + file_offset, file_size_ ); - if ( err ) - { - rom.clear(); - return err; - } - - file_size_ -= header_size; - memcpy( header_out, &rom [file_offset], header_size ); - - memset( rom.begin() , fill, pad_size ); - memset( rom.end() - pad_size, fill, pad_size ); - - return 0; -} - -void Rom_Data_::set_addr_( long addr, int unit ) -{ - rom_addr = addr - unit - pad_extra; - - long rounded = (addr + file_size_ + unit - 1) / unit * unit; - if ( rounded <= 0 ) - { - rounded = 0; - } - else - { - int shift = 0; - unsigned long max_addr = (unsigned long) (rounded - 1); - while ( max_addr >> shift ) - shift++; - mask = (1L << shift) - 1; - } - - if ( addr < 0 ) - addr = 0; - size_ = rounded; - if ( rom.resize( rounded - rom_addr + pad_extra ) ) { } // OK if shrink fails - - if ( 0 ) - { - debug_printf( "addr: %X\n", addr ); - debug_printf( "file_size: %d\n", file_size_ ); - debug_printf( "rounded: %d\n", rounded ); - debug_printf( "mask: $%X\n", mask ); - } -} diff --git a/plugins/gme/game-music-emu-svn/gme/Classic_Emu.h b/plugins/gme/game-music-emu-svn/gme/Classic_Emu.h deleted file mode 100644 index d0cfda25..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Classic_Emu.h +++ /dev/null @@ -1,127 +0,0 @@ -// Common aspects of emulators which use Blip_Buffer for sound output - -// Game_Music_Emu 0.5.5 -#ifndef CLASSIC_EMU_H -#define CLASSIC_EMU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" -#include "Music_Emu.h" - -class Classic_Emu : public Music_Emu { -public: - Classic_Emu(); - ~Classic_Emu(); - void set_buffer( Multi_Buffer* ); -protected: - // Services - enum { wave_type = 0x100, noise_type = 0x200, mixed_type = wave_type | noise_type }; - void set_voice_types( int const* t ) { voice_types = t; } - blargg_err_t setup_buffer( long clock_rate ); - long clock_rate() const { return clock_rate_; } - void change_clock_rate( long ); // experimental - - // Overridable - virtual void set_voice( int index, Blip_Buffer* center, - Blip_Buffer* left, Blip_Buffer* right ) = 0; - virtual void update_eq( blip_eq_t const& ) = 0; - virtual blargg_err_t start_track_( int track ) = 0; - virtual blargg_err_t run_clocks( blip_time_t& time_io, int msec ) = 0; -protected: - blargg_err_t set_sample_rate_( long sample_rate ); - void mute_voices_( int ); - void set_equalizer_( equalizer_t const& ); - blargg_err_t play_( long, sample_t* ); -private: - Multi_Buffer* buf; - Multi_Buffer* stereo_buffer; // NULL if using custom buffer - long clock_rate_; - unsigned buf_changed_count; - int const* voice_types; -}; - -inline void Classic_Emu::set_buffer( Multi_Buffer* new_buf ) -{ - assert( !buf && new_buf ); - buf = new_buf; -} - -// ROM data handler, used by several Classic_Emu derivitives. Loads file data -// with padding on both sides, allowing direct use in bank mapping. The main purpose -// is to allow all file data to be loaded with only one read() call (for efficiency). - -class Rom_Data_ { -public: - typedef unsigned char byte; -protected: - enum { pad_extra = 8 }; - blargg_vector rom; - long file_size_; - blargg_long rom_addr; - blargg_long mask; - blargg_long size_; // TODO: eliminate - - blargg_err_t load_rom_data_( Data_Reader& in, int header_size, void* header_out, - int fill, long pad_size ); - void set_addr_( long addr, int unit ); -}; - -template -class Rom_Data : public Rom_Data_ { - enum { pad_size = unit + pad_extra }; -public: - // Load file data, using already-loaded header 'h' if not NULL. Copy header - // from loaded file data into *out and fill unmapped bytes with 'fill'. - blargg_err_t load( Data_Reader& in, int header_size, void* header_out, int fill ) - { - return load_rom_data_( in, header_size, header_out, fill, pad_size ); - } - - // Size of file data read in (excluding header) - long file_size() const { return file_size_; } - - // Pointer to beginning of file data - byte* begin() const { return rom.begin() + pad_size; } - - // Set address that file data should start at - void set_addr( long addr ) { set_addr_( addr, unit ); } - - // Free data - void clear() { rom.clear(); } - - // Size of data + start addr, rounded to a multiple of unit - long size() const { return size_; } - - // Pointer to unmapped page filled with same value - byte* unmapped() { return rom.begin(); } - - // Mask address to nearest power of two greater than size() - blargg_long mask_addr( blargg_long addr ) const - { - #ifdef check - check( addr <= mask ); - #endif - return addr & mask; - } - - // Pointer to page starting at addr. Returns unmapped() if outside data. - byte* at_addr( blargg_long addr ) - { - blargg_ulong offset = mask_addr( addr ) - rom_addr; - if ( offset > blargg_ulong (rom.size() - pad_size) ) - offset = 0; // unmapped - return &rom [offset]; - } -}; - -#ifndef GME_APU_HOOK - #define GME_APU_HOOK( emu, addr, data ) ((void) 0) -#endif - -#ifndef GME_FRAME_HOOK - #define GME_FRAME_HOOK( emu ) ((void) 0) -#else - #define GME_FRAME_HOOK_DEFINED 1 -#endif - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Data_Reader.cpp b/plugins/gme/game-music-emu-svn/gme/Data_Reader.cpp deleted file mode 100644 index 5bbfbf55..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Data_Reader.cpp +++ /dev/null @@ -1,315 +0,0 @@ -// File_Extractor 0.4.0. http://www.slack.net/~ant/ - -#include "Data_Reader.h" - -#include "blargg_endian.h" -#include -#include -#include - -/* Copyright (C) 2005-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -const char Data_Reader::eof_error [] = "Unexpected end of file"; - -blargg_err_t Data_Reader::read( void* p, long s ) -{ - long result = read_avail( p, s ); - if ( result != s ) - { - if ( result >= 0 && result < s ) - return eof_error; - - return "Read error"; - } - - return 0; -} - -blargg_err_t Data_Reader::skip( long count ) -{ - char buf [512]; - while ( count ) - { - long n = sizeof buf; - if ( n > count ) - n = count; - count -= n; - RETURN_ERR( read( buf, n ) ); - } - return 0; -} - -long File_Reader::remain() const { return size() - tell(); } - -blargg_err_t File_Reader::skip( long n ) -{ - assert( n >= 0 ); - if ( !n ) - return 0; - return seek( tell() + n ); -} - -// Subset_Reader - -Subset_Reader::Subset_Reader( Data_Reader* dr, long size ) -{ - in = dr; - remain_ = dr->remain(); - if ( remain_ > size ) - remain_ = size; -} - -long Subset_Reader::remain() const { return remain_; } - -long Subset_Reader::read_avail( void* p, long s ) -{ - if ( s > remain_ ) - s = remain_; - remain_ -= s; - return in->read_avail( p, s ); -} - -// Remaining_Reader - -Remaining_Reader::Remaining_Reader( void const* h, long size, Data_Reader* r ) -{ - header = (char const*) h; - header_end = header + size; - in = r; -} - -long Remaining_Reader::remain() const { return header_end - header + in->remain(); } - -long Remaining_Reader::read_first( void* out, long count ) -{ - long first = header_end - header; - if ( first ) - { - if ( first > count ) - first = count; - void const* old = header; - header += first; - memcpy( out, old, first ); - } - return first; -} - -long Remaining_Reader::read_avail( void* out, long count ) -{ - long first = read_first( out, count ); - long second = count - first; - if ( second ) - { - second = in->read_avail( (char*) out + first, second ); - if ( second <= 0 ) - return second; - } - return first + second; -} - -blargg_err_t Remaining_Reader::read( void* out, long count ) -{ - long first = read_first( out, count ); - long second = count - first; - if ( !second ) - return 0; - return in->read( (char*) out + first, second ); -} - -// Mem_File_Reader - -Mem_File_Reader::Mem_File_Reader( const void* p, long s ) : - begin( (const char*) p ), - size_( s ) -{ - pos = 0; -} - -long Mem_File_Reader::size() const { return size_; } - -long Mem_File_Reader::read_avail( void* p, long s ) -{ - long r = remain(); - if ( s > r ) - s = r; - memcpy( p, begin + pos, s ); - pos += s; - return s; -} - -long Mem_File_Reader::tell() const { return pos; } - -blargg_err_t Mem_File_Reader::seek( long n ) -{ - if ( n > size_ ) - return eof_error; - pos = n; - return 0; -} - -// Callback_Reader - -Callback_Reader::Callback_Reader( callback_t c, long size, void* d ) : - callback( c ), - data( d ) -{ - remain_ = size; -} - -long Callback_Reader::remain() const { return remain_; } - -long Callback_Reader::read_avail( void* out, long count ) -{ - if ( count > remain_ ) - count = remain_; - if ( Callback_Reader::read( out, count ) ) - count = -1; - return count; -} - -blargg_err_t Callback_Reader::read( void* out, long count ) -{ - if ( count > remain_ ) - return eof_error; - return callback( data, out, count ); -} - -// Std_File_Reader - -Std_File_Reader::Std_File_Reader() : file_( 0 ) { } - -Std_File_Reader::~Std_File_Reader() { close(); } - -blargg_err_t Std_File_Reader::open( const char* path ) -{ - file_ = fopen( path, "rb" ); - if ( !file_ ) - return "Couldn't open file"; - return 0; -} - -long Std_File_Reader::size() const -{ - long pos = tell(); - fseek( (FILE*) file_, 0, SEEK_END ); - long result = tell(); - fseek( (FILE*) file_, pos, SEEK_SET ); - return result; -} - -long Std_File_Reader::read_avail( void* p, long s ) -{ - return fread( p, 1, s, (FILE*) file_ ); -} - -blargg_err_t Std_File_Reader::read( void* p, long s ) -{ - if ( s == (long) fread( p, 1, s, (FILE*) file_ ) ) - return 0; - if ( feof( (FILE*) file_ ) ) - return eof_error; - return "Couldn't read from file"; -} - -long Std_File_Reader::tell() const { return ftell( (FILE*) file_ ); } - -blargg_err_t Std_File_Reader::seek( long n ) -{ - if ( !fseek( (FILE*) file_, n, SEEK_SET ) ) - return 0; - if ( n > size() ) - return eof_error; - return "Error seeking in file"; -} - -void Std_File_Reader::close() -{ - if ( file_ ) - { - fclose( (FILE*) file_ ); - file_ = 0; - } -} - -// Gzip_File_Reader - -#ifdef HAVE_ZLIB_H - -#include "zlib.h" - -static const char* get_gzip_eof( const char* path, long* eof ) -{ - FILE* file = fopen( path, "rb" ); - if ( !file ) - return "Couldn't open file"; - - unsigned char buf [4]; - if ( fread( buf, 2, 1, file ) > 0 && buf [0] == 0x1F && buf [1] == 0x8B ) - { - fseek( file, -4, SEEK_END ); - fread( buf, 4, 1, file ); - *eof = get_le32( buf ); - } - else - { - fseek( file, 0, SEEK_END ); - *eof = ftell( file ); - } - const char* err = (ferror( file ) || feof( file )) ? "Couldn't get file size" : 0; - fclose( file ); - return err; -} - -Gzip_File_Reader::Gzip_File_Reader() : file_( 0 ) { } - -Gzip_File_Reader::~Gzip_File_Reader() { close(); } - -blargg_err_t Gzip_File_Reader::open( const char* path ) -{ - close(); - - RETURN_ERR( get_gzip_eof( path, &size_ ) ); - - file_ = gzopen( path, "rb" ); - if ( !file_ ) - return "Couldn't open file"; - - return 0; -} - -long Gzip_File_Reader::size() const { return size_; } - -long Gzip_File_Reader::read_avail( void* p, long s ) { return gzread( file_, p, s ); } - -long Gzip_File_Reader::tell() const { return gztell( file_ ); } - -blargg_err_t Gzip_File_Reader::seek( long n ) -{ - if ( gzseek( file_, n, SEEK_SET ) >= 0 ) - return 0; - if ( n > size_ ) - return eof_error; - return "Error seeking in file"; -} - -void Gzip_File_Reader::close() -{ - if ( file_ ) - { - gzclose( file_ ); - file_ = 0; - } -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Data_Reader.h b/plugins/gme/game-music-emu-svn/gme/Data_Reader.h deleted file mode 100644 index acf571f6..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Data_Reader.h +++ /dev/null @@ -1,151 +0,0 @@ -// Data reader interface for uniform access - -// File_Extractor 0.4.0 -#ifndef DATA_READER_H -#define DATA_READER_H - -#include "blargg_common.h" - -// Supports reading and finding out how many bytes are remaining -class Data_Reader { -public: - virtual ~Data_Reader() { } - - static const char eof_error []; // returned by read() when request goes beyond end - - // Read at most count bytes and return number actually read, or <= 0 if error - virtual long read_avail( void*, long n ) = 0; - - // Read exactly count bytes and return error if they couldn't be read - virtual blargg_err_t read( void*, long count ); - - // Number of bytes remaining until end of file - virtual long remain() const = 0; - - // Read and discard count bytes - virtual blargg_err_t skip( long count ); - -public: - Data_Reader() { } - typedef blargg_err_t error_t; // deprecated -private: - // noncopyable - Data_Reader( const Data_Reader& ); - Data_Reader& operator = ( const Data_Reader& ); -}; - -// Supports seeking in addition to Data_Reader operations -class File_Reader : public Data_Reader { -public: - // Size of file - virtual long size() const = 0; - - // Current position in file - virtual long tell() const = 0; - - // Go to new position - virtual blargg_err_t seek( long ) = 0; - - long remain() const; - blargg_err_t skip( long n ); -}; - -// Disk file reader -class Std_File_Reader : public File_Reader { -public: - blargg_err_t open( const char* path ); - void close(); - -public: - Std_File_Reader(); - ~Std_File_Reader(); - long size() const; - blargg_err_t read( void*, long ); - long read_avail( void*, long ); - long tell() const; - blargg_err_t seek( long ); -private: - void* file_; -}; - -// Treats range of memory as a file -class Mem_File_Reader : public File_Reader { -public: - Mem_File_Reader( const void*, long size ); - -public: - long size() const; - long read_avail( void*, long ); - long tell() const; - blargg_err_t seek( long ); -private: - const char* const begin; - const long size_; - long pos; -}; - -// Makes it look like there are only count bytes remaining -class Subset_Reader : public Data_Reader { -public: - Subset_Reader( Data_Reader*, long count ); - -public: - long remain() const; - long read_avail( void*, long ); -private: - Data_Reader* in; - long remain_; -}; - -// Joins already-read header and remaining data into original file (to avoid seeking) -class Remaining_Reader : public Data_Reader { -public: - Remaining_Reader( void const* header, long size, Data_Reader* ); - -public: - long remain() const; - long read_avail( void*, long ); - blargg_err_t read( void*, long ); -private: - char const* header; - char const* header_end; - Data_Reader* in; - long read_first( void* out, long count ); -}; - -// Invokes callback function to read data. Size of data must be specified in advance. -class Callback_Reader : public Data_Reader { -public: - typedef const char* (*callback_t)( void* data, void* out, int count ); - Callback_Reader( callback_t, long size, void* data = 0 ); -public: - long read_avail( void*, long ); - blargg_err_t read( void*, long ); - long remain() const; -private: - callback_t const callback; - void* const data; - long remain_; -}; - -#ifdef HAVE_ZLIB_H -// Gzip compressed file reader -class Gzip_File_Reader : public File_Reader { -public: - blargg_err_t open( const char* path ); - void close(); - -public: - Gzip_File_Reader(); - ~Gzip_File_Reader(); - long size() const; - long read_avail( void*, long ); - long tell() const; - blargg_err_t seek( long ); -private: - void* file_; - long size_; -}; -#endif - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Dual_Resampler.cpp b/plugins/gme/game-music-emu-svn/gme/Dual_Resampler.cpp deleted file mode 100644 index 090b0acf..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Dual_Resampler.cpp +++ /dev/null @@ -1,131 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Dual_Resampler.h" - -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -unsigned const resampler_extra = 256; - -Dual_Resampler::Dual_Resampler() { } - -Dual_Resampler::~Dual_Resampler() { } - -blargg_err_t Dual_Resampler::reset( int pairs ) -{ - // expand allocations a bit - RETURN_ERR( sample_buf.resize( (pairs + (pairs >> 2)) * 2 ) ); - resize( pairs ); - resampler_size = oversamples_per_frame + (oversamples_per_frame >> 2); - return resampler.buffer_size( resampler_size ); -} - -void Dual_Resampler::resize( int pairs ) -{ - int new_sample_buf_size = pairs * 2; - if ( sample_buf_size != new_sample_buf_size ) - { - if ( (unsigned) new_sample_buf_size > sample_buf.size() ) - { - check( false ); - return; - } - sample_buf_size = new_sample_buf_size; - oversamples_per_frame = int (pairs * resampler.ratio()) * 2 + 2; - clear(); - } -} - -void Dual_Resampler::play_frame_( Blip_Buffer& blip_buf, dsample_t* out ) -{ - long pair_count = sample_buf_size >> 1; - blip_time_t blip_time = blip_buf.count_clocks( pair_count ); - int sample_count = oversamples_per_frame - resampler.written(); - - int new_count = play_frame( blip_time, sample_count, resampler.buffer() ); - assert( new_count < resampler_size ); - - blip_buf.end_frame( blip_time ); - assert( blip_buf.samples_avail() == pair_count ); - - resampler.write( new_count ); - - long count = resampler.read( sample_buf.begin(), sample_buf_size ); - assert( count == (long) sample_buf_size ); - - mix_samples( blip_buf, out ); - blip_buf.remove_samples( pair_count ); -} - -void Dual_Resampler::dual_play( long count, dsample_t* out, Blip_Buffer& blip_buf ) -{ - // empty extra buffer - long remain = sample_buf_size - buf_pos; - if ( remain ) - { - if ( remain > count ) - remain = count; - count -= remain; - memcpy( out, &sample_buf [buf_pos], remain * sizeof *out ); - out += remain; - buf_pos += remain; - } - - // entire frames - while ( count >= (long) sample_buf_size ) - { - play_frame_( blip_buf, out ); - out += sample_buf_size; - count -= sample_buf_size; - } - - // extra - if ( count ) - { - play_frame_( blip_buf, sample_buf.begin() ); - buf_pos = count; - memcpy( out, sample_buf.begin(), count * sizeof *out ); - out += count; - } -} - -void Dual_Resampler::mix_samples( Blip_Buffer& blip_buf, dsample_t* out ) -{ - Blip_Reader sn; - int bass = sn.begin( blip_buf ); - const dsample_t* in = sample_buf.begin(); - - for ( int n = sample_buf_size >> 1; n--; ) - { - int s = sn.read(); - blargg_long l = (blargg_long) in [0] * 2 + s; - if ( (BOOST::int16_t) l != l ) - l = 0x7FFF - (l >> 24); - - sn.next( bass ); - blargg_long r = (blargg_long) in [1] * 2 + s; - if ( (BOOST::int16_t) r != r ) - r = 0x7FFF - (r >> 24); - - in += 2; - out [0] = l; - out [1] = r; - out += 2; - } - - sn.end( blip_buf ); -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Dual_Resampler.h b/plugins/gme/game-music-emu-svn/gme/Dual_Resampler.h deleted file mode 100644 index e3194fe7..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Dual_Resampler.h +++ /dev/null @@ -1,50 +0,0 @@ -// Combination of Fir_Resampler and Blip_Buffer mixing. Used by Sega FM emulators. - -// Game_Music_Emu 0.5.5 -#ifndef DUAL_RESAMPLER_H -#define DUAL_RESAMPLER_H - -#include "Fir_Resampler.h" -#include "Blip_Buffer.h" - -class Dual_Resampler { -public: - Dual_Resampler(); - virtual ~Dual_Resampler(); - - typedef short dsample_t; - - double setup( double oversample, double rolloff, double gain ); - blargg_err_t reset( int max_pairs ); - void resize( int pairs_per_frame ); - void clear(); - - void dual_play( long count, dsample_t* out, Blip_Buffer& ); - -protected: - virtual int play_frame( blip_time_t, int pcm_count, dsample_t* pcm_out ) = 0; -private: - - blargg_vector sample_buf; - int sample_buf_size; - int oversamples_per_frame; - int buf_pos; - int resampler_size; - - Fir_Resampler<12> resampler; - void mix_samples( Blip_Buffer&, dsample_t* ); - void play_frame_( Blip_Buffer&, dsample_t* ); -}; - -inline double Dual_Resampler::setup( double oversample, double rolloff, double gain ) -{ - return resampler.time_ratio( oversample, rolloff, gain * 0.5 ); -} - -inline void Dual_Resampler::clear() -{ - buf_pos = sample_buf_size; - resampler.clear(); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Effects_Buffer.cpp b/plugins/gme/game-music-emu-svn/gme/Effects_Buffer.cpp deleted file mode 100644 index 181b11e9..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Effects_Buffer.cpp +++ /dev/null @@ -1,529 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Effects_Buffer.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -typedef blargg_long fixed_t; - -#define TO_FIXED( f ) fixed_t ((f) * (1L << 15) + 0.5) -#define FMUL( x, y ) (((x) * (y)) >> 15) - -const unsigned echo_size = 4096; -const unsigned echo_mask = echo_size - 1; -BOOST_STATIC_ASSERT( (echo_size & echo_mask) == 0 ); // must be power of 2 - -const unsigned reverb_size = 8192 * 2; -const unsigned reverb_mask = reverb_size - 1; -BOOST_STATIC_ASSERT( (reverb_size & reverb_mask) == 0 ); // must be power of 2 - -Effects_Buffer::config_t::config_t() -{ - pan_1 = -0.15f; - pan_2 = 0.15f; - reverb_delay = 88.0f; - reverb_level = 0.12f; - echo_delay = 61.0f; - echo_level = 0.10f; - delay_variance = 18.0f; - effects_enabled = false; -} - -void Effects_Buffer::set_depth( double d ) -{ - float f = (float) d; - config_t c; - c.pan_1 = -0.6f * f; - c.pan_2 = 0.6f * f; - c.reverb_delay = 880 * 0.1f; - c.echo_delay = 610 * 0.1f; - if ( f > 0.5 ) - f = 0.5; // TODO: more linear reduction of extreme reverb/echo - c.reverb_level = 0.5f * f; - c.echo_level = 0.30f * f; - c.delay_variance = 180 * 0.1f; - c.effects_enabled = (d > 0.0f); - config( c ); -} - -Effects_Buffer::Effects_Buffer( bool center_only ) : Multi_Buffer( 2 ) -{ - buf_count = center_only ? max_buf_count - 4 : max_buf_count; - - echo_pos = 0; - reverb_pos = 0; - - stereo_remain = 0; - effect_remain = 0; - effects_enabled = false; - set_depth( 0 ); -} - -Effects_Buffer::~Effects_Buffer() { } - -blargg_err_t Effects_Buffer::set_sample_rate( long rate, int msec ) -{ - if ( !echo_buf.size() ) - RETURN_ERR( echo_buf.resize( echo_size ) ); - - if ( !reverb_buf.size() ) - RETURN_ERR( reverb_buf.resize( reverb_size ) ); - - for ( int i = 0; i < buf_count; i++ ) - RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) ); - - config( config_ ); - clear(); - - return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() ); -} - -void Effects_Buffer::clock_rate( long rate ) -{ - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clock_rate( rate ); -} - -void Effects_Buffer::bass_freq( int freq ) -{ - for ( int i = 0; i < buf_count; i++ ) - bufs [i].bass_freq( freq ); -} - -void Effects_Buffer::clear() -{ - stereo_remain = 0; - effect_remain = 0; - if ( echo_buf.size() ) - memset( &echo_buf [0], 0, echo_size * sizeof echo_buf [0] ); - - if ( reverb_buf.size() ) - memset( &reverb_buf [0], 0, reverb_size * sizeof reverb_buf [0] ); - - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clear(); -} - -inline int pin_range( int n, int max, int min = 0 ) -{ - if ( n < min ) - return min; - if ( n > max ) - return max; - return n; -} - -void Effects_Buffer::config( const config_t& cfg ) -{ - channels_changed(); - - // clear echo and reverb buffers - if ( !config_.effects_enabled && cfg.effects_enabled && echo_buf.size() ) - { - memset( &echo_buf [0], 0, echo_size * sizeof echo_buf [0] ); - memset( &reverb_buf [0], 0, reverb_size * sizeof reverb_buf [0] ); - } - - config_ = cfg; - - if ( config_.effects_enabled ) - { - // convert to internal format - - chans.pan_1_levels [0] = TO_FIXED( 1 ) - TO_FIXED( config_.pan_1 ); - chans.pan_1_levels [1] = TO_FIXED( 2 ) - chans.pan_1_levels [0]; - - chans.pan_2_levels [0] = TO_FIXED( 1 ) - TO_FIXED( config_.pan_2 ); - chans.pan_2_levels [1] = TO_FIXED( 2 ) - chans.pan_2_levels [0]; - - chans.reverb_level = TO_FIXED( config_.reverb_level ); - chans.echo_level = TO_FIXED( config_.echo_level ); - - int delay_offset = int (1.0 / 2000 * config_.delay_variance * sample_rate()); - - int reverb_sample_delay = int (1.0 / 1000 * config_.reverb_delay * sample_rate()); - chans.reverb_delay_l = pin_range( reverb_size - - (reverb_sample_delay - delay_offset) * 2, reverb_size - 2, 0 ); - chans.reverb_delay_r = pin_range( reverb_size + 1 - - (reverb_sample_delay + delay_offset) * 2, reverb_size - 1, 1 ); - - int echo_sample_delay = int (1.0 / 1000 * config_.echo_delay * sample_rate()); - chans.echo_delay_l = pin_range( echo_size - 1 - (echo_sample_delay - delay_offset), - echo_size - 1 ); - chans.echo_delay_r = pin_range( echo_size - 1 - (echo_sample_delay + delay_offset), - echo_size - 1 ); - - chan_types [0].center = &bufs [0]; - chan_types [0].left = &bufs [3]; - chan_types [0].right = &bufs [4]; - - chan_types [1].center = &bufs [1]; - chan_types [1].left = &bufs [3]; - chan_types [1].right = &bufs [4]; - - chan_types [2].center = &bufs [2]; - chan_types [2].left = &bufs [5]; - chan_types [2].right = &bufs [6]; - assert( 2 < chan_types_count ); - } - else - { - // set up outputs - for ( unsigned i = 0; i < chan_types_count; i++ ) - { - channel_t& c = chan_types [i]; - c.center = &bufs [0]; - c.left = &bufs [1]; - c.right = &bufs [2]; - } - } - - if ( buf_count < max_buf_count ) - { - for ( int i = 0; i < chan_types_count; i++ ) - { - channel_t& c = chan_types [i]; - c.left = c.center; - c.right = c.center; - } - } -} - -Effects_Buffer::channel_t Effects_Buffer::channel( int i, int type ) -{ - int out = 2; - if ( !type ) - { - out = i % 5; - if ( out > 2 ) - out = 2; - } - else if ( !(type & noise_type) && (type & type_index_mask) % 3 != 0 ) - { - out = type & 1; - } - return chan_types [out]; -} - -void Effects_Buffer::end_frame( blip_time_t clock_count ) -{ - int bufs_used = 0; - for ( int i = 0; i < buf_count; i++ ) - { - bufs_used |= bufs [i].clear_modified() << i; - bufs [i].end_frame( clock_count ); - } - - int stereo_mask = (config_.effects_enabled ? 0x78 : 0x06); - if ( (bufs_used & stereo_mask) && buf_count == max_buf_count ) - stereo_remain = bufs [0].samples_avail() + bufs [0].output_latency(); - - if ( effects_enabled || config_.effects_enabled ) - effect_remain = bufs [0].samples_avail() + bufs [0].output_latency(); - - effects_enabled = config_.effects_enabled; -} - -long Effects_Buffer::samples_avail() const -{ - return bufs [0].samples_avail() * 2; -} - -long Effects_Buffer::read_samples( blip_sample_t* out, long total_samples ) -{ - require( total_samples % 2 == 0 ); // count must be even - - long remain = bufs [0].samples_avail(); - if ( remain > (total_samples >> 1) ) - remain = (total_samples >> 1); - total_samples = remain; - while ( remain ) - { - int active_bufs = buf_count; - long count = remain; - - // optimizing mixing to skip any channels which had nothing added - if ( effect_remain ) - { - if ( count > effect_remain ) - count = effect_remain; - - if ( stereo_remain ) - { - mix_enhanced( out, count ); - } - else - { - mix_mono_enhanced( out, count ); - active_bufs = 3; - } - } - else if ( stereo_remain ) - { - mix_stereo( out, count ); - active_bufs = 3; - } - else - { - mix_mono( out, count ); - active_bufs = 1; - } - - out += count * 2; - remain -= count; - - stereo_remain -= count; - if ( stereo_remain < 0 ) - stereo_remain = 0; - - effect_remain -= count; - if ( effect_remain < 0 ) - effect_remain = 0; - - for ( int i = 0; i < buf_count; i++ ) - { - if ( i < active_bufs ) - bufs [i].remove_samples( count ); - else - bufs [i].remove_silence( count ); // keep time synchronized - } - } - - return total_samples * 2; -} - -void Effects_Buffer::mix_mono( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [0] ); - BLIP_READER_BEGIN( c, bufs [0] ); - - // unrolled loop - for ( blargg_long n = count >> 1; n; --n ) - { - blargg_long cs0 = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - - blargg_long cs1 = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - - if ( (BOOST::int16_t) cs0 != cs0 ) - cs0 = 0x7FFF - (cs0 >> 24); - ((BOOST::uint32_t*) out) [0] = ((BOOST::uint16_t) cs0) | (cs0 << 16); - - if ( (BOOST::int16_t) cs1 != cs1 ) - cs1 = 0x7FFF - (cs1 >> 24); - ((BOOST::uint32_t*) out) [1] = ((BOOST::uint16_t) cs1) | (cs1 << 16); - out += 4; - } - - if ( count & 1 ) - { - int s = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - out [0] = s; - out [1] = s; - if ( (BOOST::int16_t) s != s ) - { - s = 0x7FFF - (s >> 24); - out [0] = s; - out [1] = s; - } - } - - BLIP_READER_END( c, bufs [0] ); -} - -void Effects_Buffer::mix_stereo( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [0] ); - BLIP_READER_BEGIN( c, bufs [0] ); - BLIP_READER_BEGIN( l, bufs [1] ); - BLIP_READER_BEGIN( r, bufs [2] ); - - while ( count-- ) - { - int cs = BLIP_READER_READ( c ); - BLIP_READER_NEXT( c, bass ); - int left = cs + BLIP_READER_READ( l ); - int right = cs + BLIP_READER_READ( r ); - BLIP_READER_NEXT( l, bass ); - BLIP_READER_NEXT( r, bass ); - - if ( (BOOST::int16_t) left != left ) - left = 0x7FFF - (left >> 24); - - out [0] = left; - out [1] = right; - - out += 2; - - if ( (BOOST::int16_t) right != right ) - out [-1] = 0x7FFF - (right >> 24); - } - - BLIP_READER_END( r, bufs [2] ); - BLIP_READER_END( l, bufs [1] ); - BLIP_READER_END( c, bufs [0] ); -} - -void Effects_Buffer::mix_mono_enhanced( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [2] ); - BLIP_READER_BEGIN( center, bufs [2] ); - BLIP_READER_BEGIN( sq1, bufs [0] ); - BLIP_READER_BEGIN( sq2, bufs [1] ); - - blip_sample_t* const reverb_buf = this->reverb_buf.begin(); - blip_sample_t* const echo_buf = this->echo_buf.begin(); - int echo_pos = this->echo_pos; - int reverb_pos = this->reverb_pos; - - while ( count-- ) - { - int sum1_s = BLIP_READER_READ( sq1 ); - int sum2_s = BLIP_READER_READ( sq2 ); - - BLIP_READER_NEXT( sq1, bass ); - BLIP_READER_NEXT( sq2, bass ); - - int new_reverb_l = FMUL( sum1_s, chans.pan_1_levels [0] ) + - FMUL( sum2_s, chans.pan_2_levels [0] ) + - reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; - - int new_reverb_r = FMUL( sum1_s, chans.pan_1_levels [1] ) + - FMUL( sum2_s, chans.pan_2_levels [1] ) + - reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; - - fixed_t reverb_level = chans.reverb_level; - reverb_buf [reverb_pos] = (blip_sample_t) FMUL( new_reverb_l, reverb_level ); - reverb_buf [reverb_pos + 1] = (blip_sample_t) FMUL( new_reverb_r, reverb_level ); - reverb_pos = (reverb_pos + 2) & reverb_mask; - - int sum3_s = BLIP_READER_READ( center ); - BLIP_READER_NEXT( center, bass ); - - int left = new_reverb_l + sum3_s + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_l) & echo_mask] ); - int right = new_reverb_r + sum3_s + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_r) & echo_mask] ); - - echo_buf [echo_pos] = sum3_s; - echo_pos = (echo_pos + 1) & echo_mask; - - if ( (BOOST::int16_t) left != left ) - left = 0x7FFF - (left >> 24); - - out [0] = left; - out [1] = right; - - out += 2; - - if ( (BOOST::int16_t) right != right ) - out [-1] = 0x7FFF - (right >> 24); - } - this->reverb_pos = reverb_pos; - this->echo_pos = echo_pos; - - BLIP_READER_END( sq1, bufs [0] ); - BLIP_READER_END( sq2, bufs [1] ); - BLIP_READER_END( center, bufs [2] ); -} - -void Effects_Buffer::mix_enhanced( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [2] ); - BLIP_READER_BEGIN( center, bufs [2] ); - BLIP_READER_BEGIN( l1, bufs [3] ); - BLIP_READER_BEGIN( r1, bufs [4] ); - BLIP_READER_BEGIN( l2, bufs [5] ); - BLIP_READER_BEGIN( r2, bufs [6] ); - BLIP_READER_BEGIN( sq1, bufs [0] ); - BLIP_READER_BEGIN( sq2, bufs [1] ); - - blip_sample_t* const reverb_buf = this->reverb_buf.begin(); - blip_sample_t* const echo_buf = this->echo_buf.begin(); - int echo_pos = this->echo_pos; - int reverb_pos = this->reverb_pos; - - while ( count-- ) - { - int sum1_s = BLIP_READER_READ( sq1 ); - int sum2_s = BLIP_READER_READ( sq2 ); - - BLIP_READER_NEXT( sq1, bass ); - BLIP_READER_NEXT( sq2, bass ); - - int new_reverb_l = FMUL( sum1_s, chans.pan_1_levels [0] ) + - FMUL( sum2_s, chans.pan_2_levels [0] ) + BLIP_READER_READ( l1 ) + - reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; - - int new_reverb_r = FMUL( sum1_s, chans.pan_1_levels [1] ) + - FMUL( sum2_s, chans.pan_2_levels [1] ) + BLIP_READER_READ( r1 ) + - reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; - - BLIP_READER_NEXT( l1, bass ); - BLIP_READER_NEXT( r1, bass ); - - fixed_t reverb_level = chans.reverb_level; - reverb_buf [reverb_pos] = (blip_sample_t) FMUL( new_reverb_l, reverb_level ); - reverb_buf [reverb_pos + 1] = (blip_sample_t) FMUL( new_reverb_r, reverb_level ); - reverb_pos = (reverb_pos + 2) & reverb_mask; - - int sum3_s = BLIP_READER_READ( center ); - BLIP_READER_NEXT( center, bass ); - - int left = new_reverb_l + sum3_s + BLIP_READER_READ( l2 ) + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_l) & echo_mask] ); - int right = new_reverb_r + sum3_s + BLIP_READER_READ( r2 ) + FMUL( chans.echo_level, - echo_buf [(echo_pos + chans.echo_delay_r) & echo_mask] ); - - BLIP_READER_NEXT( l2, bass ); - BLIP_READER_NEXT( r2, bass ); - - echo_buf [echo_pos] = sum3_s; - echo_pos = (echo_pos + 1) & echo_mask; - - if ( (BOOST::int16_t) left != left ) - left = 0x7FFF - (left >> 24); - - out [0] = left; - out [1] = right; - - out += 2; - - if ( (BOOST::int16_t) right != right ) - out [-1] = 0x7FFF - (right >> 24); - } - this->reverb_pos = reverb_pos; - this->echo_pos = echo_pos; - - BLIP_READER_END( l1, bufs [3] ); - BLIP_READER_END( r1, bufs [4] ); - BLIP_READER_END( l2, bufs [5] ); - BLIP_READER_END( r2, bufs [6] ); - BLIP_READER_END( sq1, bufs [0] ); - BLIP_READER_END( sq2, bufs [1] ); - BLIP_READER_END( center, bufs [2] ); -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Effects_Buffer.h b/plugins/gme/game-music-emu-svn/gme/Effects_Buffer.h deleted file mode 100644 index 061f74ab..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Effects_Buffer.h +++ /dev/null @@ -1,86 +0,0 @@ -// Multi-channel effects buffer with panning, echo and reverb - -// Game_Music_Emu 0.5.5 -#ifndef EFFECTS_BUFFER_H -#define EFFECTS_BUFFER_H - -#include "Multi_Buffer.h" - -// Effects_Buffer uses several buffers and outputs stereo sample pairs. -class Effects_Buffer : public Multi_Buffer { -public: - // If center_only is true, only center buffers are created and - // less memory is used. - Effects_Buffer( bool center_only = false ); - - // Channel Effect Center Pan - // --------------------------------- - // 0,5 reverb pan_1 - // 1,6 reverb pan_2 - // 2,7 echo - - // 3 echo - - // 4 echo - - - // Channel configuration - struct config_t { - double pan_1; // -1.0 = left, 0.0 = center, 1.0 = right - double pan_2; - double echo_delay; // msec - double echo_level; // 0.0 to 1.0 - double reverb_delay; // msec - double delay_variance; // difference between left/right delays (msec) - double reverb_level; // 0.0 to 1.0 - bool effects_enabled; // if false, use optimized simple mixer - config_t(); - }; - - // Set configuration of buffer - virtual void config( const config_t& ); - void set_depth( double ); - -public: - ~Effects_Buffer(); - blargg_err_t set_sample_rate( long samples_per_sec, int msec = blip_default_length ); - void clock_rate( long ); - void bass_freq( int ); - void clear(); - channel_t channel( int, int ); - void end_frame( blip_time_t ); - long read_samples( blip_sample_t*, long ); - long samples_avail() const; -private: - typedef long fixed_t; - - enum { max_buf_count = 7 }; - Blip_Buffer bufs [max_buf_count]; - enum { chan_types_count = 3 }; - channel_t chan_types [3]; - config_t config_; - long stereo_remain; - long effect_remain; - int buf_count; - bool effects_enabled; - - blargg_vector reverb_buf; - blargg_vector echo_buf; - int reverb_pos; - int echo_pos; - - struct { - fixed_t pan_1_levels [2]; - fixed_t pan_2_levels [2]; - int echo_delay_l; - int echo_delay_r; - fixed_t echo_level; - int reverb_delay_l; - int reverb_delay_r; - fixed_t reverb_level; - } chans; - - void mix_mono( blip_sample_t*, blargg_long ); - void mix_stereo( blip_sample_t*, blargg_long ); - void mix_enhanced( blip_sample_t*, blargg_long ); - void mix_mono_enhanced( blip_sample_t*, blargg_long ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Fir_Resampler.cpp b/plugins/gme/game-music-emu-svn/gme/Fir_Resampler.cpp deleted file mode 100644 index f2c905a9..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Fir_Resampler.cpp +++ /dev/null @@ -1,199 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Fir_Resampler.h" - -#include -#include -#include -#include - -/* Copyright (C) 2004-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#undef PI -#define PI 3.1415926535897932384626433832795029 - -static void gen_sinc( double rolloff, int width, double offset, double spacing, double scale, - int count, short* out ) -{ - double const maxh = 256; - double const step = PI / maxh * spacing; - double const to_w = maxh * 2 / width; - double const pow_a_n = pow( rolloff, maxh ); - scale /= maxh * 2; - - double angle = (count / 2 - 1 + offset) * -step; - while ( count-- ) - { - *out++ = 0; - double w = angle * to_w; - if ( fabs( w ) < PI ) - { - double rolloff_cos_a = rolloff * cos( angle ); - double num = 1 - rolloff_cos_a - - pow_a_n * cos( maxh * angle ) + - pow_a_n * rolloff * cos( (maxh - 1) * angle ); - double den = 1 - rolloff_cos_a - rolloff_cos_a + rolloff * rolloff; - double sinc = scale * num / den - scale; - - out [-1] = (short) (cos( w ) * sinc + sinc); - } - angle += step; - } -} - -Fir_Resampler_::Fir_Resampler_( int width, sample_t* impulses_ ) : - width_( width ), - write_offset( width * stereo - stereo ), - impulses( impulses_ ) -{ - write_pos = 0; - res = 1; - imp_phase = 0; - skip_bits = 0; - step = stereo; - ratio_ = 1.0; -} - -Fir_Resampler_::~Fir_Resampler_() { } - -void Fir_Resampler_::clear() -{ - imp_phase = 0; - if ( buf.size() ) - { - write_pos = &buf [write_offset]; - memset( buf.begin(), 0, write_offset * sizeof buf [0] ); - } -} - -blargg_err_t Fir_Resampler_::buffer_size( int new_size ) -{ - RETURN_ERR( buf.resize( new_size + write_offset ) ); - clear(); - return 0; -} - -double Fir_Resampler_::time_ratio( double new_factor, double rolloff, double gain ) -{ - ratio_ = new_factor; - - double fstep = 0.0; - { - double least_error = 2; - double pos = 0; - res = -1; - for ( int r = 1; r <= max_res; r++ ) - { - pos += ratio_; - double nearest = floor( pos + 0.5 ); - double error = fabs( pos - nearest ); - if ( error < least_error ) - { - res = r; - fstep = nearest / res; - least_error = error; - } - } - } - - skip_bits = 0; - - step = stereo * (int) floor( fstep ); - - ratio_ = fstep; - fstep = fmod( fstep, 1.0 ); - - double filter = (ratio_ < 1.0) ? 1.0 : 1.0 / ratio_; - double pos = 0.0; - input_per_cycle = 0; - for ( int i = 0; i < res; i++ ) - { - gen_sinc( rolloff, int (width_ * filter + 1) & ~1, pos, filter, - double (0x7FFF * gain * filter), - (int) width_, impulses + i * width_ ); - - pos += fstep; - input_per_cycle += step; - if ( pos >= 0.9999999 ) - { - pos -= 1.0; - skip_bits |= 1 << i; - input_per_cycle++; - } - } - - clear(); - - return ratio_; -} - -int Fir_Resampler_::input_needed( blargg_long output_count ) const -{ - blargg_long input_count = 0; - - unsigned long skip = skip_bits >> imp_phase; - int remain = res - imp_phase; - while ( (output_count -= 2) > 0 ) - { - input_count += step + (skip & 1) * stereo; - skip >>= 1; - if ( !--remain ) - { - skip = skip_bits; - remain = res; - } - output_count -= 2; - } - - long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); - if ( input_extra < 0 ) - input_extra = 0; - return input_extra; -} - -int Fir_Resampler_::avail_( blargg_long input_count ) const -{ - int cycle_count = input_count / input_per_cycle; - int output_count = cycle_count * res * stereo; - input_count -= cycle_count * input_per_cycle; - - blargg_ulong skip = skip_bits >> imp_phase; - int remain = res - imp_phase; - while ( input_count >= 0 ) - { - input_count -= step + (skip & 1) * stereo; - skip >>= 1; - if ( !--remain ) - { - skip = skip_bits; - remain = res; - } - output_count += 2; - } - return output_count; -} - -int Fir_Resampler_::skip_input( long count ) -{ - int remain = write_pos - buf.begin(); - int max_count = remain - width_ * stereo; - if ( count > max_count ) - count = max_count; - - remain -= count; - write_pos = &buf [remain]; - memmove( buf.begin(), &buf [count], remain * sizeof buf [0] ); - - return count; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Fir_Resampler.h b/plugins/gme/game-music-emu-svn/gme/Fir_Resampler.h deleted file mode 100644 index aed87492..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Fir_Resampler.h +++ /dev/null @@ -1,171 +0,0 @@ -// Finite impulse response (FIR) resampler with adjustable FIR size - -// Game_Music_Emu 0.5.5 -#ifndef FIR_RESAMPLER_H -#define FIR_RESAMPLER_H - -#include "blargg_common.h" -#include - -class Fir_Resampler_ { -public: - - // Use Fir_Resampler (below) - - // Set input/output resampling ratio and optionally low-pass rolloff and gain. - // Returns actual ratio used (rounded to internal precision). - double time_ratio( double factor, double rolloff = 0.999, double gain = 1.0 ); - - // Current input/output ratio - double ratio() const { return ratio_; } - -// Input - - typedef short sample_t; - - // Resize and clear input buffer - blargg_err_t buffer_size( int ); - - // Clear input buffer. At least two output samples will be available after - // two input samples are written. - void clear(); - - // Number of input samples that can be written - int max_write() const { return buf.end() - write_pos; } - - // Pointer to place to write input samples - sample_t* buffer() { return write_pos; } - - // Notify resampler that 'count' input samples have been written - void write( long count ); - - // Number of input samples in buffer - int written() const { return write_pos - &buf [write_offset]; } - - // Skip 'count' input samples. Returns number of samples actually skipped. - int skip_input( long count ); - -// Output - - // Number of extra input samples needed until 'count' output samples are available - int input_needed( blargg_long count ) const; - - // Number of output samples available - int avail() const { return avail_( write_pos - &buf [width_ * stereo] ); } - -public: - ~Fir_Resampler_(); -protected: - enum { stereo = 2 }; - enum { max_res = 32 }; - blargg_vector buf; - sample_t* write_pos; - int res; - int imp_phase; - int const width_; - int const write_offset; - blargg_ulong skip_bits; - int step; - int input_per_cycle; - double ratio_; - sample_t* impulses; - - Fir_Resampler_( int width, sample_t* ); - int avail_( blargg_long input_count ) const; -}; - -// Width is number of points in FIR. Must be even and 4 or more. More points give -// better quality and rolloff effectiveness, and take longer to calculate. -template -class Fir_Resampler : public Fir_Resampler_ { - BOOST_STATIC_ASSERT( width >= 4 && width % 2 == 0 ); - short impulses [max_res] [width]; -public: - Fir_Resampler() : Fir_Resampler_( width, impulses [0] ) { } - - // Read at most 'count' samples. Returns number of samples actually read. - typedef short sample_t; - int read( sample_t* out, blargg_long count ); -}; - -// End of public interface - -inline void Fir_Resampler_::write( long count ) -{ - write_pos += count; - assert( write_pos <= buf.end() ); -} - -template -int Fir_Resampler::read( sample_t* out_begin, blargg_long count ) -{ - sample_t* out = out_begin; - const sample_t* in = buf.begin(); - sample_t* end_pos = write_pos; - blargg_ulong skip = skip_bits >> imp_phase; - sample_t const* imp = impulses [imp_phase]; - int remain = res - imp_phase; - int const step = this->step; - - count >>= 1; - - if ( end_pos - in >= width * stereo ) - { - end_pos -= width * stereo; - do - { - count--; - - // accumulate in extended precision - blargg_long l = 0; - blargg_long r = 0; - - const sample_t* i = in; - if ( count < 0 ) - break; - - for ( int n = width / 2; n; --n ) - { - int pt0 = imp [0]; - l += pt0 * i [0]; - r += pt0 * i [1]; - int pt1 = imp [1]; - imp += 2; - l += pt1 * i [2]; - r += pt1 * i [3]; - i += 4; - } - - remain--; - - l >>= 15; - r >>= 15; - - in += (skip * stereo) & stereo; - skip >>= 1; - in += step; - - if ( !remain ) - { - imp = impulses [0]; - skip = skip_bits; - remain = res; - } - - out [0] = (sample_t) l; - out [1] = (sample_t) r; - out += 2; - } - while ( in <= end_pos ); - } - - imp_phase = res - remain; - - int left = write_pos - in; - write_pos = &buf [left]; - memmove( buf.begin(), in, left * sizeof *in ); - - return out - out_begin; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Gb_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Gb_Apu.cpp deleted file mode 100644 index 866594dd..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gb_Apu.cpp +++ /dev/null @@ -1,306 +0,0 @@ -// Gb_Snd_Emu 0.1.5. http://www.slack.net/~ant/ - -#include "Gb_Apu.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -unsigned const vol_reg = 0xFF24; -unsigned const status_reg = 0xFF26; - -Gb_Apu::Gb_Apu() -{ - square1.synth = &square_synth; - square2.synth = &square_synth; - wave.synth = &other_synth; - noise.synth = &other_synth; - - oscs [0] = &square1; - oscs [1] = &square2; - oscs [2] = &wave; - oscs [3] = &noise; - - for ( int i = 0; i < osc_count; i++ ) - { - Gb_Osc& osc = *oscs [i]; - osc.regs = ®s [i * 5]; - osc.output = 0; - osc.outputs [0] = 0; - osc.outputs [1] = 0; - osc.outputs [2] = 0; - osc.outputs [3] = 0; - } - - set_tempo( 1.0 ); - volume( 1.0 ); - reset(); -} - -void Gb_Apu::treble_eq( const blip_eq_t& eq ) -{ - square_synth.treble_eq( eq ); - other_synth.treble_eq( eq ); -} - -void Gb_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - require( (unsigned) index < osc_count ); - require( (center && left && right) || (!center && !left && !right) ); - Gb_Osc& osc = *oscs [index]; - osc.outputs [1] = right; - osc.outputs [2] = left; - osc.outputs [3] = center; - osc.output = osc.outputs [osc.output_select]; -} - -void Gb_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, center, left, right ); -} - -void Gb_Apu::update_volume() -{ - // TODO: doesn't handle differing left/right global volume (support would - // require modification to all oscillator code) - int data = regs [vol_reg - start_addr]; - double vol = (max( data & 7, data >> 4 & 7 ) + 1) * volume_unit; - square_synth.volume( vol ); - other_synth.volume( vol ); -} - -static unsigned char const powerup_regs [0x20] = { - 0x80,0x3F,0x00,0xFF,0xBF, // square 1 - 0xFF,0x3F,0x00,0xFF,0xBF, // square 2 - 0x7F,0xFF,0x9F,0xFF,0xBF, // wave - 0xFF,0xFF,0x00,0x00,0xBF, // noise - 0x00, // left/right enables - 0x77, // master volume - 0x80, // power - 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF -}; - -void Gb_Apu::set_tempo( double t ) -{ - frame_period = 4194304 / 256; // 256 Hz - if ( t != 1.0 ) - frame_period = blip_time_t (frame_period / t); -} - -void Gb_Apu::reset() -{ - next_frame_time = 0; - last_time = 0; - frame_count = 0; - - square1.reset(); - square2.reset(); - wave.reset(); - noise.reset(); - noise.bits = 1; - wave.wave_pos = 0; - - // avoid click at beginning - regs [vol_reg - start_addr] = 0x77; - update_volume(); - - regs [status_reg - start_addr] = 0x01; // force power - write_register( 0, status_reg, 0x00 ); - - static unsigned char const initial_wave [] = { - 0x84,0x40,0x43,0xAA,0x2D,0x78,0x92,0x3C, // wave table - 0x60,0x59,0x59,0xB0,0x34,0xB8,0x2E,0xDA - }; - memcpy( wave.wave, initial_wave, sizeof wave.wave ); -} - -void Gb_Apu::run_until( blip_time_t end_time ) -{ - require( end_time >= last_time ); // end_time must not be before previous time - if ( end_time == last_time ) - return; - - while ( true ) - { - blip_time_t time = next_frame_time; - if ( time > end_time ) - time = end_time; - - // run oscillators - for ( int i = 0; i < osc_count; ++i ) - { - Gb_Osc& osc = *oscs [i]; - if ( osc.output ) - { - osc.output->set_modified(); // TODO: misses optimization opportunities? - int playing = false; - if ( osc.enabled && osc.volume && - (!(osc.regs [4] & osc.len_enabled_mask) || osc.length) ) - playing = -1; - switch ( i ) - { - case 0: square1.run( last_time, time, playing ); break; - case 1: square2.run( last_time, time, playing ); break; - case 2: wave .run( last_time, time, playing ); break; - case 3: noise .run( last_time, time, playing ); break; - } - } - } - last_time = time; - - if ( time == end_time ) - break; - - next_frame_time += frame_period; - - // 256 Hz actions - square1.clock_length(); - square2.clock_length(); - wave.clock_length(); - noise.clock_length(); - - frame_count = (frame_count + 1) & 3; - if ( frame_count == 0 ) - { - // 64 Hz actions - square1.clock_envelope(); - square2.clock_envelope(); - noise.clock_envelope(); - } - - if ( frame_count & 1 ) - square1.clock_sweep(); // 128 Hz action - } -} - -void Gb_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - - assert( next_frame_time >= end_time ); - next_frame_time -= end_time; - - assert( last_time >= end_time ); - last_time -= end_time; -} - -void Gb_Apu::write_register( blip_time_t time, unsigned addr, int data ) -{ - require( (unsigned) data < 0x100 ); - - int reg = addr - start_addr; - if ( (unsigned) reg >= register_count ) - return; - - run_until( time ); - - int old_reg = regs [reg]; - regs [reg] = data; - - if ( addr < vol_reg ) - { - write_osc( reg / 5, reg, data ); - } - else if ( addr == vol_reg && data != old_reg ) // global volume - { - // return all oscs to 0 - for ( int i = 0; i < osc_count; i++ ) - { - Gb_Osc& osc = *oscs [i]; - int amp = osc.last_amp; - osc.last_amp = 0; - if ( amp && osc.enabled && osc.output ) - other_synth.offset( time, -amp, osc.output ); - } - - if ( wave.outputs [3] ) - other_synth.offset( time, 30, wave.outputs [3] ); - - update_volume(); - - if ( wave.outputs [3] ) - other_synth.offset( time, -30, wave.outputs [3] ); - - // oscs will update with new amplitude when next run - } - else if ( addr == 0xFF25 || addr == status_reg ) - { - int mask = (regs [status_reg - start_addr] & 0x80) ? ~0 : 0; - int flags = regs [0xFF25 - start_addr] & mask; - - // left/right assignments - for ( int i = 0; i < osc_count; i++ ) - { - Gb_Osc& osc = *oscs [i]; - osc.enabled &= mask; - int bits = flags >> i; - Blip_Buffer* old_output = osc.output; - osc.output_select = (bits >> 3 & 2) | (bits & 1); - osc.output = osc.outputs [osc.output_select]; - if ( osc.output != old_output ) - { - int amp = osc.last_amp; - osc.last_amp = 0; - if ( amp && old_output ) - other_synth.offset( time, -amp, old_output ); - } - } - - if ( addr == status_reg && data != old_reg ) - { - if ( !(data & 0x80) ) - { - for ( unsigned i = 0; i < sizeof powerup_regs; i++ ) - { - if ( i != status_reg - start_addr ) - write_register( time, i + start_addr, powerup_regs [i] ); - } - } - else - { - //debug_printf( "APU powered on\n" ); - } - } - } - else if ( addr >= 0xFF30 ) - { - int index = (addr & 0x0F) * 2; - wave.wave [index] = data >> 4; - wave.wave [index + 1] = data & 0x0F; - } -} - -int Gb_Apu::read_register( blip_time_t time, unsigned addr ) -{ - run_until( time ); - - int index = addr - start_addr; - require( (unsigned) index < register_count ); - int data = regs [index]; - - if ( addr == status_reg ) - { - data = (data & 0x80) | 0x70; - for ( int i = 0; i < osc_count; i++ ) - { - const Gb_Osc& osc = *oscs [i]; - if ( osc.enabled && (osc.length || !(osc.regs [4] & osc.len_enabled_mask)) ) - data |= 1 << i; - } - } - - return data; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Gb_Apu.h b/plugins/gme/game-music-emu-svn/gme/Gb_Apu.h deleted file mode 100644 index e74ebc55..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gb_Apu.h +++ /dev/null @@ -1,90 +0,0 @@ -// Nintendo Game Boy PAPU sound chip emulator - -// Gb_Snd_Emu 0.1.5 -#ifndef GB_APU_H -#define GB_APU_H - -#include "Gb_Oscs.h" - -class Gb_Apu { -public: - - // Set overall volume of all oscillators, where 1.0 is full volume - void volume( double ); - - // Set treble equalization - void treble_eq( const blip_eq_t& ); - - // Outputs can be assigned to a single buffer for mono output, or to three - // buffers for stereo output (using Stereo_Buffer to do the mixing). - - // Assign all oscillator outputs to specified buffer(s). If buffer - // is NULL, silences all oscillators. - void output( Blip_Buffer* mono ); - void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Assign single oscillator output to buffer(s). Valid indicies are 0 to 3, - // which refer to Square 1, Square 2, Wave, and Noise. If buffer is NULL, - // silences oscillator. - enum { osc_count = 4 }; - void osc_output( int index, Blip_Buffer* mono ); - void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Reset oscillators and internal state - void reset(); - - // Reads and writes at addr must satisfy start_addr <= addr <= end_addr - enum { start_addr = 0xFF10 }; - enum { end_addr = 0xFF3F }; - enum { register_count = end_addr - start_addr + 1 }; - - // Write 'data' to address at specified time - void write_register( blip_time_t, unsigned addr, int data ); - - // Read from address at specified time - int read_register( blip_time_t, unsigned addr ); - - // Run all oscillators up to specified time, end current time frame, then - // start a new frame at time 0. - void end_frame( blip_time_t ); - - void set_tempo( double ); - -public: - Gb_Apu(); -private: - // noncopyable - Gb_Apu( const Gb_Apu& ); - Gb_Apu& operator = ( const Gb_Apu& ); - - Gb_Osc* oscs [osc_count]; - blip_time_t next_frame_time; - blip_time_t last_time; - blip_time_t frame_period; - double volume_unit; - int frame_count; - - Gb_Square square1; - Gb_Square square2; - Gb_Wave wave; - Gb_Noise noise; - BOOST::uint8_t regs [register_count]; - Gb_Square::Synth square_synth; // used by squares - Gb_Wave::Synth other_synth; // used by wave and noise - - void update_volume(); - void run_until( blip_time_t ); - void write_osc( int index, int reg, int data ); -}; - -inline void Gb_Apu::output( Blip_Buffer* b ) { output( b, b, b ); } - -inline void Gb_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); } - -inline void Gb_Apu::volume( double vol ) -{ - volume_unit = 0.60 / osc_count / 15 /*steps*/ / 2 /*?*/ / 8 /*master vol range*/ * vol; - update_volume(); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Gb_Cpu.cpp b/plugins/gme/game-music-emu-svn/gme/Gb_Cpu.cpp deleted file mode 100644 index 6980aafe..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gb_Cpu.cpp +++ /dev/null @@ -1,1056 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gb_Cpu.h" - -#include - -//#include "gb_cpu_log.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "gb_cpu_io.h" - -#include "blargg_source.h" - -// Common instructions: -// -// 365880 FA LD A,IND16 -// 355863 20 JR NZ -// 313655 21 LD HL,IMM -// 274580 28 JR Z -// 252878 FE CMP IMM -// 230541 7E LD A,(HL) -// 226209 2A LD A,(HL+) -// 217467 CD CALL -// 212034 C9 RET -// 208376 CB CB prefix -// -// 27486 CB 7E BIT 7,(HL) -// 15925 CB 76 BIT 6,(HL) -// 13035 CB 19 RR C -// 11557 CB 7F BIT 7,A -// 10898 CB 37 SWAP A -// 10208 CB 66 BIT 4,(HL) - -#if BLARGG_NONPORTABLE - #define PAGE_OFFSET( addr ) (addr) -#else - #define PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -inline void Gb_Cpu::set_code_page( int i, uint8_t* p ) -{ - state->code_map [i] = p - PAGE_OFFSET( i * (blargg_long) page_size ); -} - -void Gb_Cpu::reset( void* unmapped ) -{ - check( state == &state_ ); - state = &state_; - - state_.remain = 0; - - for ( int i = 0; i < page_count + 1; i++ ) - set_code_page( i, (uint8_t*) unmapped ); - - memset( &r, 0, sizeof r ); - //interrupts_enabled = false; - - blargg_verify_byte_order(); -} - -void Gb_Cpu::map_code( gb_addr_t start, unsigned size, void* data ) -{ - // address range must begin and end on page boundaries - require( start % page_size == 0 ); - require( size % page_size == 0 ); - - unsigned first_page = start / page_size; - for ( unsigned i = size / page_size; i--; ) - set_code_page( first_page + i, (uint8_t*) data + i * page_size ); -} - -#define READ( addr ) CPU_READ( this, (addr), s.remain ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), s.remain );} -#define READ_FAST( addr, out ) CPU_READ_FAST( this, (addr), s.remain, out ) -#define READ_PROG( addr ) (s.code_map [(addr) >> page_shift] [PAGE_OFFSET( addr )]) - -unsigned const z_flag = 0x80; -unsigned const n_flag = 0x40; -unsigned const h_flag = 0x20; -unsigned const c_flag = 0x10; - -bool Gb_Cpu::run( blargg_long cycle_count ) -{ - state_.remain = blargg_ulong (cycle_count + clocks_per_instr) / clocks_per_instr; - state_t s; - this->state = &s; - memcpy( &s, &this->state_, sizeof s ); - - typedef BOOST::uint16_t uint16_t; - -#if BLARGG_BIG_ENDIAN - #define R8( n ) (r8_ [n]) -#elif BLARGG_LITTLE_ENDIAN - #define R8( n ) (r8_ [(n) ^ 1]) -#else - #error "Byte order of CPU must be known" -#endif - - union { - core_regs_t rg; // individual registers - - struct { - BOOST::uint16_t bc, de, hl, unused; // pairs - } rp; - - uint8_t r8_ [8]; // indexed registers (use R8 macro due to endian dependence) - BOOST::uint16_t r16 [4]; // indexed pairs - }; - BOOST_STATIC_ASSERT( sizeof rg == 8 && sizeof rp == 8 ); - - rg = r; - unsigned pc = r.pc; - unsigned sp = r.sp; - unsigned flags = r.flags; - -loop: - - check( (unsigned long) pc < 0x10000 ); - check( (unsigned long) sp < 0x10000 ); - check( (flags & ~0xF0) == 0 ); - - uint8_t const* instr = s.code_map [pc >> page_shift]; - unsigned op; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - op = instr [pc]; - pc++; - instr += pc; - #else - instr += PAGE_OFFSET( pc ); - op = *instr++; - pc++; - #endif - -#define GET_ADDR() GET_LE16( instr ) - - if ( !--s.remain ) - goto stop; - - unsigned data; - data = *instr; - - #ifdef GB_CPU_LOG_H - gb_cpu_log( "new", pc - 1, op, data, instr [1] ); - #endif - - switch ( op ) - { - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - pc++;\ - int offset = (BOOST::int8_t) data;\ - if ( !(cond) ) goto loop;\ - pc = uint16_t (pc + offset);\ - goto loop;\ -} - -// Most Common - - case 0x20: // JR NZ - BRANCH( !(flags & z_flag) ) - - case 0x21: // LD HL,IMM (common) - rp.hl = GET_ADDR(); - pc += 2; - goto loop; - - case 0x28: // JR Z - BRANCH( flags & z_flag ) - - { - unsigned temp; - case 0xF0: // LD A,(0xFF00+imm) - temp = data | 0xFF00; - pc++; - goto ld_a_ind_comm; - - case 0xF2: // LD A,(0xFF00+C) - temp = rg.c | 0xFF00; - goto ld_a_ind_comm; - - case 0x0A: // LD A,(BC) - temp = rp.bc; - goto ld_a_ind_comm; - - case 0x3A: // LD A,(HL-) - temp = rp.hl; - rp.hl = temp - 1; - goto ld_a_ind_comm; - - case 0x1A: // LD A,(DE) - temp = rp.de; - goto ld_a_ind_comm; - - case 0x2A: // LD A,(HL+) (common) - temp = rp.hl; - rp.hl = temp + 1; - goto ld_a_ind_comm; - - case 0xFA: // LD A,IND16 (common) - temp = GET_ADDR(); - pc += 2; - ld_a_ind_comm: - READ_FAST( temp, rg.a ); - goto loop; - } - - case 0xBE: // CMP (HL) - data = READ( rp.hl ); - goto cmp_comm; - - case 0xB8: // CMP B - case 0xB9: // CMP C - case 0xBA: // CMP D - case 0xBB: // CMP E - case 0xBC: // CMP H - case 0xBD: // CMP L - data = R8( op & 7 ); - goto cmp_comm; - - case 0xFE: // CMP IMM - pc++; - cmp_comm: - op = rg.a; - data = op - data; - sub_set_flags: - flags = ((op & 15) - (data & 15)) & h_flag; - flags |= (data >> 4) & c_flag; - flags |= n_flag; - if ( data & 0xFF ) - goto loop; - flags |= z_flag; - goto loop; - - case 0x46: // LD B,(HL) - case 0x4E: // LD C,(HL) - case 0x56: // LD D,(HL) - case 0x5E: // LD E,(HL) - case 0x66: // LD H,(HL) - case 0x6E: // LD L,(HL) - case 0x7E:{// LD A,(HL) - unsigned addr = rp.hl; - READ_FAST( addr, R8( (op >> 3) & 7 ) ); - goto loop; - } - - case 0xC4: // CNZ (next-most-common) - pc += 2; - if ( flags & z_flag ) - goto loop; - call: - pc -= 2; - case 0xCD: // CALL (most-common) - data = pc + 2; - pc = GET_ADDR(); - push: - sp = (sp - 1) & 0xFFFF; - WRITE( sp, data >> 8 ); - sp = (sp - 1) & 0xFFFF; - WRITE( sp, data & 0xFF ); - goto loop; - - case 0xC8: // RNZ (next-most-common) - if ( !(flags & z_flag) ) - goto loop; - case 0xC9: // RET (most common) - ret: - pc = READ( sp ); - pc += 0x100 * READ( sp + 1 ); - sp = (sp + 2) & 0xFFFF; - goto loop; - - case 0x00: // NOP - case 0x40: // LD B,B - case 0x49: // LD C,C - case 0x52: // LD D,D - case 0x5B: // LD E,E - case 0x64: // LD H,H - case 0x6D: // LD L,L - case 0x7F: // LD A,A - goto loop; - -// CB Instructions - - case 0xCB: - pc++; - // now data is the opcode - switch ( data ) { - - { - int temp; - case 0x46: // BIT b,(HL) - case 0x4E: - case 0x56: - case 0x5E: - case 0x66: - case 0x6E: - case 0x76: - case 0x7E: - { - unsigned addr = rp.hl; - READ_FAST( addr, temp ); - goto bit_comm; - } - - case 0x40: case 0x41: case 0x42: case 0x43: // BIT b,r - case 0x44: case 0x45: case 0x47: case 0x48: - case 0x49: case 0x4A: case 0x4B: case 0x4C: - case 0x4D: case 0x4F: case 0x50: case 0x51: - case 0x52: case 0x53: case 0x54: case 0x55: - case 0x57: case 0x58: case 0x59: case 0x5A: - case 0x5B: case 0x5C: case 0x5D: case 0x5F: - case 0x60: case 0x61: case 0x62: case 0x63: - case 0x64: case 0x65: case 0x67: case 0x68: - case 0x69: case 0x6A: case 0x6B: case 0x6C: - case 0x6D: case 0x6F: case 0x70: case 0x71: - case 0x72: case 0x73: case 0x74: case 0x75: - case 0x77: case 0x78: case 0x79: case 0x7A: - case 0x7B: case 0x7C: case 0x7D: case 0x7F: - temp = R8( data & 7 ); - bit_comm: - int bit = (~data >> 3) & 7; - flags &= ~n_flag; - flags |= h_flag | z_flag; - flags ^= (temp << bit) & z_flag; - goto loop; - } - - case 0x86: // RES b,(HL) - case 0x8E: - case 0x96: - case 0x9E: - case 0xA6: - case 0xAE: - case 0xB6: - case 0xBE: - case 0xC6: // SET b,(HL) - case 0xCE: - case 0xD6: - case 0xDE: - case 0xE6: - case 0xEE: - case 0xF6: - case 0xFE: { - int temp = READ( rp.hl ); - int bit = 1 << ((data >> 3) & 7); - temp &= ~bit; - if ( !(data & 0x40) ) - bit = 0; - WRITE( rp.hl, temp | bit ); - goto loop; - } - - case 0xC0: case 0xC1: case 0xC2: case 0xC3: // SET b,r - case 0xC4: case 0xC5: case 0xC7: case 0xC8: - case 0xC9: case 0xCA: case 0xCB: case 0xCC: - case 0xCD: case 0xCF: case 0xD0: case 0xD1: - case 0xD2: case 0xD3: case 0xD4: case 0xD5: - case 0xD7: case 0xD8: case 0xD9: case 0xDA: - case 0xDB: case 0xDC: case 0xDD: case 0xDF: - case 0xE0: case 0xE1: case 0xE2: case 0xE3: - case 0xE4: case 0xE5: case 0xE7: case 0xE8: - case 0xE9: case 0xEA: case 0xEB: case 0xEC: - case 0xED: case 0xEF: case 0xF0: case 0xF1: - case 0xF2: case 0xF3: case 0xF4: case 0xF5: - case 0xF7: case 0xF8: case 0xF9: case 0xFA: - case 0xFB: case 0xFC: case 0xFD: case 0xFF: - R8( data & 7 ) |= 1 << ((data >> 3) & 7); - goto loop; - - case 0x80: case 0x81: case 0x82: case 0x83: // RES b,r - case 0x84: case 0x85: case 0x87: case 0x88: - case 0x89: case 0x8A: case 0x8B: case 0x8C: - case 0x8D: case 0x8F: case 0x90: case 0x91: - case 0x92: case 0x93: case 0x94: case 0x95: - case 0x97: case 0x98: case 0x99: case 0x9A: - case 0x9B: case 0x9C: case 0x9D: case 0x9F: - case 0xA0: case 0xA1: case 0xA2: case 0xA3: - case 0xA4: case 0xA5: case 0xA7: case 0xA8: - case 0xA9: case 0xAA: case 0xAB: case 0xAC: - case 0xAD: case 0xAF: case 0xB0: case 0xB1: - case 0xB2: case 0xB3: case 0xB4: case 0xB5: - case 0xB7: case 0xB8: case 0xB9: case 0xBA: - case 0xBB: case 0xBC: case 0xBD: case 0xBF: - R8( data & 7 ) &= ~(1 << ((data >> 3) & 7)); - goto loop; - - { - int temp; - case 0x36: // SWAP (HL) - temp = READ( rp.hl ); - goto swap_comm; - - case 0x30: // SWAP B - case 0x31: // SWAP C - case 0x32: // SWAP D - case 0x33: // SWAP E - case 0x34: // SWAP H - case 0x35: // SWAP L - case 0x37: // SWAP A - temp = R8( data & 7 ); - swap_comm: - op = (temp >> 4) | (temp << 4); - flags = 0; - goto shift_comm; - } - -// Shift/Rotate - - case 0x06: // RLC (HL) - case 0x16: // RL (HL) - case 0x26: // SLA (HL) - op = READ( rp.hl ); - goto rl_comm; - - case 0x20: case 0x21: case 0x22: case 0x23: case 0x24: case 0x25: case 0x27: // SLA A - case 0x00: case 0x01: case 0x02: case 0x03: case 0x04: case 0x05: case 0x07: // RLC A - case 0x10: case 0x11: case 0x12: case 0x13: case 0x14: case 0x15: case 0x17: // RL A - op = R8( data & 7 ); - goto rl_comm; - - case 0x3E: // SRL (HL) - data += 0x10; // bump up to 0x4n to avoid preserving sign bit - case 0x1E: // RR (HL) - case 0x0E: // RRC (HL) - case 0x2E: // SRA (HL) - op = READ( rp.hl ); - goto rr_comm; - - case 0x38: case 0x39: case 0x3A: case 0x3B: case 0x3C: case 0x3D: case 0x3F: // SRL A - data += 0x10; // bump up to 0x4n - case 0x18: case 0x19: case 0x1A: case 0x1B: case 0x1C: case 0x1D: case 0x1F: // RR A - case 0x08: case 0x09: case 0x0A: case 0x0B: case 0x0C: case 0x0D: case 0x0F: // RRC A - case 0x28: case 0x29: case 0x2A: case 0x2B: case 0x2C: case 0x2D: case 0x2F: // SRA A - op = R8( data & 7 ); - goto rr_comm; - - } // CB op - assert( false ); // unhandled CB op - - case 0x07: // RLCA - case 0x17: // RLA - data = op; - op = rg.a; - rl_comm: - op <<= 1; - op |= ((data & flags) >> 4) & 1; // RL and carry is set - flags = (op >> 4) & c_flag; // C = bit shifted out - if ( data < 0x10 ) // RLC - op |= op >> 8; - // SLA doesn't fill lower bit - goto shift_comm; - - case 0x0F: // RRCA - case 0x1F: // RRA - data = op; - op = rg.a; - rr_comm: - op |= (data & flags) << 4; // RR and carry is set - flags = (op << 4) & c_flag; // C = bit shifted out - if ( data < 0x10 ) // RRC - op |= op << 8; - op >>= 1; - if ( data & 0x20 ) // SRA propagates sign bit - op |= (op << 1) & 0x80; - shift_comm: - data &= 7; - if ( !(op & 0xFF) ) - flags |= z_flag; - if ( data == 6 ) - goto write_hl_op_ff; - R8( data ) = op; - goto loop; - -// Load - - case 0x70: // LD (HL),B - case 0x71: // LD (HL),C - case 0x72: // LD (HL),D - case 0x73: // LD (HL),E - case 0x74: // LD (HL),H - case 0x75: // LD (HL),L - case 0x77: // LD (HL),A - op = R8( op & 7 ); - write_hl_op_ff: - WRITE( rp.hl, op & 0xFF ); - goto loop; - - case 0x41: case 0x42: case 0x43: case 0x44: case 0x45: case 0x47: // LD r,r - case 0x48: case 0x4A: case 0x4B: case 0x4C: case 0x4D: case 0x4F: - case 0x50: case 0x51: case 0x53: case 0x54: case 0x55: case 0x57: - case 0x58: case 0x59: case 0x5A: case 0x5C: case 0x5D: case 0x5F: - case 0x60: case 0x61: case 0x62: case 0x63: case 0x65: case 0x67: - case 0x68: case 0x69: case 0x6A: case 0x6B: case 0x6C: case 0x6F: - case 0x78: case 0x79: case 0x7A: case 0x7B: case 0x7C: case 0x7D: - R8( (op >> 3) & 7 ) = R8( op & 7 ); - goto loop; - - case 0x08: // LD IND16,SP - data = GET_ADDR(); - pc += 2; - WRITE( data, sp&0xFF ); - data++; - WRITE( data, sp >> 8 ); - goto loop; - - case 0xF9: // LD SP,HL - sp = rp.hl; - goto loop; - - case 0x31: // LD SP,IMM - sp = GET_ADDR(); - pc += 2; - goto loop; - - case 0x01: // LD BC,IMM - case 0x11: // LD DE,IMM - r16 [op >> 4] = GET_ADDR(); - pc += 2; - goto loop; - - { - unsigned temp; - case 0xE0: // LD (0xFF00+imm),A - temp = data | 0xFF00; - pc++; - goto write_data_rg_a; - - case 0xE2: // LD (0xFF00+C),A - temp = rg.c | 0xFF00; - goto write_data_rg_a; - - case 0x32: // LD (HL-),A - temp = rp.hl; - rp.hl = temp - 1; - goto write_data_rg_a; - - case 0x02: // LD (BC),A - temp = rp.bc; - goto write_data_rg_a; - - case 0x12: // LD (DE),A - temp = rp.de; - goto write_data_rg_a; - - case 0x22: // LD (HL+),A - temp = rp.hl; - rp.hl = temp + 1; - goto write_data_rg_a; - - case 0xEA: // LD IND16,A (common) - temp = GET_ADDR(); - pc += 2; - write_data_rg_a: - WRITE( temp, rg.a ); - goto loop; - } - - case 0x06: // LD B,IMM - rg.b = data; - pc++; - goto loop; - - case 0x0E: // LD C,IMM - rg.c = data; - pc++; - goto loop; - - case 0x16: // LD D,IMM - rg.d = data; - pc++; - goto loop; - - case 0x1E: // LD E,IMM - rg.e = data; - pc++; - goto loop; - - case 0x26: // LD H,IMM - rg.h = data; - pc++; - goto loop; - - case 0x2E: // LD L,IMM - rg.l = data; - pc++; - goto loop; - - case 0x36: // LD (HL),IMM - WRITE( rp.hl, data ); - pc++; - goto loop; - - case 0x3E: // LD A,IMM - rg.a = data; - pc++; - goto loop; - -// Increment/Decrement - - case 0x03: // INC BC - case 0x13: // INC DE - case 0x23: // INC HL - r16 [op >> 4]++; - goto loop; - - case 0x33: // INC SP - sp = (sp + 1) & 0xFFFF; - goto loop; - - case 0x0B: // DEC BC - case 0x1B: // DEC DE - case 0x2B: // DEC HL - r16 [op >> 4]--; - goto loop; - - case 0x3B: // DEC SP - sp = (sp - 1) & 0xFFFF; - goto loop; - - case 0x34: // INC (HL) - op = rp.hl; - data = READ( op ); - data++; - WRITE( op, data & 0xFF ); - goto inc_comm; - - case 0x04: // INC B - case 0x0C: // INC C (common) - case 0x14: // INC D - case 0x1C: // INC E - case 0x24: // INC H - case 0x2C: // INC L - case 0x3C: // INC A - op = (op >> 3) & 7; - R8( op ) = data = R8( op ) + 1; - inc_comm: - flags = (flags & c_flag) | (((data & 15) - 1) & h_flag) | ((data >> 1) & z_flag); - goto loop; - - case 0x35: // DEC (HL) - op = rp.hl; - data = READ( op ); - data--; - WRITE( op, data & 0xFF ); - goto dec_comm; - - case 0x05: // DEC B - case 0x0D: // DEC C - case 0x15: // DEC D - case 0x1D: // DEC E - case 0x25: // DEC H - case 0x2D: // DEC L - case 0x3D: // DEC A - op = (op >> 3) & 7; - data = R8( op ) - 1; - R8( op ) = data; - dec_comm: - flags = (flags & c_flag) | n_flag | (((data & 15) + 0x31) & h_flag); - if ( data & 0xFF ) - goto loop; - flags |= z_flag; - goto loop; - -// Add 16-bit - - { - blargg_ulong temp; // need more than 16 bits for carry - unsigned prev; - - case 0xF8: // LD HL,SP+imm - temp = BOOST::int8_t (data); // sign-extend to 16 bits - pc++; - flags = 0; - temp += sp; - prev = sp; - goto add_16_hl; - - case 0xE8: // ADD SP,IMM - temp = BOOST::int8_t (data); // sign-extend to 16 bits - pc++; - flags = 0; - temp += sp; - prev = sp; - sp = temp & 0xFFFF; - goto add_16_comm; - - case 0x39: // ADD HL,SP - temp = sp; - goto add_hl_comm; - - case 0x09: // ADD HL,BC - case 0x19: // ADD HL,DE - case 0x29: // ADD HL,HL - temp = r16 [op >> 4]; - add_hl_comm: - prev = rp.hl; - temp += prev; - flags &= z_flag; - add_16_hl: - rp.hl = temp; - add_16_comm: - flags |= (temp >> 12) & c_flag; - flags |= (((temp & 0x0FFF) - (prev & 0x0FFF)) >> 7) & h_flag; - goto loop; - } - - case 0x86: // ADD (HL) - data = READ( rp.hl ); - goto add_comm; - - case 0x80: // ADD B - case 0x81: // ADD C - case 0x82: // ADD D - case 0x83: // ADD E - case 0x84: // ADD H - case 0x85: // ADD L - case 0x87: // ADD A - data = R8( op & 7 ); - goto add_comm; - - case 0xC6: // ADD IMM - pc++; - add_comm: - flags = rg.a; - data += flags; - flags = ((data & 15) - (flags & 15)) & h_flag; - flags |= (data >> 4) & c_flag; - rg.a = data; - if ( data & 0xFF ) - goto loop; - flags |= z_flag; - goto loop; - -// Add/Subtract - - case 0x8E: // ADC (HL) - data = READ( rp.hl ); - goto adc_comm; - - case 0x88: // ADC B - case 0x89: // ADC C - case 0x8A: // ADC D - case 0x8B: // ADC E - case 0x8C: // ADC H - case 0x8D: // ADC L - case 0x8F: // ADC A - data = R8( op & 7 ); - goto adc_comm; - - case 0xCE: // ADC IMM - pc++; - adc_comm: - data += (flags >> 4) & 1; - data &= 0xFF; // to do: does carry get set when sum + carry = 0x100? - goto add_comm; - - case 0x96: // SUB (HL) - data = READ( rp.hl ); - goto sub_comm; - - case 0x90: // SUB B - case 0x91: // SUB C - case 0x92: // SUB D - case 0x93: // SUB E - case 0x94: // SUB H - case 0x95: // SUB L - case 0x97: // SUB A - data = R8( op & 7 ); - goto sub_comm; - - case 0xD6: // SUB IMM - pc++; - sub_comm: - op = rg.a; - data = op - data; - rg.a = data; - goto sub_set_flags; - - case 0x9E: // SBC (HL) - data = READ( rp.hl ); - goto sbc_comm; - - case 0x98: // SBC B - case 0x99: // SBC C - case 0x9A: // SBC D - case 0x9B: // SBC E - case 0x9C: // SBC H - case 0x9D: // SBC L - case 0x9F: // SBC A - data = R8( op & 7 ); - goto sbc_comm; - - case 0xDE: // SBC IMM - pc++; - sbc_comm: - data += (flags >> 4) & 1; - data &= 0xFF; // to do: does carry get set when sum + carry = 0x100? - goto sub_comm; - -// Logical - - case 0xA0: // AND B - case 0xA1: // AND C - case 0xA2: // AND D - case 0xA3: // AND E - case 0xA4: // AND H - case 0xA5: // AND L - data = R8( op & 7 ); - goto and_comm; - - case 0xA6: // AND (HL) - data = READ( rp.hl ); - pc--; - case 0xE6: // AND IMM - pc++; - and_comm: - rg.a &= data; - case 0xA7: // AND A - flags = h_flag | (((rg.a - 1) >> 1) & z_flag); - goto loop; - - case 0xB0: // OR B - case 0xB1: // OR C - case 0xB2: // OR D - case 0xB3: // OR E - case 0xB4: // OR H - case 0xB5: // OR L - data = R8( op & 7 ); - goto or_comm; - - case 0xB6: // OR (HL) - data = READ( rp.hl ); - pc--; - case 0xF6: // OR IMM - pc++; - or_comm: - rg.a |= data; - case 0xB7: // OR A - flags = ((rg.a - 1) >> 1) & z_flag; - goto loop; - - case 0xA8: // XOR B - case 0xA9: // XOR C - case 0xAA: // XOR D - case 0xAB: // XOR E - case 0xAC: // XOR H - case 0xAD: // XOR L - data = R8( op & 7 ); - goto xor_comm; - - case 0xAE: // XOR (HL) - data = READ( rp.hl ); - pc--; - case 0xEE: // XOR IMM - pc++; - xor_comm: - data ^= rg.a; - rg.a = data; - data--; - flags = (data >> 1) & z_flag; - goto loop; - - case 0xAF: // XOR A - rg.a = 0; - flags = z_flag; - goto loop; - -// Stack - - case 0xF1: // POP FA - case 0xC1: // POP BC - case 0xD1: // POP DE - case 0xE1: // POP HL (common) - data = READ( sp ); - r16 [(op >> 4) & 3] = data + 0x100 * READ( sp + 1 ); - sp = (sp + 2) & 0xFFFF; - if ( op != 0xF1 ) - goto loop; - flags = rg.flags & 0xF0; - goto loop; - - case 0xC5: // PUSH BC - data = rp.bc; - goto push; - - case 0xD5: // PUSH DE - data = rp.de; - goto push; - - case 0xE5: // PUSH HL - data = rp.hl; - goto push; - - case 0xF5: // PUSH FA - data = (flags << 8) | rg.a; - goto push; - -// Flow control - - case 0xFF: - if ( pc == idle_addr + 1 ) - goto stop; - case 0xC7: case 0xCF: case 0xD7: case 0xDF: // RST - case 0xE7: case 0xEF: case 0xF7: - data = pc; - pc = (op & 0x38) + rst_base; - goto push; - - case 0xCC: // CZ - pc += 2; - if ( flags & z_flag ) - goto call; - goto loop; - - case 0xD4: // CNC - pc += 2; - if ( !(flags & c_flag) ) - goto call; - goto loop; - - case 0xDC: // CC - pc += 2; - if ( flags & c_flag ) - goto call; - goto loop; - - case 0xD9: // RETI - //interrupts_enabled = 1; - goto ret; - - case 0xC0: // RZ - if ( !(flags & z_flag) ) - goto ret; - goto loop; - - case 0xD0: // RNC - if ( !(flags & c_flag) ) - goto ret; - goto loop; - - case 0xD8: // RC - if ( flags & c_flag ) - goto ret; - goto loop; - - case 0x18: // JR - BRANCH( true ) - - case 0x30: // JR NC - BRANCH( !(flags & c_flag) ) - - case 0x38: // JR C - BRANCH( flags & c_flag ) - - case 0xE9: // JP_HL - pc = rp.hl; - goto loop; - - case 0xC3: // JP (next-most-common) - pc = GET_ADDR(); - goto loop; - - case 0xC2: // JP NZ - pc += 2; - if ( !(flags & z_flag) ) - goto jp_taken; - goto loop; - - case 0xCA: // JP Z (most common) - pc += 2; - if ( !(flags & z_flag) ) - goto loop; - jp_taken: - pc -= 2; - pc = GET_ADDR(); - goto loop; - - case 0xD2: // JP NC - pc += 2; - if ( !(flags & c_flag) ) - goto jp_taken; - goto loop; - - case 0xDA: // JP C - pc += 2; - if ( flags & c_flag ) - goto jp_taken; - goto loop; - -// Flags - - case 0x2F: // CPL - rg.a = ~rg.a; - flags |= n_flag | h_flag; - goto loop; - - case 0x3F: // CCF - flags = (flags ^ c_flag) & ~(n_flag | h_flag); - goto loop; - - case 0x37: // SCF - flags = (flags | c_flag) & ~(n_flag | h_flag); - goto loop; - - case 0xF3: // DI - //interrupts_enabled = 0; - goto loop; - - case 0xFB: // EI - //interrupts_enabled = 1; - goto loop; - -// Special - - case 0xDD: case 0xD3: case 0xDB: case 0xE3: case 0xE4: // ? - case 0xEB: case 0xEC: case 0xF4: case 0xFD: case 0xFC: - case 0x10: // STOP - case 0x27: // DAA (I'll have to implement this eventually...) - case 0xBF: - case 0xED: // Z80 prefix - case 0x76: // HALT - s.remain++; - goto stop; - } - - // If this fails then the case above is missing an opcode - assert( false ); - -stop: - pc--; - - // copy state back - STATIC_CAST(core_regs_t&,r) = rg; - r.pc = pc; - r.sp = sp; - r.flags = flags; - - this->state = &state_; - memcpy( &this->state_, &s, sizeof this->state_ ); - - return s.remain > 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Gb_Cpu.h b/plugins/gme/game-music-emu-svn/gme/Gb_Cpu.h deleted file mode 100644 index 9d623e04..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gb_Cpu.h +++ /dev/null @@ -1,93 +0,0 @@ -// Nintendo Game Boy CPU emulator -// Treats every instruction as taking 4 cycles - -// Game_Music_Emu 0.5.5 -#ifndef GB_CPU_H -#define GB_CPU_H - -#include "blargg_common.h" -#include "blargg_endian.h" - -typedef unsigned gb_addr_t; // 16-bit CPU address - -class Gb_Cpu { - enum { clocks_per_instr = 4 }; -public: - typedef BOOST::uint8_t uint8_t; - - // Clear registers and map all pages to unmapped - void reset( void* unmapped = 0 ); - - // Map code memory (memory accessed via the program counter). Start and size - // must be multiple of page_size. - enum { page_size = 0x2000 }; - void map_code( gb_addr_t start, unsigned size, void* code ); - - uint8_t* get_code( gb_addr_t ); - - // Push a byte on the stack - void push_byte( int ); - - // Game Boy Z80 registers. *Not* kept updated during a call to run(). - struct core_regs_t { - #if BLARGG_BIG_ENDIAN - uint8_t b, c, d, e, h, l, flags, a; - #else - uint8_t c, b, e, d, l, h, a, flags; - #endif - }; - - struct registers_t : core_regs_t { - long pc; // more than 16 bits to allow overflow detection - BOOST::uint16_t sp; - }; - registers_t r; - - // Interrupt enable flag set by EI and cleared by DI - //bool interrupts_enabled; // unused - - // Base address for RST vectors (normally 0) - gb_addr_t rst_base; - - // If CPU executes opcode 0xFF at this address, it treats as illegal instruction - enum { idle_addr = 0xF00D }; - - // Run CPU for at least 'count' cycles and return false, or return true if - // illegal instruction is encountered. - bool run( blargg_long count ); - - // Number of clock cycles remaining for most recent run() call - blargg_long remain() const { return state->remain * clocks_per_instr; } - - // Can read this many bytes past end of a page - enum { cpu_padding = 8 }; - -public: - Gb_Cpu() : rst_base( 0 ) { state = &state_; } - enum { page_shift = 13 }; - enum { page_count = 0x10000 >> page_shift }; -private: - // noncopyable - Gb_Cpu( const Gb_Cpu& ); - Gb_Cpu& operator = ( const Gb_Cpu& ); - - struct state_t { - uint8_t* code_map [page_count + 1]; - blargg_long remain; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - - void set_code_page( int, uint8_t* ); -}; - -inline BOOST::uint8_t* Gb_Cpu::get_code( gb_addr_t addr ) -{ - return state->code_map [addr >> page_shift] + addr - #if !BLARGG_NONPORTABLE - % (unsigned) page_size - #endif - ; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Gb_Oscs.cpp b/plugins/gme/game-music-emu-svn/gme/Gb_Oscs.cpp deleted file mode 100644 index 735653fa..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gb_Oscs.cpp +++ /dev/null @@ -1,336 +0,0 @@ -// Gb_Snd_Emu 0.1.5. http://www.slack.net/~ant/ - -#include "Gb_Apu.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Gb_Osc - -void Gb_Osc::reset() -{ - delay = 0; - last_amp = 0; - length = 0; - output_select = 3; - output = outputs [output_select]; -} - -void Gb_Osc::clock_length() -{ - if ( (regs [4] & len_enabled_mask) && length ) - length--; -} - -// Gb_Env - -void Gb_Env::clock_envelope() -{ - if ( env_delay && !--env_delay ) - { - env_delay = regs [2] & 7; - int v = volume - 1 + (regs [2] >> 2 & 2); - if ( (unsigned) v < 15 ) - volume = v; - } -} - -bool Gb_Env::write_register( int reg, int data ) -{ - switch ( reg ) - { - case 1: - length = 64 - (regs [1] & 0x3F); - break; - - case 2: - if ( !(data >> 4) ) - enabled = false; - break; - - case 4: - if ( data & trigger ) - { - env_delay = regs [2] & 7; - volume = regs [2] >> 4; - enabled = true; - if ( length == 0 ) - length = 64; - return true; - } - } - return false; -} - -// Gb_Square - -void Gb_Square::reset() -{ - phase = 0; - sweep_freq = 0; - sweep_delay = 0; - Gb_Env::reset(); -} - -void Gb_Square::clock_sweep() -{ - int sweep_period = (regs [0] & period_mask) >> 4; - if ( sweep_period && sweep_delay && !--sweep_delay ) - { - sweep_delay = sweep_period; - regs [3] = sweep_freq & 0xFF; - regs [4] = (regs [4] & ~0x07) | (sweep_freq >> 8 & 0x07); - - int offset = sweep_freq >> (regs [0] & shift_mask); - if ( regs [0] & 0x08 ) - offset = -offset; - sweep_freq += offset; - - if ( sweep_freq < 0 ) - { - sweep_freq = 0; - } - else if ( sweep_freq >= 2048 ) - { - sweep_delay = 0; // don't modify channel frequency any further - sweep_freq = 2048; // silence sound immediately - } - } -} - -void Gb_Square::run( blip_time_t time, blip_time_t end_time, int playing ) -{ - if ( sweep_freq == 2048 ) - playing = false; - - static unsigned char const table [4] = { 1, 2, 4, 6 }; - int const duty = table [regs [1] >> 6]; - int amp = volume & playing; - if ( phase >= duty ) - amp = -amp; - - int frequency = this->frequency(); - if ( unsigned (frequency - 1) > 2040 ) // frequency < 1 || frequency > 2041 - { - // really high frequency results in DC at half volume - amp = volume >> 1; - playing = false; - } - - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( !playing ) - time = end_time; - - if ( time < end_time ) - { - int const period = (2048 - frequency) * 4; - Blip_Buffer* const output = this->output; - int phase = this->phase; - int delta = amp * 2; - do - { - phase = (phase + 1) & 7; - if ( phase == 0 || phase == duty ) - { - delta = -delta; - synth->offset_inline( time, delta, output ); - } - time += period; - } - while ( time < end_time ); - - this->phase = phase; - last_amp = delta >> 1; - } - delay = time - end_time; -} - -// Gb_Noise - -void Gb_Noise::run( blip_time_t time, blip_time_t end_time, int playing ) -{ - int amp = volume & playing; - int tap = 13 - (regs [3] & 8); - if ( bits >> tap & 2 ) - amp = -amp; - - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( !playing ) - time = end_time; - - if ( time < end_time ) - { - static unsigned char const table [8] = { 8, 16, 32, 48, 64, 80, 96, 112 }; - int period = table [regs [3] & 7] << (regs [3] >> 4); - - // keep parallel resampled time to eliminate time conversion in the loop - Blip_Buffer* const output = this->output; - const blip_resampled_time_t resampled_period = - output->resampled_duration( period ); - blip_resampled_time_t resampled_time = output->resampled_time( time ); - unsigned bits = this->bits; - int delta = amp * 2; - - do - { - unsigned changed = (bits >> tap) + 1; - time += period; - bits <<= 1; - if ( changed & 2 ) - { - delta = -delta; - bits |= 1; - synth->offset_resampled( resampled_time, delta, output ); - } - resampled_time += resampled_period; - } - while ( time < end_time ); - - this->bits = bits; - last_amp = delta >> 1; - } - delay = time - end_time; -} - -// Gb_Wave - -inline void Gb_Wave::write_register( int reg, int data ) -{ - switch ( reg ) - { - case 0: - if ( !(data & 0x80) ) - enabled = false; - break; - - case 1: - length = 256 - regs [1]; - break; - - case 2: - volume = data >> 5 & 3; - break; - - case 4: - if ( data & trigger & regs [0] ) - { - wave_pos = 0; - enabled = true; - if ( length == 0 ) - length = 256; - } - } -} - -void Gb_Wave::run( blip_time_t time, blip_time_t end_time, int playing ) -{ - int volume_shift = (volume - 1) & 7; // volume = 0 causes shift = 7 - int frequency; - { - int amp = (wave [wave_pos] >> volume_shift & playing) * 2; - - frequency = this->frequency(); - if ( unsigned (frequency - 1) > 2044 ) // frequency < 1 || frequency > 2045 - { - amp = 30 >> volume_shift & playing; - playing = false; - } - - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( !playing ) - time = end_time; - - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - int const period = (2048 - frequency) * 2; - int wave_pos = (this->wave_pos + 1) & (wave_size - 1); - - do - { - int amp = (wave [wave_pos] >> volume_shift) * 2; - wave_pos = (wave_pos + 1) & (wave_size - 1); - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset_inline( time, delta, output ); - } - time += period; - } - while ( time < end_time ); - - this->wave_pos = (wave_pos - 1) & (wave_size - 1); - } - delay = time - end_time; -} - -// Gb_Apu::write_osc - -void Gb_Apu::write_osc( int index, int reg, int data ) -{ - reg -= index * 5; - Gb_Square* sq = &square2; - switch ( index ) - { - case 0: - sq = &square1; - case 1: - if ( sq->write_register( reg, data ) && index == 0 ) - { - square1.sweep_freq = square1.frequency(); - if ( (regs [0] & sq->period_mask) && (regs [0] & sq->shift_mask) ) - { - square1.sweep_delay = 1; // cause sweep to recalculate now - square1.clock_sweep(); - } - } - break; - - case 2: - wave.write_register( reg, data ); - break; - - case 3: - if ( noise.write_register( reg, data ) ) - noise.bits = 0x7FFF; - } -} diff --git a/plugins/gme/game-music-emu-svn/gme/Gb_Oscs.h b/plugins/gme/game-music-emu-svn/gme/Gb_Oscs.h deleted file mode 100644 index d7f88ea1..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gb_Oscs.h +++ /dev/null @@ -1,83 +0,0 @@ -// Private oscillators used by Gb_Apu - -// Gb_Snd_Emu 0.1.5 -#ifndef GB_OSCS_H -#define GB_OSCS_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct Gb_Osc -{ - enum { trigger = 0x80 }; - enum { len_enabled_mask = 0x40 }; - - Blip_Buffer* outputs [4]; // NULL, right, left, center - Blip_Buffer* output; - int output_select; - BOOST::uint8_t* regs; // osc's 5 registers - - int delay; - int last_amp; - int volume; - int length; - int enabled; - - void reset(); - void clock_length(); - int frequency() const { return (regs [4] & 7) * 0x100 + regs [3]; } -}; - -struct Gb_Env : Gb_Osc -{ - int env_delay; - - void reset(); - void clock_envelope(); - bool write_register( int, int ); -}; - -struct Gb_Square : Gb_Env -{ - enum { period_mask = 0x70 }; - enum { shift_mask = 0x07 }; - - typedef Blip_Synth Synth; - Synth const* synth; - int sweep_delay; - int sweep_freq; - int phase; - - void reset(); - void clock_sweep(); - void run( blip_time_t, blip_time_t, int playing ); -}; - -struct Gb_Noise : Gb_Env -{ - typedef Blip_Synth Synth; - Synth const* synth; - unsigned bits; - - void run( blip_time_t, blip_time_t, int playing ); -}; - -struct Gb_Wave : Gb_Osc -{ - typedef Blip_Synth Synth; - Synth const* synth; - int wave_pos; - enum { wave_size = 32 }; - BOOST::uint8_t wave [wave_size]; - - void write_register( int, int ); - void run( blip_time_t, blip_time_t, int playing ); -}; - -inline void Gb_Env::reset() -{ - env_delay = 0; - Gb_Osc::reset(); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Gbs_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Gbs_Emu.cpp deleted file mode 100644 index c3a0153b..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gbs_Emu.cpp +++ /dev/null @@ -1,289 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gbs_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Gbs_Emu::equalizer_t const Gbs_Emu::handheld_eq = { -47.0, 2000 }; -Gbs_Emu::equalizer_t const Gbs_Emu::headphones_eq = { 0.0, 300 }; - -Gbs_Emu::Gbs_Emu() -{ - set_type( gme_gbs_type ); - - static const char* const names [Gb_Apu::osc_count] = { - "Square 1", "Square 2", "Wave", "Noise" - }; - set_voice_names( names ); - - static int const types [Gb_Apu::osc_count] = { - wave_type | 1, wave_type | 2, wave_type | 0, mixed_type | 0 - }; - set_voice_types( types ); - - set_silence_lookahead( 6 ); - set_max_initial_silence( 21 ); - set_gain( 1.2 ); - - static equalizer_t const eq = { -1.0, 120 }; - set_equalizer( eq ); -} - -Gbs_Emu::~Gbs_Emu() { } - -void Gbs_Emu::unload() -{ - rom.clear(); - Music_Emu::unload(); -} - -// Track info - -static void copy_gbs_fields( Gbs_Emu::header_t const& h, track_info_t* out ) -{ - GME_COPY_FIELD( h, out, game ); - GME_COPY_FIELD( h, out, author ); - GME_COPY_FIELD( h, out, copyright ); -} - -blargg_err_t Gbs_Emu::track_info_( track_info_t* out, int ) const -{ - copy_gbs_fields( header_, out ); - return 0; -} - -static blargg_err_t check_gbs_header( void const* header ) -{ - if ( memcmp( header, "GBS", 3 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Gbs_File : Gme_Info_ -{ - Gbs_Emu::header_t h; - - Gbs_File() { set_type( gme_gbs_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - blargg_err_t err = in.read( &h, Gbs_Emu::header_size ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - - set_track_count( h.track_count ); - return check_gbs_header( &h ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_gbs_fields( h, out ); - return 0; - } -}; - -static Music_Emu* new_gbs_emu () { return BLARGG_NEW Gbs_Emu ; } -static Music_Emu* new_gbs_file() { return BLARGG_NEW Gbs_File; } - -static gme_type_t_ const gme_gbs_type_ = { "Game Boy", 0, &new_gbs_emu, &new_gbs_file, "GBS", 1 }; -gme_type_t const gme_gbs_type = &gme_gbs_type_; - -// Setup - -blargg_err_t Gbs_Emu::load_( Data_Reader& in ) -{ - assert( offsetof (header_t,copyright [32]) == header_size ); - RETURN_ERR( rom.load( in, header_size, &header_, 0 ) ); - - set_track_count( header_.track_count ); - RETURN_ERR( check_gbs_header( &header_ ) ); - - if ( header_.vers != 1 ) - set_warning( "Unknown file version" ); - - if ( header_.timer_mode & 0x78 ) - set_warning( "Invalid timer mode" ); - - unsigned load_addr = get_le16( header_.load_addr ); - if ( (header_.load_addr [1] | header_.init_addr [1] | header_.play_addr [1]) > 0x7F || - load_addr < 0x400 ) - set_warning( "Invalid load/init/play address" ); - - set_voice_count( Gb_Apu::osc_count ); - - apu.volume( gain() ); - - return setup_buffer( 4194304 ); -} - -void Gbs_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); -} - -void Gbs_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r ) -{ - apu.osc_output( i, c, l, r ); -} - -// Emulation - -// see gb_cpu_io.h for read/write functions - -void Gbs_Emu::set_bank( int n ) -{ - blargg_long addr = rom.mask_addr( n * (blargg_long) bank_size ); - if ( addr == 0 && rom.size() > bank_size ) - { - // TODO: what is the correct behavior? Current Game & Watch Gallery - // rip requires that this have no effect or set to bank 1. - //debug_printf( "Selected ROM bank 0\n" ); - return; - //n = 1; - } - cpu::map_code( bank_size, bank_size, rom.at_addr( addr ) ); -} - -void Gbs_Emu::update_timer() -{ - if ( header_.timer_mode & 0x04 ) - { - static byte const rates [4] = { 10, 4, 6, 8 }; - int shift = rates [ram [hi_page + 7] & 3] - (header_.timer_mode >> 7); - play_period = (256L - ram [hi_page + 6]) << shift; - } - else - { - play_period = 70224; // 59.73 Hz - } - if ( tempo() != 1.0 ) - play_period = blip_time_t (play_period / tempo()); -} - -static BOOST::uint8_t const sound_data [Gb_Apu::register_count] = { - 0x80, 0xBF, 0x00, 0x00, 0xBF, // square 1 - 0x00, 0x3F, 0x00, 0x00, 0xBF, // square 2 - 0x7F, 0xFF, 0x9F, 0x00, 0xBF, // wave - 0x00, 0xFF, 0x00, 0x00, 0xBF, // noise - 0x77, 0xF3, 0xF1, // vin/volume, status, power mode - 0, 0, 0, 0, 0, 0, 0, 0, 0, // unused - 0xAC, 0xDD, 0xDA, 0x48, 0x36, 0x02, 0xCF, 0x16, // waveform data - 0x2C, 0x04, 0xE5, 0x2C, 0xAC, 0xDD, 0xDA, 0x48 -}; - -void Gbs_Emu::cpu_jsr( gb_addr_t addr ) -{ - check( cpu::r.sp == get_le16( header_.stack_ptr ) ); - cpu::r.pc = addr; - cpu_write( --cpu::r.sp, idle_addr >> 8 ); - cpu_write( --cpu::r.sp, idle_addr&0xFF ); -} - -void Gbs_Emu::set_tempo_( double t ) -{ - apu.set_tempo( t ); - update_timer(); -} - -blargg_err_t Gbs_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( ram, 0, 0x4000 ); - memset( ram + 0x4000, 0xFF, 0x1F80 ); - memset( ram + 0x5F80, 0, sizeof ram - 0x5F80 ); - ram [hi_page] = 0; // joypad reads back as 0 - - apu.reset(); - for ( int i = 0; i < (int) sizeof sound_data; i++ ) - apu.write_register( 0, i + apu.start_addr, sound_data [i] ); - - unsigned load_addr = get_le16( header_.load_addr ); - rom.set_addr( load_addr ); - cpu::rst_base = load_addr; - - cpu::reset( rom.unmapped() ); - - cpu::map_code( ram_addr, 0x10000 - ram_addr, ram ); - cpu::map_code( 0, bank_size, rom.at_addr( 0 ) ); - set_bank( rom.size() > bank_size ); - - ram [hi_page + 6] = header_.timer_modulo; - ram [hi_page + 7] = header_.timer_mode; - update_timer(); - next_play = play_period; - - cpu::r.a = track; - cpu::r.pc = idle_addr; - cpu::r.sp = get_le16( header_.stack_ptr ); - cpu_time = 0; - cpu_jsr( get_le16( header_.init_addr ) ); - - return 0; -} - -blargg_err_t Gbs_Emu::run_clocks( blip_time_t& duration, int ) -{ - cpu_time = 0; - while ( cpu_time < duration ) - { - long count = duration - cpu_time; - cpu_time = duration; - bool result = cpu::run( count ); - cpu_time -= cpu::remain(); - - if ( result ) - { - if ( cpu::r.pc == idle_addr ) - { - if ( next_play > duration ) - { - cpu_time = duration; - break; - } - - if ( cpu_time < next_play ) - cpu_time = next_play; - next_play += play_period; - cpu_jsr( get_le16( header_.play_addr ) ); - GME_FRAME_HOOK( this ); - // TODO: handle timer rates different than 60 Hz - } - else if ( cpu::r.pc > 0xFFFF ) - { - debug_printf( "PC wrapped around\n" ); - cpu::r.pc &= 0xFFFF; - } - else - { - set_warning( "Emulation error (illegal/unsupported instruction)" ); - debug_printf( "Bad opcode $%.2x at $%.4x\n", - (int) *cpu::get_code( cpu::r.pc ), (int) cpu::r.pc ); - cpu::r.pc = (cpu::r.pc + 1) & 0xFFFF; - cpu_time += 6; - } - } - } - - duration = cpu_time; - next_play -= cpu_time; - if ( next_play < 0 ) // could go negative if routine is taking too long to return - next_play = 0; - apu.end_frame( cpu_time ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Gbs_Emu.h b/plugins/gme/game-music-emu-svn/gme/Gbs_Emu.h deleted file mode 100644 index f3318dc8..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gbs_Emu.h +++ /dev/null @@ -1,88 +0,0 @@ -// Nintendo Game Boy GBS music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef GBS_EMU_H -#define GBS_EMU_H - -#include "Classic_Emu.h" -#include "Gb_Apu.h" -#include "Gb_Cpu.h" - -class Gbs_Emu : private Gb_Cpu, public Classic_Emu { - typedef Gb_Cpu cpu; -public: - // Equalizer profiles for Game Boy Color speaker and headphones - static equalizer_t const handheld_eq; - static equalizer_t const headphones_eq; - - // GBS file header - enum { header_size = 112 }; - struct header_t - { - char tag [3]; - byte vers; - byte track_count; - byte first_track; - byte load_addr [2]; - byte init_addr [2]; - byte play_addr [2]; - byte stack_ptr [2]; - byte timer_modulo; - byte timer_mode; - char game [32]; - char author [32]; - char copyright [32]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_gbs_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - -public: - Gbs_Emu(); - ~Gbs_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -private: - // rom - enum { bank_size = 0x4000 }; - Rom_Data rom; - void set_bank( int ); - - // timer - blip_time_t cpu_time; - blip_time_t play_period; - blip_time_t next_play; - void update_timer(); - - header_t header_; - void cpu_jsr( gb_addr_t ); - -public: private: friend class Gb_Cpu; - blip_time_t clock() const { return cpu_time - cpu::remain(); } - - enum { joypad_addr = 0xFF00 }; - enum { ram_addr = 0xA000 }; - enum { hi_page = 0xFF00 - ram_addr }; - byte ram [0x4000 + 0x2000 + Gb_Cpu::cpu_padding]; - Gb_Apu apu; - - int cpu_read( gb_addr_t ); - void cpu_write( gb_addr_t, int ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Gme_File.cpp b/plugins/gme/game-music-emu-svn/gme/Gme_File.cpp deleted file mode 100644 index 17edc9f8..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gme_File.cpp +++ /dev/null @@ -1,216 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gme_File.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -const char* const gme_wrong_file_type = "Wrong file type for this emulator"; - -void Gme_File::clear_playlist() -{ - playlist.clear(); - clear_playlist_(); - track_count_ = raw_track_count_; -} - -void Gme_File::unload() -{ - clear_playlist(); // *before* clearing track count - track_count_ = 0; - raw_track_count_ = 0; - file_data.clear(); -} - -Gme_File::Gme_File() -{ - type_ = 0; - user_data_ = 0; - user_cleanup_ = 0; - unload(); // clears fields - blargg_verify_byte_order(); // used by most emulator types, so save them the trouble -} - -Gme_File::~Gme_File() -{ - if ( user_cleanup_ ) - user_cleanup_( user_data_ ); -} - -blargg_err_t Gme_File::load_mem_( byte const* data, long size ) -{ - require( data != file_data.begin() ); // load_mem_() or load_() must be overridden - Mem_File_Reader in( data, size ); - return load_( in ); -} - -blargg_err_t Gme_File::load_( Data_Reader& in ) -{ - RETURN_ERR( file_data.resize( in.remain() ) ); - RETURN_ERR( in.read( file_data.begin(), file_data.size() ) ); - return load_mem_( file_data.begin(), file_data.size() ); -} - -// public load functions call this at beginning -void Gme_File::pre_load() { unload(); } - -void Gme_File::post_load_() { } - -// public load functions call this at end -blargg_err_t Gme_File::post_load( blargg_err_t err ) -{ - if ( !track_count() ) - set_track_count( type()->track_count ); - if ( !err ) - post_load_(); - else - unload(); - - return err; -} - -// Public load functions - -blargg_err_t Gme_File::load_mem( void const* in, long size ) -{ - pre_load(); - return post_load( load_mem_( (byte const*) in, size ) ); -} - -blargg_err_t Gme_File::load( Data_Reader& in ) -{ - pre_load(); - return post_load( load_( in ) ); -} - -blargg_err_t Gme_File::load_file( const char* path ) -{ - pre_load(); - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - return post_load( load_( in ) ); -} - -blargg_err_t Gme_File::load_remaining_( void const* h, long s, Data_Reader& in ) -{ - Remaining_Reader rem( h, s, &in ); - return load( rem ); -} - -// Track info - -void Gme_File::copy_field_( char* out, const char* in, int in_size ) -{ - if ( !in || !*in ) - return; - - // remove spaces/junk from beginning - while ( in_size && unsigned (*in - 1) <= ' ' - 1 ) - { - in++; - in_size--; - } - - // truncate - if ( in_size > max_field_ ) - in_size = max_field_; - - // find terminator - int len = 0; - while ( len < in_size && in [len] ) - len++; - - // remove spaces/junk from end - while ( len && unsigned (in [len - 1]) <= ' ' ) - len--; - - // copy - out [len] = 0; - memcpy( out, in, len ); - - // strip out stupid fields that should have been left blank - if ( !strcmp( out, "?" ) || !strcmp( out, "" ) || !strcmp( out, "< ? >" ) ) - out [0] = 0; -} - -void Gme_File::copy_field_( char* out, const char* in ) -{ - copy_field_( out, in, max_field_ ); -} - -blargg_err_t Gme_File::remap_track_( int* track_io ) const -{ - if ( (unsigned) *track_io >= (unsigned) track_count() ) - return "Invalid track"; - - if ( (unsigned) *track_io < (unsigned) playlist.size() ) - { - M3u_Playlist::entry_t const& e = playlist [*track_io]; - *track_io = 0; - if ( e.track >= 0 ) - { - *track_io = e.track; - if ( !(type_->flags_ & 0x02) ) - *track_io -= e.decimal_track; - } - if ( *track_io >= raw_track_count_ ) - return "Invalid track in m3u playlist"; - } - else - { - check( !playlist.size() ); - } - return 0; -} - -blargg_err_t Gme_File::track_info( track_info_t* out, int track ) const -{ - out->track_count = track_count(); - out->length = -1; - out->loop_length = -1; - out->intro_length = -1; - out->song [0] = 0; - - out->game [0] = 0; - out->author [0] = 0; - out->copyright [0] = 0; - out->comment [0] = 0; - out->dumper [0] = 0; - out->system [0] = 0; - - copy_field_( out->system, type()->system ); - - int remapped = track; - RETURN_ERR( remap_track_( &remapped ) ); - RETURN_ERR( track_info_( out, remapped ) ); - - // override with m3u info - if ( playlist.size() ) - { - M3u_Playlist::info_t const& i = playlist.info(); - copy_field_( out->game , i.title ); - copy_field_( out->author, i.engineer ); - copy_field_( out->author, i.composer ); - copy_field_( out->dumper, i.ripping ); - - M3u_Playlist::entry_t const& e = playlist [track]; - copy_field_( out->song, e.name ); - if ( e.length >= 0 ) out->length = e.length * 1000L; - if ( e.intro >= 0 ) out->intro_length = e.intro * 1000L; - if ( e.loop >= 0 ) out->loop_length = e.loop * 1000L; - } - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Gme_File.h b/plugins/gme/game-music-emu-svn/gme/Gme_File.h deleted file mode 100644 index a327ceb6..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gme_File.h +++ /dev/null @@ -1,177 +0,0 @@ -// Common interface to game music file loading and information - -// Game_Music_Emu 0.5.5 -#ifndef GME_FILE_H -#define GME_FILE_H - -#include "gme.h" -#include "blargg_common.h" -#include "Data_Reader.h" -#include "M3u_Playlist.h" - -// Error returned if file is wrong type -//extern const char gme_wrong_file_type []; // declared in gme.h - -struct gme_type_t_ -{ - const char* system; /* name of system this music file type is generally for */ - int track_count; /* non-zero for formats with a fixed number of tracks */ - Music_Emu* (*new_emu)(); /* Create new emulator for this type (useful in C++ only) */ - Music_Emu* (*new_info)(); /* Create new info reader for this type */ - - /* internal */ - const char* extension_; - int flags_; -}; - -struct track_info_t -{ - long track_count; - - /* times in milliseconds; -1 if unknown */ - long length; - long intro_length; - long loop_length; - - /* empty string if not available */ - char system [256]; - char game [256]; - char song [256]; - char author [256]; - char copyright [256]; - char comment [256]; - char dumper [256]; -}; -enum { gme_max_field = 255 }; - -struct Gme_File { -public: -// File loading - - // Each loads game music data from a file and returns an error if - // file is wrong type or is seriously corrupt. They also set warning - // string for minor problems. - - // Load from file on disk - blargg_err_t load_file( const char* path ); - - // Load from custom data source (see Data_Reader.h) - blargg_err_t load( Data_Reader& ); - - // Load from file already read into memory. Keeps pointer to data, so you - // must not free it until you're done with the file. - blargg_err_t load_mem( void const* data, long size ); - - // Load an m3u playlist. Must be done after loading main music file. - blargg_err_t load_m3u( const char* path ); - blargg_err_t load_m3u( Data_Reader& in ); - - // Clears any loaded m3u playlist and any internal playlist that the music - // format supports (NSFE for example). - void clear_playlist(); - -// Informational - - // Type of emulator. For example if this returns gme_nsfe_type, this object - // is an NSFE emulator, and you can cast to an Nsfe_Emu* if necessary. - gme_type_t type() const; - - // Most recent warning string, or NULL if none. Clears current warning after - // returning. - const char* warning(); - - // Number of tracks or 0 if no file has been loaded - int track_count() const; - - // Get information for a track (length, name, author, etc.) - // See gme.h for definition of struct track_info_t. - blargg_err_t track_info( track_info_t* out, int track ) const; - -// User data/cleanup - - // Set/get pointer to data you want to associate with this emulator. - // You can use this for whatever you want. - void set_user_data( void* p ) { user_data_ = p; } - void* user_data() const { return user_data_; } - - // Register cleanup function to be called when deleting emulator, or NULL to - // clear it. Passes user_data to cleanup function. - void set_user_cleanup( gme_user_cleanup_t func ) { user_cleanup_ = func; } - -public: - // deprecated - int error_count() const; // use warning() -public: - Gme_File(); - virtual ~Gme_File(); - BLARGG_DISABLE_NOTHROW - typedef BOOST::uint8_t byte; -protected: - // Services - void set_track_count( int n ) { track_count_ = raw_track_count_ = n; } - void set_warning( const char* s ) { warning_ = s; } - void set_type( gme_type_t t ) { type_ = t; } - blargg_err_t load_remaining_( void const* header, long header_size, Data_Reader& remaining ); - - // Overridable - virtual void unload(); // called before loading file and if loading fails - virtual blargg_err_t load_( Data_Reader& ); // default loads then calls load_mem_() - virtual blargg_err_t load_mem_( byte const* data, long size ); // use data in memory - virtual blargg_err_t track_info_( track_info_t* out, int track ) const = 0; - virtual void pre_load(); - virtual void post_load_(); - virtual void clear_playlist_() { } - -public: - blargg_err_t remap_track_( int* track_io ) const; // need by Music_Emu -private: - // noncopyable - Gme_File( const Gme_File& ); - Gme_File& operator = ( const Gme_File& ); - - gme_type_t type_; - int track_count_; - int raw_track_count_; - const char* warning_; - void* user_data_; - gme_user_cleanup_t user_cleanup_; - M3u_Playlist playlist; - char playlist_warning [64]; - blargg_vector file_data; // only if loaded into memory using default load - - blargg_err_t load_m3u_( blargg_err_t ); - blargg_err_t post_load( blargg_err_t err ); -public: - // track_info field copying - enum { max_field_ = 255 }; - static void copy_field_( char* out, const char* in ); - static void copy_field_( char* out, const char* in, int len ); -}; - -Music_Emu* gme_new_( Music_Emu*, long sample_rate ); - -#define GME_COPY_FIELD( in, out, name ) \ - { Gme_File::copy_field_( out->name, in.name, sizeof in.name ); } - -#ifndef GME_FILE_READER - #ifdef HAVE_ZLIB_H - #define GME_FILE_READER Gzip_File_Reader - #else - #define GME_FILE_READER Std_File_Reader - #endif -#elif defined (GME_FILE_READER_INCLUDE) - #include GME_FILE_READER_INCLUDE -#endif - -inline gme_type_t Gme_File::type() const { return type_; } -inline int Gme_File::error_count() const { return warning_ != 0; } -inline int Gme_File::track_count() const { return track_count_; } - -inline const char* Gme_File::warning() -{ - const char* s = warning_; - warning_ = 0; - return s; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Gym_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Gym_Emu.cpp deleted file mode 100644 index c286dea9..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gym_Emu.cpp +++ /dev/null @@ -1,380 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Gym_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -double const min_tempo = 0.25; -double const oversample_factor = 5 / 3.0; -double const fm_gain = 3.0; - -const long base_clock = 53700300; -const long clock_rate = base_clock / 15; - -Gym_Emu::Gym_Emu() -{ - data = 0; - pos = 0; - set_type( gme_gym_type ); - - static const char* const names [] = { - "FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG" - }; - set_voice_names( names ); - set_silence_lookahead( 1 ); // tracks should already be trimmed -} - -Gym_Emu::~Gym_Emu() { } - -// Track info - -static void get_gym_info( Gym_Emu::header_t const& h, long length, track_info_t* out ) -{ - if ( !memcmp( h.tag, "GYMX", 4 ) ) - { - length = length * 50 / 3; // 1000 / 60 - long loop = get_le32( h.loop_start ); - if ( loop ) - { - out->intro_length = loop * 50 / 3; - out->loop_length = length - out->intro_length; - } - else - { - out->length = length; - out->intro_length = length; // make it clear that track is no longer than length - out->loop_length = 0; - } - - // more stupidity where the field should have been left - if ( strcmp( h.song, "Unknown Song" ) ) - GME_COPY_FIELD( h, out, song ); - - if ( strcmp( h.game, "Unknown Game" ) ) - GME_COPY_FIELD( h, out, game ); - - if ( strcmp( h.copyright, "Unknown Publisher" ) ) - GME_COPY_FIELD( h, out, copyright ); - - if ( strcmp( h.dumper, "Unknown Person" ) ) - GME_COPY_FIELD( h, out, dumper ); - - if ( strcmp( h.comment, "Header added by YMAMP" ) ) - GME_COPY_FIELD( h, out, comment ); - } -} - -blargg_err_t Gym_Emu::track_info_( track_info_t* out, int ) const -{ - get_gym_info( header_, track_length(), out ); - return 0; -} - -static long gym_track_length( byte const* p, byte const* end ) -{ - long time = 0; - while ( p < end ) - { - switch ( *p++ ) - { - case 0: - time++; - break; - - case 1: - case 2: - p += 2; - break; - - case 3: - p += 1; - break; - } - } - return time; -} - -long Gym_Emu::track_length() const { return gym_track_length( data, data_end ); } - -static blargg_err_t check_header( byte const* in, long size, int* data_offset = 0 ) -{ - if ( size < 4 ) - return gme_wrong_file_type; - - if ( memcmp( in, "GYMX", 4 ) == 0 ) - { - if ( size < Gym_Emu::header_size + 1 ) - return gme_wrong_file_type; - - if ( memcmp( ((Gym_Emu::header_t const*) in)->packed, "\0\0\0\0", 4 ) != 0 ) - return "Packed GYM file not supported"; - - if ( data_offset ) - *data_offset = Gym_Emu::header_size; - } - else if ( *in > 3 ) - { - return gme_wrong_file_type; - } - - return 0; -} - -struct Gym_File : Gme_Info_ -{ - byte const* file_begin; - byte const* file_end; - int data_offset; - - Gym_File() { set_type( gme_gym_type ); } - - blargg_err_t load_mem_( byte const* in, long size ) - { - file_begin = in; - file_end = in + size; - data_offset = 0; - return check_header( in, size, &data_offset ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - long length = gym_track_length( &file_begin [data_offset], file_end ); - get_gym_info( *(Gym_Emu::header_t const*) file_begin, length, out ); - return 0; - } -}; - -static Music_Emu* new_gym_emu () { return BLARGG_NEW Gym_Emu ; } -static Music_Emu* new_gym_file() { return BLARGG_NEW Gym_File; } - -static gme_type_t_ const gme_gym_type_ = { "Sega Genesis", 1, &new_gym_emu, &new_gym_file, "GYM", 0 }; -gme_type_t const gme_gym_type = &gme_gym_type_; - -// Setup - -blargg_err_t Gym_Emu::set_sample_rate_( long sample_rate ) -{ - blip_eq_t eq( -32, 8000, sample_rate ); - apu.treble_eq( eq ); - dac_synth.treble_eq( eq ); - apu.volume( 0.135 * fm_gain * gain() ); - dac_synth.volume( 0.125 / 256 * fm_gain * gain() ); - double factor = Dual_Resampler::setup( oversample_factor, 0.990, fm_gain * gain() ); - fm_sample_rate = sample_rate * factor; - - RETURN_ERR( blip_buf.set_sample_rate( sample_rate, int (1000 / 60.0 / min_tempo) ) ); - blip_buf.clock_rate( clock_rate ); - - RETURN_ERR( fm.set_rate( fm_sample_rate, base_clock / 7.0 ) ); - RETURN_ERR( Dual_Resampler::reset( long (1.0 / 60 / min_tempo * sample_rate) ) ); - - return 0; -} - -void Gym_Emu::set_tempo_( double t ) -{ - if ( t < min_tempo ) - { - set_tempo( min_tempo ); - return; - } - - if ( blip_buf.sample_rate() ) - { - clocks_per_frame = long (clock_rate / 60 / tempo()); - Dual_Resampler::resize( long (sample_rate() / (60.0 * tempo())) ); - } -} - -void Gym_Emu::mute_voices_( int mask ) -{ - Music_Emu::mute_voices_( mask ); - fm.mute_voices( mask ); - dac_muted = (mask & 0x40) != 0; - apu.output( (mask & 0x80) ? 0 : &blip_buf ); -} - -blargg_err_t Gym_Emu::load_mem_( byte const* in, long size ) -{ - assert( offsetof (header_t,packed [4]) == header_size ); - int offset = 0; - RETURN_ERR( check_header( in, size, &offset ) ); - set_voice_count( 8 ); - - data = in + offset; - data_end = in + size; - loop_begin = 0; - - if ( offset ) - header_ = *(header_t const*) in; - else - memset( &header_, 0, sizeof header_ ); - - return 0; -} - -// Emulation - -blargg_err_t Gym_Emu::start_track_( int track ) -{ - RETURN_ERR( Music_Emu::start_track_( track ) ); - - pos = data; - loop_remain = get_le32( header_.loop_start ); - - prev_dac_count = 0; - dac_enabled = false; - dac_amp = -1; - - fm.reset(); - apu.reset(); - blip_buf.clear(); - Dual_Resampler::clear(); - return 0; -} - -void Gym_Emu::run_dac( int dac_count ) -{ - // Guess beginning and end of sample and adjust rate and buffer position accordingly. - - // count dac samples in next frame - int next_dac_count = 0; - const byte* p = this->pos; - int cmd; - while ( (cmd = *p++) != 0 ) - { - int data = *p++; - if ( cmd <= 2 ) - ++p; - if ( cmd == 1 && data == 0x2A ) - next_dac_count++; - } - - // detect beginning and end of sample - int rate_count = dac_count; - int start = 0; - if ( !prev_dac_count && next_dac_count && dac_count < next_dac_count ) - { - rate_count = next_dac_count; - start = next_dac_count - dac_count; - } - else if ( prev_dac_count && !next_dac_count && dac_count < prev_dac_count ) - { - rate_count = prev_dac_count; - } - - // Evenly space samples within buffer section being used - blip_resampled_time_t period = blip_buf.resampled_duration( clocks_per_frame ) / rate_count; - - blip_resampled_time_t time = blip_buf.resampled_time( 0 ) + - period * start + (period >> 1); - - int dac_amp = this->dac_amp; - if ( dac_amp < 0 ) - dac_amp = dac_buf [0]; - - for ( int i = 0; i < dac_count; i++ ) - { - int delta = dac_buf [i] - dac_amp; - dac_amp += delta; - dac_synth.offset_resampled( time, delta, &blip_buf ); - time += period; - } - this->dac_amp = dac_amp; -} - -void Gym_Emu::parse_frame() -{ - int dac_count = 0; - const byte* pos = this->pos; - - if ( loop_remain && !--loop_remain ) - loop_begin = pos; // find loop on first time through sequence - - int cmd; - while ( (cmd = *pos++) != 0 ) - { - int data = *pos++; - if ( cmd == 1 ) - { - int data2 = *pos++; - if ( data != 0x2A ) - { - if ( data == 0x2B ) - dac_enabled = (data2 & 0x80) != 0; - - fm.write0( data, data2 ); - } - else if ( dac_count < (int) sizeof dac_buf ) - { - dac_buf [dac_count] = data2; - dac_count += dac_enabled; - } - } - else if ( cmd == 2 ) - { - fm.write1( data, *pos++ ); - } - else if ( cmd == 3 ) - { - apu.write_data( 0, data ); - } - else - { - // to do: many GYM streams are full of errors, and error count should - // reflect cases where music is really having problems - //log_error(); - --pos; // put data back - } - } - - // loop - if ( pos >= data_end ) - { - check( pos == data_end ); - - if ( loop_begin ) - pos = loop_begin; - else - set_track_ended(); - } - this->pos = pos; - - // dac - if ( dac_count && !dac_muted ) - run_dac( dac_count ); - prev_dac_count = dac_count; -} - -int Gym_Emu::play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ) -{ - if ( !track_ended() ) - parse_frame(); - - apu.end_frame( blip_time ); - - memset( buf, 0, sample_count * sizeof *buf ); - fm.run( sample_count >> 1, buf ); - - return sample_count; -} - -blargg_err_t Gym_Emu::play_( long count, sample_t* out ) -{ - Dual_Resampler::dual_play( count, out, blip_buf ); - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Gym_Emu.h b/plugins/gme/game-music-emu-svn/gme/Gym_Emu.h deleted file mode 100644 index f2e13238..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Gym_Emu.h +++ /dev/null @@ -1,82 +0,0 @@ -// Sega Genesis/Mega Drive GYM music file emulator -// Includes with PCM timing recovery to improve sample quality. - -// Game_Music_Emu 0.5.5 -#ifndef GYM_EMU_H -#define GYM_EMU_H - -#include "Dual_Resampler.h" -#include "Ym2612_Emu.h" -#include "Music_Emu.h" -#include "Sms_Apu.h" - -class Gym_Emu : public Music_Emu, private Dual_Resampler { -public: - // GYM file header - enum { header_size = 428 }; - struct header_t - { - char tag [4]; - char song [32]; - char game [32]; - char copyright [32]; - char emulator [32]; - char dumper [32]; - char comment [256]; - byte loop_start [4]; // in 1/60 seconds, 0 if not looped - byte packed [4]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_gym_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - enum { gym_rate = 60 }; - long track_length() const; // use track_info() - -public: - Gym_Emu(); - ~Gym_Emu(); -protected: - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t set_sample_rate_( long sample_rate ); - blargg_err_t start_track_( int ); - blargg_err_t play_( long count, sample_t* ); - void mute_voices_( int ); - void set_tempo_( double ); - int play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ); -private: - // sequence data begin, loop begin, current position, end - const byte* data; - const byte* loop_begin; - const byte* pos; - const byte* data_end; - blargg_long loop_remain; // frames remaining until loop beginning has been located - header_t header_; - double fm_sample_rate; - blargg_long clocks_per_frame; - void parse_frame(); - - // dac (pcm) - int dac_amp; - int prev_dac_count; - bool dac_enabled; - bool dac_muted; - void run_dac( int ); - - // sound - Blip_Buffer blip_buf; - Ym2612_Emu fm; - Blip_Synth dac_synth; - Sms_Apu apu; - byte dac_buf [1024]; -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Hes_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Hes_Apu.cpp deleted file mode 100644 index 63c2b707..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Hes_Apu.cpp +++ /dev/null @@ -1,315 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Hes_Apu.h" - -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -bool const center_waves = true; // reduces asymmetry and clamping when starting notes - -Hes_Apu::Hes_Apu() -{ - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - osc->outputs [0] = 0; - osc->outputs [1] = 0; - osc->chans [0] = 0; - osc->chans [1] = 0; - osc->chans [2] = 0; - } - while ( osc != oscs ); - - reset(); -} - -void Hes_Apu::reset() -{ - latch = 0; - balance = 0xFF; - - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - memset( osc, 0, offsetof (Hes_Osc,outputs) ); - osc->noise_lfsr = 1; - osc->control = 0x40; - osc->balance = 0xFF; - } - while ( osc != oscs ); -} - -void Hes_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - require( (unsigned) index < osc_count ); - oscs [index].chans [0] = center; - oscs [index].chans [1] = left; - oscs [index].chans [2] = right; - - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - balance_changed( *osc ); - } - while ( osc != oscs ); -} - -void Hes_Osc::run_until( synth_t& synth_, blip_time_t end_time ) -{ - Blip_Buffer* const osc_outputs_0 = outputs [0]; // cache often-used values - if ( osc_outputs_0 && control & 0x80 ) - { - int dac = this->dac; - - int const volume_0 = volume [0]; - { - int delta = dac * volume_0 - last_amp [0]; - if ( delta ) - synth_.offset( last_time, delta, osc_outputs_0 ); - osc_outputs_0->set_modified(); - } - - Blip_Buffer* const osc_outputs_1 = outputs [1]; - int const volume_1 = volume [1]; - if ( osc_outputs_1 ) - { - int delta = dac * volume_1 - last_amp [1]; - if ( delta ) - synth_.offset( last_time, delta, osc_outputs_1 ); - osc_outputs_1->set_modified(); - } - - blip_time_t time = last_time + delay; - if ( time < end_time ) - { - if ( noise & 0x80 ) - { - if ( volume_0 | volume_1 ) - { - // noise - int const period = (32 - (noise & 0x1F)) * 64; // TODO: correct? - unsigned noise_lfsr = this->noise_lfsr; - do - { - int new_dac = 0x1F & -(noise_lfsr >> 1 & 1); - // Implemented using "Galios configuration" - // TODO: find correct LFSR algorithm - noise_lfsr = (noise_lfsr >> 1) ^ (0xE008 & -(noise_lfsr & 1)); - //noise_lfsr = (noise_lfsr >> 1) ^ (0x6000 & -(noise_lfsr & 1)); - int delta = new_dac - dac; - if ( delta ) - { - dac = new_dac; - synth_.offset( time, delta * volume_0, osc_outputs_0 ); - if ( osc_outputs_1 ) - synth_.offset( time, delta * volume_1, osc_outputs_1 ); - } - time += period; - } - while ( time < end_time ); - - this->noise_lfsr = noise_lfsr; - assert( noise_lfsr ); - } - } - else if ( !(control & 0x40) ) - { - // wave - int phase = (this->phase + 1) & 0x1F; // pre-advance for optimal inner loop - int period = this->period * 2; - if ( period >= 14 && (volume_0 | volume_1) ) - { - do - { - int new_dac = wave [phase]; - phase = (phase + 1) & 0x1F; - int delta = new_dac - dac; - if ( delta ) - { - dac = new_dac; - synth_.offset( time, delta * volume_0, osc_outputs_0 ); - if ( osc_outputs_1 ) - synth_.offset( time, delta * volume_1, osc_outputs_1 ); - } - time += period; - } - while ( time < end_time ); - } - else - { - if ( !period ) - { - // TODO: Gekisha Boy assumes that period = 0 silences wave - //period = 0x1000 * 2; - period = 1; - //if ( !(volume_0 | volume_1) ) - // debug_printf( "Used period 0\n" ); - } - - // maintain phase when silent - blargg_long count = (end_time - time + period - 1) / period; - phase += count; // phase will be masked below - time += count * period; - } - this->phase = (phase - 1) & 0x1F; // undo pre-advance - } - } - time -= end_time; - if ( time < 0 ) - time = 0; - delay = time; - - this->dac = dac; - last_amp [0] = dac * volume_0; - last_amp [1] = dac * volume_1; - } - last_time = end_time; -} - -void Hes_Apu::balance_changed( Hes_Osc& osc ) -{ - static short const log_table [32] = { // ~1.5 db per step - #define ENTRY( factor ) short (factor * Hes_Osc::amp_range / 31.0 + 0.5) - ENTRY( 0.000000 ),ENTRY( 0.005524 ),ENTRY( 0.006570 ),ENTRY( 0.007813 ), - ENTRY( 0.009291 ),ENTRY( 0.011049 ),ENTRY( 0.013139 ),ENTRY( 0.015625 ), - ENTRY( 0.018581 ),ENTRY( 0.022097 ),ENTRY( 0.026278 ),ENTRY( 0.031250 ), - ENTRY( 0.037163 ),ENTRY( 0.044194 ),ENTRY( 0.052556 ),ENTRY( 0.062500 ), - ENTRY( 0.074325 ),ENTRY( 0.088388 ),ENTRY( 0.105112 ),ENTRY( 0.125000 ), - ENTRY( 0.148651 ),ENTRY( 0.176777 ),ENTRY( 0.210224 ),ENTRY( 0.250000 ), - ENTRY( 0.297302 ),ENTRY( 0.353553 ),ENTRY( 0.420448 ),ENTRY( 0.500000 ), - ENTRY( 0.594604 ),ENTRY( 0.707107 ),ENTRY( 0.840896 ),ENTRY( 1.000000 ), - #undef ENTRY - }; - - int vol = (osc.control & 0x1F) - 0x1E * 2; - - int left = vol + (osc.balance >> 3 & 0x1E) + (balance >> 3 & 0x1E); - if ( left < 0 ) left = 0; - - int right = vol + (osc.balance << 1 & 0x1E) + (balance << 1 & 0x1E); - if ( right < 0 ) right = 0; - - left = log_table [left ]; - right = log_table [right]; - - // optimizing for the common case of being centered also allows easy - // panning using Effects_Buffer - osc.outputs [0] = osc.chans [0]; // center - osc.outputs [1] = 0; - if ( left != right ) - { - osc.outputs [0] = osc.chans [1]; // left - osc.outputs [1] = osc.chans [2]; // right - } - - if ( center_waves ) - { - osc.last_amp [0] += (left - osc.volume [0]) * 16; - osc.last_amp [1] += (right - osc.volume [1]) * 16; - } - - osc.volume [0] = left; - osc.volume [1] = right; -} - -void Hes_Apu::write_data( blip_time_t time, int addr, int data ) -{ - if ( addr == 0x800 ) - { - latch = data & 7; - } - else if ( addr == 0x801 ) - { - if ( balance != data ) - { - balance = data; - - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - osc->run_until( synth, time ); - balance_changed( *oscs ); - } - while ( osc != oscs ); - } - } - else if ( latch < osc_count ) - { - Hes_Osc& osc = oscs [latch]; - osc.run_until( synth, time ); - switch ( addr ) - { - case 0x802: - osc.period = (osc.period & 0xF00) | data; - break; - - case 0x803: - osc.period = (osc.period & 0x0FF) | ((data & 0x0F) << 8); - break; - - case 0x804: - if ( osc.control & 0x40 & ~data ) - osc.phase = 0; - osc.control = data; - balance_changed( osc ); - break; - - case 0x805: - osc.balance = data; - balance_changed( osc ); - break; - - case 0x806: - data &= 0x1F; - if ( !(osc.control & 0x40) ) - { - osc.wave [osc.phase] = data; - osc.phase = (osc.phase + 1) & 0x1F; - } - else if ( osc.control & 0x80 ) - { - osc.dac = data; - } - break; - - case 0x807: - if ( &osc >= &oscs [4] ) - osc.noise = data; - break; - - case 0x809: - if ( !(data & 0x80) && (data & 0x03) != 0 ) - debug_printf( "HES LFO not supported\n" ); - } - } -} - -void Hes_Apu::end_frame( blip_time_t end_time ) -{ - Hes_Osc* osc = &oscs [osc_count]; - do - { - osc--; - if ( end_time > osc->last_time ) - osc->run_until( synth, end_time ); - assert( osc->last_time >= end_time ); - osc->last_time -= end_time; - } - while ( osc != oscs ); -} diff --git a/plugins/gme/game-music-emu-svn/gme/Hes_Apu.h b/plugins/gme/game-music-emu-svn/gme/Hes_Apu.h deleted file mode 100644 index 1e546053..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Hes_Apu.h +++ /dev/null @@ -1,66 +0,0 @@ -// Turbo Grafx 16 (PC Engine) PSG sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef HES_APU_H -#define HES_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct Hes_Osc -{ - unsigned char wave [32]; - short volume [2]; - int last_amp [2]; - int delay; - int period; - unsigned char noise; - unsigned char phase; - unsigned char balance; - unsigned char dac; - blip_time_t last_time; - - Blip_Buffer* outputs [2]; - Blip_Buffer* chans [3]; - unsigned noise_lfsr; - unsigned char control; - - enum { amp_range = 0x8000 }; - typedef Blip_Synth synth_t; - - void run_until( synth_t& synth, blip_time_t ); -}; - -class Hes_Apu { -public: - void treble_eq( blip_eq_t const& ); - void volume( double ); - - enum { osc_count = 6 }; - void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - void reset(); - - enum { start_addr = 0x0800 }; - enum { end_addr = 0x0809 }; - void write_data( blip_time_t, int addr, int data ); - - void end_frame( blip_time_t ); - -public: - Hes_Apu(); -private: - Hes_Osc oscs [osc_count]; - int latch; - int balance; - Hes_Osc::synth_t synth; - - void balance_changed( Hes_Osc& ); - void recalc_chans(); -}; - -inline void Hes_Apu::volume( double v ) { synth.volume( 1.8 / osc_count / Hes_Osc::amp_range * v ); } - -inline void Hes_Apu::treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); } - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Hes_Cpu.cpp b/plugins/gme/game-music-emu-svn/gme/Hes_Cpu.cpp deleted file mode 100644 index 8acdd94f..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Hes_Cpu.cpp +++ /dev/null @@ -1,1303 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Hes_Cpu.h" - -#include "blargg_endian.h" - -//#include "hes_cpu_log.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -// TODO: support T flag, including clearing it at appropriate times? - -// all zero-page should really use whatever is at page 1, but that would -// reduce efficiency quite a bit -int const ram_addr = 0x2000; - -#define FLUSH_TIME() (void) (s.time = s_time) -#define CACHE_TIME() (void) (s_time = s.time) - -#include "hes_cpu_io.h" - -#include "blargg_source.h" - -#if BLARGG_NONPORTABLE - #define PAGE_OFFSET( addr ) (addr) -#else - #define PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -// status flags -int const st_n = 0x80; -int const st_v = 0x40; -int const st_t = 0x20; -int const st_b = 0x10; -int const st_d = 0x08; -int const st_i = 0x04; -int const st_z = 0x02; -int const st_c = 0x01; - -void Hes_Cpu::reset() -{ - check( state == &state_ ); - state = &state_; - - state_.time = 0; - state_.base = 0; - irq_time_ = future_hes_time; - end_time_ = future_hes_time; - - r.status = st_i; - r.sp = 0; - r.pc = 0; - r.a = 0; - r.x = 0; - r.y = 0; - - blargg_verify_byte_order(); -} - -void Hes_Cpu::set_mmr( int reg, int bank ) -{ - assert( (unsigned) reg <= page_count ); // allow page past end to be set - assert( (unsigned) bank < 0x100 ); - mmr [reg] = bank; - uint8_t const* code = CPU_SET_MMR( this, reg, bank ); - state->code_map [reg] = code - PAGE_OFFSET( reg << page_shift ); -} - -#define TIME (s_time + s.base) - -#define READ( addr ) CPU_READ( this, (addr), TIME ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), TIME );} -#define READ_LOW( addr ) (ram [int (addr)]) -#define WRITE_LOW( addr, data ) (void) (READ_LOW( addr ) = (data)) -#define READ_PROG( addr ) (s.code_map [(addr) >> page_shift] [PAGE_OFFSET( addr )]) - -#define SET_SP( v ) (sp = ((v) + 1) | 0x100) -#define GET_SP() ((sp - 1) & 0xFF) -#define PUSH( v ) ((sp = (sp - 1) | 0x100), WRITE_LOW( sp, v )) - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; -typedef blargg_long fint32; - -bool Hes_Cpu::run( hes_time_t end_time ) -{ - bool illegal_encountered = false; - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - // even on x86, using s.time in place of s_time was slower - fint16 s_time = s.time; - - // registers - fuint16 pc = r.pc; - fuint8 a = r.a; - fuint8 x = r.x; - fuint8 y = r.y; - fuint16 sp; - SET_SP( r.sp ); - - #define IS_NEG (nz & 0x8080) - - #define CALC_STATUS( out ) do {\ - out = status & (st_v | st_d | st_i);\ - out |= ((nz >> 8) | nz) & st_n;\ - out |= c >> 8 & st_c;\ - if ( !(nz & 0xFF) ) out |= st_z;\ - } while ( 0 ) - - #define SET_STATUS( in ) do {\ - status = in & (st_v | st_d | st_i);\ - nz = in << 8;\ - c = nz;\ - nz |= ~in & st_z;\ - } while ( 0 ) - - fuint8 status; - fuint16 c; // carry set if (c & 0x100) != 0 - fuint16 nz; // Z set if (nz & 0xFF) == 0, N set if (nz & 0x8080) != 0 - { - fuint8 temp = r.status; - SET_STATUS( temp ); - } - - goto loop; -branch_not_taken: - s_time -= 2; -loop: - - #ifndef NDEBUG - { - hes_time_t correct = end_time_; - if ( !(status & st_i) && correct > irq_time_ ) - correct = irq_time_; - check( s.base == correct ); - /* - static long count; - if ( count == 1844 ) Debugger(); - if ( s.base != correct ) debug_printf( "%ld\n", count ); - count++; - */ - } - #endif - - check( (unsigned) GET_SP() < 0x100 ); - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - - uint8_t const* instr = s.code_map [pc >> page_shift]; - fuint8 opcode; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - opcode = instr [pc]; - pc++; - instr += pc; - #else - instr += PAGE_OFFSET( pc ); - opcode = *instr++; - pc++; - #endif - - // TODO: each reference lists slightly different timing values, ugh - static uint8_t const clock_table [256] = - {// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 1,7,3, 4,6,4,6,7,3,2,2,2,7,5,7,6,// 0 - 4,7,7, 4,6,4,6,7,2,5,2,2,7,5,7,6,// 1 - 7,7,3, 4,4,4,6,7,4,2,2,2,5,5,7,6,// 2 - 4,7,7, 2,4,4,6,7,2,5,2,2,5,5,7,6,// 3 - 7,7,3, 4,8,4,6,7,3,2,2,2,4,5,7,6,// 4 - 4,7,7, 5,2,4,6,7,2,5,3,2,2,5,7,6,// 5 - 7,7,2, 2,4,4,6,7,4,2,2,2,7,5,7,6,// 6 - 4,7,7,17,4,4,6,7,2,5,4,2,7,5,7,6,// 7 - 4,7,2, 7,4,4,4,7,2,2,2,2,5,5,5,6,// 8 - 4,7,7, 8,4,4,4,7,2,5,2,2,5,5,5,6,// 9 - 2,7,2, 7,4,4,4,7,2,2,2,2,5,5,5,6,// A - 4,7,7, 8,4,4,4,7,2,5,2,2,5,5,5,6,// B - 2,7,2,17,4,4,6,7,2,2,2,2,5,5,7,6,// C - 4,7,7,17,2,4,6,7,2,5,3,2,2,5,7,6,// D - 2,7,2,17,4,4,6,7,2,2,2,2,5,5,7,6,// E - 4,7,7,17,2,4,6,7,2,5,4,2,2,5,7,6 // F - }; // 0x00 was 8 - - fuint16 data; - data = clock_table [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = *instr; - - #ifdef HES_CPU_LOG_H - log_cpu( "new", pc - 1, opcode, instr [0], instr [1], instr [2], - instr [3], instr [4], instr [5] ); - //log_opcode( opcode ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Macros - -#define GET_MSB() (instr [1]) -#define ADD_PAGE( out ) (pc++, out = data + 0x100 * GET_MSB()); -#define GET_ADDR() GET_LE16( instr ) - -// TODO: is the penalty really always added? the original 6502 was much better -//#define PAGE_CROSS_PENALTY( lsb ) (void) (s_time += (lsb) >> 8) -#define PAGE_CROSS_PENALTY( lsb ) - -// Branch - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - fint16 offset = (BOOST::int8_t) data;\ - pc++;\ - if ( !(cond) ) goto branch_not_taken;\ - pc = BOOST::uint16_t (pc + offset);\ - goto loop;\ -} - - case 0xF0: // BEQ - BRANCH( !((uint8_t) nz) ); - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ); - - case 0x10: // BPL - BRANCH( !IS_NEG ); - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - - case 0x30: // BMI - BRANCH( IS_NEG ) - - case 0x50: // BVC - BRANCH( !(status & st_v) ) - - case 0x70: // BVS - BRANCH( status & st_v ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x80: // BRA - branch_taken: - BRANCH( true ); - - case 0xFF: - if ( pc == idle_addr + 1 ) - goto idle_done; - case 0x0F: // BBRn - case 0x1F: - case 0x2F: - case 0x3F: - case 0x4F: - case 0x5F: - case 0x6F: - case 0x7F: - case 0x8F: // BBSn - case 0x9F: - case 0xAF: - case 0xBF: - case 0xCF: - case 0xDF: - case 0xEF: { - fuint16 t = 0x101 * READ_LOW( data ); - t ^= 0xFF; - pc++; - data = GET_MSB(); - BRANCH( t & (1 << (opcode >> 4)) ) - } - - case 0x4C: // JMP abs - pc = GET_ADDR(); - goto loop; - - case 0x7C: // JMP (ind+X) - data += x; - case 0x6C:{// JMP (ind) - data += 0x100 * GET_MSB(); - pc = GET_LE16( &READ_PROG( data ) ); - goto loop; - } - -// Subroutine - - case 0x44: // BSR - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, pc ); - goto branch_taken; - - case 0x20: { // JSR - fuint16 temp = pc + 1; - pc = GET_ADDR(); - WRITE_LOW( 0x100 | (sp - 1), temp >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, temp ); - goto loop; - } - - case 0x60: // RTS - pc = 0x100 * READ_LOW( 0x100 | (sp - 0xFF) ); - pc += 1 + READ_LOW( sp ); - sp = (sp - 0xFE) | 0x100; - goto loop; - - case 0x00: // BRK - goto handle_brk; - -// Common - - case 0xBD:{// LDA abs,X - PAGE_CROSS_PENALTY( data + x ); - fuint16 addr = GET_ADDR() + x; - pc += 2; - CPU_READ_FAST( this, addr, TIME, nz ); - a = nz; - goto loop; - } - - case 0x9D:{// STA abs,X - fuint16 addr = GET_ADDR() + x; - pc += 2; - CPU_WRITE_FAST( this, addr, a, TIME ); - goto loop; - } - - case 0x95: // STA zp,x - data = uint8_t (data + x); - case 0x85: // STA zp - pc++; - WRITE_LOW( data, a ); - goto loop; - - case 0xAE:{// LDX abs - fuint16 addr = GET_ADDR(); - pc += 2; - CPU_READ_FAST( this, addr, TIME, nz ); - x = nz; - goto loop; - } - - case 0xA5: // LDA zp - a = nz = READ_LOW( data ); - pc++; - goto loop; - -// Load/store - - { - fuint16 addr; - case 0x91: // STA (ind),Y - addr = 0x100 * READ_LOW( uint8_t (data + 1) ); - addr += READ_LOW( data ) + y; - pc++; - goto sta_ptr; - - case 0x81: // STA (ind,X) - data = uint8_t (data + x); - case 0x92: // STA (ind) - addr = 0x100 * READ_LOW( uint8_t (data + 1) ); - addr += READ_LOW( data ); - pc++; - goto sta_ptr; - - case 0x99: // STA abs,Y - data += y; - case 0x8D: // STA abs - addr = data + 0x100 * GET_MSB(); - pc += 2; - sta_ptr: - CPU_WRITE_FAST( this, addr, a, TIME ); - goto loop; - } - - { - fuint16 addr; - case 0xA1: // LDA (ind,X) - data = uint8_t (data + x); - case 0xB2: // LDA (ind) - addr = 0x100 * READ_LOW( uint8_t (data + 1) ); - addr += READ_LOW( data ); - pc++; - goto a_nz_read_addr; - - case 0xB1:// LDA (ind),Y - addr = READ_LOW( data ) + y; - PAGE_CROSS_PENALTY( addr ); - addr += 0x100 * READ_LOW( (uint8_t) (data + 1) ); - pc++; - goto a_nz_read_addr; - - case 0xB9: // LDA abs,Y - data += y; - PAGE_CROSS_PENALTY( data ); - case 0xAD: // LDA abs - addr = data + 0x100 * GET_MSB(); - pc += 2; - a_nz_read_addr: - CPU_READ_FAST( this, addr, TIME, nz ); - a = nz; - goto loop; - } - - case 0xBE:{// LDX abs,y - PAGE_CROSS_PENALTY( data + y ); - fuint16 addr = GET_ADDR() + y; - pc += 2; - FLUSH_TIME(); - x = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - case 0xB5: // LDA zp,x - a = nz = READ_LOW( uint8_t (data + x) ); - pc++; - goto loop; - - case 0xA9: // LDA #imm - pc++; - a = data; - nz = data; - goto loop; - -// Bit operations - - case 0x3C: // BIT abs,x - data += x; - case 0x2C:{// BIT abs - fuint16 addr; - ADD_PAGE( addr ); - FLUSH_TIME(); - nz = READ( addr ); - CACHE_TIME(); - goto bit_common; - } - case 0x34: // BIT zp,x - data = uint8_t (data + x); - case 0x24: // BIT zp - data = READ_LOW( data ); - case 0x89: // BIT imm - nz = data; - bit_common: - pc++; - status &= ~st_v; - status |= nz & st_v; - if ( nz & a ) - goto loop; // Z should be clear, and nz must be non-zero if nz & a is - nz <<= 8; // set Z flag without affecting N flag - goto loop; - - { - fuint16 addr; - - case 0xB3: // TST abs,x - addr = GET_MSB() + x; - goto tst_abs; - - case 0x93: // TST abs - addr = GET_MSB(); - tst_abs: - addr += 0x100 * instr [2]; - pc++; - FLUSH_TIME(); - nz = READ( addr ); - CACHE_TIME(); - goto tst_common; - } - - case 0xA3: // TST zp,x - nz = READ_LOW( uint8_t (GET_MSB() + x) ); - goto tst_common; - - case 0x83: // TST zp - nz = READ_LOW( GET_MSB() ); - tst_common: - pc += 2; - status &= ~st_v; - status |= nz & st_v; - if ( nz & data ) - goto loop; // Z should be clear, and nz must be non-zero if nz & data is - nz <<= 8; // set Z flag without affecting N flag - goto loop; - - { - fuint16 addr; - case 0x0C: // TSB abs - case 0x1C: // TRB abs - addr = GET_ADDR(); - pc++; - goto txb_addr; - - // TODO: everyone lists different behaviors for the status flags, ugh - case 0x04: // TSB zp - case 0x14: // TRB zp - addr = data + ram_addr; - txb_addr: - FLUSH_TIME(); - nz = a | READ( addr ); - if ( opcode & 0x10 ) - nz ^= a; // bits from a will already be set, so this clears them - status &= ~st_v; - status |= nz & st_v; - pc++; - WRITE( addr, nz ); - CACHE_TIME(); - goto loop; - } - - case 0x07: // RMBn - case 0x17: - case 0x27: - case 0x37: - case 0x47: - case 0x57: - case 0x67: - case 0x77: - pc++; - READ_LOW( data ) &= ~(1 << (opcode >> 4)); - goto loop; - - case 0x87: // SMBn - case 0x97: - case 0xA7: - case 0xB7: - case 0xC7: - case 0xD7: - case 0xE7: - case 0xF7: - pc++; - READ_LOW( data ) |= 1 << ((opcode >> 4) - 8); - goto loop; - -// Load/store - - case 0x9E: // STZ abs,x - data += x; - case 0x9C: // STZ abs - ADD_PAGE( data ); - pc++; - FLUSH_TIME(); - WRITE( data, 0 ); - CACHE_TIME(); - goto loop; - - case 0x74: // STZ zp,x - data = uint8_t (data + x); - case 0x64: // STZ zp - pc++; - WRITE_LOW( data, 0 ); - goto loop; - - case 0x94: // STY zp,x - data = uint8_t (data + x); - case 0x84: // STY zp - pc++; - WRITE_LOW( data, y ); - goto loop; - - case 0x96: // STX zp,y - data = uint8_t (data + y); - case 0x86: // STX zp - pc++; - WRITE_LOW( data, x ); - goto loop; - - case 0xB6: // LDX zp,y - data = uint8_t (data + y); - case 0xA6: // LDX zp - data = READ_LOW( data ); - case 0xA2: // LDX #imm - pc++; - x = data; - nz = data; - goto loop; - - case 0xB4: // LDY zp,x - data = uint8_t (data + x); - case 0xA4: // LDY zp - data = READ_LOW( data ); - case 0xA0: // LDY #imm - pc++; - y = data; - nz = data; - goto loop; - - case 0xBC: // LDY abs,X - data += x; - PAGE_CROSS_PENALTY( data ); - case 0xAC:{// LDY abs - fuint16 addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - y = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - { - fuint8 temp; - case 0x8C: // STY abs - temp = y; - goto store_abs; - - case 0x8E: // STX abs - temp = x; - store_abs: - fuint16 addr = GET_ADDR(); - pc += 2; - FLUSH_TIME(); - WRITE( addr, temp ); - CACHE_TIME(); - goto loop; - } - -// Compare - - case 0xEC:{// CPX abs - fuint16 addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpx_data; - } - - case 0xE4: // CPX zp - data = READ_LOW( data ); - case 0xE0: // CPX #imm - cpx_data: - nz = x - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0xCC:{// CPY abs - fuint16 addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpy_data; - } - - case 0xC4: // CPY zp - data = READ_LOW( data ); - case 0xC0: // CPY #imm - cpy_data: - nz = y - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - -// Logical - -#define ARITH_ADDR_MODES( op )\ - case op - 0x04: /* (ind,x) */\ - data = uint8_t (data + x);\ - case op + 0x0D: /* (ind) */\ - data = 0x100 * READ_LOW( uint8_t (data + 1) ) + READ_LOW( data );\ - goto ptr##op;\ - case op + 0x0C:{/* (ind),y */\ - fuint16 temp = READ_LOW( data ) + y;\ - PAGE_CROSS_PENALTY( temp );\ - data = temp + 0x100 * READ_LOW( uint8_t (data + 1) );\ - goto ptr##op;\ - }\ - case op + 0x10: /* zp,X */\ - data = uint8_t (data + x);\ - case op + 0x00: /* zp */\ - data = READ_LOW( data );\ - goto imm##op;\ - case op + 0x14: /* abs,Y */\ - data += y;\ - goto ind##op;\ - case op + 0x18: /* abs,X */\ - data += x;\ - ind##op:\ - PAGE_CROSS_PENALTY( data );\ - case op + 0x08: /* abs */\ - ADD_PAGE( data );\ - ptr##op:\ - FLUSH_TIME();\ - data = READ( data );\ - CACHE_TIME();\ - case op + 0x04: /* imm */\ - imm##op: - - ARITH_ADDR_MODES( 0xC5 ) // CMP - nz = a - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - ARITH_ADDR_MODES( 0x25 ) // AND - nz = (a &= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x45 ) // EOR - nz = (a ^= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x05 ) // ORA - nz = (a |= data); - pc++; - goto loop; - -// Add/subtract - - ARITH_ADDR_MODES( 0xE5 ) // SBC - data ^= 0xFF; - goto adc_imm; - - ARITH_ADDR_MODES( 0x65 ) // ADC - adc_imm: { - if ( status & st_d ) - debug_printf( "Decimal mode not supported\n" ); - fint16 carry = c >> 8 & 1; - fint16 ov = (a ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend - status &= ~st_v; - status |= ov >> 2 & 0x40; - c = nz = a + data + carry; - pc++; - a = (uint8_t) nz; - goto loop; - } - -// Shift/rotate - - case 0x4A: // LSR A - c = 0; - case 0x6A: // ROR A - nz = c >> 1 & 0x80; - c = a << 8; - nz |= a >> 1; - a = nz; - goto loop; - - case 0x0A: // ASL A - nz = a << 1; - c = nz; - a = (uint8_t) nz; - goto loop; - - case 0x2A: { // ROL A - nz = a << 1; - fint16 temp = c >> 8 & 1; - c = nz; - nz |= temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x5E: // LSR abs,X - data += x; - case 0x4E: // LSR abs - c = 0; - case 0x6E: // ROR abs - ror_abs: { - ADD_PAGE( data ); - FLUSH_TIME(); - int temp = READ( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto rotate_common; - } - - case 0x3E: // ROL abs,X - data += x; - goto rol_abs; - - case 0x1E: // ASL abs,X - data += x; - case 0x0E: // ASL abs - c = 0; - case 0x2E: // ROL abs - rol_abs: - ADD_PAGE( data ); - nz = c >> 8 & 1; - FLUSH_TIME(); - nz |= (c = READ( data ) << 1); - rotate_common: - pc++; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - - case 0x7E: // ROR abs,X - data += x; - goto ror_abs; - - case 0x76: // ROR zp,x - data = uint8_t (data + x); - goto ror_zp; - - case 0x56: // LSR zp,x - data = uint8_t (data + x); - case 0x46: // LSR zp - c = 0; - case 0x66: // ROR zp - ror_zp: { - int temp = READ_LOW( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto write_nz_zp; - } - - case 0x36: // ROL zp,x - data = uint8_t (data + x); - goto rol_zp; - - case 0x16: // ASL zp,x - data = uint8_t (data + x); - case 0x06: // ASL zp - c = 0; - case 0x26: // ROL zp - rol_zp: - nz = c >> 8 & 1; - nz |= (c = READ_LOW( data ) << 1); - goto write_nz_zp; - -// Increment/decrement - -#define INC_DEC_AXY( reg, n ) reg = uint8_t (nz = reg + n); goto loop; - - case 0x1A: // INA - INC_DEC_AXY( a, +1 ) - - case 0xE8: // INX - INC_DEC_AXY( x, +1 ) - - case 0xC8: // INY - INC_DEC_AXY( y, +1 ) - - case 0x3A: // DEA - INC_DEC_AXY( a, -1 ) - - case 0xCA: // DEX - INC_DEC_AXY( x, -1 ) - - case 0x88: // DEY - INC_DEC_AXY( y, -1 ) - - case 0xF6: // INC zp,x - data = uint8_t (data + x); - case 0xE6: // INC zp - nz = 1; - goto add_nz_zp; - - case 0xD6: // DEC zp,x - data = uint8_t (data + x); - case 0xC6: // DEC zp - nz = (unsigned) -1; - add_nz_zp: - nz += READ_LOW( data ); - write_nz_zp: - pc++; - WRITE_LOW( data, nz ); - goto loop; - - case 0xFE: // INC abs,x - data = x + GET_ADDR(); - goto inc_ptr; - - case 0xEE: // INC abs - data = GET_ADDR(); - inc_ptr: - nz = 1; - goto inc_common; - - case 0xDE: // DEC abs,x - data = x + GET_ADDR(); - goto dec_ptr; - - case 0xCE: // DEC abs - data = GET_ADDR(); - dec_ptr: - nz = (unsigned) -1; - inc_common: - FLUSH_TIME(); - nz += READ( data ); - pc += 2; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - -// Transfer - - case 0xA8: // TAY - y = a; - nz = a; - goto loop; - - case 0x98: // TYA - a = y; - nz = y; - goto loop; - - case 0xAA: // TAX - x = a; - nz = a; - goto loop; - - case 0x8A: // TXA - a = x; - nz = x; - goto loop; - - case 0x9A: // TXS - SET_SP( x ); // verified (no flag change) - goto loop; - - case 0xBA: // TSX - x = nz = GET_SP(); - goto loop; - - #define SWAP_REGS( r1, r2 ) {\ - fuint8 t = r1;\ - r1 = r2;\ - r2 = t;\ - goto loop;\ - } - - case 0x02: // SXY - SWAP_REGS( x, y ); - - case 0x22: // SAX - SWAP_REGS( a, x ); - - case 0x42: // SAY - SWAP_REGS( a, y ); - - case 0x62: // CLA - a = 0; - goto loop; - - case 0x82: // CLX - x = 0; - goto loop; - - case 0xC2: // CLY - y = 0; - goto loop; - -// Stack - - case 0x48: // PHA - PUSH( a ); - goto loop; - - case 0xDA: // PHX - PUSH( x ); - goto loop; - - case 0x5A: // PHY - PUSH( y ); - goto loop; - - case 0x40:{// RTI - fuint8 temp = READ_LOW( sp ); - pc = READ_LOW( 0x100 | (sp - 0xFF) ); - pc |= READ_LOW( 0x100 | (sp - 0xFE) ) * 0x100; - sp = (sp - 0xFD) | 0x100; - data = status; - SET_STATUS( temp ); - this->r.status = status; // update externally-visible I flag - if ( (data ^ status) & st_i ) - { - hes_time_t new_time = end_time_; - if ( !(status & st_i) && new_time > irq_time_ ) - new_time = irq_time_; - blargg_long delta = s.base - new_time; - s.base = new_time; - s_time += delta; - } - goto loop; - } - - #define POP() READ_LOW( sp ); sp = (sp - 0xFF) | 0x100 - - case 0x68: // PLA - a = nz = POP(); - goto loop; - - case 0xFA: // PLX - x = nz = POP(); - goto loop; - - case 0x7A: // PLY - y = nz = POP(); - goto loop; - - case 0x28:{// PLP - fuint8 temp = POP(); - fuint8 changed = status ^ temp; - SET_STATUS( temp ); - if ( !(changed & st_i) ) - goto loop; // I flag didn't change - if ( status & st_i ) - goto handle_sei; - goto handle_cli; - } - #undef POP - - case 0x08: { // PHP - fuint8 temp; - CALC_STATUS( temp ); - PUSH( temp | st_b ); - goto loop; - } - -// Flags - - case 0x38: // SEC - c = (unsigned) ~0; - goto loop; - - case 0x18: // CLC - c = 0; - goto loop; - - case 0xB8: // CLV - status &= ~st_v; - goto loop; - - case 0xD8: // CLD - status &= ~st_d; - goto loop; - - case 0xF8: // SED - status |= st_d; - goto loop; - - case 0x58: // CLI - if ( !(status & st_i) ) - goto loop; - status &= ~st_i; - handle_cli: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) - { - if ( TIME < irq_time_ ) - goto loop; - goto delayed_cli; - } - s.base = irq_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - if ( delta >= s_time + 1 ) - { - // delayed irq until after next instruction - s.base += s_time + 1; - s_time = -1; - irq_time_ = s.base; // TODO: remove, as only to satisfy debug check in loop - goto loop; - } - delayed_cli: - debug_printf( "Delayed CLI not supported\n" ); // TODO: implement - goto loop; - } - - case 0x78: // SEI - if ( status & st_i ) - goto loop; - status |= st_i; - handle_sei: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - debug_printf( "Delayed SEI not supported\n" ); // TODO: implement - goto loop; - } - -// Special - - case 0x53:{// TAM - fuint8 const bits = data; // avoid using data across function call - pc++; - for ( int i = 0; i < 8; i++ ) - if ( bits & (1 << i) ) - set_mmr( i, a ); - goto loop; - } - - case 0x43:{// TMA - pc++; - byte const* in = mmr; - do - { - if ( data & 1 ) - a = *in; - in++; - } - while ( (data >>= 1) != 0 ); - goto loop; - } - - case 0x03: // ST0 - case 0x13: // ST1 - case 0x23:{// ST2 - fuint16 addr = opcode >> 4; - if ( addr ) - addr++; - pc++; - FLUSH_TIME(); - CPU_WRITE_VDP( this, addr, data, TIME ); - CACHE_TIME(); - goto loop; - } - - case 0xEA: // NOP - goto loop; - - case 0x54: // CSL - debug_printf( "CSL not supported\n" ); - illegal_encountered = true; - goto loop; - - case 0xD4: // CSH - goto loop; - - case 0xF4: { // SET - //fuint16 operand = GET_MSB(); - debug_printf( "SET not handled\n" ); - //switch ( data ) - //{ - //} - illegal_encountered = true; - goto loop; - } - -// Block transfer - - { - fuint16 in_alt; - fint16 in_inc; - fuint16 out_alt; - fint16 out_inc; - - case 0xE3: // TIA - in_alt = 0; - goto bxfer_alt; - - case 0xF3: // TAI - in_alt = 1; - bxfer_alt: - in_inc = in_alt ^ 1; - out_alt = in_inc; - out_inc = in_alt; - goto bxfer; - - case 0xD3: // TIN - in_inc = 1; - out_inc = 0; - goto bxfer_no_alt; - - case 0xC3: // TDD - in_inc = -1; - out_inc = -1; - goto bxfer_no_alt; - - case 0x73: // TII - in_inc = 1; - out_inc = 1; - bxfer_no_alt: - in_alt = 0; - out_alt = 0; - bxfer: - fuint16 in = GET_LE16( instr + 0 ); - fuint16 out = GET_LE16( instr + 2 ); - int count = GET_LE16( instr + 4 ); - if ( !count ) - count = 0x10000; - pc += 6; - WRITE_LOW( 0x100 | (sp - 1), y ); - WRITE_LOW( 0x100 | (sp - 2), a ); - WRITE_LOW( 0x100 | (sp - 3), x ); - FLUSH_TIME(); - do - { - // TODO: reads from $0800-$1400 in I/O page return 0 and don't access I/O - fuint8 t = READ( in ); - in += in_inc; - in &= 0xFFFF; - s.time += 6; - if ( in_alt ) - in_inc = -in_inc; - WRITE( out, t ); - out += out_inc; - out &= 0xFFFF; - if ( out_alt ) - out_inc = -out_inc; - } - while ( --count ); - CACHE_TIME(); - goto loop; - } - -// Illegal - - default: - assert( (unsigned) opcode <= 0xFF ); - debug_printf( "Illegal opcode $%02X at $%04X\n", (int) opcode, (int) pc - 1 ); - illegal_encountered = true; - goto loop; - } - assert( false ); - - int result_; -handle_brk: - pc++; - result_ = 6; - -interrupt: - { - s_time += 7; - - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - WRITE_LOW( 0x100 | (sp - 2), pc ); - pc = GET_LE16( &READ_PROG( 0xFFF0 ) + result_ ); - - sp = (sp - 3) | 0x100; - fuint8 temp; - CALC_STATUS( temp ); - if ( result_ == 6 ) - temp |= st_b; - WRITE_LOW( sp, temp ); - - status &= ~st_d; - status |= st_i; - this->r.status = status; // update externally-visible I flag - - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - goto loop; - } - -idle_done: - s_time = 0; -out_of_time: - pc--; - FLUSH_TIME(); - CPU_DONE( this, TIME, result_ ); - CACHE_TIME(); - if ( result_ > 0 ) - goto interrupt; - if ( s_time < 0 ) - goto loop; - - s.time = s_time; - - r.pc = pc; - r.sp = GET_SP(); - r.a = a; - r.x = x; - r.y = y; - - { - fuint8 temp; - CALC_STATUS( temp ); - r.status = temp; - } - - this->state_ = s; - this->state = &this->state_; - - return illegal_encountered; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Hes_Cpu.h b/plugins/gme/game-music-emu-svn/gme/Hes_Cpu.h deleted file mode 100644 index cf3af87d..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Hes_Cpu.h +++ /dev/null @@ -1,124 +0,0 @@ -// PC Engine CPU emulator for use with HES music files - -// Game_Music_Emu 0.5.5 -#ifndef HES_CPU_H -#define HES_CPU_H - -#include "blargg_common.h" - -typedef blargg_long hes_time_t; // clock cycle count -typedef unsigned hes_addr_t; // 16-bit address -enum { future_hes_time = INT_MAX / 2 + 1 }; - -class Hes_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - void reset(); - - enum { page_size = 0x2000 }; - enum { page_shift = 13 }; - enum { page_count = 8 }; - void set_mmr( int reg, int bank ); - - uint8_t const* get_code( hes_addr_t ); - - uint8_t ram [page_size]; - - // not kept updated during a call to run() - struct registers_t { - BOOST::uint16_t pc; - uint8_t a; - uint8_t x; - uint8_t y; - uint8_t status; - uint8_t sp; - }; - registers_t r; - - // page mapping registers - uint8_t mmr [page_count + 1]; - - // Set end_time and run CPU from current time. Returns true if any illegal - // instructions were encountered. - bool run( hes_time_t end_time ); - - // Time of beginning of next instruction to be executed - hes_time_t time() const { return state->time + state->base; } - void set_time( hes_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - hes_time_t irq_time() const { return irq_time_; } - void set_irq_time( hes_time_t ); - - hes_time_t end_time() const { return end_time_; } - void set_end_time( hes_time_t ); - - void end_frame( hes_time_t ); - - // Attempt to execute instruction here results in CPU advancing time to - // lesser of irq_time() and end_time() (or end_time() if IRQs are - // disabled) - enum { idle_addr = 0x1FFF }; - - // Can read this many bytes past end of a page - enum { cpu_padding = 8 }; - -public: - Hes_Cpu() { state = &state_; } - enum { irq_inhibit = 0x04 }; -private: - // noncopyable - Hes_Cpu( const Hes_Cpu& ); - Hes_Cpu& operator = ( const Hes_Cpu& ); - - struct state_t { - uint8_t const* code_map [page_count + 1]; - hes_time_t base; - blargg_long time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - hes_time_t irq_time_; - hes_time_t end_time_; - - void set_code_page( int, void const* ); - inline int update_end_time( hes_time_t end, hes_time_t irq ); -}; - -inline BOOST::uint8_t const* Hes_Cpu::get_code( hes_addr_t addr ) -{ - return state->code_map [addr >> page_shift] + addr - #if !BLARGG_NONPORTABLE - % (unsigned) page_size - #endif - ; -} - -inline int Hes_Cpu::update_end_time( hes_time_t t, hes_time_t irq ) -{ - if ( irq < t && !(r.status & irq_inhibit) ) t = irq; - int delta = state->base - t; - state->base = t; - return delta; -} - -inline void Hes_Cpu::set_irq_time( hes_time_t t ) -{ - state->time += update_end_time( end_time_, (irq_time_ = t) ); -} - -inline void Hes_Cpu::set_end_time( hes_time_t t ) -{ - state->time += update_end_time( (end_time_ = t), irq_time_ ); -} - -inline void Hes_Cpu::end_frame( hes_time_t t ) -{ - assert( state == &state_ ); - state_.base -= t; - if ( irq_time_ < future_hes_time ) irq_time_ -= t; - if ( end_time_ < future_hes_time ) end_time_ -= t; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Hes_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Hes_Emu.cpp deleted file mode 100644 index 9a32b688..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Hes_Emu.cpp +++ /dev/null @@ -1,531 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Hes_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const timer_mask = 0x04; -int const vdp_mask = 0x02; -int const i_flag_mask = 0x04; -int const unmapped = 0xFF; - -long const period_60hz = 262 * 455L; // scanlines * clocks per scanline - -Hes_Emu::Hes_Emu() -{ - timer.raw_load = 0; - set_type( gme_hes_type ); - - static const char* const names [Hes_Apu::osc_count] = { - "Wave 1", "Wave 2", "Wave 3", "Wave 4", "Multi 1", "Multi 2" - }; - set_voice_names( names ); - - static int const types [Hes_Apu::osc_count] = { - wave_type | 0, wave_type | 1, wave_type | 2, wave_type | 3, - mixed_type | 0, mixed_type | 1 - }; - set_voice_types( types ); - set_silence_lookahead( 6 ); - set_gain( 1.11 ); -} - -Hes_Emu::~Hes_Emu() { } - -void Hes_Emu::unload() -{ - rom.clear(); - Music_Emu::unload(); -} - -// Track info - -static byte const* copy_field( byte const* in, char* out ) -{ - if ( in ) - { - int len = 0x20; - if ( in [0x1F] && !in [0x2F] ) - len = 0x30; // fields are sometimes 16 bytes longer (ugh) - - // since text fields are where any data could be, detect non-text - // and fields with data after zero byte terminator - - int i = 0; - for ( i = 0; i < len && in [i]; i++ ) - if ( ((in [i] + 1) & 0xFF) < ' ' + 1 ) // also treat 0xFF as non-text - return 0; // non-ASCII found - - for ( ; i < len; i++ ) - if ( in [i] ) - return 0; // data after terminator - - Gme_File::copy_field_( out, (char const*) in, len ); - in += len; - } - return in; -} - -static void copy_hes_fields( byte const* in, track_info_t* out ) -{ - if ( *in >= ' ' ) - { - in = copy_field( in, out->game ); - in = copy_field( in, out->author ); - in = copy_field( in, out->copyright ); - } -} - -blargg_err_t Hes_Emu::track_info_( track_info_t* out, int ) const -{ - copy_hes_fields( rom.begin() + 0x20, out ); - return 0; -} - -static blargg_err_t check_hes_header( void const* header ) -{ - if ( memcmp( header, "HESM", 4 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Hes_File : Gme_Info_ -{ - struct header_t { - char header [Hes_Emu::header_size]; - char unused [0x20]; - byte fields [0x30 * 3]; - } h; - - Hes_File() { set_type( gme_hes_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - assert( offsetof (header_t,fields) == Hes_Emu::header_size + 0x20 ); - blargg_err_t err = in.read( &h, sizeof h ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - return check_hes_header( &h ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_hes_fields( h.fields, out ); - return 0; - } -}; - -static Music_Emu* new_hes_emu () { return BLARGG_NEW Hes_Emu ; } -static Music_Emu* new_hes_file() { return BLARGG_NEW Hes_File; } - -static gme_type_t_ const gme_hes_type_ = { "PC Engine", 256, &new_hes_emu, &new_hes_file, "HES", 1 }; -gme_type_t const gme_hes_type = &gme_hes_type_; - - -// Setup - -blargg_err_t Hes_Emu::load_( Data_Reader& in ) -{ - assert( offsetof (header_t,unused [4]) == header_size ); - RETURN_ERR( rom.load( in, header_size, &header_, unmapped ) ); - - RETURN_ERR( check_hes_header( header_.tag ) ); - - if ( header_.vers != 0 ) - set_warning( "Unknown file version" ); - - if ( memcmp( header_.data_tag, "DATA", 4 ) ) - set_warning( "Data header missing" ); - - if ( memcmp( header_.unused, "\0\0\0\0", 4 ) ) - set_warning( "Unknown header data" ); - - // File spec supports multiple blocks, but I haven't found any, and - // many files have bad sizes in the only block, so it's simpler to - // just try to load the damn data as best as possible. - - long addr = get_le32( header_.addr ); - long size = get_le32( header_.size ); - long const rom_max = 0x100000; - if ( addr & ~(rom_max - 1) ) - { - set_warning( "Invalid address" ); - addr &= rom_max - 1; - } - if ( (unsigned long) (addr + size) > (unsigned long) rom_max ) - set_warning( "Invalid size" ); - - if ( size != rom.file_size() ) - { - if ( size <= rom.file_size() - 4 && !memcmp( rom.begin() + size, "DATA", 4 ) ) - set_warning( "Multiple DATA not supported" ); - else if ( size < rom.file_size() ) - set_warning( "Extra file data" ); - else - set_warning( "Missing file data" ); - } - - rom.set_addr( addr ); - - set_voice_count( apu.osc_count ); - - apu.volume( gain() ); - - return setup_buffer( 7159091 ); -} - -void Hes_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); -} - -void Hes_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - apu.osc_output( i, center, left, right ); -} - -// Emulation - -void Hes_Emu::recalc_timer_load() -{ - timer.load = timer.raw_load * timer_base + 1; -} - -void Hes_Emu::set_tempo_( double t ) -{ - play_period = hes_time_t (period_60hz / t); - timer_base = int (1024 / t); - recalc_timer_load(); -} - -blargg_err_t Hes_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( ram, 0, sizeof ram ); // some HES music relies on zero fill - memset( sgx, 0, sizeof sgx ); - - apu.reset(); - cpu::reset(); - - for ( unsigned i = 0; i < sizeof header_.banks; i++ ) - set_mmr( i, header_.banks [i] ); - set_mmr( page_count, 0xFF ); // unmapped beyond end of address space - - irq.disables = timer_mask | vdp_mask; - irq.timer = future_hes_time; - irq.vdp = future_hes_time; - - timer.enabled = false; - timer.raw_load= 0x80; - timer.count = timer.load; - timer.fired = false; - timer.last_time = 0; - - vdp.latch = 0; - vdp.control = 0; - vdp.next_vbl = 0; - - ram [0x1FF] = (idle_addr - 1) >> 8; - ram [0x1FE] = (idle_addr - 1) & 0xFF; - r.sp = 0xFD; - r.pc = get_le16( header_.init_addr ); - r.a = track; - - recalc_timer_load(); - last_frame_hook = 0; - - return 0; -} - -// Hardware - -void Hes_Emu::cpu_write_vdp( int addr, int data ) -{ - switch ( addr ) - { - case 0: - vdp.latch = data & 0x1F; - break; - - case 2: - if ( vdp.latch == 5 ) - { - if ( data & 0x04 ) - set_warning( "Scanline interrupt unsupported" ); - run_until( time() ); - vdp.control = data; - irq_changed(); - } - else - { - debug_printf( "VDP not supported: $%02X <- $%02X\n", vdp.latch, data ); - } - break; - - case 3: - debug_printf( "VDP MSB not supported: $%02X <- $%02X\n", vdp.latch, data ); - break; - } -} - -void Hes_Emu::cpu_write_( hes_addr_t addr, int data ) -{ - if ( unsigned (addr - apu.start_addr) <= apu.end_addr - apu.start_addr ) - { - GME_APU_HOOK( this, addr - apu.start_addr, data ); - // avoid going way past end when a long block xfer is writing to I/O space - hes_time_t t = min( time(), end_time() + 8 ); - apu.write_data( t, addr, data ); - return; - } - - hes_time_t time = this->time(); - switch ( addr ) - { - case 0x0000: - case 0x0002: - case 0x0003: - cpu_write_vdp( addr, data ); - return; - - case 0x0C00: { - run_until( time ); - timer.raw_load = (data & 0x7F) + 1; - recalc_timer_load(); - timer.count = timer.load; - break; - } - - case 0x0C01: - data &= 1; - if ( timer.enabled == data ) - return; - run_until( time ); - timer.enabled = data; - if ( data ) - timer.count = timer.load; - break; - - case 0x1402: - run_until( time ); - irq.disables = data; - if ( (data & 0xF8) && (data & 0xF8) != 0xF8 ) // flag questionable values - debug_printf( "Int mask: $%02X\n", data ); - break; - - case 0x1403: - run_until( time ); - if ( timer.enabled ) - timer.count = timer.load; - timer.fired = false; - break; - -#ifndef NDEBUG - case 0x1000: // I/O port - case 0x0402: // palette - case 0x0403: - case 0x0404: - case 0x0405: - return; - - default: - debug_printf( "unmapped write $%04X <- $%02X\n", addr, data ); - return; -#endif - } - - irq_changed(); -} - -int Hes_Emu::cpu_read_( hes_addr_t addr ) -{ - hes_time_t time = this->time(); - addr &= page_size - 1; - switch ( addr ) - { - case 0x0000: - if ( irq.vdp > time ) - return 0; - irq.vdp = future_hes_time; - run_until( time ); - irq_changed(); - return 0x20; - - case 0x0002: - case 0x0003: - debug_printf( "VDP read not supported: %d\n", addr ); - return 0; - - case 0x0C01: - //return timer.enabled; // TODO: remove? - case 0x0C00: - run_until( time ); - debug_printf( "Timer count read\n" ); - return (unsigned) (timer.count - 1) / timer_base; - - case 0x1402: - return irq.disables; - - case 0x1403: - { - int status = 0; - if ( irq.timer <= time ) status |= timer_mask; - if ( irq.vdp <= time ) status |= vdp_mask; - return status; - } - - #ifndef NDEBUG - case 0x1000: // I/O port - case 0x180C: // CD-ROM - case 0x180D: - break; - - default: - debug_printf( "unmapped read $%04X\n", addr ); - #endif - } - - return unmapped; -} - -// see hes_cpu_io.h for core read/write functions - -// Emulation - -void Hes_Emu::run_until( hes_time_t present ) -{ - while ( vdp.next_vbl < present ) - vdp.next_vbl += play_period; - - hes_time_t elapsed = present - timer.last_time; - if ( elapsed > 0 ) - { - if ( timer.enabled ) - { - timer.count -= elapsed; - if ( timer.count <= 0 ) - timer.count += timer.load; - } - timer.last_time = present; - } -} - -void Hes_Emu::irq_changed() -{ - hes_time_t present = time(); - - if ( irq.timer > present ) - { - irq.timer = future_hes_time; - if ( timer.enabled && !timer.fired ) - irq.timer = present + timer.count; - } - - if ( irq.vdp > present ) - { - irq.vdp = future_hes_time; - if ( vdp.control & 0x08 ) - irq.vdp = vdp.next_vbl; - } - - hes_time_t time = future_hes_time; - if ( !(irq.disables & timer_mask) ) time = irq.timer; - if ( !(irq.disables & vdp_mask) ) time = min( time, irq.vdp ); - - set_irq_time( time ); -} - -int Hes_Emu::cpu_done() -{ - check( time() >= end_time() || - (!(r.status & i_flag_mask) && time() >= irq_time()) ); - - if ( !(r.status & i_flag_mask) ) - { - hes_time_t present = time(); - - if ( irq.timer <= present && !(irq.disables & timer_mask) ) - { - timer.fired = true; - irq.timer = future_hes_time; - irq_changed(); // overkill, but not worth writing custom code - #if GME_FRAME_HOOK_DEFINED - { - unsigned const threshold = period_60hz / 30; - unsigned long elapsed = present - last_frame_hook; - if ( elapsed - period_60hz + threshold / 2 < threshold ) - { - last_frame_hook = present; - GME_FRAME_HOOK( this ); - } - } - #endif - return 0x0A; - } - - if ( irq.vdp <= present && !(irq.disables & vdp_mask) ) - { - // work around for bugs with music not acknowledging VDP - //run_until( present ); - //irq.vdp = future_hes_time; - //irq_changed(); - #if GME_FRAME_HOOK_DEFINED - last_frame_hook = present; - GME_FRAME_HOOK( this ); - #endif - return 0x08; - } - } - return 0; -} - -static void adjust_time( blargg_long& time, hes_time_t delta ) -{ - if ( time < future_hes_time ) - { - time -= delta; - if ( time < 0 ) - time = 0; - } -} - -blargg_err_t Hes_Emu::run_clocks( blip_time_t& duration_, int ) -{ - blip_time_t const duration = duration_; // cache - - if ( cpu::run( duration ) ) - set_warning( "Emulation error (illegal instruction)" ); - - check( time() >= duration ); - //check( time() - duration < 20 ); // Txx instruction could cause going way over - - run_until( duration ); - - // end time frame - timer.last_time -= duration; - vdp.next_vbl -= duration; - #if GME_FRAME_HOOK_DEFINED - last_frame_hook -= duration; - #endif - cpu::end_frame( duration ); - ::adjust_time( irq.timer, duration ); - ::adjust_time( irq.vdp, duration ); - apu.end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Hes_Emu.h b/plugins/gme/game-music-emu-svn/gme/Hes_Emu.h deleted file mode 100644 index d17983c5..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Hes_Emu.h +++ /dev/null @@ -1,94 +0,0 @@ -// TurboGrafx-16/PC Engine HES music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef HES_EMU_H -#define HES_EMU_H - -#include "Classic_Emu.h" -#include "Hes_Apu.h" -#include "Hes_Cpu.h" - -class Hes_Emu : private Hes_Cpu, public Classic_Emu { - typedef Hes_Cpu cpu; -public: - // HES file header - enum { header_size = 0x20 }; - struct header_t - { - byte tag [4]; - byte vers; - byte first_track; - byte init_addr [2]; - byte banks [8]; - byte data_tag [4]; - byte size [4]; - byte addr [4]; - byte unused [4]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_hes_type; } - -public: - Hes_Emu(); - ~Hes_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -public: private: friend class Hes_Cpu; - byte* write_pages [page_count + 1]; // 0 if unmapped or I/O space - - int cpu_read_( hes_addr_t ); - int cpu_read( hes_addr_t ); - void cpu_write_( hes_addr_t, int data ); - void cpu_write( hes_addr_t, int ); - void cpu_write_vdp( int addr, int data ); - byte const* cpu_set_mmr( int page, int bank ); - int cpu_done(); -private: - Rom_Data rom; - header_t header_; - hes_time_t play_period; - hes_time_t last_frame_hook; - int timer_base; - - struct { - hes_time_t last_time; - blargg_long count; - blargg_long load; - int raw_load; - byte enabled; - byte fired; - } timer; - - struct { - hes_time_t next_vbl; - byte latch; - byte control; - } vdp; - - struct { - hes_time_t timer; - hes_time_t vdp; - byte disables; - } irq; - - void recalc_timer_load(); - - // large items - Hes_Apu apu; - byte sgx [3 * page_size + cpu_padding]; - - void irq_changed(); - void run_until( hes_time_t ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Kss_Cpu.cpp b/plugins/gme/game-music-emu-svn/gme/Kss_Cpu.cpp deleted file mode 100644 index dac483c1..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Kss_Cpu.cpp +++ /dev/null @@ -1,1706 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -/* -Last validated with zexall 2006.11.14 2:19 PM -* Doesn't implement the R register or immediate interrupt after EI. -* Address wrap-around isn't completely correct, but is prevented from crashing emulator. -*/ - -#include "Kss_Cpu.h" - -#include "blargg_endian.h" -#include - -//#include "z80_cpu_log.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#define SYNC_TIME() (void) (s.time = s_time) -#define RELOAD_TIME() (void) (s_time = s.time) - -// Callbacks to emulator - -#define CPU_OUT( cpu, addr, data, time )\ - kss_cpu_out( this, time, addr, data ) - -#define CPU_IN( cpu, addr, time )\ - kss_cpu_in( this, time, addr ) - -#define CPU_WRITE( cpu, addr, data, time )\ - (SYNC_TIME(), kss_cpu_write( this, addr, data )) - -#include "blargg_source.h" - -// flags, named with hex value for clarity -int const S80 = 0x80; -int const Z40 = 0x40; -int const F20 = 0x20; -int const H10 = 0x10; -int const F08 = 0x08; -int const V04 = 0x04; -int const P04 = 0x04; -int const N02 = 0x02; -int const C01 = 0x01; - -#define SZ28P( n ) szpc [n] -#define SZ28PC( n ) szpc [n] -#define SZ28C( n ) (szpc [n] & ~P04) -#define SZ28( n ) SZ28C( n ) - -#define SET_R( n ) (void) (r.r = n) -#define GET_R() (r.r) - -Kss_Cpu::Kss_Cpu() -{ - state = &state_; - - for ( int i = 0x100; --i >= 0; ) - { - int even = 1; - for ( int p = i; p; p >>= 1 ) - even ^= p; - int n = (i & (S80 | F20 | F08)) | ((even & 1) * P04); - szpc [i] = n; - szpc [i + 0x100] = n | C01; - } - szpc [0x000] |= Z40; - szpc [0x100] |= Z40; -} - -inline void Kss_Cpu::set_page( int i, void* write, void const* read ) -{ - blargg_long offset = KSS_CPU_PAGE_OFFSET( i * (blargg_long) page_size ); - state->write [i] = (byte *) write - offset; - state->read [i] = (byte const*) read - offset; -} - -void Kss_Cpu::reset( void* unmapped_write, void const* unmapped_read ) -{ - check( state == &state_ ); - state = &state_; - state_.time = 0; - state_.base = 0; - end_time_ = 0; - - for ( int i = 0; i < page_count + 1; i++ ) - set_page( i, unmapped_write, unmapped_read ); - - memset( &r, 0, sizeof r ); -} - -void Kss_Cpu::map_mem( unsigned addr, blargg_ulong size, void* write, void const* read ) -{ - // address range must begin and end on page boundaries - require( addr % page_size == 0 ); - require( size % page_size == 0 ); - - unsigned first_page = addr / page_size; - for ( unsigned i = size / page_size; i--; ) - { - blargg_long offset = i * (blargg_long) page_size; - set_page( first_page + i, (byte*) write + offset, (byte const*) read + offset ); - } -} - -#define TIME (s_time + s.base) -#define RW_MEM( addr, rw ) (s.rw [(addr) >> page_shift] [KSS_CPU_PAGE_OFFSET( addr )]) -#define READ_PROG( addr ) RW_MEM( addr, read ) -#define READ( addr ) READ_PROG( addr ) -//#define WRITE( addr, data ) (void) (RW_MEM( addr, write ) = data) -#define WRITE( addr, data ) CPU_WRITE( this, addr, data, TIME ) -#define READ_WORD( addr ) GET_LE16( &READ( addr ) ) -#define WRITE_WORD( addr, data ) SET_LE16( &RW_MEM( addr, write ), data ) -#define IN( addr ) CPU_IN( this, addr, TIME ) -#define OUT( addr, data ) CPU_OUT( this, addr, data, TIME ) - -#if BLARGG_BIG_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [n]) -#elif BLARGG_LITTLE_ENDIAN - #define R8( n, offset ) ((r8_ - offset) [(n) ^ 1]) -#else - #error "Byte order of CPU must be known" -#endif - -//#define R16( n, shift, offset ) (r16_ [((n) >> shift) - (offset >> shift)]) - -// help compiler see that it can just adjust stack offset, saving an extra instruction -#define R16( n, shift, offset )\ - (*(uint16_t*) ((char*) r16_ - (offset >> (shift - 1)) + ((n) >> (shift - 1)))) - -#define CASE5( a, b, c, d, e ) case 0x##a:case 0x##b:case 0x##c:case 0x##d:case 0x##e -#define CASE6( a, b, c, d, e, f ) CASE5( a, b, c, d, e ): case 0x##f -#define CASE7( a, b, c, d, e, f, g ) CASE6( a, b, c, d, e, f ): case 0x##g -#define CASE8( a, b, c, d, e, f, g, h ) CASE7( a, b, c, d, e, f, g ): case 0x##h - -// high four bits are $ED time - 8, low four bits are $DD/$FD time - 8 -static byte const ed_dd_timing [0x100] = { -//0 1 2 3 4 5 6 7 8 9 A B C D E F -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x0C,0x02,0x00,0x00,0x03,0x00,0x00,0x07,0x0C,0x02,0x00,0x00,0x03,0x00, -0x00,0x00,0x00,0x00,0x0F,0x0F,0x0B,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x10, -0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0xA0, -0x4B,0x4B,0x7B,0xCB,0x0B,0x6B,0x00,0x0B,0x40,0x40,0x70,0xC0,0x00,0x60,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0B,0x00, -0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0B,0x00, -0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00,0xD0,0xD0,0xD0,0xD0,0x00,0x00,0x0B,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x06,0x00,0x0F,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, -0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00, -}; - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; - -bool Kss_Cpu::run( cpu_time_t end_time ) -{ - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - bool warning = false; - - typedef BOOST::int8_t int8_t; - - union { - regs_t rg; - pairs_t rp; - uint8_t r8_ [8]; // indexed - uint16_t r16_ [4]; - }; - rg = this->r.b; - - cpu_time_t s_time = s.time; - fuint16 pc = r.pc; - fuint16 sp = r.sp; - fuint16 ix = r.ix; // TODO: keep in memory for direct access? - fuint16 iy = r.iy; - int flags = r.b.flags; - - goto loop; -jr_not_taken: - s_time -= 5; - goto loop; -call_not_taken: - s_time -= 7; -jp_not_taken: - pc += 2; -loop: - - check( (unsigned long) pc < 0x10000 ); - check( (unsigned long) sp < 0x10000 ); - check( (unsigned) flags < 0x100 ); - check( (unsigned) ix < 0x10000 ); - check( (unsigned) iy < 0x10000 ); - - uint8_t const* instr = s.read [pc >> page_shift]; -#define GET_ADDR() GET_LE16( instr ) - - fuint8 opcode; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - opcode = instr [pc]; - pc++; - instr += pc; - #else - instr += KSS_CPU_PAGE_OFFSET( pc ); - opcode = *instr++; - pc++; - #endif - - static byte const base_timing [0x100] = { - // 0 1 2 3 4 5 6 7 8 9 A B C D E F - 4,10, 7, 6, 4, 4, 7, 4, 4,11, 7, 6, 4, 4, 7, 4, // 0 - 13,10, 7, 6, 4, 4, 7, 4,12,11, 7, 6, 4, 4, 7, 4, // 1 - 12,10,16, 6, 4, 4, 7, 4,12,11,16, 6, 4, 4, 7, 4, // 2 - 12,10,13, 6,11,11,10, 4,12,11,13, 6, 4, 4, 7, 4, // 3 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 4 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 5 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 6 - 7, 7, 7, 7, 7, 7, 4, 7, 4, 4, 4, 4, 4, 4, 7, 4, // 7 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 8 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // 9 - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // A - 4, 4, 4, 4, 4, 4, 7, 4, 4, 4, 4, 4, 4, 4, 7, 4, // B - 11,10,10,10,17,11, 7,11,11,10,10, 8,17,17, 7,11, // C - 11,10,10,11,17,11, 7,11,11, 4,10,11,17, 8, 7,11, // D - 11,10,10,19,17,11, 7,11,11, 4,10, 4,17, 8, 7,11, // E - 11,10,10, 4,17,11, 7,11,11, 6,10, 4,17, 8, 7,11, // F - }; - - fuint16 data; - data = base_timing [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = READ_PROG( pc ); - - #ifdef Z80_CPU_LOG_H - //log_opcode( opcode, READ_PROG( pc ) ); - z80_log_regs( rg.a, rp.bc, rp.de, rp.hl, sp, ix, iy ); - z80_cpu_log( "new", pc - 1, opcode, READ_PROG( pc ), - READ_PROG( pc + 1 ), READ_PROG( pc + 2 ) ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Common - - case 0x00: // NOP - CASE7( 40, 49, 52, 5B, 64, 6D, 7F ): // LD B,B etc. - goto loop; - - case 0x08:{// EX AF,AF' - int temp = r.alt.b.a; - r.alt.b.a = rg.a; - rg.a = temp; - - temp = r.alt.b.flags; - r.alt.b.flags = flags; - flags = temp; - goto loop; - } - - case 0xD3: // OUT (imm),A - pc++; - OUT( data + rg.a * 0x100, rg.a ); - goto loop; - - case 0x2E: // LD L,imm - pc++; - rg.l = data; - goto loop; - - case 0x3E: // LD A,imm - pc++; - rg.a = data; - goto loop; - - case 0x3A:{// LD A,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rg.a = READ( addr ); - goto loop; - } - -// Conditional - -#define ZERO (flags & Z40) -#define CARRY (flags & C01) -#define EVEN (flags & P04) -#define MINUS (flags & S80) - -// JR -// TODO: more efficient way to handle negative branch that wraps PC around -#define JR( cond ) {\ - int offset = (BOOST::int8_t) data;\ - pc++;\ - if ( !(cond) )\ - goto jr_not_taken;\ - pc = uint16_t (pc + offset);\ - goto loop;\ -} - - case 0x20: JR( !ZERO ) // JR NZ,disp - case 0x28: JR( ZERO ) // JR Z,disp - case 0x30: JR( !CARRY ) // JR NC,disp - case 0x38: JR( CARRY ) // JR C,disp - case 0x18: JR( true ) // JR disp - - case 0x10:{// DJNZ disp - int temp = rg.b - 1; - rg.b = temp; - JR( temp ) - } - -// JP -#define JP( cond ) if ( !(cond) ) goto jp_not_taken; pc = GET_ADDR(); goto loop; - - case 0xC2: JP( !ZERO ) // JP NZ,addr - case 0xCA: JP( ZERO ) // JP Z,addr - case 0xD2: JP( !CARRY ) // JP NC,addr - case 0xDA: JP( CARRY ) // JP C,addr - case 0xE2: JP( !EVEN ) // JP PO,addr - case 0xEA: JP( EVEN ) // JP PE,addr - case 0xF2: JP( !MINUS ) // JP P,addr - case 0xFA: JP( MINUS ) // JP M,addr - - case 0xC3: // JP addr - pc = GET_ADDR(); - goto loop; - - case 0xE9: // JP HL - pc = rp.hl; - goto loop; - -// RET -#define RET( cond ) if ( cond ) goto ret_taken; s_time -= 6; goto loop; - - case 0xC0: RET( !ZERO ) // RET NZ - case 0xC8: RET( ZERO ) // RET Z - case 0xD0: RET( !CARRY ) // RET NC - case 0xD8: RET( CARRY ) // RET C - case 0xE0: RET( !EVEN ) // RET PO - case 0xE8: RET( EVEN ) // RET PE - case 0xF0: RET( !MINUS ) // RET P - case 0xF8: RET( MINUS ) // RET M - - case 0xC9: // RET - ret_taken: - pc = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// CALL -#define CALL( cond ) if ( cond ) goto call_taken; goto call_not_taken; - - case 0xC4: CALL( !ZERO ) // CALL NZ,addr - case 0xCC: CALL( ZERO ) // CALL Z,addr - case 0xD4: CALL( !CARRY ) // CALL NC,addr - case 0xDC: CALL( CARRY ) // CALL C,addr - case 0xE4: CALL( !EVEN ) // CALL PO,addr - case 0xEC: CALL( EVEN ) // CALL PE,addr - case 0xF4: CALL( !MINUS ) // CALL P,addr - case 0xFC: CALL( MINUS ) // CALL M,addr - - case 0xCD:{// CALL addr - call_taken: - fuint16 addr = pc + 2; - pc = GET_ADDR(); - sp = uint16_t (sp - 2); - WRITE_WORD( sp, addr ); - goto loop; - } - - case 0xFF: // RST - if ( pc > idle_addr ) - goto hit_idle_addr; - CASE7( C7, CF, D7, DF, E7, EF, F7 ): - data = pc; - pc = opcode & 0x38; - goto push_data; - -// PUSH/POP - case 0xF5: // PUSH AF - data = rg.a * 0x100u + flags; - goto push_data; - - case 0xC5: // PUSH BC - case 0xD5: // PUSH DE - case 0xE5: // PUSH HL - data = R16( opcode, 4, 0xC5 ); - push_data: - sp = uint16_t (sp - 2); - WRITE_WORD( sp, data ); - goto loop; - - case 0xF1: // POP AF - flags = READ( sp ); - rg.a = READ( sp + 1 ); - sp = uint16_t (sp + 2); - goto loop; - - case 0xC1: // POP BC - case 0xD1: // POP DE - case 0xE1: // POP HL - R16( opcode, 4, 0xC1 ) = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto loop; - -// ADC/ADD/SBC/SUB - case 0x96: // SUB (HL) - case 0x86: // ADD (HL) - flags &= ~C01; - case 0x9E: // SBC (HL) - case 0x8E: // ADC (HL) - data = READ( rp.hl ); - goto adc_data; - - case 0xD6: // SUB A,imm - case 0xC6: // ADD imm - flags &= ~C01; - case 0xDE: // SBC A,imm - case 0xCE: // ADC imm - pc++; - goto adc_data; - - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // SUB r - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // ADD r - flags &= ~C01; - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // SBC r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // ADC r - data = R8( opcode & 7, 0 ); - adc_data: { - int result = data + (flags & C01); - data ^= rg.a; - flags = opcode >> 3 & N02; // bit 4 is set in subtract opcodes - if ( flags ) - result = -result; - result += rg.a; - data ^= result; - flags |=(data & H10) | - ((data - -0x80) >> 6 & V04) | - SZ28C( result & 0x1FF ); - rg.a = result; - goto loop; - } - -// CP - case 0xBE: // CP (HL) - data = READ( rp.hl ); - goto cp_data; - - case 0xFE: // CP imm - pc++; - goto cp_data; - - CASE7( B8, B9, BA, BB, BC, BD, BF ): // CP r - data = R8( opcode, 0xB8 ); - cp_data: { - int result = rg.a - data; - flags = N02 | (data & (F20 | F08)) | (result >> 8 & C01); - data ^= rg.a; - flags |=(((result ^ rg.a) & data) >> 5 & V04) | - (((data & H10) ^ result) & (S80 | H10)); - if ( (uint8_t) result ) - goto loop; - flags |= Z40; - goto loop; - } - -// ADD HL,rp - - case 0x39: // ADD HL,SP - data = sp; - goto add_hl_data; - - case 0x09: // ADD HL,BC - case 0x19: // ADD HL,DE - case 0x29: // ADD HL,HL - data = R16( opcode, 4, 0x09 ); - add_hl_data: { - blargg_ulong sum = rp.hl + data; - data ^= rp.hl; - rp.hl = sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((data ^ sum) >> 8 & H10); - goto loop; - } - - case 0x27:{// DAA - int a = rg.a; - if ( a > 0x99 ) - flags |= C01; - - int adjust = 0x60 & -(flags & C01); - - if ( flags & H10 || (a & 0x0F) > 9 ) - adjust |= 0x06; - - if ( flags & N02 ) - adjust = -adjust; - a += adjust; - - flags = (flags & (C01 | N02)) | - ((rg.a ^ a) & H10) | - SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - /* - case 0x27:{// DAA - // more optimized, but probably not worth the obscurity - int f = (rg.a + (0xFF - 0x99)) >> 8 | flags; // (a > 0x99 ? C01 : 0) | flags - int adjust = 0x60 & -(f & C01); // f & C01 ? 0x60 : 0 - - if ( (((rg.a + (0x0F - 9)) ^ rg.a) | f) & H10 ) // flags & H10 || (rg.a & 0x0F) > 9 - adjust |= 0x06; - - if ( f & N02 ) - adjust = -adjust; - int a = rg.a + adjust; - - flags = (f & (N02 | C01)) | ((rg.a ^ a) & H10) | SZ28P( (uint8_t) a ); - rg.a = a; - goto loop; - } - */ - -// INC/DEC - case 0x34: // INC (HL) - data = READ( rp.hl ) + 1; - WRITE( rp.hl, data ); - goto inc_set_flags; - - CASE7( 04, 0C, 14, 1C, 24, 2C, 3C ): // INC r - data = ++R8( opcode >> 3, 0 ); - inc_set_flags: - flags = (flags & C01) | - (((data & 0x0F) - 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x80 ) - goto loop; - flags |= V04; - goto loop; - - case 0x35: // DEC (HL) - data = READ( rp.hl ) - 1; - WRITE( rp.hl, data ); - goto dec_set_flags; - - CASE7( 05, 0D, 15, 1D, 25, 2D, 3D ): // DEC r - data = --R8( opcode >> 3, 0 ); - dec_set_flags: - flags = (flags & C01) | N02 | - (((data & 0x0F) + 1) & H10) | - SZ28( (uint8_t) data ); - if ( data != 0x7F ) - goto loop; - flags |= V04; - goto loop; - - case 0x03: // INC BC - case 0x13: // INC DE - case 0x23: // INC HL - R16( opcode, 4, 0x03 )++; - goto loop; - - case 0x33: // INC SP - sp = uint16_t (sp + 1); - goto loop; - - case 0x0B: // DEC BC - case 0x1B: // DEC DE - case 0x2B: // DEC HL - R16( opcode, 4, 0x0B )--; - goto loop; - - case 0x3B: // DEC SP - sp = uint16_t (sp - 1); - goto loop; - -// AND - case 0xA6: // AND (HL) - data = READ( rp.hl ); - goto and_data; - - case 0xE6: // AND imm - pc++; - goto and_data; - - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // AND r - data = R8( opcode, 0xA0 ); - and_data: - rg.a &= data; - flags = SZ28P( rg.a ) | H10; - goto loop; - -// OR - case 0xB6: // OR (HL) - data = READ( rp.hl ); - goto or_data; - - case 0xF6: // OR imm - pc++; - goto or_data; - - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // OR r - data = R8( opcode, 0xB0 ); - or_data: - rg.a |= data; - flags = SZ28P( rg.a ); - goto loop; - -// XOR - case 0xAE: // XOR (HL) - data = READ( rp.hl ); - goto xor_data; - - case 0xEE: // XOR imm - pc++; - goto xor_data; - - CASE7( A8, A9, AA, AB, AC, AD, AF ): // XOR r - data = R8( opcode, 0xA8 ); - xor_data: - rg.a ^= data; - flags = SZ28P( rg.a ); - goto loop; - -// LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (HL),r - WRITE( rp.hl, R8( opcode, 0x70 ) ); - goto loop; - - CASE6( 41, 42, 43, 44, 45, 47 ): // LD B,r - CASE6( 48, 4A, 4B, 4C, 4D, 4F ): // LD C,r - CASE6( 50, 51, 53, 54, 55, 57 ): // LD D,r - CASE6( 58, 59, 5A, 5C, 5D, 5F ): // LD E,r - CASE6( 60, 61, 62, 63, 65, 67 ): // LD H,r - CASE6( 68, 69, 6A, 6B, 6C, 6F ): // LD L,r - CASE6( 78, 79, 7A, 7B, 7C, 7D ): // LD A,r - R8( opcode >> 3 & 7, 0 ) = R8( opcode & 7, 0 ); - goto loop; - - CASE5( 06, 0E, 16, 1E, 26 ): // LD r,imm - R8( opcode >> 3, 0 ) = data; - pc++; - goto loop; - - case 0x36: // LD (HL),imm - pc++; - WRITE( rp.hl, data ); - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(HL) - R8( opcode >> 3, 8 ) = READ( rp.hl ); - goto loop; - - case 0x01: // LD rp,imm - case 0x11: - case 0x21: - R16( opcode, 4, 0x01 ) = GET_ADDR(); - pc += 2; - goto loop; - - case 0x31: // LD sp,imm - sp = GET_ADDR(); - pc += 2; - goto loop; - - case 0x2A:{// LD HL,(addr) - fuint16 addr = GET_ADDR(); - pc += 2; - rp.hl = READ_WORD( addr ); - goto loop; - } - - case 0x32:{// LD (addr),A - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE( addr, rg.a ); - goto loop; - } - - case 0x22:{// LD (addr),HL - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, rp.hl ); - goto loop; - } - - case 0x02: // LD (BC),A - case 0x12: // LD (DE),A - WRITE( R16( opcode, 4, 0x02 ), rg.a ); - goto loop; - - case 0x0A: // LD A,(BC) - case 0x1A: // LD A,(DE) - rg.a = READ( R16( opcode, 4, 0x0A ) ); - goto loop; - - case 0xF9: // LD SP,HL - sp = rp.hl; - goto loop; - -// Rotate - - case 0x07:{// RLCA - fuint16 temp = rg.a; - temp = (temp << 1) | (temp >> 7); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08 | C01)); - rg.a = temp; - goto loop; - } - - case 0x0F:{// RRCA - fuint16 temp = rg.a; - flags = (flags & (S80 | Z40 | P04)) | - (temp & C01); - temp = (temp << 7) | (temp >> 1); - flags |= temp & (F20 | F08); - rg.a = temp; - goto loop; - } - - case 0x17:{// RLA - blargg_ulong temp = (rg.a << 1) | (flags & C01); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (temp >> 8); - rg.a = temp; - goto loop; - } - - case 0x1F:{// RRA - fuint16 temp = (flags << 7) | (rg.a >> 1); - flags = (flags & (S80 | Z40 | P04)) | - (temp & (F20 | F08)) | - (rg.a & C01); - rg.a = temp; - goto loop; - } - -// Misc - case 0x2F:{// CPL - fuint16 temp = ~rg.a; - flags = (flags & (S80 | Z40 | P04 | C01)) | - (temp & (F20 | F08)) | - (H10 | N02); - rg.a = temp; - goto loop; - } - - case 0x3F:{// CCF - flags = ((flags & (S80 | Z40 | P04 | C01)) ^ C01) | - (flags << 4 & H10) | - (rg.a & (F20 | F08)); - goto loop; - } - - case 0x37: // SCF - flags = (flags & (S80 | Z40 | P04)) | C01 | - (rg.a & (F20 | F08)); - goto loop; - - case 0xDB: // IN A,(imm) - pc++; - rg.a = IN( data + rg.a * 0x100 ); - goto loop; - - case 0xE3:{// EX (SP),HL - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, rp.hl ); - rp.hl = temp; - goto loop; - } - - case 0xEB:{// EX DE,HL - fuint16 temp = rp.hl; - rp.hl = rp.de; - rp.de = temp; - goto loop; - } - - case 0xD9:{// EXX DE,HL - fuint16 temp = r.alt.w.bc; - r.alt.w.bc = rp.bc; - rp.bc = temp; - - temp = r.alt.w.de; - r.alt.w.de = rp.de; - rp.de = temp; - - temp = r.alt.w.hl; - r.alt.w.hl = rp.hl; - rp.hl = temp; - goto loop; - } - - case 0xF3: // DI - r.iff1 = 0; - r.iff2 = 0; - goto loop; - - case 0xFB: // EI - r.iff1 = 1; - r.iff2 = 1; - // TODO: delayed effect - goto loop; - - case 0x76: // HALT - goto halt; - -//////////////////////////////////////// CB prefix - { - case 0xCB: - unsigned data2; - data2 = instr [1]; - pc++; - switch ( data ) - { - - // Rotate left - - #define RLC( read, write ) {\ - fuint8 result = read;\ - result = uint8_t (result << 1) | (result >> 7);\ - flags = SZ28P( result ) | (result & C01);\ - write;\ - goto loop;\ - } - - case 0x06: // RLC (HL) - s_time += 7; - data = rp.hl; - rlc_data_addr: - RLC( READ( data ), WRITE( data, result ) ) - - CASE7( 00, 01, 02, 03, 04, 05, 07 ):{// RLC r - uint8_t& reg = R8( data, 0 ); - RLC( reg, reg = result ) - } - - #define RL( read, write ) {\ - fuint16 result = (read << 1) | (flags & C01);\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x16: // RL (HL) - s_time += 7; - data = rp.hl; - rl_data_addr: - RL( READ( data ), WRITE( data, result ) ) - - CASE7( 10, 11, 12, 13, 14, 15, 17 ):{// RL r - uint8_t& reg = R8( data, 0x10 ); - RL( reg, reg = result ) - } - - #define SLA( read, add, write ) {\ - fuint16 result = (read << 1) | add;\ - flags = SZ28PC( result );\ - write;\ - goto loop;\ - } - - case 0x26: // SLA (HL) - s_time += 7; - data = rp.hl; - sla_data_addr: - SLA( READ( data ), 0, WRITE( data, result ) ) - - CASE7( 20, 21, 22, 23, 24, 25, 27 ):{// SLA r - uint8_t& reg = R8( data, 0x20 ); - SLA( reg, 0, reg = result ) - } - - case 0x36: // SLL (HL) - s_time += 7; - data = rp.hl; - sll_data_addr: - SLA( READ( data ), 1, WRITE( data, result ) ) - - CASE7( 30, 31, 32, 33, 34, 35, 37 ):{// SLL r - uint8_t& reg = R8( data, 0x30 ); - SLA( reg, 1, reg = result ) - } - - // Rotate right - - #define RRC( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = uint8_t (result << 7) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x0E: // RRC (HL) - s_time += 7; - data = rp.hl; - rrc_data_addr: - RRC( READ( data ), WRITE( data, result ) ) - - CASE7( 08, 09, 0A, 0B, 0C, 0D, 0F ):{// RRC r - uint8_t& reg = R8( data, 0x08 ); - RRC( reg, reg = result ) - } - - #define RR( read, write ) {\ - fuint8 result = read;\ - fuint8 temp = result & C01;\ - result = uint8_t (flags << 7) | (result >> 1);\ - flags = SZ28P( result ) | temp;\ - write;\ - goto loop;\ - } - - case 0x1E: // RR (HL) - s_time += 7; - data = rp.hl; - rr_data_addr: - RR( READ( data ), WRITE( data, result ) ) - - CASE7( 18, 19, 1A, 1B, 1C, 1D, 1F ):{// RR r - uint8_t& reg = R8( data, 0x18 ); - RR( reg, reg = result ) - } - - #define SRA( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result = (result & 0x80) | (result >> 1);\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x2E: // SRA (HL) - data = rp.hl; - s_time += 7; - sra_data_addr: - SRA( READ( data ), WRITE( data, result ) ) - - CASE7( 28, 29, 2A, 2B, 2C, 2D, 2F ):{// SRA r - uint8_t& reg = R8( data, 0x28 ); - SRA( reg, reg = result ) - } - - #define SRL( read, write ) {\ - fuint8 result = read;\ - flags = result & C01;\ - result >>= 1;\ - flags |= SZ28P( result );\ - write;\ - goto loop;\ - } - - case 0x3E: // SRL (HL) - s_time += 7; - data = rp.hl; - srl_data_addr: - SRL( READ( data ), WRITE( data, result ) ) - - CASE7( 38, 39, 3A, 3B, 3C, 3D, 3F ):{// SRL r - uint8_t& reg = R8( data, 0x38 ); - SRL( reg, reg = result ) - } - - // BIT - { - unsigned temp; - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ): // BIT b,(HL) - s_time += 4; - temp = READ( rp.hl ); - flags &= C01; - goto bit_temp; - CASE7( 40, 41, 42, 43, 44, 45, 47 ): // BIT 0,r - CASE7( 48, 49, 4A, 4B, 4C, 4D, 4F ): // BIT 1,r - CASE7( 50, 51, 52, 53, 54, 55, 57 ): // BIT 2,r - CASE7( 58, 59, 5A, 5B, 5C, 5D, 5F ): // BIT 3,r - CASE7( 60, 61, 62, 63, 64, 65, 67 ): // BIT 4,r - CASE7( 68, 69, 6A, 6B, 6C, 6D, 6F ): // BIT 5,r - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // BIT 6,r - CASE7( 78, 79, 7A, 7B, 7C, 7D, 7F ): // BIT 7,r - temp = R8( data & 7, 0 ); - flags = (flags & C01) | (temp & (F20 | F08)); - bit_temp: - int masked = temp & 1 << (data >> 3 & 7); - flags |=(masked & S80) | H10 | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - // SET/RES - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(HL) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(HL) - s_time += 7; - int temp = READ( rp.hl ); - int bit = 1 << (data >> 3 & 7); - temp |= bit; // SET - if ( !(data & 0x40) ) - temp ^= bit; // RES - WRITE( rp.hl, temp ); - goto loop; - } - - CASE7( C0, C1, C2, C3, C4, C5, C7 ): // SET 0,r - CASE7( C8, C9, CA, CB, CC, CD, CF ): // SET 1,r - CASE7( D0, D1, D2, D3, D4, D5, D7 ): // SET 2,r - CASE7( D8, D9, DA, DB, DC, DD, DF ): // SET 3,r - CASE7( E0, E1, E2, E3, E4, E5, E7 ): // SET 4,r - CASE7( E8, E9, EA, EB, EC, ED, EF ): // SET 5,r - CASE7( F0, F1, F2, F3, F4, F5, F7 ): // SET 6,r - CASE7( F8, F9, FA, FB, FC, FD, FF ): // SET 7,r - R8( data & 7, 0 ) |= 1 << (data >> 3 & 7); - goto loop; - - CASE7( 80, 81, 82, 83, 84, 85, 87 ): // RES 0,r - CASE7( 88, 89, 8A, 8B, 8C, 8D, 8F ): // RES 1,r - CASE7( 90, 91, 92, 93, 94, 95, 97 ): // RES 2,r - CASE7( 98, 99, 9A, 9B, 9C, 9D, 9F ): // RES 3,r - CASE7( A0, A1, A2, A3, A4, A5, A7 ): // RES 4,r - CASE7( A8, A9, AA, AB, AC, AD, AF ): // RES 5,r - CASE7( B0, B1, B2, B3, B4, B5, B7 ): // RES 6,r - CASE7( B8, B9, BA, BB, BC, BD, BF ): // RES 7,r - R8( data & 7, 0 ) &= ~(1 << (data >> 3 & 7)); - goto loop; - } - assert( false ); - } - -#undef GET_ADDR -#define GET_ADDR() GET_LE16( instr + 1 ) - -//////////////////////////////////////// ED prefix - { - case 0xED: - pc++; - s_time += ed_dd_timing [data] >> 4; - switch ( data ) - { - { - blargg_ulong temp; - case 0x72: // SBC HL,SP - case 0x7A: // ADC HL,SP - temp = sp; - if ( 0 ) - case 0x42: // SBC HL,BC - case 0x52: // SBC HL,DE - case 0x62: // SBC HL,HL - case 0x4A: // ADC HL,BC - case 0x5A: // ADC HL,DE - case 0x6A: // ADC HL,HL - temp = R16( data >> 3 & 6, 1, 0 ); - blargg_ulong sum = temp + (flags & C01); - flags = ~data >> 2 & N02; - if ( flags ) - sum = -sum; - sum += rp.hl; - temp ^= rp.hl; - temp ^= sum; - flags |=(sum >> 16 & C01) | - (temp >> 8 & H10) | - (sum >> 8 & (S80 | F20 | F08)) | - ((temp - -0x8000) >> 14 & V04); - rp.hl = sum; - if ( (uint16_t) sum ) - goto loop; - flags |= Z40; - goto loop; - } - - CASE8( 40, 48, 50, 58, 60, 68, 70, 78 ):{// IN r,(C) - int temp = IN( rp.bc ); - R8( data >> 3, 8 ) = temp; - flags = (flags & C01) | SZ28P( temp ); - goto loop; - } - - case 0x71: // OUT (C),0 - rg.flags = 0; - CASE7( 41, 49, 51, 59, 61, 69, 79 ): // OUT (C),r - OUT( rp.bc, R8( data >> 3, 8 ) ); - goto loop; - - { - unsigned temp; - case 0x73: // LD (ADDR),SP - temp = sp; - if ( 0 ) - case 0x43: // LD (ADDR),BC - case 0x53: // LD (ADDR),DE - temp = R16( data, 4, 0x43 ); - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, temp ); - goto loop; - } - - case 0x4B: // LD BC,(ADDR) - case 0x5B:{// LD DE,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - R16( data, 4, 0x4B ) = READ_WORD( addr ); - goto loop; - } - - case 0x7B:{// LD SP,(ADDR) - fuint16 addr = GET_ADDR(); - pc += 2; - sp = READ_WORD( addr ); - goto loop; - } - - case 0x67:{// RRD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (rg.a << 4) | (temp >> 4) ); - temp = (rg.a & 0xF0) | (temp & 0x0F); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - case 0x6F:{// RLD - fuint8 temp = READ( rp.hl ); - WRITE( rp.hl, (temp << 4) | (rg.a & 0x0F) ); - temp = (rg.a & 0xF0) | (temp >> 4); - flags = (flags & C01) | SZ28P( temp ); - rg.a = temp; - goto loop; - } - - CASE8( 44, 4C, 54, 5C, 64, 6C, 74, 7C ): // NEG - opcode = 0x10; // flag to do SBC instead of ADC - flags &= ~C01; - data = rg.a; - rg.a = 0; - goto adc_data; - - { - int inc; - case 0xA9: // CPD - case 0xB9: // CPDR - inc = -1; - if ( 0 ) - case 0xA1: // CPI - case 0xB1: // CPIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int result = rg.a - temp; - flags = (flags & C01) | N02 | - ((((temp ^ rg.a) & H10) ^ result) & (S80 | H10)); - - if ( !(uint8_t) result ) flags |= Z40; - result -= (flags & H10) >> 4; - flags |= result & F08; - flags |= result << 4 & F20; - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( flags & Z40 || data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xA8: // LDD - case 0xB8: // LDDR - inc = -1; - if ( 0 ) - case 0xA0: // LDI - case 0xB0: // LDIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - addr = rp.de; - rp.de = addr + inc; - WRITE( addr, temp ); - - temp += rg.a; - flags = (flags & (S80 | Z40 | C01)) | - (temp & F08) | (temp << 4 & F20); - if ( !--rp.bc ) - goto loop; - - flags |= V04; - if ( data < 0xB0 ) - goto loop; - - pc -= 2; - s_time += 5; - goto loop; - } - - { - int inc; - case 0xAB: // OUTD - case 0xBB: // OTDR - inc = -1; - if ( 0 ) - case 0xA3: // OUTI - case 0xB3: // OTIR - inc = +1; - fuint16 addr = rp.hl; - rp.hl = addr + inc; - int temp = READ( addr ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - OUT( rp.bc, temp ); - goto loop; - } - - { - int inc; - case 0xAA: // IND - case 0xBA: // INDR - inc = -1; - if ( 0 ) - case 0xA2: // INI - case 0xB2: // INIR - inc = +1; - - fuint16 addr = rp.hl; - rp.hl = addr + inc; - - int temp = IN( rp.bc ); - - int b = --rg.b; - flags = (temp >> 6 & N02) | SZ28( b ); - if ( b && data >= 0xB0 ) - { - pc -= 2; - s_time += 5; - } - - WRITE( addr, temp ); - goto loop; - } - - case 0x47: // LD I,A - r.i = rg.a; - goto loop; - - case 0x4F: // LD R,A - SET_R( rg.a ); - debug_printf( "LD R,A not supported\n" ); - warning = true; - goto loop; - - case 0x57: // LD A,I - rg.a = r.i; - goto ld_ai_common; - - case 0x5F: // LD A,R - rg.a = GET_R(); - debug_printf( "LD A,R not supported\n" ); - warning = true; - ld_ai_common: - flags = (flags & C01) | SZ28( rg.a ) | (r.iff2 << 2 & V04); - goto loop; - - CASE8( 45, 4D, 55, 5D, 65, 6D, 75, 7D ): // RETI/RETN - r.iff1 = r.iff2; - goto ret_taken; - - case 0x46: case 0x4E: case 0x66: case 0x6E: // IM 0 - r.im = 0; - goto loop; - - case 0x56: case 0x76: // IM 1 - r.im = 1; - goto loop; - - case 0x5E: case 0x7E: // IM 2 - r.im = 2; - goto loop; - - default: - debug_printf( "Opcode $ED $%02X not supported\n", data ); - warning = true; - goto loop; - } - assert( false ); - } - -//////////////////////////////////////// DD/FD prefix - { - fuint16 ixy; - case 0xDD: - ixy = ix; - goto ix_prefix; - case 0xFD: - ixy = iy; - ix_prefix: - pc++; - unsigned data2 = READ_PROG( pc ); - s_time += ed_dd_timing [data] & 0x0F; - switch ( data ) - { - // TODO: more efficient way of avoid negative address - // TODO: avoid using this as argument to READ() since it is evaluated twice - #define IXY_DISP( ixy, disp ) uint16_t ((ixy) + (disp)) - - #define SET_IXY( in ) if ( opcode == 0xDD ) ix = in; else iy = in; - - // ADD/ADC/SUB/SBC - - case 0x96: // SUB (IXY+disp) - case 0x86: // ADD (IXY+disp) - flags &= ~C01; - case 0x9E: // SBC (IXY+disp) - case 0x8E: // ADC (IXY+disp) - pc++; - opcode = data; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto adc_data; - - case 0x94: // SUB HXY - case 0x84: // ADD HXY - flags &= ~C01; - case 0x9C: // SBC HXY - case 0x8C: // ADC HXY - opcode = data; - data = ixy >> 8; - goto adc_data; - - case 0x95: // SUB LXY - case 0x85: // ADD LXY - flags &= ~C01; - case 0x9D: // SBC LXY - case 0x8D: // ADC LXY - opcode = data; - data = (uint8_t) ixy; - goto adc_data; - - { - unsigned temp; - case 0x39: // ADD IXY,SP - temp = sp; - goto add_ixy_data; - - case 0x29: // ADD IXY,HL - temp = ixy; - goto add_ixy_data; - - case 0x09: // ADD IXY,BC - case 0x19: // ADD IXY,DE - temp = R16( data, 4, 0x09 ); - add_ixy_data: { - blargg_ulong sum = ixy + temp; - temp ^= ixy; - ixy = (uint16_t) sum; - flags = (flags & (S80 | Z40 | V04)) | - (sum >> 16) | - (sum >> 8 & (F20 | F08)) | - ((temp ^ sum) >> 8 & H10); - goto set_ixy; - } - } - - // AND - case 0xA6: // AND (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto and_data; - - case 0xA4: // AND HXY - data = ixy >> 8; - goto and_data; - - case 0xA5: // AND LXY - data = (uint8_t) ixy; - goto and_data; - - // OR - case 0xB6: // OR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto or_data; - - case 0xB4: // OR HXY - data = ixy >> 8; - goto or_data; - - case 0xB5: // OR LXY - data = (uint8_t) ixy; - goto or_data; - - // XOR - case 0xAE: // XOR (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto xor_data; - - case 0xAC: // XOR HXY - data = ixy >> 8; - goto xor_data; - - case 0xAD: // XOR LXY - data = (uint8_t) ixy; - goto xor_data; - - // CP - case 0xBE: // CP (IXY+disp) - pc++; - data = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto cp_data; - - case 0xBC: // CP HXY - data = ixy >> 8; - goto cp_data; - - case 0xBD: // CP LXY - data = (uint8_t) ixy; - goto cp_data; - - // LD - CASE7( 70, 71, 72, 73, 74, 75, 77 ): // LD (IXY+disp),r - data = R8( data, 0x70 ); - if ( 0 ) - case 0x36: // LD (IXY+disp),imm - pc++, data = READ_PROG( pc ); - pc++; - WRITE( IXY_DISP( ixy, (int8_t) data2 ), data ); - goto loop; - - CASE5( 44, 4C, 54, 5C, 7C ): // LD r,HXY - R8( data >> 3, 8 ) = ixy >> 8; - goto loop; - - case 0x64: // LD HXY,HXY - case 0x6D: // LD LXY,LXY - goto loop; - - CASE5( 45, 4D, 55, 5D, 7D ): // LD r,LXY - R8( data >> 3, 8 ) = ixy; - goto loop; - - CASE7( 46, 4E, 56, 5E, 66, 6E, 7E ): // LD r,(IXY+disp) - pc++; - R8( data >> 3, 8 ) = READ( IXY_DISP( ixy, (int8_t) data2 ) ); - goto loop; - - case 0x26: // LD HXY,imm - pc++; - goto ld_hxy_data; - - case 0x65: // LD HXY,LXY - data2 = (uint8_t) ixy; - goto ld_hxy_data; - - CASE5( 60, 61, 62, 63, 67 ): // LD HXY,r - data2 = R8( data, 0x60 ); - ld_hxy_data: - ixy = (uint8_t) ixy | (data2 << 8); - goto set_ixy; - - case 0x2E: // LD LXY,imm - pc++; - goto ld_lxy_data; - - case 0x6C: // LD LXY,HXY - data2 = ixy >> 8; - goto ld_lxy_data; - - CASE5( 68, 69, 6A, 6B, 6F ): // LD LXY,r - data2 = R8( data, 0x68 ); - ld_lxy_data: - ixy = (ixy & 0xFF00) | data2; - set_ixy: - if ( opcode == 0xDD ) - { - ix = ixy; - goto loop; - } - iy = ixy; - goto loop; - - case 0xF9: // LD SP,IXY - sp = ixy; - goto loop; - - case 0x22:{// LD (ADDR),IXY - fuint16 addr = GET_ADDR(); - pc += 2; - WRITE_WORD( addr, ixy ); - goto loop; - } - - case 0x21: // LD IXY,imm - ixy = GET_ADDR(); - pc += 2; - goto set_ixy; - - case 0x2A:{// LD IXY,(addr) - fuint16 addr = GET_ADDR(); - ixy = READ_WORD( addr ); - pc += 2; - goto set_ixy; - } - - // DD/FD CB prefix - case 0xCB: { - data = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data2 = READ_PROG( pc ); - pc++; - switch ( data2 ) - { - case 0x06: goto rlc_data_addr; // RLC (IXY) - case 0x16: goto rl_data_addr; // RL (IXY) - case 0x26: goto sla_data_addr; // SLA (IXY) - case 0x36: goto sll_data_addr; // SLL (IXY) - case 0x0E: goto rrc_data_addr; // RRC (IXY) - case 0x1E: goto rr_data_addr; // RR (IXY) - case 0x2E: goto sra_data_addr; // SRA (IXY) - case 0x3E: goto srl_data_addr; // SRL (IXY) - - CASE8( 46, 4E, 56, 5E, 66, 6E, 76, 7E ):{// BIT b,(IXY+disp) - fuint8 temp = READ( data ); - int masked = temp & 1 << (data2 >> 3 & 7); - flags = (flags & C01) | H10 | - (masked & S80) | - ((masked - 1) >> 8 & (Z40 | P04)); - goto loop; - } - - CASE8( 86, 8E, 96, 9E, A6, AE, B6, BE ): // RES b,(IXY+disp) - CASE8( C6, CE, D6, DE, E6, EE, F6, FE ):{// SET b,(IXY+disp) - int temp = READ( data ); - int bit = 1 << (data2 >> 3 & 7); - temp |= bit; // SET - if ( !(data2 & 0x40) ) - temp ^= bit; // RES - WRITE( data, temp ); - goto loop; - } - - default: - debug_printf( "Opcode $%02X $CB $%02X not supported\n", opcode, data2 ); - warning = true; - goto loop; - } - assert( false ); - } - - // INC/DEC - case 0x23: // INC IXY - ixy = uint16_t (ixy + 1); - goto set_ixy; - - case 0x2B: // DEC IXY - ixy = uint16_t (ixy - 1); - goto set_ixy; - - case 0x34: // INC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) + 1; - WRITE( ixy, data ); - goto inc_set_flags; - - case 0x35: // DEC (IXY+disp) - ixy = IXY_DISP( ixy, (int8_t) data2 ); - pc++; - data = READ( ixy ) - 1; - WRITE( ixy, data ); - goto dec_set_flags; - - case 0x24: // INC HXY - ixy = uint16_t (ixy + 0x100); - data = ixy >> 8; - goto inc_xy_common; - - case 0x2C: // INC LXY - data = uint8_t (ixy + 1); - ixy = (ixy & 0xFF00) | data; - inc_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto inc_set_flags; - } - iy = ixy; - goto inc_set_flags; - - case 0x25: // DEC HXY - ixy = uint16_t (ixy - 0x100); - data = ixy >> 8; - goto dec_xy_common; - - case 0x2D: // DEC LXY - data = uint8_t (ixy - 1); - ixy = (ixy & 0xFF00) | data; - dec_xy_common: - if ( opcode == 0xDD ) - { - ix = ixy; - goto dec_set_flags; - } - iy = ixy; - goto dec_set_flags; - - // PUSH/POP - case 0xE5: // PUSH IXY - data = ixy; - goto push_data; - - case 0xE1:{// POP IXY - ixy = READ_WORD( sp ); - sp = uint16_t (sp + 2); - goto set_ixy; - } - - // Misc - - case 0xE9: // JP (IXY) - pc = ixy; - goto loop; - - case 0xE3:{// EX (SP),IXY - fuint16 temp = READ_WORD( sp ); - WRITE_WORD( sp, ixy ); - ixy = temp; - goto set_ixy; - } - - default: - debug_printf( "Unnecessary DD/FD prefix encountered\n" ); - warning = true; - pc--; - goto loop; - } - assert( false ); - } - - } - debug_printf( "Unhandled main opcode: $%02X\n", opcode ); - assert( false ); - -hit_idle_addr: - s_time -= 11; - goto out_of_time; -halt: - s_time &= 3; // increment by multiple of 4 -out_of_time: - pc--; - - s.time = s_time; - rg.flags = flags; - r.ix = ix; - r.iy = iy; - r.sp = sp; - r.pc = pc; - this->r.b = rg; - this->state_ = s; - this->state = &this->state_; - - return warning; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Kss_Cpu.h b/plugins/gme/game-music-emu-svn/gme/Kss_Cpu.h deleted file mode 100644 index 28a2fc0f..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Kss_Cpu.h +++ /dev/null @@ -1,124 +0,0 @@ -// Z80 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef KSS_CPU_H -#define KSS_CPU_H - -#include "blargg_endian.h" - -typedef blargg_long cpu_time_t; - -// must be defined by caller -void kss_cpu_out( class Kss_Cpu*, cpu_time_t, unsigned addr, int data ); -int kss_cpu_in( class Kss_Cpu*, cpu_time_t, unsigned addr ); -void kss_cpu_write( class Kss_Cpu*, unsigned addr, int data ); - -class Kss_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - // Clear registers and map all pages to unmapped - void reset( void* unmapped_write, void const* unmapped_read ); - - // Map memory. Start and size must be multiple of page_size. - enum { page_size = 0x2000 }; - void map_mem( unsigned addr, blargg_ulong size, void* write, void const* read ); - - // Map address to page - uint8_t* write( unsigned addr ); - uint8_t const* read( unsigned addr ); - - // Run until specified time is reached. Returns true if suspicious/unsupported - // instruction was encountered at any point during run. - bool run( cpu_time_t end_time ); - - // Time of beginning of next instruction - cpu_time_t time() const { return state->time + state->base; } - - // Alter current time. Not supported during run() call. - void set_time( cpu_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - typedef BOOST::uint16_t uint16_t; - - #if BLARGG_BIG_ENDIAN - struct regs_t { uint8_t b, c, d, e, h, l, flags, a; }; - #else - struct regs_t { uint8_t c, b, e, d, l, h, a, flags; }; - #endif - BOOST_STATIC_ASSERT( sizeof (regs_t) == 8 ); - - struct pairs_t { uint16_t bc, de, hl, fa; }; - - // Registers are not updated until run() returns - struct registers_t { - uint16_t pc; - uint16_t sp; - uint16_t ix; - uint16_t iy; - union { - regs_t b; // b.b, b.c, b.d, b.e, b.h, b.l, b.flags, b.a - pairs_t w; // w.bc, w.de, w.hl. w.fa - }; - union { - regs_t b; - pairs_t w; - } alt; - uint8_t iff1; - uint8_t iff2; - uint8_t r; - uint8_t i; - uint8_t im; - }; - //registers_t r; (below for efficiency) - - enum { idle_addr = 0xFFFF }; - - // can read this far past end of a page - enum { cpu_padding = 0x100 }; - -public: - Kss_Cpu(); - enum { page_shift = 13 }; - enum { page_count = 0x10000 >> page_shift }; -private: - uint8_t szpc [0x200]; - cpu_time_t end_time_; - struct state_t { - uint8_t const* read [page_count + 1]; - uint8_t * write [page_count + 1]; - cpu_time_t base; - cpu_time_t time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - void set_end_time( cpu_time_t t ); - void set_page( int i, void* write, void const* read ); -public: - registers_t r; -}; - -#if BLARGG_NONPORTABLE - #define KSS_CPU_PAGE_OFFSET( addr ) (addr) -#else - #define KSS_CPU_PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -inline BOOST::uint8_t* Kss_Cpu::write( unsigned addr ) -{ - return state->write [addr >> page_shift] + KSS_CPU_PAGE_OFFSET( addr ); -} - -inline BOOST::uint8_t const* Kss_Cpu::read( unsigned addr ) -{ - return state->read [addr >> page_shift] + KSS_CPU_PAGE_OFFSET( addr ); -} - -inline void Kss_Cpu::set_end_time( cpu_time_t t ) -{ - cpu_time_t delta = state->base - t; - state->base = t; - state->time += delta; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Kss_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Kss_Emu.cpp deleted file mode 100644 index 3b84509c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Kss_Emu.cpp +++ /dev/null @@ -1,416 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Kss_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -long const clock_rate = 3579545; -int const osc_count = Ay_Apu::osc_count + Scc_Apu::osc_count; - -Kss_Emu::Kss_Emu() -{ - sn = 0; - set_type( gme_kss_type ); - set_silence_lookahead( 6 ); - static const char* const names [osc_count] = { - "Square 1", "Square 2", "Square 3", - "Wave 1", "Wave 2", "Wave 3", "Wave 4", "Wave 5" - }; - set_voice_names( names ); - - static int const types [osc_count] = { - wave_type | 0, wave_type | 1, wave_type | 2, - wave_type | 3, wave_type | 4, wave_type | 5, wave_type | 6, wave_type | 7 - }; - set_voice_types( types ); - - memset( unmapped_read, 0xFF, sizeof unmapped_read ); -} - -Kss_Emu::~Kss_Emu() { unload(); } - -void Kss_Emu::unload() -{ - delete sn; - sn = 0; - Classic_Emu::unload(); -} - -// Track info - -static void copy_kss_fields( Kss_Emu::header_t const& h, track_info_t* out ) -{ - const char* system = "MSX"; - if ( h.device_flags & 0x02 ) - { - system = "Sega Master System"; - if ( h.device_flags & 0x04 ) - system = "Game Gear"; - } - Gme_File::copy_field_( out->system, system ); -} - -blargg_err_t Kss_Emu::track_info_( track_info_t* out, int ) const -{ - copy_kss_fields( header_, out ); - return 0; -} - -static blargg_err_t check_kss_header( void const* header ) -{ - if ( memcmp( header, "KSCC", 4 ) && memcmp( header, "KSSX", 4 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Kss_File : Gme_Info_ -{ - Kss_Emu::header_t header_; - - Kss_File() { set_type( gme_kss_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - blargg_err_t err = in.read( &header_, Kss_Emu::header_size ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - return check_kss_header( &header_ ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_kss_fields( header_, out ); - return 0; - } -}; - -static Music_Emu* new_kss_emu () { return BLARGG_NEW Kss_Emu ; } -static Music_Emu* new_kss_file() { return BLARGG_NEW Kss_File; } - -static gme_type_t_ const gme_kss_type_ = { "MSX", 256, &new_kss_emu, &new_kss_file, "KSS", 0x03 }; -gme_type_t const gme_kss_type = &gme_kss_type_; - - -// Setup - -void Kss_Emu::update_gain() -{ - double g = gain() * 1.4; - if ( scc_accessed ) - g *= 1.5; - ay.volume( g ); - scc.volume( g ); - if ( sn ) - sn->volume( g ); -} - -blargg_err_t Kss_Emu::load_( Data_Reader& in ) -{ - memset( &header_, 0, sizeof header_ ); - assert( offsetof (header_t,device_flags) == header_size - 1 ); - assert( offsetof (ext_header_t,msx_audio_vol) == ext_header_size - 1 ); - RETURN_ERR( rom.load( in, header_size, STATIC_CAST(header_t*,&header_), 0 ) ); - - RETURN_ERR( check_kss_header( header_.tag ) ); - - if ( header_.tag [3] == 'C' ) - { - if ( header_.extra_header ) - { - header_.extra_header = 0; - set_warning( "Unknown data in header" ); - } - if ( header_.device_flags & ~0x0F ) - { - header_.device_flags &= 0x0F; - set_warning( "Unknown data in header" ); - } - } - else - { - ext_header_t& ext = header_; - memcpy( &ext, rom.begin(), min( (int) ext_header_size, (int) header_.extra_header ) ); - if ( header_.extra_header > 0x10 ) - set_warning( "Unknown data in header" ); - } - - if ( header_.device_flags & 0x09 ) - set_warning( "FM sound not supported" ); - - scc_enabled = 0xC000; - if ( header_.device_flags & 0x04 ) - scc_enabled = 0; - - if ( header_.device_flags & 0x02 && !sn ) - CHECK_ALLOC( sn = BLARGG_NEW( Sms_Apu ) ); - - set_voice_count( osc_count ); - - return setup_buffer( ::clock_rate ); -} - -void Kss_Emu::update_eq( blip_eq_t const& eq ) -{ - ay.treble_eq( eq ); - scc.treble_eq( eq ); - if ( sn ) - sn->treble_eq( eq ); -} - -void Kss_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - int i2 = i - ay.osc_count; - if ( i2 >= 0 ) - scc.osc_output( i2, center ); - else - ay.osc_output( i, center ); - if ( sn && i < sn->osc_count ) - sn->osc_output( i, center, left, right ); -} - -// Emulation - -void Kss_Emu::set_tempo_( double t ) -{ - blip_time_t period = - (header_.device_flags & 0x40 ? ::clock_rate / 50 : ::clock_rate / 60); - play_period = blip_time_t (period / t); -} - -blargg_err_t Kss_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( ram, 0xC9, 0x4000 ); - memset( ram + 0x4000, 0, sizeof ram - 0x4000 ); - - // copy driver code to lo RAM - static byte const bios [] = { - 0xD3, 0xA0, 0xF5, 0x7B, 0xD3, 0xA1, 0xF1, 0xC9, // $0001: WRTPSG - 0xD3, 0xA0, 0xDB, 0xA2, 0xC9 // $0009: RDPSG - }; - static byte const vectors [] = { - 0xC3, 0x01, 0x00, // $0093: WRTPSG vector - 0xC3, 0x09, 0x00, // $0096: RDPSG vector - }; - memcpy( ram + 0x01, bios, sizeof bios ); - memcpy( ram + 0x93, vectors, sizeof vectors ); - - // copy non-banked data into RAM - unsigned load_addr = get_le16( header_.load_addr ); - long orig_load_size = get_le16( header_.load_size ); - long load_size = min( orig_load_size, rom.file_size() ); - load_size = min( load_size, long (mem_size - load_addr) ); - if ( load_size != orig_load_size ) - set_warning( "Excessive data size" ); - memcpy( ram + load_addr, rom.begin() + header_.extra_header, load_size ); - - rom.set_addr( -load_size - header_.extra_header ); - - // check available bank data - blargg_long const bank_size = this->bank_size(); - int max_banks = (rom.file_size() - load_size + bank_size - 1) / bank_size; - bank_count = header_.bank_mode & 0x7F; - if ( bank_count > max_banks ) - { - bank_count = max_banks; - set_warning( "Bank data missing" ); - } - //debug_printf( "load_size : $%X\n", load_size ); - //debug_printf( "bank_size : $%X\n", bank_size ); - //debug_printf( "bank_count: %d (%d claimed)\n", bank_count, header_.bank_mode & 0x7F ); - - ram [idle_addr] = 0xFF; - cpu::reset( unmapped_write, unmapped_read ); - cpu::map_mem( 0, mem_size, ram, ram ); - - ay.reset(); - scc.reset(); - if ( sn ) - sn->reset(); - r.sp = 0xF380; - ram [--r.sp] = idle_addr >> 8; - ram [--r.sp] = idle_addr & 0xFF; - r.b.a = track; - r.pc = get_le16( header_.init_addr ); - next_play = play_period; - scc_accessed = false; - gain_updated = false; - update_gain(); - ay_latch = 0; - - return 0; -} - -void Kss_Emu::set_bank( int logical, int physical ) -{ - unsigned const bank_size = this->bank_size(); - - unsigned addr = 0x8000; - if ( logical && bank_size == 8 * 1024 ) - addr = 0xA000; - - physical -= header_.first_bank; - if ( (unsigned) physical >= (unsigned) bank_count ) - { - byte* data = ram + addr; - cpu::map_mem( addr, bank_size, data, data ); - } - else - { - long phys = physical * (blargg_long) bank_size; - for ( unsigned offset = 0; offset < bank_size; offset += page_size ) - cpu::map_mem( addr + offset, page_size, - unmapped_write, rom.at_addr( phys + offset ) ); - } -} - -void Kss_Emu::cpu_write( unsigned addr, int data ) -{ - data &= 0xFF; - switch ( addr ) - { - case 0x9000: - set_bank( 0, data ); - return; - - case 0xB000: - set_bank( 1, data ); - return; - } - - int scc_addr = (addr & 0xDFFF) ^ 0x9800; - if ( scc_addr < scc.reg_count ) - { - scc_accessed = true; - scc.write( time(), scc_addr, data ); - return; - } - - debug_printf( "LD ($%04X),$%02X\n", addr, data ); -} - -void kss_cpu_write( Kss_Cpu* cpu, unsigned addr, int data ) -{ - *cpu->write( addr ) = data; - if ( (addr & STATIC_CAST(Kss_Emu&,*cpu).scc_enabled) == 0x8000 ) - STATIC_CAST(Kss_Emu&,*cpu).cpu_write( addr, data ); -} - -void kss_cpu_out( Kss_Cpu* cpu, cpu_time_t time, unsigned addr, int data ) -{ - data &= 0xFF; - Kss_Emu& emu = STATIC_CAST(Kss_Emu&,*cpu); - switch ( addr & 0xFF ) - { - case 0xA0: - emu.ay_latch = data & 0x0F; - return; - - case 0xA1: - GME_APU_HOOK( &emu, emu.ay_latch, data ); - emu.ay.write( time, emu.ay_latch, data ); - return; - - case 0x06: - if ( emu.sn && (emu.header_.device_flags & 0x04) ) - { - emu.sn->write_ggstereo( time, data ); - return; - } - break; - - case 0x7E: - case 0x7F: - if ( emu.sn ) - { - GME_APU_HOOK( &emu, 16, data ); - emu.sn->write_data( time, data ); - return; - } - break; - - case 0xFE: - emu.set_bank( 0, data ); - return; - - #ifndef NDEBUG - case 0xF1: // FM data - if ( data ) - break; // trap non-zero data - case 0xF0: // FM addr - case 0xA8: // PPI - return; - #endif - } - - debug_printf( "OUT $%04X,$%02X\n", addr, data ); -} - -int kss_cpu_in( Kss_Cpu*, cpu_time_t, unsigned addr ) -{ - //Kss_Emu& emu = STATIC_CAST(Kss_Emu&,*cpu); - //switch ( addr & 0xFF ) - //{ - //} - - debug_printf( "IN $%04X\n", addr ); - return 0; -} - -// Emulation - -blargg_err_t Kss_Emu::run_clocks( blip_time_t& duration, int ) -{ - while ( time() < duration ) - { - blip_time_t end = min( duration, next_play ); - cpu::run( min( duration, next_play ) ); - if ( r.pc == idle_addr ) - set_time( end ); - - if ( time() >= next_play ) - { - next_play += play_period; - if ( r.pc == idle_addr ) - { - if ( !gain_updated ) - { - gain_updated = true; - if ( scc_accessed ) - update_gain(); - } - - ram [--r.sp] = idle_addr >> 8; - ram [--r.sp] = idle_addr & 0xFF; - r.pc = get_le16( header_.play_addr ); - GME_FRAME_HOOK( this ); - } - } - } - - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - adjust_time( -duration ); - ay.end_frame( duration ); - scc.end_frame( duration ); - if ( sn ) - sn->end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Kss_Emu.h b/plugins/gme/game-music-emu-svn/gme/Kss_Emu.h deleted file mode 100644 index 1d6ae475..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Kss_Emu.h +++ /dev/null @@ -1,96 +0,0 @@ -// MSX computer KSS music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef KSS_EMU_H -#define KSS_EMU_H - -#include "Classic_Emu.h" -#include "Kss_Scc_Apu.h" -#include "Kss_Cpu.h" -#include "Sms_Apu.h" -#include "Ay_Apu.h" - -class Kss_Emu : private Kss_Cpu, public Classic_Emu { - typedef Kss_Cpu cpu; -public: - // KSS file header - enum { header_size = 0x10 }; - struct header_t - { - byte tag [4]; - byte load_addr [2]; - byte load_size [2]; - byte init_addr [2]; - byte play_addr [2]; - byte first_bank; - byte bank_mode; - byte extra_header; - byte device_flags; - }; - - enum { ext_header_size = 0x10 }; - struct ext_header_t - { - byte data_size [4]; - byte unused [4]; - byte first_track [2]; - byte last_tack [2]; - byte psg_vol; - byte scc_vol; - byte msx_music_vol; - byte msx_audio_vol; - }; - - struct composite_header_t : header_t, ext_header_t { }; - - // Header for currently loaded file - composite_header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_kss_type; } -public: - Kss_Emu(); - ~Kss_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -private: - Rom_Data rom; - composite_header_t header_; - - bool scc_accessed; - bool gain_updated; - void update_gain(); - - unsigned scc_enabled; // 0 or 0xC000 - byte const* bank_data; - int bank_count; - void set_bank( int logical, int physical ); - blargg_long bank_size() const { return (16 * 1024L) >> (header_.bank_mode >> 7 & 1); } - - blip_time_t play_period; - blip_time_t next_play; - int ay_latch; - - friend void kss_cpu_out( class Kss_Cpu*, cpu_time_t, unsigned addr, int data ); - friend int kss_cpu_in( class Kss_Cpu*, cpu_time_t, unsigned addr ); - void cpu_write( unsigned addr, int data ); - friend void kss_cpu_write( class Kss_Cpu*, unsigned addr, int data ); - - // large items - enum { mem_size = 0x10000 }; - byte ram [mem_size + cpu_padding]; - - Ay_Apu ay; - Scc_Apu scc; - Sms_Apu* sn; - byte unmapped_read [0x100]; - byte unmapped_write [page_size]; -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp deleted file mode 100644 index cfccce64..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.cpp +++ /dev/null @@ -1,97 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Kss_Scc_Apu.h" - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Tones above this frequency are treated as disabled tone at half volume. -// Power of two is more efficient (avoids division). -unsigned const inaudible_freq = 16384; - -int const wave_size = 0x20; - -void Scc_Apu::run_until( blip_time_t end_time ) -{ - for ( int index = 0; index < osc_count; index++ ) - { - osc_t& osc = oscs [index]; - - Blip_Buffer* const output = osc.output; - if ( !output ) - continue; - output->set_modified(); - - blip_time_t period = (regs [0x80 + index * 2 + 1] & 0x0F) * 0x100 + - regs [0x80 + index * 2] + 1; - int volume = 0; - if ( regs [0x8F] & (1 << index) ) - { - blip_time_t inaudible_period = (blargg_ulong) (output->clock_rate() + - inaudible_freq * 32) / (inaudible_freq * 16); - if ( period > inaudible_period ) - volume = (regs [0x8A + index] & 0x0F) * (amp_range / 256 / 15); - } - - BOOST::int8_t const* wave = (BOOST::int8_t*) regs + index * wave_size; - if ( index == osc_count - 1 ) - wave -= wave_size; // last two oscs share wave - { - int amp = wave [osc.phase] * volume; - int delta = amp - osc.last_amp; - if ( delta ) - { - osc.last_amp = amp; - synth.offset( last_time, delta, output ); - } - } - - blip_time_t time = last_time + osc.delay; - if ( time < end_time ) - { - if ( !volume ) - { - // maintain phase - blargg_long count = (end_time - time + period - 1) / period; - osc.phase = (osc.phase + count) & (wave_size - 1); - time += count * period; - } - else - { - - int phase = osc.phase; - int last_wave = wave [phase]; - phase = (phase + 1) & (wave_size - 1); // pre-advance for optimal inner loop - - do - { - int amp = wave [phase]; - phase = (phase + 1) & (wave_size - 1); - int delta = amp - last_wave; - if ( delta ) - { - last_wave = amp; - synth.offset( time, delta * volume, output ); - } - time += period; - } - while ( time < end_time ); - - osc.phase = phase = (phase - 1) & (wave_size - 1); // undo pre-advance - osc.last_amp = wave [phase] * volume; - } - } - osc.delay = time - end_time; - } - last_time = end_time; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.h b/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.h deleted file mode 100644 index 5c65461c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Kss_Scc_Apu.h +++ /dev/null @@ -1,106 +0,0 @@ -// Konami SCC sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef KSS_SCC_APU_H -#define KSS_SCC_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" -#include - -class Scc_Apu { -public: - // Set buffer to generate all sound into, or disable sound if NULL - void output( Blip_Buffer* ); - - // Reset sound chip - void reset(); - - // Write to register at specified time - enum { reg_count = 0x90 }; - void write( blip_time_t time, int reg, int data ); - - // Run sound to specified time, end current time frame, then start a new - // time frame at time 0. Time frames have no effect on emulation and each - // can be whatever length is convenient. - void end_frame( blip_time_t length ); - -// Additional features - - // Set sound output of specific oscillator to buffer, where index is - // 0 to 4. If buffer is NULL, the specified oscillator is muted. - enum { osc_count = 5 }; - void osc_output( int index, Blip_Buffer* ); - - // Set overall volume (default is 1.0) - void volume( double ); - - // Set treble equalization (see documentation) - void treble_eq( blip_eq_t const& ); - -public: - Scc_Apu(); -private: - enum { amp_range = 0x8000 }; - struct osc_t - { - int delay; - int phase; - int last_amp; - Blip_Buffer* output; - }; - osc_t oscs [osc_count]; - blip_time_t last_time; - unsigned char regs [reg_count]; - Blip_Synth synth; - - void run_until( blip_time_t ); -}; - -inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); } - -inline void Scc_Apu::treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); } - -inline void Scc_Apu::osc_output( int index, Blip_Buffer* b ) -{ - assert( (unsigned) index < osc_count ); - oscs [index].output = b; -} - -inline void Scc_Apu::write( blip_time_t time, int addr, int data ) -{ - assert( (unsigned) addr < reg_count ); - run_until( time ); - regs [addr] = data; -} - -inline void Scc_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - last_time -= end_time; - assert( last_time >= 0 ); -} - -inline void Scc_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - oscs [i].output = buf; -} - -inline Scc_Apu::Scc_Apu() -{ - output( 0 ); -} - -inline void Scc_Apu::reset() -{ - last_time = 0; - - for ( int i = 0; i < osc_count; i++ ) - memset( &oscs [i], 0, offsetof (osc_t,output) ); - - memset( regs, 0, sizeof regs ); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/M3u_Playlist.cpp b/plugins/gme/game-music-emu-svn/gme/M3u_Playlist.cpp deleted file mode 100644 index 6be6190e..00000000 --- a/plugins/gme/game-music-emu-svn/gme/M3u_Playlist.cpp +++ /dev/null @@ -1,426 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "M3u_Playlist.h" -#include "Music_Emu.h" - -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// gme functions defined here to avoid linking in m3u code unless it's used - -blargg_err_t Gme_File::load_m3u_( blargg_err_t err ) -{ - require( raw_track_count_ ); // file must be loaded first - - if ( !err ) - { - if ( playlist.size() ) - track_count_ = playlist.size(); - - int line = playlist.first_error(); - if ( line ) - { - // avoid using bloated printf() - char* out = &playlist_warning [sizeof playlist_warning]; - *--out = 0; - do { - *--out = line % 10 + '0'; - } while ( (line /= 10) > 0 ); - - static const char str [] = "Problem in m3u at line "; - out -= sizeof str - 1; - memcpy( out, str, sizeof str - 1 ); - set_warning( out ); - } - } - return err; -} - -blargg_err_t Gme_File::load_m3u( const char* path ) { return load_m3u_( playlist.load( path ) ); } - -blargg_err_t Gme_File::load_m3u( Data_Reader& in ) { return load_m3u_( playlist.load( in ) ); } - -BLARGG_EXPORT gme_err_t gme_load_m3u( Music_Emu* me, const char* path ) { return me->load_m3u( path ); } - -BLARGG_EXPORT gme_err_t gme_load_m3u_data( Music_Emu* me, const void* data, long size ) -{ - Mem_File_Reader in( data, size ); - return me->load_m3u( in ); -} - - - -static char* skip_white( char* in ) -{ - while ( *in == ' ' ) - in++; - return in; -} - -inline unsigned from_dec( unsigned n ) { return n - '0'; } - -static char* parse_filename( char* in, M3u_Playlist::entry_t& entry ) -{ - entry.file = in; - entry.type = ""; - char* out = in; - while ( 1 ) - { - int c = *in; - if ( !c ) break; - in++; - - if ( c == ',' ) // commas in filename - { - char* p = skip_white( in ); - if ( *p == '$' || from_dec( *p ) <= 9 ) - { - in = p; - break; - } - } - - if ( c == ':' && in [0] == ':' && in [1] && in [2] != ',' ) // ::type suffix - { - entry.type = ++in; - while ( (c = *in) != 0 && c != ',' ) - in++; - if ( c == ',' ) - { - *in++ = 0; // terminate type - in = skip_white( in ); - } - break; - } - - if ( c == '\\' ) // \ prefix for special characters - { - c = *in; - if ( !c ) break; - in++; - } - *out++ = (char) c; - } - *out = 0; // terminate string - return in; -} - -static char* next_field( char* in, int* result ) -{ - while ( 1 ) - { - in = skip_white( in ); - - if ( !*in ) - break; - - if ( *in == ',' ) - { - in++; - break; - } - - *result = 1; - in++; - } - return skip_white( in ); -} - -static char* parse_int_( char* in, int* out ) -{ - int n = 0; - while ( 1 ) - { - unsigned d = from_dec( *in ); - if ( d > 9 ) - break; - in++; - n = n * 10 + d; - *out = n; - } - return in; -} - -static char* parse_int( char* in, int* out, int* result ) -{ - return next_field( parse_int_( in, out ), result ); -} - -// Returns 16 or greater if not hex -inline int from_hex_char( int h ) -{ - h -= 0x30; - if ( (unsigned) h > 9 ) - h = ((h - 0x11) & 0xDF) + 10; - return h; -} - -static char* parse_track( char* in, M3u_Playlist::entry_t& entry, int* result ) -{ - if ( *in == '$' ) - { - in++; - int n = 0; - while ( 1 ) - { - int h = from_hex_char( *in ); - if ( h > 15 ) - break; - in++; - n = n * 16 + h; - entry.track = n; - } - } - else - { - in = parse_int_( in, &entry.track ); - if ( entry.track >= 0 ) - entry.decimal_track = 1; - } - return next_field( in, result ); -} - -static char* parse_time_( char* in, int* out ) -{ - *out = -1; - int n = -1; - in = parse_int_( in, &n ); - if ( n >= 0 ) - { - *out = n; - if ( *in == ':' ) - { - n = -1; - in = parse_int_( in + 1, &n ); - if ( n >= 0 ) - *out = *out * 60 + n; - } - } - return in; -} - -static char* parse_time( char* in, int* out, int* result ) -{ - return next_field( parse_time_( in, out ), result ); -} - -static char* parse_name( char* in ) -{ - char* out = in; - while ( 1 ) - { - int c = *in; - if ( !c ) break; - in++; - - if ( c == ',' ) // commas in string - { - char* p = skip_white( in ); - if ( *p == ',' || *p == '-' || from_dec( *p ) <= 9 ) - { - in = p; - break; - } - } - - if ( c == '\\' ) // \ prefix for special characters - { - c = *in; - if ( !c ) break; - in++; - } - *out++ = (char) c; - } - *out = 0; // terminate string - return in; -} - -static int parse_line( char* in, M3u_Playlist::entry_t& entry ) -{ - int result = 0; - - // file - entry.file = in; - entry.type = ""; - in = parse_filename( in, entry ); - - // track - entry.track = -1; - entry.decimal_track = 0; - in = parse_track( in, entry, &result ); - - // name - entry.name = in; - in = parse_name( in ); - - // time - entry.length = -1; - in = parse_time( in, &entry.length, &result ); - - // loop - entry.intro = -1; - entry.loop = -1; - if ( *in == '-' ) - { - entry.loop = entry.length; - in++; - } - else - { - in = parse_time_( in, &entry.loop ); - if ( entry.loop >= 0 ) - { - entry.intro = 0; - if ( *in == '-' ) // trailing '-' means that intro length was specified - { - in++; - entry.intro = entry.loop; - entry.loop = entry.length - entry.intro; - } - } - } - in = next_field( in, &result ); - - // fade - entry.fade = -1; - in = parse_time( in, &entry.fade, &result ); - - // repeat - entry.repeat = -1; - in = parse_int( in, &entry.repeat, &result ); - - return result; -} - -static void parse_comment( char* in, M3u_Playlist::info_t& info, bool first ) -{ - in = skip_white( in + 1 ); - const char* field = in; - while ( *in && *in != ':' ) - in++; - - if ( *in == ':' ) - { - const char* text = skip_white( in + 1 ); - if ( *text ) - { - *in = 0; - if ( !strcmp( "Composer", field ) ) info.composer = text; - else if ( !strcmp( "Engineer", field ) ) info.engineer = text; - else if ( !strcmp( "Ripping" , field ) ) info.ripping = text; - else if ( !strcmp( "Tagging" , field ) ) info.tagging = text; - else - text = 0; - if ( text ) - return; - *in = ':'; - } - } - - if ( first ) - info.title = field; -} - -blargg_err_t M3u_Playlist::parse_() -{ - info_.title = ""; - info_.composer = ""; - info_.engineer = ""; - info_.ripping = ""; - info_.tagging = ""; - - int const CR = 13; - int const LF = 10; - - data.end() [-1] = LF; // terminate input - - first_error_ = 0; - bool first_comment = true; - int line = 0; - int count = 0; - char* in = data.begin(); - while ( in < data.end() ) - { - // find end of line and terminate it - line++; - char* begin = in; - while ( *in != CR && *in != LF ) - { - if ( !*in ) - return "Not an m3u playlist"; - in++; - } - if ( in [0] == CR && in [1] == LF ) // treat CR,LF as a single line - *in++ = 0; - *in++ = 0; - - // parse line - if ( *begin == '#' ) - { - parse_comment( begin, info_, first_comment ); - first_comment = false; - } - else if ( *begin ) - { - if ( (int) entries.size() <= count ) - RETURN_ERR( entries.resize( count * 2 + 64 ) ); - - if ( !parse_line( begin, entries [count] ) ) - count++; - else if ( !first_error_ ) - first_error_ = line; - first_comment = false; - } - } - if ( count <= 0 ) - return "Not an m3u playlist"; - - if ( !(info_.composer [0] | info_.engineer [0] | info_.ripping [0] | info_.tagging [0]) ) - info_.title = ""; - - return entries.resize( count ); -} - -blargg_err_t M3u_Playlist::parse() -{ - blargg_err_t err = parse_(); - if ( err ) - { - entries.clear(); - data.clear(); - } - return err; -} - -blargg_err_t M3u_Playlist::load( Data_Reader& in ) -{ - RETURN_ERR( data.resize( in.remain() + 1 ) ); - RETURN_ERR( in.read( data.begin(), data.size() - 1 ) ); - return parse(); -} - -blargg_err_t M3u_Playlist::load( const char* path ) -{ - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - return load( in ); -} - -blargg_err_t M3u_Playlist::load( void const* in, long size ) -{ - RETURN_ERR( data.resize( size + 1 ) ); - memcpy( data.begin(), in, size ); - return parse(); -} diff --git a/plugins/gme/game-music-emu-svn/gme/M3u_Playlist.h b/plugins/gme/game-music-emu-svn/gme/M3u_Playlist.h deleted file mode 100644 index 266a0653..00000000 --- a/plugins/gme/game-music-emu-svn/gme/M3u_Playlist.h +++ /dev/null @@ -1,67 +0,0 @@ -// M3U playlist file parser, with support for subtrack information - -// Game_Music_Emu 0.5.5 -#ifndef M3U_PLAYLIST_H -#define M3U_PLAYLIST_H - -#include "blargg_common.h" -#include "Data_Reader.h" - -class M3u_Playlist { -public: - // Load playlist data - blargg_err_t load( const char* path ); - blargg_err_t load( Data_Reader& in ); - blargg_err_t load( void const* data, long size ); - - // Line number of first parse error, 0 if no error. Any lines with parse - // errors are ignored. - int first_error() const { return first_error_; } - - struct info_t - { - const char* title; - const char* composer; - const char* engineer; - const char* ripping; - const char* tagging; - }; - info_t const& info() const { return info_; } - - struct entry_t - { - const char* file; // filename without stupid ::TYPE suffix - const char* type; // if filename has ::TYPE suffix, this will be "TYPE". "" if none. - const char* name; - bool decimal_track; // true if track was specified in hex - // integers are -1 if not present - int track; // 1-based - int length; // seconds - int intro; - int loop; - int fade; - int repeat; // count - }; - entry_t const& operator [] ( int i ) const { return entries [i]; } - int size() const { return entries.size(); } - - void clear(); - -private: - blargg_vector entries; - blargg_vector data; - int first_error_; - info_t info_; - - blargg_err_t parse(); - blargg_err_t parse_(); -}; - -inline void M3u_Playlist::clear() -{ - first_error_ = 0; - entries.clear(); - data.clear(); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Multi_Buffer.cpp b/plugins/gme/game-music-emu-svn/gme/Multi_Buffer.cpp deleted file mode 100644 index 57f93b31..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Multi_Buffer.cpp +++ /dev/null @@ -1,232 +0,0 @@ -// Blip_Buffer 0.4.1. http://www.slack.net/~ant/ - -#include "Multi_Buffer.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -Multi_Buffer::Multi_Buffer( int spf ) : samples_per_frame_( spf ) -{ - length_ = 0; - sample_rate_ = 0; - channels_changed_count_ = 1; -} - -blargg_err_t Multi_Buffer::set_channel_count( int ) { return 0; } - -// Silent_Buffer - -Silent_Buffer::Silent_Buffer() : Multi_Buffer( 1 ) // 0 channels would probably confuse -{ - // TODO: better to use empty Blip_Buffer so caller never has to check for NULL? - chan.left = 0; - chan.center = 0; - chan.right = 0; -} - -// Mono_Buffer - -Mono_Buffer::Mono_Buffer() : Multi_Buffer( 1 ) -{ - chan.center = &buf; - chan.left = &buf; - chan.right = &buf; -} - -Mono_Buffer::~Mono_Buffer() { } - -blargg_err_t Mono_Buffer::set_sample_rate( long rate, int msec ) -{ - RETURN_ERR( buf.set_sample_rate( rate, msec ) ); - return Multi_Buffer::set_sample_rate( buf.sample_rate(), buf.length() ); -} - -// Stereo_Buffer - -Stereo_Buffer::Stereo_Buffer() : Multi_Buffer( 2 ) -{ - chan.center = &bufs [0]; - chan.left = &bufs [1]; - chan.right = &bufs [2]; -} - -Stereo_Buffer::~Stereo_Buffer() { } - -blargg_err_t Stereo_Buffer::set_sample_rate( long rate, int msec ) -{ - for ( int i = 0; i < buf_count; i++ ) - RETURN_ERR( bufs [i].set_sample_rate( rate, msec ) ); - return Multi_Buffer::set_sample_rate( bufs [0].sample_rate(), bufs [0].length() ); -} - -void Stereo_Buffer::clock_rate( long rate ) -{ - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clock_rate( rate ); -} - -void Stereo_Buffer::bass_freq( int bass ) -{ - for ( unsigned i = 0; i < buf_count; i++ ) - bufs [i].bass_freq( bass ); -} - -void Stereo_Buffer::clear() -{ - stereo_added = 0; - was_stereo = false; - for ( int i = 0; i < buf_count; i++ ) - bufs [i].clear(); -} - -void Stereo_Buffer::end_frame( blip_time_t clock_count ) -{ - stereo_added = 0; - for ( unsigned i = 0; i < buf_count; i++ ) - { - stereo_added |= bufs [i].clear_modified() << i; - bufs [i].end_frame( clock_count ); - } -} - -long Stereo_Buffer::read_samples( blip_sample_t* out, long count ) -{ - require( !(count & 1) ); // count must be even - count = (unsigned) count / 2; - - long avail = bufs [0].samples_avail(); - if ( count > avail ) - count = avail; - if ( count ) - { - int bufs_used = stereo_added | was_stereo; - //debug_printf( "%X\n", bufs_used ); - if ( bufs_used <= 1 ) - { - mix_mono( out, count ); - bufs [0].remove_samples( count ); - bufs [1].remove_silence( count ); - bufs [2].remove_silence( count ); - } - else if ( bufs_used & 1 ) - { - mix_stereo( out, count ); - bufs [0].remove_samples( count ); - bufs [1].remove_samples( count ); - bufs [2].remove_samples( count ); - } - else - { - mix_stereo_no_center( out, count ); - bufs [0].remove_silence( count ); - bufs [1].remove_samples( count ); - bufs [2].remove_samples( count ); - } - - // to do: this might miss opportunities for optimization - if ( !bufs [0].samples_avail() ) - { - was_stereo = stereo_added; - stereo_added = 0; - } - } - - return count * 2; -} - -void Stereo_Buffer::mix_stereo( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [1] ); - BLIP_READER_BEGIN( left, bufs [1] ); - BLIP_READER_BEGIN( right, bufs [2] ); - BLIP_READER_BEGIN( center, bufs [0] ); - - for ( ; count; --count ) - { - int c = BLIP_READER_READ( center ); - blargg_long l = c + BLIP_READER_READ( left ); - blargg_long r = c + BLIP_READER_READ( right ); - if ( (BOOST::int16_t) l != l ) - l = 0x7FFF - (l >> 24); - - BLIP_READER_NEXT( center, bass ); - if ( (BOOST::int16_t) r != r ) - r = 0x7FFF - (r >> 24); - - BLIP_READER_NEXT( left, bass ); - BLIP_READER_NEXT( right, bass ); - - out [0] = l; - out [1] = r; - out += 2; - } - - BLIP_READER_END( center, bufs [0] ); - BLIP_READER_END( right, bufs [2] ); - BLIP_READER_END( left, bufs [1] ); -} - -void Stereo_Buffer::mix_stereo_no_center( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [1] ); - BLIP_READER_BEGIN( left, bufs [1] ); - BLIP_READER_BEGIN( right, bufs [2] ); - - for ( ; count; --count ) - { - blargg_long l = BLIP_READER_READ( left ); - if ( (BOOST::int16_t) l != l ) - l = 0x7FFF - (l >> 24); - - blargg_long r = BLIP_READER_READ( right ); - if ( (BOOST::int16_t) r != r ) - r = 0x7FFF - (r >> 24); - - BLIP_READER_NEXT( left, bass ); - BLIP_READER_NEXT( right, bass ); - - out [0] = l; - out [1] = r; - out += 2; - } - - BLIP_READER_END( right, bufs [2] ); - BLIP_READER_END( left, bufs [1] ); -} - -void Stereo_Buffer::mix_mono( blip_sample_t* out_, blargg_long count ) -{ - blip_sample_t* BLIP_RESTRICT out = out_; - int const bass = BLIP_READER_BASS( bufs [0] ); - BLIP_READER_BEGIN( center, bufs [0] ); - - for ( ; count; --count ) - { - blargg_long s = BLIP_READER_READ( center ); - if ( (BOOST::int16_t) s != s ) - s = 0x7FFF - (s >> 24); - - BLIP_READER_NEXT( center, bass ); - out [0] = s; - out [1] = s; - out += 2; - } - - BLIP_READER_END( center, bufs [0] ); -} diff --git a/plugins/gme/game-music-emu-svn/gme/Multi_Buffer.h b/plugins/gme/game-music-emu-svn/gme/Multi_Buffer.h deleted file mode 100644 index 82c8b3ab..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Multi_Buffer.h +++ /dev/null @@ -1,158 +0,0 @@ -// Multi-channel sound buffer interface, and basic mono and stereo buffers - -// Blip_Buffer 0.4.1 -#ifndef MULTI_BUFFER_H -#define MULTI_BUFFER_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -// Interface to one or more Blip_Buffers mapped to one or more channels -// consisting of left, center, and right buffers. -class Multi_Buffer { -public: - Multi_Buffer( int samples_per_frame ); - virtual ~Multi_Buffer() { } - - // Set the number of channels available - virtual blargg_err_t set_channel_count( int ); - - // Get indexed channel, from 0 to channel count - 1 - struct channel_t { - Blip_Buffer* center; - Blip_Buffer* left; - Blip_Buffer* right; - }; - enum { type_index_mask = 0xFF }; - enum { wave_type = 0x100, noise_type = 0x200, mixed_type = wave_type | noise_type }; - virtual channel_t channel( int index, int type ) = 0; - - // See Blip_Buffer.h - virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) = 0; - virtual void clock_rate( long ) = 0; - virtual void bass_freq( int ) = 0; - virtual void clear() = 0; - long sample_rate() const; - - // Length of buffer, in milliseconds - int length() const; - - // See Blip_Buffer.h - virtual void end_frame( blip_time_t ) = 0; - - // Number of samples per output frame (1 = mono, 2 = stereo) - int samples_per_frame() const; - - // Count of changes to channel configuration. Incremented whenever - // a change is made to any of the Blip_Buffers for any channel. - unsigned channels_changed_count() { return channels_changed_count_; } - - // See Blip_Buffer.h - virtual long read_samples( blip_sample_t*, long ) = 0; - virtual long samples_avail() const = 0; - -public: - BLARGG_DISABLE_NOTHROW -protected: - void channels_changed() { channels_changed_count_++; } -private: - // noncopyable - Multi_Buffer( const Multi_Buffer& ); - Multi_Buffer& operator = ( const Multi_Buffer& ); - - unsigned channels_changed_count_; - long sample_rate_; - int length_; - int const samples_per_frame_; -}; - -// Uses a single buffer and outputs mono samples. -class Mono_Buffer : public Multi_Buffer { - Blip_Buffer buf; - channel_t chan; -public: - // Buffer used for all channels - Blip_Buffer* center() { return &buf; } - -public: - Mono_Buffer(); - ~Mono_Buffer(); - blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ); - void clock_rate( long rate ) { buf.clock_rate( rate ); } - void bass_freq( int freq ) { buf.bass_freq( freq ); } - void clear() { buf.clear(); } - long samples_avail() const { return buf.samples_avail(); } - long read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); } - channel_t channel( int, int ) { return chan; } - void end_frame( blip_time_t t ) { buf.end_frame( t ); } -}; - -// Uses three buffers (one for center) and outputs stereo sample pairs. -class Stereo_Buffer : public Multi_Buffer { -public: - - // Buffers used for all channels - Blip_Buffer* center() { return &bufs [0]; } - Blip_Buffer* left() { return &bufs [1]; } - Blip_Buffer* right() { return &bufs [2]; } - -public: - Stereo_Buffer(); - ~Stereo_Buffer(); - blargg_err_t set_sample_rate( long, int msec = blip_default_length ); - void clock_rate( long ); - void bass_freq( int ); - void clear(); - channel_t channel( int, int ) { return chan; } - void end_frame( blip_time_t ); - - long samples_avail() const { return bufs [0].samples_avail() * 2; } - long read_samples( blip_sample_t*, long ); - -private: - enum { buf_count = 3 }; - Blip_Buffer bufs [buf_count]; - channel_t chan; - int stereo_added; - int was_stereo; - - void mix_stereo_no_center( blip_sample_t*, blargg_long ); - void mix_stereo( blip_sample_t*, blargg_long ); - void mix_mono( blip_sample_t*, blargg_long ); -}; - -// Silent_Buffer generates no samples, useful where no sound is wanted -class Silent_Buffer : public Multi_Buffer { - channel_t chan; -public: - Silent_Buffer(); - blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ); - void clock_rate( long ) { } - void bass_freq( int ) { } - void clear() { } - channel_t channel( int, int ) { return chan; } - void end_frame( blip_time_t ) { } - long samples_avail() const { return 0; } - long read_samples( blip_sample_t*, long ) { return 0; } -}; - - -inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec ) -{ - sample_rate_ = rate; - length_ = msec; - return 0; -} - -inline blargg_err_t Silent_Buffer::set_sample_rate( long rate, int msec ) -{ - return Multi_Buffer::set_sample_rate( rate, msec ); -} - -inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; } - -inline long Multi_Buffer::sample_rate() const { return sample_rate_; } - -inline int Multi_Buffer::length() const { return length_; } - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Music_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Music_Emu.cpp deleted file mode 100644 index e2373181..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Music_Emu.cpp +++ /dev/null @@ -1,411 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Music_Emu.h" - -#include "Multi_Buffer.h" -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const stereo = 2; // number of channels for stereo -int const silence_max = 6; // seconds -int const silence_threshold = 0x10; -long const fade_block_size = 512; -int const fade_shift = 8; // fade ends with gain at 1.0 / (1 << fade_shift) - -Music_Emu::equalizer_t const Music_Emu::tv_eq = { -8.0, 180 }; - -void Music_Emu::clear_track_vars() -{ - current_track_ = -1; - out_time = 0; - emu_time = 0; - emu_track_ended_ = true; - track_ended_ = true; - fade_start = INT_MAX / 2 + 1; - fade_step = 1; - silence_time = 0; - silence_count = 0; - buf_remain = 0; - warning(); // clear warning -} - -void Music_Emu::unload() -{ - voice_count_ = 0; - clear_track_vars(); - Gme_File::unload(); -} - -Music_Emu::Music_Emu() -{ - effects_buffer = 0; - - sample_rate_ = 0; - mute_mask_ = 0; - tempo_ = 1.0; - gain_ = 1.0; - - // defaults - max_initial_silence = 2; - silence_lookahead = 3; - ignore_silence_ = false; - equalizer_.treble = -1.0; - equalizer_.bass = 60; - - static const char* const names [] = { - "Voice 1", "Voice 2", "Voice 3", "Voice 4", - "Voice 5", "Voice 6", "Voice 7", "Voice 8" - }; - set_voice_names( names ); - Music_Emu::unload(); // non-virtual -} - -Music_Emu::~Music_Emu() { delete effects_buffer; } - -blargg_err_t Music_Emu::set_sample_rate( long rate ) -{ - require( !sample_rate() ); // sample rate can't be changed once set - RETURN_ERR( set_sample_rate_( rate ) ); - RETURN_ERR( buf.resize( buf_size ) ); - sample_rate_ = rate; - return 0; -} - -void Music_Emu::pre_load() -{ - require( sample_rate() ); // set_sample_rate() must be called before loading a file - Gme_File::pre_load(); -} - -void Music_Emu::set_equalizer( equalizer_t const& eq ) -{ - equalizer_ = eq; - set_equalizer_( eq ); -} - -void Music_Emu::mute_voice( int index, bool mute ) -{ - require( (unsigned) index < (unsigned) voice_count() ); - int bit = 1 << index; - int mask = mute_mask_ | bit; - if ( !mute ) - mask ^= bit; - mute_voices( mask ); -} - -void Music_Emu::mute_voices( int mask ) -{ - require( sample_rate() ); // sample rate must be set first - mute_mask_ = mask; - mute_voices_( mask ); -} - -void Music_Emu::set_tempo( double t ) -{ - require( sample_rate() ); // sample rate must be set first - double const min = 0.02; - double const max = 4.00; - if ( t < min ) t = min; - if ( t > max ) t = max; - tempo_ = t; - set_tempo_( t ); -} - -void Music_Emu::post_load_() -{ - set_tempo( tempo_ ); - remute_voices(); -} - -blargg_err_t Music_Emu::start_track( int track ) -{ - clear_track_vars(); - - int remapped = track; - RETURN_ERR( remap_track_( &remapped ) ); - current_track_ = track; - RETURN_ERR( start_track_( remapped ) ); - - emu_track_ended_ = false; - track_ended_ = false; - - if ( !ignore_silence_ ) - { - // play until non-silence or end of track - for ( long end = max_initial_silence * stereo * sample_rate(); emu_time < end; ) - { - fill_buf(); - if ( buf_remain | (int) emu_track_ended_ ) - break; - } - - emu_time = buf_remain; - out_time = 0; - silence_time = 0; - silence_count = 0; - } - return track_ended() ? warning() : 0; -} - -void Music_Emu::end_track_if_error( blargg_err_t err ) -{ - if ( err ) - { - emu_track_ended_ = true; - set_warning( err ); - } -} - -// Tell/Seek - -blargg_long Music_Emu::msec_to_samples( blargg_long msec ) const -{ - blargg_long sec = msec / 1000; - msec -= sec * 1000; - return (sec * sample_rate() + msec * sample_rate() / 1000) * stereo; -} - -long Music_Emu::tell() const -{ - blargg_long rate = sample_rate() * stereo; - blargg_long sec = out_time / rate; - return sec * 1000 + (out_time - sec * rate) * 1000 / rate; -} - -blargg_err_t Music_Emu::seek( long msec ) -{ - blargg_long time = msec_to_samples( msec ); - if ( time < out_time ) - RETURN_ERR( start_track( current_track_ ) ); - return skip( time - out_time ); -} - -blargg_err_t Music_Emu::skip( long count ) -{ - require( current_track() >= 0 ); // start_track() must have been called already - out_time += count; - - // remove from silence and buf first - { - long n = min( count, silence_count ); - silence_count -= n; - count -= n; - - n = min( count, buf_remain ); - buf_remain -= n; - count -= n; - } - - if ( count && !emu_track_ended_ ) - { - emu_time += count; - end_track_if_error( skip_( count ) ); - } - - if ( !(silence_count | buf_remain) ) // caught up to emulator, so update track ended - track_ended_ |= emu_track_ended_; - - return 0; -} - -blargg_err_t Music_Emu::skip_( long count ) -{ - // for long skip, mute sound - const long threshold = 30000; - if ( count > threshold ) - { - int saved_mute = mute_mask_; - mute_voices( ~0 ); - - while ( count > threshold / 2 && !emu_track_ended_ ) - { - RETURN_ERR( play_( buf_size, buf.begin() ) ); - count -= buf_size; - } - - mute_voices( saved_mute ); - } - - while ( count && !emu_track_ended_ ) - { - long n = buf_size; - if ( n > count ) - n = count; - count -= n; - RETURN_ERR( play_( n, buf.begin() ) ); - } - return 0; -} - -// Fading - -void Music_Emu::set_fade( long start_msec, long length_msec ) -{ - fade_step = sample_rate() * length_msec / (fade_block_size * fade_shift * 1000 / stereo); - fade_start = msec_to_samples( start_msec ); -} - -// unit / pow( 2.0, (double) x / step ) -static int int_log( blargg_long x, int step, int unit ) -{ - int shift = x / step; - int fraction = (x - shift * step) * unit / step; - return ((unit - fraction) + (fraction >> 1)) >> shift; -} - -void Music_Emu::handle_fade( long out_count, sample_t* out ) -{ - for ( int i = 0; i < out_count; i += fade_block_size ) - { - int const shift = 14; - int const unit = 1 << shift; - int gain = int_log( (out_time + i - fade_start) / fade_block_size, - fade_step, unit ); - if ( gain < (unit >> fade_shift) ) - track_ended_ = emu_track_ended_ = true; - - sample_t* io = &out [i]; - for ( int count = min( fade_block_size, out_count - i ); count; --count ) - { - *io = sample_t ((*io * gain) >> shift); - ++io; - } - } -} - -// Silence detection - -void Music_Emu::emu_play( long count, sample_t* out ) -{ - check( current_track_ >= 0 ); - emu_time += count; - if ( current_track_ >= 0 && !emu_track_ended_ ) - end_track_if_error( play_( count, out ) ); - else - memset( out, 0, count * sizeof *out ); -} - -// number of consecutive silent samples at end -static long count_silence( Music_Emu::sample_t* begin, long size ) -{ - Music_Emu::sample_t first = *begin; - *begin = silence_threshold; // sentinel - Music_Emu::sample_t* p = begin + size; - while ( (unsigned) (*--p + silence_threshold / 2) <= (unsigned) silence_threshold ) { } - *begin = first; - return size - (p - begin); -} - -// fill internal buffer and check it for silence -void Music_Emu::fill_buf() -{ - assert( !buf_remain ); - if ( !emu_track_ended_ ) - { - emu_play( buf_size, buf.begin() ); - long silence = count_silence( buf.begin(), buf_size ); - if ( silence < buf_size ) - { - silence_time = emu_time - silence; - buf_remain = buf_size; - return; - } - } - silence_count += buf_size; -} - -blargg_err_t Music_Emu::play( long out_count, sample_t* out ) -{ - if ( track_ended_ ) - { - memset( out, 0, out_count * sizeof *out ); - } - else - { - require( current_track() >= 0 ); - require( out_count % stereo == 0 ); - - assert( emu_time >= out_time ); - - // prints nifty graph of how far ahead we are when searching for silence - //debug_printf( "%*s \n", int ((emu_time - out_time) * 7 / sample_rate()), "*" ); - - long pos = 0; - if ( silence_count ) - { - // during a run of silence, run emulator at >=2x speed so it gets ahead - long ahead_time = silence_lookahead * (out_time + out_count - silence_time) + silence_time; - while ( emu_time < ahead_time && !(buf_remain | emu_track_ended_) ) - fill_buf(); - - // fill with silence - pos = min( silence_count, out_count ); - memset( out, 0, pos * sizeof *out ); - silence_count -= pos; - - if ( emu_time - silence_time > silence_max * stereo * sample_rate() ) - { - track_ended_ = emu_track_ended_ = true; - silence_count = 0; - buf_remain = 0; - } - } - - if ( buf_remain ) - { - // empty silence buf - long n = min( buf_remain, out_count - pos ); - memcpy( &out [pos], buf.begin() + (buf_size - buf_remain), n * sizeof *out ); - buf_remain -= n; - pos += n; - } - - // generate remaining samples normally - long remain = out_count - pos; - if ( remain ) - { - emu_play( remain, out + pos ); - track_ended_ |= emu_track_ended_; - - if ( !ignore_silence_ || out_time > fade_start ) - { - // check end for a new run of silence - long silence = count_silence( out + pos, remain ); - if ( silence < remain ) - silence_time = emu_time - silence; - - if ( emu_time - silence_time >= buf_size ) - fill_buf(); // cause silence detection on next play() - } - } - - if ( out_time > fade_start ) - handle_fade( out_count, out ); - } - out_time += out_count; - return 0; -} - -// Gme_Info_ - -blargg_err_t Gme_Info_::set_sample_rate_( long ) { return 0; } -void Gme_Info_::pre_load() { Gme_File::pre_load(); } // skip Music_Emu -void Gme_Info_::post_load_() { Gme_File::post_load_(); } // skip Music_Emu -void Gme_Info_::set_equalizer_( equalizer_t const& ){ check( false ); } -void Gme_Info_::enable_accuracy_( bool ) { check( false ); } -void Gme_Info_::mute_voices_( int ) { check( false ); } -void Gme_Info_::set_tempo_( double ) { } -blargg_err_t Gme_Info_::start_track_( int ) { return "Use full emulator for playback"; } -blargg_err_t Gme_Info_::play_( long, sample_t* ) { return "Use full emulator for playback"; } diff --git a/plugins/gme/game-music-emu-svn/gme/Music_Emu.h b/plugins/gme/game-music-emu-svn/gme/Music_Emu.h deleted file mode 100644 index c9bed00f..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Music_Emu.h +++ /dev/null @@ -1,218 +0,0 @@ -// Common interface to game music file emulators - -// Game_Music_Emu 0.5.5 -#ifndef MUSIC_EMU_H -#define MUSIC_EMU_H - -#include "Gme_File.h" -class Multi_Buffer; - -struct Music_Emu : public Gme_File { -public: -// Basic functionality (see Gme_File.h for file loading/track info functions) - - // Set output sample rate. Must be called only once before loading file. - blargg_err_t set_sample_rate( long sample_rate ); - - // Start a track, where 0 is the first track. Also clears warning string. - blargg_err_t start_track( int ); - - // Generate 'count' samples info 'buf'. Output is in stereo. Any emulation - // errors set warning string, and major errors also end track. - typedef short sample_t; - blargg_err_t play( long count, sample_t* buf ); - -// Informational - - // Sample rate sound is generated at - long sample_rate() const; - - // Index of current track or -1 if one hasn't been started - int current_track() const; - - // Number of voices used by currently loaded file - int voice_count() const; - - // Names of voices - const char** voice_names() const; - -// Track status/control - - // Number of milliseconds (1000 msec = 1 second) played since beginning of track - long tell() const; - - // Seek to new time in track. Seeking backwards or far forward can take a while. - blargg_err_t seek( long msec ); - - // Skip n samples - blargg_err_t skip( long n ); - - // True if a track has reached its end - bool track_ended() const; - - // Set start time and length of track fade out. Once fade ends track_ended() returns - // true. Fade time can be changed while track is playing. - void set_fade( long start_msec, long length_msec = 8000 ); - - // Disable automatic end-of-track detection and skipping of silence at beginning - void ignore_silence( bool disable = true ); - - // Info for current track - Gme_File::track_info; - blargg_err_t track_info( track_info_t* out ) const; - -// Sound customization - - // Adjust song tempo, where 1.0 = normal, 0.5 = half speed, 2.0 = double speed. - // Track length as returned by track_info() assumes a tempo of 1.0. - void set_tempo( double ); - - // Mute/unmute voice i, where voice 0 is first voice - void mute_voice( int index, bool mute = true ); - - // Set muting state of all voices at once using a bit mask, where -1 mutes them all, - // 0 unmutes them all, 0x01 mutes just the first voice, etc. - void mute_voices( int mask ); - - // Change overall output amplitude, where 1.0 results in minimal clamping. - // Must be called before set_sample_rate(). - void set_gain( double ); - - // Request use of custom multichannel buffer. Only supported by "classic" emulators; - // on others this has no effect. Should be called only once *before* set_sample_rate(). - virtual void set_buffer( Multi_Buffer* ) { } - - // Enables/disables accurate emulation options, if any are supported. Might change - // equalizer settings. - void enable_accuracy( bool enable = true ); - -// Sound equalization (treble/bass) - - // Frequency equalizer parameters (see gme.txt) - // See gme.h for definition of struct gme_equalizer_t. - typedef gme_equalizer_t equalizer_t; - - // Current frequency equalizater parameters - equalizer_t const& equalizer() const; - - // Set frequency equalizer parameters - void set_equalizer( equalizer_t const& ); - - // Equalizer settings for TV speaker - static equalizer_t const tv_eq; - -public: - Music_Emu(); - ~Music_Emu(); -protected: - void set_max_initial_silence( int n ) { max_initial_silence = n; } - void set_silence_lookahead( int n ) { silence_lookahead = n; } - void set_voice_count( int n ) { voice_count_ = n; } - void set_voice_names( const char* const* names ); - void set_track_ended() { emu_track_ended_ = true; } - double gain() const { return gain_; } - double tempo() const { return tempo_; } - void remute_voices(); - - virtual blargg_err_t set_sample_rate_( long sample_rate ) = 0; - virtual void set_equalizer_( equalizer_t const& ) { } - virtual void enable_accuracy_( bool enable ) { } - virtual void mute_voices_( int mask ) = 0; - virtual void set_tempo_( double ) = 0; - virtual blargg_err_t start_track_( int ) = 0; // tempo is set before this - virtual blargg_err_t play_( long count, sample_t* out ) = 0; - virtual blargg_err_t skip_( long count ); -protected: - virtual void unload(); - virtual void pre_load(); - virtual void post_load_(); -private: - // general - equalizer_t equalizer_; - int max_initial_silence; - const char** voice_names_; - int voice_count_; - int mute_mask_; - double tempo_; - double gain_; - - long sample_rate_; - blargg_long msec_to_samples( blargg_long msec ) const; - - // track-specific - int current_track_; - blargg_long out_time; // number of samples played since start of track - blargg_long emu_time; // number of samples emulator has generated since start of track - bool emu_track_ended_; // emulator has reached end of track - volatile bool track_ended_; - void clear_track_vars(); - void end_track_if_error( blargg_err_t ); - - // fading - blargg_long fade_start; - int fade_step; - void handle_fade( long count, sample_t* out ); - - // silence detection - int silence_lookahead; // speed to run emulator when looking ahead for silence - bool ignore_silence_; - long silence_time; // number of samples where most recent silence began - long silence_count; // number of samples of silence to play before using buf - long buf_remain; // number of samples left in silence buffer - enum { buf_size = 2048 }; - blargg_vector buf; - void fill_buf(); - void emu_play( long count, sample_t* out ); - - Multi_Buffer* effects_buffer; - friend Music_Emu* gme_new_emu( gme_type_t, int ); - friend void gme_set_stereo_depth( Music_Emu*, double ); -}; - -// base class for info-only derivations -struct Gme_Info_ : Music_Emu -{ - virtual blargg_err_t set_sample_rate_( long sample_rate ); - virtual void set_equalizer_( equalizer_t const& ); - virtual void enable_accuracy_( bool ); - virtual void mute_voices_( int mask ); - virtual void set_tempo_( double ); - virtual blargg_err_t start_track_( int ); - virtual blargg_err_t play_( long count, sample_t* out ); - virtual void pre_load(); - virtual void post_load_(); -}; - -inline blargg_err_t Music_Emu::track_info( track_info_t* out ) const -{ - return track_info( out, current_track_ ); -} - -inline long Music_Emu::sample_rate() const { return sample_rate_; } -inline const char** Music_Emu::voice_names() const { return voice_names_; } -inline int Music_Emu::voice_count() const { return voice_count_; } -inline int Music_Emu::current_track() const { return current_track_; } -inline bool Music_Emu::track_ended() const { return track_ended_; } -inline const Music_Emu::equalizer_t& Music_Emu::equalizer() const { return equalizer_; } - -inline void Music_Emu::enable_accuracy( bool b ) { enable_accuracy_( b ); } -inline void Music_Emu::set_tempo_( double t ) { tempo_ = t; } -inline void Music_Emu::remute_voices() { mute_voices( mute_mask_ ); } -inline void Music_Emu::ignore_silence( bool b ) { ignore_silence_ = b; } -inline blargg_err_t Music_Emu::start_track_( int ) { return 0; } - -inline void Music_Emu::set_voice_names( const char* const* names ) -{ - // Intentional removal of const, so users don't have to remember obscure const in middle - voice_names_ = const_cast (names); -} - -inline void Music_Emu::mute_voices_( int ) { } - -inline void Music_Emu::set_gain( double g ) -{ - assert( !sample_rate() ); // you must set gain before setting sample rate - gain_ = g; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Nes_Apu.cpp deleted file mode 100644 index 68edb446..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Apu.cpp +++ /dev/null @@ -1,391 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const amp_range = 15; - -Nes_Apu::Nes_Apu() : - square1( &square_synth ), - square2( &square_synth ) -{ - tempo_ = 1.0; - dmc.apu = this; - dmc.prg_reader = NULL; - irq_notifier_ = NULL; - - oscs [0] = &square1; - oscs [1] = &square2; - oscs [2] = ▵ - oscs [3] = &noise; - oscs [4] = &dmc; - - output( NULL ); - volume( 1.0 ); - reset( false ); -} - -void Nes_Apu::treble_eq( const blip_eq_t& eq ) -{ - square_synth.treble_eq( eq ); - triangle.synth.treble_eq( eq ); - noise.synth.treble_eq( eq ); - dmc.synth.treble_eq( eq ); -} - -void Nes_Apu::enable_nonlinear( double v ) -{ - dmc.nonlinear = true; - square_synth.volume( 1.3 * 0.25751258 / 0.742467605 * 0.25 / amp_range * v ); - - const double tnd = 0.48 / 202 * nonlinear_tnd_gain(); - triangle.synth.volume( 3.0 * tnd ); - noise.synth.volume( 2.0 * tnd ); - dmc.synth.volume( tnd ); - - square1 .last_amp = 0; - square2 .last_amp = 0; - triangle.last_amp = 0; - noise .last_amp = 0; - dmc .last_amp = 0; -} - -void Nes_Apu::volume( double v ) -{ - dmc.nonlinear = false; - square_synth.volume( 0.1128 / amp_range * v ); - triangle.synth.volume( 0.12765 / amp_range * v ); - noise.synth.volume( 0.0741 / amp_range * v ); - dmc.synth.volume( 0.42545 / 127 * v ); -} - -void Nes_Apu::output( Blip_Buffer* buffer ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buffer ); -} - -void Nes_Apu::set_tempo( double t ) -{ - tempo_ = t; - frame_period = (dmc.pal_mode ? 8314 : 7458); - if ( t != 1.0 ) - frame_period = (int) (frame_period / t) & ~1; // must be even -} - -void Nes_Apu::reset( bool pal_mode, int initial_dmc_dac ) -{ - dmc.pal_mode = pal_mode; - set_tempo( tempo_ ); - - square1.reset(); - square2.reset(); - triangle.reset(); - noise.reset(); - dmc.reset(); - - last_time = 0; - last_dmc_time = 0; - osc_enables = 0; - irq_flag = false; - earliest_irq_ = no_irq; - frame_delay = 1; - write_register( 0, 0x4017, 0x00 ); - write_register( 0, 0x4015, 0x00 ); - - for ( nes_addr_t addr = start_addr; addr <= 0x4013; addr++ ) - write_register( 0, addr, (addr & 3) ? 0x00 : 0x10 ); - - dmc.dac = initial_dmc_dac; - if ( !dmc.nonlinear ) - triangle.last_amp = 15; - if ( !dmc.nonlinear ) // TODO: remove? - dmc.last_amp = initial_dmc_dac; // prevent output transition -} - -void Nes_Apu::irq_changed() -{ - nes_time_t new_irq = dmc.next_irq; - if ( dmc.irq_flag | irq_flag ) { - new_irq = 0; - } - else if ( new_irq > next_irq ) { - new_irq = next_irq; - } - - if ( new_irq != earliest_irq_ ) { - earliest_irq_ = new_irq; - if ( irq_notifier_ ) - irq_notifier_( irq_data ); - } -} - -// frames - -void Nes_Apu::run_until( nes_time_t end_time ) -{ - require( end_time >= last_dmc_time ); - if ( end_time > next_dmc_read_time() ) - { - nes_time_t start = last_dmc_time; - last_dmc_time = end_time; - dmc.run( start, end_time ); - } -} - -void Nes_Apu::run_until_( nes_time_t end_time ) -{ - require( end_time >= last_time ); - - if ( end_time == last_time ) - return; - - if ( last_dmc_time < end_time ) - { - nes_time_t start = last_dmc_time; - last_dmc_time = end_time; - dmc.run( start, end_time ); - } - - while ( true ) - { - // earlier of next frame time or end time - nes_time_t time = last_time + frame_delay; - if ( time > end_time ) - time = end_time; - frame_delay -= time - last_time; - - // run oscs to present - square1.run( last_time, time ); - square2.run( last_time, time ); - triangle.run( last_time, time ); - noise.run( last_time, time ); - last_time = time; - - if ( time == end_time ) - break; // no more frames to run - - // take frame-specific actions - frame_delay = frame_period; - switch ( frame++ ) - { - case 0: - if ( !(frame_mode & 0xC0) ) { - next_irq = time + frame_period * 4 + 2; - irq_flag = true; - } - // fall through - case 2: - // clock length and sweep on frames 0 and 2 - square1.clock_length( 0x20 ); - square2.clock_length( 0x20 ); - noise.clock_length( 0x20 ); - triangle.clock_length( 0x80 ); // different bit for halt flag on triangle - - square1.clock_sweep( -1 ); - square2.clock_sweep( 0 ); - - // frame 2 is slightly shorter in mode 1 - if ( dmc.pal_mode && frame == 3 ) - frame_delay -= 2; - break; - - case 1: - // frame 1 is slightly shorter in mode 0 - if ( !dmc.pal_mode ) - frame_delay -= 2; - break; - - case 3: - frame = 0; - - // frame 3 is almost twice as long in mode 1 - if ( frame_mode & 0x80 ) - frame_delay += frame_period - (dmc.pal_mode ? 2 : 6); - break; - } - - // clock envelopes and linear counter every frame - triangle.clock_linear_counter(); - square1.clock_envelope(); - square2.clock_envelope(); - noise.clock_envelope(); - } -} - -template -inline void zero_apu_osc( T* osc, nes_time_t time ) -{ - Blip_Buffer* output = osc->output; - int last_amp = osc->last_amp; - osc->last_amp = 0; - if ( output && last_amp ) - osc->synth.offset( time, -last_amp, output ); -} - -void Nes_Apu::end_frame( nes_time_t end_time ) -{ - if ( end_time > last_time ) - run_until_( end_time ); - - if ( dmc.nonlinear ) - { - zero_apu_osc( &square1, last_time ); - zero_apu_osc( &square2, last_time ); - zero_apu_osc( &triangle, last_time ); - zero_apu_osc( &noise, last_time ); - zero_apu_osc( &dmc, last_time ); - } - - // make times relative to new frame - last_time -= end_time; - require( last_time >= 0 ); - - last_dmc_time -= end_time; - require( last_dmc_time >= 0 ); - - if ( next_irq != no_irq ) { - next_irq -= end_time; - check( next_irq >= 0 ); - } - if ( dmc.next_irq != no_irq ) { - dmc.next_irq -= end_time; - check( dmc.next_irq >= 0 ); - } - if ( earliest_irq_ != no_irq ) { - earliest_irq_ -= end_time; - if ( earliest_irq_ < 0 ) - earliest_irq_ = 0; - } -} - -// registers - -static const unsigned char length_table [0x20] = { - 0x0A, 0xFE, 0x14, 0x02, 0x28, 0x04, 0x50, 0x06, - 0xA0, 0x08, 0x3C, 0x0A, 0x0E, 0x0C, 0x1A, 0x0E, - 0x0C, 0x10, 0x18, 0x12, 0x30, 0x14, 0x60, 0x16, - 0xC0, 0x18, 0x48, 0x1A, 0x10, 0x1C, 0x20, 0x1E -}; - -void Nes_Apu::write_register( nes_time_t time, nes_addr_t addr, int data ) -{ - require( addr > 0x20 ); // addr must be actual address (i.e. 0x40xx) - require( (unsigned) data <= 0xFF ); - - // Ignore addresses outside range - if ( unsigned (addr - start_addr) > end_addr - start_addr ) - return; - - run_until_( time ); - - if ( addr < 0x4014 ) - { - // Write to channel - int osc_index = (addr - start_addr) >> 2; - Nes_Osc* osc = oscs [osc_index]; - - int reg = addr & 3; - osc->regs [reg] = data; - osc->reg_written [reg] = true; - - if ( osc_index == 4 ) - { - // handle DMC specially - dmc.write_register( reg, data ); - } - else if ( reg == 3 ) - { - // load length counter - if ( (osc_enables >> osc_index) & 1 ) - osc->length_counter = length_table [(data >> 3) & 0x1F]; - - // reset square phase - if ( osc_index < 2 ) - ((Nes_Square*) osc)->phase = Nes_Square::phase_range - 1; - } - } - else if ( addr == 0x4015 ) - { - // Channel enables - for ( int i = osc_count; i--; ) - if ( !((data >> i) & 1) ) - oscs [i]->length_counter = 0; - - bool recalc_irq = dmc.irq_flag; - dmc.irq_flag = false; - - int old_enables = osc_enables; - osc_enables = data; - if ( !(data & 0x10) ) { - dmc.next_irq = no_irq; - recalc_irq = true; - } - else if ( !(old_enables & 0x10) ) { - dmc.start(); // dmc just enabled - } - - if ( recalc_irq ) - irq_changed(); - } - else if ( addr == 0x4017 ) - { - // Frame mode - frame_mode = data; - - bool irq_enabled = !(data & 0x40); - irq_flag &= irq_enabled; - next_irq = no_irq; - - // mode 1 - frame_delay = (frame_delay & 1); - frame = 0; - - if ( !(data & 0x80) ) - { - // mode 0 - frame = 1; - frame_delay += frame_period; - if ( irq_enabled ) - next_irq = time + frame_delay + frame_period * 3 + 1; - } - - irq_changed(); - } -} - -int Nes_Apu::read_status( nes_time_t time ) -{ - run_until_( time - 1 ); - - int result = (dmc.irq_flag << 7) | (irq_flag << 6); - - for ( int i = 0; i < osc_count; i++ ) - if ( oscs [i]->length_counter ) - result |= 1 << i; - - run_until_( time ); - - if ( irq_flag ) - { - result |= 0x40; - irq_flag = false; - irq_changed(); - } - - //debug_printf( "%6d/%d Read $4015->$%02X\n", frame_delay, frame, result ); - - return result; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Apu.h b/plugins/gme/game-music-emu-svn/gme/Nes_Apu.h deleted file mode 100644 index 5e722248..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Apu.h +++ /dev/null @@ -1,179 +0,0 @@ -// NES 2A03 APU sound chip emulator - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_APU_H -#define NES_APU_H - -#include "blargg_common.h" - -typedef blargg_long nes_time_t; // CPU clock cycle count -typedef unsigned nes_addr_t; // 16-bit memory address - -#include "Nes_Oscs.h" - -struct apu_state_t; -class Nes_Buffer; - -class Nes_Apu { -public: - // Set buffer to generate all sound into, or disable sound if NULL - void output( Blip_Buffer* ); - - // Set memory reader callback used by DMC oscillator to fetch samples. - // When callback is invoked, 'user_data' is passed unchanged as the - // first parameter. - void dmc_reader( int (*callback)( void* user_data, nes_addr_t ), void* user_data = NULL ); - - // All time values are the number of CPU clock cycles relative to the - // beginning of the current time frame. Before resetting the CPU clock - // count, call end_frame( last_cpu_time ). - - // Write to register (0x4000-0x4017, except 0x4014 and 0x4016) - enum { start_addr = 0x4000 }; - enum { end_addr = 0x4017 }; - void write_register( nes_time_t, nes_addr_t, int data ); - - // Read from status register at 0x4015 - enum { status_addr = 0x4015 }; - int read_status( nes_time_t ); - - // Run all oscillators up to specified time, end current time frame, then - // start a new time frame at time 0. Time frames have no effect on emulation - // and each can be whatever length is convenient. - void end_frame( nes_time_t ); - -// Additional optional features (can be ignored without any problem) - - // Reset internal frame counter, registers, and all oscillators. - // Use PAL timing if pal_timing is true, otherwise use NTSC timing. - // Set the DMC oscillator's initial DAC value to initial_dmc_dac without - // any audible click. - void reset( bool pal_mode = false, int initial_dmc_dac = 0 ); - - // Adjust frame period - void set_tempo( double ); - - // Save/load exact emulation state - void save_state( apu_state_t* out ) const; - void load_state( apu_state_t const& ); - - // Set overall volume (default is 1.0) - void volume( double ); - - // Set treble equalization (see notes.txt) - void treble_eq( const blip_eq_t& ); - - // Set sound output of specific oscillator to buffer. If buffer is NULL, - // the specified oscillator is muted and emulation accuracy is reduced. - // The oscillators are indexed as follows: 0) Square 1, 1) Square 2, - // 2) Triangle, 3) Noise, 4) DMC. - enum { osc_count = 5 }; - void osc_output( int index, Blip_Buffer* buffer ); - - // Set IRQ time callback that is invoked when the time of earliest IRQ - // may have changed, or NULL to disable. When callback is invoked, - // 'user_data' is passed unchanged as the first parameter. - void irq_notifier( void (*callback)( void* user_data ), void* user_data = NULL ); - - // Get time that APU-generated IRQ will occur if no further register reads - // or writes occur. If IRQ is already pending, returns irq_waiting. If no - // IRQ will occur, returns no_irq. - enum { no_irq = INT_MAX / 2 + 1 }; - enum { irq_waiting = 0 }; - nes_time_t earliest_irq( nes_time_t ) const; - - // Count number of DMC reads that would occur if 'run_until( t )' were executed. - // If last_read is not NULL, set *last_read to the earliest time that - // 'count_dmc_reads( time )' would result in the same result. - int count_dmc_reads( nes_time_t t, nes_time_t* last_read = NULL ) const; - - // Time when next DMC memory read will occur - nes_time_t next_dmc_read_time() const; - - // Run DMC until specified time, so that any DMC memory reads can be - // accounted for (i.e. inserting CPU wait states). - void run_until( nes_time_t ); - -public: - Nes_Apu(); - BLARGG_DISABLE_NOTHROW -private: - friend class Nes_Nonlinearizer; - void enable_nonlinear( double volume ); - static double nonlinear_tnd_gain() { return 0.75; } -private: - friend struct Nes_Dmc; - - // noncopyable - Nes_Apu( const Nes_Apu& ); - Nes_Apu& operator = ( const Nes_Apu& ); - - Nes_Osc* oscs [osc_count]; - Nes_Square square1; - Nes_Square square2; - Nes_Noise noise; - Nes_Triangle triangle; - Nes_Dmc dmc; - - double tempo_; - nes_time_t last_time; // has been run until this time in current frame - nes_time_t last_dmc_time; - nes_time_t earliest_irq_; - nes_time_t next_irq; - int frame_period; - int frame_delay; // cycles until frame counter runs next - int frame; // current frame (0-3) - int osc_enables; - int frame_mode; - bool irq_flag; - void (*irq_notifier_)( void* user_data ); - void* irq_data; - Nes_Square::Synth square_synth; // shared by squares - - void irq_changed(); - void state_restored(); - void run_until_( nes_time_t ); - - // TODO: remove - friend class Nes_Core; -}; - -inline void Nes_Apu::osc_output( int osc, Blip_Buffer* buf ) -{ - assert( (unsigned) osc < osc_count ); - oscs [osc]->output = buf; -} - -inline nes_time_t Nes_Apu::earliest_irq( nes_time_t ) const -{ - return earliest_irq_; -} - -inline void Nes_Apu::dmc_reader( int (*func)( void*, nes_addr_t ), void* user_data ) -{ - dmc.prg_reader_data = user_data; - dmc.prg_reader = func; -} - -inline void Nes_Apu::irq_notifier( void (*func)( void* user_data ), void* user_data ) -{ - irq_notifier_ = func; - irq_data = user_data; -} - -inline int Nes_Apu::count_dmc_reads( nes_time_t time, nes_time_t* last_read ) const -{ - return dmc.count_reads( time, last_read ); -} - -inline nes_time_t Nes_Dmc::next_read_time() const -{ - if ( length_counter == 0 ) - return Nes_Apu::no_irq; // not reading - - return apu->last_dmc_time + delay + long (bits_remain - 1) * period; -} - -inline nes_time_t Nes_Apu::next_dmc_read_time() const { return dmc.next_read_time(); } - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Cpu.cpp b/plugins/gme/game-music-emu-svn/gme/Nes_Cpu.cpp deleted file mode 100644 index 864e0dde..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Cpu.cpp +++ /dev/null @@ -1,1084 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nes_Cpu.h" - -#include "blargg_endian.h" -#include - -#define BLARGG_CPU_X86 1 - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -#define FLUSH_TIME() (void) (s.time = s_time) -#define CACHE_TIME() (void) (s_time = s.time) - -#include "nes_cpu_io.h" - -#include "blargg_source.h" - -#ifndef CPU_DONE - #define CPU_DONE( cpu, time, result_out ) { result_out = -1; } -#endif - -#ifndef CPU_READ_PPU - #define CPU_READ_PPU( cpu, addr, out, time )\ - {\ - FLUSH_TIME();\ - out = CPU_READ( cpu, addr, time );\ - CACHE_TIME();\ - } -#endif - -#if BLARGG_NONPORTABLE - #define PAGE_OFFSET( addr ) (addr) -#else - #define PAGE_OFFSET( addr ) ((addr) & (page_size - 1)) -#endif - -inline void Nes_Cpu::set_code_page( int i, void const* p ) -{ - state->code_map [i] = (uint8_t const*) p - PAGE_OFFSET( i * page_size ); -} - -int const st_n = 0x80; -int const st_v = 0x40; -int const st_r = 0x20; -int const st_b = 0x10; -int const st_d = 0x08; -int const st_i = 0x04; -int const st_z = 0x02; -int const st_c = 0x01; - -void Nes_Cpu::reset( void const* unmapped_page ) -{ - check( state == &state_ ); - state = &state_; - r.status = st_i; - r.sp = 0xFF; - r.pc = 0; - r.a = 0; - r.x = 0; - r.y = 0; - state_.time = 0; - state_.base = 0; - irq_time_ = future_nes_time; - end_time_ = future_nes_time; - error_count_ = 0; - - assert( page_size == 0x800 ); // assumes this - set_code_page( page_count, unmapped_page ); - map_code( 0x2000, 0xE000, unmapped_page, true ); - map_code( 0x0000, 0x2000, low_mem, true ); - - blargg_verify_byte_order(); -} - -void Nes_Cpu::map_code( nes_addr_t start, unsigned size, void const* data, bool mirror ) -{ - // address range must begin and end on page boundaries - require( start % page_size == 0 ); - require( size % page_size == 0 ); - require( start + size <= 0x10000 ); - - unsigned page = start / page_size; - for ( unsigned n = size / page_size; n; --n ) - { - set_code_page( page++, data ); - if ( !mirror ) - data = (char const*) data + page_size; - } -} - -#define TIME (s_time + s.base) -#define READ_LIKELY_PPU( addr, out ) {CPU_READ_PPU( this, (addr), out, TIME );} -#define READ( addr ) CPU_READ( this, (addr), TIME ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), TIME );} -#define READ_LOW( addr ) (low_mem [int (addr)]) -#define WRITE_LOW( addr, data ) (void) (READ_LOW( addr ) = (data)) -#define READ_PROG( addr ) (s.code_map [(addr) >> page_bits] [PAGE_OFFSET( addr )]) - -#define SET_SP( v ) (sp = ((v) + 1) | 0x100) -#define GET_SP() ((sp - 1) & 0xFF) -#define PUSH( v ) ((sp = (sp - 1) | 0x100), WRITE_LOW( sp, v )) - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; - -bool Nes_Cpu::run( nes_time_t end_time ) -{ - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - // even on x86, using s.time in place of s_time was slower - fint16 s_time = s.time; - - // registers - fuint16 pc = r.pc; - fuint8 a = r.a; - fuint8 x = r.x; - fuint8 y = r.y; - fuint16 sp; - SET_SP( r.sp ); - - // status flags - #define IS_NEG (nz & 0x8080) - - #define CALC_STATUS( out ) do {\ - out = status & (st_v | st_d | st_i);\ - out |= ((nz >> 8) | nz) & st_n;\ - out |= c >> 8 & st_c;\ - if ( !(nz & 0xFF) ) out |= st_z;\ - } while ( 0 ) - - #define SET_STATUS( in ) do {\ - status = in & (st_v | st_d | st_i);\ - nz = in << 8;\ - c = nz;\ - nz |= ~in & st_z;\ - } while ( 0 ) - - fuint8 status; - fuint16 c; // carry set if (c & 0x100) != 0 - fuint16 nz; // Z set if (nz & 0xFF) == 0, N set if (nz & 0x8080) != 0 - { - fuint8 temp = r.status; - SET_STATUS( temp ); - } - - goto loop; -dec_clock_loop: - s_time--; -loop: - - check( (unsigned) GET_SP() < 0x100 ); - check( (unsigned) pc < 0x10000 ); - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - check( (unsigned) y < 0x100 ); - check( -32768 <= s_time && s_time < 32767 ); - - uint8_t const* instr = s.code_map [pc >> page_bits]; - fuint8 opcode; - - // TODO: eliminate this special case - #if BLARGG_NONPORTABLE - opcode = instr [pc]; - pc++; - instr += pc; - #else - instr += PAGE_OFFSET( pc ); - opcode = *instr++; - pc++; - #endif - - static uint8_t const clock_table [256] = - {// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 0,6,2,8,3,3,5,5,3,2,2,2,4,4,6,6,// 0 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 1 - 6,6,2,8,3,3,5,5,4,2,2,2,4,4,6,6,// 2 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 3 - 6,6,2,8,3,3,5,5,3,2,2,2,3,4,6,6,// 4 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 5 - 6,6,2,8,3,3,5,5,4,2,2,2,5,4,6,6,// 6 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 7 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// 8 - 3,6,2,6,4,4,4,4,2,5,2,5,5,5,5,5,// 9 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// A - 3,5,2,5,4,4,4,4,2,4,2,4,4,4,4,4,// B - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// C - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// D - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// E - 3,5,0,8,4,4,6,6,2,4,2,7,4,4,7,7 // F - }; // 0x00 was 7 and 0xF2 was 2 - - fuint16 data; - -#if !BLARGG_CPU_X86 - if ( s_time >= 0 ) - goto out_of_time; - s_time += clock_table [opcode]; - - data = *instr; - - switch ( opcode ) - { -#else - - data = clock_table [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = *instr; - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; -#endif - -// Macros - -#define GET_MSB() (instr [1]) -#define ADD_PAGE() (pc++, data += 0x100 * GET_MSB()) -#define GET_ADDR() GET_LE16( instr ) - -#define NO_PAGE_CROSSING( lsb ) -#define HANDLE_PAGE_CROSSING( lsb ) s_time += (lsb) >> 8; - -#define INC_DEC_XY( reg, n ) reg = uint8_t (nz = reg + n); goto loop; - -#define IND_Y( cross, out ) {\ - fuint16 temp = READ_LOW( data ) + y;\ - out = temp + 0x100 * READ_LOW( uint8_t (data + 1) );\ - cross( temp );\ - } - -#define IND_X( out ) {\ - fuint16 temp = data + x;\ - out = 0x100 * READ_LOW( uint8_t (temp + 1) ) + READ_LOW( uint8_t (temp) );\ - } - -#define ARITH_ADDR_MODES( op )\ -case op - 0x04: /* (ind,x) */\ - IND_X( data )\ - goto ptr##op;\ -case op + 0x0C: /* (ind),y */\ - IND_Y( HANDLE_PAGE_CROSSING, data )\ - goto ptr##op;\ -case op + 0x10: /* zp,X */\ - data = uint8_t (data + x);\ -case op + 0x00: /* zp */\ - data = READ_LOW( data );\ - goto imm##op;\ -case op + 0x14: /* abs,Y */\ - data += y;\ - goto ind##op;\ -case op + 0x18: /* abs,X */\ - data += x;\ -ind##op:\ - HANDLE_PAGE_CROSSING( data );\ -case op + 0x08: /* abs */\ - ADD_PAGE();\ -ptr##op:\ - FLUSH_TIME();\ - data = READ( data );\ - CACHE_TIME();\ -case op + 0x04: /* imm */\ -imm##op: - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - fint16 offset = (BOOST::int8_t) data;\ - fuint16 extra_clock = (++pc & 0xFF) + offset;\ - if ( !(cond) ) goto dec_clock_loop;\ - pc = BOOST::uint16_t (pc + offset);\ - s_time += extra_clock >> 8 & 1;\ - goto loop;\ -} - -// Often-Used - - case 0xB5: // LDA zp,x - a = nz = READ_LOW( uint8_t (data + x) ); - pc++; - goto loop; - - case 0xA5: // LDA zp - a = nz = READ_LOW( data ); - pc++; - goto loop; - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ); - - case 0x20: { // JSR - fuint16 temp = pc + 1; - pc = GET_ADDR(); - WRITE_LOW( 0x100 | (sp - 1), temp >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, temp ); - goto loop; - } - - case 0x4C: // JMP abs - pc = GET_ADDR(); - goto loop; - - case 0xE8: // INX - INC_DEC_XY( x, 1 ) - - case 0x10: // BPL - BRANCH( !IS_NEG ) - - ARITH_ADDR_MODES( 0xC5 ) // CMP - nz = a - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0x30: // BMI - BRANCH( IS_NEG ) - - case 0xF0: // BEQ - BRANCH( !(uint8_t) nz ); - - case 0x95: // STA zp,x - data = uint8_t (data + x); - case 0x85: // STA zp - pc++; - WRITE_LOW( data, a ); - goto loop; - - case 0xC8: // INY - INC_DEC_XY( y, 1 ) - - case 0xA8: // TAY - y = a; - nz = a; - goto loop; - - case 0x98: // TYA - a = y; - nz = y; - goto loop; - - case 0xAD:{// LDA abs - unsigned addr = GET_ADDR(); - pc += 2; - READ_LIKELY_PPU( addr, nz ); - a = nz; - goto loop; - } - - case 0x60: // RTS - pc = 1 + READ_LOW( sp ); - pc += 0x100 * READ_LOW( 0x100 | (sp - 0xFF) ); - sp = (sp - 0xFE) | 0x100; - goto loop; - - { - fuint16 addr; - - case 0x99: // STA abs,Y - addr = y + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x8D: // STA abs - addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x9D: // STA abs,X (slightly more common than STA abs) - addr = x + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - sta_ptr: - FLUSH_TIME(); - WRITE( addr, a ); - CACHE_TIME(); - goto loop; - - case 0x91: // STA (ind),Y - IND_Y( NO_PAGE_CROSSING, addr ) - pc++; - goto sta_ptr; - - case 0x81: // STA (ind,X) - IND_X( addr ) - pc++; - goto sta_ptr; - - } - - case 0xA9: // LDA #imm - pc++; - a = data; - nz = data; - goto loop; - - // common read instructions - { - fuint16 addr; - - case 0xA1: // LDA (ind,X) - IND_X( addr ) - pc++; - goto a_nz_read_addr; - - case 0xB1:// LDA (ind),Y - addr = READ_LOW( data ) + y; - HANDLE_PAGE_CROSSING( addr ); - addr += 0x100 * READ_LOW( (uint8_t) (data + 1) ); - pc++; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xB9: // LDA abs,Y - HANDLE_PAGE_CROSSING( data + y ); - addr = GET_ADDR() + y; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xBD: // LDA abs,X - HANDLE_PAGE_CROSSING( data + x ); - addr = GET_ADDR() + x; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - a_nz_read_addr: - FLUSH_TIME(); - a = nz = READ( addr ); - CACHE_TIME(); - goto loop; - - } - -// Branch - - case 0x50: // BVC - BRANCH( !(status & st_v) ) - - case 0x70: // BVS - BRANCH( status & st_v ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - -// Load/store - - case 0x94: // STY zp,x - data = uint8_t (data + x); - case 0x84: // STY zp - pc++; - WRITE_LOW( data, y ); - goto loop; - - case 0x96: // STX zp,y - data = uint8_t (data + y); - case 0x86: // STX zp - pc++; - WRITE_LOW( data, x ); - goto loop; - - case 0xB6: // LDX zp,y - data = uint8_t (data + y); - case 0xA6: // LDX zp - data = READ_LOW( data ); - case 0xA2: // LDX #imm - pc++; - x = data; - nz = data; - goto loop; - - case 0xB4: // LDY zp,x - data = uint8_t (data + x); - case 0xA4: // LDY zp - data = READ_LOW( data ); - case 0xA0: // LDY #imm - pc++; - y = data; - nz = data; - goto loop; - - case 0xBC: // LDY abs,X - data += x; - HANDLE_PAGE_CROSSING( data ); - case 0xAC:{// LDY abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - y = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - case 0xBE: // LDX abs,y - data += y; - HANDLE_PAGE_CROSSING( data ); - case 0xAE:{// LDX abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - x = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - { - fuint8 temp; - case 0x8C: // STY abs - temp = y; - goto store_abs; - - case 0x8E: // STX abs - temp = x; - store_abs: - unsigned addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, temp ); - goto loop; - } - FLUSH_TIME(); - WRITE( addr, temp ); - CACHE_TIME(); - goto loop; - } - -// Compare - - case 0xEC:{// CPX abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpx_data; - } - - case 0xE4: // CPX zp - data = READ_LOW( data ); - case 0xE0: // CPX #imm - cpx_data: - nz = x - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0xCC:{// CPY abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpy_data; - } - - case 0xC4: // CPY zp - data = READ_LOW( data ); - case 0xC0: // CPY #imm - cpy_data: - nz = y - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - -// Logical - - ARITH_ADDR_MODES( 0x25 ) // AND - nz = (a &= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x45 ) // EOR - nz = (a ^= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x05 ) // ORA - nz = (a |= data); - pc++; - goto loop; - - case 0x2C:{// BIT abs - unsigned addr = GET_ADDR(); - pc += 2; - status &= ~st_v; - READ_LIKELY_PPU( addr, nz ); - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - } - - case 0x24: // BIT zp - nz = READ_LOW( data ); - pc++; - status &= ~st_v; - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - -// Add/subtract - - ARITH_ADDR_MODES( 0xE5 ) // SBC - case 0xEB: // unofficial equivalent - data ^= 0xFF; - goto adc_imm; - - ARITH_ADDR_MODES( 0x65 ) // ADC - adc_imm: { - fint16 carry = c >> 8 & 1; - fint16 ov = (a ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend - status &= ~st_v; - status |= ov >> 2 & 0x40; - c = nz = a + data + carry; - pc++; - a = (uint8_t) nz; - goto loop; - } - -// Shift/rotate - - case 0x4A: // LSR A - c = 0; - case 0x6A: // ROR A - nz = c >> 1 & 0x80; - c = a << 8; - nz |= a >> 1; - a = nz; - goto loop; - - case 0x0A: // ASL A - nz = a << 1; - c = nz; - a = (uint8_t) nz; - goto loop; - - case 0x2A: { // ROL A - nz = a << 1; - fint16 temp = c >> 8 & 1; - c = nz; - nz |= temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x5E: // LSR abs,X - data += x; - case 0x4E: // LSR abs - c = 0; - case 0x6E: // ROR abs - ror_abs: { - ADD_PAGE(); - FLUSH_TIME(); - int temp = READ( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto rotate_common; - } - - case 0x3E: // ROL abs,X - data += x; - goto rol_abs; - - case 0x1E: // ASL abs,X - data += x; - case 0x0E: // ASL abs - c = 0; - case 0x2E: // ROL abs - rol_abs: - ADD_PAGE(); - nz = c >> 8 & 1; - FLUSH_TIME(); - nz |= (c = READ( data ) << 1); - rotate_common: - pc++; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - - case 0x7E: // ROR abs,X - data += x; - goto ror_abs; - - case 0x76: // ROR zp,x - data = uint8_t (data + x); - goto ror_zp; - - case 0x56: // LSR zp,x - data = uint8_t (data + x); - case 0x46: // LSR zp - c = 0; - case 0x66: // ROR zp - ror_zp: { - int temp = READ_LOW( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto write_nz_zp; - } - - case 0x36: // ROL zp,x - data = uint8_t (data + x); - goto rol_zp; - - case 0x16: // ASL zp,x - data = uint8_t (data + x); - case 0x06: // ASL zp - c = 0; - case 0x26: // ROL zp - rol_zp: - nz = c >> 8 & 1; - nz |= (c = READ_LOW( data ) << 1); - goto write_nz_zp; - -// Increment/decrement - - case 0xCA: // DEX - INC_DEC_XY( x, -1 ) - - case 0x88: // DEY - INC_DEC_XY( y, -1 ) - - case 0xF6: // INC zp,x - data = uint8_t (data + x); - case 0xE6: // INC zp - nz = 1; - goto add_nz_zp; - - case 0xD6: // DEC zp,x - data = uint8_t (data + x); - case 0xC6: // DEC zp - nz = (unsigned) -1; - add_nz_zp: - nz += READ_LOW( data ); - write_nz_zp: - pc++; - WRITE_LOW( data, nz ); - goto loop; - - case 0xFE: // INC abs,x - data = x + GET_ADDR(); - goto inc_ptr; - - case 0xEE: // INC abs - data = GET_ADDR(); - inc_ptr: - nz = 1; - goto inc_common; - - case 0xDE: // DEC abs,x - data = x + GET_ADDR(); - goto dec_ptr; - - case 0xCE: // DEC abs - data = GET_ADDR(); - dec_ptr: - nz = (unsigned) -1; - inc_common: - FLUSH_TIME(); - nz += READ( data ); - pc += 2; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - -// Transfer - - case 0xAA: // TAX - x = a; - nz = a; - goto loop; - - case 0x8A: // TXA - a = x; - nz = x; - goto loop; - - case 0x9A: // TXS - SET_SP( x ); // verified (no flag change) - goto loop; - - case 0xBA: // TSX - x = nz = GET_SP(); - goto loop; - -// Stack - - case 0x48: // PHA - PUSH( a ); // verified - goto loop; - - case 0x68: // PLA - a = nz = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - goto loop; - - case 0x40:{// RTI - fuint8 temp = READ_LOW( sp ); - pc = READ_LOW( 0x100 | (sp - 0xFF) ); - pc |= READ_LOW( 0x100 | (sp - 0xFE) ) * 0x100; - sp = (sp - 0xFD) | 0x100; - data = status; - SET_STATUS( temp ); - if ( !((data ^ status) & st_i) ) goto loop; // I flag didn't change - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) goto loop; - if ( status & st_i ) goto loop; - s_time += delta; - s.base = irq_time_; - goto loop; - } - - case 0x28:{// PLP - fuint8 temp = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - fuint8 changed = status ^ temp; - SET_STATUS( temp ); - if ( !(changed & st_i) ) - goto loop; // I flag didn't change - if ( status & st_i ) - goto handle_sei; - goto handle_cli; - } - - case 0x08: { // PHP - fuint8 temp; - CALC_STATUS( temp ); - PUSH( temp | (st_b | st_r) ); - goto loop; - } - - case 0x6C:{// JMP (ind) - data = GET_ADDR(); - check( unsigned (data - 0x2000) >= 0x4000 ); // ensure it's outside I/O space - uint8_t const* page = s.code_map [data >> page_bits]; - pc = page [PAGE_OFFSET( data )]; - data = (data & 0xFF00) | ((data + 1) & 0xFF); - pc |= page [PAGE_OFFSET( data )] << 8; - goto loop; - } - - case 0x00: // BRK - goto handle_brk; - -// Flags - - case 0x38: // SEC - c = (unsigned) ~0; - goto loop; - - case 0x18: // CLC - c = 0; - goto loop; - - case 0xB8: // CLV - status &= ~st_v; - goto loop; - - case 0xD8: // CLD - status &= ~st_d; - goto loop; - - case 0xF8: // SED - status |= st_d; - goto loop; - - case 0x58: // CLI - if ( !(status & st_i) ) - goto loop; - status &= ~st_i; - handle_cli: { - //debug_printf( "CLI at %d\n", TIME ); - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) - { - if ( TIME < irq_time_ ) - goto loop; - goto delayed_cli; - } - s.base = irq_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - if ( delta >= s_time + 1 ) - { - s.base += s_time + 1; - s_time = -1; - goto loop; - } - - // TODO: implement - delayed_cli: - debug_printf( "Delayed CLI not emulated\n" ); - goto loop; - } - - case 0x78: // SEI - if ( status & st_i ) - goto loop; - status |= st_i; - handle_sei: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - debug_printf( "Delayed SEI not emulated\n" ); - goto loop; - } - -// Unofficial - - // SKW - Skip word - case 0x1C: case 0x3C: case 0x5C: case 0x7C: case 0xDC: case 0xFC: - HANDLE_PAGE_CROSSING( data + x ); - case 0x0C: - pc++; - // SKB - Skip byte - case 0x74: case 0x04: case 0x14: case 0x34: case 0x44: case 0x54: case 0x64: - case 0x80: case 0x82: case 0x89: case 0xC2: case 0xD4: case 0xE2: case 0xF4: - pc++; - goto loop; - - // NOP - case 0xEA: case 0x1A: case 0x3A: case 0x5A: case 0x7A: case 0xDA: case 0xFA: - goto loop; - - case bad_opcode: // HLT - pc--; - if ( pc > 0xFFFF ) - { - // handle wrap-around (assumes caller has put page of HLT at 0x10000) - pc &= 0xFFFF; - goto loop; - } - case 0x02: case 0x12: case 0x22: case 0x32: case 0x42: case 0x52: - case 0x62: case 0x72: case 0x92: case 0xB2: case 0xD2: - goto stop; - -// Unimplemented - - case 0xFF: // force 256-entry jump table for optimization purposes - c |= 1; - default: - check( (unsigned) opcode <= 0xFF ); - // skip over proper number of bytes - static unsigned char const illop_lens [8] = { - 0x40, 0x40, 0x40, 0x80, 0x40, 0x40, 0x80, 0xA0 - }; - fuint8 opcode = instr [-1]; - fint16 len = illop_lens [opcode >> 2 & 7] >> (opcode << 1 & 6) & 3; - if ( opcode == 0x9C ) - len = 2; - pc += len; - error_count_++; - - if ( (opcode >> 4) == 0x0B ) - { - if ( opcode == 0xB3 ) - data = READ_LOW( data ); - if ( opcode != 0xB7 ) - HANDLE_PAGE_CROSSING( data + y ); - } - goto loop; - } - assert( false ); - - int result_; -handle_brk: - pc++; - result_ = 4; - -interrupt: - { - s_time += 7; - - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - WRITE_LOW( 0x100 | (sp - 2), pc ); - pc = GET_LE16( &READ_PROG( 0xFFFA ) + result_ ); - - sp = (sp - 3) | 0x100; - fuint8 temp; - CALC_STATUS( temp ); - temp |= st_r; - if ( result_ ) - temp |= st_b; // TODO: incorrectly sets B flag for IRQ - WRITE_LOW( sp, temp ); - - this->r.status = status |= st_i; - blargg_long delta = s.base - end_time_; - if ( delta >= 0 ) goto loop; - s_time += delta; - s.base = end_time_; - goto loop; - } - -out_of_time: - pc--; - FLUSH_TIME(); - CPU_DONE( this, TIME, result_ ); - CACHE_TIME(); - if ( result_ >= 0 ) - goto interrupt; - if ( s_time < 0 ) - goto loop; - -stop: - - s.time = s_time; - - r.pc = pc; - r.sp = GET_SP(); - r.a = a; - r.x = x; - r.y = y; - - { - fuint8 temp; - CALC_STATUS( temp ); - r.status = temp; - } - - this->state_ = s; - this->state = &this->state_; - - return s_time < 0; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Cpu.h b/plugins/gme/game-music-emu-svn/gme/Nes_Cpu.h deleted file mode 100644 index 694296f7..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Cpu.h +++ /dev/null @@ -1,114 +0,0 @@ -// NES 6502 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef NES_CPU_H -#define NES_CPU_H - -#include "blargg_common.h" - -typedef blargg_long nes_time_t; // clock cycle count -typedef unsigned nes_addr_t; // 16-bit address -enum { future_nes_time = INT_MAX / 2 + 1 }; - -class Nes_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - // Clear registers, map low memory and its three mirrors to address 0, - // and mirror unmapped_page in remaining memory - void reset( void const* unmapped_page = 0 ); - - // Map code memory (memory accessed via the program counter). Start and size - // must be multiple of page_size. If mirror is true, repeats code page - // throughout address range. - enum { page_size = 0x800 }; - void map_code( nes_addr_t start, unsigned size, void const* code, bool mirror = false ); - - // Access emulated memory as CPU does - uint8_t const* get_code( nes_addr_t ); - - // 2KB of RAM at address 0 - uint8_t low_mem [0x800]; - - // NES 6502 registers. Not kept updated during a call to run(). - struct registers_t { - BOOST::uint16_t pc; - BOOST::uint8_t a; - BOOST::uint8_t x; - BOOST::uint8_t y; - BOOST::uint8_t status; - BOOST::uint8_t sp; - }; - registers_t r; - - // Set end_time and run CPU from current time. Returns true if execution - // stopped due to encountering bad_opcode. - bool run( nes_time_t end_time ); - - // Time of beginning of next instruction to be executed - nes_time_t time() const { return state->time + state->base; } - void set_time( nes_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - nes_time_t irq_time() const { return irq_time_; } - void set_irq_time( nes_time_t ); - - nes_time_t end_time() const { return end_time_; } - void set_end_time( nes_time_t ); - - // Number of undefined instructions encountered and skipped - void clear_error_count() { error_count_ = 0; } - unsigned long error_count() const { return error_count_; } - - // CPU invokes bad opcode handler if it encounters this - enum { bad_opcode = 0xF2 }; - -public: - Nes_Cpu() { state = &state_; } - enum { page_bits = 11 }; - enum { page_count = 0x10000 >> page_bits }; - enum { irq_inhibit = 0x04 }; -private: - struct state_t { - uint8_t const* code_map [page_count + 1]; - nes_time_t base; - int time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - nes_time_t irq_time_; - nes_time_t end_time_; - unsigned long error_count_; - - void set_code_page( int, void const* ); - inline int update_end_time( nes_time_t end, nes_time_t irq ); -}; - -inline BOOST::uint8_t const* Nes_Cpu::get_code( nes_addr_t addr ) -{ - return state->code_map [addr >> page_bits] + addr - #if !BLARGG_NONPORTABLE - % (unsigned) page_size - #endif - ; -} - -inline int Nes_Cpu::update_end_time( nes_time_t t, nes_time_t irq ) -{ - if ( irq < t && !(r.status & irq_inhibit) ) t = irq; - int delta = state->base - t; - state->base = t; - return delta; -} - -inline void Nes_Cpu::set_irq_time( nes_time_t t ) -{ - state->time += update_end_time( end_time_, (irq_time_ = t) ); -} - -inline void Nes_Cpu::set_end_time( nes_time_t t ) -{ - state->time += update_end_time( (end_time_ = t), irq_time_ ); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.cpp deleted file mode 100644 index 62594fc2..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.cpp +++ /dev/null @@ -1,121 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nes_Fme7_Apu.h" - -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -void Nes_Fme7_Apu::reset() -{ - last_time = 0; - - for ( int i = 0; i < osc_count; i++ ) - oscs [i].last_amp = 0; - - fme7_apu_state_t* state = this; - memset( state, 0, sizeof *state ); -} - -unsigned char const Nes_Fme7_Apu::amp_table [16] = -{ - #define ENTRY( n ) (unsigned char) (n * amp_range + 0.5) - ENTRY(0.0000), ENTRY(0.0078), ENTRY(0.0110), ENTRY(0.0156), - ENTRY(0.0221), ENTRY(0.0312), ENTRY(0.0441), ENTRY(0.0624), - ENTRY(0.0883), ENTRY(0.1249), ENTRY(0.1766), ENTRY(0.2498), - ENTRY(0.3534), ENTRY(0.4998), ENTRY(0.7070), ENTRY(1.0000) - #undef ENTRY -}; - -void Nes_Fme7_Apu::run_until( blip_time_t end_time ) -{ - require( end_time >= last_time ); - - for ( int index = 0; index < osc_count; index++ ) - { - int mode = regs [7] >> index; - int vol_mode = regs [010 + index]; - int volume = amp_table [vol_mode & 0x0F]; - - Blip_Buffer* const osc_output = oscs [index].output; - if ( !osc_output ) - continue; - osc_output->set_modified(); - - // check for unsupported mode - #ifndef NDEBUG - if ( (mode & 011) <= 001 && vol_mode & 0x1F ) - debug_printf( "FME7 used unimplemented sound mode: %02X, vol_mode: %02X\n", - mode, vol_mode & 0x1F ); - #endif - - if ( (mode & 001) | (vol_mode & 0x10) ) - volume = 0; // noise and envelope aren't supported - - // period - int const period_factor = 16; - unsigned period = (regs [index * 2 + 1] & 0x0F) * 0x100 * period_factor + - regs [index * 2] * period_factor; - if ( period < 50 ) // around 22 kHz - { - volume = 0; - if ( !period ) // on my AY-3-8910A, period doesn't have extra one added - period = period_factor; - } - - // current amplitude - int amp = volume; - if ( !phases [index] ) - amp = 0; - { - int delta = amp - oscs [index].last_amp; - if ( delta ) - { - oscs [index].last_amp = amp; - synth.offset( last_time, delta, osc_output ); - } - } - - blip_time_t time = last_time + delays [index]; - if ( time < end_time ) - { - int delta = amp * 2 - volume; - if ( volume ) - { - do - { - delta = -delta; - synth.offset_inline( time, delta, osc_output ); - time += period; - } - while ( time < end_time ); - - oscs [index].last_amp = (delta + volume) >> 1; - phases [index] = (delta > 0); - } - else - { - // maintain phase when silent - int count = (end_time - time + period - 1) / period; - phases [index] ^= count & 1; - time += (blargg_long) count * period; - } - } - - delays [index] = time - end_time; - } - - last_time = end_time; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.h b/plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.h deleted file mode 100644 index 97094897..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Fme7_Apu.h +++ /dev/null @@ -1,131 +0,0 @@ -// Sunsoft FME-7 sound emulator - -// Game_Music_Emu 0.5.5 -#ifndef NES_FME7_APU_H -#define NES_FME7_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct fme7_apu_state_t -{ - enum { reg_count = 14 }; - BOOST::uint8_t regs [reg_count]; - BOOST::uint8_t phases [3]; // 0 or 1 - BOOST::uint8_t latch; - BOOST::uint16_t delays [3]; // a, b, c -}; - -class Nes_Fme7_Apu : private fme7_apu_state_t { -public: - // See Nes_Apu.h for reference - void reset(); - void volume( double ); - void treble_eq( blip_eq_t const& ); - void output( Blip_Buffer* ); - enum { osc_count = 3 }; - void osc_output( int index, Blip_Buffer* ); - void end_frame( blip_time_t ); - void save_state( fme7_apu_state_t* ) const; - void load_state( fme7_apu_state_t const& ); - - // Mask and addresses of registers - enum { addr_mask = 0xE000 }; - enum { data_addr = 0xE000 }; - enum { latch_addr = 0xC000 }; - - // (addr & addr_mask) == latch_addr - void write_latch( int ); - - // (addr & addr_mask) == data_addr - void write_data( blip_time_t, int data ); - -public: - Nes_Fme7_Apu(); - BLARGG_DISABLE_NOTHROW -private: - // noncopyable - Nes_Fme7_Apu( const Nes_Fme7_Apu& ); - Nes_Fme7_Apu& operator = ( const Nes_Fme7_Apu& ); - - static unsigned char const amp_table [16]; - - struct { - Blip_Buffer* output; - int last_amp; - } oscs [osc_count]; - blip_time_t last_time; - - enum { amp_range = 192 }; // can be any value; this gives best error/quality tradeoff - Blip_Synth synth; - - void run_until( blip_time_t ); -}; - -inline void Nes_Fme7_Apu::volume( double v ) -{ - synth.volume( 0.38 / amp_range * v ); // to do: fine-tune -} - -inline void Nes_Fme7_Apu::treble_eq( blip_eq_t const& eq ) -{ - synth.treble_eq( eq ); -} - -inline void Nes_Fme7_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Nes_Fme7_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buf ); -} - -inline Nes_Fme7_Apu::Nes_Fme7_Apu() -{ - output( NULL ); - volume( 1.0 ); - reset(); -} - -inline void Nes_Fme7_Apu::write_latch( int data ) { latch = data; } - -inline void Nes_Fme7_Apu::write_data( blip_time_t time, int data ) -{ - if ( (unsigned) latch >= reg_count ) - { - #ifdef debug_printf - debug_printf( "FME7 write to %02X (past end of sound registers)\n", (int) latch ); - #endif - return; - } - - run_until( time ); - regs [latch] = data; -} - -inline void Nes_Fme7_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -inline void Nes_Fme7_Apu::save_state( fme7_apu_state_t* out ) const -{ - *out = *this; -} - -inline void Nes_Fme7_Apu::load_state( fme7_apu_state_t const& in ) -{ - reset(); - fme7_apu_state_t* state = this; - *state = in; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.cpp deleted file mode 100644 index f3235b38..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.cpp +++ /dev/null @@ -1,145 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Namco_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Nes_Namco_Apu::Nes_Namco_Apu() -{ - output( NULL ); - volume( 1.0 ); - reset(); -} - -void Nes_Namco_Apu::reset() -{ - last_time = 0; - addr_reg = 0; - - int i; - for ( i = 0; i < reg_count; i++ ) - reg [i] = 0; - - for ( i = 0; i < osc_count; i++ ) - { - Namco_Osc& osc = oscs [i]; - osc.delay = 0; - osc.last_amp = 0; - osc.wave_pos = 0; - } -} - -void Nes_Namco_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buf ); -} - -/* -void Nes_Namco_Apu::reflect_state( Tagged_Data& data ) -{ - reflect_int16( data, BLARGG_4CHAR('A','D','D','R'), &addr_reg ); - - static const char hex [17] = "0123456789ABCDEF"; - int i; - for ( i = 0; i < reg_count; i++ ) - reflect_int16( data, 'RG\0\0' + hex [i >> 4] * 0x100 + hex [i & 15], ® [i] ); - - for ( i = 0; i < osc_count; i++ ) - { - reflect_int32( data, BLARGG_4CHAR('D','L','Y','0') + i, &oscs [i].delay ); - reflect_int16( data, BLARGG_4CHAR('P','O','S','0') + i, &oscs [i].wave_pos ); - } -} -*/ - -void Nes_Namco_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -void Nes_Namco_Apu::run_until( blip_time_t nes_end_time ) -{ - int active_oscs = (reg [0x7F] >> 4 & 7) + 1; - for ( int i = osc_count - active_oscs; i < osc_count; i++ ) - { - Namco_Osc& osc = oscs [i]; - Blip_Buffer* output = osc.output; - if ( !output ) - continue; - output->set_modified(); - - blip_resampled_time_t time = - output->resampled_time( last_time ) + osc.delay; - blip_resampled_time_t end_time = output->resampled_time( nes_end_time ); - osc.delay = 0; - if ( time < end_time ) - { - const BOOST::uint8_t* osc_reg = ® [i * 8 + 0x40]; - if ( !(osc_reg [4] & 0xE0) ) - continue; - - int volume = osc_reg [7] & 15; - if ( !volume ) - continue; - - blargg_long freq = (osc_reg [4] & 3) * 0x10000 + osc_reg [2] * 0x100L + osc_reg [0]; - if ( freq < 64 * active_oscs ) - continue; // prevent low frequencies from excessively delaying freq changes - blip_resampled_time_t period = - output->resampled_duration( 983040 ) / freq * active_oscs; - - int wave_size = 32 - (osc_reg [4] >> 2 & 7) * 4; - if ( !wave_size ) - continue; - - int last_amp = osc.last_amp; - int wave_pos = osc.wave_pos; - - do - { - // read wave sample - int addr = wave_pos + osc_reg [6]; - int sample = reg [addr >> 1] >> (addr << 2 & 4); - wave_pos++; - sample = (sample & 15) * volume; - - // output impulse if amplitude changed - int delta = sample - last_amp; - if ( delta ) - { - last_amp = sample; - synth.offset_resampled( time, delta, output ); - } - - // next sample - time += period; - if ( wave_pos >= wave_size ) - wave_pos = 0; - } - while ( time < end_time ); - - osc.wave_pos = wave_pos; - osc.last_amp = last_amp; - } - osc.delay = time - end_time; - } - - last_time = nes_end_time; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.h b/plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.h deleted file mode 100644 index db5fea4b..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Namco_Apu.h +++ /dev/null @@ -1,102 +0,0 @@ -// Namco 106 sound chip emulator - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_NAMCO_APU_H -#define NES_NAMCO_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct namco_state_t; - -class Nes_Namco_Apu { -public: - // See Nes_Apu.h for reference. - void volume( double ); - void treble_eq( const blip_eq_t& ); - void output( Blip_Buffer* ); - enum { osc_count = 8 }; - void osc_output( int index, Blip_Buffer* ); - void reset(); - void end_frame( blip_time_t ); - - // Read/write data register is at 0x4800 - enum { data_reg_addr = 0x4800 }; - void write_data( blip_time_t, int ); - int read_data(); - - // Write-only address register is at 0xF800 - enum { addr_reg_addr = 0xF800 }; - void write_addr( int ); - - // to do: implement save/restore - void save_state( namco_state_t* out ) const; - void load_state( namco_state_t const& ); - -public: - Nes_Namco_Apu(); - BLARGG_DISABLE_NOTHROW -private: - // noncopyable - Nes_Namco_Apu( const Nes_Namco_Apu& ); - Nes_Namco_Apu& operator = ( const Nes_Namco_Apu& ); - - struct Namco_Osc { - blargg_long delay; - Blip_Buffer* output; - short last_amp; - short wave_pos; - }; - - Namco_Osc oscs [osc_count]; - - blip_time_t last_time; - int addr_reg; - - enum { reg_count = 0x80 }; - BOOST::uint8_t reg [reg_count]; - Blip_Synth synth; - - BOOST::uint8_t& access(); - void run_until( blip_time_t ); -}; -/* -struct namco_state_t -{ - BOOST::uint8_t regs [0x80]; - BOOST::uint8_t addr; - BOOST::uint8_t unused; - BOOST::uint8_t positions [8]; - BOOST::uint32_t delays [8]; -}; -*/ - -inline BOOST::uint8_t& Nes_Namco_Apu::access() -{ - int addr = addr_reg & 0x7F; - if ( addr_reg & 0x80 ) - addr_reg = (addr + 1) | 0x80; - return reg [addr]; -} - -inline void Nes_Namco_Apu::volume( double v ) { synth.volume( 0.10 / osc_count * v ); } - -inline void Nes_Namco_Apu::treble_eq( const blip_eq_t& eq ) { synth.treble_eq( eq ); } - -inline void Nes_Namco_Apu::write_addr( int v ) { addr_reg = v; } - -inline int Nes_Namco_Apu::read_data() { return access(); } - -inline void Nes_Namco_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Nes_Namco_Apu::write_data( blip_time_t time, int data ) -{ - run_until( time ); - access() = data; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Oscs.cpp b/plugins/gme/game-music-emu-svn/gme/Nes_Oscs.cpp deleted file mode 100644 index 1ad3f59c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Oscs.cpp +++ /dev/null @@ -1,551 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Nes_Osc - -void Nes_Osc::clock_length( int halt_mask ) -{ - if ( length_counter && !(regs [0] & halt_mask) ) - length_counter--; -} - -void Nes_Envelope::clock_envelope() -{ - int period = regs [0] & 15; - if ( reg_written [3] ) { - reg_written [3] = false; - env_delay = period; - envelope = 15; - } - else if ( --env_delay < 0 ) { - env_delay = period; - if ( envelope | (regs [0] & 0x20) ) - envelope = (envelope - 1) & 15; - } -} - -int Nes_Envelope::volume() const -{ - return length_counter == 0 ? 0 : (regs [0] & 0x10) ? (regs [0] & 15) : envelope; -} - -// Nes_Square - -void Nes_Square::clock_sweep( int negative_adjust ) -{ - int sweep = regs [1]; - - if ( --sweep_delay < 0 ) - { - reg_written [1] = true; - - int period = this->period(); - int shift = sweep & shift_mask; - if ( shift && (sweep & 0x80) && period >= 8 ) - { - int offset = period >> shift; - - if ( sweep & negate_flag ) - offset = negative_adjust - offset; - - if ( period + offset < 0x800 ) - { - period += offset; - // rewrite period - regs [2] = period & 0xFF; - regs [3] = (regs [3] & ~7) | ((period >> 8) & 7); - } - } - } - - if ( reg_written [1] ) { - reg_written [1] = false; - sweep_delay = (sweep >> 4) & 7; - } -} - -// TODO: clean up -inline nes_time_t Nes_Square::maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ) -{ - nes_time_t remain = end_time - time; - if ( remain > 0 ) - { - int count = (remain + timer_period - 1) / timer_period; - phase = (phase + count) & (phase_range - 1); - time += (blargg_long) count * timer_period; - } - return time; -} - -void Nes_Square::run( nes_time_t time, nes_time_t end_time ) -{ - const int period = this->period(); - const int timer_period = (period + 1) * 2; - - if ( !output ) - { - delay = maintain_phase( time + delay, end_time, timer_period ) - end_time; - return; - } - - output->set_modified(); - - int offset = period >> (regs [1] & shift_mask); - if ( regs [1] & negate_flag ) - offset = 0; - - const int volume = this->volume(); - if ( volume == 0 || period < 8 || (period + offset) >= 0x800 ) - { - if ( last_amp ) { - synth.offset( time, -last_amp, output ); - last_amp = 0; - } - - time += delay; - time = maintain_phase( time, end_time, timer_period ); - } - else - { - // handle duty select - int duty_select = (regs [0] >> 6) & 3; - int duty = 1 << duty_select; // 1, 2, 4, 2 - int amp = 0; - if ( duty_select == 3 ) { - duty = 2; // negated 25% - amp = volume; - } - if ( phase < duty ) - amp ^= volume; - - { - int delta = update_amp( amp ); - if ( delta ) - synth.offset( time, delta, output ); - } - - time += delay; - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - const Synth& synth = this->synth; - int delta = amp * 2 - volume; - int phase = this->phase; - - do { - phase = (phase + 1) & (phase_range - 1); - if ( phase == 0 || phase == duty ) { - delta = -delta; - synth.offset_inline( time, delta, output ); - } - time += timer_period; - } - while ( time < end_time ); - - last_amp = (delta + volume) >> 1; - this->phase = phase; - } - } - - delay = time - end_time; -} - -// Nes_Triangle - -void Nes_Triangle::clock_linear_counter() -{ - if ( reg_written [3] ) - linear_counter = regs [0] & 0x7F; - else if ( linear_counter ) - linear_counter--; - - if ( !(regs [0] & 0x80) ) - reg_written [3] = false; -} - -inline int Nes_Triangle::calc_amp() const -{ - int amp = phase_range - phase; - if ( amp < 0 ) - amp = phase - (phase_range + 1); - return amp; -} - -// TODO: clean up -inline nes_time_t Nes_Triangle::maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ) -{ - nes_time_t remain = end_time - time; - if ( remain > 0 ) - { - int count = (remain + timer_period - 1) / timer_period; - phase = ((unsigned) phase + 1 - count) & (phase_range * 2 - 1); - phase++; - time += (blargg_long) count * timer_period; - } - return time; -} - -void Nes_Triangle::run( nes_time_t time, nes_time_t end_time ) -{ - const int timer_period = period() + 1; - if ( !output ) - { - time += delay; - delay = 0; - if ( length_counter && linear_counter && timer_period >= 3 ) - delay = maintain_phase( time, end_time, timer_period ) - end_time; - return; - } - - output->set_modified(); - - // to do: track phase when period < 3 - // to do: Output 7.5 on dac when period < 2? More accurate, but results in more clicks. - - int delta = update_amp( calc_amp() ); - if ( delta ) - synth.offset( time, delta, output ); - - time += delay; - if ( length_counter == 0 || linear_counter == 0 || timer_period < 3 ) - { - time = end_time; - } - else if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - - int phase = this->phase; - int volume = 1; - if ( phase > phase_range ) { - phase -= phase_range; - volume = -volume; - } - - do { - if ( --phase == 0 ) { - phase = phase_range; - volume = -volume; - } - else { - synth.offset_inline( time, volume, output ); - } - - time += timer_period; - } - while ( time < end_time ); - - if ( volume < 0 ) - phase += phase_range; - this->phase = phase; - last_amp = calc_amp(); - } - delay = time - end_time; -} - -// Nes_Dmc - -void Nes_Dmc::reset() -{ - address = 0; - dac = 0; - buf = 0; - bits_remain = 1; - bits = 0; - buf_full = false; - silence = true; - next_irq = Nes_Apu::no_irq; - irq_flag = false; - irq_enabled = false; - - Nes_Osc::reset(); - period = 0x1AC; -} - -void Nes_Dmc::recalc_irq() -{ - nes_time_t irq = Nes_Apu::no_irq; - if ( irq_enabled && length_counter ) - irq = apu->last_dmc_time + delay + - ((length_counter - 1) * 8 + bits_remain - 1) * nes_time_t (period) + 1; - if ( irq != next_irq ) { - next_irq = irq; - apu->irq_changed(); - } -} - -int Nes_Dmc::count_reads( nes_time_t time, nes_time_t* last_read ) const -{ - if ( last_read ) - *last_read = time; - - if ( length_counter == 0 ) - return 0; // not reading - - nes_time_t first_read = next_read_time(); - nes_time_t avail = time - first_read; - if ( avail <= 0 ) - return 0; - - int count = (avail - 1) / (period * 8) + 1; - if ( !(regs [0] & loop_flag) && count > length_counter ) - count = length_counter; - - if ( last_read ) - { - *last_read = first_read + (count - 1) * (period * 8) + 1; - check( *last_read <= time ); - check( count == count_reads( *last_read, NULL ) ); - check( count - 1 == count_reads( *last_read - 1, NULL ) ); - } - - return count; -} - -static short const dmc_period_table [2] [16] = { - {428, 380, 340, 320, 286, 254, 226, 214, // NTSC - 190, 160, 142, 128, 106, 84, 72, 54}, - - {398, 354, 316, 298, 276, 236, 210, 198, // PAL - 176, 148, 132, 118, 98, 78, 66, 50} -}; - -inline void Nes_Dmc::reload_sample() -{ - address = 0x4000 + regs [2] * 0x40; - length_counter = regs [3] * 0x10 + 1; -} - -static byte const dac_table [128] = -{ - 0, 1, 2, 3, 4, 5, 6, 7, 7, 8, 9,10,11,12,13,14, - 15,15,16,17,18,19,20,20,21,22,23,24,24,25,26,27, - 27,28,29,30,31,31,32,33,33,34,35,36,36,37,38,38, - 39,40,41,41,42,43,43,44,45,45,46,47,47,48,48,49, - 50,50,51,52,52,53,53,54,55,55,56,56,57,58,58,59, - 59,60,60,61,61,62,63,63,64,64,65,65,66,66,67,67, - 68,68,69,70,70,71,71,72,72,73,73,74,74,75,75,75, - 76,76,77,77,78,78,79,79,80,80,81,81,82,82,82,83, -}; - -void Nes_Dmc::write_register( int addr, int data ) -{ - if ( addr == 0 ) - { - period = dmc_period_table [pal_mode] [data & 15]; - irq_enabled = (data & 0xC0) == 0x80; // enabled only if loop disabled - irq_flag &= irq_enabled; - recalc_irq(); - } - else if ( addr == 1 ) - { - int old_dac = dac; - dac = data & 0x7F; - - // adjust last_amp so that "pop" amplitude will be properly non-linear - // with respect to change in dac - int faked_nonlinear = dac - (dac_table [dac] - dac_table [old_dac]); - if ( !nonlinear ) - last_amp = faked_nonlinear; - } -} - -void Nes_Dmc::start() -{ - reload_sample(); - fill_buffer(); - recalc_irq(); -} - -void Nes_Dmc::fill_buffer() -{ - if ( !buf_full && length_counter ) - { - require( prg_reader ); // prg_reader must be set - buf = prg_reader( prg_reader_data, 0x8000u + address ); - address = (address + 1) & 0x7FFF; - buf_full = true; - if ( --length_counter == 0 ) - { - if ( regs [0] & loop_flag ) { - reload_sample(); - } - else { - apu->osc_enables &= ~0x10; - irq_flag = irq_enabled; - next_irq = Nes_Apu::no_irq; - apu->irq_changed(); - } - } - } -} - -void Nes_Dmc::run( nes_time_t time, nes_time_t end_time ) -{ - int delta = update_amp( dac ); - if ( !output ) - { - silence = true; - } - else - { - output->set_modified(); - if ( delta ) - synth.offset( time, delta, output ); - } - - time += delay; - if ( time < end_time ) - { - int bits_remain = this->bits_remain; - if ( silence && !buf_full ) - { - int count = (end_time - time + period - 1) / period; - bits_remain = (bits_remain - 1 + 8 - (count % 8)) % 8 + 1; - time += count * period; - } - else - { - Blip_Buffer* const output = this->output; - const int period = this->period; - int bits = this->bits; - int dac = this->dac; - - do - { - if ( !silence ) - { - int step = (bits & 1) * 4 - 2; - bits >>= 1; - if ( unsigned (dac + step) <= 0x7F ) { - dac += step; - synth.offset_inline( time, step, output ); - } - } - - time += period; - - if ( --bits_remain == 0 ) - { - bits_remain = 8; - if ( !buf_full ) { - silence = true; - } - else { - silence = false; - bits = buf; - buf_full = false; - if ( !output ) - silence = true; - fill_buffer(); - } - } - } - while ( time < end_time ); - - this->dac = dac; - this->last_amp = dac; - this->bits = bits; - } - this->bits_remain = bits_remain; - } - delay = time - end_time; -} - -// Nes_Noise - -static short const noise_period_table [16] = { - 0x004, 0x008, 0x010, 0x020, 0x040, 0x060, 0x080, 0x0A0, - 0x0CA, 0x0FE, 0x17C, 0x1FC, 0x2FA, 0x3F8, 0x7F2, 0xFE4 -}; - -void Nes_Noise::run( nes_time_t time, nes_time_t end_time ) -{ - int period = noise_period_table [regs [2] & 15]; - - if ( !output ) - { - // TODO: clean up - time += delay; - delay = time + (end_time - time + period - 1) / period * period - end_time; - return; - } - - output->set_modified(); - - const int volume = this->volume(); - int amp = (noise & 1) ? volume : 0; - { - int delta = update_amp( amp ); - if ( delta ) - synth.offset( time, delta, output ); - } - - time += delay; - if ( time < end_time ) - { - const int mode_flag = 0x80; - - if ( !volume ) - { - // round to next multiple of period - time += (end_time - time + period - 1) / period * period; - - // approximate noise cycling while muted, by shuffling up noise register - // to do: precise muted noise cycling? - if ( !(regs [2] & mode_flag) ) { - int feedback = (noise << 13) ^ (noise << 14); - noise = (feedback & 0x4000) | (noise >> 1); - } - } - else - { - Blip_Buffer* const output = this->output; - - // using resampled time avoids conversion in synth.offset() - blip_resampled_time_t rperiod = output->resampled_duration( period ); - blip_resampled_time_t rtime = output->resampled_time( time ); - - int noise = this->noise; - int delta = amp * 2 - volume; - const int tap = (regs [2] & mode_flag ? 8 : 13); - - do { - int feedback = (noise << tap) ^ (noise << 14); - time += period; - - if ( (noise + 1) & 2 ) { - // bits 0 and 1 of noise differ - delta = -delta; - synth.offset_resampled( rtime, delta, output ); - } - - rtime += rperiod; - noise = (feedback & 0x4000) | (noise >> 1); - } - while ( time < end_time ); - - last_amp = (delta + volume) >> 1; - this->noise = noise; - } - } - - delay = time - end_time; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Oscs.h b/plugins/gme/game-music-emu-svn/gme/Nes_Oscs.h deleted file mode 100644 index b675bfb4..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Oscs.h +++ /dev/null @@ -1,147 +0,0 @@ -// Private oscillators used by Nes_Apu - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_OSCS_H -#define NES_OSCS_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -class Nes_Apu; - -struct Nes_Osc -{ - unsigned char regs [4]; - bool reg_written [4]; - Blip_Buffer* output; - int length_counter;// length counter (0 if unused by oscillator) - int delay; // delay until next (potential) transition - int last_amp; // last amplitude oscillator was outputting - - void clock_length( int halt_mask ); - int period() const { - return (regs [3] & 7) * 0x100 + (regs [2] & 0xFF); - } - void reset() { - delay = 0; - last_amp = 0; - } - int update_amp( int amp ) { - int delta = amp - last_amp; - last_amp = amp; - return delta; - } -}; - -struct Nes_Envelope : Nes_Osc -{ - int envelope; - int env_delay; - - void clock_envelope(); - int volume() const; - void reset() { - envelope = 0; - env_delay = 0; - Nes_Osc::reset(); - } -}; - -// Nes_Square -struct Nes_Square : Nes_Envelope -{ - enum { negate_flag = 0x08 }; - enum { shift_mask = 0x07 }; - enum { phase_range = 8 }; - int phase; - int sweep_delay; - - typedef Blip_Synth Synth; - Synth const& synth; // shared between squares - - Nes_Square( Synth const* s ) : synth( *s ) { } - - void clock_sweep( int adjust ); - void run( nes_time_t, nes_time_t ); - void reset() { - sweep_delay = 0; - Nes_Envelope::reset(); - } - nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ); -}; - -// Nes_Triangle -struct Nes_Triangle : Nes_Osc -{ - enum { phase_range = 16 }; - int phase; - int linear_counter; - Blip_Synth synth; - - int calc_amp() const; - void run( nes_time_t, nes_time_t ); - void clock_linear_counter(); - void reset() { - linear_counter = 0; - phase = 1; - Nes_Osc::reset(); - } - nes_time_t maintain_phase( nes_time_t time, nes_time_t end_time, - nes_time_t timer_period ); -}; - -// Nes_Noise -struct Nes_Noise : Nes_Envelope -{ - int noise; - Blip_Synth synth; - - void run( nes_time_t, nes_time_t ); - void reset() { - noise = 1 << 14; - Nes_Envelope::reset(); - } -}; - -// Nes_Dmc -struct Nes_Dmc : Nes_Osc -{ - int address; // address of next byte to read - int period; - //int length_counter; // bytes remaining to play (already defined in Nes_Osc) - int buf; - int bits_remain; - int bits; - bool buf_full; - bool silence; - - enum { loop_flag = 0x40 }; - - int dac; - - nes_time_t next_irq; - bool irq_enabled; - bool irq_flag; - bool pal_mode; - bool nonlinear; - - int (*prg_reader)( void*, nes_addr_t ); // needs to be initialized to prg read function - void* prg_reader_data; - - Nes_Apu* apu; - - Blip_Synth synth; - - void start(); - void write_register( int, int ); - void run( nes_time_t, nes_time_t ); - void recalc_irq(); - void fill_buffer(); - void reload_sample(); - void reset(); - int count_reads( nes_time_t, nes_time_t* ) const; - nes_time_t next_read_time() const; -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.cpp deleted file mode 100644 index d178407c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.cpp +++ /dev/null @@ -1,215 +0,0 @@ -// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ - -#include "Nes_Vrc6_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Nes_Vrc6_Apu::Nes_Vrc6_Apu() -{ - output( NULL ); - volume( 1.0 ); - reset(); -} - -void Nes_Vrc6_Apu::reset() -{ - last_time = 0; - for ( int i = 0; i < osc_count; i++ ) - { - Vrc6_Osc& osc = oscs [i]; - for ( int j = 0; j < reg_count; j++ ) - osc.regs [j] = 0; - osc.delay = 0; - osc.last_amp = 0; - osc.phase = 1; - osc.amp = 0; - } -} - -void Nes_Vrc6_Apu::output( Blip_Buffer* buf ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, buf ); -} - -void Nes_Vrc6_Apu::run_until( blip_time_t time ) -{ - require( time >= last_time ); - run_square( oscs [0], time ); - run_square( oscs [1], time ); - run_saw( time ); - last_time = time; -} - -void Nes_Vrc6_Apu::write_osc( blip_time_t time, int osc_index, int reg, int data ) -{ - require( (unsigned) osc_index < osc_count ); - require( (unsigned) reg < reg_count ); - - run_until( time ); - oscs [osc_index].regs [reg] = data; -} - -void Nes_Vrc6_Apu::end_frame( blip_time_t time ) -{ - if ( time > last_time ) - run_until( time ); - - assert( last_time >= time ); - last_time -= time; -} - -void Nes_Vrc6_Apu::save_state( vrc6_apu_state_t* out ) const -{ - assert( sizeof (vrc6_apu_state_t) == 20 ); - out->saw_amp = oscs [2].amp; - for ( int i = 0; i < osc_count; i++ ) - { - Vrc6_Osc const& osc = oscs [i]; - for ( int r = 0; r < reg_count; r++ ) - out->regs [i] [r] = osc.regs [r]; - - out->delays [i] = osc.delay; - out->phases [i] = osc.phase; - } -} - -void Nes_Vrc6_Apu::load_state( vrc6_apu_state_t const& in ) -{ - reset(); - oscs [2].amp = in.saw_amp; - for ( int i = 0; i < osc_count; i++ ) - { - Vrc6_Osc& osc = oscs [i]; - for ( int r = 0; r < reg_count; r++ ) - osc.regs [r] = in.regs [i] [r]; - - osc.delay = in.delays [i]; - osc.phase = in.phases [i]; - } - if ( !oscs [2].phase ) - oscs [2].phase = 1; -} - -void Nes_Vrc6_Apu::run_square( Vrc6_Osc& osc, blip_time_t end_time ) -{ - Blip_Buffer* output = osc.output; - if ( !output ) - return; - output->set_modified(); - - int volume = osc.regs [0] & 15; - if ( !(osc.regs [2] & 0x80) ) - volume = 0; - - int gate = osc.regs [0] & 0x80; - int duty = ((osc.regs [0] >> 4) & 7) + 1; - int delta = ((gate || osc.phase < duty) ? volume : 0) - osc.last_amp; - blip_time_t time = last_time; - if ( delta ) - { - osc.last_amp += delta; - square_synth.offset( time, delta, output ); - } - - time += osc.delay; - osc.delay = 0; - int period = osc.period(); - if ( volume && !gate && period > 4 ) - { - if ( time < end_time ) - { - int phase = osc.phase; - - do - { - phase++; - if ( phase == 16 ) - { - phase = 0; - osc.last_amp = volume; - square_synth.offset( time, volume, output ); - } - if ( phase == duty ) - { - osc.last_amp = 0; - square_synth.offset( time, -volume, output ); - } - time += period; - } - while ( time < end_time ); - - osc.phase = phase; - } - osc.delay = time - end_time; - } -} - -void Nes_Vrc6_Apu::run_saw( blip_time_t end_time ) -{ - Vrc6_Osc& osc = oscs [2]; - Blip_Buffer* output = osc.output; - if ( !output ) - return; - output->set_modified(); - - int amp = osc.amp; - int amp_step = osc.regs [0] & 0x3F; - blip_time_t time = last_time; - int last_amp = osc.last_amp; - if ( !(osc.regs [2] & 0x80) || !(amp_step | amp) ) - { - osc.delay = 0; - int delta = (amp >> 3) - last_amp; - last_amp = amp >> 3; - saw_synth.offset( time, delta, output ); - } - else - { - time += osc.delay; - if ( time < end_time ) - { - int period = osc.period() * 2; - int phase = osc.phase; - - do - { - if ( --phase == 0 ) - { - phase = 7; - amp = 0; - } - - int delta = (amp >> 3) - last_amp; - if ( delta ) - { - last_amp = amp >> 3; - saw_synth.offset( time, delta, output ); - } - - time += period; - amp = (amp + amp_step) & 0xFF; - } - while ( time < end_time ); - - osc.phase = phase; - osc.amp = amp; - } - - osc.delay = time - end_time; - } - - osc.last_amp = last_amp; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.h b/plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.h deleted file mode 100644 index 18722233..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nes_Vrc6_Apu.h +++ /dev/null @@ -1,95 +0,0 @@ -// Konami VRC6 sound chip emulator - -// Nes_Snd_Emu 0.1.8 -#ifndef NES_VRC6_APU_H -#define NES_VRC6_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct vrc6_apu_state_t; - -class Nes_Vrc6_Apu { -public: - // See Nes_Apu.h for reference - void reset(); - void volume( double ); - void treble_eq( blip_eq_t const& ); - void output( Blip_Buffer* ); - enum { osc_count = 3 }; - void osc_output( int index, Blip_Buffer* ); - void end_frame( blip_time_t ); - void save_state( vrc6_apu_state_t* ) const; - void load_state( vrc6_apu_state_t const& ); - - // Oscillator 0 write-only registers are at $9000-$9002 - // Oscillator 1 write-only registers are at $A000-$A002 - // Oscillator 2 write-only registers are at $B000-$B002 - enum { reg_count = 3 }; - enum { base_addr = 0x9000 }; - enum { addr_step = 0x1000 }; - void write_osc( blip_time_t, int osc, int reg, int data ); - -public: - Nes_Vrc6_Apu(); - BLARGG_DISABLE_NOTHROW -private: - // noncopyable - Nes_Vrc6_Apu( const Nes_Vrc6_Apu& ); - Nes_Vrc6_Apu& operator = ( const Nes_Vrc6_Apu& ); - - struct Vrc6_Osc - { - BOOST::uint8_t regs [3]; - Blip_Buffer* output; - int delay; - int last_amp; - int phase; - int amp; // only used by saw - - int period() const - { - return (regs [2] & 0x0F) * 0x100L + regs [1] + 1; - } - }; - - Vrc6_Osc oscs [osc_count]; - blip_time_t last_time; - - Blip_Synth saw_synth; - Blip_Synth square_synth; - - void run_until( blip_time_t ); - void run_square( Vrc6_Osc& osc, blip_time_t ); - void run_saw( blip_time_t ); -}; - -struct vrc6_apu_state_t -{ - BOOST::uint8_t regs [3] [3]; - BOOST::uint8_t saw_amp; - BOOST::uint16_t delays [3]; - BOOST::uint8_t phases [3]; - BOOST::uint8_t unused; -}; - -inline void Nes_Vrc6_Apu::osc_output( int i, Blip_Buffer* buf ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = buf; -} - -inline void Nes_Vrc6_Apu::volume( double v ) -{ - double const factor = 0.0967 * 2; - saw_synth.volume( factor / 31 * v ); - square_synth.volume( factor * 0.5 / 15 * v ); -} - -inline void Nes_Vrc6_Apu::treble_eq( blip_eq_t const& eq ) -{ - saw_synth.treble_eq( eq ); - square_synth.treble_eq( eq ); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nsf_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Nsf_Emu.cpp deleted file mode 100644 index 6e58164c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nsf_Emu.cpp +++ /dev/null @@ -1,559 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nsf_Emu.h" - -#include "blargg_endian.h" -#include -#include - -#if !NSF_EMU_APU_ONLY - #include "Nes_Namco_Apu.h" - #include "Nes_Vrc6_Apu.h" - #include "Nes_Fme7_Apu.h" -#endif - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const vrc6_flag = 0x01; -int const namco_flag = 0x10; -int const fme7_flag = 0x20; - -long const clock_divisor = 12; - -Nsf_Emu::equalizer_t const Nsf_Emu::nes_eq = { -1.0, 80 }; -Nsf_Emu::equalizer_t const Nsf_Emu::famicom_eq = { -15.0, 80 }; - -int Nsf_Emu::pcm_read( void* emu, nes_addr_t addr ) -{ - return *((Nsf_Emu*) emu)->cpu::get_code( addr ); -} - -Nsf_Emu::Nsf_Emu() -{ - vrc6 = 0; - namco = 0; - fme7 = 0; - - set_type( gme_nsf_type ); - set_silence_lookahead( 6 ); - apu.dmc_reader( pcm_read, this ); - Music_Emu::set_equalizer( nes_eq ); - set_gain( 1.4 ); - memset( unmapped_code, Nes_Cpu::bad_opcode, sizeof unmapped_code ); -} - -Nsf_Emu::~Nsf_Emu() { unload(); } - -void Nsf_Emu::unload() -{ - #if !NSF_EMU_APU_ONLY - { - delete vrc6; - vrc6 = 0; - - delete namco; - namco = 0; - - delete fme7; - fme7 = 0; - } - #endif - - rom.clear(); - Music_Emu::unload(); -} - -// Track info - -static void copy_nsf_fields( Nsf_Emu::header_t const& h, track_info_t* out ) -{ - GME_COPY_FIELD( h, out, game ); - GME_COPY_FIELD( h, out, author ); - GME_COPY_FIELD( h, out, copyright ); - if ( h.chip_flags ) - Gme_File::copy_field_( out->system, "Famicom" ); -} - -blargg_err_t Nsf_Emu::track_info_( track_info_t* out, int ) const -{ - copy_nsf_fields( header_, out ); - return 0; -} - -static blargg_err_t check_nsf_header( void const* header ) -{ - if ( memcmp( header, "NESM\x1A", 5 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Nsf_File : Gme_Info_ -{ - Nsf_Emu::header_t h; - - Nsf_File() { set_type( gme_nsf_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - blargg_err_t err = in.read( &h, Nsf_Emu::header_size ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - - if ( h.chip_flags & ~(namco_flag | vrc6_flag | fme7_flag) ) - set_warning( "Uses unsupported audio expansion hardware" ); - - set_track_count( h.track_count ); - return check_nsf_header( &h ); - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_nsf_fields( h, out ); - return 0; - } -}; - -static Music_Emu* new_nsf_emu () { return BLARGG_NEW Nsf_Emu ; } -static Music_Emu* new_nsf_file() { return BLARGG_NEW Nsf_File; } - -static gme_type_t_ const gme_nsf_type_ = { "Nintendo NES", 0, &new_nsf_emu, &new_nsf_file, "NSF", 1 }; -gme_type_t const gme_nsf_type = &gme_nsf_type_; - - -// Setup - -void Nsf_Emu::set_tempo_( double t ) -{ - unsigned playback_rate = get_le16( header_.ntsc_speed ); - unsigned standard_rate = 0x411A; - clock_rate_ = 1789772.72727; - play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames - - if ( pal_only ) - { - play_period = 33247 * clock_divisor; - clock_rate_ = 1662607.125; - standard_rate = 0x4E20; - playback_rate = get_le16( header_.pal_speed ); - } - - if ( !playback_rate ) - playback_rate = standard_rate; - - if ( playback_rate != standard_rate || t != 1.0 ) - play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t)); - - apu.set_tempo( t ); -} - -blargg_err_t Nsf_Emu::init_sound() -{ - if ( header_.chip_flags & ~(namco_flag | vrc6_flag | fme7_flag) ) - set_warning( "Uses unsupported audio expansion hardware" ); - - { - #define APU_NAMES "Square 1", "Square 2", "Triangle", "Noise", "DMC" - - int const count = Nes_Apu::osc_count; - static const char* const apu_names [count] = { APU_NAMES }; - set_voice_count( count ); - set_voice_names( apu_names ); - - } - - static int const types [] = { - wave_type | 1, wave_type | 2, wave_type | 0, - noise_type | 0, mixed_type | 1, - wave_type | 3, wave_type | 4, wave_type | 5, - wave_type | 6, wave_type | 7, wave_type | 8, wave_type | 9, - wave_type |10, wave_type |11, wave_type |12, wave_type |13 - }; - set_voice_types( types ); // common to all sound chip configurations - - double adjusted_gain = gain(); - - #if NSF_EMU_APU_ONLY - { - if ( header_.chip_flags ) - set_warning( "Uses unsupported audio expansion hardware" ); - } - #else - { - if ( header_.chip_flags & (namco_flag | vrc6_flag | fme7_flag) ) - set_voice_count( Nes_Apu::osc_count + 3 ); - - if ( header_.chip_flags & namco_flag ) - { - namco = BLARGG_NEW Nes_Namco_Apu; - CHECK_ALLOC( namco ); - adjusted_gain *= 0.75; - - int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Wave 1", "Wave 2", "Wave 3", "Wave 4", - "Wave 5", "Wave 6", "Wave 7", "Wave 8" - }; - set_voice_count( count ); - set_voice_names( names ); - } - - if ( header_.chip_flags & vrc6_flag ) - { - vrc6 = BLARGG_NEW Nes_Vrc6_Apu; - CHECK_ALLOC( vrc6 ); - adjusted_gain *= 0.75; - - { - int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Saw Wave", "Square 3", "Square 4" - }; - set_voice_count( count ); - set_voice_names( names ); - } - - if ( header_.chip_flags & namco_flag ) - { - int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count + - Nes_Namco_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Saw Wave", "Square 3", "Square 4", - "Wave 1", "Wave 2", "Wave 3", "Wave 4", - "Wave 5", "Wave 6", "Wave 7", "Wave 8" - }; - set_voice_count( count ); - set_voice_names( names ); - } - } - - if ( header_.chip_flags & fme7_flag ) - { - fme7 = BLARGG_NEW Nes_Fme7_Apu; - CHECK_ALLOC( fme7 ); - adjusted_gain *= 0.75; - - int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count; - static const char* const names [count] = { - APU_NAMES, - "Square 3", "Square 4", "Square 5" - }; - set_voice_count( count ); - set_voice_names( names ); - } - - if ( namco ) namco->volume( adjusted_gain ); - if ( vrc6 ) vrc6 ->volume( adjusted_gain ); - if ( fme7 ) fme7 ->volume( adjusted_gain ); - } - #endif - - apu.volume( adjusted_gain ); - - return 0; -} - -blargg_err_t Nsf_Emu::load_( Data_Reader& in ) -{ - assert( offsetof (header_t,unused [4]) == header_size ); - RETURN_ERR( rom.load( in, header_size, &header_, 0 ) ); - - set_track_count( header_.track_count ); - RETURN_ERR( check_nsf_header( &header_ ) ); - - if ( header_.vers != 1 ) - set_warning( "Unknown file version" ); - - // sound and memory - blargg_err_t err = init_sound(); - if ( err ) - return err; - - // set up data - nes_addr_t load_addr = get_le16( header_.load_addr ); - init_addr = get_le16( header_.init_addr ); - play_addr = get_le16( header_.play_addr ); - if ( !load_addr ) load_addr = rom_begin; - if ( !init_addr ) init_addr = rom_begin; - if ( !play_addr ) play_addr = rom_begin; - if ( load_addr < rom_begin || init_addr < rom_begin ) - { - const char* w = warning(); - if ( !w ) - w = "Corrupt file (invalid load/init/play address)"; - return w; - } - - rom.set_addr( load_addr % bank_size ); - int total_banks = rom.size() / bank_size; - - // bank switching - int first_bank = (load_addr - rom_begin) / bank_size; - for ( int i = 0; i < bank_count; i++ ) - { - unsigned bank = i - first_bank; - if ( bank >= (unsigned) total_banks ) - bank = 0; - initial_banks [i] = bank; - - if ( header_.banks [i] ) - { - // bank-switched - memcpy( initial_banks, header_.banks, sizeof initial_banks ); - break; - } - } - - pal_only = (header_.speed_flags & 3) == 1; - - #if !NSF_EMU_EXTRA_FLAGS - header_.speed_flags = 0; - #endif - - set_tempo( tempo() ); - - return setup_buffer( (long) (clock_rate_ + 0.5) ); -} - -void Nsf_Emu::update_eq( blip_eq_t const& eq ) -{ - apu.treble_eq( eq ); - - #if !NSF_EMU_APU_ONLY - { - if ( namco ) namco->treble_eq( eq ); - if ( vrc6 ) vrc6 ->treble_eq( eq ); - if ( fme7 ) fme7 ->treble_eq( eq ); - } - #endif -} - -void Nsf_Emu::set_voice( int i, Blip_Buffer* buf, Blip_Buffer*, Blip_Buffer* ) -{ - if ( i < Nes_Apu::osc_count ) - { - apu.osc_output( i, buf ); - return; - } - i -= Nes_Apu::osc_count; - - #if !NSF_EMU_APU_ONLY - { - if ( fme7 && i < Nes_Fme7_Apu::osc_count ) - { - fme7->osc_output( i, buf ); - return; - } - - if ( vrc6 ) - { - if ( i < Nes_Vrc6_Apu::osc_count ) - { - // put saw first - if ( --i < 0 ) - i = 2; - vrc6->osc_output( i, buf ); - return; - } - i -= Nes_Vrc6_Apu::osc_count; - } - - if ( namco && i < Nes_Namco_Apu::osc_count ) - { - namco->osc_output( i, buf ); - return; - } - } - #endif -} - -// Emulation - -// see nes_cpu_io.h for read/write functions - -void Nsf_Emu::cpu_write_misc( nes_addr_t addr, int data ) -{ - #if !NSF_EMU_APU_ONLY - { - if ( namco ) - { - switch ( addr ) - { - case Nes_Namco_Apu::data_reg_addr: - namco->write_data( time(), data ); - return; - - case Nes_Namco_Apu::addr_reg_addr: - namco->write_addr( data ); - return; - } - } - - if ( addr >= Nes_Fme7_Apu::latch_addr && fme7 ) - { - switch ( addr & Nes_Fme7_Apu::addr_mask ) - { - case Nes_Fme7_Apu::latch_addr: - fme7->write_latch( data ); - return; - - case Nes_Fme7_Apu::data_addr: - fme7->write_data( time(), data ); - return; - } - } - - if ( vrc6 ) - { - unsigned reg = addr & (Nes_Vrc6_Apu::addr_step - 1); - unsigned osc = unsigned (addr - Nes_Vrc6_Apu::base_addr) / Nes_Vrc6_Apu::addr_step; - if ( osc < Nes_Vrc6_Apu::osc_count && reg < Nes_Vrc6_Apu::reg_count ) - { - vrc6->write_osc( time(), osc, reg, data ); - return; - } - } - } - #endif - - // unmapped write - - #ifndef NDEBUG - { - // some games write to $8000 and $8001 repeatedly - if ( addr == 0x8000 || addr == 0x8001 ) return; - - // probably namco sound mistakenly turned on in mck - if ( addr == 0x4800 || addr == 0xF800 ) return; - - // memory mapper? - if ( addr == 0xFFF8 ) return; - - debug_printf( "write_unmapped( 0x%04X, 0x%02X )\n", (unsigned) addr, (unsigned) data ); - } - #endif -} - -blargg_err_t Nsf_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( low_mem, 0, sizeof low_mem ); - memset( sram, 0, sizeof sram ); - - cpu::reset( unmapped_code ); // also maps low_mem - cpu::map_code( sram_addr, sizeof sram, sram ); - for ( int i = 0; i < bank_count; ++i ) - cpu_write( bank_select_addr + i, initial_banks [i] ); - - apu.reset( pal_only, (header_.speed_flags & 0x20) ? 0x3F : 0 ); - apu.write_register( 0, 0x4015, 0x0F ); - apu.write_register( 0, 0x4017, (header_.speed_flags & 0x10) ? 0x80 : 0 ); - #if !NSF_EMU_APU_ONLY - { - if ( namco ) namco->reset(); - if ( vrc6 ) vrc6 ->reset(); - if ( fme7 ) fme7 ->reset(); - } - #endif - - play_ready = 4; - play_extra = 0; - next_play = play_period / clock_divisor; - - saved_state.pc = badop_addr; - low_mem [0x1FF] = (badop_addr - 1) >> 8; - low_mem [0x1FE] = (badop_addr - 1) & 0xFF; - r.sp = 0xFD; - r.pc = init_addr; - r.a = track; - r.x = pal_only; - - return 0; -} - -blargg_err_t Nsf_Emu::run_clocks( blip_time_t& duration, int ) -{ - set_time( 0 ); - while ( time() < duration ) - { - nes_time_t end = min( (blip_time_t) next_play, duration ); - end = min( end, time() + 32767 ); // allows CPU to use 16-bit time delta - if ( cpu::run( end ) ) - { - if ( r.pc != badop_addr ) - { - set_warning( "Emulation error (illegal instruction)" ); - r.pc++; - } - else - { - play_ready = 1; - if ( saved_state.pc != badop_addr ) - { - cpu::r = saved_state; - saved_state.pc = badop_addr; - } - else - { - set_time( end ); - } - } - } - - if ( time() >= next_play ) - { - nes_time_t period = (play_period + play_extra) / clock_divisor; - play_extra = play_period - period * clock_divisor; - next_play += period; - if ( play_ready && !--play_ready ) - { - check( saved_state.pc == badop_addr ); - if ( r.pc != badop_addr ) - saved_state = cpu::r; - - r.pc = play_addr; - low_mem [0x100 + r.sp--] = (badop_addr - 1) >> 8; - low_mem [0x100 + r.sp--] = (badop_addr - 1) & 0xFF; - GME_FRAME_HOOK( this ); - } - } - } - - if ( cpu::error_count() ) - { - cpu::clear_error_count(); - set_warning( "Emulation error (illegal instruction)" ); - } - - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - if ( next_play < 0 ) - next_play = 0; - - apu.end_frame( duration ); - - #if !NSF_EMU_APU_ONLY - { - if ( namco ) namco->end_frame( duration ); - if ( vrc6 ) vrc6 ->end_frame( duration ); - if ( fme7 ) fme7 ->end_frame( duration ); - } - #endif - - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Nsf_Emu.h b/plugins/gme/game-music-emu-svn/gme/Nsf_Emu.h deleted file mode 100644 index 6b213529..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nsf_Emu.h +++ /dev/null @@ -1,106 +0,0 @@ -// Nintendo NES/Famicom NSF music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef NSF_EMU_H -#define NSF_EMU_H - -#include "Classic_Emu.h" -#include "Nes_Apu.h" -#include "Nes_Cpu.h" - -class Nsf_Emu : private Nes_Cpu, public Classic_Emu { - typedef Nes_Cpu cpu; -public: - // Equalizer profiles for US NES and Japanese Famicom - static equalizer_t const nes_eq; - static equalizer_t const famicom_eq; - - // NSF file header - enum { header_size = 0x80 }; - struct header_t - { - char tag [5]; - byte vers; - byte track_count; - byte first_track; - byte load_addr [2]; - byte init_addr [2]; - byte play_addr [2]; - char game [32]; - char author [32]; - char copyright [32]; - byte ntsc_speed [2]; - byte banks [8]; - byte pal_speed [2]; - byte speed_flags; - byte chip_flags; - byte unused [4]; - }; - - // Header for currently loaded file - header_t const& header() const { return header_; } - - static gme_type_t static_type() { return gme_nsf_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - -public: - Nsf_Emu(); - ~Nsf_Emu(); - Nes_Apu* apu_() { return &apu; } -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_( Data_Reader& ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); - void unload(); -protected: - enum { bank_count = 8 }; - byte initial_banks [bank_count]; - nes_addr_t init_addr; - nes_addr_t play_addr; - double clock_rate_; - bool pal_only; - - // timing - Nes_Cpu::registers_t saved_state; - nes_time_t next_play; - nes_time_t play_period; - int play_extra; - int play_ready; - - enum { rom_begin = 0x8000 }; - enum { bank_select_addr = 0x5FF8 }; - enum { bank_size = 0x1000 }; - Rom_Data rom; - -public: private: friend class Nes_Cpu; - void cpu_jsr( nes_addr_t ); - int cpu_read( nes_addr_t ); - void cpu_write( nes_addr_t, int ); - void cpu_write_misc( nes_addr_t, int ); - enum { badop_addr = bank_select_addr }; - -private: - class Nes_Namco_Apu* namco; - class Nes_Vrc6_Apu* vrc6; - class Nes_Fme7_Apu* fme7; - Nes_Apu apu; - static int pcm_read( void*, nes_addr_t ); - blargg_err_t init_sound(); - - header_t header_; - - enum { sram_addr = 0x6000 }; - byte sram [0x2000]; - byte unmapped_code [Nes_Cpu::page_size + 8]; -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.cpp deleted file mode 100644 index eb8cdadf..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.cpp +++ /dev/null @@ -1,332 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Nsfe_Emu.h" - -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2005-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -Nsfe_Info::Nsfe_Info() { playlist_disabled = false; } - -Nsfe_Info::~Nsfe_Info() { } - -inline void Nsfe_Info::unload() -{ - track_name_data.clear(); - track_names.clear(); - playlist.clear(); - track_times.clear(); -} - -// TODO: if no playlist, treat as if there is a playlist that is just 1,2,3,4,5... ? -void Nsfe_Info::disable_playlist( bool b ) -{ - playlist_disabled = b; - info.track_count = playlist.size(); - if ( !info.track_count || playlist_disabled ) - info.track_count = actual_track_count_; -} - -int Nsfe_Info::remap_track( int track ) const -{ - if ( !playlist_disabled && (unsigned) track < playlist.size() ) - track = playlist [track]; - return track; -} - -// Read multiple strings and separate into individual strings -static blargg_err_t read_strs( Data_Reader& in, long size, blargg_vector& chars, - blargg_vector& strs ) -{ - RETURN_ERR( chars.resize( size + 1 ) ); - chars [size] = 0; // in case last string doesn't have terminator - RETURN_ERR( in.read( &chars [0], size ) ); - - RETURN_ERR( strs.resize( 128 ) ); - int count = 0; - for ( int i = 0; i < size; i++ ) - { - if ( (int) strs.size() <= count ) - RETURN_ERR( strs.resize( count * 2 ) ); - strs [count++] = &chars [i]; - while ( i < size && chars [i] ) - i++; - } - - return strs.resize( count ); -} - -// Copy in to out, where out has out_max characters allocated. Truncate to -// out_max - 1 characters. -static void copy_str( const char* in, char* out, int out_max ) -{ - out [out_max - 1] = 0; - strncpy( out, in, out_max - 1 ); -} - -struct nsfe_info_t -{ - byte load_addr [2]; - byte init_addr [2]; - byte play_addr [2]; - byte speed_flags; - byte chip_flags; - byte track_count; - byte first_track; - byte unused [6]; -}; - -blargg_err_t Nsfe_Info::load( Data_Reader& in, Nsf_Emu* nsf_emu ) -{ - int const nsfe_info_size = 16; - assert( offsetof (nsfe_info_t,unused [6]) == nsfe_info_size ); - - // check header - byte signature [4]; - blargg_err_t err = in.read( signature, sizeof signature ); - if ( err ) - return (err == in.eof_error ? gme_wrong_file_type : err); - if ( memcmp( signature, "NSFE", 4 ) ) - return gme_wrong_file_type; - - // free previous info - track_name_data.clear(); - track_names.clear(); - playlist.clear(); - track_times.clear(); - - // default nsf header - static const Nsf_Emu::header_t base_header = - { - {'N','E','S','M','\x1A'},// tag - 1, // version - 1, 1, // track count, first track - {0,0},{0,0},{0,0}, // addresses - "","","", // strings - {0x1A, 0x41}, // NTSC rate - {0,0,0,0,0,0,0,0}, // banks - {0x20, 0x4E}, // PAL rate - 0, 0, // flags - {0,0,0,0} // unused - }; - Nsf_Emu::header_t& header = info; - header = base_header; - - // parse tags - int phase = 0; - while ( phase != 3 ) - { - // read size and tag - byte block_header [2] [4]; - RETURN_ERR( in.read( block_header, sizeof block_header ) ); - blargg_long size = get_le32( block_header [0] ); - blargg_long tag = get_le32( block_header [1] ); - - //debug_printf( "tag: %c%c%c%c\n", char(tag), char(tag>>8), char(tag>>16), char(tag>>24) ); - - switch ( tag ) - { - case BLARGG_4CHAR('O','F','N','I'): { - check( phase == 0 ); - if ( size < 8 ) - return "Corrupt file"; - - nsfe_info_t finfo; - finfo.track_count = 1; - finfo.first_track = 0; - - RETURN_ERR( in.read( &finfo, min( size, (blargg_long) nsfe_info_size ) ) ); - if ( size > nsfe_info_size ) - RETURN_ERR( in.skip( size - nsfe_info_size ) ); - phase = 1; - info.speed_flags = finfo.speed_flags; - info.chip_flags = finfo.chip_flags; - info.track_count = finfo.track_count; - this->actual_track_count_ = finfo.track_count; - info.first_track = finfo.first_track; - memcpy( info.load_addr, finfo.load_addr, 2 * 3 ); - break; - } - - case BLARGG_4CHAR('K','N','A','B'): - if ( size > (int) sizeof info.banks ) - return "Corrupt file"; - RETURN_ERR( in.read( info.banks, size ) ); - break; - - case BLARGG_4CHAR('h','t','u','a'): { - blargg_vector chars; - blargg_vector strs; - RETURN_ERR( read_strs( in, size, chars, strs ) ); - int n = strs.size(); - - if ( n > 3 ) - copy_str( strs [3], info.dumper, sizeof info.dumper ); - - if ( n > 2 ) - copy_str( strs [2], info.copyright, sizeof info.copyright ); - - if ( n > 1 ) - copy_str( strs [1], info.author, sizeof info.author ); - - if ( n > 0 ) - copy_str( strs [0], info.game, sizeof info.game ); - - break; - } - - case BLARGG_4CHAR('e','m','i','t'): - RETURN_ERR( track_times.resize( size / 4 ) ); - RETURN_ERR( in.read( track_times.begin(), track_times.size() * 4 ) ); - break; - - case BLARGG_4CHAR('l','b','l','t'): - RETURN_ERR( read_strs( in, size, track_name_data, track_names ) ); - break; - - case BLARGG_4CHAR('t','s','l','p'): - RETURN_ERR( playlist.resize( size ) ); - RETURN_ERR( in.read( &playlist [0], size ) ); - break; - - case BLARGG_4CHAR('A','T','A','D'): { - check( phase == 1 ); - phase = 2; - if ( !nsf_emu ) - { - RETURN_ERR( in.skip( size ) ); - } - else - { - Subset_Reader sub( &in, size ); // limit emu to nsf data - Remaining_Reader rem( &header, Nsf_Emu::header_size, &sub ); - RETURN_ERR( nsf_emu->load( rem ) ); - check( rem.remain() == 0 ); - } - break; - } - - case BLARGG_4CHAR('D','N','E','N'): - check( phase == 2 ); - phase = 3; - break; - - default: - // tags that can be skipped start with a lowercase character - check( islower( (tag >> 24) & 0xFF ) ); - RETURN_ERR( in.skip( size ) ); - break; - } - } - - return 0; -} - -blargg_err_t Nsfe_Info::track_info_( track_info_t* out, int track ) const -{ - int remapped = remap_track( track ); - if ( (unsigned) remapped < track_times.size() ) - { - long length = (BOOST::int32_t) get_le32( track_times [remapped] ); - if ( length > 0 ) - out->length = length; - } - if ( (unsigned) remapped < track_names.size() ) - Gme_File::copy_field_( out->song, track_names [remapped] ); - - GME_COPY_FIELD( info, out, game ); - GME_COPY_FIELD( info, out, author ); - GME_COPY_FIELD( info, out, copyright ); - GME_COPY_FIELD( info, out, dumper ); - return 0; -} - -Nsfe_Emu::Nsfe_Emu() -{ - loading = false; - set_type( gme_nsfe_type ); -} - -Nsfe_Emu::~Nsfe_Emu() { } - -void Nsfe_Emu::unload() -{ - if ( !loading ) - info.unload(); // TODO: extremely hacky! - Nsf_Emu::unload(); -} - -blargg_err_t Nsfe_Emu::track_info_( track_info_t* out, int track ) const -{ - return info.track_info_( out, track ); -} - -struct Nsfe_File : Gme_Info_ -{ - Nsfe_Info info; - - Nsfe_File() { set_type( gme_nsfe_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - RETURN_ERR( info.load( in, 0 ) ); - info.disable_playlist( false ); - set_track_count( info.info.track_count ); - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int track ) const - { - return info.track_info_( out, track ); - } -}; - -static Music_Emu* new_nsfe_emu () { return BLARGG_NEW Nsfe_Emu ; } -static Music_Emu* new_nsfe_file() { return BLARGG_NEW Nsfe_File; } - -static gme_type_t_ const gme_nsfe_type_ = { "Nintendo NES", 0, &new_nsfe_emu, &new_nsfe_file, "NSFE", 1 }; -gme_type_t const gme_nsfe_type = &gme_nsfe_type_; - - -blargg_err_t Nsfe_Emu::load_( Data_Reader& in ) -{ - if ( loading ) - return Nsf_Emu::load_( in ); - - // TODO: this hacky recursion-avoidance could have subtle problems - loading = true; - blargg_err_t err = info.load( in, this ); - loading = false; - disable_playlist( false ); - return err; -} - -void Nsfe_Emu::disable_playlist( bool b ) -{ - info.disable_playlist( b ); - set_track_count( info.info.track_count ); -} - -void Nsfe_Emu::clear_playlist_() -{ - disable_playlist(); - Nsf_Emu::clear_playlist_(); -} - -blargg_err_t Nsfe_Emu::start_track_( int track ) -{ - return Nsf_Emu::start_track_( info.remap_track( track ) ); -} diff --git a/plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.h b/plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.h deleted file mode 100644 index 7971e47b..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Nsfe_Emu.h +++ /dev/null @@ -1,68 +0,0 @@ -// Nintendo NES/Famicom NSFE music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef NSFE_EMU_H -#define NSFE_EMU_H - -#include "blargg_common.h" -#include "Nsf_Emu.h" - -// Allows reading info from NSFE file without creating emulator -class Nsfe_Info { -public: - blargg_err_t load( Data_Reader&, Nsf_Emu* ); - - struct info_t : Nsf_Emu::header_t - { - char game [256]; - char author [256]; - char copyright [256]; - char dumper [256]; - } info; - - void disable_playlist( bool = true ); - - blargg_err_t track_info_( track_info_t* out, int track ) const; - - int remap_track( int i ) const; - - void unload(); - - Nsfe_Info(); - ~Nsfe_Info(); -private: - blargg_vector track_name_data; - blargg_vector track_names; - blargg_vector playlist; - blargg_vector track_times; - int actual_track_count_; - bool playlist_disabled; -}; - -class Nsfe_Emu : public Nsf_Emu { -public: - static gme_type_t static_type() { return gme_nsfe_type; } - -public: - // deprecated - struct header_t { char tag [4]; }; - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - void disable_playlist( bool = true ); // use clear_playlist() - -public: - Nsfe_Emu(); - ~Nsfe_Emu(); -protected: - blargg_err_t load_( Data_Reader& ); - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t start_track_( int ); - void unload(); - void clear_playlist_(); -private: - Nsfe_Info info; - bool loading; -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Sap_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Sap_Apu.cpp deleted file mode 100644 index fa9bc4b1..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sap_Apu.cpp +++ /dev/null @@ -1,334 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Sap_Apu.h" - -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -int const max_frequency = 12000; // pure waves above this frequency are silenced - -static void gen_poly( blargg_ulong mask, int count, byte* out ) -{ - blargg_ulong n = 1; - do - { - int bits = 0; - int b = 0; - do - { - // implemented using "Galios configuration" - bits |= (n & 1) << b; - n = (n >> 1) ^ (mask & -(n & 1)); - } - while ( b++ < 7 ); - *out++ = bits; - } - while ( --count ); -} - -// poly5 -int const poly5_len = (1 << 5) - 1; -blargg_ulong const poly5_mask = (1UL << poly5_len) - 1; -blargg_ulong const poly5 = 0x167C6EA1; - -inline blargg_ulong run_poly5( blargg_ulong in, int shift ) -{ - return (in << shift & poly5_mask) | (in >> (poly5_len - shift)); -} - -#define POLY_MASK( width, tap1, tap2 ) \ - ((1UL << (width - 1 - tap1)) | (1UL << (width - 1 - tap2))) - -Sap_Apu_Impl::Sap_Apu_Impl() -{ - gen_poly( POLY_MASK( 4, 1, 0 ), sizeof poly4, poly4 ); - gen_poly( POLY_MASK( 9, 5, 0 ), sizeof poly9, poly9 ); - gen_poly( POLY_MASK( 17, 5, 0 ), sizeof poly17, poly17 ); - - if ( 0 ) // comment out to recauculate poly5 constant - { - byte poly5 [4]; - gen_poly( POLY_MASK( 5, 2, 0 ), sizeof poly5, poly5 ); - blargg_ulong n = poly5 [3] * 0x1000000L + poly5 [2] * 0x10000L + - poly5 [1] * 0x100L + poly5 [0]; - blargg_ulong rev = n & 1; - for ( int i = 1; i < poly5_len; i++ ) - rev |= (n >> i & 1) << (poly5_len - i); - debug_printf( "poly5: 0x%08lX\n", rev ); - } -} - -Sap_Apu::Sap_Apu() -{ - impl = 0; - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, 0 ); -} - -void Sap_Apu::reset( Sap_Apu_Impl* new_impl ) -{ - impl = new_impl; - last_time = 0; - poly5_pos = 0; - poly4_pos = 0; - polym_pos = 0; - control = 0; - - for ( int i = 0; i < osc_count; i++ ) - memset( &oscs [i], 0, offsetof (osc_t,output) ); -} - -inline void Sap_Apu::calc_periods() -{ - // 15/64 kHz clock - int divider = 28; - if ( this->control & 1 ) - divider = 114; - - for ( int i = 0; i < osc_count; i++ ) - { - osc_t* const osc = &oscs [i]; - - int const osc_reload = osc->regs [0]; // cache - blargg_long period = (osc_reload + 1) * divider; - static byte const fast_bits [osc_count] = { 1 << 6, 1 << 4, 1 << 5, 1 << 3 }; - if ( this->control & fast_bits [i] ) - { - period = osc_reload + 4; - if ( i & 1 ) - { - period = osc_reload * 0x100L + osc [-1].regs [0] + 7; - if ( !(this->control & fast_bits [i - 1]) ) - period = (period - 6) * divider; - - if ( (osc [-1].regs [1] & 0x1F) > 0x10 ) - debug_printf( "Use of slave channel in 16-bit mode not supported\n" ); - } - } - osc->period = period; - } -} - -void Sap_Apu::run_until( blip_time_t end_time ) -{ - calc_periods(); - Sap_Apu_Impl* const impl = this->impl; // cache - - // 17/9-bit poly selection - byte const* polym = impl->poly17; - int polym_len = poly17_len; - if ( this->control & 0x80 ) - { - polym_len = poly9_len; - polym = impl->poly9; - } - polym_pos %= polym_len; - - for ( int i = 0; i < osc_count; i++ ) - { - osc_t* const osc = &oscs [i]; - blip_time_t time = last_time + osc->delay; - blip_time_t const period = osc->period; - - // output - Blip_Buffer* output = osc->output; - if ( output ) - { - output->set_modified(); - - int const osc_control = osc->regs [1]; // cache - int volume = (osc_control & 0x0F) * 2; - if ( !volume || osc_control & 0x10 || // silent, DAC mode, or inaudible frequency - ((osc_control & 0xA0) == 0xA0 && period < 1789773 / 2 / max_frequency) ) - { - if ( !(osc_control & 0x10) ) - volume >>= 1; // inaudible frequency = half volume - - int delta = volume - osc->last_amp; - if ( delta ) - { - osc->last_amp = volume; - impl->synth.offset( last_time, delta, output ); - } - - // TODO: doesn't maintain high pass flip-flop (very minor issue) - } - else - { - // high pass - static byte const hipass_bits [osc_count] = { 1 << 2, 1 << 1, 0, 0 }; - blip_time_t period2 = 0; // unused if no high pass - blip_time_t time2 = end_time; - if ( this->control & hipass_bits [i] ) - { - period2 = osc [2].period; - time2 = last_time + osc [2].delay; - if ( osc->invert ) - { - // trick inner wave loop into inverting output - osc->last_amp -= volume; - volume = -volume; - } - } - - if ( time < end_time || time2 < end_time ) - { - // poly source - static byte const poly1 [] = { 0x55, 0x55 }; // square wave - byte const* poly = poly1; - int poly_len = 8 * sizeof poly1; // can be just 2 bits, but this is faster - int poly_pos = osc->phase & 1; - int poly_inc = 1; - if ( !(osc_control & 0x20) ) - { - poly = polym; - poly_len = polym_len; - poly_pos = polym_pos; - if ( osc_control & 0x40 ) - { - poly = impl->poly4; - poly_len = poly4_len; - poly_pos = poly4_pos; - } - poly_inc = period % poly_len; - poly_pos = (poly_pos + osc->delay) % poly_len; - } - poly_inc -= poly_len; // allows more optimized inner loop below - - // square/poly5 wave - blargg_ulong wave = poly5; - check( poly5 & 1 ); // low bit is set for pure wave - int poly5_inc = 0; - if ( !(osc_control & 0x80) ) - { - wave = run_poly5( wave, (osc->delay + poly5_pos) % poly5_len ); - poly5_inc = period % poly5_len; - } - - // Run wave and high pass interleved with each catching up to the other. - // Disabled high pass has no performance effect since inner wave loop - // makes no compromise for high pass, and only runs once in that case. - int osc_last_amp = osc->last_amp; - do - { - // run high pass - if ( time2 < time ) - { - int delta = -osc_last_amp; - if ( volume < 0 ) - delta += volume; - if ( delta ) - { - osc_last_amp += delta - volume; - volume = -volume; - impl->synth.offset( time2, delta, output ); - } - } - while ( time2 <= time ) // must advance *past* time to avoid hang - time2 += period2; - - // run wave - blip_time_t end = end_time; - if ( end > time2 ) - end = time2; - while ( time < end ) - { - if ( wave & 1 ) - { - int amp = volume & -(poly [poly_pos >> 3] >> (poly_pos & 7) & 1); - if ( (poly_pos += poly_inc) < 0 ) - poly_pos += poly_len; - int delta = amp - osc_last_amp; - if ( delta ) - { - osc_last_amp = amp; - impl->synth.offset( time, delta, output ); - } - } - wave = run_poly5( wave, poly5_inc ); - time += period; - } - } - while ( time < end_time || time2 < end_time ); - - osc->phase = poly_pos; - osc->last_amp = osc_last_amp; - } - - osc->invert = 0; - if ( volume < 0 ) - { - // undo inversion trickery - osc->last_amp -= volume; - osc->invert = 1; - } - } - } - - // maintain divider - blip_time_t remain = end_time - time; - if ( remain > 0 ) - { - blargg_long count = (remain + period - 1) / period; - osc->phase ^= count; - time += count * period; - } - osc->delay = time - end_time; - } - - // advance polies - blip_time_t duration = end_time - last_time; - last_time = end_time; - poly4_pos = (poly4_pos + duration) % poly4_len; - poly5_pos = (poly5_pos + duration) % poly5_len; - polym_pos += duration; // will get %'d on next call -} - -void Sap_Apu::write_data( blip_time_t time, unsigned addr, int data ) -{ - run_until( time ); - int i = (addr ^ 0xD200) >> 1; - if ( i < osc_count ) - { - oscs [i].regs [addr & 1] = data; - } - else if ( addr == 0xD208 ) - { - control = data; - } - else if ( addr == 0xD209 ) - { - oscs [0].delay = 0; - oscs [1].delay = 0; - oscs [2].delay = 0; - oscs [3].delay = 0; - } - /* - // TODO: are polynomials reset in this case? - else if ( addr == 0xD20F ) - { - if ( (data & 3) == 0 ) - polym_pos = 0; - } - */ -} - -void Sap_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - - last_time -= end_time; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Sap_Apu.h b/plugins/gme/game-music-emu-svn/gme/Sap_Apu.h deleted file mode 100644 index a573499c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sap_Apu.h +++ /dev/null @@ -1,77 +0,0 @@ -// Atari POKEY sound chip emulator - -// Game_Music_Emu 0.5.5 -#ifndef SAP_APU_H -#define SAP_APU_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -class Sap_Apu_Impl; - -class Sap_Apu { -public: - enum { osc_count = 4 }; - void osc_output( int index, Blip_Buffer* ); - - void reset( Sap_Apu_Impl* ); - - enum { start_addr = 0xD200 }; - enum { end_addr = 0xD209 }; - void write_data( blip_time_t, unsigned addr, int data ); - - void end_frame( blip_time_t ); - -public: - Sap_Apu(); -private: - struct osc_t - { - unsigned char regs [2]; - unsigned char phase; - unsigned char invert; - int last_amp; - blip_time_t delay; - blip_time_t period; // always recalculated before use; here for convenience - Blip_Buffer* output; - }; - osc_t oscs [osc_count]; - Sap_Apu_Impl* impl; - blip_time_t last_time; - int poly5_pos; - int poly4_pos; - int polym_pos; - int control; - - void calc_periods(); - void run_until( blip_time_t ); - - enum { poly4_len = (1L << 4) - 1 }; - enum { poly9_len = (1L << 9) - 1 }; - enum { poly17_len = (1L << 17) - 1 }; - friend class Sap_Apu_Impl; -}; - -// Common tables and Blip_Synth that can be shared among multiple Sap_Apu objects -class Sap_Apu_Impl { -public: - Blip_Synth synth; - - Sap_Apu_Impl(); - void volume( double d ) { synth.volume( 1.0 / Sap_Apu::osc_count / 30 * d ); } - -private: - typedef unsigned char byte; - byte poly4 [Sap_Apu::poly4_len / 8 + 1]; - byte poly9 [Sap_Apu::poly9_len / 8 + 1]; - byte poly17 [Sap_Apu::poly17_len / 8 + 1]; - friend class Sap_Apu; -}; - -inline void Sap_Apu::osc_output( int i, Blip_Buffer* b ) -{ - assert( (unsigned) i < osc_count ); - oscs [i].output = b; -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Sap_Cpu.cpp b/plugins/gme/game-music-emu-svn/gme/Sap_Cpu.cpp deleted file mode 100644 index 35e1b511..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sap_Cpu.cpp +++ /dev/null @@ -1,1011 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Sap_Cpu.h" - -#include -#include "blargg_endian.h" - -//#include "nes_cpu_log.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#define FLUSH_TIME() (void) (s.time = s_time) -#define CACHE_TIME() (void) (s_time = s.time) - -#include "sap_cpu_io.h" - -#ifndef CPU_DONE - #define CPU_DONE( cpu, time, result_out ) { result_out = -1; } -#endif - -#include "blargg_source.h" - -int const st_n = 0x80; -int const st_v = 0x40; -int const st_r = 0x20; -int const st_b = 0x10; -int const st_d = 0x08; -int const st_i = 0x04; -int const st_z = 0x02; -int const st_c = 0x01; - -void Sap_Cpu::reset( void* new_mem ) -{ - check( state == &state_ ); - state = &state_; - mem = (uint8_t*) new_mem; - r.status = st_i; - r.sp = 0xFF; - r.pc = 0; - r.a = 0; - r.x = 0; - r.y = 0; - state_.time = 0; - state_.base = 0; - irq_time_ = future_sap_time; - end_time_ = future_sap_time; - - blargg_verify_byte_order(); -} - -#define TIME (s_time + s.base) -#define READ( addr ) CPU_READ( this, (addr), TIME ) -#define WRITE( addr, data ) {CPU_WRITE( this, (addr), (data), TIME );} -#define READ_LOW( addr ) (mem [int (addr)]) -#define WRITE_LOW( addr, data ) (void) (READ_LOW( addr ) = (data)) -#define READ_PROG( addr ) (READ_LOW( addr )) - -#define SET_SP( v ) (sp = ((v) + 1) | 0x100) -#define GET_SP() ((sp - 1) & 0xFF) -#define PUSH( v ) ((sp = (sp - 1) | 0x100), WRITE_LOW( sp, v )) - -// even on x86, using short and unsigned char was slower -typedef int fint16; -typedef unsigned fuint16; -typedef unsigned fuint8; -typedef blargg_long fint32; - -bool Sap_Cpu::run( sap_time_t end_time ) -{ - bool illegal_encountered = false; - set_end_time( end_time ); - state_t s = this->state_; - this->state = &s; - fint32 s_time = s.time; - uint8_t* const mem = this->mem; // cache - - // registers - fuint16 pc = r.pc; - fuint8 a = r.a; - fuint8 x = r.x; - fuint8 y = r.y; - fuint16 sp; - SET_SP( r.sp ); - - // status flags - #define IS_NEG (nz & 0x8080) - - #define CALC_STATUS( out ) do {\ - out = status & (st_v | st_d | st_i);\ - out |= ((nz >> 8) | nz) & st_n;\ - out |= c >> 8 & st_c;\ - if ( !(nz & 0xFF) ) out |= st_z;\ - } while ( 0 ) - - #define SET_STATUS( in ) do {\ - status = in & (st_v | st_d | st_i);\ - nz = in << 8;\ - c = nz;\ - nz |= ~in & st_z;\ - } while ( 0 ) - - fuint8 status; - fuint16 c; // carry set if (c & 0x100) != 0 - fuint16 nz; // Z set if (nz & 0xFF) == 0, N set if (nz & 0x8080) != 0 - { - fuint8 temp = r.status; - SET_STATUS( temp ); - } - - goto loop; -dec_clock_loop: - s_time--; -loop: - - #ifndef NDEBUG - { - sap_time_t correct = end_time_; - if ( !(status & st_i) && correct > irq_time_ ) - correct = irq_time_; - check( s.base == correct ); - } - #endif - - check( (unsigned) GET_SP() < 0x100 ); - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - check( (unsigned) y < 0x100 ); - - fuint8 opcode = mem [pc]; - pc++; - uint8_t const* instr = mem + pc; - - static uint8_t const clock_table [256] = - {// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 0,6,2,8,3,3,5,5,3,2,2,2,4,4,6,6,// 0 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 1 - 6,6,2,8,3,3,5,5,4,2,2,2,4,4,6,6,// 2 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 3 - 6,6,2,8,3,3,5,5,3,2,2,2,3,4,6,6,// 4 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 5 - 6,6,2,8,3,3,5,5,4,2,2,2,5,4,6,6,// 6 - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// 7 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// 8 - 3,6,2,6,4,4,4,4,2,5,2,5,5,5,5,5,// 9 - 2,6,2,6,3,3,3,3,2,2,2,2,4,4,4,4,// A - 3,5,2,5,4,4,4,4,2,4,2,4,4,4,4,4,// B - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// C - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7,// D - 2,6,2,8,3,3,5,5,2,2,2,2,4,4,6,6,// E - 3,5,2,8,4,4,6,6,2,4,2,7,4,4,7,7 // F - }; // 0x00 was 7 - - fuint16 data; - data = clock_table [opcode]; - if ( (s_time += data) >= 0 ) - goto possibly_out_of_time; -almost_out_of_time: - - data = *instr; - - #ifdef NES_CPU_LOG_H - nes_cpu_log( "cpu_log", pc - 1, opcode, instr [0], instr [1] ); - #endif - - switch ( opcode ) - { -possibly_out_of_time: - if ( s_time < (int) data ) - goto almost_out_of_time; - s_time -= data; - goto out_of_time; - -// Macros - -#define GET_MSB() (instr [1]) -#define ADD_PAGE() (pc++, data += 0x100 * GET_MSB()) -#define GET_ADDR() GET_LE16( instr ) - -#define NO_PAGE_CROSSING( lsb ) -#define HANDLE_PAGE_CROSSING( lsb ) s_time += (lsb) >> 8; - -#define INC_DEC_XY( reg, n ) reg = uint8_t (nz = reg + n); goto loop; - -#define IND_Y( cross, out ) {\ - fuint16 temp = READ_LOW( data ) + y;\ - out = temp + 0x100 * READ_LOW( uint8_t (data + 1) );\ - cross( temp );\ - } - -#define IND_X( out ) {\ - fuint16 temp = data + x;\ - out = 0x100 * READ_LOW( uint8_t (temp + 1) ) + READ_LOW( uint8_t (temp) );\ - } - -#define ARITH_ADDR_MODES( op )\ -case op - 0x04: /* (ind,x) */\ - IND_X( data )\ - goto ptr##op;\ -case op + 0x0C: /* (ind),y */\ - IND_Y( HANDLE_PAGE_CROSSING, data )\ - goto ptr##op;\ -case op + 0x10: /* zp,X */\ - data = uint8_t (data + x);\ -case op + 0x00: /* zp */\ - data = READ_LOW( data );\ - goto imm##op;\ -case op + 0x14: /* abs,Y */\ - data += y;\ - goto ind##op;\ -case op + 0x18: /* abs,X */\ - data += x;\ -ind##op:\ - HANDLE_PAGE_CROSSING( data );\ -case op + 0x08: /* abs */\ - ADD_PAGE();\ -ptr##op:\ - FLUSH_TIME();\ - data = READ( data );\ - CACHE_TIME();\ -case op + 0x04: /* imm */\ -imm##op: - -// TODO: more efficient way to handle negative branch that wraps PC around -#define BRANCH( cond )\ -{\ - fint16 offset = (BOOST::int8_t) data;\ - fuint16 extra_clock = (++pc & 0xFF) + offset;\ - if ( !(cond) ) goto dec_clock_loop;\ - pc += offset;\ - s_time += extra_clock >> 8 & 1;\ - goto loop;\ -} - -// Often-Used - - case 0xB5: // LDA zp,x - a = nz = READ_LOW( uint8_t (data + x) ); - pc++; - goto loop; - - case 0xA5: // LDA zp - a = nz = READ_LOW( data ); - pc++; - goto loop; - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ); - - case 0x20: { // JSR - fuint16 temp = pc + 1; - pc = GET_ADDR(); - WRITE_LOW( 0x100 | (sp - 1), temp >> 8 ); - sp = (sp - 2) | 0x100; - WRITE_LOW( sp, temp ); - goto loop; - } - - case 0x4C: // JMP abs - pc = GET_ADDR(); - goto loop; - - case 0xE8: // INX - INC_DEC_XY( x, 1 ) - - case 0x10: // BPL - BRANCH( !IS_NEG ) - - ARITH_ADDR_MODES( 0xC5 ) // CMP - nz = a - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0x30: // BMI - BRANCH( IS_NEG ) - - case 0xF0: // BEQ - BRANCH( !(uint8_t) nz ); - - case 0x95: // STA zp,x - data = uint8_t (data + x); - case 0x85: // STA zp - pc++; - WRITE_LOW( data, a ); - goto loop; - - case 0xC8: // INY - INC_DEC_XY( y, 1 ) - - case 0xA8: // TAY - y = a; - nz = a; - goto loop; - - case 0x98: // TYA - a = y; - nz = y; - goto loop; - - case 0xAD:{// LDA abs - unsigned addr = GET_ADDR(); - pc += 2; - nz = READ( addr ); - a = nz; - goto loop; - } - - case 0x60: // RTS - pc = 1 + READ_LOW( sp ); - pc += 0x100 * READ_LOW( 0x100 | (sp - 0xFF) ); - sp = (sp - 0xFE) | 0x100; - goto loop; - - { - fuint16 addr; - - case 0x99: // STA abs,Y - addr = y + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x8D: // STA abs - addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - goto sta_ptr; - - case 0x9D: // STA abs,X (slightly more common than STA abs) - addr = x + GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, a ); - goto loop; - } - sta_ptr: - FLUSH_TIME(); - WRITE( addr, a ); - CACHE_TIME(); - goto loop; - - case 0x91: // STA (ind),Y - IND_Y( NO_PAGE_CROSSING, addr ) - pc++; - goto sta_ptr; - - case 0x81: // STA (ind,X) - IND_X( addr ) - pc++; - goto sta_ptr; - - } - - case 0xA9: // LDA #imm - pc++; - a = data; - nz = data; - goto loop; - - // common read instructions - { - fuint16 addr; - - case 0xA1: // LDA (ind,X) - IND_X( addr ) - pc++; - goto a_nz_read_addr; - - case 0xB1:// LDA (ind),Y - addr = READ_LOW( data ) + y; - HANDLE_PAGE_CROSSING( addr ); - addr += 0x100 * READ_LOW( (uint8_t) (data + 1) ); - pc++; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xB9: // LDA abs,Y - HANDLE_PAGE_CROSSING( data + y ); - addr = GET_ADDR() + y; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - goto a_nz_read_addr; - - case 0xBD: // LDA abs,X - HANDLE_PAGE_CROSSING( data + x ); - addr = GET_ADDR() + x; - pc += 2; - a = nz = READ_PROG( addr ); - if ( (addr ^ 0x8000) <= 0x9FFF ) - goto loop; - a_nz_read_addr: - FLUSH_TIME(); - a = nz = READ( addr ); - CACHE_TIME(); - goto loop; - - } - -// Branch - - case 0x50: // BVC - BRANCH( !(status & st_v) ) - - case 0x70: // BVS - BRANCH( status & st_v ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - -// Load/store - - case 0x94: // STY zp,x - data = uint8_t (data + x); - case 0x84: // STY zp - pc++; - WRITE_LOW( data, y ); - goto loop; - - case 0x96: // STX zp,y - data = uint8_t (data + y); - case 0x86: // STX zp - pc++; - WRITE_LOW( data, x ); - goto loop; - - case 0xB6: // LDX zp,y - data = uint8_t (data + y); - case 0xA6: // LDX zp - data = READ_LOW( data ); - case 0xA2: // LDX #imm - pc++; - x = data; - nz = data; - goto loop; - - case 0xB4: // LDY zp,x - data = uint8_t (data + x); - case 0xA4: // LDY zp - data = READ_LOW( data ); - case 0xA0: // LDY #imm - pc++; - y = data; - nz = data; - goto loop; - - case 0xBC: // LDY abs,X - data += x; - HANDLE_PAGE_CROSSING( data ); - case 0xAC:{// LDY abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - y = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - case 0xBE: // LDX abs,y - data += y; - HANDLE_PAGE_CROSSING( data ); - case 0xAE:{// LDX abs - unsigned addr = data + 0x100 * GET_MSB(); - pc += 2; - FLUSH_TIME(); - x = nz = READ( addr ); - CACHE_TIME(); - goto loop; - } - - { - fuint8 temp; - case 0x8C: // STY abs - temp = y; - goto store_abs; - - case 0x8E: // STX abs - temp = x; - store_abs: - unsigned addr = GET_ADDR(); - pc += 2; - if ( addr <= 0x7FF ) - { - WRITE_LOW( addr, temp ); - goto loop; - } - FLUSH_TIME(); - WRITE( addr, temp ); - CACHE_TIME(); - goto loop; - } - -// Compare - - case 0xEC:{// CPX abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpx_data; - } - - case 0xE4: // CPX zp - data = READ_LOW( data ); - case 0xE0: // CPX #imm - cpx_data: - nz = x - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0xCC:{// CPY abs - unsigned addr = GET_ADDR(); - pc++; - FLUSH_TIME(); - data = READ( addr ); - CACHE_TIME(); - goto cpy_data; - } - - case 0xC4: // CPY zp - data = READ_LOW( data ); - case 0xC0: // CPY #imm - cpy_data: - nz = y - data; - pc++; - c = ~nz; - nz &= 0xFF; - goto loop; - -// Logical - - ARITH_ADDR_MODES( 0x25 ) // AND - nz = (a &= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x45 ) // EOR - nz = (a ^= data); - pc++; - goto loop; - - ARITH_ADDR_MODES( 0x05 ) // ORA - nz = (a |= data); - pc++; - goto loop; - - case 0x2C:{// BIT abs - unsigned addr = GET_ADDR(); - pc += 2; - status &= ~st_v; - nz = READ( addr ); - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - } - - case 0x24: // BIT zp - nz = READ_LOW( data ); - pc++; - status &= ~st_v; - status |= nz & st_v; - if ( a & nz ) - goto loop; - nz <<= 8; // result must be zero, even if N bit is set - goto loop; - -// Add/subtract - - ARITH_ADDR_MODES( 0xE5 ) // SBC - case 0xEB: // unofficial equivalent - data ^= 0xFF; - goto adc_imm; - - ARITH_ADDR_MODES( 0x65 ) // ADC - adc_imm: { - check( !(status & st_d) ); - fint16 carry = c >> 8 & 1; - fint16 ov = (a ^ 0x80) + carry + (BOOST::int8_t) data; // sign-extend - status &= ~st_v; - status |= ov >> 2 & 0x40; - c = nz = a + data + carry; - pc++; - a = (uint8_t) nz; - goto loop; - } - -// Shift/rotate - - case 0x4A: // LSR A - c = 0; - case 0x6A: // ROR A - nz = c >> 1 & 0x80; - c = a << 8; - nz |= a >> 1; - a = nz; - goto loop; - - case 0x0A: // ASL A - nz = a << 1; - c = nz; - a = (uint8_t) nz; - goto loop; - - case 0x2A: { // ROL A - nz = a << 1; - fint16 temp = c >> 8 & 1; - c = nz; - nz |= temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x5E: // LSR abs,X - data += x; - case 0x4E: // LSR abs - c = 0; - case 0x6E: // ROR abs - ror_abs: { - ADD_PAGE(); - FLUSH_TIME(); - int temp = READ( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto rotate_common; - } - - case 0x3E: // ROL abs,X - data += x; - goto rol_abs; - - case 0x1E: // ASL abs,X - data += x; - case 0x0E: // ASL abs - c = 0; - case 0x2E: // ROL abs - rol_abs: - ADD_PAGE(); - nz = c >> 8 & 1; - FLUSH_TIME(); - nz |= (c = READ( data ) << 1); - rotate_common: - pc++; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - - case 0x7E: // ROR abs,X - data += x; - goto ror_abs; - - case 0x76: // ROR zp,x - data = uint8_t (data + x); - goto ror_zp; - - case 0x56: // LSR zp,x - data = uint8_t (data + x); - case 0x46: // LSR zp - c = 0; - case 0x66: // ROR zp - ror_zp: { - int temp = READ_LOW( data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - goto write_nz_zp; - } - - case 0x36: // ROL zp,x - data = uint8_t (data + x); - goto rol_zp; - - case 0x16: // ASL zp,x - data = uint8_t (data + x); - case 0x06: // ASL zp - c = 0; - case 0x26: // ROL zp - rol_zp: - nz = c >> 8 & 1; - nz |= (c = READ_LOW( data ) << 1); - goto write_nz_zp; - -// Increment/decrement - - case 0xCA: // DEX - INC_DEC_XY( x, -1 ) - - case 0x88: // DEY - INC_DEC_XY( y, -1 ) - - case 0xF6: // INC zp,x - data = uint8_t (data + x); - case 0xE6: // INC zp - nz = 1; - goto add_nz_zp; - - case 0xD6: // DEC zp,x - data = uint8_t (data + x); - case 0xC6: // DEC zp - nz = (unsigned) -1; - add_nz_zp: - nz += READ_LOW( data ); - write_nz_zp: - pc++; - WRITE_LOW( data, nz ); - goto loop; - - case 0xFE: // INC abs,x - data = x + GET_ADDR(); - goto inc_ptr; - - case 0xEE: // INC abs - data = GET_ADDR(); - inc_ptr: - nz = 1; - goto inc_common; - - case 0xDE: // DEC abs,x - data = x + GET_ADDR(); - goto dec_ptr; - - case 0xCE: // DEC abs - data = GET_ADDR(); - dec_ptr: - nz = (unsigned) -1; - inc_common: - FLUSH_TIME(); - nz += READ( data ); - pc += 2; - WRITE( data, (uint8_t) nz ); - CACHE_TIME(); - goto loop; - -// Transfer - - case 0xAA: // TAX - x = a; - nz = a; - goto loop; - - case 0x8A: // TXA - a = x; - nz = x; - goto loop; - - case 0x9A: // TXS - SET_SP( x ); // verified (no flag change) - goto loop; - - case 0xBA: // TSX - x = nz = GET_SP(); - goto loop; - -// Stack - - case 0x48: // PHA - PUSH( a ); // verified - goto loop; - - case 0x68: // PLA - a = nz = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - goto loop; - - case 0x40:{// RTI - fuint8 temp = READ_LOW( sp ); - pc = READ_LOW( 0x100 | (sp - 0xFF) ); - pc |= READ_LOW( 0x100 | (sp - 0xFE) ) * 0x100; - sp = (sp - 0xFD) | 0x100; - data = status; - SET_STATUS( temp ); - this->r.status = status; // update externally-visible I flag - if ( (data ^ status) & st_i ) - { - sap_time_t new_time = end_time_; - if ( !(status & st_i) && new_time > irq_time_ ) - new_time = irq_time_; - blargg_long delta = s.base - new_time; - s.base = new_time; - s_time += delta; - } - goto loop; - } - - case 0x28:{// PLP - fuint8 temp = READ_LOW( sp ); - sp = (sp - 0xFF) | 0x100; - fuint8 changed = status ^ temp; - SET_STATUS( temp ); - if ( !(changed & st_i) ) - goto loop; // I flag didn't change - if ( status & st_i ) - goto handle_sei; - goto handle_cli; - } - - case 0x08: { // PHP - fuint8 temp; - CALC_STATUS( temp ); - PUSH( temp | (st_b | st_r) ); - goto loop; - } - - case 0x6C:{// JMP (ind) - data = GET_ADDR(); - pc = READ_PROG( data ); - data = (data & 0xFF00) | ((data + 1) & 0xFF); - pc |= 0x100 * READ_PROG( data ); - goto loop; - } - - case 0x00: // BRK - goto handle_brk; - -// Flags - - case 0x38: // SEC - c = (unsigned) ~0; - goto loop; - - case 0x18: // CLC - c = 0; - goto loop; - - case 0xB8: // CLV - status &= ~st_v; - goto loop; - - case 0xD8: // CLD - status &= ~st_d; - goto loop; - - case 0xF8: // SED - status |= st_d; - goto loop; - - case 0x58: // CLI - if ( !(status & st_i) ) - goto loop; - status &= ~st_i; - handle_cli: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - irq_time_; - if ( delta <= 0 ) - { - if ( TIME < irq_time_ ) - goto loop; - goto delayed_cli; - } - s.base = irq_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - - if ( delta >= s_time + 1 ) - { - // delayed irq until after next instruction - s.base += s_time + 1; - s_time = -1; - irq_time_ = s.base; // TODO: remove, as only to satisfy debug check in loop - goto loop; - } - delayed_cli: - debug_printf( "Delayed CLI not emulated\n" ); - goto loop; - } - - case 0x78: // SEI - if ( status & st_i ) - goto loop; - status |= st_i; - handle_sei: { - this->r.status = status; // update externally-visible I flag - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - if ( s_time < 0 ) - goto loop; - debug_printf( "Delayed SEI not emulated\n" ); - goto loop; - } - -// Unofficial - - // SKW - Skip word - case 0x1C: case 0x3C: case 0x5C: case 0x7C: case 0xDC: case 0xFC: - HANDLE_PAGE_CROSSING( data + x ); - case 0x0C: - pc++; - // SKB - Skip byte - case 0x74: case 0x04: case 0x14: case 0x34: case 0x44: case 0x54: case 0x64: - case 0x80: case 0x82: case 0x89: case 0xC2: case 0xD4: case 0xE2: case 0xF4: - pc++; - goto loop; - - // NOP - case 0xEA: case 0x1A: case 0x3A: case 0x5A: case 0x7A: case 0xDA: case 0xFA: - goto loop; - -// Unimplemented - - // halt - //case 0x02: case 0x12: case 0x22: case 0x32: case 0x42: case 0x52: - //case 0x62: case 0x72: case 0x92: case 0xB2: case 0xD2: case 0xF2: - - default: - assert( (unsigned) opcode <= 0xFF ); - illegal_encountered = true; - pc--; - goto stop; - } - assert( false ); - - int result_; -handle_brk: - if ( (pc - 1) >= idle_addr ) - goto idle_done; - pc++; - result_ = 4; - debug_printf( "BRK executed\n" ); - -interrupt: - { - s_time += 7; - - WRITE_LOW( 0x100 | (sp - 1), pc >> 8 ); - WRITE_LOW( 0x100 | (sp - 2), pc ); - pc = GET_LE16( &READ_PROG( 0xFFFA ) + result_ ); - - sp = (sp - 3) | 0x100; - fuint8 temp; - CALC_STATUS( temp ); - temp |= st_r; - if ( result_ ) - temp |= st_b; // TODO: incorrectly sets B flag for IRQ - WRITE_LOW( sp, temp ); - - status &= ~st_d; - status |= st_i; - this->r.status = status; // update externally-visible I flag - - blargg_long delta = s.base - end_time_; - s.base = end_time_; - s_time += delta; - goto loop; - } - -idle_done: - //s_time = 0; - pc--; - goto stop; -out_of_time: - pc--; - FLUSH_TIME(); - CPU_DONE( this, TIME, result_ ); - CACHE_TIME(); - if ( result_ >= 0 ) - goto interrupt; - if ( s_time < 0 ) - goto loop; - -stop: - - s.time = s_time; - - r.pc = pc; - r.sp = GET_SP(); - r.a = a; - r.x = x; - r.y = y; - - { - fuint8 temp; - CALC_STATUS( temp ); - r.status = temp; - } - - this->state_ = s; - this->state = &this->state_; - - return illegal_encountered; -} - diff --git a/plugins/gme/game-music-emu-svn/gme/Sap_Cpu.h b/plugins/gme/game-music-emu-svn/gme/Sap_Cpu.h deleted file mode 100644 index bde219f6..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sap_Cpu.h +++ /dev/null @@ -1,83 +0,0 @@ -// Atari 6502 CPU emulator - -// Game_Music_Emu 0.5.5 -#ifndef SAP_CPU_H -#define SAP_CPU_H - -#include "blargg_common.h" - -typedef blargg_long sap_time_t; // clock cycle count -typedef unsigned sap_addr_t; // 16-bit address -enum { future_sap_time = INT_MAX / 2 + 1 }; - -class Sap_Cpu { -public: - typedef BOOST::uint8_t uint8_t; - - // Clear all registers and keep pointer to 64K memory passed in - void reset( void* mem_64k ); - - // Run until specified time is reached. Returns true if suspicious/unsupported - // instruction was encountered at any point during run. - bool run( sap_time_t end_time ); - - // Registers are not updated until run() returns (except I flag in status) - struct registers_t { - BOOST::uint16_t pc; - BOOST::uint8_t a; - BOOST::uint8_t x; - BOOST::uint8_t y; - BOOST::uint8_t status; - BOOST::uint8_t sp; - }; - registers_t r; - - enum { idle_addr = 0xFEFF }; - - // Time of beginning of next instruction to be executed - sap_time_t time() const { return state->time + state->base; } - void set_time( sap_time_t t ) { state->time = t - state->base; } - void adjust_time( int delta ) { state->time += delta; } - - sap_time_t irq_time() const { return irq_time_; } - void set_irq_time( sap_time_t ); - - sap_time_t end_time() const { return end_time_; } - void set_end_time( sap_time_t ); - -public: - Sap_Cpu() { state = &state_; } - enum { irq_inhibit = 0x04 }; -private: - struct state_t { - sap_time_t base; - sap_time_t time; - }; - state_t* state; // points to state_ or a local copy within run() - state_t state_; - sap_time_t irq_time_; - sap_time_t end_time_; - uint8_t* mem; - - inline sap_time_t update_end_time( sap_time_t end, sap_time_t irq ); -}; - -inline sap_time_t Sap_Cpu::update_end_time( sap_time_t t, sap_time_t irq ) -{ - if ( irq < t && !(r.status & irq_inhibit) ) t = irq; - sap_time_t delta = state->base - t; - state->base = t; - return delta; -} - -inline void Sap_Cpu::set_irq_time( sap_time_t t ) -{ - state->time += update_end_time( end_time_, (irq_time_ = t) ); -} - -inline void Sap_Cpu::set_end_time( sap_time_t t ) -{ - state->time += update_end_time( (end_time_ = t), irq_time_ ); -} - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Sap_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Sap_Emu.cpp deleted file mode 100644 index aa4ce948..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sap_Emu.cpp +++ /dev/null @@ -1,444 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Sap_Emu.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -long const base_scanline_period = 114; - -Sap_Emu::Sap_Emu() -{ - set_type( gme_sap_type ); - - static const char* const names [Sap_Apu::osc_count * 2] = { - "Wave 1", "Wave 2", "Wave 3", "Wave 4", - "Wave 5", "Wave 6", "Wave 7", "Wave 8", - }; - set_voice_names( names ); - - static int const types [Sap_Apu::osc_count * 2] = { - wave_type | 1, wave_type | 2, wave_type | 3, wave_type | 0, - wave_type | 5, wave_type | 6, wave_type | 7, wave_type | 4, - }; - set_voice_types( types ); - set_silence_lookahead( 6 ); -} - -Sap_Emu::~Sap_Emu() { } - -// Track info - -// Returns 16 or greater if not hex -inline int from_hex_char( int h ) -{ - h -= 0x30; - if ( (unsigned) h > 9 ) - h = ((h - 0x11) & 0xDF) + 10; - return h; -} - -static long from_hex( byte const* in ) -{ - unsigned result = 0; - for ( int n = 4; n--; ) - { - int h = from_hex_char( *in++ ); - if ( h > 15 ) - return -1; - result = result * 0x10 + h; - } - return result; -} - -static int from_dec( byte const* in, byte const* end ) -{ - if ( in >= end ) - return -1; - - int n = 0; - while ( in < end ) - { - int dig = *in++ - '0'; - if ( (unsigned) dig > 9 ) - return -1; - n = n * 10 + dig; - } - return n; -} - -static void parse_string( byte const* in, byte const* end, int len, char* out ) -{ - byte const* start = in; - if ( *in++ == '\"' ) - { - start++; - while ( in < end && *in != '\"' ) - in++; - } - else - { - in = end; - } - len = min( len - 1, int (in - start) ); - out [len] = 0; - memcpy( out, start, len ); -} - -static blargg_err_t parse_info( byte const* in, long size, Sap_Emu::info_t* out ) -{ - out->track_count = 1; - out->author [0] = 0; - out->name [0] = 0; - out->copyright [0] = 0; - - if ( size < 16 || memcmp( in, "SAP\x0D\x0A", 5 ) ) - return gme_wrong_file_type; - - byte const* file_end = in + size - 5; - in += 5; - while ( in < file_end && (in [0] != 0xFF || in [1] != 0xFF) ) - { - byte const* line_end = in; - while ( line_end < file_end && *line_end != 0x0D ) - line_end++; - - char const* tag = (char const*) in; - while ( in < line_end && *in > ' ' ) - in++; - int tag_len = (char const*) in - tag; - - while ( in < line_end && *in <= ' ' ) in++; - - if ( tag_len <= 0 ) - { - // skip line - } - else if ( !strncmp( "INIT", tag, tag_len ) ) - { - out->init_addr = from_hex( in ); - if ( (unsigned long) out->init_addr > 0xFFFF ) - return "Invalid init address"; - } - else if ( !strncmp( "PLAYER", tag, tag_len ) ) - { - out->play_addr = from_hex( in ); - if ( (unsigned long) out->play_addr > 0xFFFF ) - return "Invalid play address"; - } - else if ( !strncmp( "MUSIC", tag, tag_len ) ) - { - out->music_addr = from_hex( in ); - if ( (unsigned long) out->music_addr > 0xFFFF ) - return "Invalid music address"; - } - else if ( !strncmp( "SONGS", tag, tag_len ) ) - { - out->track_count = from_dec( in, line_end ); - if ( out->track_count <= 0 ) - return "Invalid track count"; - } - else if ( !strncmp( "TYPE", tag, tag_len ) ) - { - switch ( out->type = *in ) - { - case 'C': - case 'B': - break; - - case 'D': - return "Digimusic not supported"; - - default: - return "Unsupported player type"; - } - } - else if ( !strncmp( "STEREO", tag, tag_len ) ) - { - out->stereo = true; - } - else if ( !strncmp( "FASTPLAY", tag, tag_len ) ) - { - out->fastplay = from_dec( in, line_end ); - if ( out->fastplay <= 0 ) - return "Invalid fastplay value"; - } - else if ( !strncmp( "AUTHOR", tag, tag_len ) ) - { - parse_string( in, line_end, sizeof out->author, out->author ); - } - else if ( !strncmp( "NAME", tag, tag_len ) ) - { - parse_string( in, line_end, sizeof out->name, out->name ); - } - else if ( !strncmp( "DATE", tag, tag_len ) ) - { - parse_string( in, line_end, sizeof out->copyright, out->copyright ); - } - - in = line_end + 2; - } - - if ( in [0] != 0xFF || in [1] != 0xFF ) - return "ROM data missing"; - out->rom_data = in + 2; - - return 0; -} - -static void copy_sap_fields( Sap_Emu::info_t const& in, track_info_t* out ) -{ - Gme_File::copy_field_( out->game, in.name ); - Gme_File::copy_field_( out->author, in.author ); - Gme_File::copy_field_( out->copyright, in.copyright ); -} - -blargg_err_t Sap_Emu::track_info_( track_info_t* out, int ) const -{ - copy_sap_fields( info, out ); - return 0; -} - -struct Sap_File : Gme_Info_ -{ - Sap_Emu::info_t info; - - Sap_File() { set_type( gme_sap_type ); } - - blargg_err_t load_mem_( byte const* begin, long size ) - { - RETURN_ERR( parse_info( begin, size, &info ) ); - set_track_count( info.track_count ); - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - copy_sap_fields( info, out ); - return 0; - } -}; - -static Music_Emu* new_sap_emu () { return BLARGG_NEW Sap_Emu ; } -static Music_Emu* new_sap_file() { return BLARGG_NEW Sap_File; } - -static gme_type_t_ const gme_sap_type_ = { "Atari XL", 0, &new_sap_emu, &new_sap_file, "SAP", 1 }; -gme_type_t const gme_sap_type = &gme_sap_type_; - - -// Setup - -blargg_err_t Sap_Emu::load_mem_( byte const* in, long size ) -{ - file_end = in + size; - - info.warning = 0; - info.type = 'B'; - info.stereo = false; - info.init_addr = -1; - info.play_addr = -1; - info.music_addr = -1; - info.fastplay = 312; - RETURN_ERR( parse_info( in, size, &info ) ); - - set_warning( info.warning ); - set_track_count( info.track_count ); - set_voice_count( Sap_Apu::osc_count << info.stereo ); - apu_impl.volume( gain() ); - - return setup_buffer( 1773447 ); -} - -void Sap_Emu::update_eq( blip_eq_t const& eq ) -{ - apu_impl.synth.treble_eq( eq ); -} - -void Sap_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - int i2 = i - Sap_Apu::osc_count; - if ( i2 >= 0 ) - apu2.osc_output( i2, right ); - else - apu.osc_output( i, (info.stereo ? left : center) ); -} - -// Emulation - -void Sap_Emu::set_tempo_( double t ) -{ - scanline_period = sap_time_t (base_scanline_period / t); -} - -inline sap_time_t Sap_Emu::play_period() const { return info.fastplay * scanline_period; } - -void Sap_Emu::cpu_jsr( sap_addr_t addr ) -{ - check( r.sp >= 0xFE ); // catch anything trying to leave data on stack - r.pc = addr; - int high_byte = (idle_addr - 1) >> 8; - if ( r.sp == 0xFE && mem.ram [0x1FF] == high_byte ) - r.sp = 0xFF; // pop extra byte off - mem.ram [0x100 + r.sp--] = high_byte; // some routines use RTI to return - mem.ram [0x100 + r.sp--] = high_byte; - mem.ram [0x100 + r.sp--] = (idle_addr - 1) & 0xFF; -} - -void Sap_Emu::run_routine( sap_addr_t addr ) -{ - cpu_jsr( addr ); - cpu::run( 312 * base_scanline_period * 60 ); - check( r.pc == idle_addr ); -} - -inline void Sap_Emu::call_init( int track ) -{ - switch ( info.type ) - { - case 'B': - r.a = track; - run_routine( info.init_addr ); - break; - - case 'C': - r.a = 0x70; - r.x = info.music_addr&0xFF; - r.y = info.music_addr >> 8; - run_routine( info.play_addr + 3 ); - r.a = 0; - r.x = track; - run_routine( info.play_addr + 3 ); - break; - } -} - -blargg_err_t Sap_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - - memset( &mem, 0, sizeof mem ); - - byte const* in = info.rom_data; - while ( file_end - in >= 5 ) - { - unsigned start = get_le16( in ); - unsigned end = get_le16( in + 2 ); - //debug_printf( "Block $%04X-$%04X\n", start, end ); - in += 4; - if ( end < start ) - { - set_warning( "Invalid file data block" ); - break; - } - long len = end - start + 1; - if ( len > file_end - in ) - { - set_warning( "Invalid file data block" ); - break; - } - - memcpy( mem.ram + start, in, len ); - in += len; - if ( file_end - in >= 2 && in [0] == 0xFF && in [1] == 0xFF ) - in += 2; - } - - apu.reset( &apu_impl ); - apu2.reset( &apu_impl ); - cpu::reset( mem.ram ); - time_mask = 0; // disables sound during init - call_init( track ); - time_mask = -1; - - next_play = play_period(); - - return 0; -} - -// Emulation - -// see sap_cpu_io.h for read/write functions - -void Sap_Emu::cpu_write_( sap_addr_t addr, int data ) -{ - if ( (addr ^ Sap_Apu::start_addr) <= (Sap_Apu::end_addr - Sap_Apu::start_addr) ) - { - GME_APU_HOOK( this, addr - Sap_Apu::start_addr, data ); - apu.write_data( time() & time_mask, addr, data ); - return; - } - - if ( (addr ^ (Sap_Apu::start_addr + 0x10)) <= (Sap_Apu::end_addr - Sap_Apu::start_addr) && - info.stereo ) - { - GME_APU_HOOK( this, addr - 0x10 - Sap_Apu::start_addr + 10, data ); - apu2.write_data( time() & time_mask, addr ^ 0x10, data ); - return; - } - - if ( (addr & ~0x0010) != 0xD20F || data != 0x03 ) - debug_printf( "Unmapped write $%04X <- $%02X\n", addr, data ); -} - -inline void Sap_Emu::call_play() -{ - switch ( info.type ) - { - case 'B': - cpu_jsr( info.play_addr ); - break; - - case 'C': - cpu_jsr( info.play_addr + 6 ); - break; - } -} - -blargg_err_t Sap_Emu::run_clocks( blip_time_t& duration, int ) -{ - set_time( 0 ); - while ( time() < duration ) - { - if ( cpu::run( duration ) || r.pc > idle_addr ) - return "Emulation error (illegal instruction)"; - - if ( r.pc == idle_addr ) - { - if ( next_play <= duration ) - { - set_time( next_play ); - next_play += play_period(); - call_play(); - GME_FRAME_HOOK( this ); - } - else - { - set_time( duration ); - } - } - } - - duration = time(); - next_play -= duration; - check( next_play >= 0 ); - if ( next_play < 0 ) - next_play = 0; - apu.end_frame( duration ); - if ( info.stereo ) - apu2.end_frame( duration ); - - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Sap_Emu.h b/plugins/gme/game-music-emu-svn/gme/Sap_Emu.h deleted file mode 100644 index 21879447..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sap_Emu.h +++ /dev/null @@ -1,69 +0,0 @@ -// Atari XL/XE SAP music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef SAP_EMU_H -#define SAP_EMU_H - -#include "Classic_Emu.h" -#include "Sap_Apu.h" -#include "Sap_Cpu.h" - -class Sap_Emu : private Sap_Cpu, public Classic_Emu { - typedef Sap_Cpu cpu; -public: - static gme_type_t static_type() { return gme_sap_type; } -public: - Sap_Emu(); - ~Sap_Emu(); - struct info_t { - byte const* rom_data; - const char* warning; - long init_addr; - long play_addr; - long music_addr; - int type; - int track_count; - int fastplay; - bool stereo; - char author [256]; - char name [256]; - char copyright [ 32]; - }; -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t start_track_( int ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); -public: private: friend class Sap_Cpu; - int cpu_read( sap_addr_t ); - void cpu_write( sap_addr_t, int ); - void cpu_write_( sap_addr_t, int ); -private: - info_t info; - - byte const* file_end; - sap_time_t scanline_period; - sap_time_t next_play; - sap_time_t time_mask; - Sap_Apu apu; - Sap_Apu apu2; - - // large items - struct { - byte padding1 [0x100]; - byte ram [0x10000]; - byte padding2 [0x100]; - } mem; - Sap_Apu_Impl apu_impl; - - sap_time_t play_period() const; - void call_play(); - void cpu_jsr( sap_addr_t ); - void call_init( int track ); - void run_routine( sap_addr_t ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Sms_Apu.cpp b/plugins/gme/game-music-emu-svn/gme/Sms_Apu.cpp deleted file mode 100644 index b41fdec4..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sms_Apu.cpp +++ /dev/null @@ -1,330 +0,0 @@ -// Sms_Snd_Emu 0.1.4. http://www.slack.net/~ant/ - -#include "Sms_Apu.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// Sms_Osc - -Sms_Osc::Sms_Osc() -{ - output = 0; - outputs [0] = 0; // always stays NULL - outputs [1] = 0; - outputs [2] = 0; - outputs [3] = 0; -} - -void Sms_Osc::reset() -{ - delay = 0; - last_amp = 0; - volume = 0; - output_select = 3; - output = outputs [3]; -} - -// Sms_Square - -inline void Sms_Square::reset() -{ - period = 0; - phase = 0; - Sms_Osc::reset(); -} - -void Sms_Square::run( blip_time_t time, blip_time_t end_time ) -{ - if ( !volume || period <= 128 ) - { - // ignore 16kHz and higher - if ( last_amp ) - { - synth->offset( time, -last_amp, output ); - last_amp = 0; - } - time += delay; - if ( !period ) - { - time = end_time; - } - else if ( time < end_time ) - { - // keep calculating phase - int count = (end_time - time + period - 1) / period; - phase = (phase + count) & 1; - time += count * period; - } - } - else - { - int amp = phase ? volume : -volume; - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth->offset( time, delta, output ); - } - } - - time += delay; - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - int delta = amp * 2; - do - { - delta = -delta; - synth->offset_inline( time, delta, output ); - time += period; - phase ^= 1; - } - while ( time < end_time ); - this->last_amp = phase ? volume : -volume; - } - } - delay = time - end_time; -} - -// Sms_Noise - -static int const noise_periods [3] = { 0x100, 0x200, 0x400 }; - -inline void Sms_Noise::reset() -{ - period = &noise_periods [0]; - shifter = 0x8000; - feedback = 0x9000; - Sms_Osc::reset(); -} - -void Sms_Noise::run( blip_time_t time, blip_time_t end_time ) -{ - int amp = volume; - if ( shifter & 1 ) - amp = -amp; - - { - int delta = amp - last_amp; - if ( delta ) - { - last_amp = amp; - synth.offset( time, delta, output ); - } - } - - time += delay; - if ( !volume ) - time = end_time; - - if ( time < end_time ) - { - Blip_Buffer* const output = this->output; - unsigned shifter = this->shifter; - int delta = amp * 2; - int period = *this->period * 2; - if ( !period ) - period = 16; - - do - { - int changed = shifter + 1; - shifter = (feedback & -(shifter & 1)) ^ (shifter >> 1); - if ( changed & 2 ) // true if bits 0 and 1 differ - { - delta = -delta; - synth.offset_inline( time, delta, output ); - } - time += period; - } - while ( time < end_time ); - - this->shifter = shifter; - this->last_amp = delta >> 1; - } - delay = time - end_time; -} - -// Sms_Apu - -Sms_Apu::Sms_Apu() -{ - for ( int i = 0; i < 3; i++ ) - { - squares [i].synth = &square_synth; - oscs [i] = &squares [i]; - } - oscs [3] = &noise; - - volume( 1.0 ); - reset(); -} - -Sms_Apu::~Sms_Apu() -{ -} - -void Sms_Apu::volume( double vol ) -{ - vol *= 0.85 / (osc_count * 64 * 2); - square_synth.volume( vol ); - noise.synth.volume( vol ); -} - -void Sms_Apu::treble_eq( const blip_eq_t& eq ) -{ - square_synth.treble_eq( eq ); - noise.synth.treble_eq( eq ); -} - -void Sms_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - require( (unsigned) index < osc_count ); - require( (center && left && right) || (!center && !left && !right) ); - Sms_Osc& osc = *oscs [index]; - osc.outputs [1] = right; - osc.outputs [2] = left; - osc.outputs [3] = center; - osc.output = osc.outputs [osc.output_select]; -} - -void Sms_Apu::output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ) -{ - for ( int i = 0; i < osc_count; i++ ) - osc_output( i, center, left, right ); -} - -void Sms_Apu::reset( unsigned feedback, int noise_width ) -{ - last_time = 0; - latch = 0; - - if ( !feedback || !noise_width ) - { - feedback = 0x0009; - noise_width = 16; - } - // convert to "Galios configuration" - looped_feedback = 1 << (noise_width - 1); - noise_feedback = 0; - while ( noise_width-- ) - { - noise_feedback = (noise_feedback << 1) | (feedback & 1); - feedback >>= 1; - } - - squares [0].reset(); - squares [1].reset(); - squares [2].reset(); - noise.reset(); -} - -void Sms_Apu::run_until( blip_time_t end_time ) -{ - require( end_time >= last_time ); // end_time must not be before previous time - - if ( end_time > last_time ) - { - // run oscillators - for ( int i = 0; i < osc_count; ++i ) - { - Sms_Osc& osc = *oscs [i]; - if ( osc.output ) - { - osc.output->set_modified(); - if ( i < 3 ) - squares [i].run( last_time, end_time ); - else - noise.run( last_time, end_time ); - } - } - - last_time = end_time; - } -} - -void Sms_Apu::end_frame( blip_time_t end_time ) -{ - if ( end_time > last_time ) - run_until( end_time ); - - assert( last_time >= end_time ); - last_time -= end_time; -} - -void Sms_Apu::write_ggstereo( blip_time_t time, int data ) -{ - require( (unsigned) data <= 0xFF ); - - run_until( time ); - - for ( int i = 0; i < osc_count; i++ ) - { - Sms_Osc& osc = *oscs [i]; - int flags = data >> i; - Blip_Buffer* old_output = osc.output; - osc.output_select = (flags >> 3 & 2) | (flags & 1); - osc.output = osc.outputs [osc.output_select]; - if ( osc.output != old_output && osc.last_amp ) - { - if ( old_output ) - { - old_output->set_modified(); - square_synth.offset( time, -osc.last_amp, old_output ); - } - osc.last_amp = 0; - } - } -} - -// volumes [i] = 64 * pow( 1.26, 15 - i ) / pow( 1.26, 15 ) -static unsigned char const volumes [16] = { - 64, 50, 39, 31, 24, 19, 15, 12, 9, 7, 5, 4, 3, 2, 1, 0 -}; - -void Sms_Apu::write_data( blip_time_t time, int data ) -{ - require( (unsigned) data <= 0xFF ); - - run_until( time ); - - if ( data & 0x80 ) - latch = data; - - int index = (latch >> 5) & 3; - if ( latch & 0x10 ) - { - oscs [index]->volume = volumes [data & 15]; - } - else if ( index < 3 ) - { - Sms_Square& sq = squares [index]; - if ( data & 0x80 ) - sq.period = (sq.period & 0xFF00) | (data << 4 & 0x00FF); - else - sq.period = (sq.period & 0x00FF) | (data << 8 & 0x3F00); - } - else - { - int select = data & 3; - if ( select < 3 ) - noise.period = &noise_periods [select]; - else - noise.period = &squares [2].period; - - noise.feedback = (data & 0x04) ? noise_feedback : looped_feedback; - noise.shifter = 0x8000; - } -} diff --git a/plugins/gme/game-music-emu-svn/gme/Sms_Apu.h b/plugins/gme/game-music-emu-svn/gme/Sms_Apu.h deleted file mode 100644 index 3c11a9c3..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sms_Apu.h +++ /dev/null @@ -1,75 +0,0 @@ -// Sega Master System SN76489 PSG sound chip emulator - -// Sms_Snd_Emu 0.1.4 -#ifndef SMS_APU_H -#define SMS_APU_H - -#include "Sms_Oscs.h" - -class Sms_Apu { -public: - // Set overall volume of all oscillators, where 1.0 is full volume - void volume( double ); - - // Set treble equalization - void treble_eq( const blip_eq_t& ); - - // Outputs can be assigned to a single buffer for mono output, or to three - // buffers for stereo output (using Stereo_Buffer to do the mixing). - - // Assign all oscillator outputs to specified buffer(s). If buffer - // is NULL, silences all oscillators. - void output( Blip_Buffer* mono ); - void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Assign single oscillator output to buffer(s). Valid indicies are 0 to 3, - // which refer to Square 1, Square 2, Square 3, and Noise. If buffer is NULL, - // silences oscillator. - enum { osc_count = 4 }; - void osc_output( int index, Blip_Buffer* mono ); - void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right ); - - // Reset oscillators and internal state - void reset( unsigned noise_feedback = 0, int noise_width = 0 ); - - // Write GameGear left/right assignment byte - void write_ggstereo( blip_time_t, int ); - - // Write to data port - void write_data( blip_time_t, int ); - - // Run all oscillators up to specified time, end current frame, then - // start a new frame at time 0. - void end_frame( blip_time_t ); - -public: - Sms_Apu(); - ~Sms_Apu(); -private: - // noncopyable - Sms_Apu( const Sms_Apu& ); - Sms_Apu& operator = ( const Sms_Apu& ); - - Sms_Osc* oscs [osc_count]; - Sms_Square squares [3]; - Sms_Square::Synth square_synth; // used by squares - blip_time_t last_time; - int latch; - Sms_Noise noise; - unsigned noise_feedback; - unsigned looped_feedback; - - void run_until( blip_time_t ); -}; - -struct sms_apu_state_t -{ - unsigned char regs [8] [2]; - unsigned char latch; -}; - -inline void Sms_Apu::output( Blip_Buffer* b ) { output( b, b, b ); } - -inline void Sms_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); } - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Sms_Oscs.h b/plugins/gme/game-music-emu-svn/gme/Sms_Oscs.h deleted file mode 100644 index 2a896fef..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Sms_Oscs.h +++ /dev/null @@ -1,49 +0,0 @@ -// Private oscillators used by Sms_Apu - -// Sms_Snd_Emu 0.1.4 -#ifndef SMS_OSCS_H -#define SMS_OSCS_H - -#include "blargg_common.h" -#include "Blip_Buffer.h" - -struct Sms_Osc -{ - Blip_Buffer* outputs [4]; // NULL, right, left, center - Blip_Buffer* output; - int output_select; - - int delay; - int last_amp; - int volume; - - Sms_Osc(); - void reset(); -}; - -struct Sms_Square : Sms_Osc -{ - int period; - int phase; - - typedef Blip_Synth Synth; - const Synth* synth; - - void reset(); - void run( blip_time_t, blip_time_t ); -}; - -struct Sms_Noise : Sms_Osc -{ - const int* period; - unsigned shifter; - unsigned feedback; - - typedef Blip_Synth Synth; - Synth synth; - - void reset(); - void run( blip_time_t, blip_time_t ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Snes_Spc.cpp b/plugins/gme/game-music-emu-svn/gme/Snes_Spc.cpp deleted file mode 100644 index 186a30f0..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Snes_Spc.cpp +++ /dev/null @@ -1,380 +0,0 @@ -// SPC emulation support: init, sample buffering, reset, SPC loading - -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Snes_Spc.h" - -#include - -/* Copyright (C) 2004-2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#define RAM (m.ram.ram) -#define REGS (m.smp_regs [0]) -#define REGS_IN (m.smp_regs [1]) - -// (n ? n : 256) -#define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1) - - -//// Init - -blargg_err_t Snes_Spc::init() -{ - memset( &m, 0, sizeof m ); - dsp.init( RAM ); - - m.tempo = tempo_unit; - - // Most SPC music doesn't need ROM, and almost all the rest only rely - // on these two bytes - m.rom [0x3E] = 0xFF; - m.rom [0x3F] = 0xC0; - - static unsigned char const cycle_table [128] = - {// 01 23 45 67 89 AB CD EF - 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x68, // 0 - 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x46, // 1 - 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x74, // 2 - 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x38, // 3 - 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x66, // 4 - 0x48,0x47,0x45,0x56,0x55,0x45,0x22,0x43, // 5 - 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x75, // 6 - 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x36, // 7 - 0x28,0x47,0x34,0x36,0x26,0x54,0x52,0x45, // 8 - 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0xC5, // 9 - 0x38,0x47,0x34,0x36,0x26,0x44,0x52,0x44, // A - 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x34, // B - 0x38,0x47,0x45,0x47,0x25,0x64,0x52,0x49, // C - 0x48,0x47,0x56,0x67,0x45,0x55,0x22,0x83, // D - 0x28,0x47,0x34,0x36,0x24,0x53,0x43,0x40, // E - 0x48,0x47,0x45,0x56,0x34,0x54,0x22,0x60, // F - }; - - // unpack cycle table - for ( int i = 0; i < 128; i++ ) - { - int n = cycle_table [i]; - m.cycle_table [i * 2 + 0] = n >> 4; - m.cycle_table [i * 2 + 1] = n & 0x0F; - } - - #if SPC_LESS_ACCURATE - memcpy( reg_times, reg_times_, sizeof reg_times ); - #endif - - reset(); - return 0; -} - -void Snes_Spc::init_rom( uint8_t const in [rom_size] ) -{ - memcpy( m.rom, in, sizeof m.rom ); -} - -void Snes_Spc::set_tempo( int t ) -{ - m.tempo = t; - int const timer2_shift = 4; // 64 kHz - int const other_shift = 3; // 8 kHz - - #if SPC_DISABLE_TEMPO - m.timers [2].prescaler = timer2_shift; - m.timers [1].prescaler = timer2_shift + other_shift; - m.timers [0].prescaler = timer2_shift + other_shift; - #else - if ( !t ) - t = 1; - int const timer2_rate = 1 << timer2_shift; - int rate = (timer2_rate * tempo_unit + (t >> 1)) / t; - if ( rate < timer2_rate / 4 ) - rate = timer2_rate / 4; // max 4x tempo - m.timers [2].prescaler = rate; - m.timers [1].prescaler = rate << other_shift; - m.timers [0].prescaler = rate << other_shift; - #endif -} - -// Timer registers have been loaded. Applies these to the timers. Does not -// reset timer prescalers or dividers. -void Snes_Spc::timers_loaded() -{ - int i; - for ( i = 0; i < timer_count; i++ ) - { - Timer* t = &m.timers [i]; - t->period = IF_0_THEN_256( REGS [r_t0target + i] ); - t->enabled = REGS [r_control] >> i & 1; - t->counter = REGS_IN [r_t0out + i] & 0x0F; - } - - set_tempo( m.tempo ); -} - -// Loads registers from unified 16-byte format -void Snes_Spc::load_regs( uint8_t const in [reg_count] ) -{ - memcpy( REGS, in, reg_count ); - memcpy( REGS_IN, REGS, reg_count ); - - // These always read back as 0 - REGS_IN [r_test ] = 0; - REGS_IN [r_control ] = 0; - REGS_IN [r_t0target] = 0; - REGS_IN [r_t1target] = 0; - REGS_IN [r_t2target] = 0; -} - -// RAM was just loaded from SPC, with $F0-$FF containing SMP registers -// and timer counts. Copies these to proper registers. -void Snes_Spc::ram_loaded() -{ - m.rom_enabled = 0; - load_regs( &RAM [0xF0] ); - - // Put STOP instruction around memory to catch PC underflow/overflow - memset( m.ram.padding1, cpu_pad_fill, sizeof m.ram.padding1 ); - memset( m.ram.padding2, cpu_pad_fill, sizeof m.ram.padding2 ); -} - -// Registers were just loaded. Applies these new values. -void Snes_Spc::regs_loaded() -{ - enable_rom( REGS [r_control] & 0x80 ); - timers_loaded(); -} - -void Snes_Spc::reset_time_regs() -{ - m.cpu_error = 0; - m.echo_accessed = 0; - m.spc_time = 0; - m.dsp_time = 0; - #if SPC_LESS_ACCURATE - m.dsp_time = clocks_per_sample + 1; - #endif - - for ( int i = 0; i < timer_count; i++ ) - { - Timer* t = &m.timers [i]; - t->next_time = 1; - t->divider = 0; - } - - regs_loaded(); - - m.extra_clocks = 0; - reset_buf(); -} - -void Snes_Spc::reset_common( int timer_counter_init ) -{ - int i; - for ( i = 0; i < timer_count; i++ ) - REGS_IN [r_t0out + i] = timer_counter_init; - - // Run IPL ROM - memset( &m.cpu_regs, 0, sizeof m.cpu_regs ); - m.cpu_regs.pc = rom_addr; - - REGS [r_test ] = 0x0A; - REGS [r_control] = 0xB0; // ROM enabled, clear ports - for ( i = 0; i < port_count; i++ ) - REGS_IN [r_cpuio0 + i] = 0; - - reset_time_regs(); -} - -void Snes_Spc::soft_reset() -{ - reset_common( 0 ); - dsp.soft_reset(); -} - -void Snes_Spc::reset() -{ - memset( RAM, 0xFF, 0x10000 ); - ram_loaded(); - reset_common( 0x0F ); - dsp.reset(); -} - -char const Snes_Spc::signature [signature_size + 1] = - "SNES-SPC700 Sound File Data v0.30\x1A\x1A"; - -blargg_err_t Snes_Spc::load_spc( void const* data, long size ) -{ - spc_file_t const* const spc = (spc_file_t const*) data; - - // be sure compiler didn't insert any padding into fle_t - assert( sizeof (spc_file_t) == spc_min_file_size + 0x80 ); - - // Check signature and file size - if ( size < signature_size || memcmp( spc, signature, 27 ) ) - return "Not an SPC file"; - - if ( size < spc_min_file_size ) - return "Corrupt SPC file"; - - // CPU registers - m.cpu_regs.pc = spc->pch * 0x100 + spc->pcl; - m.cpu_regs.a = spc->a; - m.cpu_regs.x = spc->x; - m.cpu_regs.y = spc->y; - m.cpu_regs.psw = spc->psw; - m.cpu_regs.sp = spc->sp; - - // RAM and registers - memcpy( RAM, spc->ram, 0x10000 ); - ram_loaded(); - - // DSP registers - dsp.load( spc->dsp ); - - reset_time_regs(); - - return 0; -} - -void Snes_Spc::clear_echo() -{ - if ( !(dsp.read( Spc_Dsp::r_flg ) & 0x20) ) - { - int addr = 0x100 * dsp.read( Spc_Dsp::r_esa ); - int end = addr + 0x800 * (dsp.read( Spc_Dsp::r_edl ) & 0x0F); - if ( end > 0x10000 ) - end = 0x10000; - memset( &RAM [addr], 0xFF, end - addr ); - } -} - - -//// Sample output - -void Snes_Spc::reset_buf() -{ - // Start with half extra buffer of silence - sample_t* out = m.extra_buf; - while ( out < &m.extra_buf [extra_size / 2] ) - *out++ = 0; - - m.extra_pos = out; - m.buf_begin = 0; - - dsp.set_output( 0, 0 ); -} - -void Snes_Spc::set_output( sample_t* out, int size ) -{ - require( (size & 1) == 0 ); // size must be even - - m.extra_clocks &= clocks_per_sample - 1; - if ( out ) - { - sample_t const* out_end = out + size; - m.buf_begin = out; - m.buf_end = out_end; - - // Copy extra to output - sample_t const* in = m.extra_buf; - while ( in < m.extra_pos && out < out_end ) - *out++ = *in++; - - // Handle output being full already - if ( out >= out_end ) - { - // Have DSP write to remaining extra space - out = dsp.extra(); - out_end = &dsp.extra() [extra_size]; - - // Copy any remaining extra samples as if DSP wrote them - while ( in < m.extra_pos ) - *out++ = *in++; - assert( out <= out_end ); - } - - dsp.set_output( out, out_end - out ); - } - else - { - reset_buf(); - } -} - -void Snes_Spc::save_extra() -{ - // Get end pointers - sample_t const* main_end = m.buf_end; // end of data written to buf - sample_t const* dsp_end = dsp.out_pos(); // end of data written to dsp.extra() - if ( m.buf_begin <= dsp_end && dsp_end <= main_end ) - { - main_end = dsp_end; - dsp_end = dsp.extra(); // nothing in DSP's extra - } - - // Copy any extra samples at these ends into extra_buf - sample_t* out = m.extra_buf; - sample_t const* in; - for ( in = m.buf_begin + sample_count(); in < main_end; in++ ) - *out++ = *in; - for ( in = dsp.extra(); in < dsp_end ; in++ ) - *out++ = *in; - - m.extra_pos = out; - assert( out <= &m.extra_buf [extra_size] ); -} - -blargg_err_t Snes_Spc::play( int count, sample_t* out ) -{ - require( (count & 1) == 0 ); // must be even - if ( count ) - { - set_output( out, count ); - end_frame( count * (clocks_per_sample / 2) ); - } - - const char* err = m.cpu_error; - m.cpu_error = 0; - return err; -} - -blargg_err_t Snes_Spc::skip( int count ) -{ - #if SPC_LESS_ACCURATE - if ( count > 2 * sample_rate * 2 ) - { - set_output( 0, 0 ); - - // Skip a multiple of 4 samples - time_t end = count; - count = (count & 3) + 1 * sample_rate * 2; - end = (end - count) * (clocks_per_sample / 2); - - m.skipped_kon = 0; - m.skipped_koff = 0; - - // Preserve DSP and timer synchronization - // TODO: verify that this really preserves it - int old_dsp_time = m.dsp_time + m.spc_time; - m.dsp_time = end - m.spc_time + skipping_time; - end_frame( end ); - m.dsp_time = m.dsp_time - skipping_time + old_dsp_time; - - dsp.write( Spc_Dsp::r_koff, m.skipped_koff & ~m.skipped_kon ); - dsp.write( Spc_Dsp::r_kon , m.skipped_kon ); - clear_echo(); - } - #endif - - return play( count, 0 ); -} diff --git a/plugins/gme/game-music-emu-svn/gme/Snes_Spc.h b/plugins/gme/game-music-emu-svn/gme/Snes_Spc.h deleted file mode 100644 index 188a2c21..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Snes_Spc.h +++ /dev/null @@ -1,287 +0,0 @@ -// SNES SPC-700 APU emulator - -// Game_Music_Emu 0.5.5 -#ifndef SNES_SPC_H -#define SNES_SPC_H - -#include "Spc_Dsp.h" -#include "blargg_endian.h" - -struct Snes_Spc { -public: - typedef BOOST::uint8_t uint8_t; - - // Must be called once before using - blargg_err_t init(); - - // Sample pairs generated per second - enum { sample_rate = 32000 }; - -// Emulator use - - // Sets IPL ROM data. Library does not include ROM data. Most SPC music files - // don't need ROM, but a full emulator must provide this. - enum { rom_size = 0x40 }; - void init_rom( uint8_t const rom [rom_size] ); - - // Sets destination for output samples - typedef short sample_t; - void set_output( sample_t* out, int out_size ); - - // Number of samples written to output since last set - int sample_count() const; - - // Resets SPC to power-on state. This resets your output buffer, so you must - // call set_output() after this. - void reset(); - - // Emulates pressing reset switch on SNES. This resets your output buffer, so - // you must call set_output() after this. - void soft_reset(); - - // 1024000 SPC clocks per second, sample pair every 32 clocks - typedef int time_t; - enum { clock_rate = 1024000 }; - enum { clocks_per_sample = 32 }; - - // Emulated port read/write at specified time - enum { port_count = 4 }; - int read_port ( time_t, int port ); - void write_port( time_t, int port, int data ); - - // Runs SPC to end_time and starts a new time frame at 0 - void end_frame( time_t end_time ); - -// Sound control - - // Mutes voices corresponding to non-zero bits in mask (issues repeated KOFF events). - // Reduces emulation accuracy. - enum { voice_count = 8 }; - void mute_voices( int mask ); - - // If true, prevents channels and global volumes from being phase-negated. - // Only supported by fast DSP. - void disable_surround( bool disable = true ); - - // Sets tempo, where tempo_unit = normal, tempo_unit / 2 = half speed, etc. - enum { tempo_unit = 0x100 }; - void set_tempo( int ); - -// SPC music files - - // Loads SPC data into emulator - enum { spc_min_file_size = 0x10180 }; - enum { spc_file_size = 0x10200 }; - blargg_err_t load_spc( void const* in, long size ); - - // Clears echo region. Useful after loading an SPC as many have garbage in echo. - void clear_echo(); - - // Plays for count samples and write samples to out. Discards samples if out - // is NULL. Count must be a multiple of 2 since output is stereo. - blargg_err_t play( int count, sample_t* out ); - - // Skips count samples. Several times faster than play() when using fast DSP. - blargg_err_t skip( int count ); - -// State save/load (only available with accurate DSP) - -#if !SPC_NO_COPY_STATE_FUNCS - // Saves/loads state - enum { state_size = 67 * 1024L }; // maximum space needed when saving - typedef Spc_Dsp::copy_func_t copy_func_t; - void copy_state( unsigned char** io, copy_func_t ); - - // Writes minimal header to spc_out - static void init_header( void* spc_out ); - - // Saves emulator state as SPC file data. Writes spc_file_size bytes to spc_out. - // Does not set up SPC header; use init_header() for that. - void save_spc( void* spc_out ); - - // Returns true if new key-on events occurred since last check. Useful for - // trimming silence while saving an SPC. - bool check_kon(); -#endif - -public: - // TODO: document - struct regs_t - { - int pc; - int a; - int x; - int y; - int psw; - int sp; - }; - regs_t& smp_regs() { return m.cpu_regs; } - - uint8_t* smp_ram() { return m.ram.ram; } - - void run_until( time_t t ) { run_until_( t ); } -public: - BLARGG_DISABLE_NOTHROW - - typedef BOOST::uint16_t uint16_t; - - // Time relative to m_spc_time. Speeds up code a bit by eliminating need to - // constantly add m_spc_time to time from CPU. CPU uses time that ends at - // 0 to eliminate reloading end time every instruction. It pays off. - typedef int rel_time_t; - - struct Timer - { - rel_time_t next_time; // time of next event - int prescaler; - int period; - int divider; - int enabled; - int counter; - }; - enum { reg_count = 0x10 }; - enum { timer_count = 3 }; - enum { extra_size = Spc_Dsp::extra_size }; - - enum { signature_size = 35 }; - -private: - Spc_Dsp dsp; - - #if SPC_LESS_ACCURATE - static signed char const reg_times_ [256]; - signed char reg_times [256]; - #endif - - struct state_t - { - Timer timers [timer_count]; - - uint8_t smp_regs [2] [reg_count]; - - regs_t cpu_regs; - - rel_time_t dsp_time; - time_t spc_time; - bool echo_accessed; - - int tempo; - int skipped_kon; - int skipped_koff; - const char* cpu_error; - - int extra_clocks; - sample_t* buf_begin; - sample_t const* buf_end; - sample_t* extra_pos; - sample_t extra_buf [extra_size]; - - int rom_enabled; - uint8_t rom [rom_size]; - uint8_t hi_ram [rom_size]; - - unsigned char cycle_table [256]; - - struct - { - // padding to neutralize address overflow - union { - uint8_t padding1 [0x100]; - uint16_t align; // makes compiler align data for 16-bit access - } padding1 [1]; - uint8_t ram [0x10000]; - uint8_t padding2 [0x100]; - } ram; - }; - state_t m; - - enum { rom_addr = 0xFFC0 }; - - enum { skipping_time = 127 }; - - // Value that padding should be filled with - enum { cpu_pad_fill = 0xFF }; - - enum { - r_test = 0x0, r_control = 0x1, - r_dspaddr = 0x2, r_dspdata = 0x3, - r_cpuio0 = 0x4, r_cpuio1 = 0x5, - r_cpuio2 = 0x6, r_cpuio3 = 0x7, - r_f8 = 0x8, r_f9 = 0x9, - r_t0target = 0xA, r_t1target = 0xB, r_t2target = 0xC, - r_t0out = 0xD, r_t1out = 0xE, r_t2out = 0xF - }; - - void timers_loaded(); - void enable_rom( int enable ); - void reset_buf(); - void save_extra(); - void load_regs( uint8_t const in [reg_count] ); - void ram_loaded(); - void regs_loaded(); - void reset_time_regs(); - void reset_common( int timer_counter_init ); - - Timer* run_timer_ ( Timer* t, rel_time_t ); - Timer* run_timer ( Timer* t, rel_time_t ); - int dsp_read ( rel_time_t ); - void dsp_write ( int data, rel_time_t ); - void cpu_write_smp_reg_( int data, rel_time_t, int addr ); - void cpu_write_smp_reg ( int data, rel_time_t, int addr ); - void cpu_write_high ( int data, int i, rel_time_t ); - void cpu_write ( int data, int addr, rel_time_t ); - int cpu_read_smp_reg ( int i, rel_time_t ); - int cpu_read ( int addr, rel_time_t ); - unsigned CPU_mem_bit ( uint8_t const* pc, rel_time_t ); - - bool check_echo_access ( int addr ); - uint8_t* run_until_( time_t end_time ); - - struct spc_file_t - { - char signature [signature_size]; - uint8_t has_id666; - uint8_t version; - uint8_t pcl, pch; - uint8_t a; - uint8_t x; - uint8_t y; - uint8_t psw; - uint8_t sp; - char text [212]; - uint8_t ram [0x10000]; - uint8_t dsp [128]; - uint8_t unused [0x40]; - uint8_t ipl_rom [0x40]; - }; - - static char const signature [signature_size + 1]; - - void save_regs( uint8_t out [reg_count] ); -}; - -#include - -inline int Snes_Spc::sample_count() const { return (m.extra_clocks >> 5) * 2; } - -inline int Snes_Spc::read_port( time_t t, int port ) -{ - assert( (unsigned) port < port_count ); - return run_until_( t ) [port]; -} - -inline void Snes_Spc::write_port( time_t t, int port, int data ) -{ - assert( (unsigned) port < port_count ); - run_until_( t ) [0x10 + port] = data; -} - -inline void Snes_Spc::mute_voices( int mask ) { dsp.mute_voices( mask ); } - -inline void Snes_Spc::disable_surround( bool disable ) { dsp.disable_surround( disable ); } - -#if !SPC_NO_COPY_STATE_FUNCS -inline bool Snes_Spc::check_kon() { return dsp.check_kon(); } -#endif - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Cpu.cpp b/plugins/gme/game-music-emu-svn/gme/Spc_Cpu.cpp deleted file mode 100644 index 52cb25c5..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Cpu.cpp +++ /dev/null @@ -1,565 +0,0 @@ -// Core SPC emulation: CPU, timers, SMP registers, memory - -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Snes_Spc.h" - -#include - -/* Copyright (C) 2004-2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#define RAM (m.ram.ram) -#define REGS (m.smp_regs [0]) -#define REGS_IN (m.smp_regs [1]) - -// (n ? n : 256) -#define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1) - -// Note: SPC_MORE_ACCURACY exists mainly so I can run my validation tests, which -// do crazy echo buffer accesses. -#ifndef SPC_MORE_ACCURACY - #define SPC_MORE_ACCURACY 0 -#endif - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - - -//// Timers - -#if SPC_DISABLE_TEMPO - #define TIMER_DIV( t, n ) ((n) >> t->prescaler) - #define TIMER_MUL( t, n ) ((n) << t->prescaler) -#else - #define TIMER_DIV( t, n ) ((n) / t->prescaler) - #define TIMER_MUL( t, n ) ((n) * t->prescaler) -#endif - -Snes_Spc::Timer* Snes_Spc::run_timer_( Timer* t, rel_time_t time ) -{ - int elapsed = TIMER_DIV( t, time - t->next_time ) + 1; - t->next_time += TIMER_MUL( t, elapsed ); - - if ( t->enabled ) - { - int remain = IF_0_THEN_256( t->period - t->divider ); - int divider = t->divider + elapsed; - int over = elapsed - remain; - if ( over >= 0 ) - { - int n = over / t->period; - t->counter = (t->counter + 1 + n) & 0x0F; - divider = over - n * t->period; - } - t->divider = (uint8_t) divider; - } - return t; -} - -inline Snes_Spc::Timer* Snes_Spc::run_timer( Timer* t, rel_time_t time ) -{ - if ( time >= t->next_time ) - t = run_timer_( t, time ); - return t; -} - - -//// ROM - -void Snes_Spc::enable_rom( int enable ) -{ - if ( m.rom_enabled != enable ) - { - m.rom_enabled = enable; - if ( enable ) - memcpy( m.hi_ram, &RAM [rom_addr], sizeof m.hi_ram ); - memcpy( &RAM [rom_addr], (enable ? m.rom : m.hi_ram), rom_size ); - // TODO: ROM can still get overwritten when DSP writes to echo buffer - } -} - - -//// DSP - -#if SPC_LESS_ACCURATE - int const max_reg_time = 29; - - signed char const Snes_Spc::reg_times_ [256] = - { - -1, 0,-11,-10,-15,-11, -2, -2, 4, 3, 14, 14, 26, 26, 14, 22, - 2, 3, 0, 1,-12, 0, 1, 1, 7, 6, 14, 14, 27, 14, 14, 23, - 5, 6, 3, 4, -1, 3, 4, 4, 10, 9, 14, 14, 26, -5, 14, 23, - 8, 9, 6, 7, 2, 6, 7, 7, 13, 12, 14, 14, 27, -4, 14, 24, - 11, 12, 9, 10, 5, 9, 10, 10, 16, 15, 14, 14, -2, -4, 14, 24, - 14, 15, 12, 13, 8, 12, 13, 13, 19, 18, 14, 14, -2,-36, 14, 24, - 17, 18, 15, 16, 11, 15, 16, 16, 22, 21, 14, 14, 28, -3, 14, 25, - 20, 21, 18, 19, 14, 18, 19, 19, 25, 24, 14, 14, 14, 29, 14, 25, - - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, - }; - - #define RUN_DSP( time, offset ) \ - int count = (time) - (offset) - m.dsp_time;\ - if ( count >= 0 )\ - {\ - int clock_count = (count & ~(clocks_per_sample - 1)) + clocks_per_sample;\ - m.dsp_time += clock_count;\ - dsp.run( clock_count );\ - } -#else - #define RUN_DSP( time, offset ) \ - {\ - int count = (time) - m.dsp_time;\ - if ( !SPC_MORE_ACCURACY || count )\ - {\ - assert( count > 0 );\ - m.dsp_time = (time);\ - dsp.run( count );\ - }\ - } -#endif - -int Snes_Spc::dsp_read( rel_time_t time ) -{ - RUN_DSP( time, reg_times [REGS [r_dspaddr] & 0x7F] ); - - int result = dsp.read( REGS [r_dspaddr] & 0x7F ); - - #ifdef SPC_DSP_READ_HOOK - SPC_DSP_READ_HOOK( spc_time + time, (REGS [r_dspaddr] & 0x7F), result ); - #endif - - return result; -} - -inline void Snes_Spc::dsp_write( int data, rel_time_t time ) -{ - RUN_DSP( time, reg_times [REGS [r_dspaddr]] ) - #if SPC_LESS_ACCURATE - else if ( m.dsp_time == skipping_time ) - { - int r = REGS [r_dspaddr]; - if ( r == Spc_Dsp::r_kon ) - m.skipped_kon |= data & ~dsp.read( Spc_Dsp::r_koff ); - - if ( r == Spc_Dsp::r_koff ) - { - m.skipped_koff |= data; - m.skipped_kon &= ~data; - } - } - #endif - - #ifdef SPC_DSP_WRITE_HOOK - SPC_DSP_WRITE_HOOK( m.spc_time + time, REGS [r_dspaddr], (uint8_t) data ); - #endif - - if ( REGS [r_dspaddr] <= 0x7F ) - dsp.write( REGS [r_dspaddr], data ); - else if ( !SPC_MORE_ACCURACY ) - debug_printf( "SPC wrote to DSP register > $7F\n" ); -} - - -//// Memory access extras - -#if SPC_MORE_ACCURACY - #define MEM_ACCESS( time, addr ) \ - {\ - if ( time >= m.dsp_time )\ - {\ - RUN_DSP( time, max_reg_time );\ - }\ - } -#elif !defined (NDEBUG) - // Debug-only check for read/write within echo buffer, since this might result in - // inaccurate emulation due to the DSP not being caught up to the present. - - bool Snes_Spc::check_echo_access( int addr ) - { - if ( !(dsp.read( Spc_Dsp::r_flg ) & 0x20) ) - { - int start = 0x100 * dsp.read( Spc_Dsp::r_esa ); - int size = 0x800 * (dsp.read( Spc_Dsp::r_edl ) & 0x0F); - int end = start + (size ? size : 4); - if ( start <= addr && addr < end ) - { - if ( !m.echo_accessed ) - { - m.echo_accessed = 1; - return true; - } - } - } - return false; - } - - #define MEM_ACCESS( time, addr ) check( !check_echo_access( (uint16_t) addr ) ); -#else - #define MEM_ACCESS( time, addr ) -#endif - - -//// CPU write - -#if SPC_MORE_ACCURACY -static unsigned char const glitch_probs [3] [256] = -{ - 0xC3,0x92,0x5B,0x1C,0xD1,0x92,0x5B,0x1C,0xDB,0x9C,0x72,0x18,0xCD,0x5C,0x38,0x0B, - 0xE1,0x9C,0x74,0x17,0xCF,0x75,0x45,0x0C,0xCF,0x6E,0x4A,0x0D,0xA3,0x3A,0x1D,0x08, - 0xDB,0xA0,0x82,0x19,0xD9,0x73,0x3C,0x0E,0xCB,0x76,0x52,0x0B,0xA5,0x46,0x1D,0x09, - 0xDA,0x74,0x55,0x0F,0xA2,0x3F,0x21,0x05,0x9A,0x40,0x20,0x07,0x63,0x1E,0x10,0x01, - 0xDF,0xA9,0x85,0x1D,0xD3,0x84,0x4B,0x0E,0xCF,0x6F,0x49,0x0F,0xB3,0x48,0x1E,0x05, - 0xD8,0x77,0x52,0x12,0xB7,0x49,0x23,0x06,0xAA,0x45,0x28,0x07,0x7D,0x28,0x0F,0x07, - 0xCC,0x7B,0x4A,0x0E,0xB2,0x4F,0x24,0x07,0xAD,0x43,0x2C,0x06,0x86,0x29,0x11,0x07, - 0xAE,0x48,0x1F,0x0A,0x76,0x21,0x19,0x05,0x76,0x21,0x14,0x05,0x44,0x11,0x0B,0x01, - 0xE7,0xAD,0x96,0x23,0xDC,0x86,0x59,0x0E,0xDC,0x7C,0x5F,0x15,0xBB,0x53,0x2E,0x09, - 0xD6,0x7C,0x4A,0x16,0xBB,0x4A,0x25,0x08,0xB3,0x4F,0x28,0x0B,0x8E,0x23,0x15,0x08, - 0xCF,0x7F,0x57,0x11,0xB5,0x4A,0x23,0x0A,0xAA,0x42,0x28,0x05,0x7D,0x22,0x12,0x03, - 0xA6,0x49,0x28,0x09,0x82,0x2B,0x0D,0x04,0x7A,0x20,0x0F,0x04,0x3D,0x0F,0x09,0x03, - 0xD1,0x7C,0x4C,0x0F,0xAF,0x4E,0x21,0x09,0xA8,0x46,0x2A,0x07,0x85,0x1F,0x0E,0x07, - 0xA6,0x3F,0x26,0x07,0x7C,0x24,0x14,0x07,0x78,0x22,0x16,0x04,0x46,0x12,0x0A,0x02, - 0xA6,0x41,0x2C,0x0A,0x7E,0x28,0x11,0x05,0x73,0x1B,0x14,0x05,0x3D,0x11,0x0A,0x02, - 0x70,0x22,0x17,0x05,0x48,0x13,0x08,0x03,0x3C,0x07,0x0D,0x07,0x26,0x07,0x06,0x01, - - 0xE0,0x9F,0xDA,0x7C,0x4F,0x18,0x28,0x0D,0xE9,0x9F,0xDA,0x7C,0x4F,0x18,0x1F,0x07, - 0xE6,0x97,0xD8,0x72,0x64,0x13,0x26,0x09,0xDC,0x67,0xA9,0x38,0x21,0x07,0x15,0x06, - 0xE9,0x91,0xD2,0x6B,0x63,0x14,0x2B,0x0E,0xD6,0x61,0xB7,0x41,0x2B,0x0E,0x10,0x09, - 0xCF,0x59,0xB0,0x2F,0x35,0x08,0x0F,0x07,0xB6,0x30,0x7A,0x21,0x17,0x07,0x09,0x03, - 0xE7,0xA3,0xE5,0x6B,0x65,0x1F,0x34,0x09,0xD8,0x6B,0xBE,0x45,0x27,0x07,0x10,0x07, - 0xDA,0x54,0xB1,0x39,0x2E,0x0E,0x17,0x08,0xA9,0x3C,0x86,0x22,0x16,0x06,0x07,0x03, - 0xD4,0x51,0xBC,0x3D,0x38,0x0A,0x13,0x06,0xB2,0x37,0x79,0x1C,0x17,0x05,0x0E,0x06, - 0xA7,0x31,0x74,0x1C,0x11,0x06,0x0C,0x02,0x6D,0x1A,0x38,0x10,0x0B,0x05,0x06,0x03, - 0xEB,0x9A,0xE1,0x7A,0x6F,0x13,0x34,0x0E,0xE6,0x75,0xC5,0x45,0x3E,0x0B,0x1A,0x05, - 0xD8,0x63,0xC1,0x40,0x3C,0x1B,0x19,0x06,0xB3,0x42,0x83,0x29,0x18,0x0A,0x08,0x04, - 0xD4,0x58,0xBA,0x43,0x3F,0x0A,0x1F,0x09,0xB1,0x33,0x8A,0x1F,0x1F,0x06,0x0D,0x05, - 0xAF,0x3C,0x7A,0x1F,0x16,0x08,0x0A,0x01,0x72,0x1B,0x52,0x0D,0x0B,0x09,0x06,0x01, - 0xCF,0x63,0xB7,0x47,0x40,0x10,0x14,0x06,0xC0,0x41,0x96,0x20,0x1C,0x09,0x10,0x05, - 0xA6,0x35,0x82,0x1A,0x20,0x0C,0x0E,0x04,0x80,0x1F,0x53,0x0F,0x0B,0x02,0x06,0x01, - 0xA6,0x31,0x81,0x1B,0x1D,0x01,0x08,0x08,0x7B,0x20,0x4D,0x19,0x0E,0x05,0x07,0x03, - 0x6B,0x17,0x49,0x07,0x0E,0x03,0x0A,0x05,0x37,0x0B,0x1F,0x06,0x04,0x02,0x07,0x01, - - 0xF0,0xD6,0xED,0xAD,0xEC,0xB1,0xEB,0x79,0xAC,0x22,0x47,0x1E,0x6E,0x1B,0x32,0x0A, - 0xF0,0xD6,0xEA,0xA4,0xED,0xC4,0xDE,0x82,0x98,0x1F,0x50,0x13,0x52,0x15,0x2A,0x0A, - 0xF1,0xD1,0xEB,0xA2,0xEB,0xB7,0xD8,0x69,0xA2,0x1F,0x5B,0x18,0x55,0x18,0x2C,0x0A, - 0xED,0xB5,0xDE,0x7E,0xE6,0x85,0xD3,0x59,0x59,0x0F,0x2C,0x09,0x24,0x07,0x15,0x09, - 0xF1,0xD6,0xEA,0xA0,0xEC,0xBB,0xDA,0x77,0xA9,0x23,0x58,0x14,0x5D,0x12,0x2F,0x09, - 0xF1,0xC1,0xE3,0x86,0xE4,0x87,0xD2,0x4E,0x68,0x15,0x26,0x0B,0x27,0x09,0x15,0x02, - 0xEE,0xA6,0xE0,0x5C,0xE0,0x77,0xC3,0x41,0x67,0x1B,0x3C,0x07,0x2A,0x06,0x19,0x07, - 0xE4,0x75,0xC6,0x43,0xCC,0x50,0x95,0x23,0x35,0x09,0x14,0x04,0x15,0x05,0x0B,0x04, - 0xEE,0xD6,0xED,0xAD,0xEC,0xB1,0xEB,0x79,0xAC,0x22,0x56,0x14,0x5A,0x12,0x26,0x0A, - 0xEE,0xBB,0xE7,0x7E,0xE9,0x8D,0xCB,0x49,0x67,0x11,0x34,0x07,0x2B,0x0B,0x14,0x07, - 0xED,0xA7,0xE5,0x76,0xE3,0x7E,0xC4,0x4B,0x77,0x14,0x34,0x08,0x27,0x07,0x14,0x04, - 0xE7,0x8B,0xD2,0x4C,0xCA,0x56,0x9E,0x31,0x36,0x0C,0x11,0x07,0x14,0x04,0x0A,0x02, - 0xF0,0x9B,0xEA,0x6F,0xE5,0x81,0xC4,0x43,0x74,0x10,0x30,0x0B,0x2D,0x08,0x1B,0x06, - 0xE6,0x83,0xCA,0x48,0xD9,0x56,0xA7,0x23,0x3B,0x09,0x12,0x09,0x15,0x07,0x0A,0x03, - 0xE5,0x5F,0xCB,0x3C,0xCF,0x48,0x91,0x22,0x31,0x0A,0x17,0x08,0x15,0x04,0x0D,0x02, - 0xD1,0x43,0x91,0x20,0xA9,0x2D,0x54,0x12,0x17,0x07,0x09,0x02,0x0C,0x04,0x05,0x03, -}; -#endif - -// Read/write handlers are divided into multiple functions to keep rarely-used -// functionality separate so often-used functionality can be optimized better -// by compiler. - -// If write isn't preceded by read, data has this added to it -int const no_read_before_write = 0x2000; - -void Snes_Spc::cpu_write_smp_reg_( int data, rel_time_t time, int addr ) -{ - switch ( addr ) - { - case r_t0target: - case r_t1target: - case r_t2target: { - Timer* t = &m.timers [addr - r_t0target]; - int period = IF_0_THEN_256( data ); - if ( t->period != period ) - { - t = run_timer( t, time ); - #if SPC_MORE_ACCURACY - // Insane behavior when target is written just after counter is - // clocked and counter matches new period and new period isn't 1, 2, 4, or 8 - if ( t->divider == (period & 0xFF) && - t->next_time == time + TIMER_MUL( t, 1 ) && - ((period - 1) | ~0x0F) & period ) - { - //debug_printf( "SPC pathological timer target write\n" ); - - // If the period is 3, 5, or 9, there's a probability this behavior won't occur, - // based on the previous period - int prob = 0xFF; - int old_period = t->period & 0xFF; - if ( period == 3 ) prob = glitch_probs [0] [old_period]; - if ( period == 5 ) prob = glitch_probs [1] [old_period]; - if ( period == 9 ) prob = glitch_probs [2] [old_period]; - - // The glitch suppresses incrementing of one of the counter bits, based on - // the lowest set bit in the new period - int b = 1; - while ( !(period & b) ) - b <<= 1; - - if ( (rand() >> 4 & 0xFF) <= prob ) - t->divider = (t->divider - b) & 0xFF; - } - #endif - t->period = period; - } - break; - } - - case r_t0out: - case r_t1out: - case r_t2out: - if ( !SPC_MORE_ACCURACY ) - debug_printf( "SPC wrote to counter %d\n", (int) addr - r_t0out ); - - if ( data < no_read_before_write / 2 ) - run_timer( &m.timers [addr - r_t0out], time - 1 )->counter = 0; - break; - - // Registers that act like RAM - case 0x8: - case 0x9: - REGS_IN [addr] = (uint8_t) data; - break; - - case r_test: - if ( (uint8_t) data != 0x0A ) - debug_printf( "SPC wrote to test register\n" ); - break; - - case r_control: - // port clears - if ( data & 0x10 ) - { - REGS_IN [r_cpuio0] = 0; - REGS_IN [r_cpuio1] = 0; - } - if ( data & 0x20 ) - { - REGS_IN [r_cpuio2] = 0; - REGS_IN [r_cpuio3] = 0; - } - - // timers - { - for ( int i = 0; i < timer_count; i++ ) - { - Timer* t = &m.timers [i]; - int enabled = data >> i & 1; - if ( t->enabled != enabled ) - { - t = run_timer( t, time ); - t->enabled = enabled; - if ( enabled ) - { - t->divider = 0; - t->counter = 0; - } - } - } - } - enable_rom( data & 0x80 ); - break; - } -} - -void Snes_Spc::cpu_write_smp_reg( int data, rel_time_t time, int addr ) -{ - if ( addr == r_dspdata ) // 99% - dsp_write( data, time ); - else - cpu_write_smp_reg_( data, time, addr ); -} - -void Snes_Spc::cpu_write_high( int data, int i, rel_time_t time ) -{ - if ( i < rom_size ) - { - m.hi_ram [i] = (uint8_t) data; - if ( m.rom_enabled ) - RAM [i + rom_addr] = m.rom [i]; // restore overwritten ROM - } - else - { - assert( RAM [i + rom_addr] == (uint8_t) data ); - RAM [i + rom_addr] = cpu_pad_fill; // restore overwritten padding - cpu_write( data, i + rom_addr - 0x10000, time ); - } -} - -int const bits_in_int = CHAR_BIT * sizeof (int); - -void Snes_Spc::cpu_write( int data, int addr, rel_time_t time ) -{ - MEM_ACCESS( time, addr ) - - // RAM - RAM [addr] = (uint8_t) data; - int reg = addr - 0xF0; - if ( reg >= 0 ) // 64% - { - // $F0-$FF - if ( reg < reg_count ) // 87% - { - REGS [reg] = (uint8_t) data; - - // Ports - #ifdef SPC_PORT_WRITE_HOOK - if ( (unsigned) (reg - r_cpuio0) < port_count ) - SPC_PORT_WRITE_HOOK( m.spc_time + time, (reg - r_cpuio0), - (uint8_t) data, ®S [r_cpuio0] ); - #endif - - // Registers other than $F2 and $F4-$F7 - //if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 ) - // TODO: this is a bit on the fragile side - if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) // 36% - cpu_write_smp_reg( data, time, reg ); - } - // High mem/address wrap-around - else - { - reg -= rom_addr - 0xF0; - if ( reg >= 0 ) // 1% in IPL ROM area or address wrapped around - cpu_write_high( data, reg, time ); - } - } -} - - -//// CPU read - -inline int Snes_Spc::cpu_read_smp_reg( int reg, rel_time_t time ) -{ - int result = REGS_IN [reg]; - reg -= r_dspaddr; - // DSP addr and data - if ( (unsigned) reg <= 1 ) // 4% 0xF2 and 0xF3 - { - result = REGS [r_dspaddr]; - if ( (unsigned) reg == 1 ) - result = dsp_read( time ); // 0xF3 - } - return result; -} - -int Snes_Spc::cpu_read( int addr, rel_time_t time ) -{ - MEM_ACCESS( time, addr ) - - // RAM - int result = RAM [addr]; - int reg = addr - 0xF0; - if ( reg >= 0 ) // 40% - { - reg -= 0x10; - if ( (unsigned) reg >= 0xFF00 ) // 21% - { - reg += 0x10 - r_t0out; - - // Timers - if ( (unsigned) reg < timer_count ) // 90% - { - Timer* t = &m.timers [reg]; - if ( time >= t->next_time ) - t = run_timer_( t, time ); - result = t->counter; - t->counter = 0; - } - // Other registers - else if ( reg < 0 ) // 10% - { - result = cpu_read_smp_reg( reg + r_t0out, time ); - } - else // 1% - { - assert( reg + (r_t0out + 0xF0 - 0x10000) < 0x100 ); - result = cpu_read( reg + (r_t0out + 0xF0 - 0x10000), time ); - } - } - } - - return result; -} - - -//// Run - -// Prefix and suffix for CPU emulator function -#define SPC_CPU_RUN_FUNC \ -BOOST::uint8_t* Snes_Spc::run_until_( time_t end_time )\ -{\ - rel_time_t rel_time = m.spc_time - end_time;\ - assert( rel_time <= 0 );\ - m.spc_time = end_time;\ - m.dsp_time += rel_time;\ - m.timers [0].next_time += rel_time;\ - m.timers [1].next_time += rel_time;\ - m.timers [2].next_time += rel_time; - -#define SPC_CPU_RUN_FUNC_END \ - m.spc_time += rel_time;\ - m.dsp_time -= rel_time;\ - m.timers [0].next_time -= rel_time;\ - m.timers [1].next_time -= rel_time;\ - m.timers [2].next_time -= rel_time;\ - assert( m.spc_time <= end_time );\ - return ®S [r_cpuio0];\ -} - -int const cpu_lag_max = 12 - 1; // DIV YA,X takes 12 clocks - -void Snes_Spc::end_frame( time_t end_time ) -{ - // Catch CPU up to as close to end as possible. If final instruction - // would exceed end, does NOT execute it and leaves m.spc_time < end. - if ( end_time > m.spc_time ) - run_until_( end_time ); - - m.spc_time -= end_time; - m.extra_clocks += end_time; - - // Greatest number of clocks early that emulation can stop early due to - // not being able to execute current instruction without going over - // allowed time. - assert( -cpu_lag_max <= m.spc_time && m.spc_time <= 0 ); - - // Catch timers up to CPU - for ( int i = 0; i < timer_count; i++ ) - run_timer( &m.timers [i], 0 ); - - // Catch DSP up to CPU - if ( m.dsp_time < 0 ) - { - RUN_DSP( 0, max_reg_time ); - } - - // Save any extra samples beyond what should be generated - if ( m.buf_begin ) - save_extra(); -} - -// Inclusion here allows static memory access functions and better optimization -#include "Spc_Cpu.h" diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Cpu.h b/plugins/gme/game-music-emu-svn/gme/Spc_Cpu.h deleted file mode 100644 index 7394475c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Cpu.h +++ /dev/null @@ -1,1220 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -/* Copyright (C) 2004-2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -//// Memory access - -#if SPC_MORE_ACCURACY - #define SUSPICIOUS_OPCODE( name ) ((void) 0) -#else - #define SUSPICIOUS_OPCODE( name ) debug_printf( "SPC: suspicious opcode: " name "\n" ) -#endif - -#define CPU_READ( time, offset, addr )\ - cpu_read( addr, time + offset ) - -#define CPU_WRITE( time, offset, addr, data )\ - cpu_write( data, addr, time + offset ) - -#if SPC_MORE_ACCURACY - #define CPU_READ_TIMER( time, offset, addr, out )\ - { out = CPU_READ( time, offset, addr ); } - -#else - // timers are by far the most common thing read from dp - #define CPU_READ_TIMER( time, offset, addr_, out )\ - {\ - rel_time_t adj_time = time + offset;\ - int dp_addr = addr_;\ - int ti = dp_addr - (r_t0out + 0xF0);\ - if ( (unsigned) ti < timer_count )\ - {\ - Timer* t = &m.timers [ti];\ - if ( adj_time >= t->next_time )\ - t = run_timer_( t, adj_time );\ - out = t->counter;\ - t->counter = 0;\ - }\ - else\ - {\ - out = ram [dp_addr];\ - int i = dp_addr - 0xF0;\ - if ( (unsigned) i < 0x10 )\ - out = cpu_read_smp_reg( i, adj_time );\ - }\ - } -#endif - -#define TIME_ADJ( n ) (n) - -#define READ_TIMER( time, addr, out ) CPU_READ_TIMER( rel_time, TIME_ADJ(time), (addr), out ) -#define READ( time, addr ) CPU_READ ( rel_time, TIME_ADJ(time), (addr) ) -#define WRITE( time, addr, data ) CPU_WRITE( rel_time, TIME_ADJ(time), (addr), (data) ) - -#define DP_ADDR( addr ) (dp + (addr)) - -#define READ_DP_TIMER( time, addr, out ) CPU_READ_TIMER( rel_time, TIME_ADJ(time), DP_ADDR( addr ), out ) -#define READ_DP( time, addr ) READ ( time, DP_ADDR( addr ) ) -#define WRITE_DP( time, addr, data ) WRITE( time, DP_ADDR( addr ), data ) - -#define READ_PROG16( addr ) GET_LE16( ram + (addr) ) - -#define SET_PC( n ) (pc = ram + (n)) -#define GET_PC() (pc - ram) -#define READ_PC( pc ) (*(pc)) -#define READ_PC16( pc ) GET_LE16( pc ) - -// TODO: remove non-wrapping versions? -#define SPC_NO_SP_WRAPAROUND 0 - -#define SET_SP( v ) (sp = ram + 0x101 + (v)) -#define GET_SP() (sp - 0x101 - ram) - -#if SPC_NO_SP_WRAPAROUND -#define PUSH16( v ) (sp -= 2, SET_LE16( sp, v )) -#define PUSH( v ) (void) (*--sp = (uint8_t) (v)) -#define POP( out ) (void) ((out) = *sp++) - -#else -#define PUSH16( data )\ -{\ - int addr = (sp -= 2) - ram;\ - if ( addr > 0x100 )\ - {\ - SET_LE16( sp, data );\ - }\ - else\ - {\ - ram [(uint8_t) addr + 0x100] = (uint8_t) data;\ - sp [1] = (uint8_t) (data >> 8);\ - sp += 0x100;\ - }\ -} - -#define PUSH( data )\ -{\ - *--sp = (uint8_t) (data);\ - if ( sp - ram == 0x100 )\ - sp += 0x100;\ -} - -#define POP( out )\ -{\ - out = *sp++;\ - if ( sp - ram == 0x201 )\ - {\ - out = sp [-0x101];\ - sp -= 0x100;\ - }\ -} - -#endif - -#define MEM_BIT( rel ) CPU_mem_bit( pc, rel_time + rel ) - -unsigned Snes_Spc::CPU_mem_bit( uint8_t const* pc, rel_time_t rel_time ) -{ - unsigned addr = READ_PC16( pc ); - unsigned t = READ( 0, addr & 0x1FFF ) >> (addr >> 13); - return t << 8 & 0x100; -} - -//// Status flag handling - -// Hex value in name to clarify code and bit shifting. -// Flag stored in indicated variable during emulation -int const n80 = 0x80; // nz -int const v40 = 0x40; // psw -int const p20 = 0x20; // dp -int const b10 = 0x10; // psw -int const h08 = 0x08; // psw -int const i04 = 0x04; // psw -int const z02 = 0x02; // nz -int const c01 = 0x01; // c - -int const nz_neg_mask = 0x880; // either bit set indicates N flag set - -#define GET_PSW( out )\ -{\ - out = psw & ~(n80 | p20 | z02 | c01);\ - out |= c >> 8 & c01;\ - out |= dp >> 3 & p20;\ - out |= ((nz >> 4) | nz) & n80;\ - if ( !(uint8_t) nz ) out |= z02;\ -} - -#define SET_PSW( in )\ -{\ - psw = in;\ - c = in << 8;\ - dp = in << 3 & 0x100;\ - nz = (in << 4 & 0x800) | (~in & z02);\ -} - -SPC_CPU_RUN_FUNC -{ - uint8_t* const ram = RAM; - int a = m.cpu_regs.a; - int x = m.cpu_regs.x; - int y = m.cpu_regs.y; - uint8_t const* pc; - uint8_t* sp; - int psw; - int c; - int nz; - int dp; - - SET_PC( m.cpu_regs.pc ); - SET_SP( m.cpu_regs.sp ); - SET_PSW( m.cpu_regs.psw ); - - goto loop; - - - // Main loop - -cbranch_taken_loop: - pc += *(BOOST::int8_t const*) pc; -inc_pc_loop: - pc++; -loop: -{ - unsigned opcode; - unsigned data; - - check( (unsigned) a < 0x100 ); - check( (unsigned) x < 0x100 ); - check( (unsigned) y < 0x100 ); - - opcode = *pc; - if ( (rel_time += m.cycle_table [opcode]) > 0 ) - goto out_of_time; - - #ifdef SPC_CPU_OPCODE_HOOK - SPC_CPU_OPCODE_HOOK( GET_PC(), opcode ); - #endif - /* - //SUB_CASE_COUNTER( 1 ); - #define PROFILE_TIMER_LOOP( op, addr, len )\ - if ( opcode == op )\ - {\ - int cond = (unsigned) ((addr) - 0xFD) < 3 &&\ - pc [len] == 0xF0 && pc [len+1] == 0xFE - len;\ - SUB_CASE_COUNTER( op && cond );\ - } - - PROFILE_TIMER_LOOP( 0xEC, GET_LE16( pc + 1 ), 3 ); - PROFILE_TIMER_LOOP( 0xEB, pc [1], 2 ); - PROFILE_TIMER_LOOP( 0xE4, pc [1], 2 ); - */ - - // TODO: if PC is at end of memory, this will get wrong operand (very obscure) - data = *++pc; - switch ( opcode ) - { - -// Common instructions - -#define BRANCH( cond )\ -{\ - pc++;\ - pc += (BOOST::int8_t) data;\ - if ( cond )\ - goto loop;\ - pc -= (BOOST::int8_t) data;\ - rel_time -= 2;\ - goto loop;\ -} - - case 0xF0: // BEQ - BRANCH( !(uint8_t) nz ) // 89% taken - - case 0xD0: // BNE - BRANCH( (uint8_t) nz ) - - case 0x3F:{// CALL - int old_addr = GET_PC() + 2; - SET_PC( READ_PC16( pc ) ); - PUSH16( old_addr ); - goto loop; - } - - case 0x6F:// RET - #if SPC_NO_SP_WRAPAROUND - { - SET_PC( GET_LE16( sp ) ); - sp += 2; - } - #else - { - int addr = sp - ram; - SET_PC( GET_LE16( sp ) ); - sp += 2; - if ( addr < 0x1FF ) - goto loop; - - SET_PC( sp [-0x101] * 0x100 + ram [(uint8_t) addr + 0x100] ); - sp -= 0x100; - } - #endif - goto loop; - - case 0xE4: // MOV a,dp - ++pc; - // 80% from timer - READ_DP_TIMER( 0, data, a = nz ); - goto loop; - - case 0xFA:{// MOV dp,dp - int temp; - READ_DP_TIMER( -2, data, temp ); - data = temp + no_read_before_write ; - } - // fall through - case 0x8F:{// MOV dp,#imm - int temp = READ_PC( pc + 1 ); - pc += 2; - - #if !SPC_MORE_ACCURACY - { - int i = dp + temp; - ram [i] = (uint8_t) data; - i -= 0xF0; - if ( (unsigned) i < 0x10 ) // 76% - { - REGS [i] = (uint8_t) data; - - // Registers other than $F2 and $F4-$F7 - //if ( i != 2 && i != 4 && i != 5 && i != 6 && i != 7 ) - if ( ((~0x2F00 << (bits_in_int - 16)) << i) < 0 ) // 12% - cpu_write_smp_reg( data, rel_time, i ); - } - } - #else - WRITE_DP( 0, temp, data ); - #endif - goto loop; - } - - case 0xC4: // MOV dp,a - ++pc; - #if !SPC_MORE_ACCURACY - { - int i = dp + data; - ram [i] = (uint8_t) a; - i -= 0xF0; - if ( (unsigned) i < 0x10 ) // 39% - { - unsigned sel = i - 2; - REGS [i] = (uint8_t) a; - - if ( sel == 1 ) // 51% $F3 - dsp_write( a, rel_time ); - else if ( sel > 1 ) // 1% not $F2 or $F3 - cpu_write_smp_reg_( a, rel_time, i ); - } - } - #else - WRITE_DP( 0, data, a ); - #endif - goto loop; - -#define CASE( n ) case n: - -// Define common address modes based on opcode for immediate mode. Execution -// ends with data set to the address of the operand. -#define ADDR_MODES_( op )\ - CASE( op - 0x02 ) /* (X) */\ - data = x + dp;\ - pc--;\ - goto end_##op;\ - CASE( op + 0x0F ) /* (dp)+Y */\ - data = READ_PROG16( data + dp ) + y;\ - goto end_##op;\ - CASE( op - 0x01 ) /* (dp+X) */\ - data = READ_PROG16( ((uint8_t) (data + x)) + dp );\ - goto end_##op;\ - CASE( op + 0x0E ) /* abs+Y */\ - data += y;\ - goto abs_##op;\ - CASE( op + 0x0D ) /* abs+X */\ - data += x;\ - CASE( op - 0x03 ) /* abs */\ - abs_##op:\ - data += 0x100 * READ_PC( ++pc );\ - goto end_##op;\ - CASE( op + 0x0C ) /* dp+X */\ - data = (uint8_t) (data + x); - -#define ADDR_MODES_NO_DP( op )\ - ADDR_MODES_( op )\ - data += dp;\ - end_##op: - -#define ADDR_MODES( op )\ - ADDR_MODES_( op )\ - CASE( op - 0x04 ) /* dp */\ - data += dp;\ - end_##op: - -// 1. 8-bit Data Transmission Commands. Group I - - ADDR_MODES_NO_DP( 0xE8 ) // MOV A,addr - a = nz = READ( 0, data ); - goto inc_pc_loop; - - case 0xBF:{// MOV A,(X)+ - int temp = x + dp; - x = (uint8_t) (x + 1); - a = nz = READ( -1, temp ); - goto loop; - } - - case 0xE8: // MOV A,imm - a = data; - nz = data; - goto inc_pc_loop; - - case 0xF9: // MOV X,dp+Y - data = (uint8_t) (data + y); - case 0xF8: // MOV X,dp - READ_DP_TIMER( 0, data, x = nz ); - goto inc_pc_loop; - - case 0xE9: // MOV X,abs - data = READ_PC16( pc ); - ++pc; - data = READ( 0, data ); - case 0xCD: // MOV X,imm - x = data; - nz = data; - goto inc_pc_loop; - - case 0xFB: // MOV Y,dp+X - data = (uint8_t) (data + x); - case 0xEB: // MOV Y,dp - // 70% from timer - pc++; - READ_DP_TIMER( 0, data, y = nz ); - goto loop; - - case 0xEC:{// MOV Y,abs - int temp = READ_PC16( pc ); - pc += 2; - READ_TIMER( 0, temp, y = nz ); - //y = nz = READ( 0, temp ); - goto loop; - } - - case 0x8D: // MOV Y,imm - y = data; - nz = data; - goto inc_pc_loop; - -// 2. 8-BIT DATA TRANSMISSION COMMANDS, GROUP 2 - - ADDR_MODES_NO_DP( 0xC8 ) // MOV addr,A - WRITE( 0, data, a ); - goto inc_pc_loop; - - { - int temp; - case 0xCC: // MOV abs,Y - temp = y; - goto mov_abs_temp; - case 0xC9: // MOV abs,X - temp = x; - mov_abs_temp: - WRITE( 0, READ_PC16( pc ), temp ); - pc += 2; - goto loop; - } - - case 0xD9: // MOV dp+Y,X - data = (uint8_t) (data + y); - case 0xD8: // MOV dp,X - WRITE( 0, data + dp, x ); - goto inc_pc_loop; - - case 0xDB: // MOV dp+X,Y - data = (uint8_t) (data + x); - case 0xCB: // MOV dp,Y - WRITE( 0, data + dp, y ); - goto inc_pc_loop; - -// 3. 8-BIT DATA TRANSMISSIN COMMANDS, GROUP 3. - - case 0x7D: // MOV A,X - a = x; - nz = x; - goto loop; - - case 0xDD: // MOV A,Y - a = y; - nz = y; - goto loop; - - case 0x5D: // MOV X,A - x = a; - nz = a; - goto loop; - - case 0xFD: // MOV Y,A - y = a; - nz = a; - goto loop; - - case 0x9D: // MOV X,SP - x = nz = GET_SP(); - goto loop; - - case 0xBD: // MOV SP,X - SET_SP( x ); - goto loop; - - //case 0xC6: // MOV (X),A (handled by MOV addr,A in group 2) - - case 0xAF: // MOV (X)+,A - WRITE_DP( 0, x, a + no_read_before_write ); - x++; - goto loop; - -// 5. 8-BIT LOGIC OPERATION COMMANDS - -#define LOGICAL_OP( op, func )\ - ADDR_MODES( op ) /* addr */\ - data = READ( 0, data );\ - case op: /* imm */\ - nz = a func##= data;\ - goto inc_pc_loop;\ - { unsigned addr;\ - case op + 0x11: /* X,Y */\ - data = READ_DP( -2, y );\ - addr = x + dp;\ - goto addr_##op;\ - case op + 0x01: /* dp,dp */\ - data = READ_DP( -3, data );\ - case op + 0x10:{/*dp,imm*/\ - uint8_t const* addr2 = pc + 1;\ - pc += 2;\ - addr = READ_PC( addr2 ) + dp;\ - }\ - addr_##op:\ - nz = data func READ( -1, addr );\ - WRITE( 0, addr, nz );\ - goto loop;\ - } - - LOGICAL_OP( 0x28, & ); // AND - - LOGICAL_OP( 0x08, | ); // OR - - LOGICAL_OP( 0x48, ^ ); // EOR - -// 4. 8-BIT ARITHMETIC OPERATION COMMANDS - - ADDR_MODES( 0x68 ) // CMP addr - data = READ( 0, data ); - case 0x68: // CMP imm - nz = a - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - case 0x79: // CMP (X),(Y) - data = READ_DP( -2, y ); - nz = READ_DP( -1, x ) - data; - c = ~nz; - nz &= 0xFF; - goto loop; - - case 0x69: // CMP dp,dp - data = READ_DP( -3, data ); - case 0x78: // CMP dp,imm - nz = READ_DP( -1, READ_PC( ++pc ) ) - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - case 0x3E: // CMP X,dp - data += dp; - goto cmp_x_addr; - case 0x1E: // CMP X,abs - data = READ_PC16( pc ); - pc++; - cmp_x_addr: - data = READ( 0, data ); - case 0xC8: // CMP X,imm - nz = x - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - case 0x7E: // CMP Y,dp - data += dp; - goto cmp_y_addr; - case 0x5E: // CMP Y,abs - data = READ_PC16( pc ); - pc++; - cmp_y_addr: - data = READ( 0, data ); - case 0xAD: // CMP Y,imm - nz = y - data; - c = ~nz; - nz &= 0xFF; - goto inc_pc_loop; - - { - int addr; - case 0xB9: // SBC (x),(y) - case 0x99: // ADC (x),(y) - pc--; // compensate for inc later - data = READ_DP( -2, y ); - addr = x + dp; - goto adc_addr; - case 0xA9: // SBC dp,dp - case 0x89: // ADC dp,dp - data = READ_DP( -3, data ); - case 0xB8: // SBC dp,imm - case 0x98: // ADC dp,imm - addr = READ_PC( ++pc ) + dp; - adc_addr: - nz = READ( -1, addr ); - goto adc_data; - -// catch ADC and SBC together, then decode later based on operand -#undef CASE -#define CASE( n ) case n: case (n) + 0x20: - ADDR_MODES( 0x88 ) // ADC/SBC addr - data = READ( 0, data ); - case 0xA8: // SBC imm - case 0x88: // ADC imm - addr = -1; // A - nz = a; - adc_data: { - int flags; - if ( opcode >= 0xA0 ) // SBC - data ^= 0xFF; - - flags = data ^ nz; - nz += data + (c >> 8 & 1); - flags ^= nz; - - psw = (psw & ~(v40 | h08)) | - (flags >> 1 & h08) | - ((flags + 0x80) >> 2 & v40); - c = nz; - if ( addr < 0 ) - { - a = (uint8_t) nz; - goto inc_pc_loop; - } - WRITE( 0, addr, /*(uint8_t)*/ nz ); - goto inc_pc_loop; - } - - } - -// 6. ADDITION & SUBTRACTION COMMANDS - -#define INC_DEC_REG( reg, op )\ - nz = reg op;\ - reg = (uint8_t) nz;\ - goto loop; - - case 0xBC: INC_DEC_REG( a, + 1 ) // INC A - case 0x3D: INC_DEC_REG( x, + 1 ) // INC X - case 0xFC: INC_DEC_REG( y, + 1 ) // INC Y - - case 0x9C: INC_DEC_REG( a, - 1 ) // DEC A - case 0x1D: INC_DEC_REG( x, - 1 ) // DEC X - case 0xDC: INC_DEC_REG( y, - 1 ) // DEC Y - - case 0x9B: // DEC dp+X - case 0xBB: // INC dp+X - data = (uint8_t) (data + x); - case 0x8B: // DEC dp - case 0xAB: // INC dp - data += dp; - goto inc_abs; - case 0x8C: // DEC abs - case 0xAC: // INC abs - data = READ_PC16( pc ); - pc++; - inc_abs: - nz = (opcode >> 4 & 2) - 1; - nz += READ( -1, data ); - WRITE( 0, data, /*(uint8_t)*/ nz ); - goto inc_pc_loop; - -// 7. SHIFT, ROTATION COMMANDS - - case 0x5C: // LSR A - c = 0; - case 0x7C:{// ROR A - nz = (c >> 1 & 0x80) | (a >> 1); - c = a << 8; - a = nz; - goto loop; - } - - case 0x1C: // ASL A - c = 0; - case 0x3C:{// ROL A - int temp = c >> 8 & 1; - c = a << 1; - nz = c | temp; - a = (uint8_t) nz; - goto loop; - } - - case 0x0B: // ASL dp - c = 0; - data += dp; - goto rol_mem; - case 0x1B: // ASL dp+X - c = 0; - case 0x3B: // ROL dp+X - data = (uint8_t) (data + x); - case 0x2B: // ROL dp - data += dp; - goto rol_mem; - case 0x0C: // ASL abs - c = 0; - case 0x2C: // ROL abs - data = READ_PC16( pc ); - pc++; - rol_mem: - nz = c >> 8 & 1; - nz |= (c = READ( -1, data ) << 1); - WRITE( 0, data, /*(uint8_t)*/ nz ); - goto inc_pc_loop; - - case 0x4B: // LSR dp - c = 0; - data += dp; - goto ror_mem; - case 0x5B: // LSR dp+X - c = 0; - case 0x7B: // ROR dp+X - data = (uint8_t) (data + x); - case 0x6B: // ROR dp - data += dp; - goto ror_mem; - case 0x4C: // LSR abs - c = 0; - case 0x6C: // ROR abs - data = READ_PC16( pc ); - pc++; - ror_mem: { - int temp = READ( -1, data ); - nz = (c >> 1 & 0x80) | (temp >> 1); - c = temp << 8; - WRITE( 0, data, nz ); - goto inc_pc_loop; - } - - case 0x9F: // XCN - nz = a = (a >> 4) | (uint8_t) (a << 4); - goto loop; - -// 8. 16-BIT TRANSMISION COMMANDS - - case 0xBA: // MOVW YA,dp - a = READ_DP( -2, data ); - nz = (a & 0x7F) | (a >> 1); - y = READ_DP( 0, (uint8_t) (data + 1) ); - nz |= y; - goto inc_pc_loop; - - case 0xDA: // MOVW dp,YA - WRITE_DP( -1, data, a ); - WRITE_DP( 0, (uint8_t) (data + 1), y + no_read_before_write ); - goto inc_pc_loop; - -// 9. 16-BIT OPERATION COMMANDS - - case 0x3A: // INCW dp - case 0x1A:{// DECW dp - int temp; - // low byte - data += dp; - temp = READ( -3, data ); - temp += (opcode >> 4 & 2) - 1; // +1 for INCW, -1 for DECW - nz = ((temp >> 1) | temp) & 0x7F; - WRITE( -2, data, /*(uint8_t)*/ temp ); - - // high byte - data = (uint8_t) (data + 1) + dp; - temp = (uint8_t) ((temp >> 8) + READ( -1, data )); - nz |= temp; - WRITE( 0, data, temp ); - - goto inc_pc_loop; - } - - case 0x7A: // ADDW YA,dp - case 0x9A:{// SUBW YA,dp - int lo = READ_DP( -2, data ); - int hi = READ_DP( 0, (uint8_t) (data + 1) ); - int result; - int flags; - - if ( opcode == 0x9A ) // SUBW - { - lo = (lo ^ 0xFF) + 1; - hi ^= 0xFF; - } - - lo += a; - result = y + hi + (lo >> 8); - flags = hi ^ y ^ result; - - psw = (psw & ~(v40 | h08)) | - (flags >> 1 & h08) | - ((flags + 0x80) >> 2 & v40); - c = result; - a = (uint8_t) lo; - result = (uint8_t) result; - y = result; - nz = (((lo >> 1) | lo) & 0x7F) | result; - - goto inc_pc_loop; - } - - case 0x5A: { // CMPW YA,dp - int temp = a - READ_DP( -1, data ); - nz = ((temp >> 1) | temp) & 0x7F; - temp = y + (temp >> 8); - temp -= READ_DP( 0, (uint8_t) (data + 1) ); - nz |= temp; - c = ~temp; - nz &= 0xFF; - goto inc_pc_loop; - } - -// 10. MULTIPLICATION & DIVISON COMMANDS - - case 0xCF: { // MUL YA - unsigned temp = y * a; - a = (uint8_t) temp; - nz = ((temp >> 1) | temp) & 0x7F; - y = temp >> 8; - nz |= y; - goto loop; - } - - case 0x9E: // DIV YA,X - { - unsigned ya = y * 0x100 + a; - - psw &= ~(h08 | v40); - - if ( y >= x ) - psw |= v40; - - if ( (y & 15) >= (x & 15) ) - psw |= h08; - - if ( y < x * 2 ) - { - a = ya / x; - y = ya - a * x; - } - else - { - a = 255 - (ya - x * 0x200) / (256 - x); - y = x + (ya - x * 0x200) % (256 - x); - } - - nz = (uint8_t) a; - a = (uint8_t) a; - - goto loop; - } - -// 11. DECIMAL COMPENSATION COMMANDS - - case 0xDF: // DAA - SUSPICIOUS_OPCODE( "DAA" ); - if ( a > 0x99 || c & 0x100 ) - { - a += 0x60; - c = 0x100; - } - - if ( (a & 0x0F) > 9 || psw & h08 ) - a += 0x06; - - nz = a; - a = (uint8_t) a; - goto loop; - - case 0xBE: // DAS - SUSPICIOUS_OPCODE( "DAS" ); - if ( a > 0x99 || !(c & 0x100) ) - { - a -= 0x60; - c = 0; - } - - if ( (a & 0x0F) > 9 || !(psw & h08) ) - a -= 0x06; - - nz = a; - a = (uint8_t) a; - goto loop; - -// 12. BRANCHING COMMANDS - - case 0x2F: // BRA rel - pc += (BOOST::int8_t) data; - goto inc_pc_loop; - - case 0x30: // BMI - BRANCH( (nz & nz_neg_mask) ) - - case 0x10: // BPL - BRANCH( !(nz & nz_neg_mask) ) - - case 0xB0: // BCS - BRANCH( c & 0x100 ) - - case 0x90: // BCC - BRANCH( !(c & 0x100) ) - - case 0x70: // BVS - BRANCH( psw & v40 ) - - case 0x50: // BVC - BRANCH( !(psw & v40) ) - - #define CBRANCH( cond )\ - {\ - pc++;\ - if ( cond )\ - goto cbranch_taken_loop;\ - rel_time -= 2;\ - goto inc_pc_loop;\ - } - - case 0x03: // BBS dp.bit,rel - case 0x23: - case 0x43: - case 0x63: - case 0x83: - case 0xA3: - case 0xC3: - case 0xE3: - CBRANCH( READ_DP( -4, data ) >> (opcode >> 5) & 1 ) - - case 0x13: // BBC dp.bit,rel - case 0x33: - case 0x53: - case 0x73: - case 0x93: - case 0xB3: - case 0xD3: - case 0xF3: - CBRANCH( !(READ_DP( -4, data ) >> (opcode >> 5) & 1) ) - - case 0xDE: // CBNE dp+X,rel - data = (uint8_t) (data + x); - // fall through - case 0x2E:{// CBNE dp,rel - int temp; - // 61% from timer - READ_DP_TIMER( -4, data, temp ); - CBRANCH( temp != a ) - } - - case 0x6E: { // DBNZ dp,rel - unsigned temp = READ_DP( -4, data ) - 1; - WRITE_DP( -3, (uint8_t) data, /*(uint8_t)*/ temp + no_read_before_write ); - CBRANCH( temp ) - } - - case 0xFE: // DBNZ Y,rel - y = (uint8_t) (y - 1); - BRANCH( y ) - - case 0x1F: // JMP [abs+X] - SET_PC( READ_PC16( pc ) + x ); - // fall through - case 0x5F: // JMP abs - SET_PC( READ_PC16( pc ) ); - goto loop; - -// 13. SUB-ROUTINE CALL RETURN COMMANDS - - case 0x0F:{// BRK - int temp; - int ret_addr = GET_PC(); - SUSPICIOUS_OPCODE( "BRK" ); - SET_PC( READ_PROG16( 0xFFDE ) ); // vector address verified - PUSH16( ret_addr ); - GET_PSW( temp ); - psw = (psw | b10) & ~i04; - PUSH( temp ); - goto loop; - } - - case 0x4F:{// PCALL offset - int ret_addr = GET_PC() + 1; - SET_PC( 0xFF00 | data ); - PUSH16( ret_addr ); - goto loop; - } - - case 0x01: // TCALL n - case 0x11: - case 0x21: - case 0x31: - case 0x41: - case 0x51: - case 0x61: - case 0x71: - case 0x81: - case 0x91: - case 0xA1: - case 0xB1: - case 0xC1: - case 0xD1: - case 0xE1: - case 0xF1: { - int ret_addr = GET_PC(); - SET_PC( READ_PROG16( 0xFFDE - (opcode >> 3) ) ); - PUSH16( ret_addr ); - goto loop; - } - -// 14. STACK OPERATION COMMANDS - - { - int temp; - case 0x7F: // RET1 - temp = *sp; - SET_PC( GET_LE16( sp + 1 ) ); - sp += 3; - goto set_psw; - case 0x8E: // POP PSW - POP( temp ); - set_psw: - SET_PSW( temp ); - goto loop; - } - - case 0x0D: { // PUSH PSW - int temp; - GET_PSW( temp ); - PUSH( temp ); - goto loop; - } - - case 0x2D: // PUSH A - PUSH( a ); - goto loop; - - case 0x4D: // PUSH X - PUSH( x ); - goto loop; - - case 0x6D: // PUSH Y - PUSH( y ); - goto loop; - - case 0xAE: // POP A - POP( a ); - goto loop; - - case 0xCE: // POP X - POP( x ); - goto loop; - - case 0xEE: // POP Y - POP( y ); - goto loop; - -// 15. BIT OPERATION COMMANDS - - case 0x02: // SET1 - case 0x22: - case 0x42: - case 0x62: - case 0x82: - case 0xA2: - case 0xC2: - case 0xE2: - case 0x12: // CLR1 - case 0x32: - case 0x52: - case 0x72: - case 0x92: - case 0xB2: - case 0xD2: - case 0xF2: { - int bit = 1 << (opcode >> 5); - int mask = ~bit; - if ( opcode & 0x10 ) - bit = 0; - data += dp; - WRITE( 0, data, (READ( -1, data ) & mask) | bit ); - goto inc_pc_loop; - } - - case 0x0E: // TSET1 abs - case 0x4E: // TCLR1 abs - data = READ_PC16( pc ); - pc += 2; - { - unsigned temp = READ( -2, data ); - nz = (uint8_t) (a - temp); - temp &= ~a; - if ( opcode == 0x0E ) - temp |= a; - WRITE( 0, data, temp ); - } - goto loop; - - case 0x4A: // AND1 C,mem.bit - c &= MEM_BIT( 0 ); - pc += 2; - goto loop; - - case 0x6A: // AND1 C,/mem.bit - c &= ~MEM_BIT( 0 ); - pc += 2; - goto loop; - - case 0x0A: // OR1 C,mem.bit - c |= MEM_BIT( -1 ); - pc += 2; - goto loop; - - case 0x2A: // OR1 C,/mem.bit - c |= ~MEM_BIT( -1 ); - pc += 2; - goto loop; - - case 0x8A: // EOR1 C,mem.bit - c ^= MEM_BIT( -1 ); - pc += 2; - goto loop; - - case 0xEA: // NOT1 mem.bit - data = READ_PC16( pc ); - pc += 2; - { - unsigned temp = READ( -1, data & 0x1FFF ); - temp ^= 1 << (data >> 13); - WRITE( 0, data & 0x1FFF, temp ); - } - goto loop; - - case 0xCA: // MOV1 mem.bit,C - data = READ_PC16( pc ); - pc += 2; - { - unsigned temp = READ( -2, data & 0x1FFF ); - unsigned bit = data >> 13; - temp = (temp & ~(1 << bit)) | ((c >> 8 & 1) << bit); - WRITE( 0, data & 0x1FFF, temp + no_read_before_write ); - } - goto loop; - - case 0xAA: // MOV1 C,mem.bit - c = MEM_BIT( 0 ); - pc += 2; - goto loop; - -// 16. PROGRAM PSW FLAG OPERATION COMMANDS - - case 0x60: // CLRC - c = 0; - goto loop; - - case 0x80: // SETC - c = ~0; - goto loop; - - case 0xED: // NOTC - c ^= 0x100; - goto loop; - - case 0xE0: // CLRV - psw &= ~(v40 | h08); - goto loop; - - case 0x20: // CLRP - dp = 0; - goto loop; - - case 0x40: // SETP - dp = 0x100; - goto loop; - - case 0xA0: // EI - SUSPICIOUS_OPCODE( "EI" ); - psw |= i04; - goto loop; - - case 0xC0: // DI - SUSPICIOUS_OPCODE( "DI" ); - psw &= ~i04; - goto loop; - -// 17. OTHER COMMANDS - - case 0x00: // NOP - goto loop; - - case 0xFF:{// STOP - // handle PC wrap-around - unsigned addr = GET_PC() - 1; - if ( addr >= 0x10000 ) - { - addr &= 0xFFFF; - SET_PC( addr ); - debug_printf( "SPC: PC wrapped around\n" ); - goto loop; - } - } - // fall through - case 0xEF: // SLEEP - SUSPICIOUS_OPCODE( "STOP/SLEEP" ); - --pc; - rel_time = 0; - m.cpu_error = "SPC emulation error"; - goto stop; - } // switch - - assert( 0 ); // catch any unhandled instructions -} -out_of_time: - rel_time -= m.cycle_table [*pc]; // undo partial execution of opcode -stop: - - // Uncache registers - if ( GET_PC() >= 0x10000 ) - debug_printf( "SPC: PC wrapped around\n" ); - m.cpu_regs.pc = (uint16_t) GET_PC(); - m.cpu_regs.sp = ( uint8_t) GET_SP(); - m.cpu_regs.a = ( uint8_t) a; - m.cpu_regs.x = ( uint8_t) x; - m.cpu_regs.y = ( uint8_t) y; - { - int temp; - GET_PSW( temp ); - m.cpu_regs.psw = (uint8_t) temp; - } -} -SPC_CPU_RUN_FUNC_END diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.cpp b/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.cpp deleted file mode 100644 index 65f83fe5..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.cpp +++ /dev/null @@ -1,703 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Spc_Dsp.h" - -#include "blargg_endian.h" -#include - -/* Copyright (C) 2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -#if INT_MAX < 0x7FFFFFFF - #error "Requires that int type have at least 32 bits" -#endif - - -// TODO: add to blargg_endian.h -#define GET_LE16SA( addr ) ((BOOST::int16_t) GET_LE16( addr )) -#define GET_LE16A( addr ) GET_LE16( addr ) -#define SET_LE16A( addr, data ) SET_LE16( addr, data ) - -static BOOST::uint8_t const initial_regs [Spc_Dsp::register_count] = -{ - 0x45,0x8B,0x5A,0x9A,0xE4,0x82,0x1B,0x78,0x00,0x00,0xAA,0x96,0x89,0x0E,0xE0,0x80, - 0x2A,0x49,0x3D,0xBA,0x14,0xA0,0xAC,0xC5,0x00,0x00,0x51,0xBB,0x9C,0x4E,0x7B,0xFF, - 0xF4,0xFD,0x57,0x32,0x37,0xD9,0x42,0x22,0x00,0x00,0x5B,0x3C,0x9F,0x1B,0x87,0x9A, - 0x6F,0x27,0xAF,0x7B,0xE5,0x68,0x0A,0xD9,0x00,0x00,0x9A,0xC5,0x9C,0x4E,0x7B,0xFF, - 0xEA,0x21,0x78,0x4F,0xDD,0xED,0x24,0x14,0x00,0x00,0x77,0xB1,0xD1,0x36,0xC1,0x67, - 0x52,0x57,0x46,0x3D,0x59,0xF4,0x87,0xA4,0x00,0x00,0x7E,0x44,0x9C,0x4E,0x7B,0xFF, - 0x75,0xF5,0x06,0x97,0x10,0xC3,0x24,0xBB,0x00,0x00,0x7B,0x7A,0xE0,0x60,0x12,0x0F, - 0xF7,0x74,0x1C,0xE5,0x39,0x3D,0x73,0xC1,0x00,0x00,0x7A,0xB3,0xFF,0x4E,0x7B,0xFF -}; - -// if ( io < -32768 ) io = -32768; -// if ( io > 32767 ) io = 32767; -#define CLAMP16( io )\ -{\ - if ( (int16_t) io != io )\ - io = (io >> 31) ^ 0x7FFF;\ -} - -// Access global DSP register -#define REG(n) m.regs [r_##n] - -// Access voice DSP register -#define VREG(r,n) r [v_##n] - -#define WRITE_SAMPLES( l, r, out ) \ -{\ - out [0] = l;\ - out [1] = r;\ - out += 2;\ - if ( out >= m.out_end )\ - {\ - check( out == m.out_end );\ - check( m.out_end != &m.extra [extra_size] || \ - (m.extra <= m.out_begin && m.extra < &m.extra [extra_size]) );\ - out = m.extra;\ - m.out_end = &m.extra [extra_size];\ - }\ -}\ - -void Spc_Dsp::set_output( sample_t* out, int size ) -{ - require( (size & 1) == 0 ); // must be even - if ( !out ) - { - out = m.extra; - size = extra_size; - } - m.out_begin = out; - m.out = out; - m.out_end = out + size; -} - -// Volume registers and efb are signed! Easy to forget int8_t cast. -// Prefixes are to avoid accidental use of locals with same names. - -// Interleved gauss table (to improve cache coherency) -// interleved_gauss [i] = gauss [(i & 1) * 256 + 255 - (i >> 1 & 0xFF)] -static short const interleved_gauss [512] = -{ - 370,1305, 366,1305, 362,1304, 358,1304, 354,1304, 351,1304, 347,1304, 343,1303, - 339,1303, 336,1303, 332,1302, 328,1302, 325,1301, 321,1300, 318,1300, 314,1299, - 311,1298, 307,1297, 304,1297, 300,1296, 297,1295, 293,1294, 290,1293, 286,1292, - 283,1291, 280,1290, 276,1288, 273,1287, 270,1286, 267,1284, 263,1283, 260,1282, - 257,1280, 254,1279, 251,1277, 248,1275, 245,1274, 242,1272, 239,1270, 236,1269, - 233,1267, 230,1265, 227,1263, 224,1261, 221,1259, 218,1257, 215,1255, 212,1253, - 210,1251, 207,1248, 204,1246, 201,1244, 199,1241, 196,1239, 193,1237, 191,1234, - 188,1232, 186,1229, 183,1227, 180,1224, 178,1221, 175,1219, 173,1216, 171,1213, - 168,1210, 166,1207, 163,1205, 161,1202, 159,1199, 156,1196, 154,1193, 152,1190, - 150,1186, 147,1183, 145,1180, 143,1177, 141,1174, 139,1170, 137,1167, 134,1164, - 132,1160, 130,1157, 128,1153, 126,1150, 124,1146, 122,1143, 120,1139, 118,1136, - 117,1132, 115,1128, 113,1125, 111,1121, 109,1117, 107,1113, 106,1109, 104,1106, - 102,1102, 100,1098, 99,1094, 97,1090, 95,1086, 94,1082, 92,1078, 90,1074, - 89,1070, 87,1066, 86,1061, 84,1057, 83,1053, 81,1049, 80,1045, 78,1040, - 77,1036, 76,1032, 74,1027, 73,1023, 71,1019, 70,1014, 69,1010, 67,1005, - 66,1001, 65, 997, 64, 992, 62, 988, 61, 983, 60, 978, 59, 974, 58, 969, - 56, 965, 55, 960, 54, 955, 53, 951, 52, 946, 51, 941, 50, 937, 49, 932, - 48, 927, 47, 923, 46, 918, 45, 913, 44, 908, 43, 904, 42, 899, 41, 894, - 40, 889, 39, 884, 38, 880, 37, 875, 36, 870, 36, 865, 35, 860, 34, 855, - 33, 851, 32, 846, 32, 841, 31, 836, 30, 831, 29, 826, 29, 821, 28, 816, - 27, 811, 27, 806, 26, 802, 25, 797, 24, 792, 24, 787, 23, 782, 23, 777, - 22, 772, 21, 767, 21, 762, 20, 757, 20, 752, 19, 747, 19, 742, 18, 737, - 17, 732, 17, 728, 16, 723, 16, 718, 15, 713, 15, 708, 15, 703, 14, 698, - 14, 693, 13, 688, 13, 683, 12, 678, 12, 674, 11, 669, 11, 664, 11, 659, - 10, 654, 10, 649, 10, 644, 9, 640, 9, 635, 9, 630, 8, 625, 8, 620, - 8, 615, 7, 611, 7, 606, 7, 601, 6, 596, 6, 592, 6, 587, 6, 582, - 5, 577, 5, 573, 5, 568, 5, 563, 4, 559, 4, 554, 4, 550, 4, 545, - 4, 540, 3, 536, 3, 531, 3, 527, 3, 522, 3, 517, 2, 513, 2, 508, - 2, 504, 2, 499, 2, 495, 2, 491, 2, 486, 1, 482, 1, 477, 1, 473, - 1, 469, 1, 464, 1, 460, 1, 456, 1, 451, 1, 447, 1, 443, 1, 439, - 0, 434, 0, 430, 0, 426, 0, 422, 0, 418, 0, 414, 0, 410, 0, 405, - 0, 401, 0, 397, 0, 393, 0, 389, 0, 385, 0, 381, 0, 378, 0, 374, -}; - - -//// Counters - -#define RATE( rate, div )\ - (rate >= div ? rate / div * 8 - 1 : rate - 1) - -static unsigned const counter_mask [32] = -{ - RATE( 2,2), RATE(2048,4), RATE(1536,3), - RATE(1280,5), RATE(1024,4), RATE( 768,3), - RATE( 640,5), RATE( 512,4), RATE( 384,3), - RATE( 320,5), RATE( 256,4), RATE( 192,3), - RATE( 160,5), RATE( 128,4), RATE( 96,3), - RATE( 80,5), RATE( 64,4), RATE( 48,3), - RATE( 40,5), RATE( 32,4), RATE( 24,3), - RATE( 20,5), RATE( 16,4), RATE( 12,3), - RATE( 10,5), RATE( 8,4), RATE( 6,3), - RATE( 5,5), RATE( 4,4), RATE( 3,3), - RATE( 2,4), - RATE( 1,4) -}; -#undef RATE - -inline void Spc_Dsp::init_counter() -{ - // counters start out with this synchronization - m.counters [0] = 1; - m.counters [1] = 0; - m.counters [2] = -0x20u; - m.counters [3] = 0x0B; - - int n = 2; - for ( int i = 1; i < 32; i++ ) - { - m.counter_select [i] = &m.counters [n]; - if ( !--n ) - n = 3; - } - m.counter_select [ 0] = &m.counters [0]; - m.counter_select [30] = &m.counters [2]; -} - -inline void Spc_Dsp::run_counter( int i ) -{ - int n = m.counters [i]; - if ( !(n-- & 7) ) - n -= 6 - i; - m.counters [i] = n; -} - -#define READ_COUNTER( rate )\ - (*m.counter_select [rate] & counter_mask [rate]) - - -//// Emulation - -void Spc_Dsp::run( int clock_count ) -{ - int new_phase = m.phase + clock_count; - int count = new_phase >> 5; - m.phase = new_phase & 31; - if ( !count ) - return; - - uint8_t* const ram = m.ram; - uint8_t const* const dir = &ram [REG(dir) * 0x100]; - int const slow_gaussian = (REG(pmon) >> 1) | REG(non); - int const noise_rate = REG(flg) & 0x1F; - - // Global volume - int mvoll = (int8_t) REG(mvoll); - int mvolr = (int8_t) REG(mvolr); - if ( mvoll * mvolr < m.surround_threshold ) - mvoll = -mvoll; // eliminate surround - - do - { - // KON/KOFF reading - if ( (m.every_other_sample ^= 1) != 0 ) - { - m.new_kon &= ~m.kon; - m.kon = m.new_kon; - m.t_koff = REG(koff); - } - - run_counter( 1 ); - run_counter( 2 ); - run_counter( 3 ); - - // Noise - if ( !READ_COUNTER( noise_rate ) ) - { - int feedback = (m.noise << 13) ^ (m.noise << 14); - m.noise = (feedback & 0x4000) ^ (m.noise >> 1); - } - - // Voices - int pmon_input = 0; - int main_out_l = 0; - int main_out_r = 0; - int echo_out_l = 0; - int echo_out_r = 0; - voice_t* v = m.voices; - uint8_t* v_regs = m.regs; - int vbit = 1; - do - { - #define SAMPLE_PTR(i) GET_LE16A( &dir [VREG(v_regs,srcn) * 4 + i * 2] ) - - int brr_header = ram [v->brr_addr]; - int kon_delay = v->kon_delay; - - // Pitch - int pitch = GET_LE16A( &VREG(v_regs,pitchl) ) & 0x3FFF; - if ( REG(pmon) & vbit ) - pitch += ((pmon_input >> 5) * pitch) >> 10; - - // KON phases - if ( --kon_delay >= 0 ) - { - v->kon_delay = kon_delay; - - // Get ready to start BRR decoding on next sample - if ( kon_delay == 4 ) - { - v->brr_addr = SAMPLE_PTR( 0 ); - v->brr_offset = 1; - v->buf_pos = v->buf; - brr_header = 0; // header is ignored on this sample - } - - // Envelope is never run during KON - v->env = 0; - v->hidden_env = 0; - - // Disable BRR decoding until last three samples - v->interp_pos = (kon_delay & 3 ? 0x4000 : 0); - - // Pitch is never added during KON - pitch = 0; - } - - int env = v->env; - - // Gaussian interpolation - { - int output = 0; - VREG(v_regs,envx) = (uint8_t) (env >> 4); - if ( env ) - { - // Make pointers into gaussian based on fractional position between samples - int offset = (unsigned) v->interp_pos >> 3 & 0x1FE; - short const* fwd = interleved_gauss + offset; - short const* rev = interleved_gauss + 510 - offset; // mirror left half of gaussian - - int const* in = &v->buf_pos [(unsigned) v->interp_pos >> 12]; - - if ( !(slow_gaussian & vbit) ) // 99% - { - // Faster approximation when exact sample value isn't necessary for pitch mod - output = (fwd [0] * in [0] + - fwd [1] * in [1] + - rev [1] * in [2] + - rev [0] * in [3]) >> 11; - output = (output * env) >> 11; - } - else - { - output = (int16_t) (m.noise * 2); - if ( !(REG(non) & vbit) ) - { - output = (fwd [0] * in [0]) >> 11; - output += (fwd [1] * in [1]) >> 11; - output += (rev [1] * in [2]) >> 11; - output = (int16_t) output; - output += (rev [0] * in [3]) >> 11; - - CLAMP16( output ); - output &= ~1; - } - output = (output * env) >> 11 & ~1; - } - - // Output - int l = output * v->volume [0]; - int r = output * v->volume [1]; - - main_out_l += l; - main_out_r += r; - - if ( REG(eon) & vbit ) - { - echo_out_l += l; - echo_out_r += r; - } - } - - pmon_input = output; - VREG(v_regs,outx) = (uint8_t) (output >> 8); - } - - // Soft reset or end of sample - if ( REG(flg) & 0x80 || (brr_header & 3) == 1 ) - { - v->env_mode = env_release; - env = 0; - } - - if ( m.every_other_sample ) - { - // KOFF - if ( m.t_koff & vbit ) - v->env_mode = env_release; - - // KON - if ( m.kon & vbit ) - { - v->kon_delay = 5; - v->env_mode = env_attack; - REG(endx) &= ~vbit; - } - } - - // Envelope - if ( !v->kon_delay ) - { - if ( v->env_mode == env_release ) // 97% - { - env -= 0x8; - v->env = env; - if ( env <= 0 ) - { - v->env = 0; - goto skip_brr; // no BRR decoding for you! - } - } - else // 3% - { - int rate; - int const adsr0 = VREG(v_regs,adsr0); - int env_data = VREG(v_regs,adsr1); - if ( adsr0 >= 0x80 ) // 97% ADSR - { - if ( v->env_mode > env_decay ) // 89% - { - env--; - env -= env >> 8; - rate = env_data & 0x1F; - - // optimized handling - v->hidden_env = env; - if ( READ_COUNTER( rate ) ) - goto exit_env; - v->env = env; - goto exit_env; - } - else if ( v->env_mode == env_decay ) - { - env--; - env -= env >> 8; - rate = (adsr0 >> 3 & 0x0E) + 0x10; - } - else // env_attack - { - rate = (adsr0 & 0x0F) * 2 + 1; - env += rate < 31 ? 0x20 : 0x400; - } - } - else // GAIN - { - int mode; - env_data = VREG(v_regs,gain); - mode = env_data >> 5; - if ( mode < 4 ) // direct - { - env = env_data * 0x10; - rate = 31; - } - else - { - rate = env_data & 0x1F; - if ( mode == 4 ) // 4: linear decrease - { - env -= 0x20; - } - else if ( mode < 6 ) // 5: exponential decrease - { - env--; - env -= env >> 8; - } - else // 6,7: linear increase - { - env += 0x20; - if ( mode > 6 && (unsigned) v->hidden_env >= 0x600 ) - env += 0x8 - 0x20; // 7: two-slope linear increase - } - } - } - - // Sustain level - if ( (env >> 8) == (env_data >> 5) && v->env_mode == env_decay ) - v->env_mode = env_sustain; - - v->hidden_env = env; - - // unsigned cast because linear decrease going negative also triggers this - if ( (unsigned) env > 0x7FF ) - { - env = (env < 0 ? 0 : 0x7FF); - if ( v->env_mode == env_attack ) - v->env_mode = env_decay; - } - - if ( !READ_COUNTER( rate ) ) - v->env = env; // nothing else is controlled by the counter - } - } - exit_env: - - { - // Apply pitch - int old_pos = v->interp_pos; - int interp_pos = (old_pos & 0x3FFF) + pitch; - if ( interp_pos > 0x7FFF ) - interp_pos = 0x7FFF; - v->interp_pos = interp_pos; - - // BRR decode if necessary - if ( old_pos >= 0x4000 ) - { - // Arrange the four input nybbles in 0xABCD order for easy decoding - int nybbles = ram [(v->brr_addr + v->brr_offset) & 0xFFFF] * 0x100 + - ram [(v->brr_addr + v->brr_offset + 1) & 0xFFFF]; - - // Advance read position - int const brr_block_size = 9; - int brr_offset = v->brr_offset; - if ( (brr_offset += 2) >= brr_block_size ) - { - // Next BRR block - int brr_addr = (v->brr_addr + brr_block_size) & 0xFFFF; - assert( brr_offset == brr_block_size ); - if ( brr_header & 1 ) - { - brr_addr = SAMPLE_PTR( 1 ); - if ( !v->kon_delay ) - REG(endx) |= vbit; - } - v->brr_addr = brr_addr; - brr_offset = 1; - } - v->brr_offset = brr_offset; - - // Decode - - // 0: >>1 1: <<0 2: <<1 ... 12: <<11 13-15: >>4 <<11 - static unsigned char const shifts [16 * 2] = { - 13,12,12,12,12,12,12,12,12,12,12, 12, 12, 16, 16, 16, - 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 11, 11, 11 - }; - int const scale = brr_header >> 4; - int const right_shift = shifts [scale]; - int const left_shift = shifts [scale + 16]; - - // Write to next four samples in circular buffer - int* pos = v->buf_pos; - int* end; - - // Decode four samples - for ( end = pos + 4; pos < end; pos++, nybbles <<= 4 ) - { - // Extract upper nybble and scale appropriately - int s = ((int16_t) nybbles >> right_shift) << left_shift; - - // Apply IIR filter (8 is the most commonly used) - int const filter = brr_header & 0x0C; - int const p1 = pos [brr_buf_size - 1]; - int const p2 = pos [brr_buf_size - 2] >> 1; - if ( filter >= 8 ) - { - s += p1; - s -= p2; - if ( filter == 8 ) // s += p1 * 0.953125 - p2 * 0.46875 - { - s += p2 >> 4; - s += (p1 * -3) >> 6; - } - else // s += p1 * 0.8984375 - p2 * 0.40625 - { - s += (p1 * -13) >> 7; - s += (p2 * 3) >> 4; - } - } - else if ( filter ) // s += p1 * 0.46875 - { - s += p1 >> 1; - s += (-p1) >> 5; - } - - // Adjust and write sample - CLAMP16( s ); - s = (int16_t) (s * 2); - pos [brr_buf_size] = pos [0] = s; // second copy simplifies wrap-around - } - - if ( pos >= &v->buf [brr_buf_size] ) - pos = v->buf; - v->buf_pos = pos; - } - } -skip_brr: - // Next voice - vbit <<= 1; - v_regs += 0x10; - v++; - } - while ( vbit < 0x100 ); - - // Echo position - int echo_offset = m.echo_offset; - uint8_t* const echo_ptr = &ram [(REG(esa) * 0x100 + echo_offset) & 0xFFFF]; - if ( !echo_offset ) - m.echo_length = (REG(edl) & 0x0F) * 0x800; - echo_offset += 4; - if ( echo_offset >= m.echo_length ) - echo_offset = 0; - m.echo_offset = echo_offset; - - // FIR - int echo_in_l = GET_LE16SA( echo_ptr + 0 ); - int echo_in_r = GET_LE16SA( echo_ptr + 2 ); - - int (*echo_hist_pos) [2] = m.echo_hist_pos; - if ( ++echo_hist_pos >= &m.echo_hist [echo_hist_size] ) - echo_hist_pos = m.echo_hist; - m.echo_hist_pos = echo_hist_pos; - - echo_hist_pos [0] [0] = echo_hist_pos [8] [0] = echo_in_l; - echo_hist_pos [0] [1] = echo_hist_pos [8] [1] = echo_in_r; - - #define CALC_FIR_( i, in ) ((in) * (int8_t) REG(fir + i * 0x10)) - echo_in_l = CALC_FIR_( 7, echo_in_l ); - echo_in_r = CALC_FIR_( 7, echo_in_r ); - - #define CALC_FIR( i, ch ) CALC_FIR_( i, echo_hist_pos [i + 1] [ch] ) - #define DO_FIR( i )\ - echo_in_l += CALC_FIR( i, 0 );\ - echo_in_r += CALC_FIR( i, 1 ); - DO_FIR( 0 ); - DO_FIR( 1 ); - DO_FIR( 2 ); - #if defined (__MWERKS__) && __MWERKS__ < 0x3200 - __eieio(); // keeps compiler from stupidly "caching" things in memory - #endif - DO_FIR( 3 ); - DO_FIR( 4 ); - DO_FIR( 5 ); - DO_FIR( 6 ); - - // Echo out - if ( !(REG(flg) & 0x20) ) - { - int l = (echo_out_l >> 7) + ((echo_in_l * (int8_t) REG(efb)) >> 14); - int r = (echo_out_r >> 7) + ((echo_in_r * (int8_t) REG(efb)) >> 14); - - // just to help pass more validation tests - #if SPC_MORE_ACCURACY - l &= ~1; - r &= ~1; - #endif - - CLAMP16( l ); - CLAMP16( r ); - - SET_LE16A( echo_ptr + 0, l ); - SET_LE16A( echo_ptr + 2, r ); - } - - // Sound out - int l = (main_out_l * mvoll + echo_in_l * (int8_t) REG(evoll)) >> 14; - int r = (main_out_r * mvolr + echo_in_r * (int8_t) REG(evolr)) >> 14; - - CLAMP16( l ); - CLAMP16( r ); - - if ( (REG(flg) & 0x40) ) - { - l = 0; - r = 0; - } - - sample_t* out = m.out; - WRITE_SAMPLES( l, r, out ); - m.out = out; - } - while ( --count ); -} - - -//// Setup - -void Spc_Dsp::mute_voices( int mask ) -{ - m.mute_mask = mask; - for ( int i = 0; i < voice_count; i++ ) - { - m.voices [i].enabled = (mask >> i & 1) - 1; - update_voice_vol( i * 0x10 ); - } -} - -void Spc_Dsp::init( void* ram_64k ) -{ - m.ram = (uint8_t*) ram_64k; - mute_voices( 0 ); - disable_surround( false ); - set_output( 0, 0 ); - reset(); - - #ifndef NDEBUG - // be sure this sign-extends - assert( (int16_t) 0x8000 == -0x8000 ); - - // be sure right shift preserves sign - assert( (-1 >> 1) == -1 ); - - // check clamp macro - int i; - i = +0x8000; CLAMP16( i ); assert( i == +0x7FFF ); - i = -0x8001; CLAMP16( i ); assert( i == -0x8000 ); - - blargg_verify_byte_order(); - #endif -} - -void Spc_Dsp::soft_reset_common() -{ - require( m.ram ); // init() must have been called already - - m.noise = 0x4000; - m.echo_hist_pos = m.echo_hist; - m.every_other_sample = 1; - m.echo_offset = 0; - m.phase = 0; - - init_counter(); -} - -void Spc_Dsp::soft_reset() -{ - REG(flg) = 0xE0; - soft_reset_common(); -} - -void Spc_Dsp::load( uint8_t const regs [register_count] ) -{ - memcpy( m.regs, regs, sizeof m.regs ); - memset( &m.regs [register_count], 0, offsetof (state_t,ram) - register_count ); - - // Internal state - int i; - for ( i = voice_count; --i >= 0; ) - { - voice_t& v = m.voices [i]; - v.brr_offset = 1; - v.buf_pos = v.buf; - } - m.new_kon = REG(kon); - - mute_voices( m.mute_mask ); - soft_reset_common(); -} - -void Spc_Dsp::reset() { load( initial_regs ); } diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h b/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h deleted file mode 100644 index bc0efe5f..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Dsp.h +++ /dev/null @@ -1,212 +0,0 @@ -// Fast SNES SPC-700 DSP emulator (about 3x speed of accurate one) - -// Game_Music_Emu 0.5.5 -#ifndef SPC_DSP_H -#define SPC_DSP_H - -#include "blargg_common.h" - -struct Spc_Dsp { -public: - typedef BOOST::uint8_t uint8_t; - -// Setup - - // Initializes DSP and has it use the 64K RAM provided - void init( void* ram_64k ); - - // Sets destination for output samples. If out is NULL or out_size is 0, - // doesn't generate any. - typedef short sample_t; - void set_output( sample_t* out, int out_size ); - - // Number of samples written to output since it was last set, always - // a multiple of 2. Undefined if more samples were generated than - // output buffer could hold. - int sample_count() const; - -// Emulation - - // Resets DSP to power-on state - void reset(); - - // Emulates pressing reset switch on SNES - void soft_reset(); - - // Reads/writes DSP registers. For accuracy, you must first call spc_run_dsp() - // to catch the DSP up to present. - int read ( int addr ) const; - void write( int addr, int data ); - - // Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks - // a pair of samples is be generated. - void run( int clock_count ); - -// Sound control - - // Mutes voices corresponding to non-zero bits in mask (overrides VxVOL with 0). - // Reduces emulation accuracy. - enum { voice_count = 8 }; - void mute_voices( int mask ); - - // If true, prevents channels and global volumes from being phase-negated - void disable_surround( bool disable = true ); - -// State - - // Resets DSP and uses supplied values to initialize registers - enum { register_count = 128 }; - void load( uint8_t const regs [register_count] ); - -// DSP register addresses - - // Global registers - enum { - r_mvoll = 0x0C, r_mvolr = 0x1C, - r_evoll = 0x2C, r_evolr = 0x3C, - r_kon = 0x4C, r_koff = 0x5C, - r_flg = 0x6C, r_endx = 0x7C, - r_efb = 0x0D, r_pmon = 0x2D, - r_non = 0x3D, r_eon = 0x4D, - r_dir = 0x5D, r_esa = 0x6D, - r_edl = 0x7D, - r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F - }; - - // Voice registers - enum { - v_voll = 0x00, v_volr = 0x01, - v_pitchl = 0x02, v_pitchh = 0x03, - v_srcn = 0x04, v_adsr0 = 0x05, - v_adsr1 = 0x06, v_gain = 0x07, - v_envx = 0x08, v_outx = 0x09 - }; - -public: - enum { extra_size = 16 }; - sample_t* extra() { return m.extra; } - sample_t const* out_pos() const { return m.out; } -public: - BLARGG_DISABLE_NOTHROW - - typedef BOOST::int8_t int8_t; - typedef BOOST::int16_t int16_t; - - enum { echo_hist_size = 8 }; - - enum env_mode_t { env_release, env_attack, env_decay, env_sustain }; - enum { brr_buf_size = 12 }; - struct voice_t - { - int buf [brr_buf_size*2];// decoded samples (twice the size to simplify wrap handling) - int* buf_pos; // place in buffer where next samples will be decoded - int interp_pos; // relative fractional position in sample (0x1000 = 1.0) - int brr_addr; // address of current BRR block - int brr_offset; // current decoding offset in BRR block - int kon_delay; // KON delay/current setup phase - env_mode_t env_mode; - int env; // current envelope level - int hidden_env; // used by GAIN mode 7, very obscure quirk - int volume [2]; // copy of volume from DSP registers, with surround disabled - int enabled; // -1 if enabled, 0 if muted - }; -private: - struct state_t - { - uint8_t regs [register_count]; - - // Echo history keeps most recent 8 samples (twice the size to simplify wrap handling) - int echo_hist [echo_hist_size * 2] [2]; - int (*echo_hist_pos) [2]; // &echo_hist [0 to 7] - - int every_other_sample; // toggles every sample - int kon; // KON value when last checked - int noise; - int echo_offset; // offset from ESA in echo buffer - int echo_length; // number of bytes that echo_offset will stop at - int phase; // next clock cycle to run (0-31) - unsigned counters [4]; - - int new_kon; - int t_koff; - - voice_t voices [voice_count]; - - unsigned* counter_select [32]; - - // non-emulation state - uint8_t* ram; // 64K shared RAM between DSP and SMP - int mute_mask; - int surround_threshold; - sample_t* out; - sample_t* out_end; - sample_t* out_begin; - sample_t extra [extra_size]; - }; - state_t m; - - void init_counter(); - void run_counter( int ); - void soft_reset_common(); - void write_outline( int addr, int data ); - void update_voice_vol( int addr ); -}; - -#include - -inline int Spc_Dsp::sample_count() const { return m.out - m.out_begin; } - -inline int Spc_Dsp::read( int addr ) const -{ - assert( (unsigned) addr < register_count ); - return m.regs [addr]; -} - -inline void Spc_Dsp::update_voice_vol( int addr ) -{ - int l = (int8_t) m.regs [addr + v_voll]; - int r = (int8_t) m.regs [addr + v_volr]; - - if ( l * r < m.surround_threshold ) - { - // signs differ, so negate those that are negative - l ^= l >> 7; - r ^= r >> 7; - } - - voice_t& v = m.voices [addr >> 4]; - int enabled = v.enabled; - v.volume [0] = l & enabled; - v.volume [1] = r & enabled; -} - -inline void Spc_Dsp::write( int addr, int data ) -{ - assert( (unsigned) addr < register_count ); - - m.regs [addr] = (uint8_t) data; - int low = addr & 0x0F; - if ( low < 0x2 ) // voice volumes - { - update_voice_vol( low ^ addr ); - } - else if ( low == 0xC ) - { - if ( addr == r_kon ) - m.new_kon = (uint8_t) data; - - if ( addr == r_endx ) // always cleared, regardless of data written - m.regs [r_endx] = 0; - } -} - -inline void Spc_Dsp::disable_surround( bool disable ) -{ - m.surround_threshold = disable ? 0 : -0x4000; -} - -#define SPC_NO_COPY_STATE_FUNCS 1 - -#define SPC_LESS_ACCURATE 1 - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Spc_Emu.cpp deleted file mode 100644 index e652e7ee..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Emu.cpp +++ /dev/null @@ -1,352 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Spc_Emu.h" - -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2004-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -// TODO: support Spc_Filter's bass - -Spc_Emu::Spc_Emu() -{ - set_type( gme_spc_type ); - - static const char* const names [Snes_Spc::voice_count] = { - "DSP 1", "DSP 2", "DSP 3", "DSP 4", "DSP 5", "DSP 6", "DSP 7", "DSP 8" - }; - set_voice_names( names ); - - set_gain( 1.4 ); -} - -Spc_Emu::~Spc_Emu() { } - -// Track info - -long const trailer_offset = 0x10200; - -byte const* Spc_Emu::trailer() const { return &file_data [min( file_size, trailer_offset )]; } - -long Spc_Emu::trailer_size() const { return max( 0L, file_size - trailer_offset ); } - -static void get_spc_xid6( byte const* begin, long size, track_info_t* out ) -{ - // header - byte const* end = begin + size; - if ( size < 8 || memcmp( begin, "xid6", 4 ) ) - { - check( false ); - return; - } - long info_size = get_le32( begin + 4 ); - byte const* in = begin + 8; - if ( end - in > info_size ) - { - debug_printf( "Extra data after SPC xid6 info\n" ); - end = in + info_size; - } - - int year = 0; - char copyright [256 + 5]; - int copyright_len = 0; - int const year_len = 5; - - while ( end - in >= 4 ) - { - // header - int id = in [0]; - int data = in [3] * 0x100 + in [2]; - int type = in [1]; - int len = type ? data : 0; - in += 4; - if ( len > end - in ) - { - check( false ); - break; // block goes past end of data - } - - // handle specific block types - char* field = 0; - switch ( id ) - { - case 0x01: field = out->song; break; - case 0x02: field = out->game; break; - case 0x03: field = out->author; break; - case 0x04: field = out->dumper; break; - case 0x07: field = out->comment; break; - case 0x14: year = data; break; - - //case 0x30: // intro length - // Many SPCs have intro length set wrong for looped tracks, making it useless - /* - case 0x30: - check( len == 4 ); - if ( len >= 4 ) - { - out->intro_length = get_le32( in ) / 64; - if ( out->length > 0 ) - { - long loop = out->length - out->intro_length; - if ( loop >= 2000 ) - out->loop_length = loop; - } - } - break; - */ - - case 0x13: - copyright_len = min( len, (int) sizeof copyright - year_len ); - memcpy( ©right [year_len], in, copyright_len ); - break; - - default: - if ( id < 0x01 || (id > 0x07 && id < 0x10) || - (id > 0x14 && id < 0x30) || id > 0x36 ) - debug_printf( "Unknown SPC xid6 block: %X\n", (int) id ); - break; - } - if ( field ) - { - check( type == 1 ); - Gme_File::copy_field_( field, (char const*) in, len ); - } - - // skip to next block - in += len; - - // blocks are supposed to be 4-byte aligned with zero-padding... - byte const* unaligned = in; - while ( (in - begin) & 3 && in < end ) - { - if ( *in++ != 0 ) - { - // ...but some files have no padding - in = unaligned; - debug_printf( "SPC info tag wasn't properly padded to align\n" ); - break; - } - } - } - - char* p = ©right [year_len]; - if ( year ) - { - *--p = ' '; - for ( int n = 4; n--; ) - { - *--p = char (year % 10 + '0'); - year /= 10; - } - copyright_len += year_len; - } - if ( copyright_len ) - Gme_File::copy_field_( out->copyright, p, copyright_len ); - - check( in == end ); -} - -static void get_spc_info( Spc_Emu::header_t const& h, byte const* xid6, long xid6_size, - track_info_t* out ) -{ - // decode length (can be in text or binary format, sometimes ambiguous ugh) - long len_secs = 0; - for ( int i = 0; i < 3; i++ ) - { - unsigned n = h.len_secs [i] - '0'; - if ( n > 9 ) - { - // ignore single-digit text lengths - // (except if author field is present and begins at offset 1, ugh) - if ( i == 1 && (h.author [0] || !h.author [1]) ) - len_secs = 0; - break; - } - len_secs *= 10; - len_secs += n; - } - if ( !len_secs || len_secs > 0x1FFF ) - len_secs = get_le16( h.len_secs ); - if ( len_secs < 0x1FFF ) - out->length = len_secs * 1000; - - int offset = (h.author [0] < ' ' || unsigned (h.author [0] - '0') <= 9); - Gme_File::copy_field_( out->author, &h.author [offset], sizeof h.author - offset ); - - GME_COPY_FIELD( h, out, song ); - GME_COPY_FIELD( h, out, game ); - GME_COPY_FIELD( h, out, dumper ); - GME_COPY_FIELD( h, out, comment ); - - if ( xid6_size ) - get_spc_xid6( xid6, xid6_size, out ); -} - -blargg_err_t Spc_Emu::track_info_( track_info_t* out, int ) const -{ - get_spc_info( header(), trailer(), trailer_size(), out ); - return 0; -} - -static blargg_err_t check_spc_header( void const* header ) -{ - if ( memcmp( header, "SNES-SPC700 Sound File Data", 27 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Spc_File : Gme_Info_ -{ - Spc_Emu::header_t header; - blargg_vector xid6; - - Spc_File() { set_type( gme_spc_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - long file_size = in.remain(); - if ( file_size < Snes_Spc::spc_min_file_size ) - return gme_wrong_file_type; - RETURN_ERR( in.read( &header, Spc_Emu::header_size ) ); - RETURN_ERR( check_spc_header( header.tag ) ); - long const xid6_offset = 0x10200; - long xid6_size = file_size - xid6_offset; - if ( xid6_size > 0 ) - { - RETURN_ERR( xid6.resize( xid6_size ) ); - RETURN_ERR( in.skip( xid6_offset - Spc_Emu::header_size ) ); - RETURN_ERR( in.read( xid6.begin(), xid6.size() ) ); - } - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - get_spc_info( header, xid6.begin(), xid6.size(), out ); - return 0; - } -}; - -static Music_Emu* new_spc_emu () { return BLARGG_NEW Spc_Emu ; } -static Music_Emu* new_spc_file() { return BLARGG_NEW Spc_File; } - -static gme_type_t_ const gme_spc_type_ = { "Super Nintendo", 1, &new_spc_emu, &new_spc_file, "SPC", 0 }; -gme_type_t const gme_spc_type = &gme_spc_type_; - - -// Setup - -blargg_err_t Spc_Emu::set_sample_rate_( long sample_rate ) -{ - RETURN_ERR( apu.init() ); - enable_accuracy( false ); - if ( sample_rate != native_sample_rate ) - { - RETURN_ERR( resampler.buffer_size( native_sample_rate / 20 * 2 ) ); - resampler.time_ratio( (double) native_sample_rate / sample_rate, 0.9965 ); - } - return 0; -} - -void Spc_Emu::enable_accuracy_( bool b ) -{ - Music_Emu::enable_accuracy_( b ); - filter.enable( b ); -} - -void Spc_Emu::mute_voices_( int m ) -{ - Music_Emu::mute_voices_( m ); - apu.mute_voices( m ); -} - -blargg_err_t Spc_Emu::load_mem_( byte const* in, long size ) -{ - assert( offsetof (header_t,unused2 [46]) == header_size ); - file_data = in; - file_size = size; - set_voice_count( Snes_Spc::voice_count ); - if ( size < Snes_Spc::spc_min_file_size ) - return gme_wrong_file_type; - return check_spc_header( in ); -} - -// Emulation - -void Spc_Emu::set_tempo_( double t ) -{ - apu.set_tempo( (int) (t * apu.tempo_unit) ); -} - -blargg_err_t Spc_Emu::start_track_( int track ) -{ - RETURN_ERR( Music_Emu::start_track_( track ) ); - resampler.clear(); - filter.clear(); - RETURN_ERR( apu.load_spc( file_data, file_size ) ); - filter.set_gain( (int) (gain() * SPC_Filter::gain_unit) ); - apu.clear_echo(); - return 0; -} - -blargg_err_t Spc_Emu::play_and_filter( long count, sample_t out [] ) -{ - RETURN_ERR( apu.play( count, out ) ); - filter.run( out, count ); - return 0; -} - -blargg_err_t Spc_Emu::skip_( long count ) -{ - if ( sample_rate() != native_sample_rate ) - { - count = long (count * resampler.ratio()) & ~1; - count -= resampler.skip_input( count ); - } - - // TODO: shouldn't skip be adjusted for the 64 samples read afterwards? - - if ( count > 0 ) - { - RETURN_ERR( apu.skip( count ) ); - filter.clear(); - } - - // eliminate pop due to resampler - const int resampler_latency = 64; - sample_t buf [resampler_latency]; - return play_( resampler_latency, buf ); -} - -blargg_err_t Spc_Emu::play_( long count, sample_t* out ) -{ - if ( sample_rate() == native_sample_rate ) - return play_and_filter( count, out ); - - long remain = count; - while ( remain > 0 ) - { - remain -= resampler.read( &out [count - remain], remain ); - if ( remain > 0 ) - { - long n = resampler.max_write(); - RETURN_ERR( play_and_filter( n, resampler.buffer() ) ); - resampler.write( n ); - } - } - check( remain == 0 ); - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Emu.h b/plugins/gme/game-music-emu-svn/gme/Spc_Emu.h deleted file mode 100644 index ab034ad3..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Emu.h +++ /dev/null @@ -1,82 +0,0 @@ -// Super Nintendo SPC music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef SPC_EMU_H -#define SPC_EMU_H - -#include "Fir_Resampler.h" -#include "Music_Emu.h" -#include "Snes_Spc.h" -#include "Spc_Filter.h" - -class Spc_Emu : public Music_Emu { -public: - // The Super Nintendo hardware samples at 32kHz. Other sample rates are - // handled by resampling the 32kHz output; emulation accuracy is not affected. - enum { native_sample_rate = 32000 }; - - // SPC file header - enum { header_size = 0x100 }; - struct header_t - { - char tag [35]; - byte format; - byte version; - byte pc [2]; - byte a, x, y, psw, sp; - byte unused [2]; - char song [32]; - char game [32]; - char dumper [16]; - char comment [32]; - byte date [11]; - byte len_secs [3]; - byte fade_msec [4]; - char author [32]; // sometimes first char should be skipped (see official SPC spec) - byte mute_mask; - byte emulator; - byte unused2 [46]; - }; - - // Header for currently loaded file - header_t const& header() const { return *(header_t const*) file_data; } - - // Prevents channels and global volumes from being phase-negated - void disable_surround( bool disable = true ); - - static gme_type_t static_type() { return gme_spc_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - byte const* trailer() const; // use track_info() - long trailer_size() const; - -public: - Spc_Emu(); - ~Spc_Emu(); -protected: - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t set_sample_rate_( long ); - blargg_err_t start_track_( int ); - blargg_err_t play_( long, sample_t* ); - blargg_err_t skip_( long ); - void mute_voices_( int ); - void set_tempo_( double ); - void enable_accuracy_( bool ); -private: - byte const* file_data; - long file_size; - Fir_Resampler<24> resampler; - SPC_Filter filter; - Snes_Spc apu; - - blargg_err_t play_and_filter( long count, sample_t out [] ); -}; - -inline void Spc_Emu::disable_surround( bool b ) { apu.disable_surround( b ); } - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Filter.cpp b/plugins/gme/game-music-emu-svn/gme/Spc_Filter.cpp deleted file mode 100644 index 9b7ace98..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Filter.cpp +++ /dev/null @@ -1,83 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Spc_Filter.h" - -#include - -/* Copyright (C) 2007 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -void SPC_Filter::clear() { memset( ch, 0, sizeof ch ); } - -SPC_Filter::SPC_Filter() -{ - enabled = true; - gain = gain_unit; - bass = bass_norm; - clear(); -} - -void SPC_Filter::run( short* io, int count ) -{ - require( (count & 1) == 0 ); // must be even - - int const gain = this->gain; - if ( enabled ) - { - int const bass = this->bass; - chan_t* c = &ch [2]; - do - { - // cache in registers - int sum = (--c)->sum; - int pp1 = c->pp1; - int p1 = c->p1; - - for ( int i = 0; i < count; i += 2 ) - { - // Low-pass filter (two point FIR with coeffs 0.25, 0.75) - int f = io [i] + p1; - p1 = io [i] * 3; - - // High-pass filter ("leaky integrator") - int delta = f - pp1; - pp1 = f; - int s = sum >> (gain_bits + 2); - sum += (delta * gain) - (sum >> bass); - - // Clamp to 16 bits - if ( (short) s != s ) - s = (s >> 31) ^ 0x7FFF; - - io [i] = (short) s; - } - - c->p1 = p1; - c->pp1 = pp1; - c->sum = sum; - ++io; - } - while ( c != ch ); - } - else if ( gain != gain_unit ) - { - short* const end = io + count; - while ( io < end ) - { - int s = (*io * gain) >> gain_bits; - if ( (short) s != s ) - s = (s >> 31) ^ 0x7FFF; - *io++ = (short) s; - } - } -} diff --git a/plugins/gme/game-music-emu-svn/gme/Spc_Filter.h b/plugins/gme/game-music-emu-svn/gme/Spc_Filter.h deleted file mode 100644 index 9de56b18..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Spc_Filter.h +++ /dev/null @@ -1,53 +0,0 @@ -// Simple low-pass and high-pass filter to better match sound output of a SNES - -// Game_Music_Emu 0.5.5 -#ifndef SPC_FILTER_H -#define SPC_FILTER_H - -#include "blargg_common.h" - -struct SPC_Filter { -public: - - // Filters count samples of stereo sound in place. Count must be a multiple of 2. - typedef short sample_t; - void run( sample_t* io, int count ); - -// Optional features - - // Clears filter to silence - void clear(); - - // Sets gain (volume), where gain_unit is normal. Gains greater than gain_unit - // are fine, since output is clamped to 16-bit sample range. - enum { gain_unit = 0x100 }; - void set_gain( int gain ); - - // Enables/disables filtering (when disabled, gain is still applied) - void enable( bool b ); - - // Sets amount of bass (logarithmic scale) - enum { bass_none = 0 }; - enum { bass_norm = 8 }; // normal amount - enum { bass_max = 31 }; - void set_bass( int bass ); - -public: - SPC_Filter(); - BLARGG_DISABLE_NOTHROW -private: - enum { gain_bits = 8 }; - int gain; - int bass; - bool enabled; - struct chan_t { int p1, pp1, sum; }; - chan_t ch [2]; -}; - -inline void SPC_Filter::enable( bool b ) { enabled = b; } - -inline void SPC_Filter::set_gain( int g ) { gain = g; } - -inline void SPC_Filter::set_bass( int b ) { bass = b; } - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Vgm_Emu.cpp deleted file mode 100644 index 6a7cb98a..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu.cpp +++ /dev/null @@ -1,416 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Vgm_Emu.h" - -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -double const fm_gain = 3.0; // FM emulators are internally quieter to avoid 16-bit overflow -double const rolloff = 0.990; -double const oversample_factor = 1.5; - -Vgm_Emu::Vgm_Emu() -{ - disable_oversampling_ = false; - psg_rate = 0; - set_type( gme_vgm_type ); - - static int const types [8] = { - wave_type | 1, wave_type | 0, wave_type | 2, noise_type | 0 - }; - set_voice_types( types ); - - set_silence_lookahead( 1 ); // tracks should already be trimmed - - static equalizer_t const eq = { -14.0, 80 }; - set_equalizer( eq ); -} - -Vgm_Emu::~Vgm_Emu() { } - -// Track info - -static byte const* skip_gd3_str( byte const* in, byte const* end ) -{ - while ( end - in >= 2 ) - { - in += 2; - if ( !(in [-2] | in [-1]) ) - break; - } - return in; -} - -static byte const* get_gd3_str( byte const* in, byte const* end, char* field ) -{ - byte const* mid = skip_gd3_str( in, end ); - int len = (mid - in) / 2 - 1; - if ( len > 0 ) - { - len = min( len, (int) Gme_File::max_field_ ); - field [len] = 0; - for ( int i = 0; i < len; i++ ) - field [i] = (in [i * 2 + 1] ? '?' : in [i * 2]); // TODO: convert to utf-8 - } - return mid; -} - -static byte const* get_gd3_pair( byte const* in, byte const* end, char* field ) -{ - return skip_gd3_str( get_gd3_str( in, end, field ), end ); -} - -static void parse_gd3( byte const* in, byte const* end, track_info_t* out ) -{ - in = get_gd3_pair( in, end, out->song ); - in = get_gd3_pair( in, end, out->game ); - in = get_gd3_pair( in, end, out->system ); - in = get_gd3_pair( in, end, out->author ); - in = get_gd3_str ( in, end, out->copyright ); - in = get_gd3_pair( in, end, out->dumper ); - in = get_gd3_str ( in, end, out->comment ); -} - -int const gd3_header_size = 12; - -static long check_gd3_header( byte const* h, long remain ) -{ - if ( remain < gd3_header_size ) return 0; - if ( memcmp( h, "Gd3 ", 4 ) ) return 0; - if ( get_le32( h + 4 ) >= 0x200 ) return 0; - - long gd3_size = get_le32( h + 8 ); - if ( gd3_size > remain - gd3_header_size ) return 0; - - return gd3_size; -} - -byte const* Vgm_Emu::gd3_data( int* size ) const -{ - if ( size ) - *size = 0; - - long gd3_offset = get_le32( header().gd3_offset ) - 0x2C; - if ( gd3_offset < 0 ) - return 0; - - byte const* gd3 = data + header_size + gd3_offset; - long gd3_size = check_gd3_header( gd3, data_end - gd3 ); - if ( !gd3_size ) - return 0; - - if ( size ) - *size = gd3_size + gd3_header_size; - - return gd3; -} - -static void get_vgm_length( Vgm_Emu::header_t const& h, track_info_t* out ) -{ - long length = get_le32( h.track_duration ) * 10 / 441; - if ( length > 0 ) - { - long loop = get_le32( h.loop_duration ); - if ( loop > 0 && get_le32( h.loop_offset ) ) - { - out->loop_length = loop * 10 / 441; - out->intro_length = length - out->loop_length; - } - else - { - out->length = length; // 1000 / 44100 (VGM files used 44100 as timebase) - out->intro_length = length; // make it clear that track is no longer than length - out->loop_length = 0; - } - } -} - -blargg_err_t Vgm_Emu::track_info_( track_info_t* out, int ) const -{ - get_vgm_length( header(), out ); - - int size; - byte const* gd3 = gd3_data( &size ); - if ( gd3 ) - parse_gd3( gd3 + gd3_header_size, gd3 + size, out ); - - return 0; -} - -static blargg_err_t check_vgm_header( Vgm_Emu::header_t const& h ) -{ - if ( memcmp( h.tag, "Vgm ", 4 ) ) - return gme_wrong_file_type; - return 0; -} - -struct Vgm_File : Gme_Info_ -{ - Vgm_Emu::header_t h; - blargg_vector gd3; - - Vgm_File() { set_type( gme_vgm_type ); } - - blargg_err_t load_( Data_Reader& in ) - { - long file_size = in.remain(); - if ( file_size <= Vgm_Emu::header_size ) - return gme_wrong_file_type; - - RETURN_ERR( in.read( &h, Vgm_Emu::header_size ) ); - RETURN_ERR( check_vgm_header( h ) ); - - long gd3_offset = get_le32( h.gd3_offset ) - 0x2C; - long remain = file_size - Vgm_Emu::header_size - gd3_offset; - byte gd3_h [gd3_header_size]; - if ( gd3_offset > 0 && remain >= gd3_header_size ) - { - RETURN_ERR( in.skip( gd3_offset ) ); - RETURN_ERR( in.read( gd3_h, sizeof gd3_h ) ); - long gd3_size = check_gd3_header( gd3_h, remain ); - if ( gd3_size ) - { - RETURN_ERR( gd3.resize( gd3_size ) ); - RETURN_ERR( in.read( gd3.begin(), gd3.size() ) ); - } - } - return 0; - } - - blargg_err_t track_info_( track_info_t* out, int ) const - { - get_vgm_length( h, out ); - if ( gd3.size() ) - parse_gd3( gd3.begin(), gd3.end(), out ); - return 0; - } -}; - -static Music_Emu* new_vgm_emu () { return BLARGG_NEW Vgm_Emu ; } -static Music_Emu* new_vgm_file() { return BLARGG_NEW Vgm_File; } - -static gme_type_t_ const gme_vgm_type_ = { "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGM", 1 }; -gme_type_t const gme_vgm_type = &gme_vgm_type_; - -static gme_type_t_ const gme_vgz_type_ = { "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGZ", 1 }; -gme_type_t const gme_vgz_type = &gme_vgz_type_; - - -// Setup - -void Vgm_Emu::set_tempo_( double t ) -{ - if ( psg_rate ) - { - vgm_rate = (long) (44100 * t + 0.5); - blip_time_factor = (long) floor( double (1L << blip_time_bits) / vgm_rate * psg_rate + 0.5 ); - //debug_printf( "blip_time_factor: %ld\n", blip_time_factor ); - //debug_printf( "vgm_rate: %ld\n", vgm_rate ); - // TODO: remove? calculates vgm_rate more accurately (above differs at most by one Hz only) - //blip_time_factor = (long) floor( double (1L << blip_time_bits) * psg_rate / 44100 / t + 0.5 ); - //vgm_rate = (long) floor( double (1L << blip_time_bits) * psg_rate / blip_time_factor + 0.5 ); - - fm_time_factor = 2 + (long) floor( fm_rate * (1L << fm_time_bits) / vgm_rate + 0.5 ); - } -} - -blargg_err_t Vgm_Emu::set_sample_rate_( long sample_rate ) -{ - RETURN_ERR( blip_buf.set_sample_rate( sample_rate, 1000 / 30 ) ); - return Classic_Emu::set_sample_rate_( sample_rate ); -} - -void Vgm_Emu::update_eq( blip_eq_t const& eq ) -{ - psg.treble_eq( eq ); - dac_synth.treble_eq( eq ); -} - -void Vgm_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r ) -{ - if ( i < psg.osc_count ) - psg.osc_output( i, c, l, r ); -} - -void Vgm_Emu::mute_voices_( int mask ) -{ - Classic_Emu::mute_voices_( mask ); - dac_synth.output( &blip_buf ); - if ( uses_fm ) - { - psg.output( (mask & 0x80) ? 0 : &blip_buf ); - if ( ym2612.enabled() ) - { - dac_synth.volume( (mask & 0x40) ? 0.0 : 0.1115 / 256 * fm_gain * gain() ); - ym2612.mute_voices( mask ); - } - - if ( ym2413.enabled() ) - { - int m = mask & 0x3F; - if ( mask & 0x20 ) - m |= 0x01E0; // channels 5-8 - if ( mask & 0x40 ) - m |= 0x3E00; - ym2413.mute_voices( m ); - } - } -} - -blargg_err_t Vgm_Emu::load_mem_( byte const* new_data, long new_size ) -{ - assert( offsetof (header_t,unused2 [8]) == header_size ); - - if ( new_size <= header_size ) - return gme_wrong_file_type; - - header_t const& h = *(header_t const*) new_data; - - RETURN_ERR( check_vgm_header( h ) ); - - check( get_le32( h.version ) <= 0x150 ); - - // psg rate - psg_rate = get_le32( h.psg_rate ); - if ( !psg_rate ) - psg_rate = 3579545; - blip_buf.clock_rate( psg_rate ); - - data = new_data; - data_end = new_data + new_size; - - // get loop - loop_begin = data_end; - if ( get_le32( h.loop_offset ) ) - loop_begin = &data [get_le32( h.loop_offset ) + offsetof (header_t,loop_offset)]; - - set_voice_count( psg.osc_count ); - - RETURN_ERR( setup_fm() ); - - static const char* const fm_names [] = { - "FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG" - }; - static const char* const psg_names [] = { "Square 1", "Square 2", "Square 3", "Noise" }; - set_voice_names( uses_fm ? fm_names : psg_names ); - - // do after FM in case output buffer is changed - return Classic_Emu::setup_buffer( psg_rate ); -} - -blargg_err_t Vgm_Emu::setup_fm() -{ - long ym2612_rate = get_le32( header().ym2612_rate ); - long ym2413_rate = get_le32( header().ym2413_rate ); - if ( ym2413_rate && get_le32( header().version ) < 0x110 ) - update_fm_rates( &ym2413_rate, &ym2612_rate ); - - uses_fm = false; - - fm_rate = blip_buf.sample_rate() * oversample_factor; - - if ( ym2612_rate ) - { - uses_fm = true; - if ( disable_oversampling_ ) - fm_rate = ym2612_rate / 144.0; - Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, fm_gain * gain() ); - RETURN_ERR( ym2612.set_rate( fm_rate, ym2612_rate ) ); - ym2612.enable( true ); - set_voice_count( 8 ); - } - - if ( !uses_fm && ym2413_rate ) - { - uses_fm = true; - if ( disable_oversampling_ ) - fm_rate = ym2413_rate / 72.0; - Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, fm_gain * gain() ); - int result = ym2413.set_rate( fm_rate, ym2413_rate ); - if ( result == 2 ) - return "YM2413 FM sound isn't supported"; - CHECK_ALLOC( !result ); - ym2413.enable( true ); - set_voice_count( 8 ); - } - - if ( uses_fm ) - { - RETURN_ERR( Dual_Resampler::reset( blip_buf.length() * blip_buf.sample_rate() / 1000 ) ); - psg.volume( 0.135 * fm_gain * gain() ); - } - else - { - ym2612.enable( false ); - ym2413.enable( false ); - psg.volume( gain() ); - } - - return 0; -} - -// Emulation - -blargg_err_t Vgm_Emu::start_track_( int track ) -{ - RETURN_ERR( Classic_Emu::start_track_( track ) ); - psg.reset( get_le16( header().noise_feedback ), header().noise_width ); - - dac_disabled = -1; - pos = data + header_size; - pcm_data = pos; - pcm_pos = pos; - dac_amp = -1; - vgm_time = 0; - if ( get_le32( header().version ) >= 0x150 ) - { - long data_offset = get_le32( header().data_offset ); - check( data_offset ); - if ( data_offset ) - pos += data_offset + offsetof (header_t,data_offset) - 0x40; - } - - if ( uses_fm ) - { - if ( ym2413.enabled() ) - ym2413.reset(); - - if ( ym2612.enabled() ) - ym2612.reset(); - - fm_time_offset = 0; - blip_buf.clear(); - Dual_Resampler::clear(); - } - return 0; -} - -blargg_err_t Vgm_Emu::run_clocks( blip_time_t& time_io, int msec ) -{ - time_io = run_commands( msec * vgm_rate / 1000 ); - psg.end_frame( time_io ); - return 0; -} - -blargg_err_t Vgm_Emu::play_( long count, sample_t* out ) -{ - if ( !uses_fm ) - return Classic_Emu::play_( count, out ); - - Dual_Resampler::dual_play( count, out, blip_buf ); - return 0; -} diff --git a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu.h b/plugins/gme/game-music-emu-svn/gme/Vgm_Emu.h deleted file mode 100644 index bcfa506b..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu.h +++ /dev/null @@ -1,84 +0,0 @@ -// Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro VGM music file emulator - -// Game_Music_Emu 0.5.5 -#ifndef VGM_EMU_H -#define VGM_EMU_H - -#include "Vgm_Emu_Impl.h" - -// Emulates VGM music using SN76489/SN76496 PSG, YM2612, and YM2413 FM sound chips. -// Supports custom sound buffer and frequency equalization when VGM uses just the PSG. -// FM sound chips can be run at their proper rates, or slightly higher to reduce -// aliasing on high notes. Currently YM2413 support requires that you supply a -// YM2413 sound chip emulator. I can provide one I've modified to work with the library. -class Vgm_Emu : public Vgm_Emu_Impl { -public: - // True if custom buffer and custom equalization are supported - // TODO: move into Music_Emu and rename to something like supports_custom_buffer() - bool is_classic_emu() const { return !uses_fm; } - - // Disable running FM chips at higher than normal rate. Will result in slightly - // more aliasing of high notes. - void disable_oversampling( bool disable = true ) { disable_oversampling_ = disable; } - - // VGM header format - enum { header_size = 0x40 }; - struct header_t - { - char tag [4]; - byte data_size [4]; - byte version [4]; - byte psg_rate [4]; - byte ym2413_rate [4]; - byte gd3_offset [4]; - byte track_duration [4]; - byte loop_offset [4]; - byte loop_duration [4]; - byte frame_rate [4]; - byte noise_feedback [2]; - byte noise_width; - byte unused1; - byte ym2612_rate [4]; - byte ym2151_rate [4]; - byte data_offset [4]; - byte unused2 [8]; - }; - - // Header for currently loaded file - header_t const& header() const { return *(header_t const*) data; } - - static gme_type_t static_type() { return gme_vgm_type; } - -public: - // deprecated - Music_Emu::load; - blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader - { return load_remaining_( &h, sizeof h, in ); } - byte const* gd3_data( int* size_out = 0 ) const; // use track_info() - -public: - Vgm_Emu(); - ~Vgm_Emu(); -protected: - blargg_err_t track_info_( track_info_t*, int track ) const; - blargg_err_t load_mem_( byte const*, long ); - blargg_err_t set_sample_rate_( long sample_rate ); - blargg_err_t start_track_( int ); - blargg_err_t play_( long count, sample_t* ); - blargg_err_t run_clocks( blip_time_t&, int ); - void set_tempo_( double ); - void mute_voices_( int mask ); - void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); - void update_eq( blip_eq_t const& ); -private: - // removed; use disable_oversampling() and set_tempo() instead - Vgm_Emu( bool oversample, double tempo = 1.0 ); - double fm_rate; - long psg_rate; - long vgm_rate; - bool disable_oversampling_; - bool uses_fm; - blargg_err_t setup_fm(); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.cpp b/plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.cpp deleted file mode 100644 index 5a9b724a..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.cpp +++ /dev/null @@ -1,314 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Vgm_Emu.h" - -#include -#include -#include "blargg_endian.h" - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -enum { - cmd_gg_stereo = 0x4F, - cmd_psg = 0x50, - cmd_ym2413 = 0x51, - cmd_ym2612_port0 = 0x52, - cmd_ym2612_port1 = 0x53, - cmd_ym2151 = 0x54, - cmd_delay = 0x61, - cmd_delay_735 = 0x62, - cmd_delay_882 = 0x63, - cmd_byte_delay = 0x64, - cmd_end = 0x66, - cmd_data_block = 0x67, - cmd_short_delay = 0x70, - cmd_pcm_delay = 0x80, - cmd_pcm_seek = 0xE0, - - pcm_block_type = 0x00, - ym2612_dac_port = 0x2A -}; - -inline int command_len( int command ) -{ - switch ( command >> 4 ) - { - case 0x03: - case 0x04: - return 2; - - case 0x05: - case 0x0A: - case 0x0B: - return 3; - - case 0x0C: - case 0x0D: - return 4; - - case 0x0E: - case 0x0F: - return 5; - } - - check( false ); - return 1; -} - -template -inline void Ym_Emu::begin_frame( short* p ) -{ - require( enabled() ); - out = p; - last_time = 0; -} - -template -inline int Ym_Emu::run_until( int time ) -{ - int count = time - last_time; - if ( count > 0 ) - { - if ( last_time < 0 ) - return false; - last_time = time; - short* p = out; - out += count * Emu::out_chan_count; - Emu::run( count, p ); - } - return true; -} - -inline Vgm_Emu_Impl::fm_time_t Vgm_Emu_Impl::to_fm_time( vgm_time_t t ) const -{ - return (t * fm_time_factor + fm_time_offset) >> fm_time_bits; -} - -inline blip_time_t Vgm_Emu_Impl::to_blip_time( vgm_time_t t ) const -{ - return (t * blip_time_factor) >> blip_time_bits; -} - -void Vgm_Emu_Impl::write_pcm( vgm_time_t vgm_time, int amp ) -{ - blip_time_t blip_time = to_blip_time( vgm_time ); - int old = dac_amp; - int delta = amp - old; - dac_amp = amp; - if ( old >= 0 ) - dac_synth.offset_inline( blip_time, delta, &blip_buf ); - else - dac_amp |= dac_disabled; -} - -blip_time_t Vgm_Emu_Impl::run_commands( vgm_time_t end_time ) -{ - vgm_time_t vgm_time = this->vgm_time; - byte const* pos = this->pos; - if ( pos >= data_end ) - { - set_track_ended(); - if ( pos > data_end ) - set_warning( "Stream lacked end event" ); - } - - while ( vgm_time < end_time && pos < data_end ) - { - // TODO: be sure there are enough bytes left in stream for particular command - // so we don't read past end - switch ( *pos++ ) - { - case cmd_end: - pos = loop_begin; // if not looped, loop_begin == data_end - break; - - case cmd_delay_735: - vgm_time += 735; - break; - - case cmd_delay_882: - vgm_time += 882; - break; - - case cmd_gg_stereo: - psg.write_ggstereo( to_blip_time( vgm_time ), *pos++ ); - break; - - case cmd_psg: - psg.write_data( to_blip_time( vgm_time ), *pos++ ); - break; - - case cmd_delay: - vgm_time += pos [1] * 0x100L + pos [0]; - pos += 2; - break; - - case cmd_byte_delay: - vgm_time += *pos++; - break; - - case cmd_ym2413: - if ( ym2413.run_until( to_fm_time( vgm_time ) ) ) - ym2413.write( pos [0], pos [1] ); - pos += 2; - break; - - case cmd_ym2612_port0: - if ( pos [0] == ym2612_dac_port ) - { - write_pcm( vgm_time, pos [1] ); - } - else if ( ym2612.run_until( to_fm_time( vgm_time ) ) ) - { - if ( pos [0] == 0x2B ) - { - dac_disabled = (pos [1] >> 7 & 1) - 1; - dac_amp |= dac_disabled; - } - ym2612.write0( pos [0], pos [1] ); - } - pos += 2; - break; - - case cmd_ym2612_port1: - if ( ym2612.run_until( to_fm_time( vgm_time ) ) ) - ym2612.write1( pos [0], pos [1] ); - pos += 2; - break; - - case cmd_data_block: { - check( *pos == cmd_end ); - int type = pos [1]; - long size = get_le32( pos + 2 ); - pos += 6; - if ( type == pcm_block_type ) - pcm_data = pos; - pos += size; - break; - } - - case cmd_pcm_seek: - pcm_pos = pcm_data + pos [3] * 0x1000000L + pos [2] * 0x10000L + - pos [1] * 0x100L + pos [0]; - pos += 4; - break; - - default: - int cmd = pos [-1]; - switch ( cmd & 0xF0 ) - { - case cmd_pcm_delay: - write_pcm( vgm_time, *pcm_pos++ ); - vgm_time += cmd & 0x0F; - break; - - case cmd_short_delay: - vgm_time += (cmd & 0x0F) + 1; - break; - - case 0x50: - pos += 2; - break; - - default: - pos += command_len( cmd ) - 1; - set_warning( "Unknown stream event" ); - } - } - } - vgm_time -= end_time; - this->pos = pos; - this->vgm_time = vgm_time; - - return to_blip_time( end_time ); -} - -int Vgm_Emu_Impl::play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ) -{ - // to do: timing is working mostly by luck - - int min_pairs = sample_count >> 1; - int vgm_time = ((long) min_pairs << fm_time_bits) / fm_time_factor - 1; - assert( to_fm_time( vgm_time ) <= min_pairs ); - int pairs = min_pairs; - while ( (pairs = to_fm_time( vgm_time )) < min_pairs ) - vgm_time++; - //debug_printf( "pairs: %d, min_pairs: %d\n", pairs, min_pairs ); - - if ( ym2612.enabled() ) - { - ym2612.begin_frame( buf ); - memset( buf, 0, pairs * stereo * sizeof *buf ); - } - else if ( ym2413.enabled() ) - { - ym2413.begin_frame( buf ); - } - - run_commands( vgm_time ); - ym2612.run_until( pairs ); - ym2413.run_until( pairs ); - - fm_time_offset = (vgm_time * fm_time_factor + fm_time_offset) - - ((long) pairs << fm_time_bits); - - psg.end_frame( blip_time ); - - return pairs * stereo; -} - -// Update pre-1.10 header FM rates by scanning commands -void Vgm_Emu_Impl::update_fm_rates( long* ym2413_rate, long* ym2612_rate ) const -{ - byte const* p = data + 0x40; - while ( p < data_end ) - { - switch ( *p ) - { - case cmd_end: - return; - - case cmd_psg: - case cmd_byte_delay: - p += 2; - break; - - case cmd_delay: - p += 3; - break; - - case cmd_data_block: - p += 7 + get_le32( p + 3 ); - break; - - case cmd_ym2413: - *ym2612_rate = 0; - return; - - case cmd_ym2612_port0: - case cmd_ym2612_port1: - *ym2612_rate = *ym2413_rate; - *ym2413_rate = 0; - return; - - case cmd_ym2151: - *ym2413_rate = 0; - *ym2612_rate = 0; - return; - - default: - p += command_len( *p ); - } - } -} diff --git a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.h b/plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.h deleted file mode 100644 index 8a73c328..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Vgm_Emu_Impl.h +++ /dev/null @@ -1,71 +0,0 @@ -// Low-level parts of Vgm_Emu - -// Game_Music_Emu 0.5.5 -#ifndef VGM_EMU_IMPL_H -#define VGM_EMU_IMPL_H - -#include "Dual_Resampler.h" -#include "Classic_Emu.h" -#include "Ym2413_Emu.h" -#include "Ym2612_Emu.h" -#include "Sms_Apu.h" - -template -class Ym_Emu : public Emu { -protected: - int last_time; - short* out; - enum { disabled_time = -1 }; -public: - Ym_Emu() : last_time( disabled_time ), out( NULL ) { } - void enable( bool b ) { last_time = b ? 0 : disabled_time; } - bool enabled() const { return last_time != disabled_time; } - void begin_frame( short* p ); - int run_until( int time ); -}; - -class Vgm_Emu_Impl : public Classic_Emu, private Dual_Resampler { -public: - typedef Classic_Emu::sample_t sample_t; -protected: - enum { stereo = 2 }; - - typedef int vgm_time_t; - - enum { fm_time_bits = 12 }; - typedef int fm_time_t; - long fm_time_offset; - int fm_time_factor; - fm_time_t to_fm_time( vgm_time_t ) const; - - enum { blip_time_bits = 12 }; - int blip_time_factor; - blip_time_t to_blip_time( vgm_time_t ) const; - - byte const* data; - byte const* loop_begin; - byte const* data_end; - void update_fm_rates( long* ym2413_rate, long* ym2612_rate ) const; - - vgm_time_t vgm_time; - byte const* pos; - blip_time_t run_commands( vgm_time_t ); - int play_frame( blip_time_t blip_time, int sample_count, sample_t* buf ); - - byte const* pcm_data; - byte const* pcm_pos; - int dac_amp; - int dac_disabled; // -1 if disabled - void write_pcm( vgm_time_t, int amp ); - - Ym_Emu ym2612; - Ym_Emu ym2413; - - Blip_Buffer blip_buf; - Sms_Apu psg; - Blip_Synth dac_synth; - - friend class Vgm_Emu; -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.cpp deleted file mode 100644 index be5b2d8c..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.cpp +++ /dev/null @@ -1,21 +0,0 @@ - -// Use in place of Ym2413_Emu.cpp and ym2413.c to disable support for this chip - -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Ym2413_Emu.h" - -Ym2413_Emu::Ym2413_Emu() { } - -Ym2413_Emu::~Ym2413_Emu() { } - -int Ym2413_Emu::set_rate( double, double ) { return 2; } - -void Ym2413_Emu::reset() { } - -void Ym2413_Emu::write( int, int ) { } - -void Ym2413_Emu::mute_voices( int ) { } - -void Ym2413_Emu::run( int, sample_t* ) { } - diff --git a/plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.h b/plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.h deleted file mode 100644 index 42314435..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ym2413_Emu.h +++ /dev/null @@ -1,33 +0,0 @@ -// YM2413 FM sound chip emulator interface - -// Game_Music_Emu 0.5.5 -#ifndef YM2413_EMU_H -#define YM2413_EMU_H - -class Ym2413_Emu { - struct OPLL* opll; -public: - Ym2413_Emu(); - ~Ym2413_Emu(); - - // Set output sample rate and chip clock rates, in Hz. Returns non-zero - // if error. - int set_rate( double sample_rate, double clock_rate ); - - // Reset to power-up state - void reset(); - - // Mute voice n if bit n (1 << n) of mask is set - enum { channel_count = 14 }; - void mute_voices( int mask ); - - // Write 'data' to 'addr' - void write( int addr, int data ); - - // Run and write pair_count samples to output - typedef short sample_t; - enum { out_chan_count = 2 }; // stereo - void run( int pair_count, sample_t* out ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.cpp b/plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.cpp deleted file mode 100644 index 390fdfce..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.cpp +++ /dev/null @@ -1,1319 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -// Based on Gens 2.10 ym2612.c - -#include "Ym2612_Emu.h" - -#include -#include -#include -#include -#include -#include - -/* Copyright (C) 2002 Stéphane Dallongeville (gens AT consolemul.com) */ -/* Copyright (C) 2004-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -// This is mostly the original source in its C style and all. -// -// Somewhat optimized and simplified. Uses a template to generate the many -// variants of Update_Chan. Rewrote header file. In need of full rewrite by -// someone more familiar with FM sound and the YM2612. Has some inaccuracies -// compared to the Sega Genesis sound, particularly being mixed at such a -// high sample accuracy (the Genesis sounds like it has only 8 bit samples). -// - Shay - -#ifdef BLARGG_ENABLE_OPTIMIZER - #include BLARGG_ENABLE_OPTIMIZER -#endif - -const int output_bits = 14; - -struct slot_t -{ - const int *DT; // parametre detune - int MUL; // parametre "multiple de frequence" - int TL; // Total Level = volume lorsque l'enveloppe est au plus haut - int TLL; // Total Level ajusted - int SLL; // Sustin Level (ajusted) = volume où l'enveloppe termine sa premiere phase de regression - int KSR_S; // Key Scale Rate Shift = facteur de prise en compte du KSL dans la variations de l'enveloppe - int KSR; // Key Scale Rate = cette valeur est calculee par rapport à la frequence actuelle, elle va influer - // sur les differents parametres de l'enveloppe comme l'attaque, le decay ... comme dans la realite ! - int SEG; // Type enveloppe SSG - int env_xor; - int env_max; - - const int *AR; // Attack Rate (table pointeur) = Taux d'attaque (AR[KSR]) - const int *DR; // Decay Rate (table pointeur) = Taux pour la regression (DR[KSR]) - const int *SR; // Sustin Rate (table pointeur) = Taux pour le maintien (SR[KSR]) - const int *RR; // Release Rate (table pointeur) = Taux pour le rel'chement (RR[KSR]) - int Fcnt; // Frequency Count = compteur-frequence pour determiner l'amplitude actuelle (SIN[Finc >> 16]) - int Finc; // frequency step = pas d'incrementation du compteur-frequence - // plus le pas est grand, plus la frequence est aïgu (ou haute) - int Ecurp; // Envelope current phase = cette variable permet de savoir dans quelle phase - // de l'enveloppe on se trouve, par exemple phase d'attaque ou phase de maintenue ... - // en fonction de la valeur de cette variable, on va appeler une fonction permettant - // de mettre à jour l'enveloppe courante. - int Ecnt; // Envelope counter = le compteur-enveloppe permet de savoir où l'on se trouve dans l'enveloppe - int Einc; // Envelope step courant - int Ecmp; // Envelope counter limite pour la prochaine phase - int EincA; // Envelope step for Attack = pas d'incrementation du compteur durant la phase d'attaque - // cette valeur est egal à AR[KSR] - int EincD; // Envelope step for Decay = pas d'incrementation du compteur durant la phase de regression - // cette valeur est egal à DR[KSR] - int EincS; // Envelope step for Sustain = pas d'incrementation du compteur durant la phase de maintenue - // cette valeur est egal à SR[KSR] - int EincR; // Envelope step for Release = pas d'incrementation du compteur durant la phase de rel'chement - // cette valeur est egal à RR[KSR] - int *OUTp; // pointeur of SLOT output = pointeur permettant de connecter la sortie de ce slot à l'entree - // d'un autre ou carrement à la sortie de la voie - int INd; // input data of the slot = donnees en entree du slot - int ChgEnM; // Change envelop mask. - int AMS; // AMS depth level of this SLOT = degre de modulation de l'amplitude par le LFO - int AMSon; // AMS enable flag = drapeau d'activation de l'AMS -}; - -struct channel_t -{ - int S0_OUT[4]; // anciennes sorties slot 0 (pour le feed back) - int LEFT; // LEFT enable flag - int RIGHT; // RIGHT enable flag - int ALGO; // Algorythm = determine les connections entre les operateurs - int FB; // shift count of self feed back = degre de "Feed-Back" du SLOT 1 (il est son unique entree) - int FMS; // Frequency Modulation Sensitivity of channel = degre de modulation de la frequence sur la voie par le LFO - int AMS; // Amplitude Modulation Sensitivity of channel = degre de modulation de l'amplitude sur la voie par le LFO - int FNUM[4]; // hauteur frequence de la voie (+ 3 pour le mode special) - int FOCT[4]; // octave de la voie (+ 3 pour le mode special) - int KC[4]; // Key Code = valeur fonction de la frequence (voir KSR pour les slots, KSR = KC >> KSR_S) - slot_t SLOT[4]; // four slot.operators = les 4 slots de la voie - int FFlag; // Frequency step recalculation flag -}; - -struct state_t -{ - int TimerBase; // TimerBase calculation - int Status; // YM2612 Status (timer overflow) - int TimerA; // timerA limit = valeur jusqu'à laquelle le timer A doit compter - int TimerAL; - int TimerAcnt; // timerA counter = valeur courante du Timer A - int TimerB; // timerB limit = valeur jusqu'à laquelle le timer B doit compter - int TimerBL; - int TimerBcnt; // timerB counter = valeur courante du Timer B - int Mode; // Mode actuel des voie 3 et 6 (normal / special) - int DAC; // DAC enabled flag - channel_t CHANNEL[Ym2612_Emu::channel_count]; // Les 6 voies du YM2612 - int REG[2][0x100]; // Sauvegardes des valeurs de tout les registres, c'est facultatif - // cela nous rend le debuggage plus facile -}; - -#ifndef PI -#define PI 3.14159265358979323846 -#endif - -#define ATTACK 0 -#define DECAY 1 -#define SUBSTAIN 2 -#define RELEASE 3 - -// SIN_LBITS <= 16 -// LFO_HBITS <= 16 -// (SIN_LBITS + SIN_HBITS) <= 26 -// (ENV_LBITS + ENV_HBITS) <= 28 -// (LFO_LBITS + LFO_HBITS) <= 28 - -#define SIN_HBITS 12 // Sinus phase counter int part -#define SIN_LBITS (26 - SIN_HBITS) // Sinus phase counter float part (best setting) - -#if (SIN_LBITS > 16) -#define SIN_LBITS 16 // Can't be greater than 16 bits -#endif - -#define ENV_HBITS 12 // Env phase counter int part -#define ENV_LBITS (28 - ENV_HBITS) // Env phase counter float part (best setting) - -#define LFO_HBITS 10 // LFO phase counter int part -#define LFO_LBITS (28 - LFO_HBITS) // LFO phase counter float part (best setting) - -#define SIN_LENGHT (1 << SIN_HBITS) -#define ENV_LENGHT (1 << ENV_HBITS) -#define LFO_LENGHT (1 << LFO_HBITS) - -#define TL_LENGHT (ENV_LENGHT * 3) // Env + TL scaling + LFO - -#define SIN_MASK (SIN_LENGHT - 1) -#define ENV_MASK (ENV_LENGHT - 1) -#define LFO_MASK (LFO_LENGHT - 1) - -#define ENV_STEP (96.0 / ENV_LENGHT) // ENV_MAX = 96 dB - -#define ENV_ATTACK ((ENV_LENGHT * 0) << ENV_LBITS) -#define ENV_DECAY ((ENV_LENGHT * 1) << ENV_LBITS) -#define ENV_END ((ENV_LENGHT * 2) << ENV_LBITS) - -#define MAX_OUT_BITS (SIN_HBITS + SIN_LBITS + 2) // Modulation = -4 <--> +4 -#define MAX_OUT ((1 << MAX_OUT_BITS) - 1) - -#define PG_CUT_OFF ((int) (78.0 / ENV_STEP)) -#define ENV_CUT_OFF ((int) (68.0 / ENV_STEP)) - -#define AR_RATE 399128 -#define DR_RATE 5514396 - -//#define AR_RATE 426136 -//#define DR_RATE (AR_RATE * 12) - -#define LFO_FMS_LBITS 9 // FIXED (LFO_FMS_BASE gives somethink as 1) -#define LFO_FMS_BASE ((int) (0.05946309436 * 0.0338 * (double) (1 << LFO_FMS_LBITS))) - -#define S0 0 // Stupid typo of the YM2612 -#define S1 2 -#define S2 1 -#define S3 3 - -inline void set_seg( slot_t& s, int seg ) -{ - s.env_xor = 0; - s.env_max = INT_MAX; - s.SEG = seg; - if ( seg & 4 ) - { - s.env_xor = ENV_MASK; - s.env_max = ENV_MASK; - } -} - -struct tables_t -{ - short SIN_TAB [SIN_LENGHT]; // SINUS TABLE (offset into TL TABLE) - int LFOcnt; // LFO counter = compteur-frequence pour le LFO - int LFOinc; // LFO step counter = pas d'incrementation du compteur-frequence du LFO - // plus le pas est grand, plus la frequence est grande - unsigned int AR_TAB [128]; // Attack rate table - unsigned int DR_TAB [96]; // Decay rate table - unsigned int DT_TAB [8] [32]; // Detune table - unsigned int SL_TAB [16]; // Substain level table - unsigned int NULL_RATE [32]; // Table for NULL rate - int LFO_INC_TAB [8]; // LFO step table - - short ENV_TAB [2 * ENV_LENGHT + 8]; // ENV CURVE TABLE (attack & decay) - - short LFO_ENV_TAB [LFO_LENGHT]; // LFO AMS TABLE (adjusted for 11.8 dB) - short LFO_FREQ_TAB [LFO_LENGHT]; // LFO FMS TABLE - int TL_TAB [TL_LENGHT * 2]; // TOTAL LEVEL TABLE (positif and minus) - unsigned int DECAY_TO_ATTACK [ENV_LENGHT]; // Conversion from decay to attack phase - unsigned int FINC_TAB [2048]; // Frequency step table -}; - -static const unsigned char DT_DEF_TAB [4 * 32] = -{ -// FD = 0 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - -// FD = 1 - 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, - 2, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7, 8, 8, 8, 8, - -// FD = 2 - 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, - 5, 6, 6, 7, 8, 8, 9, 10, 11, 12, 13, 14, 16, 16, 16, 16, - -// FD = 3 - 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7, - 8 , 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 20, 22, 22, 22, 22 -}; - -static const unsigned char FKEY_TAB [16] = -{ - 0, 0, 0, 0, - 0, 0, 0, 1, - 2, 3, 3, 3, - 3, 3, 3, 3 -}; - -static const unsigned char LFO_AMS_TAB [4] = -{ - 31, 4, 1, 0 -}; - -static const unsigned char LFO_FMS_TAB [8] = -{ - LFO_FMS_BASE * 0, LFO_FMS_BASE * 1, - LFO_FMS_BASE * 2, LFO_FMS_BASE * 3, - LFO_FMS_BASE * 4, LFO_FMS_BASE * 6, - LFO_FMS_BASE * 12, LFO_FMS_BASE * 24 -}; - -inline void YM2612_Special_Update() { } - -struct Ym2612_Impl -{ - enum { channel_count = Ym2612_Emu::channel_count }; - - state_t YM2612; - int mute_mask; - tables_t g; - - void KEY_ON( channel_t&, int ); - void KEY_OFF( channel_t&, int ); - int SLOT_SET( int, int ); - int CHANNEL_SET( int, int ); - int YM_SET( int, int ); - - void set_rate( double sample_rate, double clock_factor ); - void reset(); - void write0( int addr, int data ); - void write1( int addr, int data ); - void run_timer( int ); - void run( int pair_count, Ym2612_Emu::sample_t* ); -}; - -void Ym2612_Impl::KEY_ON( channel_t& ch, int nsl) -{ - slot_t *SL = &(ch.SLOT [nsl]); // on recupere le bon pointeur de slot - - if (SL->Ecurp == RELEASE) // la touche est-elle rel'chee ? - { - SL->Fcnt = 0; - - // Fix Ecco 2 splash sound - - SL->Ecnt = (g.DECAY_TO_ATTACK [g.ENV_TAB [SL->Ecnt >> ENV_LBITS]] + ENV_ATTACK) & SL->ChgEnM; - SL->ChgEnM = ~0; - -// SL->Ecnt = g.DECAY_TO_ATTACK [g.ENV_TAB [SL->Ecnt >> ENV_LBITS]] + ENV_ATTACK; -// SL->Ecnt = 0; - - SL->Einc = SL->EincA; - SL->Ecmp = ENV_DECAY; - SL->Ecurp = ATTACK; - } -} - - -void Ym2612_Impl::KEY_OFF(channel_t& ch, int nsl) -{ - slot_t *SL = &(ch.SLOT [nsl]); // on recupere le bon pointeur de slot - - if (SL->Ecurp != RELEASE) // la touche est-elle appuyee ? - { - if (SL->Ecnt < ENV_DECAY) // attack phase ? - { - SL->Ecnt = (g.ENV_TAB [SL->Ecnt >> ENV_LBITS] << ENV_LBITS) + ENV_DECAY; - } - - SL->Einc = SL->EincR; - SL->Ecmp = ENV_END; - SL->Ecurp = RELEASE; - } -} - - -int Ym2612_Impl::SLOT_SET( int Adr, int data ) -{ - int nch = Adr & 3; - if ( nch == 3 ) - return 1; - - channel_t& ch = YM2612.CHANNEL [nch + (Adr & 0x100 ? 3 : 0)]; - slot_t& sl = ch.SLOT [(Adr >> 2) & 3]; - - switch ( Adr & 0xF0 ) - { - case 0x30: - if ( (sl.MUL = (data & 0x0F)) != 0 ) sl.MUL <<= 1; - else sl.MUL = 1; - - sl.DT = (int*) g.DT_TAB [(data >> 4) & 7]; - - ch.SLOT [0].Finc = -1; - - break; - - case 0x40: - sl.TL = data & 0x7F; - - // SOR2 do a lot of TL adjustement and this fix R.Shinobi jump sound... - YM2612_Special_Update(); - -#if ((ENV_HBITS - 7) < 0) - sl.TLL = sl.TL >> (7 - ENV_HBITS); -#else - sl.TLL = sl.TL << (ENV_HBITS - 7); -#endif - - break; - - case 0x50: - sl.KSR_S = 3 - (data >> 6); - - ch.SLOT [0].Finc = -1; - - if (data &= 0x1F) sl.AR = (int*) &g.AR_TAB [data << 1]; - else sl.AR = (int*) &g.NULL_RATE [0]; - - sl.EincA = sl.AR [sl.KSR]; - if (sl.Ecurp == ATTACK) sl.Einc = sl.EincA; - break; - - case 0x60: - if ( (sl.AMSon = (data & 0x80)) != 0 ) sl.AMS = ch.AMS; - else sl.AMS = 31; - - if (data &= 0x1F) sl.DR = (int*) &g.DR_TAB [data << 1]; - else sl.DR = (int*) &g.NULL_RATE [0]; - - sl.EincD = sl.DR [sl.KSR]; - if (sl.Ecurp == DECAY) sl.Einc = sl.EincD; - break; - - case 0x70: - if (data &= 0x1F) sl.SR = (int*) &g.DR_TAB [data << 1]; - else sl.SR = (int*) &g.NULL_RATE [0]; - - sl.EincS = sl.SR [sl.KSR]; - if ((sl.Ecurp == SUBSTAIN) && (sl.Ecnt < ENV_END)) sl.Einc = sl.EincS; - break; - - case 0x80: - sl.SLL = g.SL_TAB [data >> 4]; - - sl.RR = (int*) &g.DR_TAB [((data & 0xF) << 2) + 2]; - - sl.EincR = sl.RR [sl.KSR]; - if ((sl.Ecurp == RELEASE) && (sl.Ecnt < ENV_END)) sl.Einc = sl.EincR; - break; - - case 0x90: - // SSG-EG envelope shapes : - /* - E At Al H - - 1 0 0 0 \\\\ - 1 0 0 1 \___ - 1 0 1 0 \/\/ - 1 0 1 1 \ - 1 1 0 0 //// - 1 1 0 1 / - 1 1 1 0 /\/\ - 1 1 1 1 /___ - - E = SSG-EG enable - At = Start negate - Al = Altern - H = Hold */ - - set_seg( sl, (data & 8) ? (data & 0x0F) : 0 ); - break; - } - - return 0; -} - - -int Ym2612_Impl::CHANNEL_SET( int Adr, int data ) -{ - int num = Adr & 3; - if ( num == 3 ) - return 1; - - channel_t& ch = YM2612.CHANNEL [num + (Adr & 0x100 ? 3 : 0)]; - - switch ( Adr & 0xFC ) - { - case 0xA0: - YM2612_Special_Update(); - - ch.FNUM [0] = (ch.FNUM [0] & 0x700) + data; - ch.KC [0] = (ch.FOCT [0] << 2) | FKEY_TAB [ch.FNUM [0] >> 7]; - - ch.SLOT [0].Finc = -1; - break; - - case 0xA4: - YM2612_Special_Update(); - - ch.FNUM [0] = (ch.FNUM [0] & 0x0FF) + ((data & 0x07) << 8); - ch.FOCT [0] = (data & 0x38) >> 3; - ch.KC [0] = (ch.FOCT [0] << 2) | FKEY_TAB [ch.FNUM [0] >> 7]; - - ch.SLOT [0].Finc = -1; - break; - - case 0xA8: - if ( Adr < 0x100 ) - { - num++; - - YM2612_Special_Update(); - - YM2612.CHANNEL [2].FNUM [num] = (YM2612.CHANNEL [2].FNUM [num] & 0x700) + data; - YM2612.CHANNEL [2].KC [num] = (YM2612.CHANNEL [2].FOCT [num] << 2) | - FKEY_TAB [YM2612.CHANNEL [2].FNUM [num] >> 7]; - - YM2612.CHANNEL [2].SLOT [0].Finc = -1; - } - break; - - case 0xAC: - if ( Adr < 0x100 ) - { - num++; - - YM2612_Special_Update(); - - YM2612.CHANNEL [2].FNUM [num] = (YM2612.CHANNEL [2].FNUM [num] & 0x0FF) + ((data & 0x07) << 8); - YM2612.CHANNEL [2].FOCT [num] = (data & 0x38) >> 3; - YM2612.CHANNEL [2].KC [num] = (YM2612.CHANNEL [2].FOCT [num] << 2) | - FKEY_TAB [YM2612.CHANNEL [2].FNUM [num] >> 7]; - - YM2612.CHANNEL [2].SLOT [0].Finc = -1; - } - break; - - case 0xB0: - if ( ch.ALGO != (data & 7) ) - { - // Fix VectorMan 2 heli sound (level 1) - YM2612_Special_Update(); - - ch.ALGO = data & 7; - - ch.SLOT [0].ChgEnM = 0; - ch.SLOT [1].ChgEnM = 0; - ch.SLOT [2].ChgEnM = 0; - ch.SLOT [3].ChgEnM = 0; - } - - ch.FB = 9 - ((data >> 3) & 7); // Real thing ? - -// if (ch.FB = ((data >> 3) & 7)) ch.FB = 9 - ch.FB; // Thunder force 4 (music stage 8), Gynoug, Aladdin bug sound... -// else ch.FB = 31; - break; - - case 0xB4: { - YM2612_Special_Update(); - - ch.LEFT = 0 - ((data >> 7) & 1); - ch.RIGHT = 0 - ((data >> 6) & 1); - - ch.AMS = LFO_AMS_TAB [(data >> 4) & 3]; - ch.FMS = LFO_FMS_TAB [data & 7]; - - for ( int i = 0; i < 4; i++ ) - { - slot_t& sl = ch.SLOT [i]; - sl.AMS = (sl.AMSon ? ch.AMS : 31); - } - break; - } - } - - return 0; -} - - -int Ym2612_Impl::YM_SET(int Adr, int data) -{ - switch ( Adr ) - { - case 0x22: - if (data & 8) // LFO enable - { - // Cool Spot music 1, LFO modified severals time which - // distord the sound, have to check that on a real genesis... - - g.LFOinc = g.LFO_INC_TAB [data & 7]; - } - else - { - g.LFOinc = g.LFOcnt = 0; - } - break; - - case 0x24: - YM2612.TimerA = (YM2612.TimerA & 0x003) | (((int) data) << 2); - - if (YM2612.TimerAL != (1024 - YM2612.TimerA) << 12) - { - YM2612.TimerAcnt = YM2612.TimerAL = (1024 - YM2612.TimerA) << 12; - } - break; - - case 0x25: - YM2612.TimerA = (YM2612.TimerA & 0x3FC) | (data & 3); - - if (YM2612.TimerAL != (1024 - YM2612.TimerA) << 12) - { - YM2612.TimerAcnt = YM2612.TimerAL = (1024 - YM2612.TimerA) << 12; - } - break; - - case 0x26: - YM2612.TimerB = data; - - if (YM2612.TimerBL != (256 - YM2612.TimerB) << (4 + 12)) - { - YM2612.TimerBcnt = YM2612.TimerBL = (256 - YM2612.TimerB) << (4 + 12); - } - break; - - case 0x27: - // Parametre divers - // b7 = CSM MODE - // b6 = 3 slot mode - // b5 = reset b - // b4 = reset a - // b3 = timer enable b - // b2 = timer enable a - // b1 = load b - // b0 = load a - - if ((data ^ YM2612.Mode) & 0x40) - { - // We changed the channel 2 mode, so recalculate phase step - // This fix the punch sound in Street of Rage 2 - - YM2612_Special_Update(); - - YM2612.CHANNEL [2].SLOT [0].Finc = -1; // recalculate phase step - } - -// if ((data & 2) && (YM2612.Status & 2)) YM2612.TimerBcnt = YM2612.TimerBL; -// if ((data & 1) && (YM2612.Status & 1)) YM2612.TimerAcnt = YM2612.TimerAL; - -// YM2612.Status &= (~data >> 4); // Reset du Status au cas ou c'est demande - YM2612.Status &= (~data >> 4) & (data >> 2); // Reset Status - - YM2612.Mode = data; - break; - - case 0x28: { - int nch = data & 3; - if ( nch == 3 ) - return 1; - if ( data & 4 ) - nch += 3; - channel_t& ch = YM2612.CHANNEL [nch]; - - YM2612_Special_Update(); - - if (data & 0x10) KEY_ON(ch, S0); // On appuie sur la touche pour le slot 1 - else KEY_OFF(ch, S0); // On rel'che la touche pour le slot 1 - if (data & 0x20) KEY_ON(ch, S1); // On appuie sur la touche pour le slot 3 - else KEY_OFF(ch, S1); // On rel'che la touche pour le slot 3 - if (data & 0x40) KEY_ON(ch, S2); // On appuie sur la touche pour le slot 2 - else KEY_OFF(ch, S2); // On rel'che la touche pour le slot 2 - if (data & 0x80) KEY_ON(ch, S3); // On appuie sur la touche pour le slot 4 - else KEY_OFF(ch, S3); // On rel'che la touche pour le slot 4 - break; - } - - case 0x2B: - if (YM2612.DAC ^ (data & 0x80)) YM2612_Special_Update(); - - YM2612.DAC = data & 0x80; // activation/desactivation du DAC - break; - } - - return 0; -} - -void Ym2612_Impl::set_rate( double sample_rate, double clock_rate ) -{ - assert( sample_rate ); - assert( clock_rate > sample_rate ); - - int i; - - // 144 = 12 * (prescale * 2) = 12 * 6 * 2 - // prescale set to 6 by default - - double Frequence = clock_rate / sample_rate / 144.0; - if ( fabs( Frequence - 1.0 ) < 0.0000001 ) - Frequence = 1.0; - YM2612.TimerBase = int (Frequence * 4096.0); - - // Tableau TL : - // [0 - 4095] = +output [4095 - ...] = +output overflow (fill with 0) - // [12288 - 16383] = -output [16384 - ...] = -output overflow (fill with 0) - - for(i = 0; i < TL_LENGHT; i++) - { - if (i >= PG_CUT_OFF) // YM2612 cut off sound after 78 dB (14 bits output ?) - { - g.TL_TAB [TL_LENGHT + i] = g.TL_TAB [i] = 0; - } - else - { - double x = MAX_OUT; // Max output - x /= pow( 10.0, (ENV_STEP * i) / 20.0 ); // Decibel -> Voltage - - g.TL_TAB [i] = (int) x; - g.TL_TAB [TL_LENGHT + i] = -g.TL_TAB [i]; - } - } - - // Tableau SIN : - // g.SIN_TAB [x] [y] = sin(x) * y; - // x = phase and y = volume - - g.SIN_TAB [0] = g.SIN_TAB [SIN_LENGHT / 2] = PG_CUT_OFF; - - for(i = 1; i <= SIN_LENGHT / 4; i++) - { - double x = sin(2.0 * PI * (double) (i) / (double) (SIN_LENGHT)); // Sinus - x = 20 * log10(1 / x); // convert to dB - - int j = (int) (x / ENV_STEP); // Get TL range - - if (j > PG_CUT_OFF) j = (int) PG_CUT_OFF; - - g.SIN_TAB [i] = g.SIN_TAB [(SIN_LENGHT / 2) - i] = j; - g.SIN_TAB [(SIN_LENGHT / 2) + i] = g.SIN_TAB [SIN_LENGHT - i] = TL_LENGHT + j; - } - - // Tableau LFO (LFO wav) : - - for(i = 0; i < LFO_LENGHT; i++) - { - double x = sin(2.0 * PI * (double) (i) / (double) (LFO_LENGHT)); // Sinus - x += 1.0; - x /= 2.0; // positive only - x *= 11.8 / ENV_STEP; // ajusted to MAX enveloppe modulation - - g.LFO_ENV_TAB [i] = (int) x; - - x = sin(2.0 * PI * (double) (i) / (double) (LFO_LENGHT)); // Sinus - x *= (double) ((1 << (LFO_HBITS - 1)) - 1); - - g.LFO_FREQ_TAB [i] = (int) x; - - } - - // Tableau Enveloppe : - // g.ENV_TAB [0] -> g.ENV_TAB [ENV_LENGHT - 1] = attack curve - // g.ENV_TAB [ENV_LENGHT] -> g.ENV_TAB [2 * ENV_LENGHT - 1] = decay curve - - for(i = 0; i < ENV_LENGHT; i++) - { - // Attack curve (x^8 - music level 2 Vectorman 2) - double x = pow(((double) ((ENV_LENGHT - 1) - i) / (double) (ENV_LENGHT)), 8); - x *= ENV_LENGHT; - - g.ENV_TAB [i] = (int) x; - - // Decay curve (just linear) - x = pow(((double) (i) / (double) (ENV_LENGHT)), 1); - x *= ENV_LENGHT; - - g.ENV_TAB [ENV_LENGHT + i] = (int) x; - } - for ( i = 0; i < 8; i++ ) - g.ENV_TAB [i + ENV_LENGHT * 2] = 0; - - g.ENV_TAB [ENV_END >> ENV_LBITS] = ENV_LENGHT - 1; // for the stopped state - - // Tableau pour la conversion Attack -> Decay and Decay -> Attack - - int j = ENV_LENGHT - 1; - for ( i = 0; i < ENV_LENGHT; i++ ) - { - while ( j && g.ENV_TAB [j] < i ) - j--; - - g.DECAY_TO_ATTACK [i] = j << ENV_LBITS; - } - - // Tableau pour le Substain Level - - for(i = 0; i < 15; i++) - { - double x = i * 3; // 3 and not 6 (Mickey Mania first music for test) - x /= ENV_STEP; - - g.SL_TAB [i] = ((int) x << ENV_LBITS) + ENV_DECAY; - } - - g.SL_TAB [15] = ((ENV_LENGHT - 1) << ENV_LBITS) + ENV_DECAY; // special case : volume off - - // Tableau Frequency Step - - for(i = 0; i < 2048; i++) - { - double x = (double) (i) * Frequence; - -#if ((SIN_LBITS + SIN_HBITS - (21 - 7)) < 0) - x /= (double) (1 << ((21 - 7) - SIN_LBITS - SIN_HBITS)); -#else - x *= (double) (1 << (SIN_LBITS + SIN_HBITS - (21 - 7))); -#endif - - x /= 2.0; // because MUL = value * 2 - - g.FINC_TAB [i] = (unsigned int) x; - } - - // Tableaux Attack & Decay Rate - - for(i = 0; i < 4; i++) - { - g.AR_TAB [i] = 0; - g.DR_TAB [i] = 0; - } - - for(i = 0; i < 60; i++) - { - double x = Frequence; - - x *= 1.0 + ((i & 3) * 0.25); // bits 0-1 : x1.00, x1.25, x1.50, x1.75 - x *= (double) (1 << ((i >> 2))); // bits 2-5 : shift bits (x2^0 - x2^15) - x *= (double) (ENV_LENGHT << ENV_LBITS); // on ajuste pour le tableau g.ENV_TAB - - g.AR_TAB [i + 4] = (unsigned int) (x / AR_RATE); - g.DR_TAB [i + 4] = (unsigned int) (x / DR_RATE); - } - - for(i = 64; i < 96; i++) - { - g.AR_TAB [i] = g.AR_TAB [63]; - g.DR_TAB [i] = g.DR_TAB [63]; - - g.NULL_RATE [i - 64] = 0; - } - - for ( i = 96; i < 128; i++ ) - g.AR_TAB [i] = 0; - - // Tableau Detune - - for(i = 0; i < 4; i++) - { - for (int j = 0; j < 32; j++) - { -#if ((SIN_LBITS + SIN_HBITS - 21) < 0) - double y = (double) DT_DEF_TAB [(i << 5) + j] * Frequence / (double) (1 << (21 - SIN_LBITS - SIN_HBITS)); -#else - double y = (double) DT_DEF_TAB [(i << 5) + j] * Frequence * (double) (1 << (SIN_LBITS + SIN_HBITS - 21)); -#endif - - g.DT_TAB [i + 0] [j] = (int) y; - g.DT_TAB [i + 4] [j] = (int) -y; - } - } - - // Tableau LFO - g.LFO_INC_TAB [0] = (unsigned int) (3.98 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [1] = (unsigned int) (5.56 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [2] = (unsigned int) (6.02 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [3] = (unsigned int) (6.37 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [4] = (unsigned int) (6.88 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [5] = (unsigned int) (9.63 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [6] = (unsigned int) (48.1 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - g.LFO_INC_TAB [7] = (unsigned int) (72.2 * (double) (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate); - - reset(); -} - -const char* Ym2612_Emu::set_rate( double sample_rate, double clock_rate ) -{ - if ( !impl ) - { - impl = (Ym2612_Impl*) malloc( sizeof *impl ); - if ( !impl ) - return "Out of memory"; - impl->mute_mask = 0; - } - memset( &impl->YM2612, 0, sizeof impl->YM2612 ); - - impl->set_rate( sample_rate, clock_rate ); - - return 0; -} - -Ym2612_Emu::~Ym2612_Emu() -{ - free( impl ); -} - -inline void Ym2612_Impl::write0( int opn_addr, int data ) -{ - assert( (unsigned) data <= 0xFF ); - - if ( opn_addr < 0x30 ) - { - YM2612.REG [0] [opn_addr] = data; - YM_SET( opn_addr, data ); - } - else if ( YM2612.REG [0] [opn_addr] != data ) - { - YM2612.REG [0] [opn_addr] = data; - - if ( opn_addr < 0xA0 ) - SLOT_SET( opn_addr, data ); - else - CHANNEL_SET( opn_addr, data ); - } -} - -inline void Ym2612_Impl::write1( int opn_addr, int data ) -{ - assert( (unsigned) data <= 0xFF ); - - if ( opn_addr >= 0x30 && YM2612.REG [1] [opn_addr] != data ) - { - YM2612.REG [1] [opn_addr] = data; - - if ( opn_addr < 0xA0 ) - SLOT_SET( opn_addr + 0x100, data ); - else - CHANNEL_SET( opn_addr + 0x100, data ); - } -} - -void Ym2612_Emu::reset() -{ - impl->reset(); -} - -void Ym2612_Impl::reset() -{ - g.LFOcnt = 0; - YM2612.TimerA = 0; - YM2612.TimerAL = 0; - YM2612.TimerAcnt = 0; - YM2612.TimerB = 0; - YM2612.TimerBL = 0; - YM2612.TimerBcnt = 0; - YM2612.DAC = 0; - - YM2612.Status = 0; - - int i; - for ( i = 0; i < channel_count; i++ ) - { - channel_t& ch = YM2612.CHANNEL [i]; - - ch.LEFT = ~0; - ch.RIGHT = ~0; - ch.ALGO = 0; - ch.FB = 31; - ch.FMS = 0; - ch.AMS = 0; - - for ( int j = 0 ;j < 4 ; j++ ) - { - ch.S0_OUT [j] = 0; - ch.FNUM [j] = 0; - ch.FOCT [j] = 0; - ch.KC [j] = 0; - - ch.SLOT [j].Fcnt = 0; - ch.SLOT [j].Finc = 0; - ch.SLOT [j].Ecnt = ENV_END; // Put it at the end of Decay phase... - ch.SLOT [j].Einc = 0; - ch.SLOT [j].Ecmp = 0; - ch.SLOT [j].Ecurp = RELEASE; - - ch.SLOT [j].ChgEnM = 0; - } - } - - for ( i = 0; i < 0x100; i++ ) - { - YM2612.REG [0] [i] = -1; - YM2612.REG [1] [i] = -1; - } - - for ( i = 0xB6; i >= 0xB4; i-- ) - { - write0( i, 0xC0 ); - write1( i, 0xC0 ); - } - - for ( i = 0xB2; i >= 0x22; i-- ) - { - write0( i, 0 ); - write1( i, 0 ); - } - - write0( 0x2A, 0x80 ); -} - -void Ym2612_Emu::write0( int addr, int data ) -{ - impl->write0( addr, data ); -} - -void Ym2612_Emu::write1( int addr, int data ) -{ - impl->write1( addr, data ); -} - -void Ym2612_Emu::mute_voices( int mask ) { impl->mute_mask = mask; } - -static void update_envelope_( slot_t* sl ) -{ - switch ( sl->Ecurp ) - { - case 0: - // Env_Attack_Next - - // Verified with Gynoug even in HQ (explode SFX) - sl->Ecnt = ENV_DECAY; - - sl->Einc = sl->EincD; - sl->Ecmp = sl->SLL; - sl->Ecurp = DECAY; - break; - - case 1: - // Env_Decay_Next - - // Verified with Gynoug even in HQ (explode SFX) - sl->Ecnt = sl->SLL; - - sl->Einc = sl->EincS; - sl->Ecmp = ENV_END; - sl->Ecurp = SUBSTAIN; - break; - - case 2: - // Env_Substain_Next(slot_t *SL) - if (sl->SEG & 8) // SSG envelope type - { - int release = sl->SEG & 1; - - if ( !release ) - { - // re KEY ON - - // sl->Fcnt = 0; - // sl->ChgEnM = ~0; - - sl->Ecnt = 0; - sl->Einc = sl->EincA; - sl->Ecmp = ENV_DECAY; - sl->Ecurp = ATTACK; - } - - set_seg( *sl, (sl->SEG << 1) & 4 ); - - if ( !release ) - break; - } - // fall through - - case 3: - // Env_Release_Next - sl->Ecnt = ENV_END; - sl->Einc = 0; - sl->Ecmp = ENV_END + 1; - break; - - // default: no op - } -} - -inline void update_envelope( slot_t& sl ) -{ - int ecmp = sl.Ecmp; - if ( (sl.Ecnt += sl.Einc) >= ecmp ) - update_envelope_( &sl ); -} - -template -struct ym2612_update_chan { - static void func( tables_t&, channel_t&, Ym2612_Emu::sample_t*, int ); -}; - -typedef void (*ym2612_update_chan_t)( tables_t&, channel_t&, Ym2612_Emu::sample_t*, int ); - -template -void ym2612_update_chan::func( tables_t& g, channel_t& ch, - Ym2612_Emu::sample_t* buf, int length ) -{ - int not_end = ch.SLOT [S3].Ecnt - ENV_END; - - // algo is a compile-time constant, so all conditions based on it are resolved - // during compilation - - // special cases - if ( algo == 7 ) - not_end |= ch.SLOT [S0].Ecnt - ENV_END; - - if ( algo >= 5 ) - not_end |= ch.SLOT [S2].Ecnt - ENV_END; - - if ( algo >= 4 ) - not_end |= ch.SLOT [S1].Ecnt - ENV_END; - - int CH_S0_OUT_1 = ch.S0_OUT [1]; - - int in0 = ch.SLOT [S0].Fcnt; - int in1 = ch.SLOT [S1].Fcnt; - int in2 = ch.SLOT [S2].Fcnt; - int in3 = ch.SLOT [S3].Fcnt; - - int YM2612_LFOinc = g.LFOinc; - int YM2612_LFOcnt = g.LFOcnt + YM2612_LFOinc; - - if ( !not_end ) - return; - - do - { - // envelope - int const env_LFO = g.LFO_ENV_TAB [YM2612_LFOcnt >> LFO_LBITS & LFO_MASK]; - - short const* const ENV_TAB = g.ENV_TAB; - - #define CALC_EN( x ) \ - int temp##x = ENV_TAB [ch.SLOT [S##x].Ecnt >> ENV_LBITS] + ch.SLOT [S##x].TLL; \ - int en##x = ((temp##x ^ ch.SLOT [S##x].env_xor) + (env_LFO >> ch.SLOT [S##x].AMS)) & \ - ((temp##x - ch.SLOT [S##x].env_max) >> 31); - - CALC_EN( 0 ) - CALC_EN( 1 ) - CALC_EN( 2 ) - CALC_EN( 3 ) - - int const* const TL_TAB = g.TL_TAB; - - #define SINT( i, o ) (TL_TAB [g.SIN_TAB [(i)] + (o)]) - - // feedback - int CH_S0_OUT_0 = ch.S0_OUT [0]; - { - int temp = in0 + ((CH_S0_OUT_0 + CH_S0_OUT_1) >> ch.FB); - CH_S0_OUT_1 = CH_S0_OUT_0; - CH_S0_OUT_0 = SINT( (temp >> SIN_LBITS) & SIN_MASK, en0 ); - } - - int CH_OUTd; - if ( algo == 0 ) - { - int temp = in1 + CH_S0_OUT_1; - temp = in2 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en1 ); - temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 1 ) - { - int temp = in2 + CH_S0_OUT_1 + SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 ); - temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 2 ) - { - int temp = in2 + SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 ); - temp = in3 + CH_S0_OUT_1 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 3 ) - { - int temp = in1 + CH_S0_OUT_1; - temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ); - } - else if ( algo == 4 ) - { - int temp = in3 + SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ); - CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( ((in1 + CH_S0_OUT_1) >> SIN_LBITS) & SIN_MASK, en1 ); - //DO_LIMIT - } - else if ( algo == 5 ) - { - int temp = CH_S0_OUT_1; - CH_OUTd = SINT( ((in3 + temp) >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( ((in1 + temp) >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( ((in2 + temp) >> SIN_LBITS) & SIN_MASK, en2 ); - //DO_LIMIT - } - else if ( algo == 6 ) - { - CH_OUTd = SINT( (in3 >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( ((in1 + CH_S0_OUT_1) >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ); - //DO_LIMIT - } - else if ( algo == 7 ) - { - CH_OUTd = SINT( (in3 >> SIN_LBITS) & SIN_MASK, en3 ) + - SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 ) + - SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ) + CH_S0_OUT_1; - //DO_LIMIT - } - - CH_OUTd >>= MAX_OUT_BITS - output_bits + 2; - - // update phase - unsigned freq_LFO = ((g.LFO_FREQ_TAB [YM2612_LFOcnt >> LFO_LBITS & LFO_MASK] * - ch.FMS) >> (LFO_HBITS - 1 + 1)) + (1L << (LFO_FMS_LBITS - 1)); - YM2612_LFOcnt += YM2612_LFOinc; - in0 += (ch.SLOT [S0].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - in1 += (ch.SLOT [S1].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - in2 += (ch.SLOT [S2].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - in3 += (ch.SLOT [S3].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); - - int t0 = buf [0] + (CH_OUTd & ch.LEFT); - int t1 = buf [1] + (CH_OUTd & ch.RIGHT); - - update_envelope( ch.SLOT [0] ); - update_envelope( ch.SLOT [1] ); - update_envelope( ch.SLOT [2] ); - update_envelope( ch.SLOT [3] ); - - ch.S0_OUT [0] = CH_S0_OUT_0; - buf [0] = t0; - buf [1] = t1; - buf += 2; - } - while ( --length ); - - ch.S0_OUT [1] = CH_S0_OUT_1; - - ch.SLOT [S0].Fcnt = in0; - ch.SLOT [S1].Fcnt = in1; - ch.SLOT [S2].Fcnt = in2; - ch.SLOT [S3].Fcnt = in3; -} - -static const ym2612_update_chan_t UPDATE_CHAN [8] = { - &ym2612_update_chan<0>::func, - &ym2612_update_chan<1>::func, - &ym2612_update_chan<2>::func, - &ym2612_update_chan<3>::func, - &ym2612_update_chan<4>::func, - &ym2612_update_chan<5>::func, - &ym2612_update_chan<6>::func, - &ym2612_update_chan<7>::func -}; - -void Ym2612_Impl::run_timer( int length ) -{ - int const step = 6; - int remain = length; - do - { - int n = step; - if ( n > remain ) - n = remain; - remain -= n; - - long i = n * YM2612.TimerBase; - if (YM2612.Mode & 1) // Timer A ON ? - { - // if ((YM2612.TimerAcnt -= 14073) <= 0) // 13879=NTSC (old: 14475=NTSC 14586=PAL) - if ((YM2612.TimerAcnt -= i) <= 0) - { - // timer a overflow - - YM2612.Status |= (YM2612.Mode & 0x04) >> 2; - YM2612.TimerAcnt += YM2612.TimerAL; - - if (YM2612.Mode & 0x80) - { - KEY_ON( YM2612.CHANNEL [2], 0 ); - KEY_ON( YM2612.CHANNEL [2], 1 ); - KEY_ON( YM2612.CHANNEL [2], 2 ); - KEY_ON( YM2612.CHANNEL [2], 3 ); - } - } - } - - if (YM2612.Mode & 2) // Timer B ON ? - { - // if ((YM2612.TimerBcnt -= 14073) <= 0) // 13879=NTSC (old: 14475=NTSC 14586=PAL) - if ((YM2612.TimerBcnt -= i) <= 0) - { - // timer b overflow - YM2612.Status |= (YM2612.Mode & 0x08) >> 2; - YM2612.TimerBcnt += YM2612.TimerBL; - } - } - } - while ( remain > 0 ); -} - -void Ym2612_Impl::run( int pair_count, Ym2612_Emu::sample_t* out ) -{ - if ( pair_count <= 0 ) - return; - - if ( YM2612.Mode & 3 ) - run_timer( pair_count ); - - // Mise à jour des pas des compteurs-frequences s'ils ont ete modifies - - for ( int chi = 0; chi < channel_count; chi++ ) - { - channel_t& ch = YM2612.CHANNEL [chi]; - if ( ch.SLOT [0].Finc != -1 ) - continue; - - int i2 = 0; - if ( chi == 2 && (YM2612.Mode & 0x40) ) - i2 = 2; - - for ( int i = 0; i < 4; i++ ) - { - // static int seq [4] = { 2, 1, 3, 0 }; - // if ( i2 ) i2 = seq [i]; - - slot_t& sl = ch.SLOT [i]; - int finc = g.FINC_TAB [ch.FNUM [i2]] >> (7 - ch.FOCT [i2]); - int ksr = ch.KC [i2] >> sl.KSR_S; // keycode attenuation - sl.Finc = (finc + sl.DT [ch.KC [i2]]) * sl.MUL; - if (sl.KSR != ksr) // si le KSR a change alors - { // les differents taux pour l'enveloppe sont mis à jour - sl.KSR = ksr; - - sl.EincA = sl.AR [ksr]; - sl.EincD = sl.DR [ksr]; - sl.EincS = sl.SR [ksr]; - sl.EincR = sl.RR [ksr]; - - if (sl.Ecurp == ATTACK) - { - sl.Einc = sl.EincA; - } - else if (sl.Ecurp == DECAY) - { - sl.Einc = sl.EincD; - } - else if (sl.Ecnt < ENV_END) - { - if (sl.Ecurp == SUBSTAIN) - sl.Einc = sl.EincS; - else if (sl.Ecurp == RELEASE) - sl.Einc = sl.EincR; - } - } - - if ( i2 ) - i2 = (i2 ^ 2) ^ (i2 >> 1); - } - } - - for ( int i = 0; i < channel_count; i++ ) - { - if ( !(mute_mask & (1 << i)) && (i != 5 || !YM2612.DAC) ) - UPDATE_CHAN [YM2612.CHANNEL [i].ALGO]( g, YM2612.CHANNEL [i], out, pair_count ); - } - - g.LFOcnt += g.LFOinc * pair_count; -} - -void Ym2612_Emu::run( int pair_count, sample_t* out ) { impl->run( pair_count, out ); } diff --git a/plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.h b/plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.h deleted file mode 100644 index 314b3399..00000000 --- a/plugins/gme/game-music-emu-svn/gme/Ym2612_Emu.h +++ /dev/null @@ -1,38 +0,0 @@ -// YM2612 FM sound chip emulator interface - -// Game_Music_Emu 0.5.5 -#ifndef YM2612_EMU_H -#define YM2612_EMU_H - -struct Ym2612_Impl; - -class Ym2612_Emu { - Ym2612_Impl* impl; -public: - Ym2612_Emu() { impl = 0; } - ~Ym2612_Emu(); - - // Set output sample rate and chip clock rates, in Hz. Returns non-zero - // if error. - const char* set_rate( double sample_rate, double clock_rate ); - - // Reset to power-up state - void reset(); - - // Mute voice n if bit n (1 << n) of mask is set - enum { channel_count = 6 }; - void mute_voices( int mask ); - - // Write addr to register 0 then data to register 1 - void write0( int addr, int data ); - - // Write addr to register 2 then data to register 3 - void write1( int addr, int data ); - - // Run and add pair_count samples into current output buffer contents - typedef short sample_t; - enum { out_chan_count = 2 }; // stereo - void run( int pair_count, sample_t* out ); -}; - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/blargg_common.h b/plugins/gme/game-music-emu-svn/gme/blargg_common.h deleted file mode 100644 index ed218a8d..00000000 --- a/plugins/gme/game-music-emu-svn/gme/blargg_common.h +++ /dev/null @@ -1,196 +0,0 @@ -// Sets up common environment for Shay Green's libraries. -// To change configuration options, modify blargg_config.h, not this file. - -#ifndef BLARGG_COMMON_H -#define BLARGG_COMMON_H - -#include -#include -#include -#include - -#undef BLARGG_COMMON_H -// allow blargg_config.h to #include blargg_common.h -#include "blargg_config.h" -#ifndef BLARGG_COMMON_H -#define BLARGG_COMMON_H - -// BLARGG_RESTRICT: equivalent to restrict, where supported -#if __GNUC__ >= 3 || _MSC_VER >= 1100 - #define BLARGG_RESTRICT __restrict -#else - #define BLARGG_RESTRICT -#endif - -// STATIC_CAST(T,expr): Used in place of static_cast (expr) -#ifndef STATIC_CAST - #define STATIC_CAST(T,expr) ((T) (expr)) -#endif - -// blargg_err_t (0 on success, otherwise error string) -#ifndef blargg_err_t - typedef const char* blargg_err_t; -#endif - -// blargg_vector - very lightweight vector of POD types (no constructor/destructor) -template -class blargg_vector { - T* begin_; - size_t size_; -public: - blargg_vector() : begin_( 0 ), size_( 0 ) { } - ~blargg_vector() { free( begin_ ); } - size_t size() const { return size_; } - T* begin() const { return begin_; } - T* end() const { return begin_ + size_; } - blargg_err_t resize( size_t n ) - { - void* p = realloc( begin_, n * sizeof (T) ); - if ( !p && n ) - return "Out of memory"; - begin_ = (T*) p; - size_ = n; - return 0; - } - void clear() { void* p = begin_; begin_ = 0; size_ = 0; free( p ); } - T& operator [] ( size_t n ) const - { - assert( n <= size_ ); // <= to allow past-the-end value - return begin_ [n]; - } -}; - -#ifndef BLARGG_DISABLE_NOTHROW - // throw spec mandatory in ISO C++ if operator new can return NULL - #if __cplusplus >= 199711 || __GNUC__ >= 3 - #define BLARGG_THROWS( spec ) throw spec - #else - #define BLARGG_THROWS( spec ) - #endif - #define BLARGG_DISABLE_NOTHROW \ - void* operator new ( size_t s ) BLARGG_THROWS(()) { return malloc( s ); }\ - void operator delete ( void* p ) { free( p ); } - #define BLARGG_NEW new -#else - #include - #define BLARGG_NEW new (std::nothrow) -#endif - -// BLARGG_4CHAR('a','b','c','d') = 'abcd' (four character integer constant) -#define BLARGG_4CHAR( a, b, c, d ) \ - ((a&0xFF)*0x1000000L + (b&0xFF)*0x10000L + (c&0xFF)*0x100L + (d&0xFF)) - -// BOOST_STATIC_ASSERT( expr ): Generates compile error if expr is 0. -#ifndef BOOST_STATIC_ASSERT - #ifdef _MSC_VER - // MSVC6 (_MSC_VER < 1300) fails for use of __LINE__ when /Zl is specified - #define BOOST_STATIC_ASSERT( expr ) \ - void blargg_failed_( int (*arg) [2 / (int) !!(expr) - 1] ) - #else - // Some other compilers fail when declaring same function multiple times in class, - // so differentiate them by line - #define BOOST_STATIC_ASSERT( expr ) \ - void blargg_failed_( int (*arg) [2 / !!(expr) - 1] [__LINE__] ) - #endif -#endif - -// BLARGG_COMPILER_HAS_BOOL: If 0, provides bool support for old compiler. If 1, -// compiler is assumed to support bool. If undefined, availability is determined. -#ifndef BLARGG_COMPILER_HAS_BOOL - #if defined (__MWERKS__) - #if !__option(bool) - #define BLARGG_COMPILER_HAS_BOOL 0 - #endif - #elif defined (_MSC_VER) - #if _MSC_VER < 1100 - #define BLARGG_COMPILER_HAS_BOOL 0 - #endif - #elif defined (__GNUC__) - // supports bool - #elif __cplusplus < 199711 - #define BLARGG_COMPILER_HAS_BOOL 0 - #endif -#endif -#if defined (BLARGG_COMPILER_HAS_BOOL) && !BLARGG_COMPILER_HAS_BOOL - // If you get errors here, modify your blargg_config.h file - typedef int bool; - const bool true = 1; - const bool false = 0; -#endif - -// blargg_long/blargg_ulong = at least 32 bits, int if it's big enough - -#if INT_MAX < 0x7FFFFFFF || LONG_MAX == 0x7FFFFFFF - typedef long blargg_long; -#else - typedef int blargg_long; -#endif - -#if UINT_MAX < 0xFFFFFFFF || ULONG_MAX == 0xFFFFFFFF - typedef unsigned long blargg_ulong; -#else - typedef unsigned blargg_ulong; -#endif - -// BOOST::int8_t etc. - -// HAVE_STDINT_H: If defined, use for int8_t etc. -#if defined (HAVE_STDINT_H) - #include - #define BOOST - -// HAVE_INTTYPES_H: If defined, use for int8_t etc. -#elif defined (HAVE_INTTYPES_H) - #include - #define BOOST - -#else - struct BOOST - { - #if UCHAR_MAX == 0xFF && SCHAR_MAX == 0x7F - typedef signed char int8_t; - typedef unsigned char uint8_t; - #else - // No suitable 8-bit type available - typedef struct see_blargg_common_h int8_t; - typedef struct see_blargg_common_h uint8_t; - #endif - - #if USHRT_MAX == 0xFFFF - typedef short int16_t; - typedef unsigned short uint16_t; - #else - // No suitable 16-bit type available - typedef struct see_blargg_common_h int16_t; - typedef struct see_blargg_common_h uint16_t; - #endif - - #if ULONG_MAX == 0xFFFFFFFF - typedef long int32_t; - typedef unsigned long uint32_t; - #elif UINT_MAX == 0xFFFFFFFF - typedef int int32_t; - typedef unsigned int uint32_t; - #else - // No suitable 32-bit type available - typedef struct see_blargg_common_h int32_t; - typedef struct see_blargg_common_h uint32_t; - #endif - }; -#endif - -#if __GNUC__ >= 3 - #define BLARGG_DEPRECATED __attribute__ ((deprecated)) -#else - #define BLARGG_DEPRECATED -#endif - -// Use in place of "= 0;" for a pure virtual, since these cause calls to std C++ lib. -// During development, BLARGG_PURE( x ) expands to = 0; -// virtual int func() BLARGG_PURE( { return 0; } ) -#ifndef BLARGG_PURE - #define BLARGG_PURE( def ) def -#endif - -#endif -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/blargg_config.h b/plugins/gme/game-music-emu-svn/gme/blargg_config.h deleted file mode 100644 index 59d4f3df..00000000 --- a/plugins/gme/game-music-emu-svn/gme/blargg_config.h +++ /dev/null @@ -1,43 +0,0 @@ -// Library configuration. Modify this file as necessary. - -#ifndef BLARGG_CONFIG_H -#define BLARGG_CONFIG_H - -// Uncomment to use zlib for transparent decompression of gzipped files -//#define HAVE_ZLIB_H - -// Uncomment and edit list to support only the listed game music types, -// so that the others don't get linked in at all. -/* -#define GME_TYPE_LIST \ - gme_ay_type,\ - gme_gbs_type,\ - gme_gym_type,\ - gme_hes_type,\ - gme_kss_type,\ - gme_nsf_type,\ - gme_nsfe_type,\ - gme_sap_type,\ - gme_spc_type,\ - gme_vgm_type,\ - gme_vgz_type -*/ - -// Uncomment to enable platform-specific optimizations -#define BLARGG_NONPORTABLE 1 - -// Uncomment to use faster, lower quality sound synthesis -//#define BLIP_BUFFER_FAST 1 - -// Uncomment if automatic byte-order determination doesn't work -//#define BLARGG_BIG_ENDIAN 1 - -// Uncomment if you get errors in the bool section of blargg_common.h -//#define BLARGG_COMPILER_HAS_BOOL 1 - -// Use standard config.h if present -#ifdef HAVE_CONFIG_H - #include "config.h" -#endif - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/blargg_endian.h b/plugins/gme/game-music-emu-svn/gme/blargg_endian.h deleted file mode 100644 index ba09e067..00000000 --- a/plugins/gme/game-music-emu-svn/gme/blargg_endian.h +++ /dev/null @@ -1,184 +0,0 @@ -// CPU Byte Order Utilities - -#ifndef BLARGG_ENDIAN -#define BLARGG_ENDIAN - -#include "blargg_common.h" - -// BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16) -#if defined (__i386__) || defined (__x86_64__) || defined (_M_IX86) || defined (_M_X64) - #define BLARGG_CPU_X86 1 - #define BLARGG_CPU_CISC 1 -#endif - -#if defined (__powerpc__) || defined (__ppc__) || defined (__ppc64__) || \ - defined (__POWERPC__) || defined (__powerc) - #define BLARGG_CPU_POWERPC 1 - #define BLARGG_CPU_RISC 1 -#endif - -// BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only -// one may be #defined to 1. Only needed if something actually depends on byte order. -#if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN) -#ifdef __GLIBC__ - // GCC handles this for us - #include - #if __BYTE_ORDER == __LITTLE_ENDIAN - #define BLARGG_LITTLE_ENDIAN 1 - #elif __BYTE_ORDER == __BIG_ENDIAN - #define BLARGG_BIG_ENDIAN 1 - #endif -#else - -#if defined (LSB_FIRST) || defined (__LITTLE_ENDIAN__) || BLARGG_CPU_X86 || \ - (defined (LITTLE_ENDIAN) && LITTLE_ENDIAN+0 != 1234) - #define BLARGG_LITTLE_ENDIAN 1 -#endif - -#if defined (MSB_FIRST) || defined (__BIG_ENDIAN__) || defined (WORDS_BIGENDIAN) || \ - defined (__sparc__) || BLARGG_CPU_POWERPC || \ - (defined (BIG_ENDIAN) && BIG_ENDIAN+0 != 4321) - #define BLARGG_BIG_ENDIAN 1 -#elif !defined (__mips__) - // No endian specified; assume little-endian, since it's most common - #define BLARGG_LITTLE_ENDIAN 1 -#endif -#endif -#endif - -#if BLARGG_LITTLE_ENDIAN && BLARGG_BIG_ENDIAN - #undef BLARGG_LITTLE_ENDIAN - #undef BLARGG_BIG_ENDIAN -#endif - -inline void blargg_verify_byte_order() -{ - #ifndef NDEBUG - #if BLARGG_BIG_ENDIAN - volatile int i = 1; - assert( *(volatile char*) &i == 0 ); - #elif BLARGG_LITTLE_ENDIAN - volatile int i = 1; - assert( *(volatile char*) &i != 0 ); - #endif - #endif -} - -inline unsigned get_le16( void const* p ) -{ - return (unsigned) ((unsigned char const*) p) [1] << 8 | - (unsigned) ((unsigned char const*) p) [0]; -} - -inline unsigned get_be16( void const* p ) -{ - return (unsigned) ((unsigned char const*) p) [0] << 8 | - (unsigned) ((unsigned char const*) p) [1]; -} - -inline blargg_ulong get_le32( void const* p ) -{ - return (blargg_ulong) ((unsigned char const*) p) [3] << 24 | - (blargg_ulong) ((unsigned char const*) p) [2] << 16 | - (blargg_ulong) ((unsigned char const*) p) [1] << 8 | - (blargg_ulong) ((unsigned char const*) p) [0]; -} - -inline blargg_ulong get_be32( void const* p ) -{ - return (blargg_ulong) ((unsigned char const*) p) [0] << 24 | - (blargg_ulong) ((unsigned char const*) p) [1] << 16 | - (blargg_ulong) ((unsigned char const*) p) [2] << 8 | - (blargg_ulong) ((unsigned char const*) p) [3]; -} - -inline void set_le16( void* p, unsigned n ) -{ - ((unsigned char*) p) [1] = (unsigned char) (n >> 8); - ((unsigned char*) p) [0] = (unsigned char) n; -} - -inline void set_be16( void* p, unsigned n ) -{ - ((unsigned char*) p) [0] = (unsigned char) (n >> 8); - ((unsigned char*) p) [1] = (unsigned char) n; -} - -inline void set_le32( void* p, blargg_ulong n ) -{ - ((unsigned char*) p) [0] = (unsigned char) n; - ((unsigned char*) p) [1] = (unsigned char) (n >> 8); - ((unsigned char*) p) [2] = (unsigned char) (n >> 16); - ((unsigned char*) p) [3] = (unsigned char) (n >> 24); -} - -inline void set_be32( void* p, blargg_ulong n ) -{ - ((unsigned char*) p) [3] = (unsigned char) n; - ((unsigned char*) p) [2] = (unsigned char) (n >> 8); - ((unsigned char*) p) [1] = (unsigned char) (n >> 16); - ((unsigned char*) p) [0] = (unsigned char) (n >> 24); -} - -#if BLARGG_NONPORTABLE - // Optimized implementation if byte order is known - #if BLARGG_LITTLE_ENDIAN - #define GET_LE16( addr ) (*(BOOST::uint16_t*) (addr)) - #define GET_LE32( addr ) (*(BOOST::uint32_t*) (addr)) - #define SET_LE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data)) - #define SET_LE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data)) - #elif BLARGG_BIG_ENDIAN - #define GET_BE16( addr ) (*(BOOST::uint16_t*) (addr)) - #define GET_BE32( addr ) (*(BOOST::uint32_t*) (addr)) - #define SET_BE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data)) - #define SET_BE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data)) - - #if BLARGG_CPU_POWERPC - // PowerPC has special byte-reversed instructions - #if defined (__MWERKS__) - #define GET_LE16( addr ) (__lhbrx( addr, 0 )) - #define GET_LE32( addr ) (__lwbrx( addr, 0 )) - #define SET_LE16( addr, in ) (__sthbrx( in, addr, 0 )) - #define SET_LE32( addr, in ) (__stwbrx( in, addr, 0 )) - #elif defined (__GNUC__) - #define GET_LE16( addr ) ({unsigned short ppc_lhbrx_; __asm__ volatile( "lhbrx %0,0,%1" : "=r" (ppc_lhbrx_) : "r" (addr) : "memory" ); ppc_lhbrx_;}) - #define GET_LE32( addr ) ({unsigned short ppc_lwbrx_; __asm__ volatile( "lwbrx %0,0,%1" : "=r" (ppc_lwbrx_) : "r" (addr) : "memory" ); ppc_lwbrx_;}) - #define SET_LE16( addr, in ) ({__asm__ volatile( "sthbrx %0,0,%1" : : "r" (in), "r" (addr) : "memory" );}) - #define SET_LE32( addr, in ) ({__asm__ volatile( "stwbrx %0,0,%1" : : "r" (in), "r" (addr) : "memory" );}) - #endif - #endif - #endif -#endif - -#ifndef GET_LE16 - #define GET_LE16( addr ) get_le16( addr ) - #define SET_LE16( addr, data ) set_le16( addr, data ) -#endif - -#ifndef GET_LE32 - #define GET_LE32( addr ) get_le32( addr ) - #define SET_LE32( addr, data ) set_le32( addr, data ) -#endif - -#ifndef GET_BE16 - #define GET_BE16( addr ) get_be16( addr ) - #define SET_BE16( addr, data ) set_be16( addr, data ) -#endif - -#ifndef GET_BE32 - #define GET_BE32( addr ) get_be32( addr ) - #define SET_BE32( addr, data ) set_be32( addr, data ) -#endif - -// auto-selecting versions - -inline void set_le( BOOST::uint16_t* p, unsigned n ) { SET_LE16( p, n ); } -inline void set_le( BOOST::uint32_t* p, blargg_ulong n ) { SET_LE32( p, n ); } -inline void set_be( BOOST::uint16_t* p, unsigned n ) { SET_BE16( p, n ); } -inline void set_be( BOOST::uint32_t* p, blargg_ulong n ) { SET_BE32( p, n ); } -inline unsigned get_le( BOOST::uint16_t* p ) { return GET_LE16( p ); } -inline blargg_ulong get_le( BOOST::uint32_t* p ) { return GET_LE32( p ); } -inline unsigned get_be( BOOST::uint16_t* p ) { return GET_BE16( p ); } -inline blargg_ulong get_be( BOOST::uint32_t* p ) { return GET_BE32( p ); } - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/blargg_source.h b/plugins/gme/game-music-emu-svn/gme/blargg_source.h deleted file mode 100644 index b011777a..00000000 --- a/plugins/gme/game-music-emu-svn/gme/blargg_source.h +++ /dev/null @@ -1,110 +0,0 @@ -/* Included at the beginning of library source files, after all other #include lines. -Sets up helpful macros and services used in my source code. They don't need -module an annoying module prefix on their names since they are defined after -all other #include lines. */ - -#ifndef BLARGG_SOURCE_H -#define BLARGG_SOURCE_H - -// If debugging is enabled, abort program if expr is false. Meant for checking -// internal state and consistency. A failed assertion indicates a bug in the module. -// void assert( bool expr ); -#include - -// If debugging is enabled and expr is false, abort program. Meant for checking -// caller-supplied parameters and operations that are outside the control of the -// module. A failed requirement indicates a bug outside the module. -// void require( bool expr ); -#undef require -#define require( expr ) assert( expr ) - -// Like printf() except output goes to debug log file. Might be defined to do -// nothing (not even evaluate its arguments). -// void debug_printf( const char* format, ... ); -static inline void blargg_dprintf_( const char*, ... ) { } -#undef debug_printf -#define debug_printf (1) ? (void) 0 : blargg_dprintf_ - -// If enabled, evaluate expr and if false, make debug log entry with source file -// and line. Meant for finding situations that should be examined further, but that -// don't indicate a problem. In all cases, execution continues normally. -#undef check -#define check( expr ) ((void) 0) - -// If expr yields error string, return it from current function, otherwise continue. -#undef RETURN_ERR -#define RETURN_ERR( expr ) do { \ - blargg_err_t blargg_return_err_ = (expr); \ - if ( blargg_return_err_ ) return blargg_return_err_; \ - } while ( 0 ) - -// If ptr is 0, return out of memory error string. -#undef CHECK_ALLOC -#define CHECK_ALLOC( ptr ) do { if ( (ptr) == 0 ) return "Out of memory"; } while ( 0 ) - -// Avoid any macros which evaluate their arguments multiple times -#undef min -#undef max - -#define DEF_MIN_MAX( type ) \ - static inline type min( type x, type y ) { if ( x < y ) return x; return y; }\ - static inline type max( type x, type y ) { if ( y < x ) return x; return y; } - -DEF_MIN_MAX( int ) -DEF_MIN_MAX( unsigned ) -DEF_MIN_MAX( long ) -DEF_MIN_MAX( unsigned long ) -DEF_MIN_MAX( float ) -DEF_MIN_MAX( double ) - -#undef DEF_MIN_MAX - -/* -// using const references generates crappy code, and I am currenly only using these -// for built-in types, so they take arguments by value - -// TODO: remove -inline int min( int x, int y ) -template -inline T min( T x, T y ) -{ - if ( x < y ) - return x; - return y; -} - -template -inline T max( T x, T y ) -{ - if ( x < y ) - return y; - return x; -} -*/ - -// TODO: good idea? bad idea? -#undef byte -#define byte byte_ -typedef unsigned char byte; - -// Setup compiler defines useful for exporting required public API symbols in gme.cpp -#ifndef BLARGG_EXPORT - #if defined (_WIN32) && defined(BLARGG_BUILD_DLL) - #define BLARGG_EXPORT __declspec(dllexport) - #elif defined (LIBGME_VISIBILITY) - #define BLARGG_EXPORT __attribute__((visibility ("default"))) - #else - #define BLARGG_EXPORT - #endif -#endif - -// deprecated -#define BLARGG_CHECK_ALLOC CHECK_ALLOC -#define BLARGG_RETURN_ERR RETURN_ERR - -// BLARGG_SOURCE_BEGIN: If defined, #included, allowing redefition of debug_printf and check -#ifdef BLARGG_SOURCE_BEGIN - #include BLARGG_SOURCE_BEGIN -#endif - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/gb_cpu_io.h b/plugins/gme/game-music-emu-svn/gme/gb_cpu_io.h deleted file mode 100644 index 8bd69aa2..00000000 --- a/plugins/gme/game-music-emu-svn/gme/gb_cpu_io.h +++ /dev/null @@ -1,72 +0,0 @@ - -#include "Gbs_Emu.h" - -#include "blargg_source.h" - -int Gbs_Emu::cpu_read( gb_addr_t addr ) -{ - int result = *cpu::get_code( addr ); - if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count ) - result = apu.read_register( clock(), addr ); -#ifndef NDEBUG - else if ( unsigned (addr - 0x8000) < 0x2000 || unsigned (addr - 0xE000) < 0x1F00 ) - debug_printf( "Read from unmapped memory $%.4x\n", (unsigned) addr ); - else if ( unsigned (addr - 0xFF01) < 0xFF80 - 0xFF01 ) - debug_printf( "Unhandled I/O read 0x%4X\n", (unsigned) addr ); -#endif - return result; -} - -void Gbs_Emu::cpu_write( gb_addr_t addr, int data ) -{ - unsigned offset = addr - ram_addr; - if ( offset <= 0xFFFF - ram_addr ) - { - ram [offset] = data; - if ( (addr ^ 0xE000) <= 0x1F80 - 1 ) - { - if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count ) - { - GME_APU_HOOK( this, addr - Gb_Apu::start_addr, data ); - apu.write_register( clock(), addr, data ); - } - else if ( (addr ^ 0xFF06) < 2 ) - update_timer(); - else if ( addr == joypad_addr ) - ram [offset] = 0; // keep joypad return value 0 - else - ram [offset] = 0xFF; - - //if ( addr == 0xFFFF ) - // debug_printf( "Wrote interrupt mask\n" ); - } - } - else if ( (addr ^ 0x2000) <= 0x2000 - 1 ) - { - set_bank( data ); - } -#ifndef NDEBUG - else if ( unsigned (addr - 0x8000) < 0x2000 || unsigned (addr - 0xE000) < 0x1F00 ) - { - debug_printf( "Wrote to unmapped memory $%.4x\n", (unsigned) addr ); - } -#endif -} - -#define CPU_READ_FAST( cpu, addr, time, out ) \ - CPU_READ_FAST_( STATIC_CAST(Gbs_Emu*,cpu), addr, time, out ) - -#define CPU_READ_FAST_( emu, addr, time, out ) \ -{\ - out = READ_PROG( addr );\ - if ( unsigned (addr - Gb_Apu::start_addr) < Gb_Apu::register_count )\ - out = emu->apu.read_register( emu->cpu_time - time * clocks_per_instr, addr );\ - else\ - check( out == emu->cpu_read( addr ) );\ -} - -#define CPU_READ( cpu, addr, time ) \ - STATIC_CAST(Gbs_Emu*,cpu)->cpu_read( addr ) - -#define CPU_WRITE( cpu, addr, data, time ) \ - STATIC_CAST(Gbs_Emu*,cpu)->cpu_write( addr, data ) diff --git a/plugins/gme/game-music-emu-svn/gme/gme.cpp b/plugins/gme/game-music-emu-svn/gme/gme.cpp deleted file mode 100644 index 255dbf4b..00000000 --- a/plugins/gme/game-music-emu-svn/gme/gme.cpp +++ /dev/null @@ -1,376 +0,0 @@ -// Game_Music_Emu 0.5.5. http://www.slack.net/~ant/ - -#include "Music_Emu.h" - -#include "gme_types.h" -#if !GME_DISABLE_STEREO_DEPTH -#include "Effects_Buffer.h" -#endif -#include "blargg_endian.h" -#include -#include - -/* Copyright (C) 2003-2006 Shay Green. This module is free software; you -can redistribute it and/or modify it under the terms of the GNU Lesser -General Public License as published by the Free Software Foundation; either -version 2.1 of the License, or (at your option) any later version. This -module is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more -details. You should have received a copy of the GNU Lesser General Public -License along with this module; if not, write to the Free Software Foundation, -Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ - -#include "blargg_source.h" - -BLARGG_EXPORT gme_type_t const* gme_type_list() -{ - static gme_type_t const gme_type_list_ [] = { -#ifdef GME_TYPE_LIST - GME_TYPE_LIST, -#else - #ifdef USE_GME_AY - gme_ay_type, - #endif - #ifdef USE_GME_GBS - gme_gbs_type, - #endif - #ifdef USE_GME_GYM - gme_gym_type, - #endif - #ifdef USE_GME_HES - gme_hes_type, - #endif - #ifdef USE_GME_KSS - gme_kss_type, - #endif - #ifdef USE_GME_NSF - gme_nsf_type, - #endif - #ifdef USE_GME_NSFE - gme_nsfe_type, - #endif - #ifdef USE_GME_SAP - gme_sap_type, - #endif - #ifdef USE_GME_SPC - gme_spc_type, - #endif - #ifdef USE_GME_VGM - gme_vgm_type, - gme_vgz_type, - #endif -#endif - 0 - }; - - return gme_type_list_; -} - -BLARGG_EXPORT const char* gme_identify_header( void const* header ) -{ - switch ( get_be32( header ) ) - { - case BLARGG_4CHAR('Z','X','A','Y'): return "AY"; - case BLARGG_4CHAR('G','B','S',0x01): return "GBS"; - case BLARGG_4CHAR('G','Y','M','X'): return "GYM"; - case BLARGG_4CHAR('H','E','S','M'): return "HES"; - case BLARGG_4CHAR('K','S','C','C'): - case BLARGG_4CHAR('K','S','S','X'): return "KSS"; - case BLARGG_4CHAR('N','E','S','M'): return "NSF"; - case BLARGG_4CHAR('N','S','F','E'): return "NSFE"; - case BLARGG_4CHAR('S','A','P',0x0D): return "SAP"; - case BLARGG_4CHAR('S','N','E','S'): return "SPC"; - case BLARGG_4CHAR('V','g','m',' '): return "VGM"; - } - return ""; -} - -static void to_uppercase( const char* in, int len, char* out ) -{ - for ( int i = 0; i < len; i++ ) - { - if ( !(out [i] = toupper( in [i] )) ) - return; - } - *out = 0; // extension too long -} - -BLARGG_EXPORT gme_type_t gme_identify_extension( const char* extension_ ) -{ - char const* end = strrchr( extension_, '.' ); - if ( end ) - extension_ = end + 1; - - char extension [6]; - to_uppercase( extension_, sizeof extension, extension ); - - for ( gme_type_t const* types = gme_type_list(); *types; types++ ) - if ( !strcmp( extension, (*types)->extension_ ) ) - return *types; - return 0; -} - -BLARGG_EXPORT gme_err_t gme_identify_file( const char* path, gme_type_t* type_out ) -{ - *type_out = gme_identify_extension( path ); - // TODO: don't examine header if file has extension? - if ( !*type_out ) - { - char header [4]; - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - RETURN_ERR( in.read( header, sizeof header ) ); - *type_out = gme_identify_extension( gme_identify_header( header ) ); - } - return 0; -} - -BLARGG_EXPORT gme_err_t gme_open_data( const char *path, void const* data, long size, Music_Emu** out, int sample_rate ) -{ - require( (data || !size) && out ); - *out = 0; - - gme_type_t file_type = 0; - if ( size >= 4 ) - file_type = gme_identify_extension( path ); - if ( !file_type ) - return gme_wrong_file_type; - - Music_Emu* emu = gme_new_emu( file_type, sample_rate ); - CHECK_ALLOC( emu ); - - gme_err_t err = gme_load_data( emu, data, size ); - - if ( err ) - delete emu; - else - *out = emu; - - return err; -} - -BLARGG_EXPORT gme_err_t gme_open_file( const char* path, Music_Emu** out, int sample_rate ) -{ - require( path && out ); - *out = 0; - - GME_FILE_READER in; - RETURN_ERR( in.open( path ) ); - - char header [4]; - int header_size = 0; - - gme_type_t file_type = gme_identify_extension( path ); - if ( !file_type ) - { - header_size = sizeof header; - RETURN_ERR( in.read( header, sizeof header ) ); - file_type = gme_identify_extension( gme_identify_header( header ) ); - } - if ( !file_type ) - return gme_wrong_file_type; - - Music_Emu* emu = gme_new_emu( file_type, sample_rate ); - CHECK_ALLOC( emu ); - - // optimization: avoids seeking/re-reading header - Remaining_Reader rem( header, header_size, &in ); - gme_err_t err = emu->load( rem ); - in.close(); - - if ( err ) - delete emu; - else - *out = emu; - - return err; -} - -BLARGG_EXPORT Music_Emu* gme_new_emu( gme_type_t type, int rate ) -{ - if ( type ) - { - if ( rate == gme_info_only ) - return type->new_info(); - - Music_Emu* me = type->new_emu(); - if ( me ) - { - #if !GME_DISABLE_STEREO_DEPTH - if ( type->flags_ & 1 ) - { - me->effects_buffer = BLARGG_NEW Effects_Buffer; - if ( me->effects_buffer ) - me->set_buffer( me->effects_buffer ); - } - - if ( !(type->flags_ & 1) || me->effects_buffer ) - #endif - { - if ( !me->set_sample_rate( rate ) ) - { - check( me->type() == type ); - return me; - } - } - delete me; - } - } - return 0; -} - -BLARGG_EXPORT gme_err_t gme_load_file( Music_Emu* me, const char* path ) { return me->load_file( path ); } - -BLARGG_EXPORT gme_err_t gme_load_data( Music_Emu* me, void const* data, long size ) -{ - Mem_File_Reader in( data, size ); - return me->load( in ); -} - -BLARGG_EXPORT gme_err_t gme_load_custom( Music_Emu* me, gme_reader_t func, long size, void* data ) -{ - Callback_Reader in( func, size, data ); - return me->load( in ); -} - -BLARGG_EXPORT void gme_delete( Music_Emu* me ) { delete me; } - -BLARGG_EXPORT gme_type_t gme_type( Music_Emu const* me ) { return me->type(); } - -BLARGG_EXPORT const char* gme_warning( Music_Emu* me ) { return me->warning(); } - -BLARGG_EXPORT int gme_track_count( Music_Emu const* me ) { return me->track_count(); } - -struct gme_info_t_ : gme_info_t -{ - track_info_t info; - - BLARGG_DISABLE_NOTHROW -}; - -BLARGG_EXPORT gme_err_t gme_track_info( Music_Emu const* me, gme_info_t** out, int track ) -{ - *out = NULL; - - gme_info_t_* info = BLARGG_NEW gme_info_t_; - CHECK_ALLOC( info ); - - gme_err_t err = me->track_info( &info->info, track ); - if ( err ) - { - gme_free_info( info ); - return err; - } - - #define COPY(name) info->name = info->info.name; - - COPY( length ); - COPY( intro_length ); - COPY( loop_length ); - - info->i4 = -1; - info->i5 = -1; - info->i6 = -1; - info->i7 = -1; - info->i8 = -1; - info->i9 = -1; - info->i10 = -1; - info->i11 = -1; - info->i12 = -1; - info->i13 = -1; - info->i14 = -1; - info->i15 = -1; - - info->s7 = ""; - info->s8 = ""; - info->s9 = ""; - info->s10 = ""; - info->s11 = ""; - info->s12 = ""; - info->s13 = ""; - info->s14 = ""; - info->s15 = ""; - - COPY( system ); - COPY( game ); - COPY( song ); - COPY( author ); - COPY( copyright ); - COPY( comment ); - COPY( dumper ); - - #undef COPY - - info->play_length = info->length; - if ( info->play_length <= 0 ) - { - info->play_length = info->intro_length + 2 * info->loop_length; // intro + 2 loops - if ( info->play_length <= 0 ) - info->play_length = 150 * 1000; // 2.5 minutes - } - - *out = info; - - return 0; -} - -BLARGG_EXPORT void gme_free_info( gme_info_t* info ) -{ - delete STATIC_CAST(gme_info_t_*,info); -} - -BLARGG_EXPORT void gme_set_stereo_depth( Music_Emu* me, double depth ) -{ -#if !GME_DISABLE_STEREO_DEPTH - if ( me->effects_buffer ) - STATIC_CAST(Effects_Buffer*,me->effects_buffer)->set_depth( depth ); -#endif -} - -BLARGG_EXPORT void* gme_user_data ( Music_Emu const* me ) { return me->user_data(); } -BLARGG_EXPORT void gme_set_user_data ( Music_Emu* me, void* new_user_data ) { me->set_user_data( new_user_data ); } -BLARGG_EXPORT void gme_set_user_cleanup(Music_Emu* me, gme_user_cleanup_t func ) { me->set_user_cleanup( func ); } - -BLARGG_EXPORT gme_err_t gme_start_track ( Music_Emu* me, int index ) { return me->start_track( index ); } -BLARGG_EXPORT gme_err_t gme_play ( Music_Emu* me, int n, short* p ) { return me->play( n, p ); } -BLARGG_EXPORT void gme_set_fade ( Music_Emu* me, int start_msec ) { me->set_fade( start_msec ); } -BLARGG_EXPORT int gme_track_ended ( Music_Emu const* me ) { return me->track_ended(); } -BLARGG_EXPORT int gme_tell ( Music_Emu const* me ) { return me->tell(); } -BLARGG_EXPORT gme_err_t gme_seek ( Music_Emu* me, int msec ) { return me->seek( msec ); } -BLARGG_EXPORT int gme_voice_count ( Music_Emu const* me ) { return me->voice_count(); } -BLARGG_EXPORT void gme_ignore_silence ( Music_Emu* me, int disable ) { me->ignore_silence( disable != 0 ); } -BLARGG_EXPORT void gme_set_tempo ( Music_Emu* me, double t ) { me->set_tempo( t ); } -BLARGG_EXPORT void gme_mute_voice ( Music_Emu* me, int index, int mute ) { me->mute_voice( index, mute != 0 ); } -BLARGG_EXPORT void gme_mute_voices ( Music_Emu* me, int mask ) { me->mute_voices( mask ); } -BLARGG_EXPORT void gme_enable_accuracy( Music_Emu* me, int enabled ) { me->enable_accuracy( enabled ); } -BLARGG_EXPORT void gme_clear_playlist ( Music_Emu* me ) { me->clear_playlist(); } -BLARGG_EXPORT int gme_type_multitrack( gme_type_t t ) { return t->track_count != 1; } - -BLARGG_EXPORT void gme_set_equalizer ( Music_Emu* me, gme_equalizer_t const* eq ) -{ - Music_Emu::equalizer_t e = me->equalizer(); - e.treble = eq->treble; - e.bass = eq->bass; - me->set_equalizer( e ); -} - -BLARGG_EXPORT void gme_equalizer( Music_Emu const* me, gme_equalizer_t* out ) -{ - gme_equalizer_t e = { }; - e.treble = me->equalizer().treble; - e.bass = me->equalizer().bass; - *out = e; -} - -BLARGG_EXPORT const char* gme_voice_name( Music_Emu const* me, int i ) -{ - assert( (unsigned) i < (unsigned) me->voice_count() ); - return me->voice_names() [i]; -} - -BLARGG_EXPORT const char* gme_type_system( gme_type_t type ) -{ - assert( type ); - return type->system; -} diff --git a/plugins/gme/game-music-emu-svn/gme/gme.h b/plugins/gme/game-music-emu-svn/gme/gme.h deleted file mode 100644 index d86c8761..00000000 --- a/plugins/gme/game-music-emu-svn/gme/gme.h +++ /dev/null @@ -1,238 +0,0 @@ -/* Game music emulator library C interface (also usable from C++) */ - -/* Game_Music_Emu 0.5.5 */ -#ifndef GME_H -#define GME_H - -#ifdef __cplusplus - extern "C" { -#endif - -/* Error string returned by library functions, or NULL if no error (success) */ -typedef const char* gme_err_t; - -/* First parameter of most gme_ functions is a pointer to the Music_Emu */ -typedef struct Music_Emu Music_Emu; - - -/******** Basic operations ********/ - -/* Create emulator and load game music file/data into it. Sets *out to new emulator. */ -gme_err_t gme_open_file( const char path [], Music_Emu** out, int sample_rate ); - -/* Number of tracks available */ -int gme_track_count( Music_Emu const* ); - -/* Start a track, where 0 is the first track */ -gme_err_t gme_start_track( Music_Emu*, int index ); - -/* Generate 'count' 16-bit signed samples info 'out'. Output is in stereo. */ -gme_err_t gme_play( Music_Emu*, int count, short out [] ); - -/* Finish using emulator and free memory */ -void gme_delete( Music_Emu* ); - - -/******** Track position/length ********/ - -/* Set time to start fading track out. Once fade ends track_ended() returns true. -Fade time can be changed while track is playing. */ -void gme_set_fade( Music_Emu*, int start_msec ); - -/* True if a track has reached its end */ -int gme_track_ended( Music_Emu const* ); - -/* Number of milliseconds (1000 = one second) played since beginning of track */ -int gme_tell( Music_Emu const* ); - -/* Seek to new time in track. Seeking backwards or far forward can take a while. */ -gme_err_t gme_seek( Music_Emu*, int msec ); - - -/******** Informational ********/ - -/* If you only need track information from a music file, pass gme_info_only for -sample_rate to open/load. */ -enum { gme_info_only = -1 }; - -/* Most recent warning string, or NULL if none. Clears current warning after returning. -Warning is also cleared when loading a file and starting a track. */ -const char* gme_warning( Music_Emu* ); - -/* Load m3u playlist file (must be done after loading music) */ -gme_err_t gme_load_m3u( Music_Emu*, const char path [] ); - -/* Clear any loaded m3u playlist and any internal playlist that the music format -supports (NSFE for example). */ -void gme_clear_playlist( Music_Emu* ); - -/* Gets information for a particular track (length, name, author, etc.). -Must be freed after use. */ -typedef struct gme_info_t gme_info_t; -gme_err_t gme_track_info( Music_Emu const*, gme_info_t** out, int track ); - -/* Frees track information */ -void gme_free_info( gme_info_t* ); - -struct gme_info_t -{ - /* times in milliseconds; -1 if unknown */ - int length; /* total length, if file specifies it */ - int intro_length; /* length of song up to looping section */ - int loop_length; /* length of looping section */ - - /* Length if available, otherwise intro_length+loop_length*2 if available, - otherwise a default of 150000 (2.5 minutes). */ - int play_length; - - int i4,i5,i6,i7,i8,i9,i10,i11,i12,i13,i14,i15; /* reserved */ - - /* empty string ("") if not available */ - const char* system; - const char* game; - const char* song; - const char* author; - const char* copyright; - const char* comment; - const char* dumper; - - const char *s7,*s8,*s9,*s10,*s11,*s12,*s13,*s14,*s15; /* reserved */ -}; - - -/******** Advanced playback ********/ - -/* Adjust stereo echo depth, where 0.0 = off and 1.0 = maximum. Has no effect for -GYM, SPC, and Sega Genesis VGM music */ -void gme_set_stereo_depth( Music_Emu*, double depth ); - -/* Disable automatic end-of-track detection and skipping of silence at beginning -if ignore is true */ -void gme_ignore_silence( Music_Emu*, int ignore ); - -/* Adjust song tempo, where 1.0 = normal, 0.5 = half speed, 2.0 = double speed. -Track length as returned by track_info() assumes a tempo of 1.0. */ -void gme_set_tempo( Music_Emu*, double tempo ); - -/* Number of voices used by currently loaded file */ -int gme_voice_count( Music_Emu const* ); - -/* Name of voice i, from 0 to gme_voice_count() - 1 */ -const char* gme_voice_name( Music_Emu const*, int i ); - -/* Mute/unmute voice i, where voice 0 is first voice */ -void gme_mute_voice( Music_Emu*, int index, int mute ); - -/* Set muting state of all voices at once using a bit mask, where -1 mutes all -voices, 0 unmutes them all, 0x01 mutes just the first voice, etc. */ -void gme_mute_voices( Music_Emu*, int muting_mask ); - -/* Frequency equalizer parameters (see gme.txt) */ -typedef struct gme_equalizer_t -{ - double treble; /* -50.0 = muffled, 0 = flat, +5.0 = extra-crisp */ - double bass; /* 1 = full bass, 90 = average, 16000 = almost no bass */ - - double d2,d3,d4,d5,d6,d7,d8,d9; /* reserved */ -} gme_equalizer_t; - -/* Get current frequency equalizater parameters */ -void gme_equalizer( Music_Emu const*, gme_equalizer_t* out ); - -/* Change frequency equalizer parameters */ -void gme_set_equalizer( Music_Emu*, gme_equalizer_t const* eq ); - -/* Enables/disables most accurate sound emulation options */ -void gme_enable_accuracy( Music_Emu*, int enabled ); - - -/******** Game music types ********/ - -/* Music file type identifier. Can also hold NULL. */ -typedef const struct gme_type_t_* gme_type_t; - -/* Emulator type constants for each supported file type */ -extern const gme_type_t - gme_ay_type, - gme_gbs_type, - gme_gym_type, - gme_hes_type, - gme_kss_type, - gme_nsf_type, - gme_nsfe_type, - gme_sap_type, - gme_spc_type, - gme_vgm_type, - gme_vgz_type; - -/* Type of this emulator */ -gme_type_t gme_type( Music_Emu const* ); - -/* Pointer to array of all music types, with NULL entry at end. Allows a player linked -to this library to support new music types without having to be updated. */ -gme_type_t const* gme_type_list(); - -/* Name of game system for this music file type */ -const char* gme_type_system( gme_type_t ); - -/* True if this music file type supports multiple tracks */ -int gme_type_multitrack( gme_type_t ); - - -/******** Advanced file loading ********/ - -/* Error returned if file type is not supported */ -extern const char* const gme_wrong_file_type; - -/* Same as gme_open_file(), but uses file data already in memory. Makes copy of data. */ -gme_err_t gme_open_data( const char *path, void const* data, long size, Music_Emu** out, int sample_rate ); - -/* Determine likely game music type based on first four bytes of file. Returns -string containing proper file suffix (i.e. "NSF", "SPC", etc.) or "" if -file header is not recognized. */ -const char* gme_identify_header( void const* header ); - -/* Get corresponding music type for file path or extension passed in. */ -gme_type_t gme_identify_extension( const char path_or_extension [] ); - -/* Determine file type based on file's extension or header (if extension isn't recognized). -Sets *type_out to type, or 0 if unrecognized or error. */ -gme_err_t gme_identify_file( const char path [], gme_type_t* type_out ); - -/* Create new emulator and set sample rate. Returns NULL if out of memory. If you only need -track information, pass gme_info_only for sample_rate. */ -Music_Emu* gme_new_emu( gme_type_t, int sample_rate ); - -/* Load music file into emulator */ -gme_err_t gme_load_file( Music_Emu*, const char path [] ); - -/* Load music file from memory into emulator. Makes a copy of data passed. */ -gme_err_t gme_load_data( Music_Emu*, void const* data, long size ); - -/* Load music file using custom data reader function that will be called to -read file data. Most emulators load the entire file in one read call. */ -typedef gme_err_t (*gme_reader_t)( void* your_data, void* out, int count ); -gme_err_t gme_load_custom( Music_Emu*, gme_reader_t, long file_size, void* your_data ); - -/* Load m3u playlist file from memory (must be done after loading music) */ -gme_err_t gme_load_m3u_data( Music_Emu*, void const* data, long size ); - - -/******** User data ********/ - -/* Set/get pointer to data you want to associate with this emulator. -You can use this for whatever you want. */ -void gme_set_user_data( Music_Emu*, void* new_user_data ); -void* gme_user_data( Music_Emu const* ); - -/* Register cleanup function to be called when deleting emulator, or NULL to -clear it. Passes user_data to cleanup function. */ -typedef void (*gme_user_cleanup_t)( void* user_data ); -void gme_set_user_cleanup( Music_Emu*, gme_user_cleanup_t func ); - - -#ifdef __cplusplus - } -#endif - -#endif diff --git a/plugins/gme/game-music-emu-svn/gme/gme_types.h b/plugins/gme/game-music-emu-svn/gme/gme_types.h deleted file mode 100644 index 06226f4a..00000000 --- a/plugins/gme/game-music-emu-svn/gme/gme_types.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef GME_TYPES_H -#define GME_TYPES_H - -/* - * This is a default gme_types.h for use when *not* using - * CMake. If CMake is in use gme_types.h.in will be - * processed instead. - */ -#define USE_GME_AY -#define USE_GME_GBS -#define USE_GME_GYM -#define USE_GME_HES -#define USE_GME_KSS -#define USE_GME_NSF -#define USE_GME_NSFE -#define USE_GME_SAP -#define USE_GME_SPC -/* VGM and VGZ are a package deal */ -#define USE_GME_VGM - -#endif /* GME_TYPES_H */ diff --git a/plugins/gme/game-music-emu-svn/gme/gme_types.h.in b/plugins/gme/game-music-emu-svn/gme/gme_types.h.in deleted file mode 100644 index 4829b3e1..00000000 --- a/plugins/gme/game-music-emu-svn/gme/gme_types.h.in +++ /dev/null @@ -1,23 +0,0 @@ -#ifndef GME_TYPES_H -#define GME_TYPES_H - -/* CMake will either define the following to 1, or #undef it, - * depending on the options passed to CMake. This is used to - * conditionally compile in the various emulator types. - * - * See gme_type_list() in gme.cpp - */ - -#cmakedefine USE_GME_AY -#cmakedefine USE_GME_GBS -#cmakedefine USE_GME_GYM -#cmakedefine USE_GME_HES -#cmakedefine USE_GME_KSS -#cmakedefine USE_GME_NSF -#cmakedefine USE_GME_NSFE -#cmakedefine USE_GME_SAP -#cmakedefine USE_GME_SPC -/* VGM and VGZ are a package deal */ -#cmakedefine USE_GME_VGM - -#endif /* GME_TYPES_H */ diff --git a/plugins/gme/game-music-emu-svn/gme/hes_cpu_io.h b/plugins/gme/game-music-emu-svn/gme/hes_cpu_io.h deleted file mode 100644 index ce60ce8e..00000000 --- a/plugins/gme/game-music-emu-svn/gme/hes_cpu_io.h +++ /dev/null @@ -1,101 +0,0 @@ - -#include "Hes_Emu.h" - -#include "blargg_source.h" - -int Hes_Emu::cpu_read( hes_addr_t addr ) -{ - check( addr <= 0xFFFF ); - int result = *cpu::get_code( addr ); - if ( mmr [addr >> page_shift] == 0xFF ) - result = cpu_read_( addr ); - return result; -} - -void Hes_Emu::cpu_write( hes_addr_t addr, int data ) -{ - check( addr <= 0xFFFF ); - byte* out = write_pages [addr >> page_shift]; - addr &= page_size - 1; - if ( out ) - out [addr] = data; - else if ( mmr [addr >> page_shift] == 0xFF ) - cpu_write_( addr, data ); -} - -inline byte const* Hes_Emu::cpu_set_mmr( int page, int bank ) -{ - write_pages [page] = 0; - if ( bank < 0x80 ) - return rom.at_addr( bank * (blargg_long) page_size ); - - byte* data = 0; - switch ( bank ) - { - case 0xF8: - data = cpu::ram; - break; - - case 0xF9: - case 0xFA: - case 0xFB: - data = &sgx [(bank - 0xF9) * page_size]; - break; - - default: - if ( bank != 0xFF ) - debug_printf( "Unmapped bank $%02X\n", bank ); - return rom.unmapped(); - } - - write_pages [page] = data; - return data; -} - -#define CPU_READ_FAST( cpu, addr, time, out ) \ - CPU_READ_FAST_( STATIC_CAST(Hes_Emu*,cpu), addr, time, out ) - -#define CPU_READ_FAST_( cpu, addr, time, out ) \ -{\ - out = READ_PROG( addr );\ - if ( mmr [addr >> page_shift] == 0xFF )\ - {\ - FLUSH_TIME();\ - out = cpu->cpu_read_( addr );\ - CACHE_TIME();\ - }\ -} - -#define CPU_WRITE_FAST( cpu, addr, data, time ) \ - CPU_WRITE_FAST_( STATIC_CAST(Hes_Emu*,cpu), addr, data, time ) - -#define CPU_WRITE_FAST_( cpu, addr, data, time ) \ -{\ - byte* out = cpu->write_pages [addr >> page_shift];\ - addr &= page_size - 1;\ - if ( out )\ - {\ - out [addr] = data;\ - }\ - else if ( mmr [addr >> page_shift] == 0xFF )\ - {\ - FLUSH_TIME();\ - cpu->cpu_write_( addr, data );\ - CACHE_TIME();\ - }\ -} - -#define CPU_READ( cpu, addr, time ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_read( addr ) - -#define CPU_WRITE( cpu, addr, data, time ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_write( addr, data ) - -#define CPU_WRITE_VDP( cpu, addr, data, time ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_write_vdp( addr, data ) - -#define CPU_SET_MMR( cpu, page, bank ) \ - STATIC_CAST(Hes_Emu*,cpu)->cpu_set_mmr( page, bank ) - -#define CPU_DONE( cpu, time, result_out ) \ - result_out = STATIC_CAST(Hes_Emu*,cpu)->cpu_done() diff --git a/plugins/gme/game-music-emu-svn/gme/libgme.pc.in b/plugins/gme/game-music-emu-svn/gme/libgme.pc.in deleted file mode 100644 index 4f420d9e..00000000 --- a/plugins/gme/game-music-emu-svn/gme/libgme.pc.in +++ /dev/null @@ -1,15 +0,0 @@ -# entries grouped with CMake are expanded by CMake -# ${foo} entries are left alone by CMake and much -# later are used by pkg-config. -prefix=@CMAKE_INSTALL_PREFIX@ -exec_prefix=${prefix} -lib_suffix= -libdir=${exec_prefix}/lib${lib_suffix} -includedir=${prefix}/include - -Name: Game_Music_Emu -Description: A video game emulation library for music. -URL: http://code.google.com/p/game-music-emu/ -Version: @GME_VERSION@ -Cflags: -I${includedir} -Libs: -L${libdir} -lgme diff --git a/plugins/gme/game-music-emu-svn/gme/nes_cpu_io.h b/plugins/gme/game-music-emu-svn/gme/nes_cpu_io.h deleted file mode 100644 index 68ce9b6f..00000000 --- a/plugins/gme/game-music-emu-svn/gme/nes_cpu_io.h +++ /dev/null @@ -1,83 +0,0 @@ - -#include "Nsf_Emu.h" - -#if !NSF_EMU_APU_ONLY - #include "Nes_Namco_Apu.h" -#endif - -#include "blargg_source.h" - -int Nsf_Emu::cpu_read( nes_addr_t addr ) -{ - int result; - - result = cpu::low_mem [addr & 0x7FF]; - if ( !(addr & 0xE000) ) - goto exit; - - result = *cpu::get_code( addr ); - if ( addr > 0x7FFF ) - goto exit; - - result = sram [addr & (sizeof sram - 1)]; - if ( addr > 0x5FFF ) - goto exit; - - if ( addr == Nes_Apu::status_addr ) - return apu.read_status( cpu::time() ); - - #if !NSF_EMU_APU_ONLY - if ( addr == Nes_Namco_Apu::data_reg_addr && namco ) - return namco->read_data(); - #endif - - result = addr >> 8; // simulate open bus - - if ( addr != 0x2002 ) - debug_printf( "Read unmapped $%.4X\n", (unsigned) addr ); - -exit: - return result; -} - -void Nsf_Emu::cpu_write( nes_addr_t addr, int data ) -{ - { - nes_addr_t offset = addr ^ sram_addr; - if ( offset < sizeof sram ) - { - sram [offset] = data; - return; - } - } - { - int temp = addr & 0x7FF; - if ( !(addr & 0xE000) ) - { - cpu::low_mem [temp] = data; - return; - } - } - - if ( unsigned (addr - Nes_Apu::start_addr) <= Nes_Apu::end_addr - Nes_Apu::start_addr ) - { - GME_APU_HOOK( this, addr - Nes_Apu::start_addr, data ); - apu.write_register( cpu::time(), addr, data ); - return; - } - - unsigned bank = addr - bank_select_addr; - if ( bank < bank_count ) - { - blargg_long offset = rom.mask_addr( data * (blargg_long) bank_size ); - if ( offset >= rom.size() ) - set_warning( "Invalid bank" ); - cpu::map_code( (bank + 8) * bank_size, bank_size, rom.at_addr( offset ) ); - return; - } - - cpu_write_misc( addr, data ); -} - -#define CPU_READ( cpu, addr, time ) STATIC_CAST(Nsf_Emu&,*cpu).cpu_read( addr ) -#define CPU_WRITE( cpu, addr, data, time ) STATIC_CAST(Nsf_Emu&,*cpu).cpu_write( addr, data ) diff --git a/plugins/gme/game-music-emu-svn/gme/sap_cpu_io.h b/plugins/gme/game-music-emu-svn/gme/sap_cpu_io.h deleted file mode 100644 index d009d0d9..00000000 --- a/plugins/gme/game-music-emu-svn/gme/sap_cpu_io.h +++ /dev/null @@ -1,26 +0,0 @@ - -#include "Sap_Emu.h" - -#include "blargg_source.h" - -#define CPU_WRITE( cpu, addr, data, time ) STATIC_CAST(Sap_Emu&,*cpu).cpu_write( addr, data ) - -void Sap_Emu::cpu_write( sap_addr_t addr, int data ) -{ - mem.ram [addr] = data; - if ( (addr >> 8) == 0xD2 ) - cpu_write_( addr, data ); -} - -#ifdef NDEBUG - #define CPU_READ( cpu, addr, time ) READ_LOW( addr ) -#else - #define CPU_READ( cpu, addr, time ) STATIC_CAST(Sap_Emu&,*cpu).cpu_read( addr ) - - int Sap_Emu::cpu_read( sap_addr_t addr ) - { - if ( (addr & 0xF900) == 0xD000 ) - debug_printf( "Unmapped read $%04X\n", addr ); - return mem.ram [addr]; - } -#endif diff --git a/plugins/gme/game-music-emu-svn/license.txt b/plugins/gme/game-music-emu-svn/license.txt deleted file mode 100644 index 5faba9d4..00000000 --- a/plugins/gme/game-music-emu-svn/license.txt +++ /dev/null @@ -1,504 +0,0 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the - library `Frob' (a library for tweaking knobs) written by James Random Hacker. - - , 1 April 1990 - Ty Coon, President of Vice - -That's all there is to it! - - diff --git a/plugins/gme/game-music-emu-svn/readme.txt b/plugins/gme/game-music-emu-svn/readme.txt deleted file mode 100644 index add10941..00000000 --- a/plugins/gme/game-music-emu-svn/readme.txt +++ /dev/null @@ -1,216 +0,0 @@ -Game_Music_Emu 0.5.5: Game Music Emulators ------------------------------------------- -Game_Music_Emu is a collection of video game music file emulators that -support the following formats and systems: - -AY ZX Spectrum/Amstrad CPC -GBS Nintendo Game Boy -GYM Sega Genesis/Mega Drive -HES NEC TurboGrafx-16/PC Engine -KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) -NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) -SAP Atari systems using POKEY sound chip -SPC Super Nintendo/Super Famicom -VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro - -Features: -* C interface for use in C, C++, and other compatible languages -* High emphasis has been placed on making the library very easy to use -* One set of common functions work with all emulators the same way -* Several code examples, including music player using SDL -* Portable code for use on any system with modern or older C++ compilers -* Adjustable output sample rate using quality band-limited resampling -* Uniform access to text information fields and track timing information -* End-of-track fading and automatic look ahead silence detection -* Treble/bass and stereo echo for AY/GBS/HES/KSS/NSF/NSFE/SAP/VGM -* Tempo can be adjusted and individual voices can be muted while playing -* Can read music data from file, memory, or custom reader function/class -* Can access track information without having to load into full emulator -* M3U track listing support for multi-track formats -* Modular design allows elimination of unneeded emulators/features - -This library has been used in game music players for Windows, Linux on -several architectures, Mac OS, MorphOS, Xbox, PlayStation Portable, -GP2X, and Nintendo DS. - -Author : Shay Green -Website: http://www.slack.net/~ant/ -Forum : http://groups.google.com/group/blargg-sound-libs -License: GNU Lesser General Public License (LGPL) - - -Getting Started ---------------- -Build a program consisting of demo/basics.c, demo/Wave_Writer.cpp, and -all source files in gme/. If you have CMake 2.6 or later, execute - - run cmake - cd demo - run make - -Be sure "test.nsf" is in the same directory as the program. Running it -should generate the recording "out.wav". - -A slightly more extensive demo application is available in the player/ -directory. It requires SDL to build. - -Read gme.txt for more information. Post to the discussion forum for -assistance. - - -Files ------ -gme.txt General notes about the library -changes.txt Changes made since previous releases -design.txt Library design notes -license.txt GNU Lesser General Public License -CMakeLists.txt CMake build rules - -test.nsf Test file for NSF emulator -test.m3u Test m3u playlist for features.c demo - -demo/ - basics.c Records NSF file to wave sound file - features.c Demonstrates many additional features - Wave_Writer.h WAVE sound file writer used for demo output - Wave_Writer.cpp - CMakeLists.txt CMake build rules - -player/ Player using the SDL multimedia library - player.cpp Simple music player with waveform display - Music_Player.cpp Stand alone player for background music - Music_Player.h - Audio_Scope.cpp Audio waveform scope - Audio_Scope.h - CMakeLists.txt CMake build rules - -gme/ - blargg_config.h Library configuration (modify this file as needed) - - gme.h Library interface header file - gme.cpp - - Ay_Emu.h ZX Spectrum AY emulator - Ay_Emu.cpp - Ay_Apu.cpp - Ay_Apu.h - Ay_Cpu.cpp - Ay_Cpu.h - - Gbs_Emu.h Nintendo Game Boy GBS emulator - Gbs_Emu.cpp - Gb_Apu.cpp - Gb_Apu.h - Gb_Cpu.cpp - Gb_Cpu.h - gb_cpu_io.h - Gb_Oscs.cpp - Gb_Oscs.h - - Hes_Emu.h TurboGrafx-16/PC Engine HES emulator - Hes_Apu.cpp - Hes_Apu.h - Hes_Cpu.cpp - Hes_Cpu.h - hes_cpu_io.h - Hes_Emu.cpp - - Kss_Emu.h MSX Home Computer/other Z80 systems KSS emulator - Kss_Emu.cpp - Kss_Cpu.cpp - Kss_Cpu.h - Kss_Scc_Apu.cpp - Kss_Scc_Apu.h - Ay_Apu.h - Ay_Apu.cpp - Sms_Apu.h - Sms_Apu.cpp - Sms_Oscs.h - - Nsf_Emu.h Nintendo NES NSF/NSFE emulator - Nsf_Emu.cpp - Nes_Apu.cpp - Nes_Apu.h - Nes_Cpu.cpp - Nes_Cpu.h - nes_cpu_io.h - Nes_Oscs.cpp - Nes_Oscs.h - Nes_Fme7_Apu.cpp - Nes_Fme7_Apu.h - Nes_Namco_Apu.cpp - Nes_Namco_Apu.h - Nes_Vrc6_Apu.cpp - Nes_Vrc6_Apu.h - Nsfe_Emu.h NSFE support - Nsfe_Emu.cpp - - Spc_Emu.h Super Nintendo SPC emulator - Spc_Emu.cpp - Snes_Spc.cpp - Snes_Spc.h - Spc_Cpu.cpp - Spc_Cpu.h - Spc_Dsp.cpp - Spc_Dsp.h - Fir_Resampler.cpp - Fir_Resampler.h - - Sap_Emu.h Atari SAP emulator - Sap_Emu.cpp - Sap_Apu.cpp - Sap_Apu.h - Sap_Cpu.cpp - Sap_Cpu.h - sap_cpu_io.h - - Vgm_Emu.h Sega VGM emulator - Vgm_Emu_Impl.cpp - Vgm_Emu_Impl.h - Vgm_Emu.cpp - Ym2413_Emu.cpp - Ym2413_Emu.h - Gym_Emu.h Sega Genesis GYM emulator - Gym_Emu.cpp - Sms_Apu.cpp Common Sega emulator files - Sms_Apu.h - Sms_Oscs.h - Ym2612_Emu.cpp - Ym2612_Emu.h - Dual_Resampler.cpp - Dual_Resampler.h - Fir_Resampler.cpp - Fir_Resampler.h - - M3u_Playlist.h M3U playlist support - M3u_Playlist.cpp - - Effects_Buffer.h Sound buffer with stereo echo and panning - Effects_Buffer.cpp - - blargg_common.h Common files needed by all emulators - blargg_endian.h - blargg_source.h - Blip_Buffer.cpp - Blip_Buffer.h - Gme_File.h - Gme_File.cpp - Music_Emu.h - Music_Emu.cpp - Classic_Emu.h - Classic_Emu.cpp - Multi_Buffer.h - Multi_Buffer.cpp - Data_Reader.h - Data_Reader.cpp - - CMakeLists.txt CMake build rules - - -Legal ------ -Game_Music_Emu library copyright (C) 2003-2009 Shay Green. -Sega Genesis YM2612 emulator copyright (C) 2002 Stephane Dallongeville. - --- -Shay Green diff --git a/plugins/gme/game-music-emu-svn/test.m3u b/plugins/gme/game-music-emu-svn/test.m3u deleted file mode 100644 index fd46bfe1..00000000 --- a/plugins/gme/game-music-emu-svn/test.m3u +++ /dev/null @@ -1,2 +0,0 @@ -# filename,track number,track name,track time -test.nsf,$00,BGM C,1:16 diff --git a/plugins/gme/game-music-emu-svn/test.nsf b/plugins/gme/game-music-emu-svn/test.nsf deleted file mode 100644 index da5fcedd..00000000 Binary files a/plugins/gme/game-music-emu-svn/test.nsf and /dev/null differ -- cgit v1.2.3