diff options
Diffstat (limited to 'plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in')
-rw-r--r-- | plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in b/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in new file mode 100644 index 00000000..4829b3e1 --- /dev/null +++ b/plugins/gme/game-music-emu-0.6.0/gme/gme_types.h.in @@ -0,0 +1,23 @@ +#ifndef GME_TYPES_H +#define GME_TYPES_H + +/* CMake will either define the following to 1, or #undef it, + * depending on the options passed to CMake. This is used to + * conditionally compile in the various emulator types. + * + * See gme_type_list() in gme.cpp + */ + +#cmakedefine USE_GME_AY +#cmakedefine USE_GME_GBS +#cmakedefine USE_GME_GYM +#cmakedefine USE_GME_HES +#cmakedefine USE_GME_KSS +#cmakedefine USE_GME_NSF +#cmakedefine USE_GME_NSFE +#cmakedefine USE_GME_SAP +#cmakedefine USE_GME_SPC +/* VGM and VGZ are a package deal */ +#cmakedefine USE_GME_VGM + +#endif /* GME_TYPES_H */ |