diff options
Diffstat (limited to 'plugins/adplug/adplug/lds.h')
-rw-r--r-- | plugins/adplug/adplug/lds.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/plugins/adplug/adplug/lds.h b/plugins/adplug/adplug/lds.h new file mode 100644 index 00000000..ec61ad29 --- /dev/null +++ b/plugins/adplug/adplug/lds.h @@ -0,0 +1,91 @@ +/* + * Adplug - Replayer for many OPL2/OPL3 audio file formats. + * Copyright (C) 1999 - 2004 Simon Peter, <dn.tlp@gmx.net>, et al. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * lds.h - LOUDNESS Player by Simon Peter <dn.tlp@gmx.net> + */ + +#include "player.h" + +class CldsPlayer: public CPlayer +{ + public: + static CPlayer *factory(Copl *newopl) { return new CldsPlayer(newopl); } + + CldsPlayer(Copl *newopl); + virtual ~CldsPlayer(); + + bool load(const std::string &fn, const CFileProvider &fp); + virtual bool update(); + virtual void rewind(int subsong = -1); + float getrefresh() { return 70.0f; } + + std::string gettype() { return std::string("LOUDNESS Sound System"); } + unsigned int getorders() { return numposi; } + unsigned int getorder() { return posplay; } + unsigned int getrow() { return pattplay; } + unsigned int getspeed() { return speed; } + unsigned int getinstruments() { return numpatch; } + + private: + typedef struct { + unsigned char mod_misc, mod_vol, mod_ad, mod_sr, mod_wave, + car_misc, car_vol, car_ad, car_sr, car_wave, feedback, keyoff, + portamento, glide, finetune, vibrato, vibdelay, mod_trem, car_trem, + tremwait, arpeggio, arp_tab[12]; + unsigned short start, size; + unsigned char fms; + unsigned short transp; + unsigned char midinst, midvelo, midkey, midtrans, middum1, middum2; + } SoundBank; + + typedef struct { + unsigned short gototune, lasttune, packpos; + unsigned char finetune, glideto, portspeed, nextvol, volmod, volcar, + vibwait, vibspeed, vibrate, trmstay, trmwait, trmspeed, trmrate, trmcount, + trcwait, trcspeed, trcrate, trccount, arp_size, arp_speed, keycount, + vibcount, arp_pos, arp_count, packwait, arp_tab[12]; + + struct { + unsigned char chandelay, sound; + unsigned short high; + } chancheat; + } Channel; + + typedef struct { + unsigned short patnum; + unsigned char transpose; + } Position; + + static const unsigned short frequency[]; + static const unsigned char vibtab[], tremtab[]; + static const unsigned short maxsound, maxpos; + + SoundBank *soundbank; + Channel channel[9]; + Position *positions; + unsigned char fmchip[0xff], jumping, fadeonoff, allvolume, hardfade, + tempo_now, pattplay, tempo, regbd, chandelay[9], mode, pattlen; + unsigned short posplay, jumppos, *patterns, speed; + bool playing, songlooped; + unsigned int numpatch, numposi, patterns_size, mainvolume; + + void playsound(int inst_number, int channel_number, int tunehigh); + inline void setregs(unsigned char reg, unsigned char val); + inline void setregs_adv(unsigned char reg, unsigned char mask, + unsigned char val); +}; |