(************************************************************************) (* v * The Coq Proof Assistant / The Coq Development Team *) (* ((all_occurrences_expr,c),Names.Anonymous)) cl) let h_generalize_dep c = abstract_tactic (TacGeneralizeDep c) (generalize_dep c) let h_let_tac b na c cl = let with_eq = if b then None else Some (true,(dummy_loc,IntroAnonymous)) in abstract_tactic (TacLetTac (na,c,cl,b)) (letin_tac with_eq na c None cl) (* Derived basic tactics *) let h_simple_induction_destruct isrec h = abstract_tactic (TacSimpleInductionDestruct (isrec,h)) (if isrec then (simple_induct h) else (simple_destruct h)) let h_simple_induction = h_simple_induction_destruct true let h_simple_destruct = h_simple_induction_destruct false let h_induction_destruct isrec ev lcl = abstract_tactic (TacInductionDestruct (isrec,ev,lcl)) (induction_destruct isrec ev lcl) let h_new_induction ev c e idl cl = h_induction_destruct true ev ([c,e,idl],cl) let h_new_destruct ev c e idl cl = h_induction_destruct false ev ([c,e,idl],cl) let h_specialize n d = abstract_tactic (TacSpecialize (n,d)) (specialize n d) let h_lapply c = abstract_tactic (TacLApply c) (cut_and_apply c) (* Context management *) let h_clear b l = abstract_tactic (TacClear (b,l)) ((if b then keep else clear) l) let h_clear_body l = abstract_tactic (TacClearBody l) (clear_body l) let h_move dep id1 id2 = abstract_tactic (TacMove (dep,id1,id2)) (move_hyp dep id1 id2) let h_rename l = abstract_tactic (TacRename l) (rename_hyp l) let h_revert l = abstract_tactic (TacRevert l) (revert l) (* Constructors *) let h_left ev l = abstract_tactic (TacLeft (ev,l)) (left_with_bindings ev l) let h_right ev l = abstract_tactic (TacRight (ev,l)) (right_with_bindings ev l) let h_split ev l = abstract_tactic (TacSplit (ev,false,l)) (split_with_bindings ev l) (* Moved to tacinterp because of dependencies in Tacinterp.interp let h_any_constructor t = abstract_tactic (TacAnyConstructor t) (any_constructor t) *) let h_constructor ev n l = abstract_tactic (TacConstructor(ev,AI n,l))(constructor_tac ev None n l) let h_one_constructor n = abstract_tactic (TacConstructor(false,AI n,NoBindings)) (one_constructor n NoBindings) let h_simplest_left = h_left false NoBindings let h_simplest_right = h_right false NoBindings (* Conversion *) let h_reduce r cl = abstract_tactic (TacReduce (r,cl)) (reduce r cl) let h_change op c cl = abstract_tactic (TacChange (op,c,cl)) (change op c cl) (* Equivalence relations *) let h_reflexivity = abstract_tactic TacReflexivity intros_reflexivity let h_symmetry c = abstract_tactic (TacSymmetry c) (intros_symmetry c) let h_transitivity c = abstract_tactic (TacTransitivity c) (intros_transitivity c) let h_simplest_apply c = h_apply false false [dummy_loc,(c,NoBindings)] let h_simplest_eapply c = h_apply false true [dummy_loc,(c,NoBindings)] let h_simplest_elim c = h_elim false (c,NoBindings) None let h_simplest_case c = h_case false (c,NoBindings) let h_intro_patterns l = abstract_tactic (TacIntroPattern l) (intro_patterns l)