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-rw-r--r--ide/ide_win32_stubs.c51
1 files changed, 51 insertions, 0 deletions
diff --git a/ide/ide_win32_stubs.c b/ide/ide_win32_stubs.c
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+#define _WIN32_WINNT 0x0501 /* Cf below, we restrict to */
+
+#include <caml/mlvalues.h>
+#include <caml/memory.h>
+#include <windows.h>
+
+/* Win32 emulation of kill -9 */
+
+/* The pid returned by Unix.create_process is actually a pseudo-pid,
+ made via a cast of the obtained HANDLE, (cf. win32unix/createprocess.c
+ in the sources of ocaml). Since we're still in the caller process,
+ we simply cast back to get an handle...
+ The 0 is the exit code we want for the terminated process.
+*/
+
+CAMLprim value win32_kill(value pseudopid) {
+ CAMLparam1(pseudopid);
+ TerminateProcess((HANDLE)(Long_val(pseudopid)), 0);
+ CAMLreturn(Val_unit);
+}
+
+/* Win32 emulation of a kill -2 (SIGINT) */
+
+/* For simplicity, we signal all processes sharing a console with coqide.
+ This shouldn't be an issue since currently at most one coqtop is busy
+ at a given time. Earlier, we tried to be more precise via
+ FreeConsole and AttachConsole before generating the Ctrl-C, but
+ that wasn't working so well (see #2869).
+ This code rely now on the fact that coqide is a console app,
+ and that coqide itself ignores Ctrl-C.
+*/
+
+CAMLprim value win32_interrupt_all(value unit) {
+ CAMLparam1(unit);
+ GenerateConsoleCtrlEvent(CTRL_C_EVENT,0);
+ CAMLreturn(Val_unit);
+}
+
+/* Get rid of the nasty console window (only if we created it) */
+
+CAMLprim value win32_hide_console (value unit) {
+ CAMLparam1(unit);
+ DWORD pid;
+ HWND hw = GetConsoleWindow();
+ if (hw != NULL) {
+ GetWindowThreadProcessId(hw, &pid);
+ if (pid == GetCurrentProcessId())
+ ShowWindow(hw, SW_HIDE);
+ }
+ CAMLreturn(Val_unit);
+}