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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics.Contracts;
using System.Diagnostics;
using System.Threading.Tasks;
using System.Threading;
using Microsoft.Boogie;
using Microsoft.Boogie.GraphUtil;
namespace Microsoft.Boogie.Houdini
{
public class StagedHoudini
{
private Program program;
private HoudiniSession.HoudiniStatistics houdiniStats;
private Func<string, Program> ProgramFromFile;
private StagedHoudiniPlan plan;
private List<Houdini>[] houdiniInstances;
private List<StagedHoudiniTask> tasks = new List<StagedHoudiniTask>();
private Dictionary<ScheduledStage, HoudiniOutcome> outcomes = new Dictionary<ScheduledStage,HoudiniOutcome>();
private const string tempFilename = "__stagedHoudiniTemp.bpl";
public StagedHoudini(Program program, HoudiniSession.HoudiniStatistics houdiniStats, Func<string, Program> ProgramFromFile) {
this.program = program;
this.houdiniStats = houdiniStats;
this.ProgramFromFile = ProgramFromFile;
this.houdiniInstances = new List<Houdini>[CommandLineOptions.Clo.StagedHoudiniThreads];
for (int i = 0; i < CommandLineOptions.Clo.StagedHoudiniThreads; i++) {
houdiniInstances[i] = new List<Houdini>();
}
BreakApartConjunctionsInAnnotations();
var annotationDependenceAnalyser = new AnnotationDependenceAnalyser(program);
annotationDependenceAnalyser.Analyse();
this.plan = annotationDependenceAnalyser.ApplyStages();
if (CommandLineOptions.Clo.Trace)
{
annotationDependenceAnalyser.dump();
if(CommandLineOptions.Clo.DebugStagedHoudini) {
Console.WriteLine("Plan\n====\n");
if(plan == null) {
Console.WriteLine("No plan, as there were no stages");
} else {
Console.WriteLine(this.plan);
}
}
EmitProgram("staged.bpl");
}
}
private void BreakApartConjunctionsInAnnotations()
{
// StagedHoudini works on a syntactic basis, so that
// if x and y occur in the same annotation, any annotation
// referring to either x or y will be in the same stage
// as this annotation. It is thus desirable to separate
// conjunctive annotations into multiple annotations,
// to reduce these syntactic dependencies.
foreach(var b in program.Blocks()) {
List<Cmd> newCmds = new List<Cmd>();
foreach(var c in b.Cmds) {
var assertion = c as AssertCmd;
if (assertion != null) {
foreach(var e in BreakIntoConjuncts(assertion.Expr)) {
newCmds.Add(new AssertCmd(assertion.tok, e, assertion.Attributes));
}
} else {
newCmds.Add(c);
}
}
b.Cmds = newCmds;
}
foreach(var proc in program.Procedures) {
{
var newRequires = new List<Requires>();
foreach(var r in proc.Requires) {
foreach(var c in BreakIntoConjuncts(r.Condition)) {
newRequires.Add(new Requires(r.tok, r.Free, c, r.Comment, r.Attributes));
}
}
proc.Requires = newRequires;
}
{
var newEnsures = new List<Ensures>();
foreach(var e in proc.Ensures) {
foreach(var c in BreakIntoConjuncts(e.Condition)) {
newEnsures.Add(new Ensures(e.tok, e.Free, c, e.Comment, e.Attributes));
}
}
proc.Ensures = newEnsures;
}
}
}
private List<Expr> BreakIntoConjuncts(Expr expr)
{
var nary = expr as NAryExpr;
if(nary == null) {
return new List<Expr> { expr };
}
var fun = nary.Fun as BinaryOperator;
if(fun == null || (fun.Op != BinaryOperator.Opcode.And)) {
return new List<Expr> { expr };
}
var result = new List<Expr>();
result.AddRange(BreakIntoConjuncts(nary.Args[0]));
result.AddRange(BreakIntoConjuncts(nary.Args[1]));
return result;
}
private bool NoStages() {
return plan == null;
}
public HoudiniOutcome PerformStagedHoudiniInference()
{
if (NoStages()) {
Houdini houdini = new Houdini(program, houdiniStats);
return houdini.PerformHoudiniInference();
}
EmitProgram(tempFilename);
#region Prepare the tasks, but do not launch them
foreach (var s in plan) {
Debug.Assert(!plan.GetDependences(s).Contains(s));
tasks.Add(new StagedHoudiniTask(s, new Task(o => {
ExecuteStage((ScheduledStage)o);
}, s, TaskCreationOptions.LongRunning)));
}
#endregion
#region Launch the tasks, and wait for them to finish
foreach (var t in tasks) {
t.parallelTask.Start();
}
Task.WaitAll(tasks.Select(Item => Item.parallelTask).ToArray());
int count = 0;
foreach(var h in houdiniInstances) {
if(h.Count() > 0) {
count++;
System.Diagnostics.Debug.Assert(h.Count() == 1);
h[0].Close();
}
}
#endregion
return UnifyOutcomes();
}
private HoudiniOutcome UnifyOutcomes()
{
HoudiniOutcome result = new HoudiniOutcome();
var scheduledStages = outcomes.Keys.ToList();
result.assignment = new Dictionary<string,bool>();
foreach(var c in outcomes[scheduledStages[0]].assignment.Keys) {
result.assignment[c] = outcomes.Select(Item => Item.Value).Select(Item => Item.assignment[c]).All(Item => Item);
}
result.implementationOutcomes = new Dictionary<string,VCGenOutcome>();
foreach(var p in outcomes[scheduledStages[0]].implementationOutcomes.Keys) {
var unifiedImplementationOutcome = outcomes[scheduledStages[0]].implementationOutcomes[p];
for(int i = 1; i < scheduledStages.Count(); i++) {
unifiedImplementationOutcome = ChooseOutcome(unifiedImplementationOutcome,
outcomes[scheduledStages[i]].implementationOutcomes[p]);
}
result.implementationOutcomes[p] = unifiedImplementationOutcome;
}
return result;
}
private void ExecuteStage(ScheduledStage s)
{
Task.WaitAll(tasks.Where(
Item => plan.GetDependences(s).Contains(Item.stage)).
Select(Item => Item.parallelTask).ToArray());
if(s.Count() == 0) {
// This is the trivial first stage, so don't launch Houdini;
// give this a null outcome
return;
}
List<Houdini> h = AcquireHoudiniInstance();
if (h.Count() == 0)
{
h.Add(new Houdini(ProgramFromFile(tempFilename), new HoudiniSession.HoudiniStatistics(), "houdiniCexTrace_" + s.GetId() + ".txt"));
}
System.Diagnostics.Debug.Assert(h.Count() == 1);
Dictionary<string, bool> mergedAssignment = null;
List<Dictionary<string, bool>> relevantAssignments;
IEnumerable<int> completedStages;
lock (outcomes)
{
relevantAssignments =
outcomes.Where(Item => plan.Contains(Item.Key)).
Select(Item => Item.Value).
Select(Item => Item.assignment).ToList();
completedStages = plan.GetDependences(s).Select(Item => Item.GetId());
}
if (relevantAssignments.Count() > 0)
{
mergedAssignment = new Dictionary<string, bool>();
foreach (var v in relevantAssignments[0].Keys)
{
mergedAssignment[v] = relevantAssignments.Select(Item => Item[v]).ToList().All(Item => Item);
}
}
HoudiniOutcome outcome = h[0].PerformHoudiniInference(
s.GetId(),
completedStages,
mergedAssignment);
lock (outcomes)
{
outcomes[s] = outcome;
}
ReleaseHoudiniInstance(h);
}
private static void ReleaseHoudiniInstance(List<Houdini> h)
{
Monitor.Exit(h);
}
private List<Houdini> AcquireHoudiniInstance()
{
while(true) {
foreach (var houdini in houdiniInstances) {
if (Monitor.TryEnter(houdini)) {
return houdini;
}
Thread.Sleep(20);
}
}
}
private void EmitProgram(string filename)
{
using (TokenTextWriter writer = new TokenTextWriter(filename, true))
{
int oldPrintUnstructured = CommandLineOptions.Clo.PrintUnstructured;
CommandLineOptions.Clo.PrintUnstructured = 2;
program.Emit(writer);
CommandLineOptions.Clo.PrintUnstructured = oldPrintUnstructured;
}
}
private static VCGenOutcome ChooseOutcome(VCGenOutcome o1, VCGenOutcome o2) {
var vcOutcome1 = o1.outcome;
var vcOutcome2 = o2.outcome;
if(vcOutcome1 == vcOutcome2) {
return o1;
}
// Errors trump everything else
if(vcOutcome1 == VC.ConditionGeneration.Outcome.Errors) {
return o1;
}
if(vcOutcome2 == VC.ConditionGeneration.Outcome.Errors) {
return o2;
}
// If one outcome is Correct, return the other in case it is "worse"
if(vcOutcome1 == VC.ConditionGeneration.Outcome.Correct) {
return o2;
}
if(vcOutcome2 == VC.ConditionGeneration.Outcome.Correct) {
return o1;
}
// Neither outcome is correct, so if one outcome is ReachedBound, return the other in case it is "worse"
if(vcOutcome1 == VC.ConditionGeneration.Outcome.ReachedBound) {
return o2;
}
if(vcOutcome2 == VC.ConditionGeneration.Outcome.ReachedBound) {
return o1;
}
// Both outcomes must be timeout or memout; arbitrarily choose the first
return o1;
}
internal class StagedHoudiniTask {
internal ScheduledStage stage;
internal Task parallelTask;
internal StagedHoudiniTask(ScheduledStage stage, Task parallelTask) {
this.stage = stage;
this.parallelTask = parallelTask;
}
}
}
public class StagedHoudiniPlan : IEnumerable<ScheduledStage> {
private Graph<ScheduledStage> ScheduledStages;
private Dictionary<string, ScheduledStage> AnnotationToStage;
internal StagedHoudiniPlan(Graph<ScheduledStage> ScheduledStages) {
this.ScheduledStages = ScheduledStages;
this.AnnotationToStage = new Dictionary<string, ScheduledStage>();
foreach(var s in this) {
Debug.Assert(!GetDependences(s).Contains(s));
}
}
public IEnumerable<ScheduledStage> GetDependences(ScheduledStage s) {
IEnumerable<ScheduledStage> result;
lock(ScheduledStages) {
result = ScheduledStages.Successors(s);
}
return result;
}
private static int CompareStages(ScheduledStage s1, ScheduledStage s2) {
if(s1.GetId() < s2.GetId()) {
return -1;
}
if(s2.GetId() < s1.GetId()) {
return 1;
}
return 0;
}
public IEnumerator<ScheduledStage> GetEnumerator() {
List<ScheduledStage> sortedStages = ScheduledStages.Nodes.ToList();
sortedStages.Sort(CompareStages);
return sortedStages.GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
internal ScheduledStage StageForAnnotation(string c) {
if(AnnotationToStage.ContainsKey(c)) {
return AnnotationToStage[c];
}
foreach(var s in ScheduledStages.Nodes) {
if(s.ContainsAnnotation(c)) {
AnnotationToStage[c] = s;
return s;
}
}
return null;
}
public override string ToString()
{
string result = "";
foreach(ScheduledStage s in this) {
result += "Stage " + s;
result += " depends on stages: ";
foreach(var id in GetDependences(s).Select(Item => Item.GetId())) {
result += id + " ";
}
result += "\n";
}
return result;
}
}
public class ScheduledStage {
private int Id;
private HashSet<string> Annotations;
public ScheduledStage(int Id, HashSet<string> Annotations) {
this.Id = Id;
this.Annotations = Annotations;
}
internal void AddAnnotation(string a) {
Annotations.Add(a);
}
internal bool ContainsAnnotation(string a) {
return Annotations.Contains(a);
}
public int GetId() {
return Id;
}
public int Count() {
return Annotations.Count();
}
public override string ToString()
{
string result = "ID: " + Id + "{ ";
foreach(var c in Annotations) {
result += c + " ";
}
result += "}\n";
return result;
}
}
}
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