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//-----------------------------------------------------------------------------
//
// Copyright (C) Microsoft Corporation. All Rights Reserved.
//
//-----------------------------------------------------------------------------
using System.Diagnostics.Contracts;
namespace Microsoft.AbstractInterpretationFramework.Collections {
using System.Collections;
using System.Diagnostics.Contracts;
/// <summary>
/// Extend sets for using as a IWorkList.
/// </summary>
public class WorkSet : Microsoft.Boogie.Set, Microsoft.Boogie.IWorkList {
// See Bug #148 for an explanation of why this is here.
// Without it, the contract inheritance rules will complain since it
// has nowhere to attach the out-of-band contract it gets from
// ICollection.Count that it gets from IWorkList.
public override int Count {
get {
return base.Count;
}
}
[Pure]
public bool IsEmpty() {
return Count == 0;
}
/// <summary>
/// Pull an element out of the workset.
/// </summary>
public object Pull() {
IEnumerator iter = GetEnumerator();
iter.MoveNext();
object result = cce.NonNull(iter.Current);
Remove(result);
return result;
}
bool Microsoft.Boogie.IWorkList.Add(object o) {
if (o == null)
throw new System.ArgumentNullException();
this.Add(o);
return true;
}
bool Microsoft.Boogie.IWorkList.AddAll(IEnumerable objs) {
if (objs == null)
throw new System.ArgumentNullException();
return this.AddAll(objs);
}
// ICollection members
public void CopyTo(System.Array/*!*/ a, int i) {
//Contract.Requires(a != null);
if (this.Count > a.Length - i)
throw new System.ArgumentException();
int j = i;
foreach (object o in this) {
a.SetValue(o, j++);
}
return;
}
object/*!*/ ICollection.SyncRoot {
[Pure]
get {
Contract.Ensures(Contract.Result<object>() != null);
return this;
}
}
public bool IsSynchronized {
get {
return false;
}
}
}
}
namespace Microsoft.AbstractInterpretationFramework.Collections.Generic {
using System.Collections.Generic;
public class HashMultiset<T> {
[ContractInvariantMethod]
void ObjectInvariant() {
Contract.Invariant(dict != null);
}
private readonly IDictionary<T, int>/*!*/ dict;
//Contract.Invariant(Contract.ForAll(dict , entry => entry.Value >= 1));
public HashMultiset() {
this.dict = new Dictionary<T, int>();
// base();
}
public HashMultiset(int size) {
this.dict = new Dictionary<T, int>(size);
// base();
}
public void Add(T t) {
cce.BeginExpose(this);
{
if (dict.ContainsKey(t)) {
dict[t] = dict[t] + 1;
} else {
dict.Add(t, 1);
}
}
cce.EndExpose();
}
public void Remove(T t) {
if (dict.ContainsKey(t)) {
cce.BeginExpose(this);
{
int count = dict[t];
if (count == 1) {
dict.Remove(t);
} else {
dict[t] = count - 1;
}
}
cce.EndExpose();
}
}
public bool Contains(T t) {
return dict.ContainsKey(t);
}
}
}
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