using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Text; using Microsoft.Boogie; /// /// A class containing static methods to extend the functionality of Code Contracts /// public static class cce { [Pure] public static T NonNull(T t) { Contract.Assert(t != null); return t; } [Pure] public static bool NonNullElements(IEnumerable collection) { return collection != null && Contract.ForAll(collection, c => c != null); } [Pure] public static bool NonNullElements(IDictionary collection) { return collection != null && NonNullElements(collection.Keys) && NonNullElements(collection.Values); } [Pure] public static bool NonNullElements(VariableSeq collection) { return collection != null && Contract.ForAll(0, collection.Length, i => collection[i] != null); } public class UnreachableException : Exception { public UnreachableException() { } } [Pure] public static void BeginExpose(object o) { } [Pure] public static void EndExpose() { } public static bool IsPeerConsistent(this object o) { return true; } public static bool IsConsistent(this object o) { return true; } public static bool IsExposable(this object o) { return true; } public static class Owner { [Pure] public static bool Same(object o, object p) { return true; } public static void AssignSame(object o, object p) { } public static object ElementProxy(object o) { return o; } public static bool None(object o) { return true; } } internal static void LoopInvariant(bool p) { Contract.Assert(p); } } public class PeerAttribute : System.Attribute { } public class RepAttribute : System.Attribute { } public class CapturedAttribute : System.Attribute { } public class NotDelayedAttribute : System.Attribute { } public class NoDefaultContractAttribute : System.Attribute { }