using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Microsoft.Boogie.ModelViewer { internal class SkeletonItem { readonly string name; readonly List children = new List(); internal readonly IDisplayNode[] displayNodes; internal bool[] isPrimary; internal readonly SkeletonItem parent; internal readonly Main main; internal readonly int level; internal bool expanded, wasExpanded; internal bool isMatch; public void Iter(Action handler) { handler(this); children.ForEach(u => u.Iter(handler)); } public IEnumerable RecChildren { get { if (expanded) { foreach (var c in children) { yield return c; foreach (var ch in c.RecChildren) yield return ch; } } } } public SkeletonItem[] PopulateRoot(IEnumerable states) { var i = 0; foreach (var s in states) { displayNodes[i++] = new ContainerNode(this.name, x => x, s.Nodes); } return BfsExpand(this); } public SkeletonItem(Main m, int stateCount) { name = ""; main = m; displayNodes = new IDisplayNode[stateCount]; isPrimary = new bool[stateCount]; } internal SkeletonItem(string n, SkeletonItem par) : this(par.main, par.displayNodes.Length) { parent = par; name = n; level = par.level + 1; } public bool Expandable { get { if (wasExpanded) return children.Count > 0; return displayNodes.Any(d => d != null && d.Children.Count() > 0); } } public bool Expanded { get { return expanded; } set { expanded = value; if (expanded) ComputeChildren(); } } static SkeletonItem[] BfsExpand(SkeletonItem skel) { for (int i = 0; i < skel.displayNodes.Length; ++i) BfsExpandCore(skel, i); var workItems = new Stack(); var allNodes = new List(); workItems.Push(skel); while (workItems.Count > 0) { var s = workItems.Pop(); if (!s.isPrimary.Any()) continue; allNodes.Add(s); s.children.Iter(workItems.Push); } return allNodes.ToArray(); } static void BfsExpandCore(SkeletonItem skel, int idx) { var visited = new HashSet(); var workItems = new Queue(); workItems.Enqueue(skel); while (workItems.Count > 0) { var s = workItems.Dequeue(); if (s.displayNodes[idx] == null) continue; var e = s.displayNodes[idx].Element; s.isPrimary[idx] = true; if (e != null) { if (visited.Contains(e)) continue; visited.Add(e); } s.ComputeChildren(); s.children.Iter(workItems.Enqueue); } } private void ComputeChildren() { if (wasExpanded) return; wasExpanded = true; var created = new Dictionary(); var names = new List(); for (int i = 0; i < displayNodes.Length; ++i) { var dn = displayNodes[i]; if (dn == null) continue; foreach (var child in dn.Children) { if (child.ViewLevel > main.viewOpts.ViewLevel) continue; SkeletonItem skelChild; var name = child.Name; if (!created.TryGetValue(name, out skelChild)) { skelChild = new SkeletonItem(child.Name, this); created.Add(name, skelChild); names.Add(child); } skelChild.displayNodes[i] = child; } } foreach (var name in main.LangModel.SortFields(names)) { children.Add(created[name]); } } public bool MatchesWords(string[] words, Model.Element[] elts, Model.Element eq, int stateId) { var node = displayNodes[stateId]; if (node == null) return false; var s1 = LongName(stateId).ToLower(); var s2 = node.Value.ToLower(); if (eq != null && node.Element != eq) return false; foreach (var w in words) { if (!s1.Contains(w) && !s2.Contains(w)) return false; } foreach (var e in elts) { if (!node.References.Contains(e)) return false; } return true; } public string LongName(int stateId) { var parents = new List(); for (var curr = this; curr != null; curr = curr.parent) { if (curr.parent != null) // skip the root parents.Add(curr.displayNodes[stateId]); } parents.Reverse(); return main.LangModel.PathName(parents); } public void SyncWith(Dictionary mapping, SkeletonItem old) { mapping[old] = this; Expanded = old.Expanded; var oldCh = old.children.ToDictionary(c => c.name); foreach (var c in children) { SkeletonItem oc; if (oldCh.TryGetValue(c.name, out oc)) c.SyncWith(mapping, oc); } } } }