using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Boogie; using System.Diagnostics; namespace GPUVerify { class VariableDualiser : Duplicator { private int id; private UniformityAnalyser uniformityAnalyser; private string procName; public VariableDualiser(int id, UniformityAnalyser uniformityAnalyser, string procName) { Debug.Assert((uniformityAnalyser == null && procName == null) || (uniformityAnalyser != null && procName != null)); this.id = id; this.uniformityAnalyser = uniformityAnalyser; this.procName = procName; } public override Expr VisitIdentifierExpr(IdentifierExpr node) { if (!(node.Decl is Constant)) { return new IdentifierExpr(node.tok, new LocalVariable(node.tok, DualiseTypedIdent(node.Decl))); } if (GPUVerifier.IsThreadLocalIdConstant(node.Decl)) { return new IdentifierExpr(node.tok, new Constant(node.tok, DualiseTypedIdent(node.Decl))); } if (GPUVerifier.IsGroupIdConstant(node.Decl)) { return new IdentifierExpr(node.tok, new Constant(node.tok, DualiseTypedIdent(node.Decl))); } return node; } private TypedIdent DualiseTypedIdent(Variable v) { if (uniformityAnalyser == null || !uniformityAnalyser.IsUniform(procName, v.Name)) { return new TypedIdent(v.tok, v.Name + "$" + id, v.TypedIdent.Type); } return new TypedIdent(v.tok, v.Name, v.TypedIdent.Type); } public override Variable VisitVariable(Variable node) { if (!(node is Constant) || GPUVerifier.IsThreadLocalIdConstant(node) || GPUVerifier.IsGroupIdConstant(node)) { node.TypedIdent = DualiseTypedIdent(node); node.Name = node.Name + "$" + id; return node; } return base.VisitVariable(node); } public override Expr VisitNAryExpr(NAryExpr node) { // The point of this override is to avoid dualisation of certain special // intrinsics that are cross-thread if (node.Fun is FunctionCall) { FunctionCall call = node.Fun as FunctionCall; if (call.Func.Name.Equals("__other_bool") || call.Func.Name.Equals("__other_bv32")) { Debug.Assert(id == 1 || id == 2); int otherId = id == 1 ? 2 : 1; return new VariableDualiser(otherId, uniformityAnalyser, procName).VisitExpr( node.Args[0]); } } return base.VisitNAryExpr(node); } } }