//----------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All Rights Reserved. // //----------------------------------------------------------------------------- namespace Microsoft.Boogie { using System.Collections; using System.Collections.Generic; using System; using Microsoft.SpecSharp.Collections; using Microsoft.Contracts; public interface IErrorSink { void Error(IToken! tok, string! msg); } public class CheckingContext { // ------------------------------ Error counting ------------------------------ IErrorSink errorSink; int errors; public CheckingContext(IErrorSink errorSink) { this.errorSink = errorSink; } public int ErrorCount { get { return errors; } set { errors = value; } } public void Error(Absy! subject, string! msg, params object[]! args) { Error(subject.tok, msg, args); } public virtual void Error(IToken! tok, string! msg) { errors++; if (errorSink == null) { ConsoleColor col = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("{0}({1},{2}): Error: {3}", tok.filename, tok.line, tok.col-1, msg); Console.ForegroundColor = col; } else { errorSink.Error(tok, msg); } } private string! Format(string! msg, params object[] args) { if (System.Type.GetType("Mono.Runtime") != null) { // MONO // something in mono seems to be broken so that calling // NamedDeclarations.ToString (and similar ToString methods) // causes a stack overflow. We therefore convert those to // strings by hand object[] fixedArgs = new object [((!)args).Length]; for (int i = 0; i < args.Length; ++i) { if (args[i] is NamedDeclaration) { fixedArgs[i] = ((NamedDeclaration!)args[i]).Name; } else if (args[i] is Type) { System.IO.StringWriter buffer = new System.IO.StringWriter(); using (TokenTextWriter stream = new TokenTextWriter("", buffer, false)) { ((Type!)args[i]).Emit(stream); } fixedArgs[i] = buffer.ToString(); } else if (args[i] is Expr) { System.IO.StringWriter buffer = new System.IO.StringWriter(); using (TokenTextWriter stream = new TokenTextWriter("", buffer, false)) { ((Expr!)args[i]).Emit(stream, 0, false); } fixedArgs[i] = buffer.ToString(); } else { fixedArgs[i] = args[i]; } } args = fixedArgs; } return string.Format(msg, args); } public void Error(IToken! tok, string! msg, params object[] args) { Error(tok, Format(msg, args)); } public void Warning(Absy! subject, string! msg, params object[]! args) { Warning(subject.tok, msg, args); } public virtual void Warning(IToken! tok, string! msg) { // warnings are currently always written to the console ConsoleColor col = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.DarkYellow; Console.WriteLine("{0}({1},{2}): Warning: {3}", tok.filename, tok.line, tok.col-1, msg); Console.ForegroundColor = col; } public void Warning(IToken! tok, string! msg, params object[] args) { Warning(tok, Format(msg, args)); } } public class ResolutionContext : CheckingContext { public ResolutionContext(IErrorSink errorSink) { base(errorSink); } // ------------------------------ Boogie 2 Types ------------------------- // user-defined types, which can be either TypeCtorDecl or TypeSynonymDecl Hashtable /*string->NamedDeclaration*/! types = new Hashtable /*string->NamedDeclaration*/ (); /// /// Checks if name coincides with the name of a bitvector type. If so, reports an error and /// returns true; otherwise, returns false. /// private bool CheckBvNameClashes(Absy! absy, string! name) { if (name.StartsWith("bv") && name.Length > 2) { for (int i = 2; i < name.Length; ++i) if (!char.IsDigit(name[i])) return false; Error(absy, "type name: {0} is registered for bitvectors", name); return true; } return false; } public void AddType(NamedDeclaration! td) { assert (td is TypeCtorDecl) || (td is TypeSynonymDecl); string! name = (!)td.Name; if (CheckBvNameClashes(td, name)) return; // error has already been reported if (types[name] != null) { Error(td, "more than one declaration of type name: {0}", name); } else { types.Add(name, td); } } /// /// Returns the declaration of the named type, or null if /// no such type is declared. Also return null if the type /// declared with the given name is not a constructor but a /// type synonym /// /// /// public TypeCtorDecl LookUpType(string! name) { return types[name] as TypeCtorDecl; } public TypeSynonymDecl LookUpTypeSynonym(string! name) { return types[name] as TypeSynonymDecl; } // ------------------------------ Boogie 2 Type Binders ------------------------------ List! typeBinders = new List(5); public void AddTypeBinder(TypeVariable! td) { if (CheckBvNameClashes(td, td.Name)) { return; } if (types.ContainsKey(td.Name)) { Error(td, "name is already reserved for type constructor: {0}", td.Name); return; } for (int i = 0; i < typeBinders.Count; i++) { if (typeBinders[i].Name == td.Name) { Error(td, "more than one declaration of type variable: {0}", td.Name); return; } } typeBinders.Add(td); } public int TypeBinderState { get { return typeBinders.Count; } set { typeBinders.RemoveRange(value, typeBinders.Count - value); } } /// /// Returns the declaration of the named type binder, or null if /// no such binder is declared. /// public TypeVariable LookUpTypeBinder(string! name) { for (int i = typeBinders.Count; 0 <= --i; ) { TypeVariable! td = typeBinders[i]; if (td.Name == name) { return td; } } return null; // not present } // ------------------------------ Types ------------------------------ // user-defined types // Hashtable /*string->TypeDecl*/! types = new Hashtable /*string->TypeDecl*/ (); /* public void AddType(TypeDecl! td) { string! name = (!)td.Name; if (name.StartsWith("bv") && name.Length > 2) { bool isBv = true; for (int i = 2; i < name.Length; ++i) if (!char.IsDigit(name[i])) isBv = false; if (isBv) Error(td, "type name: {0} is registered for bitvectors", name); } if (types[name] != null) { Error(td, "more than one declaration of type name: {0}", name); } else { types.Add(name, td); } } */ /// /// Returns the declaration of the named type, or null if /// no such type is declared. /// /// /// /* public TypeDecl LookUpType(string! name) { return (TypeDecl)types[name]; } */ // ------------------------------ Type Binders ------------------------------ /* List! typeBinders = new List(5); public void AddTypeBinder(TypeBinderDecl! td) { for (int i = 0; i < typeBinders.Count; i++) { if (typeBinders[i].Name == td.Name) { Error(td, "more than one declaration of type binder name: {0}", td.Name); return; } } typeBinders.Add(td); } public int TypeBinderState { get { return typeBinders.Count; } set { typeBinders.RemoveRange(value, typeBinders.Count - value); } } /// /// Returns the declaration of the named type binder, or null if /// no such binder is declared. /// public TypeDecl LookUpTypeBinder(string! name) { for (int i = typeBinders.Count; 0 <= --i; ) { TypeBinderDecl td = typeBinders[i]; if (td.Name == name) { return td; } } return null; // not present } */ // ------------------------------ Variables ------------------------------ class VarContextNode { public readonly Hashtable /*string->Variable*/! VarSymbols = new Hashtable /*string->Variable*/(); public /*maybe null*/ VarContextNode ParentContext; public readonly bool Opaque; public VarContextNode(/*maybe null*/ VarContextNode parentContext, bool opaque) { ParentContext = parentContext; Opaque = opaque; } } // symbolic constants, global variables, local variables, formals, expression-bound variables VarContextNode! varContext = new VarContextNode(null, false); /// /// Adds a variable context. /// public void PushVarContext() { varContext = new VarContextNode(varContext, false); } /// /// Adds an opaque variable context, that is, one that blocks all previously pushed contexts. /// public void PushOpaqueVarContext() { varContext = new VarContextNode(varContext, true); } /// /// Requires there to be more than one variable context. /// public void PopVarContext() { assert varContext.ParentContext != null; varContext = varContext.ParentContext; } public void AddVariable(Variable! var, bool global) { if (FindVariable((!)var.Name, !global) != null) { Error(var, "more than one declaration of variable name: {0}", var.Name); } else { varContext.VarSymbols.Add(var.Name, var); } } /// /// Returns the declaration of the named variable, or null if /// no such variable is declared. /// /// /// public Variable LookUpVariable(string! name) { return FindVariable(name, false); } Variable FindVariable(string! name, bool ignoreTopLevelVars) { VarContextNode c = varContext; bool lookOnlyForConstants = false; do { if (ignoreTopLevelVars && c.ParentContext == null) { // this is the top level and we're asked to ignore the top level; hence, we're done break; } Variable var = (Variable)c.VarSymbols[name]; if (var != null && (!lookOnlyForConstants || var is Constant)) { return var; } // not at this level if (c.Opaque) { // from here on, only constants can be looked up lookOnlyForConstants = true; } c = c.ParentContext; } while (c != null); // not present in the relevant levels return null; } // ------------------------------ Functions/Procedures ------------------------------ // uninterpreted function symbols, procedures Hashtable /*string->DeclWithFormals*/! funcdures = new Hashtable /*string->DeclWithFormals*/ (); public void AddProcedure(DeclWithFormals! proc) { if (funcdures[(!)proc.Name] != null) { Error(proc, "more than one declaration of function/procedure name: {0}", proc.Name); } else { funcdures.Add(proc.Name, proc); } } /// /// Returns the declaration of the named function/procedure, or null if /// no such function or procedure is declared. /// /// /// public DeclWithFormals LookUpProcedure(string! name) { return (DeclWithFormals)funcdures[name]; } // ------------------------------ Blocks ------------------------------ class ProcedureContext { public readonly Hashtable! /*string->Block!*/ Blocks; public readonly ProcedureContext Next; public ProcedureContext(ProcedureContext next) { Blocks = new Hashtable /*string->Block!*/ (); Next = next; } } /*maybe null*/ ProcedureContext procedureContext; // stack of procedure contexts public bool HasProcedureContext { get { return procedureContext != null; } } /// /// Pushes a new procedure context. /// public void PushProcedureContext() ensures HasProcedureContext; { procedureContext = new ProcedureContext(procedureContext); } /// /// Requires there to be a procedure context. Pops it. /// public void PopProcedureContext() requires HasProcedureContext; { assert procedureContext != null; // follows from precondition procedureContext = procedureContext.Next; } /// /// Requires there to be a procedure context. /// /// public void AddBlock(Block! block) requires HasProcedureContext; { assert procedureContext != null; // follows from precondition Hashtable! /*string->Block!*/ blocks = procedureContext.Blocks; if (blocks[block.Label] != null) { Error(block, "more than one declaration of block name: {0}", block.Label); } else { blocks.Add(block.Label, block); } } /// /// Requires there to be a procedure context. /// Returns the declaration of the named block, or null if /// no such block is declared. /// /// /// public Block LookUpBlock(string! name) requires HasProcedureContext; { assert procedureContext != null; // follows from precondition Hashtable! /*string->Block!*/ blocks = procedureContext.Blocks; return (Block)blocks[name]; } // ------------------------------ Flags ------------------------------ public enum State { StateLess, Single, Two } State stateMode = State.Single; /// /// To increase our confidence in that the caller knows what it's doing, we only allow /// the state mode to be changed in and out of the State.Single mode. /// public State StateMode { get { return stateMode; } set { assert value != stateMode; assert stateMode == State.Single || value == State.Single; expose (this) { stateMode = value; } } } bool triggerMode = false; /// /// Setting TriggerMode is allowed only if the setting has the effect of toggling the /// boolean. That is, TriggerMode can be set to true only if it previously was false, /// and TriggerMode can be set to false only if it previously was true. /// public bool TriggerMode { get { return triggerMode; } set { assert triggerMode != value; expose (this) { triggerMode = value; } } } } public class TypecheckingContext : CheckingContext { public IdentifierExprSeq Frame; // used in checking the assignment targets of implementation bodies public TypecheckingContext(IErrorSink errorSink) { base(errorSink); } public bool InFrame(Variable! v) requires Frame != null; { return exists{IdentifierExpr! ie in Frame; ie.Decl == v}; } } }