using System;
using System.Numerics;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using Microsoft.Basetypes;
namespace Microsoft.Boogie.AbstractInterpretation
{
class NativeIntervallDomain : NativeLattice
{
abstract class E_Common : NativeLattice.Element { }
class E_Bottom : E_Common
{
public override Expr ToExpr() {
return Expr.False;
}
}
class E : E_Common
{
public readonly Node N;
public E() { }
public E(Node n) {
N = n;
}
public override Expr ToExpr() {
Expr expr = Expr.True;
for (var n = N; n != null; n = n.Next) {
expr = BplAnd(expr, n.ToExpr());
}
return expr;
}
}
public class Node
{
public readonly Variable V; // variable has type bool or int
// For an integer variable (Lo,Hi) indicates Lo <= V < Hi, where Lo==null means no lower bound and Hi==null means no upper bound
// For a boolean variable, (Lo,Hi) is one of: (null,null) for {false,true}, (null,1) for {false}, and (1,null) for {true}.
public readonly BigInteger? Lo;
public readonly BigInteger? Hi;
public Node Next; // always sorted according to StrictlyBefore; readonly after full initialization
public static bool StrictlyBefore(Variable a, Variable b) {
Contract.Assert(a.UniqueId != b.UniqueId || a == b);
return a.UniqueId < b.UniqueId;
}
Node(Variable v, BigInteger? lo, BigInteger? hi, Node next) {
Contract.Requires(lo != null || hi != null); // don't accept empty constraints
Contract.Requires(next == null || StrictlyBefore(v, next.V));
V = v;
Lo = lo;
Hi = hi;
Next = next;
}
///
/// This constructor leaves Next as null, allowing the caller to fill in Next to finish off the construction.
///
public Node(Variable v, BigInteger? lo, BigInteger? hi) {
Contract.Requires(lo != null || hi != null); // don't accept empty constraints
V = v;
Lo = lo;
Hi = hi;
}
///
/// Returns a Node that has the constraints head.{V,Lo,Hi} plus
/// all the constraints entailed by Nodes reachable from tail.
/// Requires that "head" sorts no later than anything in "tail".
/// Create either returns "head" itself or returns a new Node.
///
public static Node Create(Node head, Node tail) {
Contract.Requires(head != null);
Contract.Requires(tail == null || !StrictlyBefore(tail.V, head.V));
Contract.Requires(head != tail);
if (head.Next == tail) {
return head;
} else if (tail != null && head.V == tail.V) {
// incorporate both constraints into one Node
return new Node(head.V, Max(head.Lo, tail.Lo, true), Min(head.Lo, tail.Lo, true), tail.Next);
} else {
return new Node(head.V, head.Lo, head.Hi, tail);
}
}
public static void GetBounds(Node n, Variable v, out BigInteger? lo, out BigInteger? hi) {
for (; n != null; n = n.Next) {
if (n.V == v) {
lo = n.Lo;
hi = n.Hi;
return;
} else if (StrictlyBefore(v, n.V)) {
break;
}
}
lo = null;
hi = null;
}
///
/// Return the minimum of "a" and "b". If treatNullAsUnit==true, then "null" is
/// interpreted as positive infinity (the unit element of min); otherwise, it is
/// treated as negative infinity (the zero element of min).
///
public static BigInteger? Min(BigInteger? a, BigInteger? b, bool treatNullAsUnit) {
if (a == null) {
return treatNullAsUnit ? b : a;
} else if (b == null) {
return treatNullAsUnit ? a : b;
} else {
return BigInteger.Min((BigInteger)a, (BigInteger)b);
}
}
///
/// Return the maximum of "a" and "b". If treatNullAsUnit==true, then "null" is
/// interpreted as negative infinity (the unit element of max); otherwise, it is
/// treated as positive infinity (the zero element of max).
///
public static BigInteger? Max(BigInteger? a, BigInteger? b, bool treatNullAsUnit) {
if (a == null) {
return treatNullAsUnit ? b : a;
} else if (b == null) {
return treatNullAsUnit ? a : b;
} else {
return BigInteger.Max((BigInteger)a, (BigInteger)b);
}
}
public static IEnumerable> Merge(Node a, Node b) {
while (true) {
if (a == null && b == null) {
yield break;
} else if (a == null || b == null) {
yield return new Tuple(a, b);
if (a != null) { a = a.Next; } else { b = b.Next; }
} else if (a.V == b.V) {
yield return new Tuple(a, b);
a = a.Next; b = b.Next;
} else if (StrictlyBefore(a.V, b.V)) {
yield return new Tuple(a, null);
a = a.Next;
} else {
yield return new Tuple(null, b);
b = b.Next;
}
}
}
public Expr ToExpr() {
if (!V.IsMutable && CommandLineOptions.Clo.InstrumentInfer != CommandLineOptions.InstrumentationPlaces.Everywhere) {
// omit invariants about readonly variables
return Expr.True;
} else if (V.TypedIdent.Type.IsBool) {
if (Lo == null && Hi == null) {
return Expr.True;
} else {
Contract.Assert((Lo == null && (BigInteger)Hi == 1) || (Hi == null && (BigInteger)Lo == 1));
var ide = new IdentifierExpr(Token.NoToken, V);
return Hi == null ? ide : Expr.Not(ide);
}
} else {
Expr e = Expr.True;
if (Lo != null && Hi != null && Lo + 1 == Hi) {
// produce an equality
var ide = new IdentifierExpr(Token.NoToken, V);
e = Expr.And(e, BplEq(ide, Expr.Literal(Basetypes.BigNum.FromBigInt((BigInteger)Lo))));
} else {
// produce a (possibly empty) conjunction of inequalities
if (Lo != null) {
var ide = new IdentifierExpr(Token.NoToken, V);
e = Expr.And(e, BplLe(Expr.Literal(Basetypes.BigNum.FromBigInt((BigInteger)Lo)), ide));
}
if (Hi != null) {
var ide = new IdentifierExpr(Token.NoToken, V);
e = Expr.And(e, BplLt(ide, Expr.Literal(Basetypes.BigNum.FromBigInt((BigInteger)Hi))));
}
}
return e;
}
}
}
List upThresholds; // invariant: thresholds are sorted
List downThresholds; // invariant: thresholds are sorted
///
/// Requires "thresholds" to be sorted.
///
public NativeIntervallDomain() {
upThresholds = new List();
downThresholds = new List();
}
public override void Specialize(Implementation impl) {
if (impl == null) {
// remove thresholds
upThresholds = new List();
downThresholds = new List();
} else {
var tf = new ThresholdFinder(impl);
tf.Find(out downThresholds, out upThresholds);
#if DEBUG_PRINT
Console.Write("DEBUG: for implementation '{0}', setting downs to [", impl.Name);
foreach (var i in downThresholds) {
Console.Write(" {0}", i);
}
Console.Write(" ] and ups to [");
foreach (var i in upThresholds) {
Console.Write(" {0}", i);
}
Console.WriteLine(" ]");
#endif
}
base.Specialize(impl);
}
private E_Common top = new E();
private E_Common bottom = new E_Bottom();
public override Element Top { get { return top; } }
public override Element Bottom { get { return bottom; } }
public override bool IsTop(Element element) {
var e = element as E;
return e != null && e.N == null;
}
public override bool IsBottom(Element element) {
return element is E_Bottom;
}
public override bool Below(Element a, Element b) {
if (a is E_Bottom) {
return true;
} else if (b is E_Bottom) {
return false;
} else {
var aa = (E)a;
var bb = (E)b;
// check if every constraint in 'bb' is implied by constraints in 'aa'
foreach (var t in Node.Merge(aa.N, bb.N)) {
var x = t.Item1;
var y = t.Item2;
if (x == null) {
// bb constrains a variable that aa does not
return false;
} else if (y == null) {
// aa constrains a variable that bb does not; that's fine
} else if (y.Lo != null && (x.Lo == null || x.Lo < y.Lo)) {
// bb has a Lo constraint, and either aa has no Lo constraint or it has a weaker Lo constraint
return false;
} else if (y.Hi != null && (x.Hi == null || y.Hi < x.Hi)) {
// bb has a Hi o constraint, and either aa has no Hi constraint or it has a weaker Hi constraint
return false;
}
}
return true;
}
}
public override Element Meet(Element a, Element b) {
if (a is E_Bottom) {
return a;
} else if (b is E_Bottom) {
return b;
} else {
var aa = (E)a;
var bb = (E)b;
Node head = null;
Node prev = null;
foreach (var t in Node.Merge(aa.N, bb.N)) {
var x = t.Item1;
var y = t.Item2;
Node n;
if (x == null) {
n = new Node(y.V, y.Lo, y.Hi);
} else if (y == null) {
n = new Node(x.V, x.Lo, x.Hi);
} else {
var lo = Node.Max(x.Lo, y.Lo, true);
var hi = Node.Min(x.Hi, y.Hi, true);
// if hi<=lo, then we're overconstrained
if (lo != null && hi != null && hi <= lo) {
return bottom;
}
n = new Node(x.V, lo, hi);
}
if (head == null) {
head = n;
} else {
prev.Next = n;
}
prev = n;
}
return new E(head);
}
}
public override Element Join(Element a, Element b) {
if (a is E_Bottom) {
return b;
} else if (b is E_Bottom) {
return a;
} else {
var aa = (E)a;
var bb = (E)b;
// for each variable, take the weaker of the constraints
Node head = null;
Node prev = null;
foreach (var t in Node.Merge(aa.N, bb.N)) {
if (t.Item1 != null && t.Item2 != null) {
var lo = Node.Min(t.Item1.Lo, t.Item2.Lo, false);
var hi = Node.Max(t.Item1.Hi, t.Item2.Hi, false);
if (lo != null || hi != null) {
var n = new Node(t.Item1.V, lo, hi);
if (head == null) {
head = n;
} else {
prev.Next = n;
}
prev = n;
}
}
}
return new E(head);
}
}
public override Element Widen(Element a, Element b) {
if (a is E_Bottom) {
return b; // since this is done just once, we maintain the ascending chains property
} else if (b is E_Bottom) {
return a;
} else {
var aa = (E)a;
var bb = (E)b;
// return a subset of the constraints of aa, namely those that are implied by bb
Node head = null;
Node prev = null;
foreach (var t in Node.Merge(aa.N, bb.N)) {
var x = t.Item1;
var y = t.Item2;
if (x != null && y != null) {
BigInteger? lo, hi;
lo = hi = null;
if (x.Lo != null && y.Lo != null) {
if (x.Lo <= y.Lo) {
// okay, we keep the lower bound
lo = x.Lo;
} else {
// set "lo" to the threshold that is below (or equal) y.Lo
lo = RoundDown((BigInteger)y.Lo);
}
}
if (x.Hi != null && y.Hi != null) {
if (y.Hi <= x.Hi) {
// okay, we keep the upper bound
hi = x.Hi;
} else {
// set "hi" to the threshold that is above (or equal) y.Hi
hi = RoundUp((BigInteger)y.Hi);
}
}
if (lo != null || hi != null) {
var n = new Node(x.V, lo, hi);
if (head == null) {
head = n;
} else {
prev.Next = n;
}
prev = n;
}
}
}
return new E(head);
}
}
///
/// For a proof of correctness of this method, see Test/dafny2/Intervals.dfy.
/// A difference is that the this method returns:
/// let d = Dafny_RoundDown(k);
/// return d == -1 ? null : downThresholds[d];
///
BigInteger? RoundDown(BigInteger k)
{
if (downThresholds.Count == 0 || k < downThresholds[0]) {
return null;
}
var i = 0;
var j = downThresholds.Count - 1;
while (i < j)
{
var mid = i + (j - i + 1) / 2;
if (downThresholds[mid] <= k) {
i = mid;
} else {
j = mid - 1;
}
}
return downThresholds[i];
}
///
/// For a proof of correctness of this method, see Test/dafny2/Intervals.dfy.
/// A difference is that the this method returns:
/// let d = Dafny_RoundUp(k);
/// return d == thresholds.Count ? null : upThresholds[d];
///
BigInteger? RoundUp(BigInteger k)
{
if (upThresholds.Count == 0 || upThresholds[upThresholds.Count - 1] < k) {
return null;
}
var i = 0;
var j = upThresholds.Count - 1;
while (i < j)
{
var mid = i + (j - i) / 2;
if (upThresholds[mid] < k) {
i = mid + 1;
} else {
j = mid;
}
}
return upThresholds[i];
}
public override Element Constrain(Element element, Expr expr) {
if (element is E_Bottom) {
return element;
} else {
var e = (E)element;
var c = Constraint(expr, e.N);
return c == null ? element : Meet(element, c);
}
}
///
/// Returns an Element that corresponds to the constraints implied by "expr" in the
/// state "state".
/// Return "null" to indicate no constraints.
///
E_Common Constraint(Expr expr, Node state) {
Variable v;
if (IsVariable(expr, out v)) {
var n = new Node(v, new BigInteger(1), null);
return new E(n);
} else if (expr is LiteralExpr) {
var e = (LiteralExpr)expr;
return (bool)e.Val ? null : new E_Bottom();
} else if (expr is NAryExpr) {
var e = (NAryExpr)expr;
if (e.Fun is UnaryOperator) {
if (((UnaryOperator)e.Fun).Op == UnaryOperator.Opcode.Not) {
if (IsVariable(e.Args[0], out v)) {
var n = new Node(v, null, new BigInteger(1));
return new E(n);
}
}
} else if (e.Fun is BinaryOperator) {
var op = ((BinaryOperator)e.Fun).Op;
var arg0 = e.Args[0];
var arg1 = e.Args[1];
switch (op) {
case BinaryOperator.Opcode.Eq:
case BinaryOperator.Opcode.Iff: {
E c = null;
if (IsVariable(arg0, out v)) {
BigInteger? lo, hi;
if (PartiallyEvaluate(arg1, state, out lo, out hi)) {
var n = new Node(v, lo, hi);
c = new E(n);
}
}
if (IsVariable(arg1, out v)) {
BigInteger? lo, hi;
if (PartiallyEvaluate(arg1, state, out lo, out hi)) {
var n = new Node(v, lo, hi);
c = c == null ? new E(n) : (E)Meet(c, new E(n));
}
}
return c;
}
case BinaryOperator.Opcode.Neq: {
E c = null;
if (IsVariable(arg0, out v)) {
c = ConstrainNeq(state, v, arg1);
}
if (IsVariable(arg1, out v)) {
var cc = ConstrainNeq(state, v, arg0);
if (cc != null) {
c = c == null ? cc : (E)Meet(c, cc);
}
}
return c;
}
case BinaryOperator.Opcode.Le: {
E c = null;
if (IsVariable(arg1, out v)) {
BigInteger? lo, hi;
PartiallyEvaluate(arg0, state, out lo, out hi);
if (lo != null) {
var n = new Node(v, lo, null);
c = new E(n);
}
}
if (IsVariable(arg0, out v)) {
BigInteger? lo, hi;
PartiallyEvaluate(arg1, state, out lo, out hi);
if (hi != null) {
var n = new Node(v, null, hi);
c = c == null ? new E(n) : (E)Meet(c, new E(n));
}
}
return c;
}
case BinaryOperator.Opcode.Lt: {
E c = null;
if (IsVariable(arg1, out v)) {
BigInteger? lo, hi;
PartiallyEvaluate(arg0, state, out lo, out hi);
if (lo != null) {
var n = new Node(v, lo + 1, null);
c = new E(n);
}
}
if (IsVariable(arg0, out v)) {
BigInteger? lo, hi;
PartiallyEvaluate(arg1, state, out lo, out hi);
if (hi != null) {
var n = new Node(v, null, hi - 1);
c = c == null ? new E(n) : (E)Meet(c, new E(n));
}
}
return c;
}
case BinaryOperator.Opcode.Ge: {
var tmp = arg0; arg0 = arg1; arg1 = tmp;
goto case BinaryOperator.Opcode.Le;
}
case BinaryOperator.Opcode.Gt: {
var tmp = arg0; arg0 = arg1; arg1 = tmp;
goto case BinaryOperator.Opcode.Lt;
}
default:
break;
}
}
}
return null; // approximation
}
private E ConstrainNeq(Node state, Variable v, Expr arg) {
BigInteger? lo, hi;
if (PartiallyEvaluate(arg, state, out lo, out hi)) {
if (lo != null && hi != null && lo + 1 == hi) {
var exclude = lo;
// If the partially evaluated arg (whose value is "exclude") is an end-point of
// the interval known for "v", then produce a constraint that excludes that bound.
Node.GetBounds(state, v, out lo, out hi);
if (lo != null && lo == exclude) {
var n = new Node(v, lo + 1, null);
return new E(n);
} else if (hi != null && exclude + 1 == hi) {
var n = new Node(v, null, exclude);
return new E(n);
}
}
}
return null;
}
bool IsVariable(Expr expr, out Variable v) {
var e = expr as IdentifierExpr;
if (e == null) {
v = null;
return false;
} else {
v = e.Decl;
return true;
}
}
public override Element Update(Element element, AssignCmd cmd) {
if (element is E_Bottom) {
return element;
}
var e = (E)element;
var nn = e.N;
Contract.Assert(cmd.Lhss.Count == cmd.Rhss.Count);
for (int i = 0; i < cmd.Lhss.Count; i++) {
var lhs = cmd.Lhss[i];
var rhs = cmd.Rhss[i];
BigInteger? lo;
BigInteger? hi;
PartiallyEvaluate(rhs, e.N, out lo, out hi);
nn = UpdateOne(nn, lhs.DeepAssignedVariable, lo, hi);
}
return new E(nn);
}
bool PartiallyEvaluate(Expr rhs, Node node, out BigInteger? lo, out BigInteger? hi) {
var pe = new PEVisitor(node);
pe.VisitExpr(rhs);
lo = pe.Lo;
hi = pe.Hi;
return lo != null || hi != null;
}
class PEVisitor : StandardVisitor
{
public BigInteger? Lo;
public BigInteger? Hi;
readonly BigInteger one = new BigInteger(1);
Node N;
public PEVisitor(Node n) {
N = n;
}
// Override visitors for all expressions that can return a boolean or integer result
public override Expr VisitExpr(Expr node) {
Lo = Hi = null;
return base.VisitExpr(node);
}
public override LiteralExpr VisitLiteralExpr(LiteralExpr node) {
if (node.Val is BigNum) {
var n = ((BigNum)node.Val).ToBigInteger;
Lo = n;
Hi = n + 1;
} else if (node.Val is bool) {
if ((bool)node.Val) {
// true
Lo = one;
Hi = null;
} else {
// false
Lo = null;
Hi = one;
}
}
return node;
}
public override Expr VisitIdentifierExpr(IdentifierExpr node) {
if (node.Type.IsBool || node.Type.IsInt) {
Node.GetBounds(N, node.Decl, out Lo, out Hi);
}
return node;
}
public override Expr VisitNAryExpr(NAryExpr node) {
if (node.Fun is UnaryOperator) {
var op = (UnaryOperator)node.Fun;
Contract.Assert(node.Args.Length == 1);
if (op.Op == UnaryOperator.Opcode.Not) {
VisitExpr(node.Args[0]);
Contract.Assert((Lo == null && Hi == null) ||
(Lo == null && (BigInteger)Hi == 1) ||
(Hi == null && (BigInteger)Lo == 1));
var tmp = Lo;
Lo = Hi;
Hi = tmp;
}
} else if (node.Fun is BinaryOperator) {
var op = (BinaryOperator)node.Fun;
Contract.Assert(node.Args.Length == 2);
BigInteger? lo0, hi0, lo1, hi1;
VisitExpr(node.Args[0]);
lo0 = Lo; hi0 = Hi;
VisitExpr(node.Args[1]);
lo1 = Lo; hi1 = Hi;
Lo = Hi = null;
switch (op.Op) {
case BinaryOperator.Opcode.And:
if (hi0 != null || hi1 != null) {
// one operand is definitely false, thus so is the result
Lo = null; Hi = one;
} else if (lo0 != null && lo1 != null) {
// both operands are definitely true, thus so is the result
Lo = one; Hi = null;
}
break;
case BinaryOperator.Opcode.Or:
if (lo0 != null || lo1 != null) {
// one operand is definitely true, thus so is the result
Lo = one; Hi = null;
} else if (hi0 != null && hi1 != null) {
// both operands are definitely false, thus so is the result
Lo = null; Hi = one;
}
break;
case BinaryOperator.Opcode.Imp:
if (hi0 != null || lo1 != null) {
// either arg0 false or arg1 is true, so the result is true
Lo = one; Hi = null;
} else if (lo0 != null && hi1 != null) {
// arg0 is true and arg1 is false, so the result is false
Lo = null; Hi = one;
}
break;
case BinaryOperator.Opcode.Iff:
if (lo0 != null && lo1 != null) {
Lo = one; Hi = null;
} else if (hi0 != null && hi1 != null) {
Lo = one; Hi = null;
} else if (lo0 != null && hi1 != null) {
Lo = null; Hi = one;
} else if (hi0 != null && lo1 != null) {
Lo = null; Hi = one;
}
if (op.Op == BinaryOperator.Opcode.Neq) {
var tmp = Lo; Lo = Hi; Hi = tmp;
}
break;
case BinaryOperator.Opcode.Eq:
case BinaryOperator.Opcode.Neq:
if (node.Args[0].Type.IsBool) {
goto case BinaryOperator.Opcode.Iff;
}
// For Eq:
// If the (lo0,hi0) and (lo1,hi1) ranges do not overlap, the answer is false.
// If both ranges are the same unit range, then the answer is true.
if (hi0 != null && lo1 != null && hi0 <= lo1) {
Lo = null; Hi = one;
} else if (lo0 != null && hi1 != null && hi1 <= lo0) {
Lo = null; Hi = one;
} else if (lo0 != null && hi0 != null && lo1 != null && hi1 != null &&
lo0 + 1 == hi0 && lo0 == lo1 && lo1 + 1 == hi1) {
Lo = one; Hi = null;
}
if (op.Op == BinaryOperator.Opcode.Neq) {
var tmp = Lo; Lo = Hi; Hi = tmp;
}
break;
case BinaryOperator.Opcode.Le:
case BinaryOperator.Opcode.Gt:
// If hi0 - 1 <= lo1, then the answer is true.
// If hi1 <= lo0, then the answer is false.
if (hi0 != null && lo1 != null && hi0 - 1 <= lo1) {
Lo = one; Hi = null;
} else if (lo0 != null && hi1 != null && hi1 <= lo0) {
Lo = null; Hi = one;
}
if (op.Op == BinaryOperator.Opcode.Gt) {
var tmp = Lo; Lo = Hi; Hi = tmp;
}
break;
case BinaryOperator.Opcode.Lt:
case BinaryOperator.Opcode.Ge:
// If hi0 <= lo1, then the answer is true.
// If hi1 - 1 <= lo0, then the answer is false.
if (hi0 != null && lo1 != null && hi0 <= lo1) {
Lo = one; Hi = null;
} else if (lo0 != null && hi1 != null && hi1 - 1 <= lo0) {
Lo = null; Hi = one;
}
if (op.Op == BinaryOperator.Opcode.Ge) {
var tmp = Lo; Lo = Hi; Hi = tmp;
}
break;
case BinaryOperator.Opcode.Add:
if (lo0 != null && lo1 != null) {
Lo = lo0 + lo1;
}
if (hi0 != null && hi1 != null) {
Hi = hi0 + hi1 - 1;
}
break;
case BinaryOperator.Opcode.Sub:
if (lo0 != null && hi1 != null) {
Lo = lo0 - hi1 + 1;
}
if (hi0 != null && lo1 != null) {
Hi = hi0 - lo1;
}
break;
case BinaryOperator.Opcode.Mul:
// this uses an incomplete approximation that could be tightened up
if (lo0 != null && lo1 != null) {
if (0 <= (BigInteger)lo0 && 0 <= (BigInteger)lo1) {
Lo = lo0 * lo1;
Hi = hi0 == null || hi1 == null ? null : (hi0 - 1) * (hi1 - 1) + 1;
} else if ((BigInteger)lo0 < 0 && (BigInteger)lo1 < 0) {
Lo = null; // approximation
Hi = lo0 * lo1 + 1;
}
}
break;
case BinaryOperator.Opcode.Div:
// this uses an incomplete approximation that could be tightened up
if (lo0 != null && lo1 != null && 0 <= (BigInteger)lo0 && 0 <= (BigInteger)lo1) {
Lo = new BigInteger(0);
Hi = hi0;
}
break;
case BinaryOperator.Opcode.Mod:
// this uses an incomplete approximation that could be tightened up
if (lo0 != null && lo1 != null && 0 <= (BigInteger)lo0 && 0 <= (BigInteger)lo1) {
Lo = new BigInteger(0);
Hi = hi1;
}
break;
default:
break;
}
} else if (node.Fun is IfThenElse) {
var op = (IfThenElse)node.Fun;
Contract.Assert(node.Args.Length == 3);
BigInteger? guardLo, guardHi, lo0, hi0, lo1, hi1;
VisitExpr(node.Args[0]);
guardLo = Lo; guardHi = Hi;
VisitExpr(node.Args[1]);
lo0 = Lo; hi0 = Hi;
VisitExpr(node.Args[2]);
lo1 = Lo; hi1 = Hi;
Contract.Assert(guardLo == null || guardHi == null); // this is a consequence of the guard being boolean
if (guardLo != null) {
// guard is always true
Lo = lo0; Hi = hi0;
} else if (guardHi != null) {
// guard is always false
Lo = lo1; Hi = hi1;
} else {
// we don't know which branch will be taken, so join the information from the two branches
Lo = Node.Min(lo0, lo1, false);
Hi = Node.Max(hi0, hi1, false);
}
}
return node;
}
public override BinderExpr VisitBinderExpr(BinderExpr node) {
// don't recurse on subexpression
return node;
}
public override Expr VisitOldExpr(OldExpr node) {
// don't recurse on subexpression
return node;
}
public override Expr VisitCodeExpr(CodeExpr node) {
// don't recurse on subexpression
return node;
}
public override BvConcatExpr VisitBvConcatExpr(BvConcatExpr node) {
// don't recurse on subexpression
return node;
}
public override BvExtractExpr VisitBvExtractExpr(BvExtractExpr node) {
// don't recurse on subexpression
return node;
}
}
public override Element Eliminate(Element element, Variable v) {
if (element is E_Bottom) {
return element;
}
var e = (E)element;
var nn = UpdateOne(e.N, v, null, null);
if (nn == e.N) {
return element;
} else {
return new E(nn);
}
}
Node UpdateOne(Node nn, Variable v, BigInteger? lo, BigInteger? hi) {
var orig = nn;
Node head = null;
Node prev = null;
var foundV = false;
for (; nn != null && !Node.StrictlyBefore(v, nn.V); nn = nn.Next) {
if (nn.V == v) {
foundV = true;
nn = nn.Next;
break; // we found the place where the new node goes
} else {
var n = new Node(nn.V, nn.Lo, nn.Hi); // copy this Node
if (head == null) {
head = n;
} else {
prev.Next = n;
}
prev = n;
}
}
Node rest;
if (lo == null && hi == null) {
// eliminate all information about "v"
if (!foundV) {
return orig;
}
rest = nn;
} else {
rest = new Node(v, lo, hi);
rest.Next = nn;
}
if (head == null) {
head = rest;
} else {
prev.Next = rest;
}
return head;
}
///
/// Return a resolved/type-checked expression that represents the conjunction of a and b.
/// Requires a and b to be resolved and type checked already.
///
public static Expr BplAnd(Expr a, Expr b) {
if (a == Expr.True) {
return b;
} else if (b == Expr.True) {
return a;
} else {
var nary = Expr.Binary(BinaryOperator.Opcode.And, a, b);
nary.Type = Type.Bool;
nary.TypeParameters = SimpleTypeParamInstantiation.EMPTY;
return nary;
}
}
///
/// Return a resolved/type-checked expression that represents a EQUALS b.
/// Requires a and b to be resolved and type checked already.
///
public static Expr BplEq(Expr a, Expr b) {
var e = Expr.Eq(a, b);
e.Type = Type.Bool;
return e;
}
///
/// Return a resolved/type-checked expression that represents a LESS-EQUAL b.
/// Requires a and b to be resolved and type checked already.
///
public static Expr BplLe(Expr a, Expr b) {
var e = Expr.Le(a, b);
e.Type = Type.Bool;
return e;
}
///
/// Return a resolved/type-checked expression that represents a LESS b.
/// Requires a and b to be resolved and type checked already.
///
public static Expr BplLt(Expr a, Expr b) {
var e = Expr.Lt(a, b);
e.Type = Type.Bool;
return e;
}
}
public class ThresholdFinder : StandardVisitor
{
readonly Implementation Impl;
public ThresholdFinder(Implementation impl) {
Contract.Requires(impl != null);
Impl = impl;
}
HashSet downs = new HashSet();
HashSet ups = new HashSet();
public void Find(out List downThresholds, out List upThresholds) {
// always include -1, 0, 1 as down-thresholds
downs.Clear();
downs.Add(-1);
downs.Add(0);
downs.Add(1);
// always include 0 and 1 as up-thresholds
ups.Clear();
ups.Add(0);
ups.Add(1);
foreach (Requires p in Impl.Proc.Requires) {
Visit(p.Condition);
}
foreach (Ensures p in Impl.Proc.Ensures) {
Visit(p.Condition);
}
foreach (var b in Impl.Blocks) {
foreach (Cmd c in b.Cmds) {
Visit(c);
}
}
// convert the HashSets to sorted Lists and return
downThresholds = new List();
foreach (var i in downs) {
downThresholds.Add(i);
}
downThresholds.Sort();
upThresholds = new List();
foreach (var i in ups) {
upThresholds.Add(i);
}
upThresholds.Sort();
}
public override Expr VisitNAryExpr(NAryExpr node) {
if (node.Fun is BinaryOperator) {
var op = (BinaryOperator)node.Fun;
Contract.Assert(node.Args.Length == 2);
var arg0 = node.Args[0];
var arg1 = node.Args[1];
BigInteger? k;
switch (op.Op) {
case BinaryOperator.Opcode.Eq:
case BinaryOperator.Opcode.Neq:
k = AsIntLiteral(arg0);
if (k != null) {
var i = (BigInteger)k;
downs.Add(i - 1);
downs.Add(i);
ups.Add(i + 1);
ups.Add(i + 2);
}
k = AsIntLiteral(arg1);
if (k != null) {
var i = (BigInteger)k;
downs.Add(i - 1);
downs.Add(i);
ups.Add(i + 1);
ups.Add(i + 2);
}
break;
case BinaryOperator.Opcode.Le:
k = AsIntLiteral(arg0);
if (k != null) {
var i = (BigInteger)k;
downs.Add(i - 1);
downs.Add(i);
}
k = AsIntLiteral(arg1);
if (k != null) {
var i = (BigInteger)k;
ups.Add(i + 1);
ups.Add(i + 2);
}
break;
case BinaryOperator.Opcode.Lt:
k = AsIntLiteral(arg0);
if (k != null) {
var i = (BigInteger)k;
downs.Add(i);
downs.Add(i + 1);
}
k = AsIntLiteral(arg1);
if (k != null) {
var i = (BigInteger)k;
ups.Add(i);
ups.Add(i + 1);
}
break;
case BinaryOperator.Opcode.Ge:
{ var tmp = arg0; arg0 = arg1; arg1 = tmp; }
goto case BinaryOperator.Opcode.Le;
case BinaryOperator.Opcode.Gt:
{ var tmp = arg0; arg0 = arg1; arg1 = tmp; }
goto case BinaryOperator.Opcode.Lt;
default:
break;
}
}
return base.VisitNAryExpr(node);
}
BigInteger? AsIntLiteral(Expr e) {
var lit = e as LiteralExpr;
if (lit != null && lit.isBigNum) {
BigNum bn = lit.asBigNum;
return bn.ToBigInteger;
}
return null;
}
}
}