// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "absl/strings/escaping.h" #include #include #include #include #include #include #include #include "absl/base/config.h" #include "absl/base/internal/raw_logging.h" #include "absl/base/internal/unaligned_access.h" #include "absl/strings/ascii.h" #include "absl/strings/internal/char_map.h" #include "absl/strings/internal/escaping.h" #include "absl/strings/internal/resize_uninitialized.h" #include "absl/strings/internal/utf8.h" #include "absl/strings/numbers.h" #include "absl/strings/str_cat.h" #include "absl/strings/string_view.h" namespace absl { ABSL_NAMESPACE_BEGIN namespace { // These are used for the leave_nulls_escaped argument to CUnescapeInternal(). constexpr bool kUnescapeNulls = false; inline bool is_octal_digit(char c) { return ('0' <= c) && (c <= '7'); } inline unsigned int hex_digit_to_int(char c) { static_assert('0' == 0x30 && 'A' == 0x41 && 'a' == 0x61, "Character set must be ASCII."); assert(absl::ascii_isxdigit(static_cast(c))); unsigned int x = static_cast(c); if (x > '9') { x += 9; } return x & 0xf; } inline bool IsSurrogate(char32_t c, absl::string_view src, std::string* error) { if (c >= 0xD800 && c <= 0xDFFF) { if (error) { *error = absl::StrCat("invalid surrogate character (0xD800-DFFF): \\", src); } return true; } return false; } // ---------------------------------------------------------------------- // CUnescapeInternal() // Implements both CUnescape() and CUnescapeForNullTerminatedString(). // // Unescapes C escape sequences and is the reverse of CEscape(). // // If 'source' is valid, stores the unescaped string and its size in // 'dest' and 'dest_len' respectively, and returns true. Otherwise // returns false and optionally stores the error description in // 'error'. Set 'error' to nullptr to disable error reporting. // // 'dest' should point to a buffer that is at least as big as 'source'. // 'source' and 'dest' may be the same. // // NOTE: any changes to this function must also be reflected in the older // UnescapeCEscapeSequences(). // ---------------------------------------------------------------------- bool CUnescapeInternal(absl::string_view source, bool leave_nulls_escaped, char* dest, ptrdiff_t* dest_len, std::string* error) { char* d = dest; const char* p = source.data(); const char* end = p + source.size(); const char* last_byte = end - 1; // Small optimization for case where source = dest and there's no escaping while (p == d && p < end && *p != '\\') p++, d++; while (p < end) { if (*p != '\\') { *d++ = *p++; } else { if (++p > last_byte) { // skip past the '\\' if (error) *error = "String cannot end with \\"; return false; } switch (*p) { case 'a': *d++ = '\a'; break; case 'b': *d++ = '\b'; break; case 'f': *d++ = '\f'; break; case 'n': *d++ = '\n'; break; case 'r': *d++ = '\r'; break; case 't': *d++ = '\t'; break; case 'v': *d++ = '\v'; break; case '\\': *d++ = '\\'; break; case '?': *d++ = '\?'; break; // \? Who knew? case '\'': *d++ = '\''; break; case '"': *d++ = '\"'; break; case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': { // octal digit: 1 to 3 digits const char* octal_start = p; unsigned int ch = static_cast(*p - '0'); // digit 1 if (p < last_byte && is_octal_digit(p[1])) ch = ch * 8 + static_cast(*++p - '0'); // digit 2 if (p < last_byte && is_octal_digit(p[1])) ch = ch * 8 + static_cast(*++p - '0'); // digit 3 if (ch > 0xff) { if (error) { *error = "Value of \\" + std::string(octal_start, static_cast(p + 1 - octal_start)) + " exceeds 0xff"; } return false; } if ((ch == 0) && leave_nulls_escaped) { // Copy the escape sequence for the null character const size_t octal_size = static_cast(p + 1 - octal_start); *d++ = '\\'; memmove(d, octal_start, octal_size); d += octal_size; break; } *d++ = static_cast(ch); break; } case 'x': case 'X': { if (p >= last_byte) { if (error) *error = "String cannot end with \\x"; return false; } else if (!absl::ascii_isxdigit(static_cast(p[1]))) { if (error) *error = "\\x cannot be followed by a non-hex digit"; return false; } unsigned int ch = 0; const char* hex_start = p; while (p < last_byte && absl::ascii_isxdigit(static_cast(p[1]))) // Arbitrarily many hex digits ch = (ch << 4) + hex_digit_to_int(*++p); if (ch > 0xFF) { if (error) { *error = "Value of \\" + std::string(hex_start, static_cast(p + 1 - hex_start)) + " exceeds 0xff"; } return false; } if ((ch == 0) && leave_nulls_escaped) { // Copy the escape sequence for the null character const size_t hex_size = static_cast(p + 1 - hex_start); *d++ = '\\'; memmove(d, hex_start, hex_size); d += hex_size; break; } *d++ = static_cast(ch); break; } case 'u': { // \uhhhh => convert 4 hex digits to UTF-8 char32_t rune = 0; const char* hex_start = p; if (p + 4 >= end) { if (error) { *error = "\\u must be followed by 4 hex digits: \\" + std::string(hex_start, static_cast(p + 1 - hex_start)); } return false; } for (int i = 0; i < 4; ++i) { // Look one char ahead. if (absl::ascii_isxdigit(static_cast(p[1]))) { rune = (rune << 4) + hex_digit_to_int(*++p); // Advance p. } else { if (error) { *error = "\\u must be followed by 4 hex digits: \\" + std::string(hex_start, static_cast(p + 1 - hex_start)); } return false; } } if ((rune == 0) && leave_nulls_escaped) { // Copy the escape sequence for the null character *d++ = '\\'; memmove(d, hex_start, 5); // u0000 d += 5; break; } if (IsSurrogate(rune, absl::string_view(hex_start, 5), error)) { return false; } d += strings_internal::EncodeUTF8Char(d, rune); break; } case 'U': { // \Uhhhhhhhh => convert 8 hex digits to UTF-8 char32_t rune = 0; const char* hex_start = p; if (p + 8 >= end) { if (error) { *error = "\\U must be followed by 8 hex digits: \\" + std::string(hex_start, static_cast(p + 1 - hex_start)); } return false; } for (int i = 0; i < 8; ++i) { // Look one char ahead. if (absl::ascii_isxdigit(static_cast(p[1]))) { // Don't change rune until we're sure this // is within the Unicode limit, but do advance p. uint32_t newrune = (rune << 4) + hex_digit_to_int(*++p); if (newrune > 0x10FFFF) { if (error) { *error = "Value of \\" + std::string(hex_start, static_cast(p + 1 - hex_start)) + " exceeds Unicode limit (0x10FFFF)"; } return false; } else { rune = newrune; } } else { if (error) { *error = "\\U must be followed by 8 hex digits: \\" + std::string(hex_start, static_cast(p + 1 - hex_start)); } return false; } } if ((rune == 0) && leave_nulls_escaped) { // Copy the escape sequence for the null character *d++ = '\\'; memmove(d, hex_start, 9); // U00000000 d += 9; break; } if (IsSurrogate(rune, absl::string_view(hex_start, 9), error)) { return false; } d += strings_internal::EncodeUTF8Char(d, rune); break; } default: { if (error) *error = std::string("Unknown escape sequence: \\") + *p; return false; } } p++; // read past letter we escaped } } *dest_len = d - dest; return true; } // ---------------------------------------------------------------------- // CUnescapeInternal() // // Same as above but uses a std::string for output. 'source' and 'dest' // may be the same. // ---------------------------------------------------------------------- bool CUnescapeInternal(absl::string_view source, bool leave_nulls_escaped, std::string* dest, std::string* error) { strings_internal::STLStringResizeUninitialized(dest, source.size()); ptrdiff_t dest_size; if (!CUnescapeInternal(source, leave_nulls_escaped, &(*dest)[0], &dest_size, error)) { return false; } dest->erase(static_cast(dest_size)); return true; } // ---------------------------------------------------------------------- // CEscape() // CHexEscape() // Utf8SafeCEscape() // Utf8SafeCHexEscape() // Escapes 'src' using C-style escape sequences. This is useful for // preparing query flags. The 'Hex' version uses hexadecimal rather than // octal sequences. The 'Utf8Safe' version does not touch UTF-8 bytes. // // Escaped chars: \n, \r, \t, ", ', \, and !absl::ascii_isprint(). // ---------------------------------------------------------------------- std::string CEscapeInternal(absl::string_view src, bool use_hex, bool utf8_safe) { std::string dest; bool last_hex_escape = false; // true if last output char was \xNN. for (char c : src) { bool is_hex_escape = false; switch (c) { case '\n': dest.append("\\" "n"); break; case '\r': dest.append("\\" "r"); break; case '\t': dest.append("\\" "t"); break; case '\"': dest.append("\\" "\""); break; case '\'': dest.append("\\" "'"); break; case '\\': dest.append("\\" "\\"); break; default: { // Note that if we emit \xNN and the src character after that is a hex // digit then that digit must be escaped too to prevent it being // interpreted as part of the character code by C. const unsigned char uc = static_cast(c); if ((!utf8_safe || uc < 0x80) && (!absl::ascii_isprint(uc) || (last_hex_escape && absl::ascii_isxdigit(uc)))) { if (use_hex) { dest.append("\\" "x"); dest.push_back(numbers_internal::kHexChar[uc / 16]); dest.push_back(numbers_internal::kHexChar[uc % 16]); is_hex_escape = true; } else { dest.append("\\"); dest.push_back(numbers_internal::kHexChar[uc / 64]); dest.push_back(numbers_internal::kHexChar[(uc % 64) / 8]); dest.push_back(numbers_internal::kHexChar[uc % 8]); } } else { dest.push_back(c); break; } } } last_hex_escape = is_hex_escape; } return dest; } /* clang-format off */ constexpr unsigned char c_escaped_len[256] = { 4, 4, 4, 4, 4, 4, 4, 4, 4, 2, 2, 4, 4, 2, 4, 4, // \t, \n, \r 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, // ", ' 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // '0'..'9' 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 'A'..'O' 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, // 'P'..'Z', '\' 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 'a'..'o' 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, // 'p'..'z', DEL 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, }; /* clang-format on */ // Calculates the length of the C-style escaped version of 'src'. // Assumes that non-printable characters are escaped using octal sequences, and // that UTF-8 bytes are not handled specially. inline size_t CEscapedLength(absl::string_view src) { size_t escaped_len = 0; for (char c : src) escaped_len += c_escaped_len[static_cast(c)]; return escaped_len; } void CEscapeAndAppendInternal(absl::string_view src, std::string* dest) { size_t escaped_len = CEscapedLength(src); if (escaped_len == src.size()) { dest->append(src.data(), src.size()); return; } size_t cur_dest_len = dest->size(); strings_internal::STLStringResizeUninitialized(dest, cur_dest_len + escaped_len); char* append_ptr = &(*dest)[cur_dest_len]; for (char c : src) { size_t char_len = c_escaped_len[static_cast(c)]; if (char_len == 1) { *append_ptr++ = c; } else if (char_len == 2) { switch (c) { case '\n': *append_ptr++ = '\\'; *append_ptr++ = 'n'; break; case '\r': *append_ptr++ = '\\'; *append_ptr++ = 'r'; break; case '\t': *append_ptr++ = '\\'; *append_ptr++ = 't'; break; case '\"': *append_ptr++ = '\\'; *append_ptr++ = '\"'; break; case '\'': *append_ptr++ = '\\'; *append_ptr++ = '\''; break; case '\\': *append_ptr++ = '\\'; *append_ptr++ = '\\'; break; } } else { *append_ptr++ = '\\'; *append_ptr++ = '0' + static_cast(c) / 64; *append_ptr++ = '0' + (static_cast(c) % 64) / 8; *append_ptr++ = '0' + static_cast(c) % 8; } } } // Reverses the mapping in Base64EscapeInternal; see that method's // documentation for details of the mapping. bool Base64UnescapeInternal(const char* src_param, size_t szsrc, char* dest, size_t szdest, const signed char* unbase64, size_t* len) { static const char kPad64Equals = '='; static const char kPad64Dot = '.'; size_t destidx = 0; int decode = 0; int state = 0; unsigned char ch = 0; unsigned int temp = 0; // If "char" is signed by default, using *src as an array index results in // accessing negative array elements. Treat the input as a pointer to // unsigned char to avoid this. const unsigned char* src = reinterpret_cast(src_param); // The GET_INPUT macro gets the next input character, skipping // over any whitespace, and stopping when we reach the end of the // string or when we read any non-data character. The arguments are // an arbitrary identifier (used as a label for goto) and the number // of data bytes that must remain in the input to avoid aborting the // loop. #define GET_INPUT(label, remain) \ label: \ --szsrc; \ ch = *src++; \ decode = unbase64[ch]; \ if (decode < 0) { \ if (absl::ascii_isspace(ch) && szsrc >= remain) goto label; \ state = 4 - remain; \ break; \ } // if dest is null, we're just checking to see if it's legal input // rather than producing output. (I suspect this could just be done // with a regexp...). We duplicate the loop so this test can be // outside it instead of in every iteration. if (dest) { // This loop consumes 4 input bytes and produces 3 output bytes // per iteration. We can't know at the start that there is enough // data left in the string for a full iteration, so the loop may // break out in the middle; if so 'state' will be set to the // number of input bytes read. while (szsrc >= 4) { // We'll start by optimistically assuming that the next four // bytes of the string (src[0..3]) are four good data bytes // (that is, no nulls, whitespace, padding chars, or illegal // chars). We need to test src[0..2] for nulls individually // before constructing temp to preserve the property that we // never read past a null in the string (no matter how long // szsrc claims the string is). if (!src[0] || !src[1] || !src[2] || ((temp = ((unsigned(unbase64[src[0]]) << 18) | (unsigned(unbase64[src[1]]) << 12) | (unsigned(unbase64[src[2]]) << 6) | (unsigned(unbase64[src[3]])))) & 0x80000000)) { // Iff any of those four characters was bad (null, illegal, // whitespace, padding), then temp's high bit will be set // (because unbase64[] is -1 for all bad characters). // // We'll back up and resort to the slower decoder, which knows // how to handle those cases. GET_INPUT(first, 4); temp = static_cast(decode); GET_INPUT(second, 3); temp = (temp << 6) | static_cast(decode); GET_INPUT(third, 2); temp = (temp << 6) | static_cast(decode); GET_INPUT(fourth, 1); temp = (temp << 6) | static_cast(decode); } else { // We really did have four good data bytes, so advance four // characters in the string. szsrc -= 4; src += 4; } // temp has 24 bits of input, so write that out as three bytes. if (destidx + 3 > szdest) return false; dest[destidx + 2] = static_cast(temp); temp >>= 8; dest[destidx + 1] = static_cast(temp); temp >>= 8; dest[destidx] = static_cast(temp); destidx += 3; } } else { while (szsrc >= 4) { if (!src[0] || !src[1] || !src[2] || ((temp = ((unsigned(unbase64[src[0]]) << 18) | (unsigned(unbase64[src[1]]) << 12) | (unsigned(unbase64[src[2]]) << 6) | (unsigned(unbase64[src[3]])))) & 0x80000000)) { GET_INPUT(first_no_dest, 4); GET_INPUT(second_no_dest, 3); GET_INPUT(third_no_dest, 2); GET_INPUT(fourth_no_dest, 1); } else { szsrc -= 4; src += 4; } destidx += 3; } } #undef GET_INPUT // if the loop terminated because we read a bad character, return // now. if (decode < 0 && ch != kPad64Equals && ch != kPad64Dot && !absl::ascii_isspace(ch)) return false; if (ch == kPad64Equals || ch == kPad64Dot) { // if we stopped by hitting an '=' or '.', un-read that character -- we'll // look at it again when we count to check for the proper number of // equals signs at the end. ++szsrc; --src; } else { // This loop consumes 1 input byte per iteration. It's used to // clean up the 0-3 input bytes remaining when the first, faster // loop finishes. 'temp' contains the data from 'state' input // characters read by the first loop. while (szsrc > 0) { --szsrc; ch = *src++; decode = unbase64[ch]; if (decode < 0) { if (absl::ascii_isspace(ch)) { continue; } else if (ch == kPad64Equals || ch == kPad64Dot) { // back up one character; we'll read it again when we check // for the correct number of pad characters at the end. ++szsrc; --src; break; } else { return false; } } // Each input character gives us six bits of output. temp = (temp << 6) | static_cast(decode); ++state; if (state == 4) { // If we've accumulated 24 bits of output, write that out as // three bytes. if (dest) { if (destidx + 3 > szdest) return false; dest[destidx + 2] = static_cast(temp); temp >>= 8; dest[destidx + 1] = static_cast(temp); temp >>= 8; dest[destidx] = static_cast(temp); } destidx += 3; state = 0; temp = 0; } } } // Process the leftover data contained in 'temp' at the end of the input. int expected_equals = 0; switch (state) { case 0: // Nothing left over; output is a multiple of 3 bytes. break; case 1: // Bad input; we have 6 bits left over. return false; case 2: // Produce one more output byte from the 12 input bits we have left. if (dest) { if (destidx + 1 > szdest) return false; temp >>= 4; dest[destidx] = static_cast(temp); } ++destidx; expected_equals = 2; break; case 3: // Produce two more output bytes from the 18 input bits we have left. if (dest) { if (destidx + 2 > szdest) return false; temp >>= 2; dest[destidx + 1] = static_cast(temp); temp >>= 8; dest[destidx] = static_cast(temp); } destidx += 2; expected_equals = 1; break; default: // state should have no other values at this point. ABSL_RAW_LOG(FATAL, "This can't happen; base64 decoder state = %d", state); } // The remainder of the string should be all whitespace, mixed with // exactly 0 equals signs, or exactly 'expected_equals' equals // signs. (Always accepting 0 equals signs is an Abseil extension // not covered in the RFC, as is accepting dot as the pad character.) int equals = 0; while (szsrc > 0) { if (*src == kPad64Equals || *src == kPad64Dot) ++equals; else if (!absl::ascii_isspace(*src)) return false; --szsrc; ++src; } const bool ok = (equals == 0 || equals == expected_equals); if (ok) *len = destidx; return ok; } // The arrays below map base64-escaped characters back to their original values. // For the inverse case, see k(WebSafe)Base64Chars in the internal // escaping.cc. // These arrays were generated by the following inversion code: // #include // #include // #include // main() // { // static const char Base64[] = // "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; // char* pos; // int idx, i, j; // printf(" "); // for (i = 0; i < 255; i += 8) { // for (j = i; j < i + 8; j++) { // pos = strchr(Base64, j); // if ((pos == nullptr) || (j == 0)) // idx = -1; // else // idx = pos - Base64; // if (idx == -1) // printf(" %2d, ", idx); // else // printf(" %2d/*%c*/,", idx, j); // } // printf("\n "); // } // } // // where the value of "Base64[]" was replaced by one of k(WebSafe)Base64Chars // in the internal escaping.cc. /* clang-format off */ constexpr signed char kUnBase64[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62/*+*/, -1, -1, -1, 63/*/ */, 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/, 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1, -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/, 07/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/, 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/, 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, -1, -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/, 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/, 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/, 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; constexpr signed char kUnWebSafeBase64[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62/*-*/, -1, -1, 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/, 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1, -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/, 07/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/, 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/, 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, 63/*_*/, -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/, 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/, 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/, 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; /* clang-format on */ template bool Base64UnescapeInternal(const char* src, size_t slen, String* dest, const signed char* unbase64) { // Determine the size of the output string. Base64 encodes every 3 bytes into // 4 characters. Any leftover chars are added directly for good measure. const size_t dest_len = 3 * (slen / 4) + (slen % 4); strings_internal::STLStringResizeUninitialized(dest, dest_len); // We are getting the destination buffer by getting the beginning of the // string and converting it into a char *. size_t len; const bool ok = Base64UnescapeInternal(src, slen, &(*dest)[0], dest_len, unbase64, &len); if (!ok) { dest->clear(); return false; } // could be shorter if there was padding assert(len <= dest_len); dest->erase(len); return true; } /* clang-format off */ constexpr char kHexValueLenient[256] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0, 0, 0, 0, 0, // '0'..'9' 0, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 'A'..'F' 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 'a'..'f' 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; /* clang-format on */ // This is a templated function so that T can be either a char* // or a string. This works because we use the [] operator to access // individual characters at a time. template void HexStringToBytesInternal(const char* from, T to, size_t num) { for (size_t i = 0; i < num; i++) { to[i] = static_cast(kHexValueLenient[from[i * 2] & 0xFF] << 4) + (kHexValueLenient[from[i * 2 + 1] & 0xFF]); } } // This is a templated function so that T can be either a char* or a // std::string. template void BytesToHexStringInternal(const unsigned char* src, T dest, size_t num) { auto dest_ptr = &dest[0]; for (auto src_ptr = src; src_ptr != (src + num); ++src_ptr, dest_ptr += 2) { const char* hex_p = &numbers_internal::kHexTable[*src_ptr * 2]; std::copy(hex_p, hex_p + 2, dest_ptr); } } } // namespace // ---------------------------------------------------------------------- // CUnescape() // // See CUnescapeInternal() for implementation details. // ---------------------------------------------------------------------- bool CUnescape(absl::string_view source, std::string* dest, std::string* error) { return CUnescapeInternal(source, kUnescapeNulls, dest, error); } std::string CEscape(absl::string_view src) { std::string dest; CEscapeAndAppendInternal(src, &dest); return dest; } std::string CHexEscape(absl::string_view src) { return CEscapeInternal(src, true, false); } std::string Utf8SafeCEscape(absl::string_view src) { return CEscapeInternal(src, false, true); } std::string Utf8SafeCHexEscape(absl::string_view src) { return CEscapeInternal(src, true, true); } bool Base64Unescape(absl::string_view src, std::string* dest) { return Base64UnescapeInternal(src.data(), src.size(), dest, kUnBase64); } bool WebSafeBase64Unescape(absl::string_view src, std::string* dest) { return Base64UnescapeInternal(src.data(), src.size(), dest, kUnWebSafeBase64); } void Base64Escape(absl::string_view src, std::string* dest) { strings_internal::Base64EscapeInternal( reinterpret_cast(src.data()), src.size(), dest, true, strings_internal::kBase64Chars); } void WebSafeBase64Escape(absl::string_view src, std::string* dest) { strings_internal::Base64EscapeInternal( reinterpret_cast(src.data()), src.size(), dest, false, strings_internal::kWebSafeBase64Chars); } std::string Base64Escape(absl::string_view src) { std::string dest; strings_internal::Base64EscapeInternal( reinterpret_cast(src.data()), src.size(), &dest, true, strings_internal::kBase64Chars); return dest; } std::string WebSafeBase64Escape(absl::string_view src) { std::string dest; strings_internal::Base64EscapeInternal( reinterpret_cast(src.data()), src.size(), &dest, false, strings_internal::kWebSafeBase64Chars); return dest; } std::string HexStringToBytes(absl::string_view from) { std::string result; const auto num = from.size() / 2; strings_internal::STLStringResizeUninitialized(&result, num); absl::HexStringToBytesInternal(from.data(), result, num); return result; } std::string BytesToHexString(absl::string_view from) { std::string result; strings_internal::STLStringResizeUninitialized(&result, 2 * from.size()); absl::BytesToHexStringInternal( reinterpret_cast(from.data()), result, from.size()); return result; } ABSL_NAMESPACE_END } // namespace absl