# See absl/copts/copts.py and absl/copts/generate_copts.py include(GENERATED_AbseilCopts) set(ABSL_DEFAULT_LINKOPTS "") if (BUILD_SHARED_LIBS AND MSVC) set(ABSL_BUILD_DLL TRUE) set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON) else() set(ABSL_BUILD_DLL FALSE) endif() if(APPLE AND CMAKE_CXX_COMPILER_ID MATCHES [[Clang]]) # Some CMake targets (not known at the moment of processing) could be set to # compile for multiple architectures as specified by the OSX_ARCHITECTURES # property, which is target-specific. We should neither inspect nor rely on # any CMake property or variable to detect an architecture, in particular: # # - CMAKE_OSX_ARCHITECTURES # is just an initial value for OSX_ARCHITECTURES; set too early. # # - OSX_ARCHITECTURES # is a per-target property; targets could be defined later, and their # properties could be modified any time later. # # - CMAKE_SYSTEM_PROCESSOR # does not reflect multiple architectures at all. # # When compiling for multiple architectures, a build system can invoke a # compiler either # # - once: a single command line for multiple architectures (Ninja build) # - twice: two command lines per each architecture (Xcode build system) # # If case of Xcode, it would be possible to set an Xcode-specific attributes # like XCODE_ATTRIBUTE_OTHER_CPLUSPLUSFLAGS[arch=arm64] or similar. # # In both cases, the viable strategy is to pass all arguments at once, allowing # the compiler to dispatch arch-specific arguments to a designated backend. set(ABSL_RANDOM_RANDEN_COPTS "") foreach(_arch IN ITEMS "x86_64" "arm64") string(TOUPPER "${_arch}" _arch_uppercase) string(REPLACE "X86_64" "X64" _arch_uppercase ${_arch_uppercase}) foreach(_flag IN LISTS ABSL_RANDOM_HWAES_${_arch_uppercase}_FLAGS) list(APPEND ABSL_RANDOM_RANDEN_COPTS "-Xarch_${_arch}" "${_flag}") endforeach() endforeach() # If a compiler happens to deal with an argument for a currently unused # architecture, it will warn about an unused command line argument. option(ABSL_RANDOM_RANDEN_COPTS_WARNING OFF "Warn if one of ABSL_RANDOM_RANDEN_COPTS is unused") if(ABSL_RANDOM_RANDEN_COPTS AND NOT ABSL_RANDOM_RANDEN_COPTS_WARNING) list(APPEND ABSL_RANDOM_RANDEN_COPTS "-Wno-unused-command-line-argument") endif() elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64") if (MSVC) set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_MSVC_X64_FLAGS}") else() set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_X64_FLAGS}") endif() elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm.*|aarch64") if (CMAKE_SIZEOF_VOID_P STREQUAL "8") set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_ARM64_FLAGS}") elseif(CMAKE_SIZEOF_VOID_P STREQUAL "4") set(ABSL_RANDOM_RANDEN_COPTS "${ABSL_RANDOM_HWAES_ARM32_FLAGS}") else() message(WARNING "Value of CMAKE_SIZEOF_VOID_P (${CMAKE_SIZEOF_VOID_P}) is not supported.") endif() else() set(ABSL_RANDOM_RANDEN_COPTS "") endif() if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU") set(ABSL_DEFAULT_COPTS "${ABSL_GCC_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_GCC_TEST_FLAGS}") elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang") # MATCHES so we get both Clang and AppleClang if(MSVC) # clang-cl is half MSVC, half LLVM set(ABSL_DEFAULT_COPTS "${ABSL_CLANG_CL_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_CLANG_CL_TEST_FLAGS}") else() set(ABSL_DEFAULT_COPTS "${ABSL_LLVM_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_LLVM_TEST_FLAGS}") endif() elseif(CMAKE_CXX_COMPILER_ID STREQUAL "IntelLLVM") # IntelLLVM is similar to Clang, with some additional flags. if(MSVC) # clang-cl is half MSVC, half LLVM set(ABSL_DEFAULT_COPTS "${ABSL_CLANG_CL_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_CLANG_CL_TEST_FLAGS}") else() set(ABSL_DEFAULT_COPTS "${ABSL_LLVM_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_LLVM_TEST_FLAGS}") endif() elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") set(ABSL_DEFAULT_COPTS "${ABSL_MSVC_FLAGS}") set(ABSL_TEST_COPTS "${ABSL_MSVC_TEST_FLAGS}") set(ABSL_DEFAULT_LINKOPTS "${ABSL_MSVC_LINKOPTS}") else() message(WARNING "Unknown compiler: ${CMAKE_CXX_COMPILER}. Building with no default flags") set(ABSL_DEFAULT_COPTS "") set(ABSL_TEST_COPTS "") endif() set(ABSL_CXX_STANDARD "${CMAKE_CXX_STANDARD}")