// Copyright 2018 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // ----------------------------------------------------------------------------- // File: node_hash_set.h // ----------------------------------------------------------------------------- // // An `absl::node_hash_set` is an unordered associative container designed to // be a more efficient replacement for `std::unordered_set`. Like // `unordered_set`, search, insertion, and deletion of set elements can be done // as an `O(1)` operation. However, `node_hash_set` (and other unordered // associative containers known as the collection of Abseil "Swiss tables") // contain other optimizations that result in both memory and computation // advantages. // // In most cases, your default choice for a hash table should be a map of type // `flat_hash_map` or a set of type `flat_hash_set`. However, if you need // pointer stability, a `node_hash_set` should be your preferred choice. As // well, if you are migrating your code from using `std::unordered_set`, a // `node_hash_set` should be an easy migration. Consider migrating to // `node_hash_set` and perhaps converting to a more efficient `flat_hash_set` // upon further review. #ifndef ABSL_CONTAINER_NODE_HASH_SET_H_ #define ABSL_CONTAINER_NODE_HASH_SET_H_ #include #include #include #include "absl/algorithm/container.h" #include "absl/container/hash_container_defaults.h" #include "absl/container/internal/container_memory.h" #include "absl/container/internal/node_slot_policy.h" #include "absl/container/internal/raw_hash_set.h" // IWYU pragma: export #include "absl/memory/memory.h" namespace absl { ABSL_NAMESPACE_BEGIN namespace container_internal { template struct NodeHashSetPolicy; } // namespace container_internal // ----------------------------------------------------------------------------- // absl::node_hash_set // ----------------------------------------------------------------------------- // // An `absl::node_hash_set` is an unordered associative container which // has been optimized for both speed and memory footprint in most common use // cases. Its interface is similar to that of `std::unordered_set` with the // following notable differences: // // * Supports heterogeneous lookup, through `find()`, `operator[]()` and // `insert()`, provided that the set is provided a compatible heterogeneous // hashing function and equality operator. See below for details. // * Contains a `capacity()` member function indicating the number of element // slots (open, deleted, and empty) within the hash set. // * Returns `void` from the `erase(iterator)` overload. // // By default, `node_hash_set` uses the `absl::Hash` hashing framework. // All fundamental and Abseil types that support the `absl::Hash` framework have // a compatible equality operator for comparing insertions into `node_hash_set`. // If your type is not yet supported by the `absl::Hash` framework, see // absl/hash/hash.h for information on extending Abseil hashing to user-defined // types. // // Using `absl::node_hash_set` at interface boundaries in dynamically loaded // libraries (e.g. .dll, .so) is unsupported due to way `absl::Hash` values may // be randomized across dynamically loaded libraries. // // To achieve heterogeneous lookup for custom types either `Hash` and `Eq` type // parameters can be used or `T` should have public inner types // `absl_container_hash` and (optionally) `absl_container_eq`. In either case, // `typename Hash::is_transparent` and `typename Eq::is_transparent` should be // well-formed. Both types are basically functors: // * `Hash` should support `size_t operator()(U val) const` that returns a hash // for the given `val`. // * `Eq` should support `bool operator()(U lhs, V rhs) const` that returns true // if `lhs` is equal to `rhs`. // // In most cases `T` needs only to provide the `absl_container_hash`. In this // case `std::equal_to` will be used instead of `eq` part. // // Example: // // // Create a node hash set of three strings // absl::node_hash_set ducks = // {"huey", "dewey", "louie"}; // // // Insert a new element into the node hash set // ducks.insert("donald"); // // // Force a rehash of the node hash set // ducks.rehash(0); // // // See if "dewey" is present // if (ducks.contains("dewey")) { // std::cout << "We found dewey!" << std::endl; // } template , class Eq = DefaultHashContainerEq, class Alloc = std::allocator> class node_hash_set : public absl::container_internal::raw_hash_set< absl::container_internal::NodeHashSetPolicy, Hash, Eq, Alloc> { using Base = typename node_hash_set::raw_hash_set; public: // Constructors and Assignment Operators // // A node_hash_set supports the same overload set as `std::unordered_set` // for construction and assignment: // // * Default constructor // // // No allocation for the table's elements is made. // absl::node_hash_set set1; // // * Initializer List constructor // // absl::node_hash_set set2 = // {{"huey"}, {"dewey"}, {"louie"}}; // // * Copy constructor // // absl::node_hash_set set3(set2); // // * Copy assignment operator // // // Hash functor and Comparator are copied as well // absl::node_hash_set set4; // set4 = set3; // // * Move constructor // // // Move is guaranteed efficient // absl::node_hash_set set5(std::move(set4)); // // * Move assignment operator // // // May be efficient if allocators are compatible // absl::node_hash_set set6; // set6 = std::move(set5); // // * Range constructor // // std::vector v = {"a", "b"}; // absl::node_hash_set set7(v.begin(), v.end()); node_hash_set() {} using Base::Base; // node_hash_set::begin() // // Returns an iterator to the beginning of the `node_hash_set`. using Base::begin; // node_hash_set::cbegin() // // Returns a const iterator to the beginning of the `node_hash_set`. using Base::cbegin; // node_hash_set::cend() // // Returns a const iterator to the end of the `node_hash_set`. using Base::cend; // node_hash_set::end() // // Returns an iterator to the end of the `node_hash_set`. using Base::end; // node_hash_set::capacity() // // Returns the number of element slots (assigned, deleted, and empty) // available within the `node_hash_set`. // // NOTE: this member function is particular to `absl::node_hash_set` and is // not provided in the `std::unordered_set` API. using Base::capacity; // node_hash_set::empty() // // Returns whether or not the `node_hash_set` is empty. using Base::empty; // node_hash_set::max_size() // // Returns the largest theoretical possible number of elements within a // `node_hash_set` under current memory constraints. This value can be thought // of the largest value of `std::distance(begin(), end())` for a // `node_hash_set`. using Base::max_size; // node_hash_set::size() // // Returns the number of elements currently within the `node_hash_set`. using Base::size; // node_hash_set::clear() // // Removes all elements from the `node_hash_set`. Invalidates any references, // pointers, or iterators referring to contained elements. // // NOTE: this operation may shrink the underlying buffer. To avoid shrinking // the underlying buffer call `erase(begin(), end())`. using Base::clear; // node_hash_set::erase() // // Erases elements within the `node_hash_set`. Erasing does not trigger a // rehash. Overloads are listed below. // // void erase(const_iterator pos): // // Erases the element at `position` of the `node_hash_set`, returning // `void`. // // NOTE: this return behavior is different than that of STL containers in // general and `std::unordered_set` in particular. // // iterator erase(const_iterator first, const_iterator last): // // Erases the elements in the open interval [`first`, `last`), returning an // iterator pointing to `last`. The special case of calling // `erase(begin(), end())` resets the reserved growth such that if // `reserve(N)` has previously been called and there has been no intervening // call to `clear()`, then after calling `erase(begin(), end())`, it is safe // to assume that inserting N elements will not cause a rehash. // // size_type erase(const key_type& key): // // Erases the element with the matching key, if it exists, returning the // number of elements erased (0 or 1). using Base::erase; // node_hash_set::insert() // // Inserts an element of the specified value into the `node_hash_set`, // returning an iterator pointing to the newly inserted element, provided that // an element with the given key does not already exist. If rehashing occurs // due to the insertion, all iterators are invalidated. Overloads are listed // below. // // std::pair insert(const T& value): // // Inserts a value into the `node_hash_set`. Returns a pair consisting of an // iterator to the inserted element (or to the element that prevented the // insertion) and a bool denoting whether the insertion took place. // // std::pair insert(T&& value): // // Inserts a moveable value into the `node_hash_set`. Returns a pair // consisting of an iterator to the inserted element (or to the element that // prevented the insertion) and a bool denoting whether the insertion took // place. // // iterator insert(const_iterator hint, const T& value): // iterator insert(const_iterator hint, T&& value): // // Inserts a value, using the position of `hint` as a non-binding suggestion // for where to begin the insertion search. Returns an iterator to the // inserted element, or to the existing element that prevented the // insertion. // // void insert(InputIterator first, InputIterator last): // // Inserts a range of values [`first`, `last`). // // NOTE: Although the STL does not specify which element may be inserted if // multiple keys compare equivalently, for `node_hash_set` we guarantee the // first match is inserted. // // void insert(std::initializer_list ilist): // // Inserts the elements within the initializer list `ilist`. // // NOTE: Although the STL does not specify which element may be inserted if // multiple keys compare equivalently within the initializer list, for // `node_hash_set` we guarantee the first match is inserted. using Base::insert; // node_hash_set::emplace() // // Inserts an element of the specified value by constructing it in-place // within the `node_hash_set`, provided that no element with the given key // already exists. // // The element may be constructed even if there already is an element with the // key in the container, in which case the newly constructed element will be // destroyed immediately. // // If rehashing occurs due to the insertion, all iterators are invalidated. using Base::emplace; // node_hash_set::emplace_hint() // // Inserts an element of the specified value by constructing it in-place // within the `node_hash_set`, using the position of `hint` as a non-binding // suggestion for where to begin the insertion search, and only inserts // provided that no element with the given key already exists. // // The element may be constructed even if there already is an element with the // key in the container, in which case the newly constructed element will be // destroyed immediately. // // If rehashing occurs due to the insertion, all iterators are invalidated. using Base::emplace_hint; // node_hash_set::extract() // // Extracts the indicated element, erasing it in the process, and returns it // as a C++17-compatible node handle. Overloads are listed below. // // node_type extract(const_iterator position): // // Extracts the element at the indicated position and returns a node handle // owning that extracted data. // // node_type extract(const key_type& x): // // Extracts the element with the key matching the passed key value and // returns a node handle owning that extracted data. If the `node_hash_set` // does not contain an element with a matching key, this function returns an // empty node handle. using Base::extract; // node_hash_set::merge() // // Extracts elements from a given `source` node hash set into this // `node_hash_set`. If the destination `node_hash_set` already contains an // element with an equivalent key, that element is not extracted. using Base::merge; // node_hash_set::swap(node_hash_set& other) // // Exchanges the contents of this `node_hash_set` with those of the `other` // node hash set, avoiding invocation of any move, copy, or swap operations on // individual elements. // // All iterators and references on the `node_hash_set` remain valid, excepting // for the past-the-end iterator, which is invalidated. // // `swap()` requires that the node hash set's hashing and key equivalence // functions be Swappable, and are exchanged using unqualified calls to // non-member `swap()`. If the set's allocator has // `std::allocator_traits::propagate_on_container_swap::value` // set to `true`, the allocators are also exchanged using an unqualified call // to non-member `swap()`; otherwise, the allocators are not swapped. using Base::swap; // node_hash_set::rehash(count) // // Rehashes the `node_hash_set`, setting the number of slots to be at least // the passed value. If the new number of slots increases the load factor more // than the current maximum load factor // (`count` < `size()` / `max_load_factor()`), then the new number of slots // will be at least `size()` / `max_load_factor()`. // // To force a rehash, pass rehash(0). // // NOTE: unlike behavior in `std::unordered_set`, references are also // invalidated upon a `rehash()`. using Base::rehash; // node_hash_set::reserve(count) // // Sets the number of slots in the `node_hash_set` to the number needed to // accommodate at least `count` total elements without exceeding the current // maximum load factor, and may rehash the container if needed. using Base::reserve; // node_hash_set::contains() // // Determines whether an element comparing equal to the given `key` exists // within the `node_hash_set`, returning `true` if so or `false` otherwise. using Base::contains; // node_hash_set::count(const Key& key) const // // Returns the number of elements comparing equal to the given `key` within // the `node_hash_set`. note that this function will return either `1` or `0` // since duplicate elements are not allowed within a `node_hash_set`. using Base::count; // node_hash_set::equal_range() // // Returns a closed range [first, last], defined by a `std::pair` of two // iterators, containing all elements with the passed key in the // `node_hash_set`. using Base::equal_range; // node_hash_set::find() // // Finds an element with the passed `key` within the `node_hash_set`. using Base::find; // node_hash_set::bucket_count() // // Returns the number of "buckets" within the `node_hash_set`. Note that // because a node hash set contains all elements within its internal storage, // this value simply equals the current capacity of the `node_hash_set`. using Base::bucket_count; // node_hash_set::load_factor() // // Returns the current load factor of the `node_hash_set` (the average number // of slots occupied with a value within the hash set). using Base::load_factor; // node_hash_set::max_load_factor() // // Manages the maximum load factor of the `node_hash_set`. Overloads are // listed below. // // float node_hash_set::max_load_factor() // // Returns the current maximum load factor of the `node_hash_set`. // // void node_hash_set::max_load_factor(float ml) // // Sets the maximum load factor of the `node_hash_set` to the passed value. // // NOTE: This overload is provided only for API compatibility with the STL; // `node_hash_set` will ignore any set load factor and manage its rehashing // internally as an implementation detail. using Base::max_load_factor; // node_hash_set::get_allocator() // // Returns the allocator function associated with this `node_hash_set`. using Base::get_allocator; // node_hash_set::hash_function() // // Returns the hashing function used to hash the keys within this // `node_hash_set`. using Base::hash_function; // node_hash_set::key_eq() // // Returns the function used for comparing keys equality. using Base::key_eq; }; // erase_if(node_hash_set<>, Pred) // // Erases all elements that satisfy the predicate `pred` from the container `c`. // Returns the number of erased elements. template typename node_hash_set::size_type erase_if( node_hash_set& c, Predicate pred) { return container_internal::EraseIf(pred, &c); } namespace container_internal { template struct NodeHashSetPolicy : absl::container_internal::node_slot_policy> { using key_type = T; using init_type = T; using constant_iterators = std::true_type; template static T* new_element(Allocator* alloc, Args&&... args) { using ValueAlloc = typename absl::allocator_traits::template rebind_alloc; ValueAlloc value_alloc(*alloc); T* res = absl::allocator_traits::allocate(value_alloc, 1); absl::allocator_traits::construct(value_alloc, res, std::forward(args)...); return res; } template static void delete_element(Allocator* alloc, T* elem) { using ValueAlloc = typename absl::allocator_traits::template rebind_alloc; ValueAlloc value_alloc(*alloc); absl::allocator_traits::destroy(value_alloc, elem); absl::allocator_traits::deallocate(value_alloc, elem, 1); } template static decltype(absl::container_internal::DecomposeValue( std::declval(), std::declval()...)) apply(F&& f, Args&&... args) { return absl::container_internal::DecomposeValue( std::forward(f), std::forward(args)...); } static size_t element_space_used(const T*) { return sizeof(T); } template static constexpr HashSlotFn get_hash_slot_fn() { return &TypeErasedDerefAndApplyToSlotFn; } }; } // namespace container_internal namespace container_algorithm_internal { // Specialization of trait in absl/algorithm/container.h template struct IsUnorderedContainer> : std::true_type {}; } // namespace container_algorithm_internal ABSL_NAMESPACE_END } // namespace absl #endif // ABSL_CONTAINER_NODE_HASH_SET_H_