// // Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // ----------------------------------------------------------------------------- // File: casts.h // ----------------------------------------------------------------------------- // // This header file defines casting templates to fit use cases not covered by // the standard casts provided in the C++ standard. As with all cast operations, // use these with caution and only if alternatives do not exist. #ifndef ABSL_BASE_CASTS_H_ #define ABSL_BASE_CASTS_H_ #include #include #include #include #if defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L #include // For std::bit_cast. #endif // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L #include "absl/base/internal/identity.h" #include "absl/base/macros.h" #include "absl/meta/type_traits.h" namespace absl { ABSL_NAMESPACE_BEGIN // implicit_cast() // // Performs an implicit conversion between types following the language // rules for implicit conversion; if an implicit conversion is otherwise // allowed by the language in the given context, this function performs such an // implicit conversion. // // Example: // // // If the context allows implicit conversion: // From from; // To to = from; // // // Such code can be replaced by: // implicit_cast(from); // // An `implicit_cast()` may also be used to annotate numeric type conversions // that, although safe, may produce compiler warnings (such as `long` to `int`). // Additionally, an `implicit_cast()` is also useful within return statements to // indicate a specific implicit conversion is being undertaken. // // Example: // // return implicit_cast(size_in_bytes) / capacity_; // // Annotating code with `implicit_cast()` allows you to explicitly select // particular overloads and template instantiations, while providing a safer // cast than `reinterpret_cast()` or `static_cast()`. // // Additionally, an `implicit_cast()` can be used to allow upcasting within a // type hierarchy where incorrect use of `static_cast()` could accidentally // allow downcasting. // // Finally, an `implicit_cast()` can be used to perform implicit conversions // from unrelated types that otherwise couldn't be implicitly cast directly; // C++ will normally only implicitly cast "one step" in such conversions. // // That is, if C is a type which can be implicitly converted to B, with B being // a type that can be implicitly converted to A, an `implicit_cast()` can be // used to convert C to B (which the compiler can then implicitly convert to A // using language rules). // // Example: // // // Assume an object C is convertible to B, which is implicitly convertible // // to A // A a = implicit_cast(C); // // Such implicit cast chaining may be useful within template logic. template constexpr To implicit_cast(typename absl::internal::identity_t to) { return to; } // bit_cast() // // Creates a value of the new type `Dest` whose representation is the same as // that of the argument, which is of (deduced) type `Source` (a "bitwise cast"; // every bit in the value representation of the result is equal to the // corresponding bit in the object representation of the source). Source and // destination types must be of the same size, and both types must be trivially // copyable. // // As with most casts, use with caution. A `bit_cast()` might be needed when you // need to treat a value as the value of some other type, for example, to access // the individual bits of an object which are not normally accessible through // the object's type, such as for working with the binary representation of a // floating point value: // // float f = 3.14159265358979; // int i = bit_cast(f); // // i = 0x40490fdb // // Reinterpreting and accessing a value directly as a different type (as shown // below) usually results in undefined behavior. // // Example: // // // WRONG // float f = 3.14159265358979; // int i = reinterpret_cast(f); // Wrong // int j = *reinterpret_cast(&f); // Equally wrong // int k = *bit_cast(&f); // Equally wrong // // Reinterpret-casting results in undefined behavior according to the ISO C++ // specification, section [basic.lval]. Roughly, this section says: if an object // in memory has one type, and a program accesses it with a different type, the // result is undefined behavior for most "different type". // // Using bit_cast on a pointer and then dereferencing it is no better than using // reinterpret_cast. You should only use bit_cast on the value itself. // // Such casting results in type punning: holding an object in memory of one type // and reading its bits back using a different type. A `bit_cast()` avoids this // issue by copying the object representation to a new value, which avoids // introducing this undefined behavior (since the original value is never // accessed in the wrong way). // // The requirements of `absl::bit_cast` are more strict than that of // `std::bit_cast` unless compiler support is available. Specifically, without // compiler support, this implementation also requires `Dest` to be // default-constructible. In C++20, `absl::bit_cast` is replaced by // `std::bit_cast`. #if defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L using std::bit_cast; #else // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L template < typename Dest, typename Source, typename std::enable_if::value && std::is_trivially_copyable::value #if !ABSL_HAVE_BUILTIN(__builtin_bit_cast) && std::is_default_constructible::value #endif // !ABSL_HAVE_BUILTIN(__builtin_bit_cast) , int>::type = 0> #if ABSL_HAVE_BUILTIN(__builtin_bit_cast) inline constexpr Dest bit_cast(const Source& source) { return __builtin_bit_cast(Dest, source); } #else // ABSL_HAVE_BUILTIN(__builtin_bit_cast) inline Dest bit_cast(const Source& source) { Dest dest; memcpy(static_cast(std::addressof(dest)), static_cast(std::addressof(source)), sizeof(dest)); return dest; } #endif // ABSL_HAVE_BUILTIN(__builtin_bit_cast) #endif // defined(__cpp_lib_bit_cast) && __cpp_lib_bit_cast >= 201806L ABSL_NAMESPACE_END } // namespace absl #endif // ABSL_BASE_CASTS_H_