// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "absl/base/call_once.h" #include #include #include "gtest/gtest.h" #include "absl/base/attributes.h" #include "absl/base/const_init.h" #include "absl/base/thread_annotations.h" #include "absl/synchronization/mutex.h" namespace absl { inline namespace lts_2019_08_08 { namespace { absl::once_flag once; ABSL_CONST_INIT Mutex counters_mu(absl::kConstInit); int running_thread_count GUARDED_BY(counters_mu) = 0; int call_once_invoke_count GUARDED_BY(counters_mu) = 0; int call_once_finished_count GUARDED_BY(counters_mu) = 0; int call_once_return_count GUARDED_BY(counters_mu) = 0; bool done_blocking GUARDED_BY(counters_mu) = false; // Function to be called from absl::call_once. Waits for a notification. void WaitAndIncrement() { counters_mu.Lock(); ++call_once_invoke_count; counters_mu.Unlock(); counters_mu.LockWhen(Condition(&done_blocking)); ++call_once_finished_count; counters_mu.Unlock(); } void ThreadBody() { counters_mu.Lock(); ++running_thread_count; counters_mu.Unlock(); absl::call_once(once, WaitAndIncrement); counters_mu.Lock(); ++call_once_return_count; counters_mu.Unlock(); } // Returns true if all threads are set up for the test. bool ThreadsAreSetup(void*) EXCLUSIVE_LOCKS_REQUIRED(counters_mu) { // All ten threads must be running, and WaitAndIncrement should be blocked. return running_thread_count == 10 && call_once_invoke_count == 1; } TEST(CallOnceTest, ExecutionCount) { std::vector threads; // Start 10 threads all calling call_once on the same once_flag. for (int i = 0; i < 10; ++i) { threads.emplace_back(ThreadBody); } // Wait until all ten threads have started, and WaitAndIncrement has been // invoked. counters_mu.LockWhen(Condition(ThreadsAreSetup, nullptr)); // WaitAndIncrement should have been invoked by exactly one call_once() // instance. That thread should be blocking on a notification, and all other // call_once instances should be blocking as well. EXPECT_EQ(call_once_invoke_count, 1); EXPECT_EQ(call_once_finished_count, 0); EXPECT_EQ(call_once_return_count, 0); // Allow WaitAndIncrement to finish executing. Once it does, the other // call_once waiters will be unblocked. done_blocking = true; counters_mu.Unlock(); for (std::thread& thread : threads) { thread.join(); } counters_mu.Lock(); EXPECT_EQ(call_once_invoke_count, 1); EXPECT_EQ(call_once_finished_count, 1); EXPECT_EQ(call_once_return_count, 10); counters_mu.Unlock(); } } // namespace } // inline namespace lts_2019_08_08 } // namespace absl