From c2e754829628d1e9b7a16b3389cfdace76950fdf Mon Sep 17 00:00:00 2001 From: misterg Date: Tue, 19 Sep 2017 16:54:40 -0400 Subject: Initial Commit --- absl/debugging/internal/stacktrace_arm-inl.inc | 115 +++++++++++++++++++++++++ 1 file changed, 115 insertions(+) create mode 100644 absl/debugging/internal/stacktrace_arm-inl.inc (limited to 'absl/debugging/internal/stacktrace_arm-inl.inc') diff --git a/absl/debugging/internal/stacktrace_arm-inl.inc b/absl/debugging/internal/stacktrace_arm-inl.inc new file mode 100644 index 00000000..566b6d34 --- /dev/null +++ b/absl/debugging/internal/stacktrace_arm-inl.inc @@ -0,0 +1,115 @@ +// Copyright 2011 and onwards Google Inc. +// All rights reserved. +// +// Author: Doug Kwan +// This is inspired by Craig Silverstein's PowerPC stacktrace code. +// + +#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_ +#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_ + +#include + +#include "absl/debugging/stacktrace.h" + +// WARNING: +// This only works if all your code is in either ARM or THUMB mode. With +// interworking, the frame pointer of the caller can either be in r11 (ARM +// mode) or r7 (THUMB mode). A callee only saves the frame pointer of its +// mode in a fixed location on its stack frame. If the caller is a different +// mode, there is no easy way to find the frame pointer. It can either be +// still in the designated register or saved on stack along with other callee +// saved registers. + +// Given a pointer to a stack frame, locate and return the calling +// stackframe, or return nullptr if no stackframe can be found. Perform sanity +// checks (the strictness of which is controlled by the boolean parameter +// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned. +template +static void **NextStackFrame(void **old_sp) { + void **new_sp = (void**) old_sp[-1]; + + // Check that the transition from frame pointer old_sp to frame + // pointer new_sp isn't clearly bogus + if (STRICT_UNWINDING) { + // With the stack growing downwards, older stack frame must be + // at a greater address that the current one. + if (new_sp <= old_sp) return nullptr; + // Assume stack frames larger than 100,000 bytes are bogus. + if ((uintptr_t)new_sp - (uintptr_t)old_sp > 100000) return nullptr; + } else { + // In the non-strict mode, allow discontiguous stack frames. + // (alternate-signal-stacks for example). + if (new_sp == old_sp) return nullptr; + // And allow frames upto about 1MB. + if ((new_sp > old_sp) + && ((uintptr_t)new_sp - (uintptr_t)old_sp > 1000000)) return nullptr; + } + if ((uintptr_t)new_sp & (sizeof(void *) - 1)) return nullptr; + return new_sp; +} + +// This ensures that absl::GetStackTrace sets up the Link Register properly. +#ifdef __GNUC__ +void StacktraceArmDummyFunction() __attribute__((noinline)); +void StacktraceArmDummyFunction() { __asm__ volatile(""); } +#else +# error StacktraceArmDummyFunction() needs to be ported to this platform. +#endif + +template +static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count, + const void * /* ucp */, int *min_dropped_frames) { +#ifdef __GNUC__ + void **sp = reinterpret_cast(__builtin_frame_address(0)); +#else +# error reading stack point not yet supported on this platform. +#endif + + // On ARM, the return address is stored in the link register (r14). + // This is not saved on the stack frame of a leaf function. To + // simplify code that reads return addresses, we call a dummy + // function so that the return address of this function is also + // stored in the stack frame. This works at least for gcc. + StacktraceArmDummyFunction(); + + int n = 0; + while (sp && n < max_depth) { + // The absl::GetStackFrames routine is called when we are in some + // informational context (the failure signal handler for example). + // Use the non-strict unwinding rules to produce a stack trace + // that is as complete as possible (even if it contains a few bogus + // entries in some rare cases). + void **next_sp = NextStackFrame(sp); + + if (skip_count > 0) { + skip_count--; + } else { + result[n] = *sp; + + if (IS_STACK_FRAMES) { + if (next_sp > sp) { + sizes[n] = (uintptr_t)next_sp - (uintptr_t)sp; + } else { + // A frame-size of 0 is used to indicate unknown frame size. + sizes[n] = 0; + } + } + n++; + } + sp = next_sp; + } + if (min_dropped_frames != nullptr) { + // Implementation detail: we clamp the max of frames we are willing to + // count, so as not to spend too much time in the loop below. + const int kMaxUnwind = 200; + int j = 0; + for (; sp != nullptr && j < kMaxUnwind; j++) { + sp = NextStackFrame(sp); + } + *min_dropped_frames = j; + } + return n; +} + +#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_ -- cgit v1.2.3