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-rw-r--r--absl/base/BUILD.bazel2
-rw-r--r--absl/base/config.h4
2 files changed, 2 insertions, 4 deletions
diff --git a/absl/base/BUILD.bazel b/absl/base/BUILD.bazel
index 317452da..c6f0e4d6 100644
--- a/absl/base/BUILD.bazel
+++ b/absl/base/BUILD.bazel
@@ -18,9 +18,9 @@ load(
"//absl:copts/configure_copts.bzl",
"ABSL_DEFAULT_COPTS",
"ABSL_DEFAULT_LINKOPTS",
- "ABSL_TEST_COPTS",
"ABSL_EXCEPTIONS_FLAG",
"ABSL_EXCEPTIONS_FLAG_LINKOPTS",
+ "ABSL_TEST_COPTS",
)
package(default_visibility = ["//visibility:public"])
diff --git a/absl/base/config.h b/absl/base/config.h
index 3b81e269..2a14fe74 100644
--- a/absl/base/config.h
+++ b/absl/base/config.h
@@ -191,15 +191,13 @@
// * On Clang:
// * Building using Clang for Windows, where the Clang runtime library has
// 128-bit support only on LP64 architectures, but Windows is LLP64.
-// * Building for aarch64, where __int128 exists but has exhibits a sporadic
-// compiler crashing bug.
// * On Nvidia's nvcc:
// * nvcc also defines __GNUC__ and __SIZEOF_INT128__, but not all versions
// actually support __int128.
#ifdef ABSL_HAVE_INTRINSIC_INT128
#error ABSL_HAVE_INTRINSIC_INT128 cannot be directly set
#elif defined(__SIZEOF_INT128__)
-#if (defined(__clang__) && !defined(_WIN32) && !defined(__aarch64__)) || \
+#if (defined(__clang__) && !defined(_WIN32)) || \
(defined(__CUDACC__) && __CUDACC_VER_MAJOR__ >= 9) || \
(defined(__GNUC__) && !defined(__clang__) && !defined(__CUDACC__))
#define ABSL_HAVE_INTRINSIC_INT128 1