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authorGravatar Evan Brown <ezb@google.com>2022-10-17 12:56:53 -0700
committerGravatar Copybara-Service <copybara-worker@google.com>2022-10-17 12:58:14 -0700
commitbbf2ed7890615a587f0209c6d7e9b2c08781ee09 (patch)
tree3ae3ec73b24f430ff747dd3af7f0c0a5717f4d6d /absl/container/btree_map.h
parent7ab917ec21efb6cdb3c3946fbecb9522ff2af100 (diff)
Implement btree_iterator::operator-, which is faster than std::distance for btree iterators.
Note: btree_iterator::operator- is still O(N) because in the worst case (end()-begin()), we will have at least one operation per node in the tree, and there are at least N/M nodes, where M (a constant) is the maximum number of values per node. PiperOrigin-RevId: 481716874 Change-Id: Ic0225b7509208ed96b75a2dc626d2aa4a24f4946
Diffstat (limited to 'absl/container/btree_map.h')
-rw-r--r--absl/container/btree_map.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/absl/container/btree_map.h b/absl/container/btree_map.h
index 286817f1..479db8b7 100644
--- a/absl/container/btree_map.h
+++ b/absl/container/btree_map.h
@@ -46,6 +46,9 @@
// reason, `insert()` and `erase()` return a valid iterator at the current
// position. Another important difference is that key-types must be
// copy-constructible.
+//
+// Another API difference is that btree iterators can be subtracted, and this
+// is faster than using std::distance.
#ifndef ABSL_CONTAINER_BTREE_MAP_H_
#define ABSL_CONTAINER_BTREE_MAP_H_