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(*i $Id$ i*)
(*i*)
open Dyn
open Pp
open Names
open Proof_type
open Tacmach
open Tactic_debug
open Term
(*i*)
(* Values for interpretation *)
type value =
| VTactic of tactic
| VFTactic of tactic_arg list * (tactic_arg list -> tactic)
| VRTactic of (goal list sigma * validation)
| VContext of (interp_sign -> goal sigma -> value)
| VArg of tactic_arg
| VFun of (string * value) list * string option list * Coqast.t
| VVoid
| VRec of value ref
(* Signature for interpretation: val_interp and interpretation functions *)
and interp_sign =
enamed_declarations * Environ.env * (string * value) list *
(int * constr) list * goal sigma option * debug_info
(* Gives the constr corresponding to a CONSTR [tactic_arg] *)
val constr_of_Constr : tactic_arg -> constr
(* To provide the tactic expressions *)
val loc : Coqast.loc
val tacticIn : (unit -> Coqast.t) -> Coqast.t
(* References for dynamic interpretation of user tactics. They are all
initialized with dummy values *)
val r_evc : enamed_declarations ref
val r_env : Environ.env ref
val r_lfun : (string * value) list ref
val r_lmatch : (int * constr) list ref
val r_goalopt : goal sigma option ref
val r_debug : debug_info ref
(* Sets the debugger mode *)
val set_debug : debug_info -> unit
(* Gives the state of debug *)
val get_debug : unit -> debug_info
(* Adds a definition for tactics in the table *)
val add_tacdef : string -> Coqast.t -> unit
(* Interprets any expression *)
val val_interp : interp_sign -> Coqast.t -> value
(* Interprets tactic arguments *)
val interp_tacarg : interp_sign -> Coqast.t -> tactic_arg
(* Initial call for interpretation *)
val interp : Coqast.t -> tactic
(* For bad tactic calls *)
val bad_tactic_args : string -> 'a
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