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This is a fairly large commit (around 140 files and 7000 lines of code
impacted), it will cause some troubles for sure (I've listed the know
regressions below, there is bound to be more).
At this state of developpement it brings few features to the user, as
the old tactics were
ported with no change. Changes are on the side of the developer mostly.
Here comes a list of the major changes. I will stay brief, but the code
is hopefully well documented so that it is reasonably easy to infer the
details from it.
Feature developer-side:
* Primitives for a "real" refine tactic (generating a goal for each
evar).
* Abstract type of tactics, goals and proofs
* Tactics can act on several goals (formally all the focused goals). An
interesting consequence of this is that the tactical (. ; [ . | ... ])
can be separated in two
tacticals (. ; .) and ( [ . | ... ] ) (although there is a conflict for
this particular syntax). We can also imagine a tactic to reorder the
goals.
* Possibility for a tactic to pass a value to following tactics (a
typical example is
an intro function which tells the following tactics which name it
introduced).
* backtracking primitives for tactics (it is now possible to implement a
tactical '+'
with (a+b);c equivalent to (a;c+b;c) (itself equivalent to
(a;c||b;c)). This is a valuable
tool to implement tactics like "auto" without nowing of the
implementation of tactics.
* A notion of proof modes, which allows to dynamically change the parser
for tactics. It is controlled at user level with the keywords Set
Default Proof Mode (this is the proof mode which is loaded at the start
of each proof) and Proof Mode (switches the proof mode of the current
proof) to control them.
* A new primitive Evd.fold_undefined which operates like an Evd.fold,
except it only goes through the evars whose body is Evar_empty. This is
a common operation throughout the code,
some of the fold-and-test-if-empty occurences have been replaced by
fold_undefined. For now,
it is only implemented as a fold-and-test, but we expect to have some
optimisations coming some day, as there can be a lot of evars in an
evar_map with this new implementation (I've observed a couple of
thousands), whereas there are rarely more than a dozen undefined ones.
Folding being a linear operation, this might result in a significant
speed-up.
* The declarative mode has been moved into the plugins. This is made
possible by the proof mode feature. I tried to document it so that it
can serve as a tutorial for a tactic mode plugin.
Features user-side:
* Unfocus does not go back to the root of the proof if several Focus-s
have been performed.
It only goes back to the point where it was last focused.
* experimental (non-documented) support of keywords
BeginSubproof/EndSubproof:
BeginSubproof focuses on first goal, one can unfocus only with
EndSubproof, and only
if the proof is completed for that goal.
* experimental (non-documented) support for bullets ('+', '-' and '*')
they act as hierarchical BeginSubproof/EndSubproof:
First time one uses '+' (for instance) it focuses on first goal, when
the subproof is
completed, one can use '+' again which unfocuses and focuses on next
first goal.
Meanwhile, one cas use '*' (for instance) to focus more deeply.
Known regressions:
* The xml plugin had some functions related to proof trees. As the
structure of proof changed significantly, they do not work anymore.
* I do not know how to implement info or show script in this new engine.
Actually I don't even know what they were suppose to actually mean in
earlier versions either. I wager they would require some calm thinking
before going back to work.
* Declarative mode not entirely working (in particular proofs by
induction need to be restored).
* A bug in the inversion tactic (observed in some contributions)
* A bug in Program (observed in some contributions)
* Minor change in the 'old' type of tactics causing some contributions
to fail.
* Compilation time takes about 10-15% longer for unknown reasons (I
suspect it might be linked to the fact that I don't perform any
reduction at QED-s, and also to some linear operations on evar_map-s
(see Evd.fold_undefined above)).
git-svn-id: svn+ssh://scm.gforge.inria.fr/svn/coq/trunk@12961 85f007b7-540e-0410-9357-904b9bb8a0f7
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Idea: make coqtop more independant of the standard library.
In the future, we can imagine loading the syntax for numerals right
after their definition. For the moment, it is easier to stay lazy
and load the syntax plugins slightly before the definitions.
After this commit, the main (sole ?) references to theories/
from the core ml files are in Coqlib (but many parts of coqlib
are only used by plugins), and it mainly concerns Init
(+ Logic/JMeq and maybe a few others).
git-svn-id: svn+ssh://scm.gforge.inria.fr/svn/coq/trunk@12024 85f007b7-540e-0410-9357-904b9bb8a0f7
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* generalize the use of .mllib to build all cma, not only in plugins/
* the .mllib in plugins/ now mention Bruno's new _mod.ml files
* lots of .cmo enumerations in Makefile.common are removed, since
they are now in .mllib
* the list of .cmo/.cmi can be retreive via a shell script line,
see for instance rule install-library
* Tolink.core_objs and Tolink.ide now contains ocaml _modules_, not
_files_
* a -I option to coqdep_boot allows to control piority of includes
(some files with the same names in kernel and checker ...)
This is quite a lot of changes, you know who to blame / report to
if something breaks.
... and last but not least I've started playing with ocamlbuild.
The myocamlbuild.ml is far from complete now, but it already allows
to build coqtop.{opt,byte} here. See comments at the top of
myocamlbuild.ml, and don't hesitate to contribute, either for completing
or simplifying it !
git-svn-id: svn+ssh://scm.gforge.inria.fr/svn/coq/trunk@12002 85f007b7-540e-0410-9357-904b9bb8a0f7
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